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Scripted Saturday! 2 TvTs and a Co-op

    

Tomo
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So @Katla_Haddock and I have had the ingenious idea of using that thing called the editor to not plan Zeus missions, but make actual missions out of the box that can be played! ;) 

 

This session will be hosted on my spare PC/server, with the usual FK modpack.  The same usual FK rules will apply so behave!

 

We have 3 missions lined up for you;

  1. Team VS Team by myself, Trouble In Paradise on Temebelan Island.  It is 47 slots, all infantry.  Based in the resort area of the map, African Miltia defend against US Army forces in the early morning, with some thick "atmosphere" going on ? 
  2. Team VS Team by Katla, There Are More Russians JPEG. 54 Slots : American Forces fight the Russian Army for control of a strategic position.
  3. Co-op VS AI mission by Katla, I'VE RAN OUT OF NAMES 60 Slots : The Russian Army are expanding their military efforts in the northern region of Chernarus, US Forces have been deployed to push Russian forces back.

Each mission should take easily less than an hour, so we should be done well before the end time.  

Priority will be given to Regs+ if the demand is high enough, and we will meet in a temp room near the start time.  Slotting may be based on tags depending on attendance.  If you have any questions feel free to ask in the comments below!

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Katla_Haddock

Posted

COOP MISSION (I'VE RAN OUT OF NAMES) 60 Slots : The Russian Army are expanding their military efforts in the northern region of Chernarus, US Forces have been deployed to push Russian forces back. 

TVT MISSION (There Are More Russians JPEG) 54 Slots : American Forces fight the Russian Army for control of a strategic position.

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Cyico

Posted (edited)

Trouble In Paradise on Temebelan Island.

Oh god the thrills, my anus could crush diamonds. Really good mission.

Edited by Cyico
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2 Missions in now, 10/10 this was great mix of laughs and tense fights. We need more organised things like this.

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There are more Russians

That was fun! I died quite quickly, but it was quite exhilarating. 8/10 needs more peeps  

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Fred

Posted (edited)

Third one (a random TvT) Campy Kinno was also great! I'm happy I managed to kill the last person. 10/10 would scream in terror again

Edited by Fred
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Conga Line of Neckbeards

Posted

- No scopes or 1x max is good.

- Grenades are OK, but of course not too many for frames sake and it's more enjoyable to have a good gun battle instead of just a tossing competition with grenades.

- There is NO defenders advantage so teams should be balanced 1 to 1. Defenders advantage might be a real concept, but in our missions it hasn't really worked, like ever. Attackers usually have a million places to hide when defenders only has a limited amount especially if they are defending a town or some other limited area. Also there is 360 to cover and with our usual numbers, it's too much. This was seen twice in today's mission and the last TvT Quebec did it was the same. Also I have seen it countless times before that as well. 

- Scripted is the way to go as far as TvTs go, so there is no change of someone taking wrong stuff and Zeus can control how he has planned the mission to go.

- Third TvT missions in a row was maybe a bit too much as there maybe was some noticeable tournament fatigue in the last mission. At least for REDFOR side. 

 

Overall I had much fun and most importantly got that real grip of claustrophobia and fear that make TvT missions great. More people would have been nice as always, but TvT's are not liked by all, so that is to be expected. Hope to see more of these and I will be there if IRL gives a change. 

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