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  • There are 3 possible events you can create. Here they are and explained how:

    • Mission Planner: The mission planner is for Main Missions. You have to follow this guide line for the requirements. These events also need approval by CMs.
    • Training Planner: The Training Planner is for Training events. If you are running a Training use this calendar.
    • Community Events: This is for games other than Arma 3 or special events in Arma 3 which take place during off hours. This includes reserving the server for you and your friends to play together.

    If you do something on the Training Planner or the Community Events Calendar, it is preferred that you either take the 2nd Server or make sure nothing else is running at the same time.


Events happening today

  1. 13
    :00


    28 June 2020 13:00      18:00

    With myself as Dungeon Master, we will be playing Rise of Tiamat, the second of the two modules that make up Tyranny of Dragons.
    The Cast:
    @OneMadPanda aka "Low Orbit Smite Cannon".
    @FloofyFloof aka "Closeted? fox-man".
    @SABER aka "Kobold Kicker II: Electric Boogaloo".
    @Sasquatch Rick aka "Sharpshooter is my default attack".
    @Garfield aka "I cast Toll the De-- Oh."
    ---
    Session is Full at 5 Players at this point in time. Later Campaigns may open up new Slots.

    Event details


    Community Events 0 Comments
  2. 18
    :00


    28 June 2020 18:00      20:30

    ++MISSION BRIEFING++
    President Franklin D. Roosevelt to a Joint Session of the U.S. Congress on December 8, 1941
    https://upload.wikimedia.org/wikipedia/commons/f/fd/Roosevelt_Pearl_Harbor.ogg
     The United States officially entered the Second World War in December 1941 and on the 11th Of December 1941 The Axis powers in Europe declared war on the US following which the American Army began direct military assistance in North Africa on the 11th Of May 1942.
    As part of the ongoing campaign in Libya and as members of the 1st Armoured Division your platoon has been ordered to secure a vital airfield and the surrounding area in this region of Libya which is under guard by elements of the 90th Light Infantry and the 15th Panzer Division of Rommels Afrika Korps to assist in the accomplishment of these objectives your platoon has been assigned some armoured elements in the form of a company of M4A3 Sherman Tanks and an M3A3 Stuart as light recon.

    "Iron Soldiers!"

    ++BRIEFING COMPLETED++
    MISSION SUMMARY: This will be a heavily themed mission with elements taken from the Second World War. The mission will be making use of the Arma 3 mods Iron Front, Faces Of War and CSA38 which will be posted as well at the bottom of this event page in a compiled list.  Weaponry within the mission will be restricted to WW2/Faction based weaponry and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme and structure of operations in the Second World War.
     
    ++SLOTTING++
    (TAGS & REGS PRIORITIZED)
    (RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS)
    (FINAL SAY IS AT EVENT HOSTS DISCRETION)
    PLTN COMMAND SQUAD:

    - PLTN Lead (PLTN TAGS ONLY): @Massive Cuntasaurus
    - PLTN 2ic (PLTN 2ic TAGS): 
    - PLTN Radioman (PLTN 2ic TAGS): 
    - PLTN RTO (RTO TAGS):
    - PLTN Medic (MEDIC TAGS): @LurkerOne
     
    ALPHA SQUAD:

    - Alpha Squad Squad Lead (SL TAGS):
    - Alpha Squad Medic (MEDIC TAGS): @Root
    - Alpha Squad Radioman (TL TAGS):
    - Alpha Squad Team Leader (TL TAGS): 
     
    BRAVO SQUAD:

    - Bravo Squad Squad Lead (SL TAGS): @Vent
    - Bravo Squad Medic (MEDIC TAGS): @Peterowsky
    - Bravo Squad Radioman (TL TAGS): 
    - Bravo Squad Team Leader (TL TAGS): @kMaN 
     
    CHARLIE SQUAD:

    - Charlie Squad Squad Lead (SL TAGS): 
    - Charlie Squad Medic (MEDIC TAGS): 
    - Charlie Squad Radioman (TL TAGS): 
    - Charlie Squad Team Leader (TL TAGS): 
     
    DELTA SQUAD:

    - Delta Squad Squad Lead (SL TAGS): 
    - Delta Squad Medic (MEDIC TAGS): 
    - Delta Squad Radioman (TL TAGS): 
    - Delta Squad Team Leader (TL TAGS): 
     
    M4A3 Sherman (1-1):

    - KNGT Commander/Lead (KNGT Commander Tags): 
    - KNGT Gunner (KNGT Gunner Tags): @Griffin68965
    - KNGT Driver (KNGT Driver Tags): @SAUCEGODISHALL
     
    M4A3 Sherman (1-2):
     

    - KNGT Commander/Lead (KNGT Commander Tags):
    - KNGT Gunner (KNGT Gunner Tags): @andyt90
    - KNGT Driver (KNGT Driver Tags): @Whitelock
     
    M4A3 Sherman (1-3):
     

    - KNGT Commander/Lead (KNGT Commander Tags):
    - KNGT Gunner (KNGT Gunner Tags):
    - KNGT Driver (KNGT Driver Tags):
     
    M3A3 Stuart (1-4):
     

    - KNGT Commander/Lead (KNGT Commander Tags): @L00_Cyph3r
    - KNGT Gunner (KNGT Gunner Tags):
    - KNGT Driver (KNGT Driver Tags):
    --SLOTTING--
     
    ++RESTRICTIONS++
    Only Weapons and equipment from the Iron Front, Faces of War and CSA 38 mods may be used within the mission. Short Range Radios are prohibited. Only Radiomen are permitted to carry Long Range Radios. Night vision equipment is prohibited. BFT and GPS systems will be disabled/prohibited. Looting of enemy primary weapons is restricted. --RESTRICTIONS--
    ++EQUIPMENT++
    Note: FK Weaponry and equipment rules remain in effect for this mission.
    Uniform: Chosen by PLTN HQ.
    Helmet: Role Appropriate headgear (EX Inf= M1 Helmet, KNGT = A-11 Tankers Helmet).
    Riflemen Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle.
    Medic Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle.
    Squad Leaders, Team Leaders Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle, M3 Grease Gun, Thompson Submachine Gun.
    Autorifleman: M1918 Browning Automatic Rifle.
    MachineGunner: M1919 Browning Machine Gun.
    KNGT Crew Weaponry: M3 Grease Gun, Thompson Submachine Gun.
    Secondary Weaponry: Colt M1911 Any Axis Pistol looted in mission may be carried in the next mission if proof of acquisition is provided prior to the next operation.
    MAT: M1A1 Bazooka.
    --EQUIPMENT--
     
    MISSION REQUIREMENTS: 
    SERVER INFO :
    Name: FK #4 Custom Mission Server IP: arma4.fkservers.eu Port: 2402 Password: On Request Modset Here - Now with preset functionality  
     

    Event details


    Mission Planner 14 Comments
  3. 20
    :00


    28 June 2020 20:30

    CHECKPOINT ZULU
     
    INFORMATION:
    This mission is going to be a scripted TvT mission and will be hosted on FK#4. The mission starts approximately 10 minutes after the end of first main. Disclaimer:
     - This mission takes place in the Vietnam war era but might not be historically accurate.
     - This mission is going to be a short test mission to test a mission framework in a multiplayer environment, glitches might happen. Modpack: the latest FK modset.  
    MISSION:
    Situation: Vietnam War, late 1960s. NVA forces ambush a US checkpoint in order to capture a US radio mast. BLUFOR: US Army REDFOR: NVA (The side-specific briefings are going to be conducted in-game.) The mission time limit is 45 minutes, so if the players are okay with it, we can swap sides and have a second round.  

     
    If you are interested, don't forget to RSVP so I can see the numbers.

    Event details


    Community Events 0 Comments

    21 users have RSVPed, including

    • Malbryn
    • kMaN
    • Vericht
    • Griffin68965
    • AngryScottishMan
  4. 21
    :00


    28 June 2020 21:00      23:00

    NEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM!
    Overview
    This training is aimed at people who are new to the FK. Doesn't matter if you're brand new to Arma or you have 500 hours under your belt but no experience with the mods we use.
    Topics that will be covered:
    How to join and make sure you can successfully join our servers What happens in the FNG and Off-hours rooms Slotting procedure and what happens in the spawn area ACE Arsenal - how to get yourself equipment you'll need ACE Interactions ACE Medical - Basic rifleman first aid Short Range Radio LAT introduction and overpressure BLUFOR vs OPFOR assets static showcase (if time allows) Rangefinding and working with map (if time allows) I also have two loadouts prepared for you, one for BLUFOR, one for OPFOR. They're meant as basic templates you can fall back to, change uniform and be ready to play.
    The idea is that you will be able to go straight into a mission after the training and play as a rifleman.
    This training does not earn you any tags or direct progress towards a Regular rank. But it will teach you how to play with us and therefore indirectly leads to both.
    How to join
    Please RSVP here and be at "Basic Training" room on TS at given time. We will be conducting this training on server 2.
    Time in the calendar should be automatically adjusted to your own timezone, but just to make sure, this training will start at 1700 EST. Expect roughly 2 hours of time taken, the extra 20 minutes are there in case of delays and technical issues.
    You're expected to have the mods from our modset downloaded via Steam. Also please install the TFAR plugin for your TeamSpeak, if you have any issues with it, come 10 minutes earlier so we can sort it out.
    Current modset is here:
    The best way of making sure you have exactly what you need is to click that "PRESET FILE" link, open your Arma 3 launcher, go to MODS section and import the file - it will auto-subscribe mods you need, start downloading them and create Mod Preset for FK. Then even if you're playing elsewhere and have hundreds of other mods you'll load only the correct ones.
    IP and password will be given to you before we join the server.
    Mandatory reading
    Rules on how to conduct yourself in an FK Arma mission:
    Recommended reading
    Most of what will be covered - still best to try it out yourself.
    Recommended bindings and ACE settings - we will cover these during the training as well. This is contained up there ↑ too.
    TFAR guide - will be covered to some extent, contains list of of radios for each faction.
    Roles Index - who does what under ideal circumstances
    Weapons Guide - What you can take and when.

    Event details


    Training Planner 0 Comments

    0 users have RSVPed

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