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Operation: Iron Venture

    

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Event details

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THIS IS A ZEUS MISSION, GEAR IS HEAVILY RESTRICTED.

Player Faction
US (BLUFOR)

NAVAL Special Warfare Group TWO - SEAL Team 4
1 x HQS Element
6 x 8 Man Squads

Third Brigade, First Armored Division - "Old Ironsides"
4 x M109A6 (Paladin) - 2 Active, 2 Reserve
4 x M2A3 (BUSK III) (Bradley) - 2 Active, 2 Reserve

160th Special Operations Aviation Regiment - "Night Stalkers"
4 x CH-53E (Super Stallion Transport) - 2 Active, 2 Reserve
4 x AH-6M-H (Little Bird CAS) - 2 Active, 2 Reserve
1 x UH-60M (Unarmed) - C-2 Bird

Opposing Faction
Russia TV, VDV and MSV (OPFOR)

Briefing
Operation: Iron Venture
3jCzlDq.png

Despite a NATO lead operation a few years ago, the Region of Lingor has been returned to the control of the Russian Military Forces. While the local populace has remained, it has been noted through surveillance that it is dwindling. Informants placed by The Agency have confirmed that while some of the population have left the region due to the control, many are being forcefully removed via the Military Leadership. Additionally many of the rightful government have been imprisoned without legal due process as a way of legitimising the occupation via an installed puppet government. 

President John Haddock has ordered action against this affront to democracy. 

Lieutenant General Sarissa Turner has ordered a deployment of Special Warfare Group, Third Brigade and 160th SOAR to assault the region, staging out of FOB Justin in the city of Calamar. LTG Sarissa has drawn up a list of operational aims to allow us to push the Russian backed forces out of the region, ensure local stability and independence. In addition, The Agency has requested extraction of one of their informants during this deployment.

Due to the nature of wanting to return the region to it's rightful government and citizens, President John Haddock and LTG Sarissa have ordered that collateral damage be kept to a minimum. Thunder and Star elements must be given direct fire missions on hostile targets confirmed via LOS. Demo missions must only be carried out on military targets and civilian casualties kept to an absolute minimum. If sufficient concern is raised, RoE allow for any detention of military aged males for safety.

For the purposes of this operation, "Overlord" element will operate out of the C-2 Bird.

Due to the blitzkrieg nature of the re-taking of Lingor, the information we have on enemy forces comes from on the ground Agency assets. They have observed and reported a number of BTR-60PB and BTR-70 APCs, T-72B and T-80B Tanks and in the terms of air assets - MI-24 Gunships and MI-8 Transports, both armed and unarmed.  Observations from the Assets have also noted a number of immobile ZU Emplacements around Maruko city, as well as a number of Ural mounted ZU Trucks moving around the AO. Reports of static emplacements such as KORDs and DShKMs have also been logged.

Primary Objectives (RED)
Romeo - Secure the prison complex and surrounding area. Successfully extract all remaining members of the rightful government and any aides.
Sierra - Secure the Broadcast Area and Research lab. Prevent destruction at all costs.
Tango - Clear and Secure the city of Maruko. Destory the FOB at Maruko Airport and all assets within.

Secondary Objectives (GREEN + YELLOW)
Alpha - Clear and Deliver Arms and Aid caches to Zanjeer
Bravo - Clear and Deliver Arms and Aid caches to Fantasmo
Charlie - Clear and Deliver Arms and Aid caches to Guayucca

India - Clear and secure the oil operation in and around Pikawas
Juliet - Clear and destroy the Comms and Radar facility. Perform SSE once site is secure.
Kilo - Clear the area in and around Villa Gomez and the town below. Successfully extract the informant(s).  "Overlord" will be given pass phrases to confirm identity for challenge.

Slots
Tags will be considered, but final slotting will be decided by me 2 hours prior to the event
RSVP is Regs + Only. FNGs will have to wait till the day to see if there are any slots free. If a slot is not mentioned below. It is not reservable.

Zeus - Callsign "Crossroads"
@Guest

Co-Zeus - Callsign "Lighthouse"


NAVAL Special Warfare Group TWO - SEAL Team 4
PLTHQ - Callsign "Overlord"
Lead:
@SABER (Plt Lead Tags)
2IC: @Triple (No Tags)
Medic: @LividThor (Meidc Tags)
RTO - Callsign "Tiger": @Dragosphere (RTO Tags)
FAC - Callsign "Dragon": @gadsada (No Tags)

Alpha - Callsign "Team 1"
Lead: @Loradas (No Tags)
2IC: @GingerRocker (No Tags)
Medic: @MarloK (No Tags)

Bravo - Callsign "Team 2"
Lead: @NeilZar (SL Tags)
2IC: @Thorp (No tags)
Medic: @Legendo (Medic Tags)

Charlie - Callsign "Team 3"
Lead: @Mingy (No Tags)
2IC: @Falcon (No Tags)
Medic: @SilentGunner13 (No Tags)

Delta - Callsign "Team 4"
Lead: @Toasty (SL Tags)
2IC: 
Medic: @Fox {Grimm} (Medic Tags)

Echo - Callsign "Team 5"
Lead: @Zenthar (Evaluee)
2IC: @Missy (No Tags)
Medic: @Godzi (Medic Tags)
Rifleman: @Chefla (Evaluator) 

Foxtrot - Callsign "Team 6"
Lead: @Maverick (2IC Tags)
2IC:
Medic:
@Linnet (Medic Tags)


Third Brigade, First Armored Division - "Old Ironsides"
M2A3 (BUSK III) - Callsign "Lightning 1-1"

Commander: @Muhcreedy (No Tags)
Gunner: @Wafflefox (Gunner Tags)
Driver: @ThePointForward (No Tags)

M2A3 (BUSK III) - Callsign "Lightning 1-2"
Commander: @OneMadPanda (Cmdr Tags)
Gunner: @LemonT_ (No Tags)
Driver: @mekboy_4000 (No Tags)

M109A6 - Callsign "Thunder 2-1"
Gunner: @Simon3373 (Artillery Tags)

M109A6 - Callsign "Thunder 2-2"
Gunner: @Guest (Artillery Tags)


160th Special Operations Aviation Regiment - "Night stalkers"
CH-53E - Callsign "Super 1-1"

Pilot: 

CH-53E - Callsign "Super 1-2"
Pilot: @Dog (No Tags)

AH-6M-H - Callsign "Star 2-1"
Pilot: @Mittens (RW Tags)
Co-Pilot: @Silberjojo (CC Tags)

AH-6M-H - Callsign "Star 2-2"
Pilot: @COBRA (RW Tags)
Co-Pilot: @Netheral (No Tags)

UH-60M - Callsign "C-2"
Pilot: @Guest (No tags)

Gear Restrictions:

  • SEAL Team 4

           UNIFORM : TRYK MTP BDU [TYRK]
           VEST : TRYK Carrier Rig Lite (Coyo) [TYRK]
           HELMET : FAST Ballistic (Urban Tan/Headset/NSW/Cam) [RHS Blue]
           FACEWEAR : Shemagh (Tan/alt) [RHS Blue] / Shemagh w/Goggles (Tan/alt) [RHS Blue]
           BACKPACK : Rifleman - TRYK Tactical Backpack (CYT) [TRYK] / Medic - TRYK MED BACKPACK [TRYK]
           RIFLE : Mk 18 Mod 1 (Desert/SOPMOD Stock) [RHS Blue] + M552 CCO Desert [RHS Blue] + AN/PEQ-15 Black [RHS Blue] + NT4 QDSS (Tan) [RHS Blue] + TD Vertical Grip [RHS Blue]
           LMG : Mk. 48 Mod.1 [NIA] + MRCO + Sound Suppressor MG
           PISTOL : SigSauer P229TR Elite(.40) [NIA]
           LAT : NONE

           OPTICS : Rangefinder / SL - Laser Designator (Sand)
           NVG : NV Goggles (Wide) [ACE]
           RADIO : SR - AN/PRC-152 [TFAR] / LR  - Bergen Tan SL [BAF]

          XJMs1wz.png     
         

  • Third Brigade, First Armored Division

           UNIFORM : TRYK DCU (3CD Ranger) [TYRK]
           VEST : TRYK Carrier Rig Lite (AOR2) [TYRK]
           HELMET : ACVC-H, MK-1697 (Tan/Alt.) [RHS Blue]
           FACEWEAR : Shemagh (Tan/alt) [RHS Blue] / Shemagh w/Goggles (Tan/alt) [RHS Blue] / NONE
           BACKPACK : NONE
           RIFLE : Colt M4 Commando [NIA] + M68 CCO [RHS Blue] + SF3P-556-1/2-28 [RHS Blue]
           PISTOL : M9 Baretta [RHS Blue]
           OPTICS : Rangefinder
           NVG : NV Goggles (Wide) [ACE]
           RADIO : SR - AN/PRC-152 [TFAR] / LR  - Bergen Olive SL [BAF]

           boIfGYk.png

  • 160th SOAR

           UNIFORM : TRYK DCU (3CD Ranger) [TYRK]
           VEST : TRYK Carrier Rig Lite (Delta BLK) [TYRK]
           HELMET : HGU-56/P [RHS Blue]
           FACEWEAR :  NONE
           BACKPACK : NONE
           RIFLE : Colt M4 Commando [NIA] + M68 CCO [RHS Blue] + SF3P-556-1/2-28 [RHS Blue]
           PISTOL : M9 Baretta [RHS Blue]
           OPTICS : Rangefinder
           NVG : NV Goggles (Wide) [ACE]
           RADIO : SR - AN/PRC-152 [TFAR] / LR  - NONE

           nSyc7DA.png

 

Load out Imports:
These have what I would take in these roles. Minus the ammo which is up to users choice. These pasts are for importing via ACE Arsenal.

I will make these load outs public on the day as well, So selecting either will just mean you need to sort out the ammo and anything else you have personal preferences for that don't break the gear restrictions. 

Seal Team 4:
Squadlead/2IC
Medic
Automatic Rifleman
Rifleman

160th Soar:
Pilot/Co-Pilot

Third Brigade, First Armored
Crew

     

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Recommended Comments



SilentGunner13

Posted

On 16/02/2018 at 16:36, Guest said:

Updated up to here.

@Guest old chum, I don't seem to have been added to Charlie Medic and I see it still vacant. could you double check? 

Link to comment
PVT. J. Mohammed

Posted (edited)

I would like to take over the Super 1-2 pilot slot Chuck had to leave. Also it doesn't give me the option to RSVP anywhere?

Edited by PVT. J. Mohammed
Link to comment
ThePointForward

Posted

2 hours ago, PVT. J. Mohammed said:

I would like to take over the Super 1-2 pilot slot Chuck had to leave. Also it doesn't give me the option to RSVP anywhere?

They changed it in the new rules, now you have no RSVP option, only slot reservation when applicable.

Link to comment
PVT. J. Mohammed

Posted

2 minutes ago, ThePointForward said:

They changed it in the new rules, now you have no RSVP option, only slot reservation when applicable.

Thanks

 

Link to comment
20 minutes ago, Chefla said:

Due to @Missys arma not working and a scheduled eval: Could you put @Zenthar as E lead. I'll be taking an attachee slot. @Guest

There won't be any attaching slots. If you are doing an Eval for SL, you'll need to take the normal rifleman slot. I'll note this down

Edited by Guest
Link to comment
Muhcreedy

Posted (edited)

I might not be able to make it, or I will, i'm unsure, I'd like to keep my slot but be aware if I'm not there when we start don't wait up, let someone else take it

Edit: Disregard

Edited by Muhcreedy
  • Sad 1
Link to comment
PVT. J. Mohammed

Posted

My dad asked me to march to remember WWII verterans today, can't really so no to that so sadly I would have to give up my slot...

 

Link to comment

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