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[ArmA3] Echo Team

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BenFromTTG

Event details

Echo Team

Zeus: BenFromTTG

Map: Altis

Modset: http://www.mediafire.com/file/cgp1m5fr4ep2rrq/Arma+3+Mod+Preset+SEALS.html

(for the USAF mod you will need to add me as a steam friend or download it from Armaholic, my Steam is Sloth Enthusiast)

Concept:

What I'm going for here is a sort of campaign based around a SEAL Team Squad (like TV series' Six or Seal Team). Where 8 players are acting as all the members and 2 other players acting as the intel team back at base. Squad lead has the decision over how he would like to be infilled, what support he needs, how he wants to execute the mission and so on. All this is done from a Main Base, where the SEAL's members reside, along with USMC and British Army troops. 

How it works:

Echo start out every mission in their barracks and have a bit of social time before being briefed. Briefing for the scenario is then given by the Base commander (Zeus) to the intel team who then recon the AO and then give Echo team the briefing from Zeus and the intel they've gathered from the recon. Echo then decide on how they're going to execute the mission. Then they gear up and the intel team tells Zeus what Echo team need, and then the assets are prepared. Once the prep is done the mission is executed and then once the mission is done Echo Team need to RTB for debrief.

Rules:

  • Only the assets that are present on base can be used.
  • The Intel Team may not leave base
  • All standard FK rules apply
  • Only the intel team may operate drones
  • Only AI may drive assets, but players can gun and do everything else

 

Slots (TAGS Priority, FNG's can reserve, People who had the slots last time have most priority. )

Echo Team Lead - @ZeFlyingDutchman

Echo Team 2IC - 

Echo Team 3 - 

Echo Team Autorifleman - @Feriluce (FNG, No snipe)

Echo Team K9 Handler -

Echo Team 6 - @BestTrap

Echo Team 7 - 

Echo Team EOD - @samchaddy00 (FNG, Can snipe)

Intel Team

Havoc 1-1 - 

Havoc 1-2 - = 


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