There are 3 possible events you can create. Here they are and explained how:
- Mission Planner: The mission planner is for Main Missions in either Prime Time. You have to follow this guide line for the requirements. These events also need approval by CMs.
- Training Planner: The Training Planner is for Training events. If you are running a Training use this calendar.
- Community Events: This is for games other than Arma 3 or special events in Arma 3 which take place during off hours. This includes reserving the server for you and your friends to play together.
If you do something on the Training Planner or the Community Event it is preferred that you either take the 2nd Server or make sure nothing else is running at the same time.
Events happening today
10 July 2020 18:00 20:30++MISSION BRIEFING++
President Franklin D. Roosevelt to a Joint Session of the U.S. Congress on December 8, 1941
The United States officially entered the Second World War in December 1941 and on the 11th Of December 1941 The Axis powers in Europe declared war on the US following which the American Army began direct military assistance in North Africa on the 11th Of May 1942.
As part of the ongoing campaign in Libya and as members of the 1st Armoured Division your platoon has been ordered to secure the surrounding area in this region of Libya which is under guard by elements of the 90th Light Infantry and the 15th Panzer Division of Rommels Afrika Korps and elements of the Italian Africa Division. To assist in the accomplishment of these objectives your platoon has been assigned some armoured elements in the form of a company of M4A3 Sherman Tanks and an attached wing of the British DAF with two Hawker Hurricane MK IIC fighter aircraft.
MISSION SUMMARY: This will be a heavily themed mission with elements taken from the Second World War. The mission will be making use of the Arma 3 mods Iron Front, Faces Of War and CSA38 which will be posted as well at the bottom of this event page in a compiled list. Weaponry within the mission will be restricted to WW2/Faction based weaponry and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme and structure of operations in the Second World War.
(TAGS & REGS PRIORITIZED)
(RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS)
(FINAL SAY IS AT EVENT HOSTS DISCRETION)
PLTN COMMAND SQUAD: PLTN Lead (PLTN TAGS ONLY): @Massive Cuntasaurus [NO TAGS] PLTN 2ic (PLTN 2ic TAGS): OPEN PLTN Radioman (PLTN 2ic TAGS): @LurkerOne [NO TAGS] PLTN RTO (RTO TAGS): OPEN PLTN FAC (FAC TAGS): OPEN PLTN Medic (MEDIC TAGS): OPEN
ALPHA SQUAD: Alpha Squad Lead (SL TAGS): @Servok Alpha Squad Medic (MEDIC TAGS): @Root Alpha Squad Radioman (TL TAGS): OPEN Alpha Squad Team Leader (TL TAGS): OPEN
BRAVO SQUAD: Bravo Squad Lead (SL TAGS): OPEN Bravo Squad Medic (MEDIC TAGS): @Slim Bravo Squad Radioman (TL TAGS): OPEN Bravo Squad Team Leader (TL TAGS): OPEN
CHARLIE: SQUAD: Charlie Squad Lead (SL TAGS): OPEN Charlie Squad Medic (MEDIC TAGS): OPEN Charlie Squad Radioman (TL TAGS): OPEN Charlie Squad Team Leader (TL TAGS): OPEN
DELTA SQUAD: Delta Squad Lead (SL TAGS): OPEN Delta Squad Medic (MEDIC TAGS): OPEN Delta Squad Radioman (TL TAGS): OPEN Delta Squad Team Leader (TL TAGS): OPEN
M4A3 Sherman (1-1): KNGT Commander/Lead (KNGT Commander Tags): OPEN KNGT Gunner (KNGT Gunner Tags): @johnb43 KNGT Driver (KNGT Driver Tags): OPEN
M4A3 Sherman (1-2): KNGT Commander/Lead (KNGT Commander Tags): @L00_Cyph3r [NO TAGS] KNGT Gunner (KNGT Gunner Tags): @Conga Line of Neckbeards KNGT Driver (KNGT Driver Tags): @Whitelock [NO TAGS]
Hurricane Mk IIC (1-1): RPTR Pilot/Lead (RPTR Fixed Wing Tags): @griffin68965 [NO TAGS]
Hurricane Mk IIC (1-2): RPTR Pilot (RPTR Fixed Wing Tags): @info [NO TAGS]
Only Weapons and equipment from the Iron Front, Faces of War and CSA 38 mods may be used within the mission. Short Range Radios are prohibited. Only Radiomen are permitted to carry Long Range Radios. Night vision equipment is prohibited. BFT and GPS systems will be disabled/prohibited. Looting of enemy primary weapons is restricted. --RESTRICTIONS--
Note: FK Weaponry and equipment rules remain in effect for this mission.
Uniform: Chosen by PLTN HQ.
Helmet: Role Appropriate headgear (EX Inf= M1 Helmet, KNGT = A-11 Tankers Helmet).
Riflemen Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle.
Medic Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle.
Squad Leaders, Team Leaders Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle, M3 Grease Gun, Thompson Submachine Gun.
Autorifleman: M1918 Browning Automatic Rifle.
MachineGunner: M1919 Browning Machine Gun.
KNGT Crew Weaponry: M3 Grease Gun, Thompson Submachine Gun.
Secondary Weaponry: Colt M1911 Any Axis Pistol looted in mission may be carried in the next mission if proof of acquisition is provided prior to the next operation.
MAT: M1A1 Bazooka.
SERVER INFO :
Name: FK #4 Custom Mission Server IP: arma4.fkservers.eu Port: 2402 Password: On Request Modset Here - Now with preset functionality ** The mod 7Y Assets WW2 breaks/disables system, side, group, etc chat so you will not have it in-game. Fortunately, it does not break if for Zeus.
Mission Planner 13 Comments
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