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[MILBASE] Sahrani NATO Assault

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Event details

I'm planning on hosting a Milbase session on my server using my own modset. The mission will be on Sahrani using a template I have made.

RULES: https://docs.google.com/document/d/160zdsn552fU3T1hf7jC-TMYMs1w0GHQBrQ1Yc-JuAMc/ (ignore rules regarding being AAF, faction is USMC and uniform will be decided by OP-COM)

Modset: http://www.mediafire.com/file/k0fnfgid85knzov/Arma+3+Mod+Preset+BENS_SERVER.html

Discord for server info, more rules and any questions: https://discord.gg/2wZjU62

Reservable Slots (Anyone can reserve, Regs>Fng's)



Zeus -                                      (I will zeus if no-one else does, you can poke me to see the template)


Important Information/My Rules:

  • The main base for Friendly Forces is the USS Khe Sanh
  • The Vehicle Depot is the stockpile of Assets and land based vehicles. Here are the rules for them:


  1. No more than 2 KNIGHT Assets (Tanks, IFV's etc.)
  2. No more than 1 Mobile AA (Hummvee Avenger; there is AA accessible on the ship)
  3. No more than 4 MRAP's
  4. Trucks and Humvee's are limited to how ever many there are in the Depot, including respawns
  5. No Asset Respawns are given, only those in the stockpile are available


  • For stuff on the LHD/Carrier, A limit of 2 Fixed Wing and 2 rotary may be used at a time. Pilots can land on the carrier and switch vehicles freely.
  • BASE - COM must ask me for Asset Respawns if something stupid happens
  • Only 1 Destroyer, 1 Submarine and 2 Attack/Patrol boats may be active at a time.
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