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DTSTART:20161030T020000Z
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BEGIN:VEVENT
SUMMARY:Zeus Training 101 - 102
DTSTAMP:20250513T001140Z
SEQUENCE:0
UID:1799-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the zeusing with FK. If your interested in starting to Zeus in FK 
	but don't have much knowledge of where to start this training is made for 
	you.\n\n\n\n	Topics that will be covered (101):\n\n\n\n	\n		Zeus selection
	 on discord.\n	\n	\n		Asset announcement and restrictions.\n	\n	\n		Briefi
	ng and answering questions.\n	\n	\n		Zeus Modules and object placement.\n	
	\n	\n		Environment management.\n	\n	\n		SQFs and code execution.\n	\n	\n	
		Helpful mods and additions. \n	\n	\n		Mission Testing in editor.\n	\n\n\
	n\n	The idea is that you will be able to complete this training and head s
	traight into a mission with the ability to request co-Zeus with the knowle
	dge you need to run a basic mission.\n\n	This training does not earn you a
	ny tags. But it will teach you the basic information needed to start zeusi
	ng with FK and therefore indirectly leads towards acquiring tags.\n\n\n\n	
	 \n\n\n\n	Topics that will be covered (201):\n\n\n\n	\n		Mission Balance.
	\n	\n	\n		Eden Editor usage and advice.\n	\n	\n		Mission Idea Workshop. If
	 you have mission Ideas and are not sure how to implement them I will do m
	y best to help.\n	\n	\n		Q&amp\;A I will do my best to answer and Question
	s you may have.\n	\n\n\n\n	The idea for 201 is that you will have already 
	completed the 101 Section and have started running your own missions. The 
	Intent of this section is to help you further develop your own Zeusing Ski
	lls with guided support to help you on your way and to help reinforce best
	 practices when Zeusing. This Section will take place if there are no new 
	Zeuses receiving 101 Zeus Training for the day.\n\n\n\n	 \n\n\n\n	How to 
	join\n\n\n\n	Please RSVP here and be at \"Zeus Training\" room on TS at th
	e listed event time. We will be conducting this training on server 4.\n\n
		Time in the calendar should be automatically adjusted to your timezone\, 
	but just to make sure\, this training will start at 1200 EST. Expect rough
	ly 1:30 hours taken.\n\n\n\n	\n\n	IP and password will be given to you bef
	ore we join the server.\n\n\n\n	Mandatory reading:\n\n\n\n	Rules on how to
	 conduct yourself in an FK Arma missions as well as rules and information 
	on zeuses within missions:\n\n\n\n\n	Recommended reading:\n\n\n\n\n	 \n\n
	\n\n\n	Recommended additions:\n\n\n\n	Quality of life mods which help with
	 mission setup and object placement.\n\n\n\n	ZEC: Adds prebuilt military 
	objects and compositions such as bunkers\, bases and outposts.\n\n\n\n	htt
	ps://steamcommunity.com/sharedfiles/filedetails/?id=642912021&amp\;searcht
	ext=ZEC\n\n\n\n	ZECCUP: Adds prebuilt military objects and compositions s
	uch as bunkers\, bases and outposts.\n\n\n\n	https://steamcommunity.com/sh
	aredfiles/filedetails/?id=750186990&amp\;searchtext=ZEC\n\n\n\n	ZEI: Adds
	 quality of life modules for Zeus EX: Garrison Building\, Interior Fill an
	d Object Fill.\n\n\n\n	https://steamcommunity.com/sharedfiles/filedetails/
	?id=1251859358&amp\;searchtext=zei\n\n\n\n	Crows Zeus Additions: Adds qua
	lity of life modules for Zeus EX: Draw Build\, Scatter Teleport and Remove
	 Foliage.\n\n\n\n	https://steamcommunity.com/sharedfiles/filedetails/?id=2
	447965207&amp\;searchtext=crows\n\n
DTSTART:20250521T160000Z
DTEND:20250521T173000Z
RRULE:FREQ=MONTHLY;INTERVAL=1
ATTENDEE;CN="Jerichron";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Prometheus13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20230925T130933Z
SEQUENCE:0
UID:1676-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="L00_Cyph3r":forum@fkgaming.eu
DESCRIPTION:\n	\n		\n			\n				\n					\n						Overview\n					\n\n					\n	
						This training is aimed at people who are new to the FK. Whether you a
	re brand new to ARMA\, or you are a veteran coming to grips with our Modse
	t\, this training is for you.\n					\n\n					\n						Topics that will be 
	covered:\n					\n\n					\n						\n							How to successfully join our serv
	ers\n						\n						\n							What happens in the TS Main Mission and Off-ho
	urs rooms\n						\n						\n							Slotting procedure and what happens in t
	he spawn area\n						\n						\n							ACE Arsenal – How to get yourself 
	equipment you'll need\n						\n						\n							ACE Interactions – Utilizi
	ng your equipment and interacting with objects\n						\n						\n							ACE
	 Medical – How not to bleed out\n						\n						\n							Utilizing the Sh
	ort Range Radio and general principles of communication\n						\n						\n	
							Introduction to Light Anti-Tank (LAT) that Riflemen use\n						\n			
				\n							Answering your questions about FK\, ARMA missions\, and in-gam
	e mechanics (to the best of my ability)\n						\n						\n							Brief intr
	oduction to BLUFOR and OPFOR vehicles (if time allows)\n						\n						\n		
						Using the rangefinder and working with a map (if time allows)\n						
	\n					\n\n					\n						Although we will be learning how to quickly and ef
	ficiently create a loadout that has all your basics\, one that I've create
	d will be made public as an example. Feel free to save and utilize it as y
	ou wish.\n					\n\n					\n						Attending and completing Basic Training wi
	ll grant you 1 of the 4 referral points required to attain the 'Regular' s
	tatus in our community\, and proceed to earning tags for more advanced rol
	es.\n					\n\n					\n						How to join\n					\n\n					\n						Please RSVP 
	here and be at \"Basic Training\" room on TS at the given time. We will b
	e conducting this training on server 1.\n\n						Time in the calendar sho
	uld be automatically adjusted to your own timezone\, but just to make sur
	e\, this training will start at 1530GMT. Expect roughly 2 hours of time ta
	ken\, but consider that dealing with technical issues and minor delays cou
	ld add approximately 20 minutes. \n					\n\n					\n						You're expected 
	to have the mods from our modset downloaded via Steam. Make sure you hav
	e the latest Modset.\n					\n\n					\n						The Modset Preset File is he
	re: https://www.fkgaming.eu/modsets/main\n					\n\n					\n						This will
	 download a file. Drag that file into your Arma 3 Launcher\, and it will a
	utomatically subscribe to all the mods we utilize. It will also save those
	 mods under a preset which can be quickly accessed\, in case you ever use 
	alternative modsets.\n					\n\n					\n						Please install the TFAR Plugin
	 in TeamSpeak. Make sure it is the (BETA!!!) version featured in the Modse
	t.\n\n						If you do not feel confident that your TFAR has been installed
	 correctly\, arrive a couple of minutes early\, and I'll be happy to help 
	sort things out.\n\n						 \n					\n\n					\n						IP and password will b
	e given to you before we join the server.\n					\n\n					\n						Mandatory
	 reading\n					\n\n					\n						Rules on how to conduct yourself in an FK 
	Arma mission:\n					\n					\n\n					\n						Recommended reading\n					\n\n
						\n						Recommended bindings and ACE settings – we will cover these
	 during the training as well. This is contained up there ↑ too.\n					\n
						\n\n					\n						TFAR guide – will be covered to some extent\, cont
	ains list of radios for each faction.\n					\n					\n\n					\n						Riflem
	an's Basic Medical guide – for injury treatment\n					\n					\n\n					\n
							Weapons Guide – What you can take and when.\n					\n					\n				\n	
			\n		\n\n		\n			\n				 \n			\n		\n	\n\n
DTSTART:20230927T180000Z
DTEND:20230927T201500Z
ATTENDEE;CN="IntempoKazeem";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:FK Boat Tags training\, introduction
DTSTAMP:20230331T232927Z
SEQUENCE:0
UID:1628-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Don_prince":forum@fkgaming.eu
DESCRIPTION:\n	The very first FK boat tags training. \n\n\n\n	 \n\n\n\
	n	In this training we will briefly go over what boats are\, and what you c
	an do with your boattags within FKgaming. Signup or show up as long as the
	re are seats left. There is limited space and FK Premium subscription memb
	ers and FKmarines.eu NFT owners have priority! \n\n
DTSTART:20230401T170000Z
DTEND:20230401T173000Z
ATTENDEE;CN="Don_prince";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="KingShibe";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="kMaN";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="BadBarry";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="EpsilonNiner";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Slim";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20230131T114708Z
SEQUENCE:0
UID:1598-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="L00_Cyph3r":forum@fkgaming.eu
DESCRIPTION:\n	\n		\n			\n				\n					\n						Overview\n					\n\n					\n	
						This training is aimed at people who are new to the FK. Whether you a
	re brand new to ARMA\, or you are a veteran coming to grips with our Modse
	t\, this training is for you.\n					\n\n					\n						Topics that will be 
	covered:\n					\n\n					\n						\n							How to successfully join our serv
	ers\n						\n						\n							What happens in the TS Main Mission and Off-ho
	urs rooms\n						\n						\n							Slotting procedure and what happens in t
	he spawn area\n						\n						\n							ACE Arsenal – How to get yourself 
	equipment you'll need\n						\n						\n							ACE Interactions – Utilizi
	ng your equipment and interacting with objects\n						\n						\n							ACE
	 Medical – How not to bleed out\n						\n						\n							Utilizing the Sh
	ort Range Radio and general principles of communication\n						\n						\n	
							Introduction to Light Anti-Tank (LAT) that Riflemen use\n						\n			
				\n							Answering your questions about FK\, ARMA missions\, and in-gam
	e mechanics (to the best of my ability)\n						\n						\n							Brief intr
	oduction to BLUFOR and OPFOR vehicles (if time allows)\n						\n						\n		
						Using the rangefinder and working with a map (if time allows)\n						
	\n					\n\n					\n						Although we will be learning how to quickly and ef
	ficiently create a loadout that has all your basics\, one that I've create
	d will be made public as an example. Feel free to save and utilize it as y
	ou wish.\n					\n\n					\n						Attending and completing Basic Training wi
	ll grant you 1 of the 4 referral points required to attain the 'Regular' s
	tatus in our community\, and proceed to earning tags for more advanced rol
	es.\n					\n\n					\n						How to join\n					\n\n					\n						Please RSVP 
	here and be at \"Basic Training\" room on TS at the given time. We will b
	e conducting this training on server 1.\n\n						Time in the calendar sho
	uld be automatically adjusted to your own timezone\, but just to make sur
	e\, this training will start at 1530GMT. Expect roughly 2 hours of time ta
	ken\, but consider that dealing with technical issues and minor delays cou
	ld add approximately 20 minutes. \n					\n\n					\n						You're expected 
	to have the mods from our modset downloaded via Steam. Make sure you hav
	e the May 2022 Modset.\n					\n\n					\n						The Modset Preset File is
	 here: https://cdn.discordapp.com/attachments/694589648608952320/96808916
	4287463504/FK_Modset_May_2022.html\n					\n\n					\n						This will downlo
	ad a file. Drag that file into your Arma 3 Launcher\, and it will automati
	cally subscribe to all the mods we utilize. It will also save those mods u
	nder a preset which can be quickly accessed\, in case you ever use alterna
	tive modsets.\n					\n\n					\n						Please install the TFAR Plugin in Tea
	mspeak. Make sure it is the (BETA!!!) version featured in the Modset.\n\n	
						If you do not feel confident that your TFAR has been installed correc
	tly\, arrive a couple of minutes early\, and I'll be happy to help sort th
	ings out.\n\n						 \n					\n\n					\n						IP and password will be given
	 to you before we join the server.\n					\n\n					\n						Mandatory readin
	g\n					\n\n					\n						Rules on how to conduct yourself in an FK Arma mi
	ssion:\n					\n					\n\n					\n						Recommended reading\n					\n\n					\n
							Recommended bindings and ACE settings – we will cover these during
	 the training as well. This is contained up there ↑ too.\n					\n					\n
	\n					\n						TFAR guide – will be covered to some extent\, contains li
	st of radios for each faction.\n					\n					\n\n					\n						Rifleman's Ba
	sic Medical guide – for injury treatment\n					\n					\n\n					\n						W
	eapons Guide – What you can take and when.\n					\n					\n				\n			\n		\
	n\n		\n			\n				 \n			\n		\n	\n\n
DTSTART:20230131T180000Z
DTEND:20230131T203000Z
ATTENDEE;CN="Fin";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20221024T135909Z
SEQUENCE:0
UID:1573-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Peterowsky":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Whether you are brand new to ARMA\, or you are a veteran c
	oming to grips with our Modset\, this training is for you.\n\n\n\n	Topics
	 that will be covered:\n\n\n\n	\n		How to successfully join our servers\n	
	\n	\n		What happens in the TS Main Mission and Off-hours rooms\n	\n	\n		Sl
	otting procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal -
	 How to get yourself equipment you'll need\n	\n	\n		ACE Interactions - Uti
	lising your equipment and interacting with objects\n	\n	\n		ACE Medical - 
	How not to bleed out\n	\n	\n		Utilising the Short Range Radio and general 
	principles of communication\n	\n	\n		Introduction to Light Anti-Tank (LAT)
	 that Riflemen use\n	\n	\n		Answering your questions about FK\, ARMA missi
	ons\, and in-game mechanics (to the best of my ability)\n	\n	\n		Brief int
	roduction to BLUFOR and OPFOR vehicles (if time allows)\n	\n	\n		Using the
	 rangefinder and working with map (if time allows)\n	\n\n\n\n	Although we 
	will be learning how to quickly and efficiently create a loadout that has 
	all your basics\, one that I've created will be made public as an example.
	 Feel free to save and utilise it as you wish.\n\n\n\n	Attending and compl
	eting Basic Training will grant you 1 of the 4 referral points required to
	 attain the 'Regular' status in our community\, and proceed to earning tag
	s for more advanced roles.\n\n\n\n	How to join\n\n\n\n	Please RSVP here an
	d be at \"Basic Training\" room on TS at given time. We will be conductin
	g this training on server 1.\n\n	Time in the calendar should be automatic
	ally adjusted to your own timezone\, but just to make sure\, this trainin
	g will start at 1900GMT. Expect roughly 2 hours of time taken\, but consid
	er that dealing with technical issues and minor delays could add approxima
	tely 20 minutes. \n\n\n\n	You're expected to have the mods from our modse
	t downloaded via Steam. Make sure you have the May 2022 Modset.\n\n\n
	\n	The Modset Preset File is here: https://cdn.discordapp.com/attachments
	/694589648608952320/968089164287463504/FK_Modset_May_2022.html\n\n\n\n	Thi
	s will download a file. Drag that file into your Arma 3 Launcher\, and it 
	will automatically subscribe to all the mods we utilise. It will also save
	 those mods under a preset which can be quickly accessed\, in case you eve
	r use alternative modsets.\n\n\n\n	Please install the TFAR Plugin in Teams
	peak. Make sure it is the (BETA!!!) version featured in the Modset.\n\n	If
	 you do not feel confident that your TFAR has been installed correctly\, a
	rrive a couple of minutes early and I'll be happy to help sort things out.
	\n\n	 \n\n\n\n	IP and password will be given to you before we join the se
	rver.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself i
	n an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Recommended bi
	ndings and ACE settings - we will cover these during the training as well.
	 This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covere
	d to some extent\, contains list of of radios for each faction.\n\n\n\n\n	
	Rifleman's Basic Medical guide - for injury treatment\n\n\n\n\n	Weapons Gu
	ide - What you can take and when.\n\n
DTSTART:20221026T180000Z
DTEND:20221026T202000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20220828T131028Z
SEQUENCE:0
UID:1564-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Peterowsky":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Whether you are brand new to ARMA\, or you are a veteran c
	oming to grips with our Modset\, this training is for you.\n\n\n\n	Topics
	 that will be covered:\n\n\n\n	\n		How to successfully join our servers\n	
	\n	\n		What happens in the TS Main Mission and Off-hours rooms\n	\n	\n		Sl
	otting procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal -
	 How to get yourself equipment you'll need\n	\n	\n		ACE Interactions - Uti
	lising your equipment and interacting with objects\n	\n	\n		ACE Medical - 
	How not to bleed out\n	\n	\n		Utilising the Short Range Radio and general 
	principles of communication\n	\n	\n		Introduction to Light Anti-Tank (LAT)
	 that Riflemen use\n	\n	\n		Answering your questions about FK\, ARMA missi
	ons\, and in-game mechanics (to the best of my ability)\n	\n	\n		Brief int
	roduction to BLUFOR and OPFOR vehicles (if time allows)\n	\n	\n		Using the
	 rangefinder and working with map (if time allows)\n	\n\n\n\n	Although we 
	will be learning how to quickly and efficiently create a loadout that has 
	all your basics\, one that I've created will be made public as an example.
	 Feel free to save and utilise it as you wish.\n\n\n\n	Attending and compl
	eting Basic Training will grant you 1 of the 4 referral points required to
	 attain the 'Regular' status in our community\, and proceed to earning tag
	s for more advanced roles.\n\n\n\n	How to join\n\n\n\n	Please RSVP here an
	d be at \"Basic Training\" room on TS at given time. We will be conductin
	g this training on server 1.\n\n	Time in the calendar should be automatic
	ally adjusted to your own timezone\, but just to make sure\, this trainin
	g will start at 1530GMT. Expect roughly 2 hours of time taken\, but consid
	er that dealing with technical issues and minor delays could add approxima
	tely 20 minutes. \n\n\n\n	You're expected to have the mods from our modse
	t downloaded via Steam. Make sure you have the May 2022 Modset.\n\n\n
	\n	The Modset Preset File is here: https://cdn.discordapp.com/attachments
	/694589648608952320/968089164287463504/FK_Modset_May_2022.html\n\n\n\n	Thi
	s will download a file. Drag that file into your Arma 3 Launcher\, and it 
	will automatically subscribe to all the mods we utilise. It will also save
	 those mods under a preset which can be quickly accessed\, in case you eve
	r use alternative modsets.\n\n\n\n	Please install the TFAR Plugin in Teams
	peak. Make sure it is the (BETA!!!) version featured in the Modset.\n\n	If
	 you do not feel confident that your TFAR has been installed correctly\, a
	rrive a couple of minutes early and I'll be happy to help sort things out.
	\n\n	 \n\n\n\n	IP and password will be given to you before we join the se
	rver.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself i
	n an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Recommended bi
	ndings and ACE settings - we will cover these during the training as well.
	 This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covere
	d to some extent\, contains list of of radios for each faction.\n\n\n\n\n	
	Rifleman's Basic Medical guide - for injury treatment\n\n\n\n\n	Weapons Gu
	ide - What you can take and when.\n\n
DTSTART:20220904T143000Z
DTEND:20220904T170000Z
ATTENDEE;CN="bigdevilXII";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="mrpug46";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="The Dopple";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20220811T203425Z
SEQUENCE:0
UID:1561-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="L00_Cyph3r":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Whether you are brand new to ARMA\, or you are a veteran c
	oming to grips with our Modset\, this training is for you.\n\n\n\n	Topics
	 that will be covered:\n\n\n\n	\n		How to successfully join our servers\n	
	\n	\n		What happens in the TS Main Mission and Off-hours rooms\n	\n	\n		Sl
	otting procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal
	 – How to get yourself equipment you'll need\n	\n	\n		ACE Interactions
	 – Utilizing your equipment and interacting with objects\n	\n	\n		ACE Me
	dical – How not to bleed out\n	\n	\n		Utilizing the Short Range Radio an
	d general principles of communication\n	\n	\n		Introduction to Light Anti-
	Tank (LAT) that Riflemen use\n	\n	\n		Answering your questions about FK\, 
	ARMA missions\, and in-game mechanics (to the best of my ability)\n	\n	\n	
		Brief introduction to BLUFOR and OPFOR vehicles (if time allows)\n	\n	\n	
		Using the rangefinder and working with a map (if time allows)\n	\n\n\n\n	
	Although we will be learning how to quickly and efficiently create a loado
	ut that has all your basics\, one that I've created will be made public as
	 an example. Feel free to save and utilize it as you wish.\n\n\n\n	Attendi
	ng and completing Basic Training will grant you 1 of the 4 referral points
	 required to attain the 'Regular' status in our community\, and proceed to
	 earning tags for more advanced roles.\n\n\n\n	How to join\n\n\n\n	Please 
	RSVP here and be at \"Basic Training\" room on TS at the given time. We w
	ill be conducting this training on server 1.\n\n	Time in the calendar sho
	uld be automatically adjusted to your own timezone\, but just to make sur
	e\, this training will start at 1530GMT. Expect roughly 2 hours of time ta
	ken\, but consider that dealing with technical issues and minor delays cou
	ld add approximately 20 minutes. \n\n\n\n	You're expected to have the mod
	s from our modset downloaded via Steam. Make sure you have the May 20
	22 Modset.\n\n\n\n	The Modset Preset File is here: https://cdn.discordap
	p.com/attachments/694589648608952320/968089164287463504/FK_Modset_May_2022
	.html\n\n\n\n	This will download a file. Drag that file into your Arma 3 L
	auncher\, and it will automatically subscribe to all the mods we utilize. 
	It will also save those mods under a preset which can be quickly accessed\
	, in case you ever use alternative modsets.\n\n\n\n	Please install the TFA
	R Plugin in Teamspeak. Make sure it is the (BETA!!!) version featured in t
	he Modset.\n\n	If you do not feel confident that your TFAR has been instal
	led correctly\, arrive a couple of minutes early\, and I'll be happy to he
	lp sort things out.\n\n	 \n\n\n\n	IP and password will be given to you be
	fore we join the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to
	 conduct yourself in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n
	\n\n	Recommended bindings and ACE settings – we will cover these during 
	the training as well. This is contained up there ↑ too.\n\n\n\n\n	TFAR g
	uide – will be covered to some extent\, contains list of radios for each
	 faction.\n\n\n\n\n	Rifleman's Basic Medical guide – for injury treatmen
	t\n\n\n\n\n	Weapons Guide – What you can take and when.\n\n
DTSTART:20220815T150000Z
DTEND:20220815T173000Z
ATTENDEE;CN="Dexter977";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20220710T160829Z
SEQUENCE:0
UID:1555-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="L00_Cyph3r":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Whether you are brand new to ARMA\, or you are a veteran c
	oming to grips with our Modset\, this training is for you.\n\n\n\n	Topics
	 that will be covered:\n\n\n\n	\n		How to successfully join our servers\n	
	\n	\n		What happens in the TS Main Mission and Off-hours rooms\n	\n	\n		Sl
	otting procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal
	 – How to get yourself equipment you'll need\n	\n	\n		ACE Interactions -
	 Utilising your equipment and interacting with objects\n	\n	\n		ACE Medica
	l – How not to bleed out\n	\n	\n		Utilising the Short Range Radio and ge
	neral principles of communication\n	\n	\n		Introduction to Light Anti-Tank
	 (LAT) that Riflemen use\n	\n	\n		Answering your questions about FK\, ARMA
	 missions\, and in-game mechanics (to the best of my ability)\n	\n	\n		Bri
	ef introduction to BLUFOR and OPFOR vehicles (if time allows)\n	\n	\n		Usi
	ng the rangefinder and working with a map (if time allows)\n	\n\n\n\n	Alth
	ough we will be learning how to quickly and efficiently create a loadout t
	hat has all your basics\, one that I've created will be made public as an 
	example. Feel free to save and utilise it as you wish.\n\n\n\n	Attending a
	nd completing Basic Training will grant you 1 of the 4 referral points req
	uired to attain the 'Regular' status in our community\, and proceed to ear
	ning tags for more advanced roles.\n\n\n\n	How to join\n\n\n\n	Please RSVP
	 here and be at \"Basic Training\" room on TS at given time. We will be c
	onducting this training on server 1.\n\n	Time in the calendar should be a
	utomatically adjusted to your own timezone\, but just to make sure\, this
	 training will start at 1530GMT. Expect roughly 2 hours of time taken\, bu
	t consider that dealing with technical issues and minor delays could add a
	pproximately 20 minutes. \n\n\n\n	You're expected to have the mods from o
	ur modset downloaded via Steam. Make sure you have the May 2022 Modse
	t.\n\n\n\n	The Modset Preset File is here: https://cdn.discordapp.com/att
	achments/694589648608952320/968089164287463504/FK_Modset_May_2022.html\n\n
	\n\n	This will download a file. Drag that file into your Arma 3 Launcher\,
	 and it will automatically subscribe to all the mods we utilise. It will a
	lso save those mods under a preset which can be quickly accessed\, in case
	 you ever use alternative modsets.\n\n\n\n	Please install the TFAR Plugin 
	in Teamspeak. Make sure it is the (BETA!!!) version featured in the Modset
	.\n\n	If you do not feel confident that your TFAR has been installed corre
	ctly\, arrive a couple of minutes early\, and I'll be happy to help sort t
	hings out.\n\n	 \n\n\n\n	IP and password will be given to you before we j
	oin the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct 
	yourself in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Reco
	mmended bindings and ACE settings – we will cover these during the train
	ing as well. This is contained up there ↑ too.\n\n\n\n\n	TFAR guide – 
	will be covered to some extent\, contains list of radios for each faction.
	\n\n\n\n\n	Rifleman's Basic Medical guide – for injury treatment\n\n\n\n
	\n	Weapons Guide - What you can take and when.\n\n
DTSTART:20220712T153000Z
DTEND:20220712T175000Z
ATTENDEE;CN="Vleessaus";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101 - led by L00_Cypher
DTSTAMP:20220606T000907Z
SEQUENCE:0
UID:1549-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Peterowsky":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Whether you are brand new to ARMA\, or you are a veteran c
	oming to grips with our Modset\, this training is for you.\n\n\n\n	Topics
	 that will be covered:\n\n\n\n	\n		How to successfully join our servers\n	
	\n	\n		What happens in the TS Main Mission and Off-hours rooms\n	\n	\n		Sl
	otting procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal -
	 How to get yourself equipment you'll need\n	\n	\n		ACE Interactions - Uti
	lising your equipment and interacting with objects\n	\n	\n		ACE Medical - 
	How not to bleed out\n	\n	\n		Utilising the Short Range Radio and general 
	principles of communication\n	\n	\n		Introduction to Light Anti-Tank (LAT)
	 that Riflemen use\n	\n	\n		Answering your questions about FK\, ARMA missi
	ons\, and in-game mechanics (to the best of my ability)\n	\n	\n		Brief int
	roduction to BLUFOR and OPFOR vehicles (if time allows)\n	\n	\n		Using the
	 rangefinder and working with map (if time allows)\n	\n\n\n\n	Although we 
	will be learning how to quickly and efficiently create a loadout that has 
	all your basics\, one that I've created will be made public as an example.
	 Feel free to save and utilise it as you wish.\n\n\n\n	Attending and compl
	eting Basic Training will grant you 1 of the 4 referral points required to
	 attain the 'Regular' status in our community\, and proceed to earning tag
	s for more advanced roles.\n\n\n\n	How to join\n\n\n\n	Please RSVP here an
	d be at \"Basic Training\" room on TS at given time. We will be conductin
	g this training on server 1.\n\n	Time in the calendar should be automatic
	ally adjusted to your own timezone\, but just to make sure\, this trainin
	g will start at 1530GMT. Expect roughly 2 hours of time taken\, but consid
	er that dealing with technical issues and minor delays could add approxima
	tely 20 minutes. \n\n\n\n	You're expected to have the mods from our modse
	t downloaded via Steam. Make sure you have the May 2022 Modset.\n\n\n
	\n	The Modset Preset File is here: https://cdn.discordapp.com/attachments
	/694589648608952320/968089164287463504/FK_Modset_May_2022.html\n\n\n\n	Thi
	s will download a file. Drag that file into your Arma 3 Launcher\, and it 
	will automatically subscribe to all the mods we utilise. It will also save
	 those mods under a preset which can be quickly accessed\, in case you eve
	r use alternative modsets.\n\n\n\n	Please install the TFAR Plugin in Teams
	peak. Make sure it is the (BETA!!!) version featured in the Modset.\n\n	If
	 you do not feel confident that your TFAR has been installed correctly\, a
	rrive a couple of minutes early and I'll be happy to help sort things out.
	\n\n	 \n\n\n\n	IP and password will be given to you before we join the se
	rver.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself i
	n an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Recommended bi
	ndings and ACE settings - we will cover these during the training as well.
	 This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covere
	d to some extent\, contains list of of radios for each faction.\n\n\n\n\n	
	Rifleman's Basic Medical guide - for injury treatment\n\n\n\n\n	Weapons Gu
	ide - What you can take and when.\n\n
DTSTART:20220703T143000Z
DTEND:20220703T165000Z
ATTENDEE;CN="Liquid Nice";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="ElCid1043";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="broken_fortune";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Repsyrion";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Tonymaine";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20220621T125609Z
SEQUENCE:0
UID:1552-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Peterowsky":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Whether you are brand new to ARMA\, or you are a veteran c
	oming to grips with our Modset\, this training is for you.\n\n\n\n	Topics
	 that will be covered:\n\n\n\n	\n		How to successfully join our servers\n	
	\n	\n		What happens in the TS Main Mission and Off-hours rooms\n	\n	\n		Sl
	otting procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal -
	 How to get yourself equipment you'll need\n	\n	\n		ACE Interactions - Uti
	lising your equipment and interacting with objects\n	\n	\n		ACE Medical - 
	How not to bleed out\n	\n	\n		Utilising the Short Range Radio and general 
	principles of communication\n	\n	\n		Introduction to Light Anti-Tank (LAT)
	 that Riflemen use\n	\n	\n		Answering your questions about FK\, ARMA missi
	ons\, and in-game mechanics (to the best of my ability)\n	\n	\n		Brief int
	roduction to BLUFOR and OPFOR vehicles (if time allows)\n	\n	\n		Using the
	 rangefinder and working with map (if time allows)\n	\n\n\n\n	Although we 
	will be learning how to quickly and efficiently create a loadout that has 
	all your basics\, one that I've created will be made public as an example.
	 Feel free to save and utilise it as you wish.\n\n\n\n	Attending and compl
	eting Basic Training will grant you 1 of the 4 referral points required to
	 attain the 'Regular' status in our community\, and proceed to earning tag
	s for more advanced roles.\n\n\n\n	How to join\n\n\n\n	Please RSVP here an
	d be at \"Basic Training\" room on TS at given time. We will be conductin
	g this training on server 1.\n\n	Time in the calendar should be automatic
	ally adjusted to your own timezone\, but just to make sure\, this trainin
	g will start at 1530GMT. Expect roughly 2 hours of time taken\, but consid
	er that dealing with technical issues and minor delays could add approxima
	tely 20 minutes. \n\n\n\n	You're expected to have the mods from our modse
	t downloaded via Steam. Make sure you have the May 2022 Modset.\n\n\n
	\n	The Modset Preset File is here: https://cdn.discordapp.com/attachments
	/694589648608952320/968089164287463504/FK_Modset_May_2022.html\n\n\n\n	Thi
	s will download a file. Drag that file into your Arma 3 Launcher\, and it 
	will automatically subscribe to all the mods we utilise. It will also save
	 those mods under a preset which can be quickly accessed\, in case you eve
	r use alternative modsets.\n\n\n\n	Please install the TFAR Plugin in Teams
	peak. Make sure it is the (BETA!!!) version featured in the Modset.\n\n	If
	 you do not feel confident that your TFAR has been installed correctly\, a
	rrive a couple of minutes early and I'll be happy to help sort things out.
	\n\n	 \n\n\n\n	IP and password will be given to you before we join the se
	rver.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself i
	n an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Recommended bi
	ndings and ACE settings - we will cover these during the training as well.
	 This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covere
	d to some extent\, contains list of of radios for each faction.\n\n\n\n\n	
	Rifleman's Basic Medical guide - for injury treatment\n\n\n\n\n	Weapons Gu
	ide - What you can take and when.\n\n
DTSTART:20220623T143000Z
DTEND:20220623T165000Z
ATTENDEE;CN="Liquid Nice";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20220605T203759Z
SEQUENCE:0
UID:1548-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Peterowsky":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Whether you are brand new to ARMA\, or you are a veteran c
	oming to grips with our Modset\, this training is for you.\n\n\n\n	Topics
	 that will be covered:\n\n\n\n	\n		How to successfully join our servers\n	
	\n	\n		What happens in the TS Main Mission and Off-hours rooms\n	\n	\n		Sl
	otting procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal -
	 How to get yourself equipment you'll need\n	\n	\n		ACE Interactions - Uti
	lising your equipment and interacting with objects\n	\n	\n		ACE Medical - 
	How not to bleed out\n	\n	\n		Utilising the Short Range Radio and general 
	principles of communication\n	\n	\n		Introduction to Light Anti-Tank (LAT)
	 that Riflemen use\n	\n	\n		Answering your questions about FK\, ARMA missi
	ons\, and in-game mechanics (to the best of my ability)\n	\n	\n		Brief int
	roduction to BLUFOR and OPFOR vehicles (if time allows)\n	\n	\n		Using the
	 rangefinder and working with map (if time allows)\n	\n\n\n\n	Although we 
	will be learning how to quickly and efficiently create a loadout that has 
	all your basics\, one that I've created will be made public as an example.
	 Feel free to save and utilise it as you wish.\n\n\n\n	Attending and compl
	eting Basic Training will grant you 1 of the 4 referral points required to
	 attain the 'Regular' status in our community\, and proceed to earning tag
	s for more advanced roles.\n\n\n\n	How to join\n\n\n\n	Please RSVP here an
	d be at \"Basic Training\" room on TS at given time. We will be conductin
	g this training on server 1.\n\n	Time in the calendar should be automatic
	ally adjusted to your own timezone\, but just to make sure\, this trainin
	g will start at 1530GMT. Expect roughly 2 hours of time taken\, but consid
	er that dealing with technical issues and minor delays could add approxima
	tely 20 minutes. \n\n\n\n	You're expected to have the mods from our modse
	t downloaded via Steam. Make sure you have the May 2022 Modset.\n\n\n
	\n	The Modset Preset File is here: https://cdn.discordapp.com/attachments
	/694589648608952320/968089164287463504/FK_Modset_May_2022.html\n\n\n\n	Thi
	s will download a file. Drag that file into your Arma 3 Launcher\, and it 
	will automatically subscribe to all the mods we utilise. It will also save
	 those mods under a preset which can be quickly accessed\, in case you eve
	r use alternative modsets.\n\n\n\n	Please install the TFAR Plugin in Teams
	peak. Make sure it is the (BETA!!!) version featured in the Modset.\n\n	If
	 you do not feel confident that your TFAR has been installed correctly\, a
	rrive a couple of minutes early and I'll be happy to help sort things out.
	\n\n	 \n\n\n\n	IP and password will be given to you before we join the se
	rver.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself i
	n an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Recommended bi
	ndings and ACE settings - we will cover these during the training as well.
	 This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covere
	d to some extent\, contains list of of radios for each faction.\n\n\n\n\n	
	Rifleman's Basic Medical guide - for injury treatment\n\n\n\n\n	Weapons Gu
	ide - What you can take and when.\n\n
DTSTART:20220608T143000Z
DTEND:20220608T165000Z
ATTENDEE;CN="Distraveler";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="S1Ma_";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Revster";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Sajku";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20220510T120206Z
SEQUENCE:0
UID:1543-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Peterowsky":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Whether you are brand new to ARMA\, or you are a veteran c
	oming to grips with our Modset\, this training is for you.\n\n\n\n	Topics
	 that will be covered:\n\n\n\n	\n		How to successfully join our servers\n	
	\n	\n		What happens in the TS Main Mission and Off-hours rooms\n	\n	\n		Sl
	otting procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal -
	 How to get yourself equipment you'll need\n	\n	\n		ACE Interactions - Uti
	lising your equipment and interacting with objects\n	\n	\n		ACE Medical - 
	How not to bleed out\n	\n	\n		Utilising the Short Range Radio and general 
	principles of communication\n	\n	\n		Introduction to Light Anti-Tank (LAT)
	 that Riflemen use\n	\n	\n		Answering your questions about FK\, ARMA missi
	ons\, and in-game mechanics (to the best of my ability)\n	\n	\n		Brief int
	roduction to BLUFOR and OPFOR vehicles (if time allows)\n	\n	\n		Using the
	 rangefinder and working with map (if time allows)\n	\n\n\n\n	Although we 
	will be learning how to quickly and efficiently create a loadout that has 
	all your basics\, one that I've created will be made public as an example.
	 Feel free to save and utilise it as you wish.\n\n\n\n	Attending and compl
	eting Basic Training will grant you 1 of the 4 referral points required to
	 attain the 'Regular' status in our community\, and proceed to earning tag
	s for more advanced roles.\n\n\n\n	How to join\n\n\n\n	Please RSVP here an
	d be at \"Basic Training\" room on TS at given time. We will be conductin
	g this training on server 1.\n\n	Time in the calendar should be automatic
	ally adjusted to your own timezone\, but just to make sure\, this trainin
	g will start at 1530GMT. Expect roughly 2 hours of time taken\, but consid
	er that dealing with technical issues and minor delays could add approxima
	tely 20 minutes. \n\n\n\n	You're expected to have the mods from our modse
	t downloaded via Steam. Make sure you have the May 2022 Modset.\n\n\n
	\n	The Modset Preset File is here: https://cdn.discordapp.com/attachments
	/694589648608952320/968089164287463504/FK_Modset_May_2022.html\n\n\n\n	Thi
	s will download a file. Drag that file into your Arma 3 Launcher\, and it 
	will automatically subscribe to all the mods we utilise. It will also save
	 those mods under a preset which can be quickly accessed\, in case you eve
	r use alternative modsets.\n\n\n\n	Please install the TFAR Plugin in Teams
	peak. Make sure it is the (BETA!!!) version featured in the Modset.\n\n	If
	 you do not feel confident that your TFAR has been installed correctly\, a
	rrive a couple of minutes early and I'll be happy to help sort things out.
	\n\n	 \n\n\n\n	IP and password will be given to you before we join the se
	rver.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself i
	n an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Recommended bi
	ndings and ACE settings - we will cover these during the training as well.
	 This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covere
	d to some extent\, contains list of of radios for each faction.\n\n\n\n\n	
	Rifleman's Basic Medical guide - for injury treatment\n\n\n\n\n	Weapons Gu
	ide - What you can take and when.\n\n
DTSTART:20220514T143000Z
DTEND:20220514T165000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:CQB Training (Arma)
DTSTAMP:20220309T235027Z
SEQUENCE:0
UID:1525-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Silberjojo":forum@fkgaming.eu
DESCRIPTION:\n	This will be a training session for Close Quarter Combat 
	(CQB)\, meaning fighting in towns\, room clearing. We'll be going over dif
	ferent strategies\, tactics\, teamwork and communications. We'll do it on 
	Server 1 and be done in time for 1st main. \n\n\n\n	Everyone is welcome 
	 \n\n
DTSTART:20220310T173000Z
DTEND:20220310T185000Z
ATTENDEE;CN="Silberjojo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Melo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Protton";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Arg";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="EpsilonNiner";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="vladdis611";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="BadBarry";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Prometheus13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20220219T134803Z
SEQUENCE:0
UID:1515-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Peterowsky":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Whether you are brand new to ARMA\, or you are a veteran c
	oming to grips with our Modset\, this training is for you.\n\n\n\n	Topics
	 that will be covered:\n\n\n\n		How to successfully join our servers\n	\n	
	\n		What happens in the TS Main Mission and Off-hours rooms\n	\n	\n		Slott
	ing procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - Ho
	w to get yourself equipment you'll need\n	\n	\n		ACE Interactions - Utilis
	ing your equipment and interacting with objects\n	\n	\n		ACE Medical - How
	 not to bleed out\n	\n	\n		Utilising the Short Range Radio and general pri
	nciples of communication\n	\n	\n		Introduction to Light Anti-Tank (LAT) th
	at Riflemen use\n	\n	\n		Answering your questions about FK\, ARMA missions
	\, and in-game mechanics (to the best of my ability)\n	\n	\n		Brief introd
	uction to BLUFOR and OPFOR vehicles (if time allows)\n	\n	\n		Using the ra
	ngefinder and working with map (if time allows)\n	\n\n	Although we will be
	 learning how to quickly and efficiently create a loadout that has all you
	r basics\, one that I've created will be made public as an example. Feel f
	ree to save and utilise it as you wish.\n\n\n\n	Attending and completing B
	asic Training will grant you 1 of the 4 referral points required to attain
	 the 'Regular' status in our community\, and proceed to earning tags for m
	ore advanced roles.\n\n\n\n	How to join\n\n\n\n	Please RSVP here and be at
	 \"Basic Training\" room on TS at given time. We will be conducting this 
	training on server 1.\nTime in the calendar should be automatically adju
	sted to your own timezone\, but just to make sure\, this training will sta
	rt at 1900GMT. Expect roughly 2 hours of time taken\, but consider that de
	aling with technical issues and minor delays could add approximately 20 mi
	nutes. \n\n\n\n	You're expected to have the mods from our modset download
	ed via Steam. Make sure you have the November 2021 Modset.\n\n\n\n	Th
	e Modset Preset File is here: https://cdn.discordapp.com/attachments/4431
	84826774978560/928336523517132800/FK_Modset_Nov_2021_v3.html\n\n\n\n	This 
	will download a file. Drag that file into your Arma 3 Launcher\, and it wi
	ll automatically subscribe to all the mods we utilise. It will also save t
	hose mods under a preset which can be quickly accessed\, in case you ever 
	use alternative modsets.\n\n\n\n	Please install the TFAR Plugin in Teamspe
	ak. Make sure it is the (BETA!!!) version featured in the Modset.\n\n	If y
	ou do not feel confident that your TFAR has been installed correctly\, arr
	ive a couple of minutes early and I'll be happy to help sort things out.\n
	\n	 \n\n\n\n	IP and password will be given to you before we join the serv
	er.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in 
	an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Recommended bind
	ings and ACE settings - we will cover these during the training as well. T
	his is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covered 
	to some extent\, contains list of of radios for each faction.\n\n\n\n\n	Ri
	fleman's Basic Medical guide - for injury treatment\n\n\n\n\n	Weapons Guid
	e - What you can take and when.\n\n
DTSTART:20220222T190000Z
DTEND:20220222T212000Z
ATTENDEE;CN="BadBarry";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Mohock";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="sw4m";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeus Training 101
DTSTAMP:20220120T051052Z
SEQUENCE:0
UID:1504-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the zeusing with FK. If your interested in starting to Zeus in FK 
	but don't have much knowledge of where to start this training is made for 
	you.\n\n\n\n	Topics that will be covered:\n\n\n\n		Zeus selection on disco
	rd.\n	\n	\n		Asset announcement and restrictions.\n	\n	\n		Briefing and an
	swering questions.\n	\n	\n		Zeus Modules and object placement.\n	\n	\n		En
	vironment management.\n	\n	\n		SQFs and code execution.\n	\n	\n		Helpful 
	mods and additions. \n	\n	\n		Mission Testing in editor.\n	\n\n	The idea 
	is that you will be able to complete this training and head straight into 
	a mission with the ability to request co-Zeus with the knowledge you need 
	to run a basic mission.\n\n	This training does not earn you any tags. But 
	it will teach you the basic information needed to start zeusing with FK an
	d therefore indirectly leads towards acquiring tags.\n\n\n\n	How to join\n
	\n\n\n	Please RSVP here and be at \"Zeus Training\" room on TS at given ti
	me. We will be conducting this training on server 4.\n\n	Time in the cale
	ndar should be automatically adjusted to your timezone\, but just to make 
	sure\, this training will start at 1200 EST. Expect roughly 1:30 hours tak
	en.\n\n\n\n	\nIP and password will be given to you before we join the serv
	er.\n\n\n\n	Mandatory reading:\n\n\n\n	Rules on how to conduct yourself in
	 an FK Arma missions as well as rules and information on zeuses within mis
	sions:\n\n\n\n\n	Recommended reading:\n\n\n\n\n	 \n\n\n\n\n	Recommended a
	dditions:\n\n\n\n	Quality of life mods which help with mission setup and o
	bject placement.\n\n\n\n	ZEC: Adds prebuilt military objects and composit
	ions such as bunkers\, bases and outposts.\n\n\n\n	https://steamcommunity.
	com/sharedfiles/filedetails/?id=642912021&amp\;searchtext=ZEC\n\n\n\n	ZECC
	UP: Adds prebuilt military objects and compositions such as bunkers\, bas
	es and outposts.\n\n\n\n	https://steamcommunity.com/sharedfiles/filedetail
	s/?id=750186990&amp\;searchtext=ZEC\n\n\n\n	ZEI: Adds quality of life mod
	ules for Zeus EX: Garrison Building\, Interior Fill and Object Fill.\n\n\n
	\n	https://steamcommunity.com/sharedfiles/filedetails/?id=1251859358&amp\;
	searchtext=zei\n\n\n\n	Crows Zeus Additions: Adds quality of life modules
	 for Zeus EX: Draw Build\, Scatter Teleport and Remove Foliage.\n\n\n\n	ht
	tps://steamcommunity.com/sharedfiles/filedetails/?id=2447965207&amp\;searc
	htext=crows\n
DTSTART:20220127T163000Z
DTEND:20220127T180000Z
ATTENDEE;CN="Oszur";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Sate";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20220112T170003Z
SEQUENCE:0
UID:1501-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Peterowsky":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Whether you are brand new to ARMA\, or you are a veteran c
	oming to grips with our Modset\, this training is for you.\n\n\n\n	Topics
	 that will be covered:\n\n\n\n		How to successfully join our servers\n	\n	
	\n		What happens in the TS Main Mission and Off-hours rooms\n	\n	\n		Slott
	ing procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - Ho
	w to get yourself equipment you'll need\n	\n	\n		ACE Interactions - Utilis
	ing your equipment and interacting with objects\n	\n	\n		ACE Medical - How
	 not to bleed out\n	\n	\n		Utilising the Short Range Radio and general pri
	nciples of communication\n	\n	\n		Introduction to Light Anti-Tank (LAT) th
	at Riflemen use\n	\n	\n		Answering your questions about FK\, ARMA missions
	\, and in-game mechanics (to the best of my ability)\n	\n	\n		Brief introd
	uction to BLUFOR and OPFOR vehicles (if time allows)\n	\n	\n		Using the ra
	ngefinder and working with map (if time allows)\n	\n\n	Although we will be
	 learning how to quickly and efficiently create a loadout that has all you
	r basics\, one that I've created will be made public as an example. Feel f
	ree to save and utilise it as you wish.\n\n\n\n	Attending and completing B
	asic Training will grant you 1 of the 4 referral points required to attain
	 the 'Regular' status in our community\, and proceed to earning tags for m
	ore advanced roles.\n\n\n\n	How to join\n\n\n\n	Please RSVP here and be at
	 \"Basic Training\" room on TS at given time. We will be conducting this 
	training on server 1.\nTime in the calendar should be automatically adju
	sted to your own timezone\, but just to make sure\, this training will sta
	rt at 1530 GMT. Expect roughly 2 hours of time taken\, but consider that d
	ealing with technical issues and minor delays could add approximately 20 m
	inutes.\n\n\n\n	You're expected to have the mods from our modset downloade
	d via Steam. Make sure you have the November 2021 Modset.\n\n\n\n	The
	 Modset Preset File is here: https://cdn.discordapp.com/attachments/44318
	4826774978560/928336523517132800/FK_Modset_Nov_2021_v3.html\n\n\n\n	This w
	ill download a file. Drag that file into your Arma 3 Launcher\, and it wil
	l automatically subscribe to all the mods we utilise. It will also save th
	ose mods under a preset which can be quickly accessed\, in case you ever u
	se alternative modsets.\n\n\n\n	Please install the TFAR Plugin in Teamspea
	k. Make sure it is the (BETA!!!) version featured in the Modset.\n\n	If yo
	u do not feel confident that your TFAR has been installed correctly\, arri
	ve a couple of minutes early and I'll be happy to help sort things out.\n\
	n	 \n\n\n\n	IP and password will be given to you before we join the serve
	r.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in a
	n FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Recommended bindi
	ngs and ACE settings - we will cover these during the training as well. Th
	is is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covered t
	o some extent\, contains list of of radios for each faction.\n\n\n\n\n	Rif
	leman's Basic Medical guide - for injury treatment\n\n\n\n\n	Weapons Guide
	 - What you can take and when.\n\n
DTSTART:20220125T153000Z
DTEND:20220125T175000Z
ATTENDEE;CN="Thaniel";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Ostrich";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Xflux";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Prophet Sniper training/eval
DTSTAMP:20220124T212948Z
SEQUENCE:0
UID:1505-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	\n		\n			A training session for SNIPER level tag with an 
	automatic eval at the end.\n		\n\n		\n			You have to be a REGULAR+ to RSVP
	.\n		\n\n		\n			Content of session:\n		\n\n		\n				Sniper training\n\n				
	\n						Ballistics\n					\n					\n						ACE Zeroing\, Range Card\n					\n	
					\n						Long Range shooting\n					\n				\n			\n				Sniper eval\n				\n
							Hit shots with values from Trainer (each trainee separately)\n					\
	n					\n						Counter-Sniper exercise (all at once)\n					\n				\n		\n
DTSTART:20220130T133000Z
DTEND:20220130T153000Z
ATTENDEE;CN="L00_Cyph3r";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Arg";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="EpsilonNiner";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Resurge";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeus Training 101
DTSTAMP:20220106T050841Z
SEQUENCE:0
UID:1496-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the zeusing with FK. If your interested in starting to Zeus in FK 
	but don't have much knowledge of where to start this training is made for 
	you.\n\n\n\n	Topics that will be covered:\n\n\n\n		Zeus selection on disco
	rd.\n	\n	\n		Asset announcement and restrictions.\n	\n	\n		Briefing and an
	swering questions.\n	\n	\n		Zeus Modules and object placement.\n	\n	\n		En
	vironment management.\n	\n	\n		SQFs and code execution.\n	\n	\n		Helpful 
	mods and additions. \n	\n	\n		Mission Testing in editor.\n	\n\n	The idea 
	is that you will be able to complete this training and head straight into 
	a mission with the ability to request co-Zeus with the knowledge you need 
	to run a basic mission.\n\n	This training does not earn you any tags. But 
	it will teach you the basic information needed to start zeusing with FK an
	d therefore indirectly leads towards acquiring tags.\n\n\n\n	How to join\n
	\n\n\n	Please RSVP here and be at \"Zeus Training\" room on TS at given ti
	me. We will be conducting this training on server 4.\n\n	Time in the cale
	ndar should be automatically adjusted to your timezone\, but just to make 
	sure\, this training will start at 1200 EST. Expect roughly 1:30 hours tak
	en.\n\n\n\n	\nIP and password will be given to you before we join the serv
	er.\n\n\n\n	Mandatory reading:\n\n\n\n	Rules on how to conduct yourself in
	 an FK Arma missions as well as rules and information on zeuses within mis
	sions:\n\n\n\n\n	Recommended reading:\n\n\n\n\n	 \n\n\n\n\n	Recommended a
	dditions:\n\n\n\n	Quality of life mods which help with mission setup and o
	bject placement.\n\n\n\n	ZEC: Adds prebuilt military objects and composit
	ions such as bunkers\, bases and outposts.\n\n\n\n	https://steamcommunity.
	com/sharedfiles/filedetails/?id=642912021&amp\;searchtext=ZEC\n\n\n\n	ZECC
	UP: Adds prebuilt military objects and compositions such as bunkers\, bas
	es and outposts.\n\n\n\n	https://steamcommunity.com/sharedfiles/filedetail
	s/?id=750186990&amp\;searchtext=ZEC\n\n\n\n	ZEI: Adds quality of life mod
	ules for Zeus EX: Garrison Building\, Interior Fill and Object Fill.\n\n\n
	\n	https://steamcommunity.com/sharedfiles/filedetails/?id=1251859358&amp\;
	searchtext=zei\n\n\n\n	Crows Zeus Additions: Adds quality of life modules
	 for Zeus EX: Draw Build\, Scatter Teleport and Remove Foliage.\n\n\n\n	ht
	tps://steamcommunity.com/sharedfiles/filedetails/?id=2447965207&amp\;searc
	htext=crows\n
DTSTART:20220113T163000Z
DTEND:20220113T180000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeus Training 101
DTSTAMP:20211225T032711Z
SEQUENCE:0
UID:1492-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the zeusing with FK. If your interested in starting to Zeus in FK 
	but don't have much knowledge of where to start this training is made for 
	you.\n\n\n\n	Topics that will be covered:\n\n\n\n		Zeus selection on disco
	rd.\n	\n	\n		Asset announcement and restrictions.\n	\n	\n		Briefing and an
	swering questions.\n	\n	\n		Zeus Modules and object placement.\n	\n	\n		En
	vironment management.\n	\n	\n		SQFs and code execution.\n	\n	\n		Helpful 
	mods and additions. \n	\n	\n		Mission Testing in editor.\n	\n\n	The idea 
	is that you will be able to complete this training and head straight into 
	a mission with the ability to request co-Zeus with the knowledge you need 
	to run a basic mission.\n\n	This training does not earn you any tags. But 
	it will teach you the basic information needed to start zeusing with FK an
	d therefore indirectly leads towards acquiring tags.\n\n\n\n	How to join\n
	\n\n\n	Please RSVP here and be at \"Zeus Training\" room on TS at given ti
	me. We will be conducting this training on server 4.\n\n	Time in the cale
	ndar should be automatically adjusted to your timezone\, but just to make 
	sure\, this training will start at 1200 EST. Expect roughly 1:30 hours tak
	en.\n\n\n\n	\nIP and password will be given to you before we join the serv
	er.\n\n\n\n	Mandatory reading:\n\n\n\n	Rules on how to conduct yourself in
	 an FK Arma missions as well as rules and information on zeuses within mis
	sions:\n\n\n\n\n	Recommended reading:\n\n\n\n\n	 \n\n\n\n\n	Recommended a
	dditions:\n\n\n\n	Quality of life mods which help with mission setup and o
	bject placement.\n\n\n\n	ZEC: Adds prebuilt military objects and composit
	ions such as bunkers\, bases and outposts.\n\n\n\n	https://steamcommunity.
	com/sharedfiles/filedetails/?id=642912021&amp\;searchtext=ZEC\n\n\n\n	ZECC
	UP: Adds prebuilt military objects and compositions such as bunkers\, bas
	es and outposts.\n\n\n\n	https://steamcommunity.com/sharedfiles/filedetail
	s/?id=750186990&amp\;searchtext=ZEC\n\n\n\n	ZEI: Adds quality of life mod
	ules for Zeus EX: Garrison Building\, Interior Fill and Object Fill.\n\n\n
	\n	https://steamcommunity.com/sharedfiles/filedetails/?id=1251859358&amp\;
	searchtext=zei\n\n\n\n	Crows Zeus Additions: Adds quality of life modules
	 for Zeus EX: Draw Build\, Scatter Teleport and Remove Foliage.\n\n\n\n	ht
	tps://steamcommunity.com/sharedfiles/filedetails/?id=2447965207&amp\;searc
	htext=crows\n
DTSTART:20220105T163000Z
DTEND:20220105T180000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20211223T153931Z
SEQUENCE:0
UID:1491-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Peterowsky":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Whether you are brand new to ARMA\, or you are a veteran c
	oming to grips with our Modset\, this training is for you.\n\n\n\n	Topics
	 that will be covered:\n\n\n\n		How to successfully join our servers\n	\n	
	\n		What happens in the TS Main Mission and Off-hours rooms\n	\n	\n		Slott
	ing procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - Ho
	w to get yourself equipment you'll need\n	\n	\n		ACE Interactions - Utilis
	ing your equipment and interacting with objects\n	\n	\n		ACE Medical - How
	 not to bleed out\n	\n	\n		Utilising the Short Range Radio and general pri
	nciples of communication\n	\n	\n		Introduction to Light Anti-Tank (LAT) th
	at Riflemen use\n	\n	\n		Answering your questions about FK\, ARMA missions
	\, and in-game mechanics (to the best of my ability)\n	\n	\n		Brief introd
	uction to BLUFOR and OPFOR vehicles (if time allows)\n	\n	\n		Using the ra
	ngefinder and working with map (if time allows)\n	\n\n	Although we will be
	 learning how to quickly and efficiently create a loadout that has all you
	r basics\, one that I've created will be made public as an example. Feel f
	ree to save and utilise it as you wish.\n\n\n\n	Attending and completing B
	asic Training will grant you 1 of the 4 referral points required to attain
	 the 'Regular' status in our community\, and proceed to earning tags for m
	ore advanced roles.\n\n\n\n	How to join\n\n\n\n	Please RSVP here and be at
	 \"Basic Training\" room on TS at given time. We will be conducting this 
	training on server 1.\nTime in the calendar should be automatically adju
	sted to your own timezone\, but just to make sure\, this training will sta
	rt at 1530 BST. Expect roughly 2 hours of time taken\, but consider that d
	ealing with technical issues and minor delays could add approximately 20 m
	inutes.\n\n\n\n	You're expected to have the mods from our modset downloade
	d via Steam. Make sure you have the November 2021 Modset.\n\n\n\n	The
	 Modset Preset File is here: https://cdn.discordapp.com/attachments/40303
	6480160923659/907005697621889084/FK_Modset_Nov_2021.html\n\n\n\n	This will
	 download a file. Drag that file into your Arma 3 Launcher\, and it will a
	utomatically subscribe to all the mods we utilise. It will also save those
	 mods under a preset which can be quickly accessed\, in case you ever use 
	alternative modsets.\n\n\n\n	Please install the TFAR Plugin in Teamspeak. 
	Make sure it is the (BETA!!!) version featured in the Modset.\n\n	If you d
	o not feel confident that your TFAR has been installed correctly\, arrive 
	a couple of minutes early and I'll be happy to help sort things out.\n\n	
	 \n\n\n\n	IP and password will be given to you before we join the server.
	\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an 
	FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Recommended binding
	s and ACE settings - we will cover these during the training as well. This
	 is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covered to 
	some extent\, contains list of of radios for each faction.\n\n\n\n\n	Rifle
	man's Basic Medical guide - for injury treatment\n\n\n\n\n	Weapons Guide -
	 What you can take and when.\n\n
DTSTART:20211226T153000Z
DTEND:20211226T175000Z
ATTENDEE;CN="topherboy1";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeus Training 101
DTSTAMP:20211215T212119Z
SEQUENCE:0
UID:1488-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the zeusing with FK. If your interested in starting to Zeus in FK 
	but don't have much knowledge of where to start this training is made for 
	you.\n\n\n\n	Topics that will be covered:\n\n\n\n		Zeus selection on disco
	rd.\n	\n	\n		Asset announcement and restrictions.\n	\n	\n		Briefing and an
	swering questions.\n	\n	\n		Zeus Modules and object placement.\n	\n	\n		En
	vironment management.\n	\n	\n		SQFs and code execution.\n	\n	\n		Helpful 
	mods and additions. \n	\n	\n		Mission Testing in editor.\n	\n\n	The idea 
	is that you will be able to complete this training and head straight into 
	a mission with the ability to request co-Zeus with the knowledge you need 
	to run a basic mission.\n\n	This training does not earn you any tags. But 
	it will teach you the basic information needed to start zeusing with FK an
	d therefore indirectly leads towards acquiring tags.\n\n\n\n	How to join\n
	\n\n\n	Please RSVP here and be at \"Zeus Training\" room on TS at given ti
	me. We will be conducting this training on server 4.\n\n	Time in the cale
	ndar should be automatically adjusted to your timezone\, but just to make 
	sure\, this training will start at 1200 EST. Expect roughly 1:30 hours tak
	en.\n\n\n\n	\nIP and password will be given to you before we join the serv
	er.\n\n\n\n	Mandatory reading:\n\n\n\n	Rules on how to conduct yourself in
	 an FK Arma missions as well as rules and information on zeuses within mis
	sions:\n\n\n\n\n	Recommended reading:\n\n\n\n\n	 \n\n\n\n\n	Recommended a
	dditions:\n\n\n\n	Quality of life mods which help with mission setup and o
	bject placement.\n\n\n\n	ZEC: Adds prebuilt military objects and composit
	ions such as bunkers\, bases and outposts.\n\n\n\n	https://steamcommunity.
	com/sharedfiles/filedetails/?id=642912021&amp\;searchtext=ZEC\n\n\n\n	ZECC
	UP: Adds prebuilt military objects and compositions such as bunkers\, bas
	es and outposts.\n\n\n\n	https://steamcommunity.com/sharedfiles/filedetail
	s/?id=750186990&amp\;searchtext=ZEC\n\n\n\n	ZEI: Adds quality of life mod
	ules for Zeus EX: Garrison Building\, Interior Fill and Object Fill.\n\n\n
	\n	https://steamcommunity.com/sharedfiles/filedetails/?id=1251859358&amp\;
	searchtext=zei\n\n\n\n	Crows Zeus Additions: Adds quality of life modules
	 for Zeus EX: Draw Build\, Scatter Teleport and Remove Foliage.\n\n\n\n	ht
	tps://steamcommunity.com/sharedfiles/filedetails/?id=2447965207&amp\;searc
	htext=crows\n
DTSTART:20211218T163000Z
DTEND:20211218T180000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Prophet spotter training
DTSTAMP:20211214T214555Z
SEQUENCE:0
UID:1486-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	I will be trialing new training format.\n\n\n\n	This trai
	ning will cover several topics:\n\n\n\n		Using map and accurate marking\n	
	\n	\n		Operating ballistic computer and Vector rangefinder combo\n	\n	\n		
	Fieldcraft\n	\n	\n		Theory of working with assets\n	\n	\n		And more\n	\n\n
		 \n\n\n\n	Only RSVP if you have Prophet Sniper tags!\nIf you do not have
	 them and are interested in attending anyway\, leave a comment and you'll 
	be a reserve in case RSVPs are not filled or we have cancels/no-shows.\n
DTSTART:20211218T140000Z
DTEND:20211218T160000Z
ATTENDEE;CN="LurkerOne";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20211129T112924Z
SEQUENCE:0
UID:1481-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Peterowsky":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Whether you are brand new to ARMA\, or you are a veteran c
	oming to grips with our Modset\, this training is for you.\n\n\n\n	Topics
	 that will be covered:\n\n\n\n		How to successfully join our servers\n	\n	
	\n		What happens in the TS Main Mission and Off-hours rooms\n	\n	\n		Slott
	ing procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - Ho
	w to get yourself equipment you'll need\n	\n	\n		ACE Interactions - Utilis
	ing your equipment and interacting with objects\n	\n	\n		ACE Medical - How
	 not to bleed out\n	\n	\n		Utilising the Short Range Radio and general pri
	nciples of communication\n	\n	\n		Introduction to Light Anti-Tank (LAT) th
	at Riflemen use\n	\n	\n		Answering your questions about FK\, ARMA missions
	\, and in-game mechanics (to the best of my ability)\n	\n	\n		Brief introd
	uction to BLUFOR and OPFOR vehicles (if time allows)\n	\n	\n		Using the ra
	ngefinder and working with map (if time allows)\n	\n\n	Although we will be
	 learning how to quickly and efficiently create a loadout that has all you
	r basics\, one that I've created will be made public as an example. Feel f
	ree to save and utilise it as you wish.\n\n\n\n	Attending and completing B
	asic Training will grant you 1 of the 4 referral points required to attain
	 the 'Regular' status in our community\, and proceed to earning tags for m
	ore advanced roles.\n\n\n\n	How to join\n\n\n\n	Please RSVP here and be at
	 \"Basic Training\" room on TS at given time. We will be conducting this 
	training on server 1.\nTime in the calendar should be automatically adju
	sted to your own timezone\, but just to make sure\, this training will sta
	rt at 1530 BST. Expect roughly 2 hours of time taken\, but consider that d
	ealing with technical issues and minor delays could add approximately 20 m
	inutes.\n\n\n\n	You're expected to have the mods from our modset downloade
	d via Steam. Make sure you have the November 2021 Modset.\n\n\n\n	The
	 Modset Preset File is here: https://cdn.discordapp.com/attachments/40303
	6480160923659/907005697621889084/FK_Modset_Nov_2021.html\n\n\n\n	This will
	 download a file. Drag that file into your Arma 3 Launcher\, and it will a
	utomatically subscribe to all the mods we utilise. It will also save those
	 mods under a preset which can be quickly accessed\, in case you ever use 
	alternative modsets.\n\n\n\n	Please install the TFAR Plugin in Teamspeak. 
	Make sure it is the (BETA!!!) version featured in the Modset.\n\n	If you d
	o not feel confident that your TFAR has been installed correctly\, arrive 
	a couple of minutes early and I'll be happy to help sort things out.\n\n	
	 \n\n\n\n	IP and password will be given to you before we join the server.
	\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an 
	FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Recommended binding
	s and ACE settings - we will cover these during the training as well. This
	 is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covered to 
	some extent\, contains list of of radios for each faction.\n\n\n\n\n	Rifle
	man's Basic Medical guide - for injury treatment\n\n\n\n\n	Weapons Guide -
	 What you can take and when.\n\n
DTSTART:20211201T153000Z
DTEND:20211201T175000Z
ATTENDEE;CN="Drows3y_Tiger";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Brakman";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Oszur";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Stenean";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Karestnaviik";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="ECHO_is";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20211108T114431Z
SEQUENCE:0
UID:1475-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Peterowsky":forum@fkgaming.eu
DESCRIPTION:\n	 Overview\n\n\n\n	This training is aimed at people who a
	re new to the FK. Whether you are brand new to ARMA\, or you are a veteran
	 coming to grips with our Modset\, this training is for you.\n\n\n\n	Topi
	cs that will be covered:\n\n\n\n		How to successfully join our servers\n	\
	n	\n		What happens in the TS Main Mission and Off-hours rooms\n	\n	\n		Slo
	tting procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - 
	How to get yourself equipment you'll need\n	\n	\n		ACE Interactions - Util
	ising your equipment and interacting with objects\n	\n	\n		ACE Medical - H
	ow not to bleed out\n	\n	\n		Utilising the Short Range Radio and general p
	rinciples of communication\n	\n	\n		Introduction to Light Anti-Tank (LAT) 
	that Riflemen use\n	\n	\n		Answering your questions about FK\, ARMA missio
	ns\, and in-game mechanics (to the best of my ability)\n	\n	\n		Brief intr
	oduction to BLUFOR and OPFOR vehicles (if time allows)\n	\n	\n		Using the 
	rangefinder and working with map (if time allows)\n	\n\n	Although we will 
	be learning how to quickly and efficiently create a loadout that has all y
	our basics\, one that I've created will be made public as an example. Feel
	 free to save and utilise it as you wish.\n\n\n\n	Attending and completing
	 Basic Training will grant you 1 of the 4 referral points required to atta
	in the 'Regular' status in our community\, and proceed to earning tags for
	 more advanced roles.\n\n\n\n	How to join\n\n\n\n	Please RSVP here and be 
	at \"Basic Training\" room on TS at given time. We will be conducting thi
	s training on server 1.\nTime in the calendar should be automatically ad
	justed to your own timezone\, but just to make sure\, this training will s
	tart at 1530 BST. Expect roughly 2 hours of time taken\, but consider that
	 dealing with technical issues and minor delays could add approximately 20
	 minutes.\n\n\n\n	You're expected to have the mods from our modset downloa
	ded via Steam. Make sure you have the November 2021 Modset.\n\n\n\n	T
	he Modset Preset File is here: https://cdn.discordapp.com/attachments/403
	036480160923659/907005697621889084/FK_Modset_Nov_2021.html\n\n\n\n	This wi
	ll download a file. Drag that file into your Arma 3 Launcher\, and it will
	 automatically subscribe to all the mods we utilise. It will also save tho
	se mods under a preset which can be quickly accessed\, in case you ever us
	e alternative modsets.\n\n\n\n	Please install the TFAR Plugin in Teamspeak
	. Make sure it is the (BETA!!!) version featured in the Modset.\n\n	If you
	 do not feel confident that your TFAR has been installed correctly\, arriv
	e a couple of minutes early and I'll be happy to help sort things out.\n\n
		 \n\n\n\n	IP and password will be given to you before we join the server
	.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an
	 FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Recommended bindin
	gs and ACE settings - we will cover these during the training as well. Thi
	s is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covered to
	 some extent\, contains list of of radios for each faction.\n\n\n\n\n	Rifl
	eman's Basic Medical guide - for injury treatment\n\n\n\n\n	Weapons Guide 
	- What you can take and when.\n\n
DTSTART:20211114T153000Z
DTEND:20211114T175000Z
ATTENDEE;CN="Hermes";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Ripley";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Simples";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20210928T154808Z
SEQUENCE:0
UID:1464-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Peterowsky":forum@fkgaming.eu
DESCRIPTION:\n	\n		\n			 Overview\n		\n\n		\n			This training is aimed 
	at people who are new to the FK. Whether you are brand new to ARMA\, or yo
	u are a veteran coming to grips with our Modset\, this training is for yo
	u.\n		\n\n		\n			Topics that will be covered:\n		\n\n		\n				How to succes
	sfully join our servers\n			\n			\n				What happens in the TS Main Mission
	 and Off-hours rooms\n			\n			\n				Slotting procedure and what happens in
	 the spawn area\n			\n			\n				ACE Arsenal - How to get yourself equipment
	 you'll need\n			\n			\n				ACE Interactions - Utilising your equipment an
	d interacting with objects\n			\n			\n				ACE Medical - How not to bleed o
	ut\n			\n			\n				Utilising the Short Range Radio and general principles o
	f communication\n			\n			\n				Introduction to Light Anti-Tank (LAT) that 
	Riflemen use\n			\n			\n				Answering your questions about FK\, ARMA missi
	ons\, and in-game mechanics (to the best of my ability)\n			\n			\n				Bri
	ef introduction to BLUFOR and OPFOR vehicles (if time allows)\n			\n			\n	
				Using the rangefinder and working with map (if time allows)\n			\n		\n	
			Although we will be learning how to quickly and efficiently create a loa
	dout that has all your basics\, one that I've created will be made public 
	as an example. Feel free to save and utilise it as you wish.\n		\n\n		\n		
		Attending and completing Basic Training will grant you 1 of the 4 referra
	l points required to attain the 'Regular' status in our community\, and pr
	oceed to earning tags for more advanced roles.\n		\n\n		\n			How to join\n
			\n\n		\n			Please RSVP here and be at \"Basic Training\" room on TS at g
	iven time. We will be conducting this training on server 1.\nTime in the
	 calendar should be automatically adjusted to your own timezone\, but jus
	t to make sure\, this training will start at 1500 BST. Expect roughly 2 ho
	urs of time taken\, but consider that dealing with technical issues and mi
	nor delays could add approximately 20 minutes.\n		\n\n		\n			You're expect
	ed to have the mods from our modset downloaded via Steam. Make sure you 
	have the April 2021 Modset.\n\n			Current modset is here:\nhttps://www.
	fkgaming.eu/documentation/joining-arma/\n		\n\n		\n			The best way of maki
	ng sure you have exactly what you need is to click that \"PRESET FILE\" li
	nk\, open your Arma 3 launcher\, go to MODS section and import the file - 
	it will auto-subscribe mods you need\, start downloading them and create M
	od Preset for FK. Then even if you're playing elsewhere and have hundreds 
	of other mods you'll load only the correct ones.\n		\n\n		\n			Please inst
	all the TFAR Plugin in Teamspeak. Make sure it is the (BETA!!!) version fe
	atured in the Modset.\n\n			If you do not feel confident that your TFAR ha
	s been installed correctly\, arrive a couple of minutes early and I'll be 
	happy to help sort things out.\n\n			 \n		\n\n		\n			IP and password will
	 be given to you before we join the server.\n		\n\n		\n			Mandatory readin
	g\n		\n\n		\n			Rules on how to conduct yourself in an FK Arma mission:\n	
		\n		\n\n		\n			Recommended reading\n		\n\n		\n			Recommended bindings and
	 ACE settings - we will cover these during the training as well. This is c
	ontained up there ↑ too.\n		\n		\n\n		\n			TFAR guide - will be covered 
	to some extent\, contains list of of radios for each faction.\n		\n		\n\n	
		\n			Rifleman's Basic Medical guide - for injury treatment\n		\n		\n\n		\
	n			Weapons Guide - What you can take and when.\n		\n		\n	\n\n\n\n	\n		 \
	n	\n\n\n\n	 \n
DTSTART:20211023T140000Z
DTEND:20211023T162000Z
ATTENDEE;CN="MachineGunLuke";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Zadexz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Rabit Salvokelk";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="REEZ";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20210928T154648Z
SEQUENCE:0
UID:1463-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Peterowsky":forum@fkgaming.eu
DESCRIPTION:\n	\n		\n			Overview\n		\n\n		\n			This training is aimed at
	 people who are new to the FK. Whether you are brand new to ARMA\, or you 
	are a veteran coming to grips with our Modset\, this training is for you.
	\n		\n\n		\n			Topics that will be covered:\n		\n\n		\n				How to successf
	ully join our servers\n			\n			\n				What happens in the TS Main Mission a
	nd Off-hours rooms\n			\n			\n				Slotting procedure and what happens in t
	he spawn area\n			\n			\n				ACE Arsenal - How to get yourself equipment y
	ou'll need\n			\n			\n				ACE Interactions - Utilising your equipment and 
	interacting with objects\n			\n			\n				ACE Medical - How not to bleed out
	\n			\n			\n				Utilising the Short Range Radio and general principles of 
	communication\n			\n			\n				Introduction to Light Anti-Tank (LAT) that Ri
	flemen use\n			\n			\n				Answering your questions about FK\, ARMA mission
	s\, and in-game mechanics (to the best of my ability)\n			\n			\n				Brief
	 introduction to BLUFOR and OPFOR vehicles (if time allows)\n			\n			\n			
		Using the rangefinder and working with map (if time allows)\n			\n		\n			
	Although we will be learning how to quickly and efficiently create a loado
	ut that has all your basics\, one that I've created will be made public as
	 an example. Feel free to save and utilise it as you wish.\n		\n\n		\n			A
	ttending and completing Basic Training will grant you 1 of the 4 referral 
	points required to attain the 'Regular' status in our community\, and proc
	eed to earning tags for more advanced roles.\n		\n\n		\n			How to join\n		
	\n\n		\n			Please RSVP here and be at \"Basic Training\" room on TS at giv
	en time. We will be conducting this training on server 1.\nTime in the c
	alendar should be automatically adjusted to your own timezone\, but just 
	to make sure\, this training will start at 1500 BST. Expect roughly 2 hour
	s of time taken\, but consider that dealing with technical issues and mino
	r delays could add approximately 20 minutes.\n		\n\n		\n			You're expected
	 to have the mods from our modset downloaded via Steam. Make sure you ha
	ve the April 2021 Modset.\n\n			Current modset is here:\nhttps://www.fk
	gaming.eu/documentation/joining-arma/\n		\n\n		\n			The best way of making
	 sure you have exactly what you need is to click that \"PRESET FILE\" link
	\, open your Arma 3 launcher\, go to MODS section and import the file - it
	 will auto-subscribe mods you need\, start downloading them and create Mod
	 Preset for FK. Then even if you're playing elsewhere and have hundreds of
	 other mods you'll load only the correct ones.\n		\n\n		\n			Please instal
	l the TFAR Plugin in Teamspeak. Make sure it is the (BETA!!!) version feat
	ured in the Modset.\n\n			If you do not feel confident that your TFAR has 
	been installed correctly\, arrive a couple of minutes early and I'll be ha
	ppy to help sort things out.\n\n			 \n		\n\n		\n			IP and password will b
	e given to you before we join the server.\n		\n\n		\n			Mandatory reading\
	n		\n\n		\n			Rules on how to conduct yourself in an FK Arma mission:\n		\
	n		\n\n		\n			Recommended reading\n		\n\n		\n			Recommended bindings and A
	CE settings - we will cover these during the training as well. This is con
	tained up there ↑ too.\n		\n		\n\n		\n			TFAR guide - will be covered to
	 some extent\, contains list of of radios for each faction.\n		\n		\n\n		\
	n			Rifleman's Basic Medical guide - for injury treatment\n		\n		\n\n		\n	
			Weapons Guide - What you can take and when.\n		\n		\n	\n\n\n\n	\n		\n			
	 \n		\n	\n
DTSTART:20211010T103000Z
DTEND:20211010T125000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20210928T154419Z
SEQUENCE:0
UID:1462-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Peterowsky":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Whether you are brand new to ARMA\, or you are a veteran c
	oming to grips with our Modset\, this training is for you.\n\n\n\n	Topics
	 that will be covered:\n\n\n\n		How to successfully join our servers\n	\n	
	\n		What happens in the TS Main Mission and Off-hours rooms\n	\n	\n		Slott
	ing procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - Ho
	w to get yourself equipment you'll need\n	\n	\n		ACE Interactions - Utilis
	ing your equipment and interacting with objects\n	\n	\n		ACE Medical - How
	 not to bleed out\n	\n	\n		Utilising the Short Range Radio and general pri
	nciples of communication\n	\n	\n		Introduction to Light Anti-Tank (LAT) th
	at Riflemen use\n	\n	\n		Answering your questions about FK\, ARMA missions
	\, and in-game mechanics (to the best of my ability)\n	\n	\n		Brief introd
	uction to BLUFOR and OPFOR vehicles (if time allows)\n	\n	\n		Using the ra
	ngefinder and working with map (if time allows)\n	\n\n	Although we will be
	 learning how to quickly and efficiently create a loadout that has all you
	r basics\, one that I've created will be made public as an example. Feel f
	ree to save and utilise it as you wish.\n\n\n\n	Attending and completing B
	asic Training will grant you 1 of the 4 referral points required to attain
	 the 'Regular' status in our community\, and proceed to earning tags for m
	ore advanced roles.\n\n\n\n	How to join\n\n\n\n	Please RSVP here and be at
	 \"Basic Training\" room on TS at given time. We will be conducting this 
	training on server 1.\nTime in the calendar should be automatically adju
	sted to your own timezone\, but just to make sure\, this training will sta
	rt at 1500 BST. Expect roughly 2 hours of time taken\, but consider that d
	ealing with technical issues and minor delays could add approximately 20 m
	inutes.\n\n\n\n	You're expected to have the mods from our modset downloade
	d via Steam. Make sure you have the April 2021 Modset.\n\n	Current mo
	dset is here:\nhttps://www.fkgaming.eu/documentation/joining-arma/\n\n\n\n
		The best way of making sure you have exactly what you need is to click th
	at \"PRESET FILE\" link\, open your Arma 3 launcher\, go to MODS section a
	nd import the file - it will auto-subscribe mods you need\, start download
	ing them and create Mod Preset for FK. Then even if you're playing elsewhe
	re and have hundreds of other mods you'll load only the correct ones.\n\n\
	n\n	Please install the TFAR Plugin in Teamspeak. Make sure it is the (BETA
	!!!) version featured in the Modset.\n\n	If you do not feel confident that
	 your TFAR has been installed correctly\, arrive a couple of minutes early
	 and I'll be happy to help sort things out.\n\n	 \n\n\n\n	IP and password
	 will be given to you before we join the server.\n\n\n\n	Mandatory reading
	\n\n\n\n	Rules on how to conduct yourself in an FK Arma mission:\n\n\n\n\n
		Recommended reading\n\n\n\n	Recommended bindings and ACE settings - we wi
	ll cover these during the training as well. This is contained up there ↑
	 too.\n\n\n\n\n	TFAR guide - will be covered to some extent\, contains lis
	t of of radios for each faction.\n\n\n\n\n	Rifleman's Basic Medical guide 
	- for injury treatment\n\n\n\n\n	Weapons Guide - What you can take and whe
	n.\n\n
DTSTART:20211009T140000Z
DTEND:20211009T162000Z
ATTENDEE;CN="affini3";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeus Training 101
DTSTAMP:20210820T224318Z
SEQUENCE:0
UID:1450-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the zeusing with FK. If your interested in starting to Zeus in FK 
	but don't have much knowledge of where to start this training is made for 
	you.\n\n\n\n	Topics that will be covered:\n\n\n\n		Zeus selection on disco
	rd.\n	\n	\n		Asset announcement and restrictions.\n	\n	\n		Briefing and an
	swering questions.\n	\n	\n		Zeus Modules and object placement.\n	\n	\n		En
	vironment management.\n	\n	\n		SQFs and code execution.\n	\n	\n		Helpful 
	mods and additions. \n	\n	\n		Mission Testing in editor.\n	\n\n	The idea 
	is that you will be able to complete this training and head straight into 
	a mission with the ability to request co-Zeus with the knowledge you need 
	to run a basic mission.\n\n	This training does not earn you any tags. But 
	it will teach you the basic information needed to start zeusing with FK an
	d therefore indirectly leads towards acquiring tags.\n\n\n\n	How to join\n
	\n\n\n	Please RSVP here and be at \"Zeus Training\" room on TS at given ti
	me. We will be conducting this training on server 4.\n\n	Time in the cale
	ndar should be automatically adjusted to your timezone\, but just to make 
	sure\, this training will start at 1200 EST. Expect roughly 1:30 hours tak
	en.\n\n\n\n	\nIP and password will be given to you before we join the serv
	er.\n\n\n\n	Mandatory reading:\n\n\n\n	Rules on how to conduct yourself in
	 an FK Arma missions as well as rules and information on zeuses within mis
	sions:\n\n\n\n\n	Recommended reading:\n\n\n\n\n	 \n\n\n\n\n	Recommended a
	dditions:\n\n\n\n	Quality of life mods which help with mission setup and o
	bject placement.\n\n\n\n	ZEC: Adds prebuilt military objects and composit
	ions such as bunkers\, bases and outposts.\n\n\n\n	https://steamcommunity.
	com/sharedfiles/filedetails/?id=642912021&amp\;searchtext=ZEC\n\n\n\n	ZECC
	UP: Adds prebuilt military objects and compositions such as bunkers\, bas
	es and outposts.\n\n\n\n	https://steamcommunity.com/sharedfiles/filedetail
	s/?id=750186990&amp\;searchtext=ZEC\n\n\n\n	ZEI: Adds quality of life mod
	ules for Zeus EX: Garrison Building\, Interior Fill and Object Fill.\n\n\n
	\n	https://steamcommunity.com/sharedfiles/filedetails/?id=1251859358&amp\;
	searchtext=zei\n\n\n\n	Crows Zeus Additions: Adds quality of life modules
	 for Zeus EX: Draw Build\, Scatter Teleport and Remove Foliage.\n\n\n\n	ht
	tps://steamcommunity.com/sharedfiles/filedetails/?id=2447965207&amp\;searc
	htext=crows\n
DTSTART:20210827T155900Z
DTEND:20210827T173000Z
ATTENDEE;CN="Yung_Cider";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeus Training 101
DTSTAMP:20210816T002832Z
SEQUENCE:0
UID:1448-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the zeusing with FK. If your interested in starting to Zeus in FK 
	but don't have much knowledge of where to start this training is made for 
	you.\n\n\n\n	Topics that will be covered:\n\n\n\n		Zeus selection on disco
	rd.\n	\n	\n		Asset announcement and restrictions.\n	\n	\n		Briefing and an
	swering questions.\n	\n	\n		Zeus Modules and object placement.\n	\n	\n		En
	vironment management.\n	\n	\n		SQFs and code execution.\n	\n	\n		Helpful 
	mods and additions. \n	\n	\n		Mission Testing in editor.\n	\n\n	The idea 
	is that you will be able to complete this training and head straight into 
	a mission with the ability to request co-Zeus with the knowledge you need 
	to run a basic mission.\n\n	This training does not earn you any tags. But 
	it will teach you the basic information needed to start zeusing with FK an
	d therefore indirectly leads towards acquiring tags.\n\n\n\n	How to join\n
	\n\n\n	Please RSVP here and be at \"Zeus Training\" room on TS at given ti
	me. We will be conducting this training on server 4.\n\n	Time in the cale
	ndar should be automatically adjusted to your timezone\, but just to make 
	sure\, this training will start at 1200 EST. Expect roughly 1:30 hours tak
	en.\n\n\n\n	\nIP and password will be given to you before we join the serv
	er.\n\n\n\n	Mandatory reading:\n\n\n\n	Rules on how to conduct yourself in
	 an FK Arma missions as well as rules and information on zeuses within mis
	sions:\n\n\n\n\n	Recommended reading:\n\n\n\n\n	 \n\n\n\n\n	Recommended a
	dditions:\n\n\n\n	Quality of life mods which help with mission setup and o
	bject placement.\n\n\n\n	ZEC: Adds prebuilt military objects and composit
	ions such as bunkers\, bases and outposts.\n\n\n\n	https://steamcommunity.
	com/sharedfiles/filedetails/?id=642912021&amp\;searchtext=ZEC\n\n\n\n	ZECC
	UP: Adds prebuilt military objects and compositions such as bunkers\, bas
	es and outposts.\n\n\n\n	https://steamcommunity.com/sharedfiles/filedetail
	s/?id=750186990&amp\;searchtext=ZEC\n\n\n\n	ZEI: Adds quality of life mod
	ules for Zeus EX: Garrison Building\, Interior Fill and Object Fill.\n\n\n
	\n	https://steamcommunity.com/sharedfiles/filedetails/?id=1251859358&amp\;
	searchtext=zei\n\n\n\n	Crows Zeus Additions: Adds quality of life modules
	 for Zeus EX: Draw Build\, Scatter Teleport and Remove Foliage.\n\n\n\n	ht
	tps://steamcommunity.com/sharedfiles/filedetails/?id=2447965207&amp\;searc
	htext=crows\n
DTSTART:20210818T155900Z
DTEND:20210818T173000Z
ATTENDEE;CN="Tactical-Bacon";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Vibes";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="info";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:FAC Training
DTSTAMP:20210816T230554Z
SEQUENCE:0
UID:1449-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="LurkerOne":forum@fkgaming.eu
DESCRIPTION:\n	\n		\n			REGS+ ONLY\n		\n\n		\n			PLEASE MAKE SURE YOU HA
	VE READ THE GUIDE BEFORE ATTENDING:\n		\n\n		\n			https://www.fkgaming.eu/
	guides/official-guides/command-guides/fac-guide-r15/\n		\n\n		\n			We will
	 be using the first server\n		\n\n		\n			This will be mostly a practical s
	ession\, going over and quizzing on bits in the guide\n		\n\n		\n			Topics
	 to cover/practice:\n		\n\n		\n			    FAC Gear\n\n			    Landing Zon
	es (LZs)\n\n			    Area of Operation (AOs)\n\n			    Battle Points\
	n\n			    Racetracks and Orbits\n\n			    6 Lines\n		\n\n		\n			If l
	ess than 2 people attend we will shorten this session and try to schedule 
	an in mission training.\n		\n\n		\n			If you wish to get an Eval or book a
	n in-mission training\, please use our Google Form\n		\n\n		\n			PLEASE re
	member about this event or let me know in advance if you cannot attend.  
	I am available on TS\, the forum or Discord.  I've made the effort to cre
	ate this event and to take time out of my day to teach you\, the least you
	 can do is show up.\n		\n\n		\n			@Sate Given you have requested a trainin
	g\, you have priority on a slot\, please comment in the event if you canno
	t attend\n		\n	\n
DTSTART:20210821T130000Z
DTEND:20210821T153000Z
ATTENDEE;CN="Melo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Sate";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20210505T102014Z
SEQUENCE:0
UID:1413-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	To
	pics that will be covered:\n\n\n\n		How to join and make sure you can succ
	essfully join our servers\n	\n	\n		What happens in the Main Mission and Of
	f-hours rooms\n	\n	\n		Slotting procedure and what happens in the spawn ar
	ea\n	\n	\n		ACE Arsenal - how to get yourself equipment you'll need\n	\n	\
	n		ACE Interactions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\
	n		Short Range Radio\n	\n	\n		LAT introduction and overpressure\n	\n	\n		B
	LUFOR vs OPFOR assets static showcase (if time allows)\n	\n	\n		Rangefindi
	ng and working with map (if time allows)\n	\n\n	I also have two loadouts p
	repared for you\, one for BLUFOR\, one for OPFOR. They're meant as basic t
	emplates you can fall back to\, change uniform and be ready to play.\n\n\n
	\n	The idea is that you will be able to go straight into a mission after t
	he training and play as a rifleman.\n\n	This training does not earn you an
	y tags or direct progress towards a Regular rank. But it will teach you ho
	w to play with us and therefore indirectly leads to both.\n\n\n\n	How to j
	oin\n\n\n\n	Please RSVP here and be at \"Basic Training\" room on TS at gi
	ven time. We will be conducting this training on server 1.\nTime in the 
	calendar should be automatically adjusted to your own timezone\, but just
	 to make sure\, this training will start at 1500 BST. Expect roughly 2 hou
	rs of time taken\, the extra 20 minutes are there in case of delays and te
	chnical issues.\n\n\n\n	You're expected to have the mods from our modset d
	ownloaded via Steam. Also please install the TFAR plugin for your TeamSpe
	ak\, if you have any issues with it\, come 10 minutes earlier so we can so
	rt it out.\n\n	Current modset is here:\nhttps://www.fkgaming.eu/documentat
	ion/joining-arma/\n\n\n\n	The best way of making sure you have exactly wha
	t you need is to click that \"PRESET FILE\" link\, open your Arma 3 launch
	er\, go to MODS section and import the file - it will auto-subscribe mods 
	you need\, start downloading them and create Mod Preset for FK. Then even 
	if you're playing elsewhere and have hundreds of other mods you'll load on
	ly the correct ones.\n\n\n\n	Make sure you have the April 2021 Modset\
	n\n\n\n	IP and password will be given to you before we join the server.\n\
	n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an FK 
	Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Recommended bindings a
	nd ACE settings - we will cover these during the training as well. This is
	 contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covered to som
	e extent\, contains list of of radios for each faction.\n\n\n\n\n	Rifleman
	's Basic Medical guide - for injury treatment\n\n\n\n\n	Weapons Guide - Wh
	at you can take and when.\n\n
DTSTART:20210529T140000Z
DTEND:20210529T160000Z
ATTENDEE;CN="TheMango";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Tofy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="DorgatR";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="astroneering";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20210405T190306Z
SEQUENCE:0
UID:1397-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	  Overview\n\n\n\n	This training is aimed at people who
	 are new to the FK. Doesn't matter if you're brand new to Arma or you have
	 500 hours under your belt but no experience with the mods we use.\n\n\n\
	n	Topics that will be covered:\n\n\n\n		How to join and make sure you can 
	successfully join our servers\n	\n	\n		What happens in the Main Mission an
	d Off-hours rooms\n	\n	\n		Slotting procedure and what happens in the spaw
	n area\n	\n	\n		ACE Arsenal - how to get yourself equipment you'll need\n	
	\n	\n		ACE Interactions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	
	\n	\n		Short Range Radio\n	\n	\n		LAT introduction and overpressure\n	\n	\
	n		BLUFOR vs OPFOR assets static showcase (if time allows)\n	\n	\n		Rangef
	inding and working with map (if time allows)\n	\n\n	I also have two loadou
	ts prepared for you\, one for BLUFOR\, one for OPFOR. They're meant as bas
	ic templates you can fall back to\, change uniform and be ready to play.\n
	\n\n\n	The idea is that you will be able to go straight into a mission aft
	er the training and play as a rifleman.\n\n	This training does not earn yo
	u any tags or direct progress towards a Regular rank. But it will teach yo
	u how to play with us and therefore indirectly leads to both.\n\n\n\n	How 
	to join\n\n\n\n	Please RSVP here and be at \"Basic Training\" room on TS a
	t given time. We will be conducting this training on server 1.\nTime in 
	the calendar should be automatically adjusted to your own timezone\, but 
	just to make sure\, this training will start at 1500 GMT. Expect roughly 2
	 hours of time taken\, the extra 20 minutes are there in case of delays an
	d technical issues.\n\n\n\n	You're expected to have the mods from our mods
	et downloaded via Steam. Also please install the TFAR plugin for your Tea
	mSpeak\, if you have any issues with it\, come 10 minutes earlier so we ca
	n sort it out.\n\n	Current modset is here:\nhttps://www.fkgaming.eu/docume
	ntation/joining-arma/\n\n\n\n	The best way of making sure you have exactly
	 what you need is to click that \"PRESET FILE\" link\, open your Arma 3 la
	uncher\, go to MODS section and import the file - it will auto-subscribe m
	ods you need\, start downloading them and create Mod Preset for FK. Then e
	ven if you're playing elsewhere and have hundreds of other mods you'll loa
	d only the correct ones.\n\n\n\n	Make sure you have the November 2020 M
	odset\n\n\n\n	IP and password will be given to you before we join the serv
	er.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in 
	an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Recommended bind
	ings and ACE settings - we will cover these during the training as well. T
	his is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covered 
	to some extent\, contains list of of radios for each faction.\n\n\n\n\n	Ri
	fleman's Basic Medical guide - for injury treatment\n\n\n\n\n	Weapons Guid
	e - What you can take and when.\n\n
DTSTART:20210417T150000Z
DTEND:20210417T170000Z
ATTENDEE;CN="kdowninla";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Fenidean";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="DutchPyro";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Tristan";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="NotMarcos";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="TBaggaz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:FAC Training
DTSTAMP:20210318T123238Z
SEQUENCE:0
UID:1382-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="LurkerOne":forum@fkgaming.eu
DESCRIPTION:\n	REGS+ ONLY\n\n\n\n	PLEASE MAKE SURE YOU HAVE READ THE GUI
	DE BEFORE ATTENDING:\n\n\n\n	https://www.fkgaming.eu/guides/official-guide
	s/command-guides/fac-guide-r15/\n\n\n\n	We will be using the first server\
	n\n\n\n	This will be mostly a practical session\, going over and quizzing 
	on bits in the guide\n\n\n\n	Topics to cover/practice:\n\n\n\n	    FAC 
	Gear\n\n	    Landing Zones (LZs)\n\n	    Area of Operation (AOs)\
	n\n	    Battle Points\n\n	    Racetracks and Orbits\n\n	    6 Lin
	es\n\n\n\n	If less than 2 people attend we will shorten this session and t
	ry to schedule an in mission training.\n\n\n\n	PLEASE remember about this 
	event or let me know in advance if you cannot attend.  I am available on 
	TS\, the forum\, Discord or Steam if you have me.  I've made the effort t
	o create this event and to take time out of my day to teach you\, the leas
	t you can do is show up.\n
DTSTART:20210320T140000Z
DTEND:20210320T160000Z
ATTENDEE;CN="SilentGunner13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="vladdis611";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20210308T043544Z
SEQUENCE:0
UID:1378-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	  Overview\n\n\n\n	This training is aimed at people who
	 are new to the FK. Doesn't matter if you're brand new to Arma or you have
	 500 hours under your belt but no experience with the mods we use.\n\n\n\
	n	Topics that will be covered:\n\n\n\n		How to join and make sure you can 
	successfully join our servers\n	\n	\n		What happens in the Main Mission an
	d Off-hours rooms\n	\n	\n		Slotting procedure and what happens in the spaw
	n area\n	\n	\n		ACE Arsenal - how to get yourself equipment you'll need\n	
	\n	\n		ACE Interactions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	
	\n	\n		Short Range Radio\n	\n	\n		LAT introduction and overpressure\n	\n	\
	n		BLUFOR vs OPFOR assets static showcase (if time allows)\n	\n	\n		Rangef
	inding and working with map (if time allows)\n	\n\n	I also have two loadou
	ts prepared for you\, one for BLUFOR\, one for OPFOR. They're meant as bas
	ic templates you can fall back to\, change uniform and be ready to play.\n
	\n\n\n	The idea is that you will be able to go straight into a mission aft
	er the training and play as a rifleman.\n\n	This training does not earn yo
	u any tags or direct progress towards a Regular rank. But it will teach yo
	u how to play with us and therefore indirectly leads to both.\n\n\n\n	How 
	to join\n\n\n\n	Please RSVP here and be at \"Basic Training\" room on TS a
	t given time. We will be conducting this training on server 1.\nTime in t
	he calendar should be automatically adjusted to your own timezone\, but j
	ust to make sure\, this training will start at 1500 GMT. Expect roughly 2 
	hours of time taken\, the extra 20 minutes are there in case of delays and
	 technical issues.\n\n\n\n	You're expected to have the mods from our modse
	t downloaded via Steam. Also please install the TFAR plugin for your Team
	Speak\, if you have any issues with it\, come 10 minutes earlier so we can
	 sort it out.\n\n	Current modset is here:\nhttps://www.fkgaming.eu/documen
	tation/joining-arma/\n\n\n\n	The best way of making sure you have exactly 
	what you need is to click that \"PRESET FILE\" link\, open your Arma 3 lau
	ncher\, go to MODS section and import the file - it will auto-subscribe mo
	ds you need\, start downloading them and create Mod Preset for FK. Then ev
	en if you're playing elsewhere and have hundreds of other mods you'll load
	 only the correct ones.\n\n\n\n	Make sure you have the November 2020 Mod
	set\n\n\n\n	IP and password will be given to you before we join the server
	.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an
	 FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Recommended bindin
	gs and ACE settings - we will cover these during the training as well. Thi
	s is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covered to
	 some extent\, contains list of of radios for each faction.\n\n\n\n\n	Rifl
	eman's Basic Medical guide - for injury treatment\n\n\n\n\n	Weapons Guide 
	- What you can take and when.\n\n\n\n\n	 \n
DTSTART:20210327T150000Z
DTEND:20210327T170000Z
ATTENDEE;CN="kdowninla";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="DorgatR";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Straussy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Fenidean";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Percy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Mortar training + eval
DTSTAMP:20210220T102549Z
SEQUENCE:0
UID:1364-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n	The RSVP is only for the REG+ evaluation.\n\n\n\n	For the
	 training part I'm allowing up to 12 people. Simply be there on time!\n\n\
	n\n	 \n\n\n\n	Event information\n\n\n\n	Requirements:\n\n\n\n		Have basic
	 knowledge about the ACE interaction system. \n	\n	\n		Be able to do to 
	very basic math at a reasonable speed ... Either in your head\, on paper 
	or with a normal calculator.\n		\n				I'm talking about stuff like: \n			
		\n						5.88 + (-104.2) = -98.32\n					\n					\n						0.7 * 8.4 = 5.88\n
						\n					\n						(1 - 793.28 / 1013.25) * 100 * -4.8 ≈ -104.2\n					
	\n				\n		\n\n	What will we teach during this event:\n\n\n\n		Mortar crew 
	loadout\n	\n	\n		Map reading for\n		\n				mortar setup location.\n			\n			
	\n				distance to target and height difference\n			\n		\n	\n		How to read 
	rangetables\n		\n				Mk6 / L16 (82mm)\n			\n			\n				M6 (60mm)\n			\n		\n	
	\n		Kestrel usage (wind\, temperature\, air pressure)\n	\n	\n		Doing the c
	alculations by hand with basic tools like pen\, paper\, calculator\n	\n	\n
			How to respond to the RTO calling in a firemission \n	\n	\n		How to adj
	ust fire (RTO calls: \"rounds where 200m short\" or \"50m long\" ...)\n	\n
		\n		How to prepare for incoming fire missions (what can you calculate bef
	ore RTO calls for the firemission)\n	\n	\n		Load\, aim and fire all kinds 
	of mortars (Mk6\, L16\, M6\, 120mm\, ...)\n	\n	\n		How to use \"extra tool
	s\" like the MicroDagr or Vector21 to help with the calculations\n	\n	\n		
	If we got the time some very basic drone usage.\n	\n\n	It is highly recom
	mended reading the guide on Indirect Fire Support before attending this e
	vent. I will talk about the content of his guide from the mortar team side
	\, but only briefly!\n\n\n\n\n	 \n\n\n\n	I have planned 2 hours for the 
	training and 1:45 hours for the evals with a 15 minute break in between s
	o I don't lose my voice. It might take longer if issues occur.\n\n\n\n	 
	\n\n\n\n	The EVAL PART is exclusive for Regs+. If you are a FNG you can o
	nly take part in the training.\n\n\n\n	We are limiting the eval RSVP to 
	6 people but most of the time not everybody who RSVP'ed shows up. Feel fr
	ee to just be there on time and you will most likely be able to get in.\n
	\nBe sensible\, an amount of extreme fuckery (completely unnecessary or un
	related fucking around\, stupid delays due to not paying attention .etc.) 
	will get you kicked out of the training\, possibly even with a ban\, and m
	aybe even a ban from further trainings.\n
DTSTART:20210228T150000Z
DTEND:20210228T190000Z
ATTENDEE;CN="vladdis611";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Resurge";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="GloppinBoopin";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="riccardi48";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Gunship operations (light\, medium and heavy)
DTSTAMP:20210219T083612Z
SEQUENCE:0
UID:1361-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n	This training will talk about tactics and operation for l
	ight\, medium and heavy gunships. From basic tactics through roles if oper
	ating with other birds to some live fire exercises. The main focus will be
	 on the AH-6M Littlebird and AH-64D Apache Longbow.\n\n\n\n	This training
	 will not go into details on systems and weapons. Just why\, when and how
	 to use them. \n\n\n\n	 \n\n\n\n	Requirements for taking part in the tra
	ining:\n\n\n\n		Know how to\n		\n				set keybinds.\n			\n			\n				change y
	our video settings.\n			\n			\n				switch and fire weapons in a vehicle.\
	n			\n			\n				use different locking methods. (Lock Target / Next Target)\
	n			\n			\n				the panel system.\n			\n			\n				Basic flight operations o
	f helicopters! \n			\n		\n\n	 \n\n\n\n	 \n\n\n\n	Taking part in this tr
	aining DOES NOT give you any priority during slotting.\n\n\n\n	 \n\n\n\n	
	We are limiting the RSVP to 8 people but most of the time not everybody 
	who RSVP'ed shows up. Feel free to just be there at the time and you proba
	bly will be able to get in. I also have no issue with additional people j
	oining and listening in. \n\nBe sensible\, an amount of extreme fuckery (
	completely unnecessary or unrelated crashes\, stupid delays due to not pay
	ing attention .etc.) will get you kicked out of the training\, possibly ev
	en with a ban\, and maybe even a ban from further trainings.\n
DTSTART:20210227T150000Z
DTEND:20210227T170000Z
ATTENDEE;CN="info";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="EpsilonNiner";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="SilentGunner13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="AntiMatter";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="GloppinBoopin";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="BenFromTTG";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="LurkerOne";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="L00_Cyph3r";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Comms Training 101
DTSTAMP:20210112T104843Z
SEQUENCE:0
UID:1328-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	Event details\n\n\n\n	\n		\n			This will be an event cove
	ring basic Long-Range-Communications-Routine. If you have never touched a 
	LR\, this is for you. If you're still uncomfortable on the LR\, this is fo
	r you. I'm aiming for these to be around two hours long\, but depending on
	 how many people there are and how quick we get through all the points\, i
	t may take less time.\n\nWe'll be going over the following points:\n		\n\n
			\n			1. What is LR used for? \n\n			2. 69\, 68\, 67 and Short-Range Com
	ms\n\n			3. How to setup your Long-Range-Radio\n\n			4. Phrases and Words\
	n\n			5. Comms etiquette\n\n			6. Practical Sessions\n\n			7. Additionals
	 (this includes 6-Digit Grid references\, SitReps and handling two channe
	ls at once)\n\n			8. Questions and Additions \n\n			9. 2nd Practical (If 
	Time)\n		\n\n		\n			NOTE: If not enough people sign up - practical session
	s will be dropped so the session will be shorter by roughly an hour\n		\n\
	n		\n			\nHelpful guides:\n		\n\n		\n			TFAR radios:\n		\n		\n\n		\n			Usi
	ng radio communication:\n		\n		\n\n		\n			Basic communications guide:\n		\
	n		\n	\n\n\n\n	 \n
DTSTART:20210206T160000Z
DTEND:20210206T180000Z
ATTENDEE;CN="vladdis611";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Spartn";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeus Training 101
DTSTAMP:20210119T185831Z
SEQUENCE:0
UID:1340-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the zeusing with FK. If your interested in starting to Zeus in FK 
	but don't have much knowledge of where to start this training is made for 
	you.\n\n\n\n	Topics that will be covered:\n\n\n\n		Zeus selection on disco
	rd.\n	\n	\n		Asset announcement and restrictions.\n	\n	\n		Briefing and an
	swering questions.\n	\n	\n		Zeus Modules and object placement.\n	\n	\n		En
	vironment management.\n	\n	\n		SQFs and code execution.\n	\n	\n		Helpful 
	mods and additions. \n	\n	\n		Mission Testing in editor.\n	\n\n	The idea 
	is that you will be able to complete this training and head straight into 
	a mission with the ability to request co-Zeus with the knowledge you need 
	to run a basic mission.\n\n	This training does not earn you any tags. But 
	it will teach you the basic information needed to start zeusing with FK an
	d therefore indirectly leads towards acquiring tags.\n\n\n\n	How to join\n
	\n\n\n	Please RSVP here and be at \"Zeus Training\" room on TS at given ti
	me. We will be conducting this training on server 4.\n\n	Time in the cale
	ndar should be automatically adjusted to your timezone\, but just to make 
	sure\, this training will start at 1630 EST. Expect roughly 1:30 hours tak
	en\, the extra 20 minutes are there in case of delays and technical issues
	.\n\n\n\n	\nIP and password will be given to you before we join the server
	.\n\n\n\n	Mandatory reading:\n\n\n\n	Rules on how to conduct yourself in a
	n FK Arma missions as well as rules and information on zeuses within missi
	ons:\n\n\n\n\n	Recommended reading:\n\n\n\n\n	 \n\n\n\n\n	Recommended add
	itions:\n\n\n\n	Quality of life mods which help with mission setup and obj
	ect placement.\n\n\n\n	ZEC: Adds prebuilt military objects and compositio
	ns such as bunkers\, bases and outposts.\n\n\n\n	https://steamcommunity.co
	m/sharedfiles/filedetails/?id=642912021&amp\;searchtext=ZEC\n\n\n\n	ZECCUP
	: Adds prebuilt military objects and compositions such as bunkers\, bases
	 and outposts.\n\n\n\n	https://steamcommunity.com/sharedfiles/filedetails/
	?id=750186990&amp\;searchtext=ZEC\n\n\n\n	ZEI: Adds quality of life modul
	es for Zeus EX: Garrison Building\, Interior Fill and Object Fill.\n\n\n\n
		https://steamcommunity.com/sharedfiles/filedetails/?id=1251859358&amp\;se
	archtext=zei\n
DTSTART:20210127T170000Z
DTEND:20210127T183000Z
ATTENDEE;CN="SkullOG";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20210117T154440Z
SEQUENCE:0
UID:1334-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	 Overview\n\n\n\n	This training is aimed at people who a
	re new to the FK. Doesn't matter if you're brand new to Arma or you have 5
	00 hours under your belt but no experience with the mods we use.\n\n\n\n	
	Topics that will be covered:\n\n\n\n		How to join and make sure you can su
	ccessfully join our servers\n	\n	\n		What happens in the Main Mission and 
	Off-hours rooms\n	\n	\n		Slotting procedure and what happens in the spawn 
	area\n	\n	\n		ACE Arsenal - how to get yourself equipment you'll need\n	\n
		\n		ACE Interactions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n
		\n		Short Range Radio\n	\n	\n		LAT introduction and overpressure\n	\n	\n	
		BLUFOR vs OPFOR assets static showcase (if time allows)\n	\n	\n		Rangefin
	ding and working with map (if time allows)\n	\n\n	I also have two loadouts
	 prepared for you\, one for BLUFOR\, one for OPFOR. They're meant as basic
	 templates you can fall back to\, change uniform and be ready to play.\n\n
	\n\n	The idea is that you will be able to go straight into a mission after
	 the training and play as a rifleman.\n\n	This training does not earn you 
	any tags or direct progress towards a Regular rank. But it will teach you 
	how to play with us and therefore indirectly leads to both.\n\n\n\n	How to
	 join\n\n\n\n	Please RSVP here and be at \"Basic Training\" room on TS at 
	given time. We will be conducting this training on server 2.\nTime in the
	 calendar should be automatically adjusted to your own timezone\, but jus
	t to make sure\, this training will start at 1500 GMT. Expect roughly 2 ho
	urs of time taken\, the extra 20 minutes are there in case of delays and t
	echnical issues.\n\n\n\n	You're expected to have the mods from our modset 
	downloaded via Steam. Also please install the TFAR plugin for your TeamSp
	eak\, if you have any issues with it\, come 10 minutes earlier so we can s
	ort it out.\n\n	Current modset is here:\nhttps://www.fkgaming.eu/documenta
	tion/joining-arma/\n\n\n\n	The best way of making sure you have exactly wh
	at you need is to click that \"PRESET FILE\" link\, open your Arma 3 launc
	her\, go to MODS section and import the file - it will auto-subscribe mods
	 you need\, start downloading them and create Mod Preset for FK. Then even
	 if you're playing elsewhere and have hundreds of other mods you'll load o
	nly the correct ones.\n\n\n\n	Makes sure you have the November 2020 Modse
	t\n\n\n\n	IP and password will be given to you before we join the server.\
	n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an F
	K Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Recommended bindings
	 and ACE settings - we will cover these during the training as well. This 
	is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covered to s
	ome extent\, contains list of of radios for each faction.\n\n\n\n\n	Riflem
	an's Basic Medical guide - for injury treatment\n\n\n\n\n	Weapons Guide - 
	What you can take and when.\n\n\n\n\n	 \n
DTSTART:20210227T150000Z
DTEND:20210227T170000Z
ATTENDEE;CN="bobillho_404";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="StupidMole";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="pwinning1991";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="TeamSpeakUser";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="luvbyte";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="PrivateRyan24";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Mushroomchaos";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Comms Training 101
DTSTAMP:20210117T154436Z
SEQUENCE:0
UID:1333-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	Event details\n\n\n\n	\n		\n			This will be an event cove
	ring basic Long-Range-Communications-Routine. If you have never touched a 
	LR\, this is for you. If you're still uncomfortable on the LR\, this is fo
	r you. I'm aiming for these to be around two hours long\, but depending on
	 how many people there are and how quick we get through all the points\, i
	t may take less time.\n\nWe'll be going over the following points:\n		\n\n
			\n			1. What is LR used for? \n\n			2. 69\, 68\, 67 and Short-Range Com
	ms\n\n			3. How to setup your Long-Range-Radio\n\n			4. Phrases and Words\
	n\n			5. Comms etiquette\n\n			6. Practical Sessions\n\n			7. Additionals
	 (this includes 6-Digit Grid references\, SitReps and handling two channe
	ls at once)\n\n			8. Questions and Additions \n\n			9. 2nd Practical (If 
	Time)\n		\n\n		\n			NOTE: If not enough people sign up - practical sessio
	ns will be dropped so the session will be shorter by roughly an hour\n		\n
	\n		\n			\nHelpful guides:\n		\n\n		\n			TFAR radios:\n		\n		\n\n		\n			Us
	ing radio communication:\n		\n		\n\n		\n			Basic communications guide:\n		
	\n		\n	\n
DTSTART:20210220T160000Z
DTEND:20210220T180000Z
ATTENDEE;CN="EpsilonNiner";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Karate Pyjamas";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="StupidMole";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Vasya";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="vladdis611";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:FAC Training
DTSTAMP:20210117T143536Z
SEQUENCE:0
UID:1332-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="LurkerOne":forum@fkgaming.eu
DESCRIPTION:\n	REGS+ ONLY\n\n\n\n	As we have a bit of a queue\, we will 
	be prioritizing those who have already registered interest in a training.
	\n\n\n\n	PLEASE MAKE SURE YOU HAVE READ THE GUIDE BEFORE ATTENDING: \n\n\
	n\n\n	If you wish to get an Eval or book an in-mission training\, please u
	se our Google Form\n\n\n\n	We will be using the first server\n\n\n\n	This 
	will be mostly a practical session\, going over and quizzing on bits in th
	e guide.\n\n\n\n	Topics to cover/practice:\n\n\n\n		FAC Gear\n	\n	\n		Land
	ing Zones (LZs)\n	\n	\n		Area of Operation (AOs)\n	\n	\n		Battle Points\n
		\n	\n		Racetracks and Orbits\n	\n	\n		6 Lines\n	\n\n	If less than 2 peop
	le attend we will shorten this session and try to schedule an in mission t
	raining.\n\n\n\n	PLEASE remember about this event or let me know in advanc
	e if you cannot attend.  I am available on TS\, the forum or Discord.  M
	ake sure you remember the start time as there is quite a lot to go through
	 to fit in the two hours.\n\n\n\n	@Fabs @SilentGunner13 As you have previo
	usly requested training\, you have priority over anyone who wishes to join
	 the training\, Please RSVP if you can attend\n
DTSTART:20210123T133000Z
DTEND:20210123T153000Z
ATTENDEE;CN="L00_Cyph3r";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:FAC Training Session
DTSTAMP:20210110T154830Z
SEQUENCE:0
UID:1327-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Garfield":forum@fkgaming.eu
DESCRIPTION:\n	REGS+ ONLY\n\n\n\n	As we have a bit of a queue\, we will 
	be prioritizing those who have already registered interest in a training.
	\n\n\n\n	PLEASE MAKE SURE YOU HAVE READ THE GUIDE BEFORE ATTENDING: \n\n\
	n\n\n	Please can you register your interest on our google form.\n\n\n\n	We
	 will be using the first server\n\n\n\n	This will be mostly a practical se
	ssion\, going over and quizzing on bits in the guide on the second server.
	\n\n\n\n	Topics to cover/practice:\n\n\n\n		FAC Gear\n	\n	\n		Landing Zone
	s (LZs)\n	\n	\n		Area of Operation (AOs)\n	\n	\n		Battle Points\n	\n	\n		
	Racetracks and Orbits\n	\n	\n		6 Lines\n	\n\n	If less than 2 people atten
	d we will shorten this session and try to schedule an in mission training.
	\n\n\n\n	PLEASE remember about this event or let me know in advance if you
	 cannot attend.  I am available on TS\, the forum\, Discord or Steam if y
	ou have me.  I've made the effort to create this event and to take time o
	ut of my day to teach you\, the least you can do is show up.\n\n\n\n	@inf
	o @SilentGunner13 @sh4rdknight @Fabs As you have all already requested
	 training\, please can you let me know if you wish to join this session. W
	e will be trying to have another session either the following week\, or th
	e week after.l\n
DTSTART:20210116T140000Z
DTEND:20210116T160000Z
ATTENDEE;CN="info";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="sh4rdknight";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Fabs";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20201231T083111Z
SEQUENCE:0
UID:1322-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	To
	pics that will be covered:\n\n\n\n		How to join and make sure you can succ
	essfully join our servers\n	\n	\n		What happens in the Main Mission and Of
	f-hours rooms\n	\n	\n		Slotting procedure and what happens in the spawn ar
	ea\n	\n	\n		ACE Arsenal - how to get yourself equipment you'll need\n	\n	\
	n		ACE Interactions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\
	n		Short Range Radio\n	\n	\n		LAT introduction and overpressure\n	\n	\n		B
	LUFOR vs OPFOR assets static showcase (if time allows)\n	\n	\n		Rangefindi
	ng and working with map (if time allows)\n	\n\n	I also have two loadouts p
	repared for you\, one for BLUFOR\, one for OPFOR. They're meant as basic t
	emplates you can fall back to\, change uniform and be ready to play.\n\n\n
	\n	The idea is that you will be able to go straight into a mission after t
	he training and play as a rifleman.\n\n	This training does not earn you an
	y tags or direct progress towards a Regular rank. But it will teach you ho
	w to play with us and therefore indirectly leads to both.\n\n\n\n	How to j
	oin\n\n\n\n	Please RSVP here and be at \"Basic Training\" room on TS at gi
	ven time. We will be conducting this training on server 2.\nTime in the c
	alendar should be automatically adjusted to your own timezone\, but just 
	to make sure\, this training will start at 1500 GMT. Expect roughly 2 hour
	s of time taken\, the extra 20 minutes are there in case of delays and tec
	hnical issues.\n\n\n\n	You're expected to have the mods from our modset do
	wnloaded via Steam. Also please install the TFAR plugin for your TeamSpea
	k\, if you have any issues with it\, come 10 minutes earlier so we can sor
	t it out.\n\n	Current modset is here:\nhttps://www.fkgaming.eu/documentati
	on/joining-arma/\n\n\n\n	The best way of making sure you have exactly what
	 you need is to click that \"PRESET FILE\" link\, open your Arma 3 launche
	r\, go to MODS section and import the file - it will auto-subscribe mods y
	ou need\, start downloading them and create Mod Preset for FK. Then even i
	f you're playing elsewhere and have hundreds of other mods you'll load onl
	y the correct ones.\n\n\n\n	Makes sure you have the November 2020 Modset\
	n\n\n\n	IP and password will be given to you before we join the server.\n\
	n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an FK 
	Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Recommended bindings a
	nd ACE settings - we will cover these during the training as well. This is
	 contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covered to som
	e extent\, contains list of of radios for each faction.\n\n\n\n\n	Rifleman
	's Basic Medical guide - for injury treatment\n\n\n\n\n	Weapons Guide - Wh
	at you can take and when.\n\n
DTSTART:20210116T150000Z
DTEND:20210116T170000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeus Training 101
DTSTAMP:20201204T092037Z
SEQUENCE:0
UID:1306-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the zeusing with FK. If your interested in starting to Zeus in FK 
	but don't have much knowledge of where to start this training is made for 
	you.\n\n\n\n	Topics that will be covered:\n\n\n\n		Zeus selection on disco
	rd.\n	\n	\n		Asset announcement and restrictions.\n	\n	\n		Briefing and an
	swering questions.\n	\n	\n		Zeus Modules and object placement.\n	\n	\n		En
	vironment management.\n	\n	\n		SQFs and code execution.\n	\n	\n		Helpful 
	mods and additions. \n	\n	\n		Mission Testing in editor.\n	\n\n	The idea 
	is that you will be able to complete this training and head straight into 
	a mission with the ability to request co-Zeus with the knowledge you need 
	to run a basic mission.\n\n	This training does not earn you any tags. But 
	it will teach you the basic information needed to start zeusing with FK an
	d therefore indirectly leads towards acquiring tags.\n\n\n\n	How to join\n
	\n\n\n	Please RSVP here and be at \"Zeus Training\" room on TS at given ti
	me. We will be conducting this training on server 4.\n\n	Time in the cale
	ndar should be automatically adjusted to your timezone\, but just to make 
	sure\, this training will start at 1630 EST. Expect roughly 1:30 hours tak
	en\, the extra 20 minutes are there in case of delays and technical issues
	.\n\n\n\n	\nIP and password will be given to you before we join the server
	.\n\n\n\n	Mandatory reading:\n\n\n\n	Rules on how to conduct yourself in a
	n FK Arma missions as well as rules and information on zeuses within missi
	ons:\n\n\n\n\n	Recommended reading:\n\n\n\n\n	 \n\n\n\n\n	Recommended add
	itions:\n\n\n\n	Quality of life mods which help with mission setup and obj
	ect placement.\n\n\n\n	ZEC: Adds prebuilt military objects and compositio
	ns such as bunkers\, bases and outposts.\n\n\n\n	https://steamcommunity.co
	m/sharedfiles/filedetails/?id=642912021&amp\;searchtext=ZEC\n\n\n\n	ZECCUP
	: Adds prebuilt military objects and compositions such as bunkers\, bases
	 and outposts.\n\n\n\n	https://steamcommunity.com/sharedfiles/filedetails/
	?id=750186990&amp\;searchtext=ZEC\n\n\n\n	ZEI: Adds quality of life modul
	es for Zeus EX: Garrison Building\, Interior Fill and Object Fill.\n\n\n\n
		https://steamcommunity.com/sharedfiles/filedetails/?id=1251859358&amp\;se
	archtext=zei\n
DTSTART:20201218T213000Z
DTEND:20201218T230000Z
ATTENDEE;CN="Fabs";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Karzak";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Deadweight";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20201202T215909Z
SEQUENCE:0
UID:1304-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	 Overview\n\n\n\n	This training is aimed at people who a
	re new to the FK. Doesn't matter if you're brand new to Arma or you have 5
	00 hours under your belt but no experience with the mods we use.\n\n\n\n	
	Topics that will be covered:\n\n\n\n		How to join and make sure you can su
	ccessfully join our servers\n	\n	\n		What happens in the Main Mission and 
	Off-hours rooms\n	\n	\n		Slotting procedure and what happens in the spawn 
	area\n	\n	\n		ACE Arsenal - how to get yourself equipment you'll need\n	\n
		\n		ACE Interactions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n
		\n		Short Range Radio\n	\n	\n		LAT introduction and overpressure\n	\n	\n	
		BLUFOR vs OPFOR assets static showcase (if time allows)\n	\n	\n		Rangefin
	ding and working with map (if time allows)\n	\n\n	I also have two loadouts
	 prepared for you\, one for BLUFOR\, one for OPFOR. They're meant as basic
	 templates you can fall back to\, change uniform and be ready to play.\n\n
	\n\n	The idea is that you will be able to go straight into a mission after
	 the training and play as a rifleman.\n\n	This training does not earn you 
	any tags or direct progress towards a Regular rank. But it will teach you 
	how to play with us and therefore indirectly leads to both.\n\n\n\n	How to
	 join\n\n\n\n	Please RSVP here and be at \"Basic Training\" room on TS at 
	given time. We will be conducting this training on server 2.\nTime in the
	 calendar should be automatically adjusted to your own timezone\, but jus
	t to make sure\, this training will start at 1500 GMT. Expect roughly 2 ho
	urs of time taken\, the extra 20 minutes are there in case of delays and t
	echnical issues.\n\n\n\n	You're expected to have the mods from our modset 
	downloaded via Steam. Also please install the TFAR plugin for your TeamSp
	eak\, if you have any issues with it\, come 10 minutes earlier so we can s
	ort it out.\n\n	Current modset is here:\nhttps://www.fkgaming.eu/documenta
	tion/joining-arma/\n\n\n\n	The best way of making sure you have exactly wh
	at you need is to click that \"PRESET FILE\" link\, open your Arma 3 launc
	her\, go to MODS section and import the file - it will auto-subscribe mods
	 you need\, start downloading them and create Mod Preset for FK. Then even
	 if you're playing elsewhere and have hundreds of other mods you'll load o
	nly the correct ones.\n\n\n\n	Makes sure you have the November 2020 Modse
	t\n\n\n\n	IP and password will be given to you before we join the server.\
	n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an F
	K Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Recommended bindings
	 and ACE settings - we will cover these during the training as well. This 
	is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covered to s
	ome extent\, contains list of of radios for each faction.\n\n\n\n\n	Riflem
	an's Basic Medical guide - for injury treatment\n\n\n\n\n	Weapons Guide - 
	What you can take and when.\n\n
DTSTART:20201219T150000Z
DTEND:20201219T170000Z
ATTENDEE;CN="Kilroy_Gaming";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Deadweight";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20201025T112828Z
SEQUENCE:0
UID:1288-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	To
	pics that will be covered:\n\n\n\n		How to join and make sure you can succ
	essfully join our servers\n	\n	\n		What happens in the Main Mission and Of
	f-hours rooms\n	\n	\n		Slotting procedure and what happens in the spawn ar
	ea\n	\n	\n		ACE Arsenal - how to get yourself equipment you'll need\n	\n	\
	n		ACE Interactions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\
	n		Short Range Radio\n	\n	\n		LAT introduction and overpressure\n	\n	\n		B
	LUFOR vs OPFOR assets static showcase (if time allows)\n	\n	\n		Rangefindi
	ng and working with map (if time allows)\n	\n\n	I also have two loadouts p
	repared for you\, one for BLUFOR\, one for OPFOR. They're meant as basic t
	emplates you can fall back to\, change uniform and be ready to play.\n\n\n
	\n	The idea is that you will be able to go straight into a mission after t
	he training and play as a rifleman.\n\n	This training does not earn you an
	y tags or direct progress towards a Regular rank. But it will teach you ho
	w to play with us and therefore indirectly leads to both.\n\n\n\n	How to j
	oin\n\n\n\n	Please RSVP here and be at \"Basic Training\" room on TS at gi
	ven time. We will be conducting this training on server 2.\nTime in the c
	alendar should be automatically adjusted to your own timezone\, but just 
	to make sure\, this training will start at 1500 GMT. Expect roughly 2 hour
	s of time taken\, the extra 20 minutes are there in case of delays and tec
	hnical issues.\n\n\n\n	You're expected to have the mods from our modset do
	wnloaded via Steam. Also please install the TFAR plugin for your TeamSpea
	k\, if you have any issues with it\, come 10 minutes earlier so we can sor
	t it out.\n\n	Current modset is here:\nhttps://www.fkgaming.eu/documentati
	on/joining-arma/\n\n\n\n	The best way of making sure you have exactly what
	 you need is to click that \"PRESET FILE\" link\, open your Arma 3 launche
	r\, go to MODS section and import the file - it will auto-subscribe mods y
	ou need\, start downloading them and create Mod Preset for FK. Then even i
	f you're playing elsewhere and have hundreds of other mods you'll load onl
	y the correct ones.\n\n\n\n	Makes sure you have the November 2020 Modset\
	n\n\n\n	IP and password will be given to you before we join the server.\n\
	n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an FK 
	Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Recommended bindings a
	nd ACE settings - we will cover these during the training as well. This is
	 contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covered to som
	e extent\, contains list of of radios for each faction.\n\n\n\n\n	Rifleman
	's Basic Medical guide - for injury treatment\n\n\n\n\n	Weapons Guide - Wh
	at you can take and when.\n\n
DTSTART:20201128T150000Z
DTEND:20201128T170000Z
ATTENDEE;CN="Doku";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="the_chosen_1";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="0ss";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Bags";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeus Training 101
DTSTAMP:20201030T004933Z
SEQUENCE:0
UID:1290-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the zeusing with FK. If your interested in starting to Zeus in FK 
	but don't have much knowledge of where to start this training is made for 
	you.\n\n\n\n	Topics that will be covered:\n\n\n\n		Zeus selection on disco
	rd.\n	\n	\n		Asset announcement and restrictions.\n	\n	\n		Briefing and an
	swering questions.\n	\n	\n		Zeus Modules and object placement.\n	\n	\n		En
	vironment management.\n	\n	\n		SQFs and code execution.\n	\n	\n		Helpful 
	mods and additions. \n	\n	\n		Mission Testing in editor.\n	\n\n	The idea 
	is that you will be able to complete this training and head straight into 
	a mission with the ability to request co-Zeus with the knowledge you need 
	to run a basic mission.\n\n	This training does not earn you any tags. But 
	it will teach you the basic information needed to start zeusing with FK an
	d therefore indirectly leads towards acquiring tags.\n\n\n\n	How to join\n
	\n\n\n	Please RSVP here and be at \"Zeus Training\" room on TS at given ti
	me. We will be conducting this training on server 4.\n\n	Time in the cale
	ndar should be automatically adjusted to your timezone\, but just to make 
	sure\, this training will start at 1200 EST. Expect roughly 1:30 hours tak
	en\, the extra 20 minutes are there in case of delays and technical issues
	.\n\n\n\n	\nIP and password will be given to you before we join the server
	.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an
	 FK Arma missions as well as rules and information on zeuses within missio
	ns:\n\n\n\n\n	Recommended additions\n\n\n\n	Quality of life mods which hel
	p with mission setup and object placement.\n\n\n\n	ZEC: Adds prebuilt mil
	itary objects and compositions such as bunkers\, bases and outposts.\n\n\n
	\n	https://steamcommunity.com/sharedfiles/filedetails/?id=642912021&amp\;s
	earchtext=ZEC\n\n\n\n	ZECCUP: Adds prebuilt military objects and composit
	ions such as bunkers\, bases and outposts.\n\n\n\n	https://steamcommunity.
	com/sharedfiles/filedetails/?id=750186990&amp\;searchtext=ZEC\n\n\n\n	ZEI:
	 Adds quality of life modules for Zeus EX: Garrison Building\, Interior F
	ill and Object Fill.\n\n\n\n	https://steamcommunity.com/sharedfiles/filede
	tails/?id=1251859358&amp\;searchtext=zei\n\n\n\n	Additional Zeus Things: 
	adds advanced AI and object control modules including Hunter AI\, Quickly
	 apply loadouts and Allow crew to stay in immobile vehicles.\n\n\n\n	https
	://steamcommunity.com/sharedfiles/filedetails/?id=1355571744\n
DTSTART:20201108T173000Z
DTEND:20201108T183000Z
ATTENDEE;CN="Myshinka_";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="EpsilonNiner";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Heavy gunship: Systems\, weapons and operations
DTSTAMP:20201030T115109Z
SEQUENCE:0
UID:1291-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n	This training will talk about the systems\, weapons and b
	asic operations in Heavy gunships with the main focus on the [RHS] AH-64D.
	\n\n\n\n		Weapons\n		\n				Cannon\n			\n			\n				Gun\n			\n			\n				AG mis
	siles (with a special focus on ACE and RHS Hellfires)\n			\n			\n				AA mi
	ssiles \n			\n			\n				Rockets\n			\n			\n				Bombs\n			\n		\n	\n		System
	s (general)\n		\n				Sensors \n			\n			\n				Countermeasures\n			\n			\n	
				Weapon guidance\n			\n		\n	\n		Systems (AH-64)\n		\n				Multi Function 
	Displays (MFD)\n			\n			\n				Up Front Display (UFD)\n			\n			\n				Helmen
	t Mounted Display (HMD) from the Integrated Helmet and Display Sight Syst
	em (IHADSS)\n			\n			\n				Target Acquisition and Designation Sights (TAD
	S)\n			\n			\n				Pilot Night Vision System (PNVS)\n			\n		\n	\n		Systems 
	(KA-52)\n		\n				Automatic target tracking\n			\n		\n	\n		Systems (RAH-66)
	\n		\n				Stealth fundamentals \n			\n		\n\n	 \n\n\n\n	Requirements for 
	taking part in the training:\n\n\n\n		Know how to\n		\n				set keybinds.\n
				\n			\n				change your video settings.\n			\n			\n				switch and fire 
	weapons in a vehicle.\n			\n			\n				use different locking methods. (Lock 
	Target / Next Target)\n			\n			\n				the panel system.\n			\n		\n\n	 \n\n
	\n\n	Taking part in this training DOES NOT give you any priority during sl
	otting.\n\n\n\n	 \n\n\n\n	We are limiting the RSVP to 8 people but most
	 of the time not everybody who RSVP'ed shows up. Feel free to just be ther
	e at the time and you probably will be able to get in.\n\nBe sensible\, an
	 amount of extreme fuckery (completely unnecessary or unrelated crashes\, 
	stupid delays due to not paying attention .etc.) will get you kicked out o
	f the training\, possibly even with a ban\, and maybe even a ban from furt
	her trainings.\n
DTSTART:20201101T160000Z
DTEND:20201101T180000Z
ATTENDEE;CN="AngryScottishMan";CUTYPE=INDIVIDUAL;PARTSTAT=AC
	CEPTED:forum@fkgaming.eu
ATTENDEE;CN="L00_Cyph3r";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Griffin68965";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="info";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="riccardi48";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Slim";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Cosmo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Comms Training 101
DTSTAMP:20201025T112651Z
SEQUENCE:0
UID:1287-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	Event details\n\n\n\n	\n		\n			This will be an event cove
	ring basic Long-Range-Communications-Routine. If you have never touched a 
	LR\, this is for you. If you're still uncomfortable on the LR\, this is fo
	r you. I'm aiming for these to be around two hours long\, but depending on
	 how many people there are and how quick we get through all the points\, i
	t may take less time.\n\nWe'll be going over the following points:\n		\n\n
			\n			1. What is LR used for? \n\n			2. 69\, 68\, 67 and Short-Range Com
	ms\n\n			3. How to setup your Long-Range-Radio\n\n			4. Phrases and Words\
	n\n			5. Comms etiquette\n\n			6. Practical Sessions\n\n			7. Additionals
	 (this includes 6-Digit Grid references\, SitReps and handling two channe
	ls at once)\n\n			8. Questions and Additions \n\n			9. 2nd Practical (If 
	Time)\n		\n\n		\n			NOTE: If not enough people sign up - practical session
	s will be dropped so the session will be shorter by roughly an hour\n		\n\
	n		\n			\nHelpful guides:\n		\n\n		\n			TFAR radios:\n		\n		\n\n		\n			Usi
	ng radio communication:\n		\n		\n\n		\n			Basic communications guide:\n		\
	n		\n	\n\n\n\n	 \n
DTSTART:20201121T160000Z
DTEND:20201121T180000Z
ATTENDEE;CN="the_chosen_1";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeus Training 101
DTSTAMP:20200918T231028Z
SEQUENCE:0
UID:1257-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the zeusing with FK. If your interested in starting to Zeus in FK 
	but don't have much knowledge of where to start this training is made for 
	you.\n\n\n\n	Topics that will be covered:\n\n\n\n		Zeus selection on disco
	rd.\n	\n	\n		Asset announcement and restrictions.\n	\n	\n		Briefing and an
	swering questions.\n	\n	\n		Zeus Modules and object placement.\n	\n	\n		En
	vironment management.\n	\n	\n		SQFs and code execution.\n	\n	\n		Helpful 
	mods and additions. \n	\n	\n		Mission Testing in editor.\n	\n\n	The idea 
	is that you will be able to complete this training and head straight into 
	a mission with the ability to request co-Zeus with the knowledge you need 
	to run a basic mission.\n\n	This training does not earn you any tags. But 
	it will teach you the basic information needed to start zeusing with FK an
	d therefore indirectly leads towards acquiring tags.\n\n\n\n	How to join\n
	\n\n\n	Please RSVP here and be at \"Zeus Training\" room on TS at given ti
	me. We will be conducting this training on server 4.\n\n	Time in the cale
	ndar should be automatically adjusted to your timezone\, but just to make 
	sure\, this training will start at 1200 EST. Expect roughly 1:30 hours tak
	en\, the extra 20 minutes are there in case of delays and technical issues
	.\n\n\n\n	\nIP and password will be given to you before we join the server
	.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an
	 FK Arma missions as well as rules and information on zeuses within missio
	ns:\n\n\n\n\n	Recommended additions\n\n\n\n	Quality of life mods which hel
	p with mission setup and object placement.\n\n\n\n	ZEC: Adds prebuilt mil
	itary objects and compositions such as bunkers\, bases and outposts.\n\n\n
	\n	https://steamcommunity.com/sharedfiles/filedetails/?id=642912021&amp\;s
	earchtext=ZEC\n\n\n\n	ZECCUP: Adds prebuilt military objects and composit
	ions such as bunkers\, bases and outposts.\n\n\n\n	https://steamcommunity.
	com/sharedfiles/filedetails/?id=750186990&amp\;searchtext=ZEC\n\n\n\n	ZEI:
	 Adds quality of life modules for Zeus EX: Garrison Building\, Interior F
	ill and Object Fill.\n\n\n\n	https://steamcommunity.com/sharedfiles/filede
	tails/?id=1251859358&amp\;searchtext=zei\n\n\n\n	Additional Zeus Things: 
	adds advanced AI and object control modules including Hunter AI\, Quickly
	 apply loadouts and Allow crew to stay in immobile vehicles.\n\n\n\n	https
	://steamcommunity.com/sharedfiles/filedetails/?id=1355571744\n
DTSTART:20201017T160000Z
DTEND:20201017T173000Z
ATTENDEE;CN="Whitelock";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="the_chosen_1";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="jamie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Comms Training 101
DTSTAMP:20200919T032248Z
SEQUENCE:0
UID:1261-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	Event details\n\n\n\n	\n		\n			This will be an event cove
	ring basic Long-Range-Communications-Routine. If you have never touched a 
	LR\, this is for you. If you're still uncomfortable on the LR\, this is fo
	r you. I'm aiming for these to be around two hours long\, but depending on
	 how many people there are and how quick we get through all the points\, i
	t may take less time.\n\nWe'll be going over the following points:\n		\n\n
			\n			1. What is LR used for? \n\n			2. 69\, 68\, 67 and Short-Range Com
	ms\n\n			3. How to setup your Long-Range-Radio\n\n			4. Phrases and Words\
	n\n			5. Comms etiquette\n\n			6. Practical Sessions\n\n			7. Additionals
	 (this includes 6-Digit Grid references\, SitReps and handling two channe
	ls at once)\n\n			8. Questions and Additions \n\n			9. 2nd Practical (If 
	Time)\n		\n\n		\n			\nHelpful guides:\n		\n\n		\n			TFAR radios:\n		\n		\n
	\n		\n			Using radio communication:\n		\n		\n\n		\n			Basic communications
	 guide:\n		\n		\n\n		\n			 \n		\n	\n
DTSTART:20201024T150000Z
DTEND:20201024T170000Z
ATTENDEE;CN="jamie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Abi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20200919T032102Z
SEQUENCE:0
UID:1260-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	  \n\n\n\n	Overview\n\n\n\n	This training is aimed at p
	eople who are new to the FK. Doesn't matter if you're brand new to Arma or
	 you have 500 hours under your belt but no experience with the mods we us
	e.\n\n\n\n	Topics that will be covered:\n\n\n\n		How to join and make sure
	 you can successfully join our servers\n	\n	\n		What happens in the Main M
	ission and Off-hours rooms\n	\n	\n		Slotting procedure and what happens in
	 the spawn area\n	\n	\n		ACE Arsenal - how to get yourself equipment you'l
	l need\n	\n	\n		ACE Interactions\n	\n	\n		ACE Medical - Basic rifleman fir
	st aid\n	\n	\n		Short Range Radio\n	\n	\n		LAT introduction and overpressu
	re\n	\n	\n		BLUFOR vs OPFOR assets static showcase (if time allows)\n	\n	\
	n		Rangefinding and working with map (if time allows)\n	\n\n	I also have t
	wo loadouts prepared for you\, one for BLUFOR\, one for OPFOR. They're mea
	nt as basic templates you can fall back to\, change uniform and be ready t
	o play.\n\n\n\n	The idea is that you will be able to go straight into a mi
	ssion after the training and play as a rifleman.\n\n	This training does no
	t earn you any tags or direct progress towards a Regular rank. But it will
	 teach you how to play with us and therefore indirectly leads to both.\n\n
	\n\n	How to join\n\n\n\n	Please RSVP here and be at \"Basic Training\" roo
	m on TS at given time. We will be conducting this training on server 2.\n
	Time in the calendar should be automatically adjusted to your own timezon
	e\, but just to make sure\, this training will start at 1500 BST. Expect r
	oughly 2 hours of time taken\, the extra 20 minutes are there in case of d
	elays and technical issues.\n\n\n\n	You're expected to have the mods from 
	our modset downloaded via Steam. Also please install the TFAR plugin for 
	your TeamSpeak\, if you have any issues with it\, come 10 minutes earlier 
	so we can sort it out.\n\n	Current modset is here:\nhttps://www.fkgaming.e
	u/documentation/joining-arma/\n\n\n\n	The best way of making sure you have
	 exactly what you need is to click that \"PRESET FILE\" link\, open your A
	rma 3 launcher\, go to MODS section and import the file - it will auto-sub
	scribe mods you need\, start downloading them and create Mod Preset for FK
	. Then even if you're playing elsewhere and have hundreds of other mods yo
	u'll load only the correct ones.\n\n\n\n	Makes sure you have the April 202
	0 Modset\n\n\n\n	IP and password will be given to you before we join the s
	erver.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself 
	in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Recommended b
	indings and ACE settings - we will cover these during the training as well
	. This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be cover
	ed to some extent\, contains list of of radios for each faction.\n\n\n\n\n
		Rifleman's Basic Medical guide - for injury treatment\n\n\n\n\n	Weapons G
	uide - What you can take and when.\n\n
DTSTART:20201031T150000Z
DTEND:20201031T170000Z
ATTENDEE;CN="RedPhang";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="NotMarcos";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeus Training 101
DTSTAMP:20200910T175918Z
SEQUENCE:0
UID:1254-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the zeusing with FK. If your interested in starting to Zeus in FK 
	but don't have much knowledge of where to start this training is made for 
	you.\n\n\n\n	Topics that will be covered:\n\n\n\n		Zeus selection on disco
	rd.\n	\n	\n		Asset announcement and restrictions.\n	\n	\n		Briefing and an
	swering questions.\n	\n	\n		Zeus Modules and object placement.\n	\n	\n		En
	vironment management.\n	\n	\n		SQFs and code execution.\n	\n	\n		Helpful 
	mods and additions. \n	\n	\n		Mission Testing in editor.\n	\n\n	The idea 
	is that you will be able to complete this training and head straight into 
	a mission with the ability to request co-Zeus with the knowledge you need 
	to run a basic mission.\n\n	This training does not earn you any tags. But 
	it will teach you the basic information needed to start zeusing with FK an
	d therefore indirectly leads towards acquiring tags.\n\n\n\n	How to join\n
	\n\n\n	Please RSVP here and be at \"Zeus Training\" room on TS at given ti
	me. We will be conducting this training on server 4.\n\n	Time in the cale
	ndar should be automatically adjusted to your timezone\, but just to make 
	sure\, this training will start at 1200 EST. Expect roughly 1:30 hours tak
	en\, the extra 20 minutes are there in case of delays and technical issues
	.\n\n\n\n	\nIP and password will be given to you before we join the server
	.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an
	 FK Arma missions as well as rules and information on zeuses within missio
	ns:\n\n\n\n\n	Recommended additions\n\n\n\n	Quality of life mods which hel
	p with mission setup and object placement.\n\n\n\n	ZEC: Adds prebuilt mil
	itary objects and compositions such as bunkers\, bases and outposts.\n\n\n
	\n	https://steamcommunity.com/sharedfiles/filedetails/?id=642912021&amp\;s
	earchtext=ZEC\n\n\n\n	ZECCUP: Adds prebuilt military objects and composit
	ions such as bunkers\, bases and outposts.\n\n\n\n	https://steamcommunity.
	com/sharedfiles/filedetails/?id=750186990&amp\;searchtext=ZEC\n\n\n\n	ZEI:
	 Adds quality of life modules for Zeus EX: Garrison Building\, Interior F
	ill and Object Fill.\n\n\n\n	https://steamcommunity.com/sharedfiles/filede
	tails/?id=1251859358&amp\;searchtext=zei\n\n\n\n	Additional Zeus Things: 
	adds advanced AI and object control modules including Hunter AI\, Quickly
	 apply loadouts and Allow crew to stay in immobile vehicles.\n\n\n\n	https
	://steamcommunity.com/sharedfiles/filedetails/?id=1355571744\n
DTSTART:20200918T160000Z
DTEND:20200918T173000Z
ATTENDEE;CN="SilentGunner13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="EpsilonNiner";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Astrid";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Fordie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Elkano";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Ace Medical System 101
DTSTAMP:20200824T224817Z
SEQUENCE:0
UID:1242-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Xenborg":forum@fkgaming.eu
DESCRIPTION:\n	\n		\n			THE MEDICAL SYSTEM\, A RIFLEMAN'S GUIDE\n		\n\n	
		\n			This event will be aimed at non-medical personnel who want to get up
	 to speed with the new system.\n		\n\n		\n			We will mainly be covering th
	e new additions to the system alongside the changes to existing features\,
	 for example morphine\n\n			and how/when to use it. We will also be coveri
	ng the absolute basics such as the activation of the medical menu\, and wh
	at bandages\n\n			you should take as a rifleman\, among other things. The
	re will of course be time for questions at the end. This guide also includ
	es most of what will be covered:\n		\n		\n\n		\n			The event is scheduled
	 to take 2 hours\, however it may be shorter depending on how quickly we 
	get through things.\n		\n\n		\n			The event will take place on FK1 Using t
	he standard FK modset.\n\n			All attendees are to gather in the Medical tr
	aining room on TS.\n		\n\n		\n			The event is open to everyone.\nAttending
	 this training does not give priority in slotting.\n		\n	\n
DTSTART:20200919T140000Z
DTEND:20200919T160000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical Training
DTSTAMP:20200824T224729Z
SEQUENCE:0
UID:1241-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Xenborg":forum@fkgaming.eu
DESCRIPTION:\n	MEDICAL TRAINING\n\n\n\n	This event will be for regs+ w
	anting to get their tags after the medical update.\nThe RSVP is for regs
	+ only\, however if there are spaces available come start time anyone can 
	join.\n\n\n\n	In the event we will be covering all the changes that are no
	w in the new medical system. The event is scheduled to take 2 hours\,\n\n	
	however this may vary depending on how quickly we get through things. The 
	major topics will be treating cardiac arrest\, and the changes to\n\n	morp
	hine\, as well as the recommended changes to your medical loadout. There w
	ill also be time for questions at the end if you think we missed anything
	.\n\n\n\n	Aditionally\, most of the material covered is also available in 
	the following guide:\n\n\n\n\n	 \n\n\n\n	The event will be held on FK1 (a
	lthough this may change depending on server availability)\, and we ask tha
	t all attendees gather in the Medial training room on TS a few minutes bef
	ore start.\n\n	The modset in use is the base FK modset\n\n	 \n\n\n\n	 \n
	\n\n\n	As stated above the RSVP is for REGS+ only.\nIf FNG's wish to atten
	d\, please leave a comment below and you may be allowed to attend dependin
	g on numbers. Attending this training does not give priority in slotting.\
	n
DTSTART:20200912T140000Z
DTEND:20200912T160000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20200821T100754Z
SEQUENCE:0
UID:1238-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	To
	pics that will be covered:\n\n\n\n		How to join and make sure you can succ
	essfully join our servers\n	\n	\n		What happens in the Main Mission and Of
	f-hours rooms\n	\n	\n		Slotting procedure and what happens in the spawn ar
	ea\n	\n	\n		ACE Arsenal - how to get yourself equipment you'll need\n	\n	\
	n		ACE Interactions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\
	n		Short Range Radio\n	\n	\n		LAT introduction and overpressure\n	\n	\n		B
	LUFOR vs OPFOR assets static showcase (if time allows)\n	\n	\n		Rangefindi
	ng and working with map (if time allows)\n	\n\n	I also have two loadouts p
	repared for you\, one for BLUFOR\, one for OPFOR. They're meant as basic t
	emplates you can fall back to\, change uniform and be ready to play.\n\n\n
	\n	The idea is that you will be able to go straight into a mission after t
	he training and play as a rifleman.\n\n	This training does not earn you an
	y tags or direct progress towards a Regular rank. But it will teach you ho
	w to play with us and therefore indirectly leads to both.\n\n\n\n	How to j
	oin\n\n\n\n	Please RSVP here and be at \"Basic Training\" room on TS at gi
	ven time. We will be conducting this training on server 2.\nTime in the c
	alendar should be automatically adjusted to your own timezone\, but just 
	to make sure\, this training will start at 1500 BST. Expect roughly 2 hour
	s of time taken\, the extra 20 minutes are there in case of delays and tec
	hnical issues.\n\n\n\n	You're expected to have the mods from our modset do
	wnloaded via Steam. Also please install the TFAR plugin for your TeamSpea
	k\, if you have any issues with it\, come 10 minutes earlier so we can sor
	t it out.\n\n	Current modset is here:\nhttps://www.fkgaming.eu/documentati
	on/joining-arma/\n\n\n\n	The best way of making sure you have exactly what
	 you need is to click that \"PRESET FILE\" link\, open your Arma 3 launche
	r\, go to MODS section and import the file - it will auto-subscribe mods y
	ou need\, start downloading them and create Mod Preset for FK. Then even i
	f you're playing elsewhere and have hundreds of other mods you'll load onl
	y the correct ones.\n\n\n\n	Makes sure you have the April 2020 Modset\n\n\
	n\n	IP and password will be given to you before we join the server.\n\n\n\
	n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an FK Arma
	 mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most of what will be cover
	ed - still best to try it out yourself.\n\n\n\n\n	Recommended bindings an
	d ACE settings - we will cover these during the training as well. This is 
	contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covered to some
	 extent\, contains list of of radios for each faction.\n\n\n\n\n	Rifleman'
	s Basic Medical guide - for injury treatment\n\n\n\n\n	Weapons Guide - Wha
	t you can take and when.\n\n
DTSTART:20200926T140000Z
DTEND:20200926T160000Z
ATTENDEE;CN="De4thsla5h";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="DopeCrop";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="TheNexy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Xflux";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="ignotuscaligo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Kornpatch";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="jamie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Mortar training + eval
DTSTAMP:20200819T150147Z
SEQUENCE:0
UID:1235-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n	General information\n\n\n\n	First of all a bit of additio
	nal information. There will be two types of events for mortar training an
	d evaluation.\n\n\n\n		Only training (max of 8 people)\n	\n	\n		Training w
	ith an evaluation at the end (max of 6 people)\n	\n\n	Alternatively a one
	 on one training or evaluation is also possible!\n\n\n\n	All of this will 
	be written up into the mortar section on the forum soon™.\n\n\n\n	 \n\n
	\n\n	Event information\n\n\n\n	Requirements:\n\n\n\n		Have basic knowledge
	 about the ACE interaction system. \n	\n	\n		Be able to do to very basic
	 math at a reasonable speed ... Either in your head\, on paper or with a 
	normal calculator.\n		\n				I'm talking about stuff like: \n				\n						5
	.88 + (-104.2) = -98.32\n					\n					\n						0.7 * 8.4 = 5.88\n					\n			
			\n						(1 - 793.28 / 1013.25) * 100 * -4.8 ≈ -104.2\n					\n				\n		
	\n\n	What will we teach during this event:\n\n\n\n		Mortar crew loadout\n	
	\n	\n		Map reading for\n		\n				mortar setup location.\n			\n			\n				dist
	ance to target and height difference\n			\n		\n	\n		How to read rangetable
	s\n		\n				Mk6 / L16 (82mm)\n			\n			\n				M6 (60mm)\n			\n		\n	\n		Kestre
	l usage (wind\, temperature\, air pressure)\n	\n	\n		Doing the calculation
	s by hand with basic tools like pen\, paper\, calculator\n	\n	\n		How to r
	espond to the RTO calling in a firemission \n	\n	\n		How to adjust fire (
	RTO calls: \"rounds where 200m short\" or \"50m long\" ...)\n	\n	\n		How t
	o prepare for incoming fire missions (what can you calculate before RTO ca
	lls for the firemission)\n	\n	\n		Load\, aim and fire all kinds of mortars
	 (Mk6\, L16\, M6\, 120mm\, ...)\n	\n	\n		How to use \"extra tools\" like t
	he MicroDagr or Vector21 to help with the calculations\n	\n	\n		If we got 
	the time some very basic drone usage.\n	\n\n	It is highly recommended rea
	ding the guide on Indirect Fire Support before attending this event. I wi
	ll talk about the content of his guide from the mortar team side\, but onl
	y briefly!\n\n\n\n\n	 \n\n\n\n	I have planned 2 hours for the training a
	nd 1:45 hours for the evals with a 15 minute break in between so I don't 
	lose my voice. It might take longer if issues occur.\n\n\n\n	 \n\n\n\n	T
	his EVAL PART is exclusive for Regs+. If you are a FNG you can only take p
	art in the training.\n\n\n\n	We are limiting the eval RSVP to 6 people b
	ut most of the time not everybody who RSVP'ed shows up. Feel free to just 
	be there on time and you will most likely be able to get in.\n\nBe sensib
	le\, an amount of extreme fuckery (completely unnecessary or unrelated fuc
	king around\, stupid delays due to not paying attention .etc.) will get yo
	u kicked out of the training\, possibly even with a ban\, and maybe even a
	 ban from further trainings.\n
DTSTART:20200823T140000Z
DTEND:20200823T180000Z
ATTENDEE;CN="L00_Cyph3r";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="LurkerOne";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="SAUCEGODISHALL";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Late";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Heavy gunships operation and tactics
DTSTAMP:20200812T095706Z
SEQUENCE:0
UID:1233-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n	This training will talk about the operation and commonly
	 used tactics in Heavy gunships.\n\n\n\n		Different kinds of heavy gunship
	s and how to use them\n		\n				Apache like gunships\n			\n			\n				Hind l
	ike gunships\n			\n			\n				Scout and support gunships\n			\n		\n	\n		Wha
	t loadout should you take during a mission.\n	\n	\n		How to be effective w
	ith your given loadout. (Self-chosen or restricted by the mission.)\n		\n	
				Cannon\n			\n			\n				Gun\n			\n			\n				Missiles\n				\n						Radar\n	
					\n					\n						Laser\n					\n					\n						SACLOS / wire / beam-riding\
	n					\n					\n						Heat-seeking\n					\n				\n			\n				Rockets\n			\n			
	\n				Bombs\n			\n		\n	\n		What to plan while still on the ground.\n	\n	\n
			How to adjust your plan when the situation changes or new intel arrives.
	\n	\n	\n		Communications and command hierarchy\n		\n				Inside the bird\n
				\n			\n				Between birds\n			\n			\n				Between air and ground\n			\n		
	\n\n	We will not actively talking on how to employ certain weapon types...
	 Just how to be effective with them.\n\n\n\n	E.g. I will not explain how t
	he different modes of the hellfire work in depth\, but I will talk about h
	ow to use each mode effectively for a certain objective.\n\n\n\n	 \n\n\n\
	n	Due to the nature of heavy gunships requiring two crew members the sign
	up will happen in those pairs. Please write a comment with which slot you 
	would like to take part in as.\n\n\n\n		1-1 Pilot: @SAUCEGODISHALL\n	\n	\n
			1-1 Gunner: FREE\n	\n	\n		1-2 Pilot: @L00_Cyph3r\n	\n	\n		1-2 Gunner: @
	Beshman\n	\n	\n		1-3 Pilot: @Grester FNG: Slot is still FREE for regular+
	\n	\n	\n		1-3 Gunner: @Snowmanhero FNG: Slot is still FREE for regular+\
	n	\n	\n		1-4 Pilot: @sh4rdknight\n	\n	\n		1-4 Gunner: FREE\n	\n	\n		1-5 Pi
	lot: @Marcu\n	\n	\n		1-5 Gunner: @Ventfarter\n	\n\n	 \n\n\n\n	Signing up 
	for a specific role doesn't mean you will have to do that role throughout 
	the entire training. This is just so we can get the training started quick
	er. You are obviously allowed to switch throughout the training.\n\n\n\n	I
	f all slots are filled and you are still interested please also leave a co
	mment and I will most likely add more gunships!\n\n\n\n	 \n\n\n\n	Taking
	 part in this training DOES NOT give you any priority during slotting.\n\n
	\n\n	 \n\n\n\n	RSVP Regulars have priority\, FNG's may be able to join if
	 there are not enough Regs+. If you are a FNG just write a comment that 
	you would like to take part.\n\n\n\n	We are limiting the RSVP to 8 people 
	but most of the time not everybody who RSVP'ed shows up. Feel free to just
	 be there at the time and you probably will be able to get in. (This inclu
	des FNGs ... just be there on time and more often than not we will includ
	e you into the training.)\n\nBe sensible\, an amount of extreme fuckery (c
	ompletely unnecessary or unrelated crashes\, stupid delays due to not payi
	ng attention .etc.) will get you kicked out of the training\, possibly eve
	n with a ban\, and maybe even a ban from further trainings.\n
DTSTART:20200814T150000Z
DTEND:20200814T173000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeus Training 101
DTSTAMP:20200811T043555Z
SEQUENCE:0
UID:1230-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the zeusing with FK. If your interested in starting to Zeus in FK 
	but don't have much knowledge of where to start this training is made for 
	you.\n\n\n\n	Topics that will be covered:\n\n\n\n		Zeus selection on disco
	rd.\n	\n	\n		Asset announcement and restrictions.\n	\n	\n		Briefing and an
	swering questions.\n	\n	\n		Zeus Modules and object placement.\n	\n	\n		En
	vironment management.\n	\n	\n		SQFs and code execution.\n	\n	\n		Helpful 
	mods and additions. \n	\n	\n		Mission Testing in editor.\n	\n\n	The idea 
	is that you will be able to complete this training and head straight into 
	a mission with the ability to request co-Zeus with the knowledge you need 
	to run a basic mission.\n\n	This training does not earn you any tags. But 
	it will teach you the basic information needed to start zeusing with FK an
	d therefore indirectly leads towards acquiring tags.\n\n\n\n	How to join\n
	\n\n\n	Please RSVP here and be at \"Zeus Training\" room on TS at given ti
	me. We will be conducting this training on server 4.\n\n	Time in the cale
	ndar should be automatically adjusted to your timezone\, but just to make 
	sure\, this training will start at 1130 EST. Expect roughly 2 hours taken\
	, the extra 20 minutes are there in case of delays and technical issues.\n
	\n\n\n	\nIP and password will be given to you before we join the server.\n
	\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an FK
	 Arma missions as well as rules and information on zeuses within missions:
	\n\n\n\n\n	Recommended additions\n\n\n\n	Quality of life mods which help w
	ith mission setup and object placement.\n\n\n\n	ZEC: Adds prebuilt milita
	ry objects and compositions such as bunkers\, bases and outposts.\n\n\n\n	
	https://steamcommunity.com/sharedfiles/filedetails/?id=642912021&amp\;sear
	chtext=ZEC\n\n\n\n	ZECCUP: Adds prebuilt military objects and composition
	s such as bunkers\, bases and outposts.\n\n\n\n	https://steamcommunity.com
	/sharedfiles/filedetails/?id=750186990&amp\;searchtext=ZEC\n\n\n\n	ZEI: A
	dds quality of life modules for Zeus EX: Garrison Building\, Interior Fill
	 and Object Fill.\n\n\n\n	https://steamcommunity.com/sharedfiles/filedetai
	ls/?id=1251859358&amp\;searchtext=zei\n\n\n\n	Additional Zeus Things: add
	s advanced AI and object control modules including Hunter AI\, Quickly ap
	ply loadouts and Allow crew to stay in immobile vehicles.\n\n\n\n	https://
	steamcommunity.com/sharedfiles/filedetails/?id=1355571744\n
DTSTART:20200816T160000Z
DTEND:20200816T173000Z
ATTENDEE;CN="riccardi48";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="matti";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20200811T043742Z
SEQUENCE:0
UID:1231-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	NEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM!\n\n\n\n\n	Ov
	erview\n\n\n\n	This training is aimed at people who are new to the FK. Doe
	sn't matter if you're brand new to Arma or you have 500 hours under your b
	elt but no experience with the mods we use.\n\n\n\n	Topics that will be c
	overed:\n\n\n\n		How to join and make sure you can successfully join our s
	ervers\n	\n	\n		What happens in the FNG and Off-hours rooms\n	\n	\n		Slott
	ing procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - ho
	w to get yourself equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n	
		ACE Medical - Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n
			LAT introduction and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static
	 showcase (if time allows)\n	\n	\n		Rangefinding and working with map (if 
	time allows)\n	\n\n	I also have two loadouts prepared for you\, one for BL
	UFOR\, one for OPFOR. They're meant as basic templates you can fall back t
	o\, change uniform and be ready to play.\n\n\n\n	The idea is that you will
	 be able to go straight into a mission after the training and play as a ri
	fleman.\n\n	This training does not earn you any tags or direct progress to
	wards a Regular rank. But it will teach you how to play with us and theref
	ore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here
	 and be at \"Basic Training\" room on TS at given time. We will be conduc
	ting this training on server 2.\nTime in the calendar should be automatica
	lly adjusted to your own timezone\, but just to make sure\, this training
	 will start at 1700 EST. Expect roughly 2 hours of time taken\, the extra 
	20 minutes are there in case of delays and technical issues.\n\n\n\n	You'r
	e expected to have the mods from our modset downloaded via Steam. Also pl
	ease install the TFAR plugin for your TeamSpeak\, if you have any issues w
	ith it\, come 10 minutes earlier so we can sort it out.\n\n	Current modset
	 is here:\n\n\n\n\n	The best way of making sure you have exactly what you 
	need is to click that \"PRESET FILE\" link\, open your Arma 3 launcher\, g
	o to MODS section and import the file - it will auto-subscribe mods you ne
	ed\, start downloading them and create Mod Preset for FK. Then even if you
	're playing elsewhere and have hundreds of other mods you'll load only the
	 correct ones.\n\n\n\n	IP and password will be given to you before we join
	 the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct you
	rself in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most of
	 what will be covered - still best to try it out yourself.\n\n\n\n\n	Reco
	mmended bindings and ACE settings - we will cover these during the trainin
	g as well. This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will
	 be covered to some extent\, contains list of of radios for each faction.\
	n\n\n\n\n	Roles Index - who does what under ideal circumstances\n\n\n\n\n
		Weapons Guide - What you can take and when.\n\n
DTSTART:20200820T203000Z
DTEND:20200820T220000Z
ATTENDEE;CN="DonnE Starside";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Sora01";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="StubbedMyToews19";CUTYPE=INDIVIDUAL;PARTSTAT=AC
	CEPTED:forum@fkgaming.eu
ATTENDEE;CN="ZiaWalt";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="jamie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Xflux";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Ace Medical System 101
DTSTAMP:20200712T174350Z
SEQUENCE:0
UID:1209-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Xenborg":forum@fkgaming.eu
DESCRIPTION:\n	\n		\n			EVENT MOVED TO SUNDAY 16/08/2020 DUE TO IRL COMM
	ITMENTS ON SATURDAY\n		\n\n		\n			THE MEDICAL SYSTEM\, A RIFLEMAN'S GUIDE\
	n		\n\n		\n			This event will be aimed at non-medical personnel who want t
	o get up to speed with the new system.\n		\n\n		\n			We will mainly be cov
	ering the new additions to the system alongside the changes to existing fe
	atures\, for example morphine\n\n			and how/when to use it. We will also b
	e covering the absolute basics such as the activation of the medical menu\
	, and what bandages\n\n			you should take as a rifleman\, among other thi
	ngs. There will of course be time for questions at the end. This guide als
	o includes most of what will be covered:\n		\n		\n\n		\n			The event is s
	cheduled to take 2 hours\, however it may be shorter depending on how qui
	ckly we get through things.\n		\n\n		\n			The event will take place on FK1
	 Using the standard FK modset.\n\n			All attendees are to gather in the Me
	dical training room on TS.\n		\n\n		\n			The event is open to everyone.\nA
	ttending this training does not give priority in slotting.\n		\n	\n
DTSTART:20200816T140000Z
DTEND:20200816T160000Z
ATTENDEE;CN="matti";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Land Navigation/Map Training
DTSTAMP:20200804T001221Z
SEQUENCE:0
UID:1225-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Tomo":forum@fkgaming.eu
DESCRIPTION:\n	Note the timeslot is elongated just to cover if it goes l
	ong. It may be much shorter.\n\n\n\n	 \n\n\n\n	New to Arma/ACE and want t
	o learn the basics of map reading (and then some)? Ever been lost in missi
	ons without GPS or BFT? Need to mark targets on the map but aren't sure wh
	ere to start?\n\n	This training is all for you!\n\n\n\n	This session will 
	be part classroom\, part practical. The rough syllabus/discussion points w
	ill be as follows: \n\n\n\n		Compass usage (bearings\, terms like “Nort
	h-North East” / “North by North-East”)\n	\n	\n		Grid Coordinates\n	\
	n	\n		Height lines/high points\n	\n	\n		Landmarks and map features (Power 
	lines\, church etc markers - Arma 2 Version: http://getactics.com/media/w
	p-content/uploads/map-symbols.png)\n	\n	\n		Map Tools\n		\n				Key binds/A
	ce Interaction\n			\n			\n				Marking point on the map using rangefinder a
	nd compass\n			\n			\n				Establishing range to a known point without rang
	efinder\n			\n		\n	\n		Target Reference Points and pre-planning\n	\n\n	 \
	n\n\n\n	If RSVP is full\, please comment your interest below and I will do
	 my best to accommodate you on the day. This session will be on either FK
	1 or 2\, please make sure your client is fully working beforehand.\n
DTSTART:20200808T150000Z
DTEND:20200808T163000Z
ATTENDEE;CN="Abi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Ripley";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Vibes";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="vladdis611";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="matti";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20200803T172455Z
SEQUENCE:0
UID:1223-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	\n		\n			Overview\n		\n\n		\n			This training is aimed at
	 people who are new to the FK. Doesn't matter if you're brand new to Arma 
	or you have 500 hours under your belt but no experience with the mods we 
	use.\n		\n\n		\n			Topics that will be covered:\n		\n\n		\n				How to join
	 and make sure you can successfully join our servers\n			\n			\n				What h
	appens in the Main Mission and Off-hours rooms\n			\n			\n				Slotting pro
	cedure and what happens in the spawn area\n			\n			\n				ACE Arsenal - how
	 to get yourself equipment you'll need\n			\n			\n				ACE Interactions\n		
		\n			\n				ACE Medical - Basic rifleman first aid\n			\n			\n				Short Ra
	nge Radio\n			\n			\n				LAT introduction and overpressure\n			\n			\n				
	BLUFOR vs OPFOR assets static showcase (if time allows)\n			\n			\n				Ran
	gefinding and working with map (if time allows)\n			\n		\n			I also have t
	wo loadouts prepared for you\, one for BLUFOR\, one for OPFOR. They're mea
	nt as basic templates you can fall back to\, change uniform and be ready t
	o play.\n		\n\n		\n			The idea is that you will be able to go straight int
	o a mission after the training and play as a rifleman.\n\n			This training
	 does not earn you any tags or direct progress towards a Regular rank. But
	 it will teach you how to play with us and therefore indirectly leads to b
	oth.\n		\n\n		\n			How to join\n		\n\n		\n			Please RSVP here and be at \"
	Basic Training\" room on TS at given time. We will be conducting this tra
	ining on server 2.\nTime in the calendar should be automatically adjusted
	 to your own timezone\, but just to make sure\, this training will start a
	t 1500 BST. Expect roughly 2 hours of time taken\, the extra 20 minutes ar
	e there in case of delays and technical issues.\n		\n\n		\n			You're expec
	ted to have the mods from our modset downloaded via Steam. Also please in
	stall the TFAR plugin for your TeamSpeak\, if you have any issues with it\
	, come 10 minutes earlier so we can sort it out.\n\n			Current modset is h
	ere:\nhttps://www.fkgaming.eu/documentation/joining-arma/\n		\n\n		\n			Th
	e best way of making sure you have exactly what you need is to click that 
	\"PRESET FILE\" link\, open your Arma 3 launcher\, go to MODS section and 
	import the file - it will auto-subscribe mods you need\, start downloading
	 them and create Mod Preset for FK. Then even if you're playing elsewhere 
	and have hundreds of other mods you'll load only the correct ones.\n		\n\n
			\n			Makes sure you have the April 2020 Modset\n		\n\n		\n			IP and pass
	word will be given to you before we join the server.\n		\n\n		\n			Mandato
	ry reading\n		\n\n		\n			Rules on how to conduct yourself in an FK Arma mi
	ssion:\n		\n		\n\n		\n			Recommended reading\n		\n\n		\n			Most of what wi
	ll be covered - still best to try it out yourself.\n		\n		\n\n		\n			Reco
	mmended bindings and ACE settings - we will cover these during the trainin
	g as well. This is contained up there ↑ too.\n		\n		\n\n		\n			TFAR guid
	e - will be covered to some extent\, contains list of of radios for each f
	action.\n		\n		\n\n		\n			Rifleman's Basic Medical guide - for injury trea
	tment\n		\n		\n\n		\n			Weapons Guide - What you can take and when.\n		\n	
		\n	\n\n\n\n	\n		\n			 \n		\n	\n
DTSTART:20200905T140000Z
DTEND:20200905T160000Z
ATTENDEE;CN="Unknownjames35";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="darksider17131";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Mclau";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="EpsilonNiner";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="riccardi48";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20200804T103850Z
SEQUENCE:0
UID:1226-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	To
	pics that will be covered:\n\n\n\n		How to join and make sure you can succ
	essfully join our servers\n	\n	\n		What happens in the Main Mission and Of
	f-hours rooms\n	\n	\n		Slotting procedure and what happens in the spawn ar
	ea\n	\n	\n		ACE Arsenal - how to get yourself equipment you'll need\n	\n	\
	n		ACE Interactions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\
	n		Short Range Radio\n	\n	\n		LAT introduction and overpressure\n	\n	\n		B
	LUFOR vs OPFOR assets static showcase (if time allows)\n	\n	\n		Rangefindi
	ng and working with map (if time allows)\n	\n\n	I also have two loadouts p
	repared for you\, one for BLUFOR\, one for OPFOR. They're meant as basic t
	emplates you can fall back to\, change uniform and be ready to play.\n\n\n
	\n	The idea is that you will be able to go straight into a mission after t
	he training and play as a rifleman.\n\n	This training does not earn you an
	y tags or direct progress towards a Regular rank. But it will teach you ho
	w to play with us and therefore indirectly leads to both.\n\n\n\n	How to j
	oin\n\n\n\n	Please RSVP here and be at \"Basic Training\" room on TS at gi
	ven time. We will be conducting this training on server 2.\nTime in the c
	alendar should be automatically adjusted to your own timezone\, but just 
	to make sure\, this training will start at 1500 BST. Expect roughly 2 hour
	s of time taken\, the extra 20 minutes are there in case of delays and tec
	hnical issues.\n\n\n\n	You're expected to have the mods from our modset do
	wnloaded via Steam. Also please install the TFAR plugin for your TeamSpea
	k\, if you have any issues with it\, come 10 minutes earlier so we can sor
	t it out.\n\n	Current modset is here:\nhttps://www.fkgaming.eu/documentati
	on/joining-arma/\n\n\n\n	The best way of making sure you have exactly what
	 you need is to click that \"PRESET FILE\" link\, open your Arma 3 launche
	r\, go to MODS section and import the file - it will auto-subscribe mods y
	ou need\, start downloading them and create Mod Preset for FK. Then even i
	f you're playing elsewhere and have hundreds of other mods you'll load onl
	y the correct ones.\n\n\n\n	Makes sure you have the April 2020 Modset\n\n\
	n\n	IP and password will be given to you before we join the server.\n\n\n\
	n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an FK Arma
	 mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most of what will be cover
	ed - still best to try it out yourself.\n\n\n\n\n	Recommended bindings an
	d ACE settings - we will cover these during the training as well. This is 
	contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covered to some
	 extent\, contains list of of radios for each faction.\n\n\n\n\n	Rifleman'
	s Basic Medical guide - for injury treatment\n\n\n\n\n	Weapons Guide - Wha
	t you can take and when.\n\n
DTSTART:20200822T140000Z
DTEND:20200822T160000Z
ATTENDEE;CN="Thaniel";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Fruityland";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Xflux";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Comms Training 101
DTSTAMP:20200803T172551Z
SEQUENCE:0
UID:1224-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	Event details\n\n\n\n	\n		\n			This will be an event cove
	ring basic Long-Range-Communications-Routine. If you have never touched a 
	LR\, this is for you. If you're still uncomfortable on the LR\, this is fo
	r you. I'm aiming for these to be around two hours long\, but depending on
	 how many people there are and how quick we get through all the points\, i
	t may take less time.\n\nWe'll be going over the following points:\n		\n\n
			\n			1. What is LR used for? \n\n			2. 69\, 68\, 67 and Short-Range Com
	ms\n\n			3. How to setup your Long-Range-Radio\n\n			4. Phrases and Words\
	n\n			5. Comms etiquette\n\n			6. Practical Sessions\n\n			7. Additionals
	 (this includes 6-Digit Grid references\, SitReps and handling two channe
	ls at once)\n\n			8. Questions and Additions \n\n			9. 2nd Practical (If 
	Time)\n		\n\n		\n			\nHelpful guides:\n		\n\n		\n			TFAR radios:\n		\n		\n
	\n		\n			Using radio communication:\n		\n		\n\n		\n			Basic communications
	 guide:\n		\n		\n	\n
DTSTART:20200906T150000Z
DTEND:20200906T170000Z
ATTENDEE;CN="kMaN";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Abi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Xflux";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Rotary Wing Pilot Refresh
DTSTAMP:20200721T141518Z
SEQUENCE:0
UID:1215-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n	This training will ONLY talk about flying from a pilots
	 point of view. We will talk about everything a bit and specifically re
	quested topics more in depth.\n\n\n\n	 \n\n\n\n	If you RSVP please leave 
	a comment saying which specific topic(s) you would like to see covered in
	 depth. (Or don't. It's an optional offer from me.)\n\n\n\n	 \n\n\n\n	 \
	n\n\n\n	Taking part in this training DOES NOT give you any priority during
	 slotting.\n\n\n\n	RSVP Regulars have priority\, FNG's may be able to join
	 if there are not enough Regs+. If you are a FNG do not RSVP. Just writ
	e a comment that you would like to take part.\n\n\n\n	We are limiting the
	 RSVP to 6 people but most of the time not everybody who RSVP'ed shows up
	. Feel free to just be there at the time and you probably will be able to 
	get in. (This includes FNGs ... just be there on time and more often than 
	not we will include you into the training.)\n\nBe sensible\, an amount of
	 extreme fuckery (completely unnecessary or unrelated crashes\, stupid del
	ays due to not paying attention .etc.) will get you kicked out of the trai
	ning\, possibly even with a ban\, and maybe even a ban from further traini
	ngs.\n
DTSTART:20200724T150000Z
DTEND:20200724T173000Z
ATTENDEE;CN="LurkerOne";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="L00_Cyph3r";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="sh4rdknight";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:MAT Training
DTSTAMP:20200719T143520Z
SEQUENCE:0
UID:1213-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="colt92":forum@fkgaming.eu
DESCRIPTION:\n	\n		\n			MAT/HAT/AA Training and practice\nAlso known as 
	\"flying boom-boom practice\".\n		\n\n		\n			Please do not RSVP and then f
	orget to turn up. If you do find out you cannot attend un-RSVP. If you won
	't un-RSVP at least 1 hour before training start and will not have good em
	ergency reason\, I'll notify general trainers and might be on a low priori
	ty list for the future.\n		\n\n		\n			This training is meant for anybody w
	ho wants to get better at AT roles\; doesn't matter if you're an FNG\, Reg
	ular\, Veteran\, or Staff. We will be using server #2.\n		\n\n		\n			Weapo
	ns Covered\n		\n\n		\n				RPG-7V2\n			\n			\n				M3 MAAWS (Carl G)\n			\n	
			\n				SMAW\n			\n			\n				BAF Javelin system\n			\n			\n				Metis-M\n			
	\n			\n				Stinger\n			\n			\n				Igla\n			\n		\n			In other words most co
	mmonly used launchers.\n\n			Expect everything from shooting M3 over long 
	distance to practising with RPG-7's tandem projectile at 250 meters.\n		\n
	\n		\n			Topics and procedures\n		\n\n		\n			We'll go over a short intro o
	f these launchers and proceed straight to a firing range where you'll be a
	ble to engage various armoured and unarmoured targets at various distances
	 with various types of missiles.\n		\n\n		\n			I'll be explaining practica
	l differences between rounds used and giving some recommendations on loado
	uts.\n		\n\n		\n			We'll be employing AT Team structure for the first laun
	cher (RPG-7V2) - you'll split into couples where one person is rifle/launc
	her operator and the other is his assistant. You'll switch the roles after
	 a bit.\n\n			Shooter's job is to aim\, adjust zeroing and fire.\n\n			Ass
	istant's job is to accurately range the target\, ensure backblast area is 
	clear and reload the launcher/rifle.\n		\n\n		\n			For the rest of launche
	rs in order to go faster you'll have each a separate launcher.\n		\n	\n
DTSTART:20200726T100000Z
DTEND:20200726T120000Z
ATTENDEE;CN="Abi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical Training
DTSTAMP:20200712T174305Z
SEQUENCE:0
UID:1208-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Xenborg":forum@fkgaming.eu
DESCRIPTION:\n	MEDICAL TRAINING\n\n\n\n	This event will be for regs+ w
	anting to get their tags after the medical update.\nThe RSVP is for regs
	+ only\, however if there are spaces available come start time anyone can 
	join.\n\n\n\n	In the event we will be covering all the changes that are no
	w in the new medical system. The event is scheduled to take 2 hours\,\n\n	
	however this may vary depending on how quickly we get through things. The 
	major topics will be treating cardiac arrest\, and the changes to\n\n	morp
	hine\, as well as the recommended changes to your medical loadout. There w
	ill also be time for questions at the end if you think we missed anything
	.\n\n\n\n	Aditionally\, most of the material covered is also available in 
	the following guide:\n\n\n\n\n	 \n\n\n\n	The event will be held on FK1\, 
	and we ask that all attendees gather in the Medial training room on TS a f
	ew minutes before start.\n\n	the modset in use is the base FK modset\n\n	
	 \n\n\n\n	 \n\n\n\n	As stated above the RSVP is for REGS+ only.\nIf FNG'
	s wish to attend\, please leave a comment below and you may be allowed to 
	attend depending on numbers. Attending this training does not give priorit
	y in slotting.\n
DTSTART:20200808T140000Z
DTEND:20200808T160000Z
ATTENDEE;CN="spreilly";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Beshman";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Comms Training 101
DTSTAMP:20200610T144934Z
SEQUENCE:0
UID:1180-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	Event details\n\n\n\n	\n		\n			This will be an event cove
	ring basic Long-Range-Communications-Routine. If you have never touched a 
	LR\, this is for you. If you're still uncomfortable on the LR\, this is fo
	r you. I'm aiming for these to be around two hours long\, but depending on
	 how many people there are and how quick we get through all the points\, i
	t may take less time.\n\nWe'll be going over the following points:\n		\n\n
			\n			1. What is LR used for? \n\n			2. 69\, 68\, 67 and Short-Range Com
	ms\n\n			3. How to setup your Long-Range-Radio\n\n			4. Phrases and Words\
	n\n			5. Comms etiquette\n\n			6. Practical Sessions\n\n			7. Additionals
	 (this includes 6-Digit Grid references\, SitReps and handling two channe
	ls at once)\n\n			8. Questions and Additions \n\n			9. 2nd Practical (If 
	Time)\n		\n\n		\n			\nHelpful guides:\n		\n\n		\n			TFAR radios:\n		\n		\n
	\n		\n			Using radio communication:\n		\n		\n\n		\n			Basic communications
	 guide:\n		\n		\n	\n
DTSTART:20200717T200000Z
DTEND:20200717T223000Z
ATTENDEE;CN="Slap";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Kisielek";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="prudhu";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Comms Training 101
DTSTAMP:20200707T131005Z
SEQUENCE:0
UID:1205-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	Event details\n\n\n\n	\n		\n			This will be an event cove
	ring basic Long-Range-Communications-Routine. If you have never touched a 
	LR\, this is for you. If you're still uncomfortable on the LR\, this is fo
	r you. I'm aiming for these to be around two hours long\, but depending on
	 how many people there are and how quick we get through all the points\, i
	t may take less time.\n\nWe'll be going over the following points:\n		\n\n
			\n			1. What is LR used for? \n\n			2. 69\, 68\, 67 and Short-Range Com
	ms\n\n			3. How to setup your Long-Range-Radio\n\n			4. Phrases and Words\
	n\n			5. Comms etiquette\n\n			6. Practical Sessions\n\n			7. Additionals
	 (this includes 6-Digit Grid references\, SitReps and handling two channe
	ls at once)\n\n			8. Questions and Additions \n\n			9. 2nd Practical (If 
	Time)\n		\n\n		\n			\nHelpful guides:\n		\n\n		\n			TFAR radios:\n		\n		\n
	\n		\n			Using radio communication:\n		\n		\n\n		\n			Basic communications
	 guide:\n		\n		\n	\n
DTSTART:20200809T140000Z
DTEND:20200809T160000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20200707T130850Z
SEQUENCE:0
UID:1204-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	To
	pics that will be covered:\n\n\n\n		How to join and make sure you can succ
	essfully join our servers\n	\n	\n		What happens in the Main Mission and Of
	f-hours rooms\n	\n	\n		Slotting procedure and what happens in the spawn ar
	ea\n	\n	\n		ACE Arsenal - how to get yourself equipment you'll need\n	\n	\
	n		ACE Interactions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\
	n		Short Range Radio\n	\n	\n		LAT introduction and overpressure\n	\n	\n		B
	LUFOR vs OPFOR assets static showcase (if time allows)\n	\n	\n		Rangefindi
	ng and working with map (if time allows)\n	\n\n	I also have two loadouts p
	repared for you\, one for BLUFOR\, one for OPFOR. They're meant as basic t
	emplates you can fall back to\, change uniform and be ready to play.\n\n\n
	\n	The idea is that you will be able to go straight into a mission after t
	he training and play as a rifleman.\n\n	This training does not earn you an
	y tags or direct progress towards a Regular rank. But it will teach you ho
	w to play with us and therefore indirectly leads to both.\n\n\n\n	How to j
	oin\n\n\n\n	Please RSVP here and be at \"Basic Training\" room on TS at gi
	ven time. We will be conducting this training on server 2.\nTime in the c
	alendar should be automatically adjusted to your own timezone\, but just 
	to make sure\, this training will start at 1500 BST. Expect roughly 2 hour
	s of time taken\, the extra 20 minutes are there in case of delays and tec
	hnical issues.\n\n\n\n	You're expected to have the mods from our modset do
	wnloaded via Steam. Also please install the TFAR plugin for your TeamSpea
	k\, if you have any issues with it\, come 10 minutes earlier so we can sor
	t it out.\n\n	Current modset is here:\nhttps://www.fkgaming.eu/documentati
	on/joining-arma/\n\n\n\n	The best way of making sure you have exactly what
	 you need is to click that \"PRESET FILE\" link\, open your Arma 3 launche
	r\, go to MODS section and import the file - it will auto-subscribe mods y
	ou need\, start downloading them and create Mod Preset for FK. Then even i
	f you're playing elsewhere and have hundreds of other mods you'll load onl
	y the correct ones.\n\n\n\n	Makes sure you have the April 2020 Modset\n\n\
	n\n	IP and password will be given to you before we join the server.\n\n\n\
	n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an FK Arma
	 mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most of what will be cover
	ed - still best to try it out yourself.\n\n\n\n\n	Recommended bindings an
	d ACE settings - we will cover these during the training as well. This is 
	contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covered to some
	 extent\, contains list of of radios for each faction.\n\n\n\n\n	Weapons G
	uide - What you can take and when.\n\n
DTSTART:20200801T140000Z
DTEND:20200801T160000Z
ATTENDEE;CN="Oseday";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Code_Eye";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Doss";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="matti";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Chipík";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="EpiKrisGaming";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20200624T041101Z
SEQUENCE:0
UID:1192-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	NEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM!\n\n\n\n\n	Ov
	erview\n\n\n\n	This training is aimed at people who are new to the FK. Doe
	sn't matter if you're brand new to Arma or you have 500 hours under your b
	elt but no experience with the mods we use.\n\n\n\n	Topics that will be c
	overed:\n\n\n\n		How to join and make sure you can successfully join our s
	ervers\n	\n	\n		What happens in the FNG and Off-hours rooms\n	\n	\n		Slott
	ing procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - ho
	w to get yourself equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n	
		ACE Medical - Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n
			LAT introduction and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static
	 showcase (if time allows)\n	\n	\n		Rangefinding and working with map (if 
	time allows)\n	\n\n	I also have two loadouts prepared for you\, one for BL
	UFOR\, one for OPFOR. They're meant as basic templates you can fall back t
	o\, change uniform and be ready to play.\n\n\n\n	The idea is that you will
	 be able to go straight into a mission after the training and play as a ri
	fleman.\n\n	This training does not earn you any tags or direct progress to
	wards a Regular rank. But it will teach you how to play with us and theref
	ore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here
	 and be at \"Basic Training\" room on TS at given time. We will be conduc
	ting this training on server 2.\nTime in the calendar should be automatica
	lly adjusted to your own timezone\, but just to make sure\, this training
	 will start at 1700 EST. Expect roughly 2 hours of time taken\, the extra 
	20 minutes are there in case of delays and technical issues.\n\n\n\n	You'r
	e expected to have the mods from our modset downloaded via Steam. Also pl
	ease install the TFAR plugin for your TeamSpeak\, if you have any issues w
	ith it\, come 10 minutes earlier so we can sort it out.\n\n	Current modset
	 is here:\n\n\n\n\n	The best way of making sure you have exactly what you 
	need is to click that \"PRESET FILE\" link\, open your Arma 3 launcher\, g
	o to MODS section and import the file - it will auto-subscribe mods you ne
	ed\, start downloading them and create Mod Preset for FK. Then even if you
	're playing elsewhere and have hundreds of other mods you'll load only the
	 correct ones.\n\n\n\n	IP and password will be given to you before we join
	 the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct you
	rself in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most of
	 what will be covered - still best to try it out yourself.\n\n\n\n\n	Reco
	mmended bindings and ACE settings - we will cover these during the trainin
	g as well. This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will
	 be covered to some extent\, contains list of of radios for each faction.\
	n\n\n\n\n	Roles Index - who does what under ideal circumstances\n\n\n\n\n
		Weapons Guide - What you can take and when.\n\n
DTSTART:20200628T210000Z
DTEND:20200628T230000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20200611T205102Z
SEQUENCE:0
UID:1181-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	NEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM!\n\n\n\n\n	Ov
	erview\n\n\n\n	This training is aimed at people who are new to the FK. Doe
	sn't matter if you're brand new to Arma or you have 500 hours under your b
	elt but no experience with the mods we use.\n\n\n\n	Topics that will be c
	overed:\n\n\n\n		How to join and make sure you can successfully join our s
	ervers\n	\n	\n		What happens in the FNG and Off-hours rooms\n	\n	\n		Slott
	ing procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - ho
	w to get yourself equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n	
		ACE Medical - Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n
			LAT introduction and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static
	 showcase (if time allows)\n	\n	\n		Rangefinding and working with map (if 
	time allows)\n	\n\n	I also have two loadouts prepared for you\, one for BL
	UFOR\, one for OPFOR. They're meant as basic templates you can fall back t
	o\, change uniform and be ready to play.\n\n\n\n	The idea is that you will
	 be able to go straight into a mission after the training and play as a ri
	fleman.\n\n	This training does not earn you any tags or direct progress to
	wards a Regular rank. But it will teach you how to play with us and theref
	ore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here
	 and be at \"Basic Training\" room on TS at given time. We will be conduc
	ting this training on server 2.\nTime in the calendar should be automatica
	lly adjusted to your own timezone\, but just to make sure\, this training
	 will start at 1700 EST. Expect roughly 2 hours of time taken\, the extra 
	20 minutes are there in case of delays and technical issues.\n\n\n\n	You'r
	e expected to have the mods from our modset downloaded via Steam. Also pl
	ease install the TFAR plugin for your TeamSpeak\, if you have any issues w
	ith it\, come 10 minutes earlier so we can sort it out.\n\n	Current modset
	 is here:\n\n\n\n\n	The best way of making sure you have exactly what you 
	need is to click that \"PRESET FILE\" link\, open your Arma 3 launcher\, g
	o to MODS section and import the file - it will auto-subscribe mods you ne
	ed\, start downloading them and create Mod Preset for FK. Then even if you
	're playing elsewhere and have hundreds of other mods you'll load only the
	 correct ones.\n\n\n\n	IP and password will be given to you before we join
	 the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct you
	rself in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most of
	 what will be covered - still best to try it out yourself.\n\n\n\n\n	Reco
	mmended bindings and ACE settings - we will cover these during the trainin
	g as well. This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will
	 be covered to some extent\, contains list of of radios for each faction.\
	n\n\n\n\n	Roles Index - who does what under ideal circumstances\n\n\n\n\n
		Weapons Guide - What you can take and when.\n\n
DTSTART:20200620T150000Z
DTEND:20200620T170000Z
ATTENDEE;CN="Snow";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Ace Medical System 101
DTSTAMP:20200612T170636Z
SEQUENCE:0
UID:1183-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Xenborg":forum@fkgaming.eu
DESCRIPTION:\n	\n		\n			THE MEDICAL SYSTEM\, A RIFLEMAN'S GUIDE\n		\n\n	
		\n			This event will be aimed at non-medical personnel who want to get up
	 to speed with the new system.\n		\n\n		\n			We will mainly be covering th
	e new additions to the system alongside the changes to existing features\,
	 for example morphine\n\n			and how/when to use it. We will also be coveri
	ng the absolute basics such as the activation of the medical menu\, and wh
	at bandages\n\n			you should take as a rifleman\, among other things. The
	re will of course be time for questions at the end. This guide also includ
	es most of what will be covered:\n		\n		\n\n		\n			The event is scheduled
	 to take 2 hours\, however it may be shorter depending on how quickly we 
	get through things.\n		\n\n		\n			The event will take place on FK1 Using t
	he standard FK modset.\n\n			All attendees are to gather in the Medical tr
	aining room on TS.\n		\n\n		\n			The event is open to everyone.\nAttending
	 this training does not give priority in slotting.\n		\n	\n
DTSTART:20200704T140000Z
DTEND:20200704T160000Z
ATTENDEE;CN="Glad1us";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Linnet";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical Training
DTSTAMP:20200612T170548Z
SEQUENCE:0
UID:1182-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Xenborg":forum@fkgaming.eu
DESCRIPTION:\n	MEDICAL TRAINING\n\n\n\n	This event will be for regs+ w
	anting to get their tags after the medical update.\nThe RSVP is for regs
	+ only\, however if there are spaces available come start time anyone can 
	join.\n\n\n\n	In the event we will be covering all the changes that are no
	w in the new medical system. The event is scheduled to take 2 hours\,\n\n	
	however this may vary depending on how quickly we get through things. The 
	major topics will be treating cardiac arrest\, and the changes to\n\n	morp
	hine\, as well as the recommended changes to your medical loadout. There w
	ill also be time for questions at the end if you think we missed anything
	.\n\n\n\n	Aditionally\, most of the material covered is also available in 
	the following guide:\n\n\n\n\n	 \n\n\n\n	The event will be held on FK1\, 
	and we ask that all attendees gather in the Medial training room on TS a f
	ew minutes before start.\n\n	the modset in use is the base FK modset\n\n	
	 \n\n\n\n	 \n\n\n\n	As stated above the RSVP is for REGS+ only.\nIf FNG'
	s wish to attend\, please leave a comment below and you may be allowed to 
	attend depending on numbers. Attending this training does not give priorit
	y in slotting.\n
DTSTART:20200627T140000Z
DTEND:20200627T160000Z
ATTENDEE;CN="Tomo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="kMaN";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Gditz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Linnet";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Lexic";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Fireblade";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="L00_Cyph3r";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20200610T144801Z
SEQUENCE:0
UID:1179-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	   Overview\n\n\n\n	This training is aimed at people w
	ho are new to the FK. Doesn't matter if you're brand new to Arma or you ha
	ve 500 hours under your belt but no experience with the mods we use.\n\n\
	n\n	Topics that will be covered:\n\n\n\n		How to join and make sure you ca
	n successfully join our servers\n	\n	\n		What happens in the Main Mission 
	and Off-hours rooms\n	\n	\n		Slotting procedure and what happens in the sp
	awn area\n	\n	\n		ACE Arsenal - how to get yourself equipment you'll need\
	n	\n	\n		ACE Interactions\n	\n	\n		ACE Medical - Basic rifleman first aid\
	n	\n	\n		Short Range Radio\n	\n	\n		LAT introduction and overpressure\n	\n
		\n		BLUFOR vs OPFOR assets static showcase (if time allows)\n	\n	\n		Rang
	efinding and working with map (if time allows)\n	\n\n	I also have two load
	outs prepared for you\, one for BLUFOR\, one for OPFOR. They're meant as b
	asic templates you can fall back to\, change uniform and be ready to play.
	\n\n\n\n	The idea is that you will be able to go straight into a mission a
	fter the training and play as a rifleman.\n\n	This training does not earn 
	you any tags or direct progress towards a Regular rank. But it will teach 
	you how to play with us and therefore indirectly leads to both.\n\n\n\n	Ho
	w to join\n\n\n\n	Please RSVP here and be at \"Basic Training\" room on TS
	 at given time. We will be conducting this training on server 2.\nTime in
	 the calendar should be automatically adjusted to your own timezone\, but
	 just to make sure\, this training will start at 2100 BST. Expect roughly 
	2 hours of time taken\, the extra 20 minutes are there in case of delays a
	nd technical issues.\n\n\n\n	You're expected to have the mods from our mod
	set downloaded via Steam. Also please install the TFAR plugin for your Te
	amSpeak\, if you have any issues with it\, come 10 minutes earlier so we c
	an sort it out.\n\n	Current modset is here:\nhttps://www.fkgaming.eu/docum
	entation/joining-arma/\n\n\n\n	The best way of making sure you have exactl
	y what you need is to click that \"PRESET FILE\" link\, open your Arma 3 l
	auncher\, go to MODS section and import the file - it will auto-subscribe 
	mods you need\, start downloading them and create Mod Preset for FK. Then 
	even if you're playing elsewhere and have hundreds of other mods you'll lo
	ad only the correct ones.\n\n\n\n	Makes sure you have the April 2020 Modse
	t\n\n\n\n	IP and password will be given to you before we join the server.\
	n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an F
	K Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most of what will be
	 covered - still best to try it out yourself.\n\n\n\n\n	Recommended bindi
	ngs and ACE settings - we will cover these during the training as well. Th
	is is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covered t
	o some extent\, contains list of of radios for each faction.\n\n\n\n\n	Wea
	pons Guide - What you can take and when.\n\n
DTSTART:20200705T200000Z
DTEND:20200705T220000Z
ATTENDEE;CN="Arg";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20200520T162146Z
SEQUENCE:0
UID:1163-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	 Overview\n\n\n\n	This training is aimed at people who a
	re new to the FK. Doesn't matter if you're brand new to Arma or you have 5
	00 hours under your belt but no experience with the mods we use.\n\n\n\n	
	Topics that will be covered:\n\n\n\n		How to join and make sure you can su
	ccessfully join our servers\n	\n	\n		What happens in the Main Mission and 
	Off-hours rooms\n	\n	\n		Slotting procedure and what happens in the spawn 
	area\n	\n	\n		ACE Arsenal - how to get yourself equipment you'll need\n	\n
		\n		ACE Interactions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n
		\n		Short Range Radio\n	\n	\n		LAT introduction and overpressure\n	\n	\n	
		BLUFOR vs OPFOR assets static showcase (if time allows)\n	\n	\n		Rangefin
	ding and working with map (if time allows)\n	\n\n	I also have two loadouts
	 prepared for you\, one for BLUFOR\, one for OPFOR. They're meant as basic
	 templates you can fall back to\, change uniform and be ready to play.\n\n
	\n\n	The idea is that you will be able to go straight into a mission after
	 the training and play as a rifleman.\n\n	This training does not earn you 
	any tags or direct progress towards a Regular rank. But it will teach you 
	how to play with us and therefore indirectly leads to both.\n\n\n\n	How to
	 join\n\n\n\n	Please RSVP here and be at \"Basic Training\" room on TS at 
	given time. We will be conducting this training on server 2.\nTime in the
	 calendar should be automatically adjusted to your own timezone\, but jus
	t to make sure\, this training will start at 1300 BST. Expect roughly 2 ho
	urs of time taken\, the extra 20 minutes are there in case of delays and t
	echnical issues.\n\n\n\n	You're expected to have the mods from our modset 
	downloaded via Steam. Also please install the TFAR plugin for your TeamSp
	eak\, if you have any issues with it\, come 10 minutes earlier so we can s
	ort it out.\n\n	Current modset is here:\nhttps://www.fkgaming.eu/documenta
	tion/joining-arma/\n\n\n\n	The best way of making sure you have exactly wh
	at you need is to click that \"PRESET FILE\" link\, open your Arma 3 launc
	her\, go to MODS section and import the file - it will auto-subscribe mods
	 you need\, start downloading them and create Mod Preset for FK. Then even
	 if you're playing elsewhere and have hundreds of other mods you'll load o
	nly the correct ones.\n\n\n\n	Makes sure you have the April 2020 Modset\n\
	n\n\n	IP and password will be given to you before we join the server.\n\n\
	n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an FK Ar
	ma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most of what will be cov
	ered - still best to try it out yourself.\n\n\n\n\n	Recommended bindings 
	and ACE settings - we will cover these during the training as well. This i
	s contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covered to so
	me extent\, contains list of of radios for each faction.\n\n\n\n\n	Weapons
	 Guide - What you can take and when.\n\n
DTSTART:20200617T120000Z
DTEND:20200617T140000Z
ATTENDEE;CN="Slap";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Alleshonda";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20200429T151105Z
SEQUENCE:0
UID:1129-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	  Overview\n\n\n\n	This training is aimed at people who
	 are new to the FK. Doesn't matter if you're brand new to Arma or you have
	 500 hours under your belt but no experience with the mods we use.\n\n\n\
	n	Topics that will be covered:\n\n\n\n		How to join and make sure you can 
	successfully join our servers\n	\n	\n		What happens in the Main Mission an
	d Off-hours rooms\n	\n	\n		Slotting procedure and what happens in the spaw
	n area\n	\n	\n		ACE Arsenal - how to get yourself equipment you'll need\n	
	\n	\n		ACE Interactions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	
	\n	\n		Short Range Radio\n	\n	\n		LAT introduction and overpressure\n	\n	\
	n		BLUFOR vs OPFOR assets static showcase (if time allows)\n	\n	\n		Rangef
	inding and working with map (if time allows)\n	\n\n	I also have two loadou
	ts prepared for you\, one for BLUFOR\, one for OPFOR. They're meant as bas
	ic templates you can fall back to\, change uniform and be ready to play.\n
	\n\n\n	The idea is that you will be able to go straight into a mission aft
	er the training and play as a rifleman.\n\n	This training does not earn yo
	u any tags or direct progress towards a Regular rank. But it will teach yo
	u how to play with us and therefore indirectly leads to both.\n\n\n\n	How 
	to join\n\n\n\n	Please RSVP here and be at \"Basic Training\" room on TS a
	t given time. We will be conducting this training on server 2.\nTime in t
	he calendar should be automatically adjusted to your own timezone\, but j
	ust to make sure\, this training will start at 1600 BST. Expect roughly 2 
	hours of time taken\, the extra 20 minutes are there in case of delays and
	 technical issues.\n\n\n\n	You're expected to have the mods from our modse
	t downloaded via Steam. Also please install the TFAR plugin for your Team
	Speak\, if you have any issues with it\, come 10 minutes earlier so we can
	 sort it out.\n\n	Current modset is here:\nhttps://www.fkgaming.eu/documen
	tation/joining-arma/\n\n\n\n	The best way of making sure you have exactly 
	what you need is to click that \"PRESET FILE\" link\, open your Arma 3 lau
	ncher\, go to MODS section and import the file - it will auto-subscribe mo
	ds you need\, start downloading them and create Mod Preset for FK. Then ev
	en if you're playing elsewhere and have hundreds of other mods you'll load
	 only the correct ones.\n\n\n\n	Makes sure you have the April 2020 Modset\
	n\n\n\n	IP and password will be given to you before we join the server.\n\
	n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an FK 
	Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most of what will be c
	overed - still best to try it out yourself.\n\n\n\n\n	Recommended binding
	s and ACE settings - we will cover these during the training as well. This
	 is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covered to 
	some extent\, contains list of of radios for each faction.\n\n\n\n\n	Weapo
	ns Guide - What you can take and when.\n\n
DTSTART:20200613T150000Z
DTEND:20200613T170000Z
ATTENDEE;CN="Jean-Pierre Coetzee";CUTYPE=INDIVIDUAL;PARTSTAT
	=ACCEPTED:forum@fkgaming.eu
ATTENDEE;CN="JamesSomethingElse";CUTYPE=INDIVIDUAL;PARTSTAT=
	ACCEPTED:forum@fkgaming.eu
ATTENDEE;CN="Fordie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="TrampyJoe";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Danny0_";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20200520T162028Z
SEQUENCE:0
UID:1162-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	To
	pics that will be covered:\n\n\n\n		How to join and make sure you can succ
	essfully join our servers\n	\n	\n		What happens in the Main Mission and Of
	f-hours rooms\n	\n	\n		Slotting procedure and what happens in the spawn ar
	ea\n	\n	\n		ACE Arsenal - how to get yourself equipment you'll need\n	\n	\
	n		ACE Interactions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\
	n		Short Range Radio\n	\n	\n		LAT introduction and overpressure\n	\n	\n		B
	LUFOR vs OPFOR assets static showcase (if time allows)\n	\n	\n		Rangefindi
	ng and working with map (if time allows)\n	\n\n	I also have two loadouts p
	repared for you\, one for BLUFOR\, one for OPFOR. They're meant as basic t
	emplates you can fall back to\, change uniform and be ready to play.\n\n\n
	\n	The idea is that you will be able to go straight into a mission after t
	he training and play as a rifleman.\n\n	This training does not earn you an
	y tags or direct progress towards a Regular rank. But it will teach you ho
	w to play with us and therefore indirectly leads to both.\n\n\n\n	How to j
	oin\n\n\n\n	Please RSVP here and be at \"Basic Training\" room on TS at gi
	ven time. We will be conducting this training on server 2.\nTime in the c
	alendar should be automatically adjusted to your own timezone\, but just 
	to make sure\, this training will start at 1300 BST. Expect roughly 2 hour
	s of time taken\, the extra 20 minutes are there in case of delays and tec
	hnical issues.\n\n\n\n	You're expected to have the mods from our modset do
	wnloaded via Steam. Also please install the TFAR plugin for your TeamSpea
	k\, if you have any issues with it\, come 10 minutes earlier so we can sor
	t it out.\n\n	Current modset is here:\nhttps://www.fkgaming.eu/documentati
	on/joining-arma/\n\n\n\n	The best way of making sure you have exactly what
	 you need is to click that \"PRESET FILE\" link\, open your Arma 3 launche
	r\, go to MODS section and import the file - it will auto-subscribe mods y
	ou need\, start downloading them and create Mod Preset for FK. Then even i
	f you're playing elsewhere and have hundreds of other mods you'll load onl
	y the correct ones.\n\n\n\n	IP and password will be given to you before we
	 join the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduc
	t yourself in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Mo
	st of what will be covered - still best to try it out yourself.\n\n\n\n\n
		Recommended bindings and ACE settings - we will cover these during the tr
	aining as well. This is contained up there ↑ too.\n\n\n\n\n	TFAR guide -
	 will be covered to some extent\, contains list of of radios for each fact
	ion.\n\n\n\n\n	Weapons Guide - What you can take and when.\n\n
DTSTART:20200603T120000Z
DTEND:20200603T140000Z
ATTENDEE;CN="Petesies";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="PoddgyBadger";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="snoppil";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="MrAJ1109";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="thsnr";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="rojaro";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Prophet Spotter Training
DTSTAMP:20200529T004034Z
SEQUENCE:0
UID:1171-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Servok":forum@fkgaming.eu
DESCRIPTION:\n	Bit of a late notice but after first main I'll be running
	 a Prophet Spotter training.\n\n\n\n	This training will go over:\n\n\n\n	-
	Role and Responsibilities\n\n\n\n	-Gear and how to use it\n\n\n\n	-Fieldcr
	aft (IE hiding yourself)\n\n\n\n	-Simple Map Reading\n\n\n\n	-Communicatio
	ns between RTO/Platoon and Shooter.\n\n\n\n	 \n
DTSTART:20200529T200000Z
DTEND:20200529T215900Z
ATTENDEE;CN="Root";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="kMaN";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="johnb43";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Vados";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Comms Training 101
DTSTAMP:20200520T162305Z
SEQUENCE:0
UID:1164-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	Event details\n\n\n\n	\n		\n			This will be an event cove
	ring basic Long-Range-Communications-Routine. If you have never touched a 
	LR\, this is for you. If you're still uncomfortable on the LR\, this is fo
	r you. I'm aiming for these to be around two hours long\, but depending on
	 how many people there are and how quick we get through all the points\, i
	t may take less time.\n\nWe'll be going over the following points:\n		\n\n
			\n			1. What is LR used for? (What will you hear on the LR)\n\n			2. 69\
	, 68\, 67 and Short-Range Comms (in Comparison)\n\n			3. How to setup your
	 Long-Range-Radio (what do these buttons do)\n\n			4. Phrases and Words (W
	hy you shouldn't say \"over and out\" or \"repeat\")\n\n			5. Comms etique
	tte (How to be a polite radio user)\n\n			6. Practical Session\n\n			7. Ad
	ditionals (this includes 6-Digit Grid references\, SitReps and handling tw
	o channels at once)\n\n			8. Questions and Additions (by either you or me)
	\n\n			9. 2nd Practical Session (If time allows)\n		\n\n		\n			\nHelpful g
	uides:\n		\n\n		\n			TFAR radios:\n		\n		\n\n		\n			Using radio communicat
	ion:\n		\n		\n\n		\n			Basic communications guide:\n		\n		\n	\n
DTSTART:20200611T120000Z
DTEND:20200611T140000Z
ATTENDEE;CN="Galaxy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Whitelock";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20200402T133335Z
SEQUENCE:0
UID:1086-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	\n		\n			Overview\n		\n\n		\n			This training is aimed at
	 people who are new to the FK. Doesn't matter if you're brand new to Arma 
	or you have 500 hours under your belt but no experience with the mods we 
	use.\n		\n\n		\n			Topics that will be covered:\n		\n\n		\n				How to join
	 and make sure you can successfully join our servers\n			\n			\n				What h
	appens in the Main Mission and Off-hours rooms\n			\n			\n				Slotting pro
	cedure and what happens in the spawn area\n			\n			\n				ACE Arsenal - how
	 to get yourself equipment you'll need\n			\n			\n				ACE Interactions\n		
		\n			\n				ACE Medical - Basic rifleman first aid\n			\n			\n				Short Ra
	nge Radio\n			\n			\n				LAT introduction and overpressure\n			\n			\n				
	BLUFOR vs OPFOR assets static showcase (if time allows)\n			\n			\n				Ran
	gefinding and working with map (if time allows)\n			\n		\n			I also have t
	wo loadouts prepared for you\, one for BLUFOR\, one for OPFOR. They're mea
	nt as basic templates you can fall back to\, change uniform and be ready t
	o play.\n		\n\n		\n			The idea is that you will be able to go straight int
	o a mission after the training and play as a rifleman.\n\n			This training
	 does not earn you any tags or direct progress towards a Regular rank. But
	 it will teach you how to play with us and therefore indirectly leads to b
	oth.\n		\n\n		\n			How to join\n		\n\n		\n			Please RSVP here and be at \"
	Basic Training\" room on TS at given time. We will be conducting this tra
	ining on server 2.\nTime in the calendar should be automatically adjusted
	 to your own timezone\, but just to make sure\, this training will start a
	t 1600 BST. Expect roughly 2 hours of time taken\, the extra 20 minutes ar
	e there in case of delays and technical issues.\n		\n\n		\n			You're expec
	ted to have the mods from our modset downloaded via Steam. Also please in
	stall the TFAR plugin for your TeamSpeak\, if you have any issues with it\
	, come 10 minutes earlier so we can sort it out.\n\n			Current modset is h
	ere:\n		\n		\n\n		\n			The best way of making sure you have exactly what y
	ou need is to click that \"PRESET FILE\" link\, open your Arma 3 launcher\
	, go to MODS section and import the file - it will auto-subscribe mods you
	 need\, start downloading them and create Mod Preset for FK. Then even if 
	you're playing elsewhere and have hundreds of other mods you'll load only 
	the correct ones.\n		\n\n		\n			IP and password will be given to you befor
	e we join the server.\n		\n\n		\n			Mandatory reading\n		\n\n		\n			Rules 
	on how to conduct yourself in an FK Arma mission:\n		\n		\n\n		\n			Recomm
	ended reading\n		\n\n		\n			Most of what will be covered - still best to t
	ry it out yourself.\n		\n		\n\n		\n			Recommended bindings and ACE settin
	gs - we will cover these during the training as well. This is contained up
	 there ↑ too.\n		\n		\n\n		\n			TFAR guide - will be covered to some ext
	ent\, contains list of of radios for each faction.\n		\n		\n\n		\n			Roles
	 Index - who does what under ideal circumstances\n		\n		\n\n		\n			Weapon
	s Guide - What you can take and when.\n		\n		\n	\n\n\n\n	\n		\n			 \n		\n
		\n
DTSTART:20200531T150000Z
DTEND:20200531T170000Z
ATTENDEE;CN="Crazy_Frog_2017";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="Kyun";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="You Gain Brouzouf";CUTYPE=INDIVIDUAL;PARTSTAT=A
	CCEPTED:forum@fkgaming.eu
ATTENDEE;CN="Lo_Smero";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Medik";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Fireblade";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Kairfur";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Abi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Wilko";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="ObeyJuanCannoli";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="SourPill";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Ace Medical System 101
DTSTAMP:20200512T194033Z
SEQUENCE:0
UID:1152-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Xenborg":forum@fkgaming.eu
DESCRIPTION:\n	\n		\n			THE MEDICAL SYSTEM\, A RIFLEMAN'S GUIDE\n		\n\n	
		\n			This event will be aimed at non-medical personnel who want to get up
	 to speed with the new system.\n		\n\n		\n			We will mainly be covering th
	e new additions to the system alongside the changes to existing features\,
	 for example morphine\n\n			and how/when to use it. We will also be coveri
	ng the absolute basics such as the activation of the medical menu\, and wh
	at bandages\n\n			you should take as a rifleman\, among other things. The
	re will of course be time for questions at the end. This guide also includ
	es most of what will be covered:\n		\n		\n\n		\n			The event is scheduled
	 to take 2 hours\, however it may be shorter depending on how quickly we 
	get through things.\n		\n\n		\n			The event will take place on FK1 Using t
	he standard FK modset.\n\n			All attendees are to gather in the Medical tr
	aining room on TS.\n		\n\n		\n			The event is open to everyone.\nattending
	 this training does not give priority in slotting.\n		\n	\n
DTSTART:20200530T140000Z
DTEND:20200530T160000Z
ATTENDEE;CN="JacobyWitness";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Abi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Jean-Pierre Coetzee";CUTYPE=INDIVIDUAL;PARTSTAT
	=ACCEPTED:forum@fkgaming.eu
ATTENDEE;CN="Kisielek";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical Training
DTSTAMP:20200512T165153Z
SEQUENCE:0
UID:1151-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Xenborg":forum@fkgaming.eu
DESCRIPTION:\n	MEDICAL TRAINING\n\n\n\n	This event will be for regs+ w
	anting to get their tags after the medical update.\nThe RSVP is for regs
	+ only\, however if there are spaces available come start time anyone can 
	join.\n\n\n\n	In the event we will be covering all the changes that are no
	w in the new medical system. The event is scheduled to take 2 hours\,\n\n	
	however this may vary depending on how quickly we get through things. The 
	major topics will be treating cardiac arrest\, and the changes to\n\n	morp
	hine\, as well as the recommended changes to your medical loadout. There w
	ill also be time for questions at the end if you think we missed anything
	.\n\n\n\n	Aditionally\, most of the material covered is also available in 
	the following guide:\n\n\n\n\n	 \n\n\n\n	The event will be held on FK1\, 
	and we ask that all attendees gather in the Medial training room on TS a f
	ew minutes before start.\n\n	the modset in use is the base FK modset\n\n	
	 \n\n\n\n	 \n\n\n\n	As stated above the RSVP is for REGS+ only.\nattendi
	ng this training does not give priority in slotting.\n
DTSTART:20200523T140000Z
DTEND:20200523T160000Z
ATTENDEE;CN="Lyecer";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Astrid";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="magnusnielsen";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeus Training 101
DTSTAMP:20200510T020024Z
SEQUENCE:0
UID:1147-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the zeusing with FK. If your interested in starting to Zeus in FK 
	but don't have much knowledge of where to start this training is made for 
	you.\n\n\n\n	Topics that will be covered:\n\n\n\n		Zeus selection on disco
	rd.\n	\n	\n		Asset announcement and restrictions.\n	\n	\n		Briefing and an
	swering questions.\n	\n	\n		Zeus Modules and object placement.\n	\n	\n		En
	vironment management.\n	\n	\n		SQFs and code execution.\n	\n	\n		Helpful 
	mods and additions. \n	\n	\n		Mission Testing in editor.\n	\n\n	The idea 
	is that you will be able to complete this training and head straight into 
	a mission with the ability to request co-Zeus with the knowledge you need 
	to run a basic mission.\n\n	This training does not earn you any tags. But 
	it will teach you the basic information needed to start zeusing with FK an
	d therefore indirectly leads towards acquiring tags.\n\n\n\n	How to join\n
	\n\n\n	Please RSVP here and be at \"Zeus Training\" room on TS at given ti
	me. We will be conducting this training on server 4.\n\n	Time in the cale
	ndar should be automatically adjusted to your timezone\, but just to make 
	sure\, this training will start at 1130 EST. Expect roughly 2 hours taken\
	, the extra 20 minutes are there in case of delays and technical issues.\n
	\n\n\n	\nIP and password will be given to you before we join the server.\n
	\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an FK
	 Arma missions as well as rules and information on zeuses within missions:
	\n\n\n\n\n	Recommended additions\n\n\n\n	Quality of life mods which help w
	ith mission setup and object placement.\n\n\n\n	ZEC: Adds prebuilt milita
	ry objects and compositions such as bunkers\, bases and outposts.\n\n\n\n	
	https://steamcommunity.com/sharedfiles/filedetails/?id=642912021&amp\;sear
	chtext=ZEC\n\n\n\n	ZECCUP: Adds prebuilt military objects and composition
	s such as bunkers\, bases and outposts.\n\n\n\n	https://steamcommunity.com
	/sharedfiles/filedetails/?id=750186990&amp\;searchtext=ZEC\n\n\n\n	ZEI: A
	dds quality of life modules for Zeus EX: Garrison Building\, Interior Fill
	 and Object Fill.\n\n\n\n	https://steamcommunity.com/sharedfiles/filedetai
	ls/?id=1251859358&amp\;searchtext=zei\n\n\n\n	Additional Zeus Things: add
	s advanced AI and object control modules including Hunter AI\, Quickly ap
	ply loadouts and Allow crew to stay in immobile vehicles.\n\n\n\n	https://
	steamcommunity.com/sharedfiles/filedetails/?id=1355571744\n
DTSTART:20200514T153000Z
DTEND:20200514T173000Z
ATTENDEE;CN="Vados";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="L00_Cyph3r";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Cancer Cracker";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Patheticflower";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Rotary Wing Gunship Gunner - Training
DTSTAMP:20200511T155739Z
SEQUENCE:0
UID:1150-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Mittens":forum@fkgaming.eu
DESCRIPTION:\n	Rotary Wing Gunship Gunner - Training\n\n\n\n	 \n\n\n\n	
	There is no need to be able to fly (or know anything about RW at all) to 
	take part in this training.\n\n\n\n	This training will be a focus on the r
	ole of Rotary Wing Gunship Gunner\n\n\n\n	This will include\, but not limi
	ted to:\n\n\n\n		Classification of Gunships\n	\n	\n		Systems and Radar\n	\
	n	\n		HUD\n	\n	\n		Command roles\n	\n	\n		Comms (Between WSO/FAC/Pilot)\n	
	\n	\n		The Various Munitions and there roles and use\n	\n	\n		Means of Eng
	agement \n	\n	\n		Target Engagement and Prioritisation\n	\n	\n		Emergency
	 Procedures Auto Rotation/Anti Torque Failure\n	\n\n	 \n\n\n\n	Taking par
	t in this training DOES NOT give you any priority during slotting.\n\n\n\n
		 \n\n\n\n	Regulars do not have any priorty. Anyone can RSVP.\n\n\n\n	
	We are limiting the RSVP to 4 people as this training session will have 
	a lot of information and have practical scenarios.\n\nBe sensible\, any am
	ount of extreme deliberate disturbance to the training(completely unnecess
	ary or unrelated crashes\, stupid delays due to not paying attention .etc.
	) will get you kicked out of the training\, possibly even with a ban\, and
	 maybe even a ban from further trainings.\n
DTSTART:20200516T100000Z
DTEND:20200516T120000Z
ATTENDEE;CN="andyt90";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Spartan_MiniMe";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Root";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Articwinter";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Prophet Training/Eval
DTSTAMP:20200510T230233Z
SEQUENCE:0
UID:1148-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Servok":forum@fkgaming.eu
DESCRIPTION:\n	\n		\n			Event details\n		\n\n		\n			\n				\n					A train
	ing session for SNIPER level tag with an automatic eval at the end.\n			
		\n\n				\n					This will be starting 10minutes after 1st main ends to peo
	ple to get a break.\n				\n\n				\n					You have to be a REGULAR+ to RSVP.
	\n				\n\n				\n					Content of session:\n				\n\n				\n						Sniper train
	ing\n\n						\n								Ballistics\n							\n							\n								ACE Zeroing\,
	 Range Card\n							\n							\n								Long Range shooting\n							\n					
		\n					\n						Sniper eval\n						\n								Hit shots with values from Tr
	ainer (each trainee separately)\n							\n							\n								Counter-Sniper 
	exercise (all at once)\n							\n						\n				\n		\n	\n
DTSTART:20200524T200000Z
DTEND:20200524T215900Z
ATTENDEE;CN="BenFromTTG";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Zukov";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Astrid";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Slim";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Comms Training 101
DTSTAMP:20200509T155533Z
SEQUENCE:0
UID:1146-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	Event details\n\n\n\n	\n		\n			This will be an event cove
	ring basic Long-Range-Communications-Routine. If you have never touched a 
	LR\, this is for you. If you're still uncomfortable on the LR\, this is fo
	r you. I'm aiming for these to be around two hours long\, but depending on
	 how many people there are and how quick we get through all the points\, i
	t may take less time.\n\nWe'll be going over the following points:\n		\n\n
			\n			1. What is LR used for? \n\n			2. 69\, 68\, 67 and Short-Range Com
	ms\n\n			3. How to setup your Long-Range-Radio\n\n			4. Phrases and Words\
	n\n			5. Comms etiquette\n\n			6. Practical Sessions\n\n			7. Additionals
	 (this includes 6-Digit Grid references\, SitReps and handling two channe
	ls at once)\n\n			8. Questions and Additions \n\n			9. 2nd Practical (If 
	Time)\n		\n\n		\n			\nHelpful guides:\n		\n\n		\n			TFAR radios:\n		\n		\n
	\n		\n			Using radio communication:\n		\n		\n\n		\n			Basic communications
	 guide:\n		\n		\n\n		\n			 \n		\n	\n
DTSTART:20200620T150000Z
DTEND:20200620T173000Z
ATTENDEE;CN="Veagance";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Elkano";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Prophet Sniper Training/Eval
DTSTAMP:20200430T121052Z
SEQUENCE:0
UID:1135-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Servok":forum@fkgaming.eu
DESCRIPTION:\n	Event details\n\n\n\n	\n		\n			A training session for SN
	IPER level tag with an automatic eval at the end.\n		\n\n		\n			This will
	 be starting 10minutes after 1st main ends to people to get a break.\n		\n
	\n		\n			You have to be a REGULAR+ to RSVP.\n		\n\n		\n			Content of sessi
	on:\n		\n\n		\n				Sniper training\n\n				\n						Ballistics\n					\n					
	\n						ACE Zeroing\, Range Card\n					\n					\n						Long Range shooting\
	n					\n				\n			\n				Sniper eval\n				\n						Hit shots with values from
	 Trainer (each trainee separately)\n					\n					\n						Counter-Sniper exe
	rcise (all at once)\n					\n				\n		\n
DTSTART:20200510T200000Z
DTEND:20200510T215900Z
ATTENDEE;CN="Monocled Badger";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="kMaN";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="BenFromTTG";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Rob";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical Training
DTSTAMP:20200429T155746Z
SEQUENCE:0
UID:1130-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Griffin68965":forum@fkgaming.eu
DESCRIPTION:\n	MEDICAL TRAINING\n\n\n\n	This event will be for regs+ w
	anting to get there tags after the medical update.\n\n	The RSVP is for r
	egs+ only\, however if there are spaces available come start time anyone c
	an join.\n\n\n\n	In the event we will be covering all the changes that are
	 coming with the new medical system. The event is scheduled to take 2 hour
	s\,\n\n	however this may vary depending on how quickly we get through thin
	gs. The major topics will be treating cardiac arrest\, and the changes to\
	n\n	morphine\, as well as the recommended changes to your medical loadout.
	 There will also be time for questions at the end if you think we missed 
	anything.\n\n\n\n	The event will be held on FK1\, and we ask that all atte
	ndees gather in the Medial training room on TS a few minutes before start.
	\n\n	the modset in use is the base FK modset\n\n	 \n\n\n\n	As stated abov
	e the RSVP is for REGS+ only.\nattending this training does not give prior
	ity in slotting.\n	 \n\n\n\n	\n\n	 \n
DTSTART:20200502T153000Z
DTEND:20200502T173000Z
ATTENDEE;CN="Godzi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Joshr";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Thorimus";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20200402T133245Z
SEQUENCE:0
UID:1085-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	\n		\n			Overview\n		\n\n		\n			This training is aimed at
	 people who are new to the FK. Doesn't matter if you're brand new to Arma 
	or you have 500 hours under your belt but no experience with the mods we 
	use.\n		\n\n		\n			Topics that will be covered:\n		\n\n		\n				How to join
	 and make sure you can successfully join our servers\n			\n			\n				What h
	appens in the Main Mission and Off-hours rooms\n			\n			\n				Slotting pro
	cedure and what happens in the spawn area\n			\n			\n				ACE Arsenal - how
	 to get yourself equipment you'll need\n			\n			\n				ACE Interactions\n		
		\n			\n				ACE Medical - Basic rifleman first aid\n			\n			\n				Short Ra
	nge Radio\n			\n			\n				LAT introduction and overpressure\n			\n			\n				
	BLUFOR vs OPFOR assets static showcase (if time allows)\n			\n			\n				Ran
	gefinding and working with map (if time allows)\n			\n		\n			I also have t
	wo loadouts prepared for you\, one for BLUFOR\, one for OPFOR. They're mea
	nt as basic templates you can fall back to\, change uniform and be ready t
	o play.\n		\n\n		\n			The idea is that you will be able to go straight int
	o a mission after the training and play as a rifleman.\n\n			This training
	 does not earn you any tags or direct progress towards a Regular rank. But
	 it will teach you how to play with us and therefore indirectly leads to b
	oth.\n		\n\n		\n			How to join\n		\n\n		\n			Please RSVP here and be at \"
	Basic Training\" room on TS at given time. We will be conducting this tra
	ining on server 2.\nTime in the calendar should be automatically adjusted
	 to your own timezone\, but just to make sure\, this training will start a
	t 1600 BST. Expect roughly 2 hours of time taken\, the extra 20 minutes ar
	e there in case of delays and technical issues.\n		\n\n		\n			You're expec
	ted to have the mods from our modset downloaded via Steam. Also please in
	stall the TFAR plugin for your TeamSpeak\, if you have any issues with it\
	, come 10 minutes earlier so we can sort it out.\n\n			Current modset is h
	ere:\n		\n		\n\n		\n			The best way of making sure you have exactly what y
	ou need is to click that \"PRESET FILE\" link\, open your Arma 3 launcher\
	, go to MODS section and import the file - it will auto-subscribe mods you
	 need\, start downloading them and create Mod Preset for FK. Then even if 
	you're playing elsewhere and have hundreds of other mods you'll load only 
	the correct ones.\n		\n\n		\n			IP and password will be given to you befor
	e we join the server.\n		\n\n		\n			Mandatory reading\n		\n\n		\n			Rules 
	on how to conduct yourself in an FK Arma mission:\n		\n		\n\n		\n			Recomm
	ended reading\n		\n\n		\n			Most of what will be covered - still best to t
	ry it out yourself.\n		\n		\n\n		\n			Recommended bindings and ACE settin
	gs - we will cover these during the training as well. This is contained up
	 there ↑ too.\n		\n		\n\n		\n			TFAR guide - will be covered to some ext
	ent\, contains list of of radios for each faction.\n		\n		\n\n		\n			Roles
	 Index - who does what under ideal circumstances\n		\n		\n\n		\n			Weapon
	s Guide - What you can take and when.\n		\n		\n	\n\n\n\n	\n		\n			 \n		\n
		\n
DTSTART:20200502T150000Z
DTEND:20200502T170000Z
ATTENDEE;CN="Crazy_Frog_2017";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="Lipibo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Cpt.Bassbeard";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Alera";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="LargoData";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="JGaida";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="L00_Cyph3r";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="prudhu";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Tarmok";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="domkar";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Prophet training and eval - sniper
DTSTAMP:20200430T114911Z
SEQUENCE:0
UID:1134-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	A training session for SNIPER level tag with an automatic
	 eval at the end.\n\n\n\n	You have to be a REGULAR+ to RSVP.\n\n\n\n	Conte
	nt of session:\n\n\n\n		Sniper training\n\n		\n				Ballistics\n			\n			\n	
				ACE Zeroing\, Range Card\n			\n			\n				Long Range shooting\n			\n		\n	
	\n		Sniper eval\n		\n				Hit shots with values from Trainer (each trainee 
	separately)\n			\n			\n				Counter-Sniper exercise (all at once)\n			\n		\
	n
DTSTART:20200503T200000Z
DTEND:20200503T215500Z
ATTENDEE;CN="sh4rdknight";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Mittens";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Phanos";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="SAUCEGODISHALL";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Comms Training 101
DTSTAMP:20200429T203448Z
SEQUENCE:0
UID:1132-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	Event details\n\n\n\n	\n		\n			This will be an event cove
	ring basic Long-Range-Communications-Routine. If you have never touched a 
	LR\, this is for you. If you're still uncomfortable on the LR\, this is fo
	r you. I'm aiming for these to be around two hours long\, but depending on
	 how many people there are and how quick we get through all the points\, i
	t may take less time.\n\nWe'll be going over the following points:\n		\n\n
			\n			1. What is LR used for? (What will you hear on the LR)\n\n			2. 69\
	, 68\, 67 and Short-Range Comms (in Comparison)\n\n			3. How to setup your
	 Long-Range-Radio (what do these buttons do)\n\n			4. Phrases and Words (W
	hy you shouldn't say \"over and out\" or \"repeat\")\n\n			5. Comms etique
	tte (How to be a polite radio user)\n\n			6. Training Time !!!\n\n			7. Ad
	ditionals (this includes 6-Digit Grid references\, SitReps and handling tw
	o channels at once)\n\n			8. Questions and Additions (by either you or me)
	\n\n			9. Possibly more Training Time !!!\n		\n\n		\n			\nHelpful guides:\
	n		\n\n		\n			TFAR radios:\n		\n		\n\n		\n			Using radio communication:\n	
		\n		\n\n		\n			Basic communications guide:\n		\n		\n	\n
DTSTART:20200516T150000Z
DTEND:20200516T173000Z
ATTENDEE;CN="Rhea";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="L00_Cyph3r";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="prudhu";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20200423T075052Z
SEQUENCE:0
UID:1120-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	NEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM!\n\n\n\n\n	Ov
	erview\n\n\n\n	This training is aimed at people who are new to the FK. Doe
	sn't matter if you're brand new to Arma or you have 500 hours under your b
	elt but no experience with the mods we use.\n\n\n\n	Topics that will be c
	overed:\n\n\n\n		How to join and make sure you can successfully join our s
	ervers\n	\n	\n		What happens in the FNG and Off-hours rooms\n	\n	\n		Slott
	ing procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - ho
	w to get yourself equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n	
		ACE Medical - Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n
			LAT introduction and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static
	 showcase (if time allows)\n	\n	\n		Rangefinding and working with map (if 
	time allows)\n	\n\n	I also have two loadouts prepared for you\, one for BL
	UFOR\, one for OPFOR. They're meant as basic templates you can fall back t
	o\, change uniform and be ready to play.\n\n\n\n	The idea is that you will
	 be able to go straight into a mission after the training and play as a ri
	fleman.\n\n	This training does not earn you any tags or direct progress to
	wards a Regular rank. But it will teach you how to play with us and theref
	ore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here
	 and be at \"Basic Training\" room on TS at given time. We will be conduc
	ting this training on server 2.\nTime in the calendar should be automatica
	lly adjusted to your own timezone\, but just to make sure\, this training
	 will start at 1700 EST. Expect roughly 2 hours of time taken\, the extra 
	20 minutes are there in case of delays and technical issues.\n\n\n\n	You'r
	e expected to have the mods from our modset downloaded via Steam. Also pl
	ease install the TFAR plugin for your TeamSpeak\, if you have any issues w
	ith it\, come 10 minutes earlier so we can sort it out.\n\n	Current modset
	 is here:\n\n\n\n\n	The best way of making sure you have exactly what you 
	need is to click that \"PRESET FILE\" link\, open your Arma 3 launcher\, g
	o to MODS section and import the file - it will auto-subscribe mods you ne
	ed\, start downloading them and create Mod Preset for FK. Then even if you
	're playing elsewhere and have hundreds of other mods you'll load only the
	 correct ones.\n\n\n\n	IP and password will be given to you before we join
	 the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct you
	rself in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most of
	 what will be covered - still best to try it out yourself.\n\n\n\n\n	Reco
	mmended bindings and ACE settings - we will cover these during the trainin
	g as well. This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will
	 be covered to some extent\, contains list of of radios for each faction.\
	n\n\n\n\n	Roles Index - who does what under ideal circumstances\n\n\n\n\n
		Medical Guide - How to treat people and what medical supplies to take.\n\
	n\n\n\n	 Weapons Guide - What you can take and when.\n\n
DTSTART:20200427T210000Z
DTEND:20200427T230000Z
ATTENDEE;CN="XpExtra";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="WiseTacoBoi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Cpt.Bassbeard";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="VakMarcoe";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="AKimot";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Xplosivkiller";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="ChrisMo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical Training
DTSTAMP:20200422T150203Z
SEQUENCE:0
UID:1118-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Griffin68965":forum@fkgaming.eu
DESCRIPTION:\n	MEDICAL TRAINING\n\n\n\n	This event is open to regs+\n\n\
	n\n	In the event we will be covering all the changes that are coming with 
	the new medical system. The event is scheduled to take 2 hours\,\n\n	howev
	er this may vary depending on how quickly we get through things. The major
	 topics will be treating cardiac arrest\, and the changes to\n\n	morphine\
	, as well as the recommended changes to your medical loadout. There will 
	also be time for questions at the end if you think we missed anything.\n\n
	\n\n	The event will be held on FK6\, and we ask that all attendees gather 
	in the Medial training room on TS a few minutes before start.\n\n	the mods
	et required can be found below\nModset\n\n\n\n	\nattending this training d
	oes not give priority in slotting\,and tag holders who attend will be plac
	ed on the eval list.\n\n\n\n	\n\n	 \n
DTSTART:20200426T150000Z
DTEND:20200426T170000Z
ATTENDEE;CN="Phanos";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Astrid";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Root";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Jerichron";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Whitelock";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="SGz_Eliminated";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="RedNexus";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="SilentGunner13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical Training
DTSTAMP:20200422T150128Z
SEQUENCE:0
UID:1117-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Griffin68965":forum@fkgaming.eu
DESCRIPTION:\n	MEDICAL TRAINING\n\n\n\n	This event will be for medical a
	nd CSAR tag holders who are wanting to get there tags back after the medic
	al update. It is\n\n	therefore open to tag holders only\, however if ther
	e are spaces available come start time regs+ can join.\n\n\n\n	In the even
	t we will be covering all the changes that are coming with the new medical
	 system. The event is scheduled to take 2 hours\,\n\n	however this may var
	y depending on how quickly we get through things. The major topics will be
	 treating cardiac arrest\, and the changes to\n\n	morphine\, as well as th
	e recommended changes to your medical loadout. There will also be time fo
	r questions at the end if you think we missed anything.\n\n\n\n	The event 
	will be held on FK6\, and we ask that all attendees gather in the Medial t
	raining room on TS a few minutes before start.\n\n	the modset required can
	 be found below\nModset\n\n\n\n	As stated above the RSVP is for tag holder
	s only.\nattending this training does not give priority in slotting\,and t
	ag holders who attend will be placed on the eval list.\n\n\n\n	\n\n	 \n
DTSTART:20200425T150000Z
DTEND:20200425T170000Z
ATTENDEE;CN="ThePointForward";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="thePier";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Wafflefox";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="OneMadPanda";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Chuck Yeager";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Vados";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Peterowsky";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="cola98765";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Prophet training and eval - sniper
DTSTAMP:20200421T122820Z
SEQUENCE:0
UID:1114-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	A training session for SNIPER level tag with an automatic
	 eval at the end.\n\n\n\n	You have to be a REGULAR+ to RSVP.\n\n\n\n	Conte
	nt of session:\n\n\n\n		Sniper training\n\n		\n				Ballistics\n			\n			\n	
				ACE Zeroing\, rangecard\n			\n			\n				Long Range shooting\n			\n		\n	\
	n		Sniper eval\n		\n				Hit shots with values from Trainer (each trainee s
	eparately)\n			\n			\n				Counter-Sniper exercise (all at once)\n			\n		\n
DTSTART:20200424T150000Z
DTEND:20200424T172000Z
ATTENDEE;CN="LurkerOne";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Root";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="IceCream";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Buster";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:New ace medical 101
DTSTAMP:20200418T125247Z
SEQUENCE:0
UID:1109-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Griffin68965":forum@fkgaming.eu
DESCRIPTION:\n	MEDICAL\, A RIFLEMAN'S GUIDE\n\n\n\n	This event will be a
	imed at non-medical personnel who want to get up to speed with the new sys
	tem.\n\n\n\n	We will mainly be covering the new additions to the system al
	ongside the changes to existing features\, for example morphine\n\n	and ho
	w/when to use it. We will also be covering the absolute basics such as the
	 activation of the medical menu\, and what bandages\n\n	you should take as
	 a rifleman\, among other things. There will of course be time for questi
	ons at the end.\n\n\n\n	The event is scheduled to take 2 hours\, however 
	it may be shorter depending on how quickly we get through things.\n\n\n\n
		The event will take place on FK6\, and the modset required can be found b
	elow\nModset\n\n	All attendees are to gather in the Medical training room 
	on TS.\n\n\n\n	The RSVP is for regulars+\, but if there are spaces left co
	me start time anyone can join.\nattending this training does not give pri
	ority in slotting.\n
DTSTART:20200419T150000Z
DTEND:20200419T170000Z
ATTENDEE;CN="thePier";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Whitelock";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Peterowsky";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="ChaplainNirwana";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20200418T085334Z
SEQUENCE:0
UID:1108-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	NEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM!\n\n\n\n\n	Ov
	erview\n\n\n\n	This training is aimed at people who are new to the FK. Doe
	sn't matter if you're brand new to Arma or you have 500 hours under your b
	elt but no experience with the mods we use.\n\n\n\n	Topics that will be c
	overed:\n\n\n\n		How to join and make sure you can successfully join our s
	ervers\n	\n	\n		What happens in the FNG and Off-hours rooms\n	\n	\n		Slott
	ing procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - ho
	w to get yourself equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n	
		ACE Medical - Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n
			LAT introduction and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static
	 showcase (if time allows)\n	\n	\n		Rangefinding and working with map (if 
	time allows)\n	\n\n	I also have two loadouts prepared for you\, one for BL
	UFOR\, one for OPFOR. They're meant as basic templates you can fall back t
	o\, change uniform and be ready to play.\n\n\n\n	The idea is that you will
	 be able to go straight into a mission after the training and play as a ri
	fleman.\n\n	This training does not earn you any tags or direct progress to
	wards a Regular rank. But it will teach you how to play with us and theref
	ore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here
	 and be at \"Basic Training\" room on TS at given time. We will be conduc
	ting this training on server 2.\nTime in the calendar should be automatica
	lly adjusted to your own timezone\, but just to make sure\, this training
	 will start at 1700 EST. Expect roughly 2 hours of time taken\, the extra 
	20 minutes are there in case of delays and technical issues.\n\n\n\n	You'r
	e expected to have the mods from our modset downloaded via Steam. Also pl
	ease install the TFAR plugin for your TeamSpeak\, if you have any issues w
	ith it\, come 10 minutes earlier so we can sort it out.\n\n	Current modset
	 is here:\n\n\n\n\n	The best way of making sure you have exactly what you 
	need is to click that \"PRESET FILE\" link\, open your Arma 3 launcher\, g
	o to MODS section and import the file - it will auto-subscribe mods you ne
	ed\, start downloading them and create Mod Preset for FK. Then even if you
	're playing elsewhere and have hundreds of other mods you'll load only the
	 correct ones.\n\n\n\n	IP and password will be given to you before we join
	 the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct you
	rself in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most of
	 what will be covered - still best to try it out yourself.\n\n\n\n\n	Reco
	mmended bindings and ACE settings - we will cover these during the trainin
	g as well. This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will
	 be covered to some extent\, contains list of of radios for each faction.\
	n\n\n\n\n	Roles Index - who does what under ideal circumstances\n\n\n\n\n
		Weapons Guide - What you can take and when.\n\n
DTSTART:20200422T210000Z
DTEND:20200422T230000Z
ATTENDEE;CN="Kiosk";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Scarab";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Stingray";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="ChrisMo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Dixby";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="WiseTacoBoi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeus Training 101
DTSTAMP:20200418T085231Z
SEQUENCE:0
UID:1107-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the zeusing with FK. If your interested in starting to Zeus in FK 
	but don't have much knowledge of where to start this training is made for 
	you.\n\n\n\n	Topics that will be covered:\n\n\n\n		Zeus selection on disco
	rd.\n	\n	\n		Asset announcement and restrictions.\n	\n	\n		Briefing and an
	swering questions.\n	\n	\n		Zeus Modules and object placement.\n	\n	\n		En
	vironment management.\n	\n	\n		SQFs and code execution.\n	\n	\n		Helpful 
	mods and additions. \n	\n	\n		Mission Testing in editor.\n	\n\n	The idea 
	is that you will be able to complete this training and head straight into 
	a mission with the ability to request co-Zeus with the knowledge you need 
	to run a basic mission.\n\n	This training does not earn you any tags. But 
	it will teach you the basic information needed to start zeusing with FK an
	d therefore indirectly leads towards acquiring tags.\n\n\n\n	How to join\n
	\n\n\n	Please RSVP here and be at \"Zeus Training\" room on TS at given ti
	me. We will be conducting this training on server 4.\n\n	Time in the cale
	ndar should be automatically adjusted to your timezone\, but just to make 
	sure\, this training will start at 1130 EST. Expect roughly 2 hours taken\
	, the extra 20 minutes are there in case of delays and technical issues.\n
	\n\n\n	\nIP and password will be given to you before we join the server.\n
	\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an FK
	 Arma missions as well as rules and information on zeuses within missions:
	\n\n\n\n\n	Recommended additions\n\n\n\n	Quality of life mods which help w
	ith mission setup and object placement.\n\n\n\n	ZEC: Adds prebuilt milita
	ry objects and compositions such as bunkers\, bases and outposts.\n\n\n\n	
	https://steamcommunity.com/sharedfiles/filedetails/?id=642912021&amp\;sear
	chtext=ZEC\n\n\n\n	ZECCUP: Adds prebuilt military objects and composition
	s such as bunkers\, bases and outposts.\n\n\n\n	https://steamcommunity.com
	/sharedfiles/filedetails/?id=750186990&amp\;searchtext=ZEC\n\n\n\n	ZEI: A
	dds quality of life modules for Zeus EX: Garrison Building\, Interior Fill
	 and Object Fill.\n\n\n\n	https://steamcommunity.com/sharedfiles/filedetai
	ls/?id=1251859358&amp\;searchtext=zei\n\n\n\n	Additional Zeus Things: add
	s advanced AI and object control modules including Hunter AI\, Quickly ap
	ply loadouts and Allow crew to stay in immobile vehicles.\n\n\n\n	https://
	steamcommunity.com/sharedfiles/filedetails/?id=1355571744\n
DTSTART:20200420T150000Z
DTEND:20200420T170000Z
ATTENDEE;CN="Colek";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Vibes";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical Training
DTSTAMP:20200413T161402Z
SEQUENCE:0
UID:1102-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Griffin68965":forum@fkgaming.eu
DESCRIPTION:\n	MEDICAL TRAINING\n\n\n\n	This event will be for medical a
	nd CSAR tag holders who are wanting to get there tags back after the medic
	al update. It is\n\n	therefore open to tag holders only\, however if ther
	e are spaces available come start time regs+ can join.\n\n\n\n	In the even
	t we will be covering all the changes that are coming with the new medical
	 system. The event is scheduled to take 2 hours\,\n\n	however this may var
	y depending on how quickly we get through things. The major topics will be
	 treating cardiac arrest\, and the changes to\n\n	morphine\, as well as th
	e recommended changes to your medical loadout. There will also be time fo
	r questions at the end if you think we missed anything.\n\n\n\n	The event 
	will be held on FK6\, and we ask that all attendees gather in the Medial t
	raining room on TS a few minutes before start.\n\n	the modset required can
	 be found below\nModset\n\n\n\n	As stated above the RSVP is for tag holder
	s only.\nattending this training does not give priority in slotting\,and t
	ag holders who attend will be placed on the eval list.\n\n\n\n	\n\n	 \n
DTSTART:20200416T150000Z
DTEND:20200416T170000Z
ATTENDEE;CN="Conga Line of Neckbeards";CUTYPE=INDIVIDUAL;PAR
	TSTAT=ACCEPTED:forum@fkgaming.eu
ATTENDEE;CN="Clint August";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Hpgaming";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:New ace medical 101
DTSTAMP:20200413T155838Z
SEQUENCE:0
UID:1101-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Griffin68965":forum@fkgaming.eu
DESCRIPTION:\n	MEDICAL\, A RIFLEMAN'S GUIDE\n\n\n\n	This event will be a
	imed at non-medical personnel who want to get up to speed with the new sys
	tem.\n\n\n\n	We will mainly be covering the new additions to the system al
	ongside the changes to existing features\, for example morphine\n\n	and ho
	w/when to use it. We will also be covering the absolute basics such as the
	 activation of the medical menu\, and what bandages\n\n	you should take as
	 a rifleman\, among other things. There will of course be time for questi
	ons at the end.\n\n\n\n	The event is scheduled to take 2 hours\, however 
	it may be shorter depending on how quickly we get through things.\n\n\n\n
		The event will take place on FK6\, and the modset required can be found b
	elow\nModset\n\n	All attendees are to gather in the Medical training room 
	on TS.\n\n\n\n	The RSVP is for regulars+\, but if there are spaces left co
	me start time anyone can join.\nattending this training does not give pri
	ority in slotting.\n	 \n\n\n\n	 \n
DTSTART:20200415T150000Z
DTEND:20200415T170000Z
ATTENDEE;CN="colt92";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Vibes";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Prometheus13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="IceCream";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical Training
DTSTAMP:20200413T161944Z
SEQUENCE:0
UID:1103-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Griffin68965":forum@fkgaming.eu
DESCRIPTION:\n	MEDICAL TRAINING\n\n\n\n	This event will be for medical a
	nd CSAR tag holders who are wanting to get there tags back after the medic
	al update. It is\n\n	therefore open to tag holders only\, however if ther
	e are spaces available come start time regs+ can join.\n\n\n\n	In the even
	t we will be covering all the changes that are coming with the new medical
	 system. The event is scheduled to take 2 hours\,\n\n	however this may var
	y depending on how quickly we get through things. The major topics will be
	 treating cardiac arrest\, and the changes to\n\n	morphine\, as well as th
	e recommended changes to your medical loadout. There will also be time fo
	r questions at the end if you think we missed anything.\n\n\n\n	The event 
	will be held on FK6\, and we ask that all attendees gather in the Medial t
	raining room on TS a few minutes before start.\n\n	the modset required can
	 be found below\nhttps://cdn.discordapp.com/attachments/465948587965022218
	/689611642182565968/Arma_3_Preset_FK_Main_Medical_Testing.html\n\n\n\n	As 
	stated above the RSVP is for tag holders only.\n\n	attending this training
	 does not give priority in slotting\,\n\n	and tag holders who attend will 
	be placed on the eval list.\n
DTSTART:20200417T150000Z
DTEND:20200417T170000Z
ATTENDEE;CN="FloofyFloof";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="SilentGunner13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Dog";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="BonSie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Cyico";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeus Training 201
DTSTAMP:20200406T183235Z
SEQUENCE:0
UID:1093-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Vericht":forum@fkgaming.eu
DESCRIPTION:\n	Disclaimer: This training is more like a lecture with a b
	it of practice. This is open for anyone\, but keep in mind that you still 
	need to be Reg+ to obtain tags and this training won't provide you instant
	 tags.\n\n\n\n	This training is aimed at giving better insight into Zeusin
	g and principes that stand behing good mission design.\n\n\n\n	Make sure y
	ou've read this guide because I will not speak about the basics of Zeusi
	ng like modules or controls.\n\n\n\n	Things I want to discuss and explain:
	\n\n\n\n		Mission Design\n	\n	\n		Assets\n	\n	\n		Pace control\n	\n	\n		Sc
	aling\n	\n	\n		Balance\n	\n	\n		Q&amp\;A\n	\n\n	How to join\n\n\n\n	Please
	 RSVP here and be at \"Zeus Training\" room on TS at given time. \n\n	Tim
	e in the calendar should be automatically adjusted to your timezone. Expec
	t roughly 2 hours taken\, the extra 20 minutes are there in case of delays
	 and technical issues.\n
DTSTART:20200409T140000Z
DTEND:20200409T160000Z
ATTENDEE;CN="LurkerOne";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Root";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="johnb43";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="AntiMatter";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="sh4rdknight";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="info";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Miffidurf";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Zukov";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="kMaN";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="IceCream";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Resurge";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="TheSalader";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:MAT Training
DTSTAMP:20200331T084927Z
SEQUENCE:0
UID:1080-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="colt92":forum@fkgaming.eu
DESCRIPTION:\n\nMAT/HAT/AA Training and practice\nAlso known as \"flying
	 boom-boom practice\".\n\nPlease do not RSVP and then forget to turn up. I
	f you do find out you cannot attend un-RSVP. If you won't un-RSVP at least
	 1 hour before training start and will not have good emergency reason\, I'
	ll notify general trainers and might be on a low priority list for the fut
	ure.\n\nThis training is meant for anybody who wants to get better at AT r
	oles\; doesn't matter if you're an FNG\, Regular\, Veteran\, or Staff. We 
	will be using server #1.\n\nWeapons Covered\n\nRPG-7V2\n	M3 MAAWS (Carl G)
	\n	SMAW\n	BAF Javelin system\n	Metis-M\n	Stinger\n	Igla\nIn other words mo
	st commonly used launchers.\n\nExpect everything from shooting M3 over lon
	g distance to practising with RPG-7's tandem projectile at 250 meters.\n\n
	Topics and procedures\n\nWe'll go over a short intro of these launchers an
	d proceed straight to a firing range where you'll be able to engage variou
	s armoured and unarmoured targets at various distances with various types 
	of missiles.\n\nI'll be explaining practical differences between rounds us
	ed\, some recommendations on loadouts and I'll also do some manual jet/hel
	icopter flybys with flares to make you feel worthless as AA.\n\nWe'll be e
	mploying AT Team structure for the first launcher (RPG-7V2) - you'll split
	 into couples where one person is rifle/launcher operator and the other is
	 his assistant. You'll switch the roles after a bit.\n\nShooter's job is t
	o aim\, adjust zeroing and fire.\n\nAssistant's job is to accurately range
	 the target\, ensure backblast area is clear and reload the launcher/rifle
	.\n\nFor the rest of launchers in order to go faster you'll have each sepa
	rate launcher.\n\n
DTSTART:20200404T100000Z
DTEND:20200404T120000Z
ATTENDEE;CN="Chuck Yeager";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="LurkerOne";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Ripley";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Cancer Cracker";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Root";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Comms training 101
DTSTAMP:20200331T175128Z
SEQUENCE:0
UID:1082-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Articwinter":forum@fkgaming.eu
DESCRIPTION:\n	This will be an event covering basic Long-Range-Communica
	tions-Routine. If you have never touched a LR\, this is for you. If you're
	 still uncomfortable on the LR\, this is for you. I'm aiming for these to 
	be around two hours long\, but depending on how many people there are and 
	how quick we get through all the points\, it may take less time.\n\n\n\n	R
	SVP is now full\, but feel free to leave a comment if you are interested i
	n joining a session. If there is interest for it i will schedule more sess
	ions in the future.\n\n\n\n	\nWe'll be going over the following points:\n\
	n\n\n	1. What is LR used for? (What will you hear on the LR)\n\n	2. 69\, 6
	8\, 67 and Short-Range Comms (in Comparison)\n\n	3. How to setup your Long
	-Range-Radio (what do these buttons do)\n\n	4. Phrases and Words (Why you 
	shouldn't say \"over and out\" or \"repeat\")\n\n	5. Comms etiquette (How 
	to be a polite radio user)\n\n	6. Training Time !!!\n\n	7. Additionals (th
	is includes 6-Digit Grid references\, SitReps and handling two channels at
	 once)\n\n	8. Questions and Additions (by either you or me)\n\n	9. Possibl
	y more Training Time !!!\n\n\n\n	\nHelpful guides:\n\n\n\n	TFAR radios:\n\
	n\n\n\n	Using radio communication:\n\n\n\n\n	Basic communications guide:\n
	\n\n\n\n	 \n
DTSTART:20200405T130000Z
DTEND:20200405T150000Z
ATTENDEE;CN="SAUCEGODISHALL";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="LurkerOne";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Cancer Cracker";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="sh4rdknight";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:ACE3 Medical Update - Test Mission
DTSTAMP:20200330T172250Z
SEQUENCE:0
UID:1078-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="johnb43":forum@fkgaming.eu
DESCRIPTION:\n	The purpose of this event is to test the new settings of 
	the ACE3 Medical Mod update and the mission flow that results from it.\n\n
	\n\n	This mission will be run like an off-hours (just after main)\, tags f
	or any assets other than medic tags will not be enforced. Slotting will be
	 done at mission start as normal.\n\n\n\n	All FK rules and restrictions st
	ill apply unless specified by a Medic Trainer ( @Sarissa\, @Spartan_Mini
	Me\, @johnb43\, @griffin68965)\n\n\n\n	All players are welcome whether or
	 not you have an interest in being a Medic - this mod update effects a wid
	e range of roles from riflemen to PLTHQ.\n\n\n\n	At the end of the mission
	 we ask you to stick around and give your feedback\, one at a time in an o
	rganized debrief.\n\n\n\n	 \n\n\n\n	If you would like to Zeus this missio
	n please comment below. First come\, first served.\n\n\n\n	Zeus: *None*\n\
	n\n\n	 \n\n\n\n	All attendees are to gather in the Medic Training channel
	 on Teamspeak.\n\n\n\n	Connection Info and Modset:\n\n\n\n	Modset\n\n\n\n	
	arma6.fkservers.eu\n\n	port 2602\n\n\n\n	Please RSVP so that we can see ho
	w many will turn up.\n
DTSTART:20200404T200000Z
ATTENDEE;CN="Spartan_MiniMe";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="johnb43";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Griffin68965";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Whitelock";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeus Training 101
DTSTAMP:20200326T060404Z
SEQUENCE:0
UID:1071-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the zeusing with FK. If your interested in starting to Zeus in FK 
	but don't have much knowledge of where to start this training is made for 
	you.\n\n\n\n	Topics that will be covered:\n\n\n\n		Zeus selection on disco
	rd.\n	\n	\n		Asset announcement and restrictions.\n	\n	\n		Briefing and an
	swering questions.\n	\n	\n		Zeus Modules and object placement.\n	\n	\n		En
	vironment management.\n	\n	\n		SQFs and code execution.\n	\n	\n		Helpful 
	mods and additions. \n	\n	\n		Mission Testing in editor.\n	\n\n	The idea 
	is that you will be able to complete this training and head straight into 
	a mission with the ability to request co-Zeus with the knowledge you need 
	to run a basic mission.\n\n	This training does not earn you any tags. But 
	it will teach you the basic information needed to start zeusing with FK an
	d therefore indirectly leads towards acquiring tags.\n\n\n\n	How to join\n
	\n\n\n	Please RSVP here and be at \"Zeus Training\" room on TS at given ti
	me. We will be conducting this training on server 4.\n\n	Time in the cale
	ndar should be automatically adjusted to your timezone\, but just to make 
	sure\, this training will start at 1130 EST. Expect roughly 2 hours taken\
	, the extra 20 minutes are there in case of delays and technical issues.\n
	\n\n\n	\nIP and password will be given to you before we join the server.\n
	\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an FK
	 Arma missions as well as rules and information on zeuses within missions:
	\n\n\n\n\n	Recommended additions\n\n\n\n	Quality of life mods which help w
	ith mission setup and object placement.\n\n\n\n	ZEC: Adds prebuilt milita
	ry objects and compositions such as bunkers\, bases and outposts.\n\n\n\n	
	https://steamcommunity.com/sharedfiles/filedetails/?id=642912021&amp\;sear
	chtext=ZEC\n\n\n\n	ZECCUP: Adds prebuilt military objects and composition
	s such as bunkers\, bases and outposts.\n\n\n\n	https://steamcommunity.com
	/sharedfiles/filedetails/?id=750186990&amp\;searchtext=ZEC\n\n\n\n	ZEI: A
	dds quality of life modules for Zeus EX: Garrison Building\, Interior Fill
	 and Object Fill.\n\n\n\n	https://steamcommunity.com/sharedfiles/filedetai
	ls/?id=1251859358&amp\;searchtext=zei\n\n\n\n	Additional Zeus Things: add
	s advanced AI and object control modules including Hunter AI\, Quickly ap
	ply loadouts and Allow crew to stay in immobile vehicles.\n\n\n\n	https://
	steamcommunity.com/sharedfiles/filedetails/?id=1355571744\n
DTSTART:20200401T153000Z
DTEND:20200401T170000Z
ATTENDEE;CN="Root";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="LurkerOne";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Miffidurf";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="colt92";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="SAUCEGODISHALL";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="sh4rdknight";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Ace3 Medical Update - Test Mission
DTSTAMP:20200325T190312Z
SEQUENCE:0
UID:1069-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Rhea":forum@fkgaming.eu
DESCRIPTION:\n	The purpose of this event is to test the new settings of 
	the Ace3 Medical Mod update.\n\n\n\n	This mission will be run like an off-
	hours\, tags for any assets other than medic tags will not be enforced. Sl
	otting will be done at mission start as normal.\n\n\n\n	All FK rules and r
	estrictions still apply unless specified by a Medic Trainer ( @Sarissa@Spa
	rtan_MiniMe@Rhea@johnb43)\n\n\n\n	All players are welcome whether or not y
	ou have an interest in being a Medic- this mod update effects a wide range
	 of roles from riflemen to PLTHQ.\n\n\n\n	At the end of the mission we ask
	 you to stick around and give your feedback\, one at a time in an organize
	d debrief.\n\n\n\n	 \n\n\n\n	If you would like to Zeus this mission pleas
	e comment below. First come first served.\n\n\n\n	Zeus: *None*\n\n\n\n	 \
	n\n\n\n	All attendees to gather in the Medic Training channel on Teamspeak
	\n\n\n\n	Connection Info and Modset\n\n\n\n	MODSET\n\n\n\n	arma6.fkservers
	.eu\n\n	port 2602\n
DTSTART:20200328T160000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Ace3 Medical Update - Test Mission
DTSTAMP:20200325T190215Z
SEQUENCE:0
UID:1068-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Rhea":forum@fkgaming.eu
DESCRIPTION:\n	The purpose of this event is to test the new settings of 
	the Ace3 Medical Mod update.\n\n\n\n	This mission will be run like an off-
	hours\, tags for any assets other than medic tags will not be enforced. Sl
	otting will be done at mission start as normal.\n\n\n\n	All FK rules and r
	estrictions still apply unless specified by a Medic Trainer ( @Sarissa@Spa
	rtan_MiniMe@Rhea@johnb43)\n\n\n\n	All players are welcome whether or not y
	ou have an interest in being a Medic- this mod update effects a wide range
	 of roles from riflemen to PLTHQ.\n\n\n\n	At the end of the mission we ask
	 you to stick around and give your feedback\, one at a time in an organize
	d debrief.\n\n\n\n	 \n\n\n\n	If you would like to Zeus this mission pleas
	e comment below. First come first served.\n\n\n\n	Zeus: *None*\n\n\n\n	 \
	n\n\n\n	All attendees to gather in the Medic Training channel on Teamspeak
	\n\n\n\n	Connection Info and Modset\n\n\n\n	MODSET\n\n\n\n	arma6.fkservers
	.eu\n\n	port 2602\n\n	 \n
DTSTART:20200326T160000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20200324T143020Z
SEQUENCE:0
UID:1064-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	To
	pics that will be covered:\n\n\n\n		How to join and make sure you can succ
	essfully join our servers\n	\n	\n		What happens in the Main Mission and Of
	f-hours rooms\n	\n	\n		Slotting procedure and what happens in the spawn ar
	ea\n	\n	\n		ACE Arsenal - how to get yourself equipment you'll need\n	\n	\
	n		ACE Interactions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\
	n		Short Range Radio\n	\n	\n		LAT introduction and overpressure\n	\n	\n		B
	LUFOR vs OPFOR assets static showcase (if time allows)\n	\n	\n		Rangefindi
	ng and working with map (if time allows)\n	\n\n	I also have two loadouts p
	repared for you\, one for BLUFOR\, one for OPFOR. They're meant as basic t
	emplates you can fall back to\, change uniform and be ready to play.\n\n\n
	\n	The idea is that you will be able to go straight into a mission after t
	he training and play as a rifleman.\n\n	This training does not earn you an
	y tags or direct progress towards a Regular rank. But it will teach you ho
	w to play with us and therefore indirectly leads to both.\n\n\n\n	How to j
	oin\n\n\n\n	Please RSVP here and be at \"Basic Training\" room on TS at gi
	ven time. We will be conducting this training on server 2.\nTime in the c
	alendar should be automatically adjusted to your own timezone\, but just 
	to make sure\, this training will start at 1700 EST. Expect roughly 2 hour
	s of time taken\, the extra 20 minutes are there in case of delays and tec
	hnical issues.\n\n\n\n	You're expected to have the mods from our modset do
	wnloaded via Steam. Also please install the TFAR plugin for your TeamSpea
	k\, if you have any issues with it\, come 10 minutes earlier so we can sor
	t it out.\n\n	Current modset is here:\n\n\n\n\n	The best way of making sur
	e you have exactly what you need is to click that \"PRESET FILE\" link\, o
	pen your Arma 3 launcher\, go to MODS section and import the file - it wil
	l auto-subscribe mods you need\, start downloading them and create Mod Pre
	set for FK. Then even if you're playing elsewhere and have hundreds of oth
	er mods you'll load only the correct ones.\n\n\n\n	IP and password will be
	 given to you before we join the server.\n\n\n\n	Mandatory reading\n\n\n\n
		Rules on how to conduct yourself in an FK Arma mission:\n\n\n\n\n	Recomme
	nded reading\n\n\n\n	Most of what will be covered - still best to try it o
	ut yourself.\n\n\n\n\n	Recommended bindings and ACE settings - we will co
	ver these during the training as well. This is contained up there ↑ too.
	\n\n\n\n\n	TFAR guide - will be covered to some extent\, contains list of 
	of radios for each faction.\n\n\n\n\n	Roles Index - who does what under i
	deal circumstances\n\n\n\n\n	Weapons Guide - What you can take and when.\n
	\n
DTSTART:20200418T150000Z
DTEND:20200418T170000Z
ATTENDEE;CN="Crazy_Frog_2017";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="Robskib";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Joel.";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="StillerSturm";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="DapperSlav";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="bootToot";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="mopssss";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="hopperthebox";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Unofficial Fixed Wing Training - Part 1
DTSTAMP:20200316T132839Z
SEQUENCE:0
UID:1053-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Kerry":forum@fkgaming.eu
DESCRIPTION:\n	This is an unofficial training\, approved by @cineafx. It
	 will not count towards fixed wing tags or give you any priority during sl
	otting\n\n\n\n	 \n\n\n\n	This training event is part one of a two part tr
	aining event\, in which I'll be going over Fixed Wing essentials\, takeoff
	 and landing\, weapons deployment\, self protect measures\, as well as com
	mand structure and comms.\n\n\n\n	In this part of the training I'll be cov
	ering the following:\n\n\n\n		Equipment\n	\n	\n		What to plan on the grou
	nd\n		\n				How to adjust your plan when situation changes\n			\n		\n	\n		
	Taxiing &amp\; Take-off\n		\n				Take-off with small prop planes\n			\n			
	\n				Take-off from the carrier\n			\n		\n	\n		Fuel management\n	\n	\n		La
	nding\n		\n				Landing on small runways\n			\n			\n				Landing on the carr
	ier\n			\n			\n				Landing with small prop planes\n			\n		\n\n	Things I wi
	ll not be going over in depth include:\n\n\n\n		VTOLs\n	\n	\n		The standa
	lone F/A-18 Systems\n	\n\n	 \n\n\n\n	As you can see\, this part of the tr
	aining is aimed at somebody who hasn't flown a fixed wing aircraft before 
	or wants to refresh his memories. Everything else will be covered in part 
	2.\n\n\n\n	 \n\n\n\n	RSVPs\n\n\n\n		1-1 Pilot: @LurkerOne\n	\n	\n		1-2 Pi
	lot: @AntiMatter\n	\n	\n		1-3 Pilot: @Beshman\n	\n	\n		1-4 Pilot:\n	\n\n	T
	hose\, who show up to this event will be getting priority for the second p
	art of the event\, hosted at a later date.\n\n\n\n	Link to the second even
	t:\n\n\n\n	(will be here when date is set)\n\n\n\n	 \n\n\n\n	 \n\n\n\n	N
	otes: RSVPs will be open only to Regulars+. If you are an FNG who would li
	ke to attend\, leave a comment and show up when the event starts.\n\n\n\n	
	I will keep the RSVP limit at 4 slots\, however if there's more people i
	nterested in this training\, leave a comment. More slots may be opened. ( 
	Just be there at the start of the event).\n\n\n\n	The Event itself is ope
	n end mainly because of questions you may have. Expect it to take 1:30 to
	 2 hours.\n\n\n\n	 \n\n\n\n	Be sensible\, an extreme amount of fuckery 
	(not listening\, interrupting\, constantly meming around in a disrupting w
	ay) will lead to a ban from this training event\, depending on the situa
	tion\, from other training events in the future.\n\n\n\n	 \n
DTSTART:20200321T143000Z
ATTENDEE;CN="LurkerOne";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="AntiMatter";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Beshman";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20200302T220009Z
SEQUENCE:0
UID:1043-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Monocled Badger":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	To
	pics that will be covered:\n\n\n\n		How to join and make sure you can succ
	essfully join our servers\n	\n	\n		What happens in the Main Mission and Of
	f-hours rooms\n	\n	\n		Slotting procedure and what happens in the spawn ar
	ea\n	\n	\n		ACE Arsenal - how to get yourself equipment you'll need\n	\n	\
	n		ACE Interactions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\
	n		Short Range Radio\n	\n	\n		LAT introduction and overpressure\n	\n	\n		B
	LUFOR vs OPFOR assets static showcase (if time allows)\n	\n	\n		Rangefindi
	ng and working with map (if time allows)\n	\n\n	I also have two loadouts p
	repared for you\, one for BLUFOR\, one for OPFOR. They're meant as basic t
	emplates you can fall back to\, change uniform and be ready to play.\n\n\n
	\n	The idea is that you will be able to go straight into a mission after t
	he training and play as a rifleman.\n\n	This training does not earn you an
	y tags or direct progress towards a Regular rank. But it will teach you ho
	w to play with us and therefore indirectly leads to both.\n\n\n\n	How to j
	oin\n\n\n\n	Please RSVP here and be at \"Basic Training\" room on TS at gi
	ven time. We will be conducting this training on server 2.\nTime in the c
	alendar should be automatically adjusted to your own timezone\, but just 
	to make sure\, this training will start at 1700 EST. Expect roughly 2 hour
	s of time taken\, the extra 20 minutes are there in case of delays and tec
	hnical issues.\n\n\n\n	You're expected to have the mods from our modset do
	wnloaded via Steam. Also please install the TFAR plugin for your TeamSpea
	k\, if you have any issues with it\, come 10 minutes earlier so we can sor
	t it out.\n\n	Current modset is here:\n\n\n\n\n	The best way of making sur
	e you have exactly what you need is to click that \"PRESET FILE\" link\, o
	pen your Arma 3 launcher\, go to MODS section and import the file - it wil
	l auto-subscribe mods you need\, start downloading them and create Mod Pre
	set for FK. Then even if you're playing elsewhere and have hundreds of oth
	er mods you'll load only the correct ones.\n\n\n\n	IP and password will be
	 given to you before we join the server.\n\n\n\n	Mandatory reading\n\n\n\n
		Rules on how to conduct yourself in an FK Arma mission:\n\n\n\n\n	Recomme
	nded reading\n\n\n\n	Most of what will be covered - still best to try it o
	ut yourself.\n\n\n\n\n	Recommended bindings and ACE settings - we will co
	ver these during the training as well. This is contained up there ↑ too.
	\n\n\n\n\n	TFAR guide - will be covered to some extent\, contains list of 
	of radios for each faction.\n\n\n\n\n	Roles Index - who does what under i
	deal circumstances\n\n\n\n\n	Weapons Guide - What you can take and when.\n
	\n
DTSTART:20200322T160000Z
DTEND:20200322T180000Z
ATTENDEE;CN="Usiten";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Crazy_Frog_2017";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="Slim";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="SkittishJoker69";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="Vociferous";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20200304T221746Z
SEQUENCE:0
UID:1045-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	NEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM!\n\n\n\n\n	Ov
	erview\n\n\n\n	This training is aimed at people who are new to the FK. Doe
	sn't matter if you're brand new to Arma or you have 500 hours under your b
	elt but no experience with the mods we use.\n\n\n\n	Topics that will be c
	overed:\n\n\n\n		How to join and make sure you can successfully join our s
	ervers\n	\n	\n		What happens in the FNG and Off-hours rooms\n	\n	\n		Slott
	ing procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - ho
	w to get yourself equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n	
		ACE Medical - Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n
			LAT introduction and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static
	 showcase (if time allows)\n	\n	\n		Rangefinding and working with map (if 
	time allows)\n	\n\n	I also have two loadouts prepared for you\, one for BL
	UFOR\, one for OPFOR. They're meant as basic templates you can fall back t
	o\, change uniform and be ready to play.\n\n\n\n	The idea is that you will
	 be able to go straight into a mission after the training and play as a ri
	fleman.\n\n	This training does not earn you any tags or direct progress to
	wards a Regular rank. But it will teach you how to play with us and theref
	ore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here
	 and be at \"Basic Training\" room on TS at given time. We will be conduc
	ting this training on server 2.\nTime in the calendar should be automatica
	lly adjusted to your own timezone\, but just to make sure\, this training
	 will start at 1700 EST. Expect roughly 2 hours of time taken\, the extra 
	20 minutes are there in case of delays and technical issues.\n\n\n\n	You'r
	e expected to have the mods from our modset downloaded via Steam. Also pl
	ease install the TFAR plugin for your TeamSpeak\, if you have any issues w
	ith it\, come 10 minutes earlier so we can sort it out.\n\n	Current modset
	 is here:\n\n\n\n\n	The best way of making sure you have exactly what you 
	need is to click that \"PRESET FILE\" link\, open your Arma 3 launcher\, g
	o to MODS section and import the file - it will auto-subscribe mods you ne
	ed\, start downloading them and create Mod Preset for FK. Then even if you
	're playing elsewhere and have hundreds of other mods you'll load only the
	 correct ones.\n\n\n\n	IP and password will be given to you before we join
	 the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct you
	rself in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most of
	 what will be covered - still best to try it out yourself.\n\n\n\n\n	Reco
	mmended bindings and ACE settings - we will cover these during the trainin
	g as well. This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will
	 be covered to some extent\, contains list of of radios for each faction.\
	n\n\n\n\n	Roles Index - who does what under ideal circumstances\n\n\n\n\n
		Weapons Guide - What you can take and when.\n\n
DTSTART:20200305T220000Z
DTEND:20200306T000000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Artillery Training
DTSTAMP:20200224T224210Z
SEQUENCE:0
UID:1038-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Servok":forum@fkgaming.eu
DESCRIPTION:\n	Due to my work schedule this training maybe cancelled but
	 with plenty of notice.\n\n\n\n	General information\n\n\n\n	First of all a
	 bit of additional information. There will be two types of events for mort
	ar training and evaluation.\n\n\n\n		Only training (max of 8 people)\n	\n
		\n		Training with an evaluation at the end (max of 4 people)\n	\n\n	Alter
	natively a one on one training or evaluation is also possible!\n\n\n\n	All
	 of this will be written up into the mortar section on the forum soon™.\
	n\n\n\n	If I have time I will run through evals at the end for those that 
	are eligible ie Regs+\n\n\n\n	Event information\n\n\n\n	Requirements:\n\n
	\n\n		Have basic knowledge about the ACE interaction system. \n	\n	\n		B
	e able to do to very basic math at a reasonable speed ... Either in your 
	head\, on paper or with a normal calculator.\n		\n				I'm talking about st
	uff like: \n				\n						5.88 + (-104.2) = -98.32\n					\n					\n						0.
	7 * 8.4 = 5.88\n					\n					\n						(1 - 793.28 / 1013.25) * 100 * -4.8
	 ≈ -104.2\n					\n				\n		\n\n	What will we teach during this event:\n\
	n\n\n		Mortar crew loadout\n	\n	\n		Map reading for\n		\n				mortar setup 
	location.\n			\n			\n				distance to target and height difference\n			\n		
	\n	\n		How to read rangetables\n		\n				Mk6 / L16 (82mm)\n			\n			\n				M6
	 (60mm)\n			\n		\n	\n		Kestrel usage (wind\, temperature\, air pressure)\n
		\n	\n		Doing the calculations by hand with basic tools like pen\, paper\,
	 calculator\n	\n	\n		How to respond to the RTO calling in a firemission \
	n	\n	\n		How to adjust fire (RTO calls: \"rounds where 200m short\" or \"5
	0m long\" ...)\n	\n	\n		How to prepare for incoming fire missions (what ca
	n you calculate before RTO calls for the firemission)\n	\n	\n		Load\, aim 
	and fire all kinds of mortars (Mk6\, L16\, M6\, 120mm\, ...)\n	\n	\n		How 
	to use \"extra tools\" like the MicroDagr or Vector21 to help with the cal
	culations\n	\n	\n		Very basic drone usage.\n	\n\n	It is highly recommende
	d reading the guide on Indirect Fire Support before attending this event.
	 I will talk about the content of his guide from the mortar team side\, bu
	t only briefly!\n\n\n\n\n	 \n\n\n\n	This event is NOT exclusive to Regs
	+. Anyone can RSVP.\n\n\n\n	We are limiting the RSVP to 8 people but mo
	st of the time not everybody who RSVP'ed shows up. Feel free to just be th
	ere at the time and you might be able to get in.\n\nBe sensible\, an amo
	unt of extreme fuckery (completely unnecessary or unrelated fucking around
	\, stupid delays due to not paying attention .etc.) will get you kicked ou
	t of the training\, possibly even with a ban\, and maybe even a ban from f
	urther trainings.\n
DTSTART:20200228T220000Z
DTEND:20200229T000000Z
ATTENDEE;CN="Monocled Badger";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20200220T080600Z
SEQUENCE:0
UID:1034-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	NEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM!\n\n\n\n\n	Ov
	erview\n\n\n\n	This training is aimed at people who are new to the FK. Doe
	sn't matter if you're brand new to Arma or you have 500 hours under your b
	elt but no experience with the mods we use.\n\n\n\n	Topics that will be c
	overed:\n\n\n\n		How to join and make sure you can successfully join our s
	ervers\n	\n	\n		What happens in the FNG and Off-hours rooms\n	\n	\n		Slott
	ing procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - ho
	w to get yourself equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n	
		ACE Medical - Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n
			LAT introduction and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static
	 showcase (if time allows)\n	\n	\n		Rangefinding and working with map (if 
	time allows)\n	\n\n	I also have two loadouts prepared for you\, one for BL
	UFOR\, one for OPFOR. They're meant as basic templates you can fall back t
	o\, change uniform and be ready to play.\n\n\n\n	The idea is that you will
	 be able to go straight into a mission after the training and play as a ri
	fleman.\n\n	This training does not earn you any tags or direct progress to
	wards a Regular rank. But it will teach you how to play with us and theref
	ore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here
	 and be at \"Basic Training\" room on TS at given time. We will be conduc
	ting this training on server 2.\nTime in the calendar should be automatica
	lly adjusted to your own timezone\, but just to make sure\, this training
	 will start at 1700 EST. Expect roughly 2 hours of time taken\, the extra 
	20 minutes are there in case of delays and technical issues.\n\n\n\n	You'r
	e expected to have the mods from our modset downloaded via Steam. Also pl
	ease install the TFAR plugin for your TeamSpeak\, if you have any issues w
	ith it\, come 10 minutes earlier so we can sort it out.\n\n	Current modset
	 is here:\n\n\n\n\n	The best way of making sure you have exactly what you 
	need is to click that \"PRESET FILE\" link\, open your Arma 3 launcher\, g
	o to MODS section and import the file - it will auto-subscribe mods you ne
	ed\, start downloading them and create Mod Preset for FK. Then even if you
	're playing elsewhere and have hundreds of other mods you'll load only the
	 correct ones.\n\n\n\n	IP and password will be given to you before we join
	 the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct you
	rself in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most of
	 what will be covered - still best to try it out yourself.\n\n\n\n\n	Reco
	mmended bindings and ACE settings - we will cover these during the trainin
	g as well. This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will
	 be covered to some extent\, contains list of of radios for each faction.\
	n\n\n\n\n	Roles Index - who does what under ideal circumstances\n\n\n\n\n
		Weapons Guide - What you can take and when.\n\n
DTSTART:20200222T220000Z
DTEND:20200223T000000Z
ATTENDEE;CN="icuUdie72";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeus Training 101
DTSTAMP:20200212T075813Z
SEQUENCE:0
UID:1030-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the zeusing with FK. If your interested in starting to Zeus in FK 
	but don't have much knowledge of where to start this training is made for 
	you.\n\n\n\n	Topics that will be covered:\n\n\n\n		Zeus selection on disco
	rd.\n	\n	\n		Asset announcement and restrictions.\n	\n	\n		Briefing and an
	swering questions.\n	\n	\n		Zeus Modules and object placement.\n	\n	\n		En
	vironment management.\n	\n	\n		SQFs and code execution.\n	\n	\n		Helpful 
	mods and additions. \n	\n	\n		Mission Testing in editor.\n	\n\n	The idea 
	is that you will be able to complete this training and head straight into 
	a mission with the ability to request co-Zeus with the knowledge you need 
	to run a basic mission.\n\n	This training does not earn you any tags. But 
	it will teach you the basic information needed to start zeusing with FK an
	d therefore indirectly leads towards acquiring tags.\n\n\n\n	How to join\n
	\n\n\n	Please RSVP here and be at \"Zeus Training\" room on TS at given ti
	me. We will be conducting this training on server 4.\n\n	Time in the cale
	ndar should be automatically adjusted to your timezone\, but just to make 
	sure\, this training will start at 1130 EST. Expect roughly 2 hours taken\
	, the extra 20 minutes are there in case of delays and technical issues.\n
	\n\n\n	\nIP and password will be given to you before we join the server.\n
	\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an FK
	 Arma missions as well as rules and information on zeuses within missions:
	\n\n\n\n\n	Recommended additions\n\n\n\n	Quality of life mods which help w
	ith mission setup and object placement.\n\n\n\n	ZEC: Adds prebuilt milita
	ry objects and compositions such as bunkers\, bases and outposts.\n\n\n\n	
	https://steamcommunity.com/sharedfiles/filedetails/?id=642912021&amp\;sear
	chtext=ZEC\n\n\n\n	ZECCUP: Adds prebuilt military objects and composition
	s such as bunkers\, bases and outposts.\n\n\n\n	https://steamcommunity.com
	/sharedfiles/filedetails/?id=750186990&amp\;searchtext=ZEC\n\n\n\n	ZEI: A
	dds quality of life modules for Zeus EX: Garrison Building\, Interior Fill
	 and Object Fill.\n\n\n\n	https://steamcommunity.com/sharedfiles/filedetai
	ls/?id=1251859358&amp\;searchtext=zei\n\n\n\n	Additional Zeus Things: add
	s advanced AI and object control modules including Hunter AI\, Quickly ap
	ply loadouts and Allow crew to stay in immobile vehicles.\n\n\n\n	https://
	steamcommunity.com/sharedfiles/filedetails/?id=1355571744\n
DTSTART:20200219T163000Z
DTEND:20200219T183000Z
ATTENDEE;CN="Zukov";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="AntiMatter";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Articwinter";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Land Navigation/Map Training
DTSTAMP:20200210T220824Z
SEQUENCE:0
UID:1027-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Tomo":forum@fkgaming.eu
DESCRIPTION:\n	Note the timeslot is elongated just to cover if it goes l
	ong. It may be much shorter.\n\n\n\n	 \n\n\n\n	New to Arma/ACE and want t
	o learn the basics of map reading (and then some)? Ever been lost in missi
	ons without GPS or BFT? Need to mark targets on the map but aren't sure wh
	ere to start?\n\n	This training is all for you!\n\n\n\n	This session will 
	be part classroom\, part practical. The rough syllabus/discussion points w
	ill be as follows: \n\n\n\n		Compass usage (bearings\, terms like “Nort
	h-North East” / “North by North-East”)\n	\n	\n		Grid Coordinates\n	\
	n	\n		Height lines/high points\n	\n	\n		Landmarks and map features (Power 
	lines\, church etc markers - http://getactics.com/media/wp-content/uploads
	/map-symbols.png)\n	\n	\n		Map Tools\n		\n				Key binds/Ace Interaction\n	
			\n			\n				Marking point on the map using rangefinder and compass\n			\n
				\n				Establishing range to a known point without rangefinder\n			\n		\
	n	\n		Target Reference Points and pre-planning\n	\n\n	 \n\n\n\n	If RSVP i
	s full or you are an FNG\, please comment your interest below and we will 
	do our best to accommodate you on the day.\n
DTSTART:20200215T160000Z
DTEND:20200215T173000Z
ATTENDEE;CN="Ripley";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Prometheus13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="BlueBoxMadMan";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Platoon Training 101
DTSTAMP:20200202T231428Z
SEQUENCE:0
UID:1020-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Tomo":forum@fkgaming.eu
DESCRIPTION:\n	Have you ever thought about running the Platoon in a miss
	ion? Not sure where to start but keen to get into it? Tried it once and un
	sure about a few things? \n\n\n\n	Then this is for you!\n\n\n\n	This sess
	ion will be part classroom\, part practical. The rough syllabus/discussion
	 points will be as follows: \n\n\n\n	1. Go through order of briefing:\n\n
	\n\n		Picking Camo\n	\n	\n		Listening to Zeus briefing\n	\n	\n		Taking acc
	ount of what squads/assets you have available\n	\n\n	2. Top Level Planning
	:\n\n\n\n		Assigning Squads to Objectives\n	\n	\n		Assigning certain roles
	 (and equipment) to Squads (AA/MAT/HAT/Demining/Demolitions\, etc)\n	\n	\n
			How do we get there?\n	\n	\n		FUPs\, OoM and Speed limits\n	\n\n	3. Plan
	ning Objectives:\n\n\n\n		Teamwork (Positioning to assist each other\, bou
	nding movement)\n	\n	\n		Picking approach routes\n	\n	\n		Overwatch and wh
	en to do it\n	\n	\n		SBF/ABF\n	\n	\n		Placement of squads &amp\; assets an
	d their attack vectors and sectors\n	\n	\n		Preplanning or mapping the AO.
	\n	\n\n	4. Bad situations and how to handle them\n\n\n\n	5. Managing Comms
	: LR\, SR and Local\n\n\n\n	 \n\n\n\n	If RSVP is full or you are an FNG\,
	 please comment your interest below and we will do our best to accommodate
	 you on the day.\n
DTSTART:20200217T163000Z
DTEND:20200217T180000Z
ATTENDEE;CN="Vent";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="johnb43";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Articwinter";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeus Training 101
DTSTAMP:20200201T054926Z
SEQUENCE:0
UID:1019-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the zeusing with FK. If your interested in starting to Zeus in FK 
	but don't have much knowledge of where to start this training is made for 
	you.\n\n\n\n	Topics that will be covered:\n\n\n\n		Zeus selection on disco
	rd.\n	\n	\n		Asset announcement and restrictions.\n	\n	\n		Briefing and an
	swering questions.\n	\n	\n		Zeus Modules and object placement.\n	\n	\n		En
	vironment management.\n	\n	\n		SQFs and code execution.\n	\n	\n		Helpful 
	mods and additions. \n	\n	\n		Mission Testing in editor.\n	\n\n	The idea 
	is that you will be able to complete this training and head straight into 
	a mission with the ability to request co-Zeus with the knowledge you need 
	to run a basic mission.\n\n	This training does not earn you any tags. But 
	it will teach you the basic information needed to start zeusing with FK an
	d therefore indirectly leads towards acquiring tags.\n\n\n\n	How to join\n
	\n\n\n	Please RSVP here and be at \"Zeus Training\" room on TS at given ti
	me. We will be conducting this training on server 4.\n\n	Time in the cale
	ndar should be automatically adjusted to your timezone\, but just to make 
	sure\, this training will start at 1130 EST. Expect roughly 2 hours taken\
	, the extra 20 minutes are there in case of delays and technical issues.\n
	\n\n\n	\nIP and password will be given to you before we join the server.\n
	\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an FK
	 Arma missions as well as rules and information on zeuses within missions:
	\n\n\n\n\n	Recommended additions\n\n\n\n	Quality of life mods which help w
	ith mission setup and object placement.\n\n\n\n	ZEC: Adds prebuilt milita
	ry objects and compositions such as bunkers\, bases and outposts.\n\n\n\n	
	https://steamcommunity.com/sharedfiles/filedetails/?id=642912021&amp\;sear
	chtext=ZEC\n\n\n\n	ZECCUP: Adds prebuilt military objects and composition
	s such as bunkers\, bases and outposts.\n\n\n\n	https://steamcommunity.com
	/sharedfiles/filedetails/?id=750186990&amp\;searchtext=ZEC\n\n\n\n	ZEI: A
	dds quality of life modules for Zeus EX: Garrison Building\, Interior Fill
	 and Object Fill.\n\n\n\n	https://steamcommunity.com/sharedfiles/filedetai
	ls/?id=1251859358&amp\;searchtext=zei\n\n\n\n	Additional Zeus Things: add
	s advanced AI and object control modules including Hunter AI\, Quickly ap
	ply loadouts and Allow crew to stay in immobile vehicles.\n\n\n\n	https://
	steamcommunity.com/sharedfiles/filedetails/?id=1355571744\n
DTSTART:20200205T163000Z
DTEND:20200205T183000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20200201T054739Z
SEQUENCE:0
UID:1018-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	NEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM!\n\n\n\n\n	Ov
	erview\n\n\n\n	This training is aimed at people who are new to the FK. Doe
	sn't matter if you're brand new to Arma or you have 500 hours under your b
	elt but no experience with the mods we use.\n\n\n\n	Topics that will be c
	overed:\n\n\n\n		How to join and make sure you can successfully join our s
	ervers\n	\n	\n		What happens in the FNG and Off-hours rooms\n	\n	\n		Slott
	ing procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - ho
	w to get yourself equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n	
		ACE Medical - Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n
			LAT introduction and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static
	 showcase (if time allows)\n	\n	\n		Rangefinding and working with map (if 
	time allows)\n	\n\n	I also have two loadouts prepared for you\, one for BL
	UFOR\, one for OPFOR. They're meant as basic templates you can fall back t
	o\, change uniform and be ready to play.\n\n\n\n	The idea is that you will
	 be able to go straight into a mission after the training and play as a ri
	fleman.\n\n	This training does not earn you any tags or direct progress to
	wards a Regular rank. But it will teach you how to play with us and theref
	ore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here
	 and be at \"Basic Training\" room on TS at given time. We will be conduc
	ting this training on server 2.\nTime in the calendar should be automatica
	lly adjusted to your own timezone\, but just to make sure\, this training
	 will start at 1700 EST. Expect roughly 2 hours of time taken\, the extra 
	20 minutes are there in case of delays and technical issues.\n\n\n\n	You'r
	e expected to have the mods from our modset downloaded via Steam. Also pl
	ease install the TFAR plugin for your TeamSpeak\, if you have any issues w
	ith it\, come 10 minutes earlier so we can sort it out.\n\n	Current modset
	 is here:\n\n\n\n\n	The best way of making sure you have exactly what you 
	need is to click that \"PRESET FILE\" link\, open your Arma 3 launcher\, g
	o to MODS section and import the file - it will auto-subscribe mods you ne
	ed\, start downloading them and create Mod Preset for FK. Then even if you
	're playing elsewhere and have hundreds of other mods you'll load only the
	 correct ones.\n\n\n\n	IP and password will be given to you before we join
	 the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct you
	rself in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most of
	 what will be covered - still best to try it out yourself.\n\n\n\n\n	Reco
	mmended bindings and ACE settings - we will cover these during the trainin
	g as well. This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will
	 be covered to some extent\, contains list of of radios for each faction.\
	n\n\n\n\n	Roles Index - who does what under ideal circumstances\n\n\n\n\n
		Weapons Guide - What you can take and when.\n\n
DTSTART:20200203T220000Z
DTEND:20200204T000000Z
ATTENDEE;CN="Minghello";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Crazy_Frog_2017";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20200112T023430Z
SEQUENCE:0
UID:1009-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	Top
	ics that will be covered:\n\n\n\n		How to join and make sure you can succe
	ssfully join our servers\n	\n	\n		Slotting procedure and what happens in t
	he spawn area\n	\n	\n		ACE Arsenal - how to get yourself equipment you'll 
	need\n	\n	\n		ACE Interactions\n	\n	\n		ACE Medical - Basic rifleman first
	 aid\n	\n	\n		Short Range Radio\n	\n	\n		LAT introduction and overpressure
	\n	\n	\n		BLUFOR vs OPFOR assets static showcase (if time allows)\n	\n	\n	
		Rangefinding and working with map (if time allows)\n	\n\n	I also have two
	 loadouts prepared for you\, one for BLUFOR\, one for OPFOR. They're meant
	 as basic templates you can fall back to\, change uniform and be ready to 
	play.\n\n\n\n	The idea is that you will be able to go straight into a miss
	ion after the training and play as a rifleman.\n\n	This training does not 
	earn you any tags or direct progress towards a Regular rank. But it will t
	each you how to play with us and therefore indirectly leads to both.\n\n\n
	\n	How to join\n\n\n\n	Please RSVP here and be at \"Basic Training\" room 
	on TS at given time. We will be conducting this training on server 4 (info
	 will be given when we start).\nTime in the calendar should be automatical
	ly adjusted to your own timezone\, but just to make sure\, this training w
	ill start at 1730 CEST - 2.5 hours before the main mission. Expect roughly
	 2 hours of time taken\, the extra 20 minutes are there in case of delays 
	and technical issues.\n\n\n\n	You're expected to have the mods from our mo
	dset downloaded via Steam. Also please install the TFAR plugin for your Te
	amSpeak\, if you have any issues with it\, come 10 minutes earlier so we c
	an sort it out.\n\n	Current modset is here:\n\n\n\n\n	The best way of maki
	ng sure you have exactly what you need is to click that \"PRESET FILE\" li
	nk\, open your Arma 3 launcher\, go to MODS section and import the file - 
	it will auto-subscribe mods you need\, start downloading them and create M
	od Preset for FK. Then even if you're playing elsewhere and have hundreds 
	of other mods you'll load only the correct ones.\n\n\n\n	IP and password w
	ill be given to you before we join the server.\n\n\n\n	 We are also runni
	ng a battle buddy system. Sign up to get a friendly* member of the communi
	ty to play alongside you and help you get up to speed!\n\n\n\n\n	Mandatory
	 reading\n\n\n\n	Rules on how to conduct yourself in an FK Arma mission:\n
	\n\n\n\n	Recommended reading\n\n\n\n	Recommended bindings and ACE settings
	 - we will cover these during the training as well. This is contained up t
	here ↑ too.\n\n\n\n\n	TFAR guide - will be covered to some extent\, cont
	ains list of of radios for each faction.\n\n\n\n\n	Roles Index - who does 
	what under ideal circumstances\n\n\n\n\n	Weapons Guide - What you can take
	 and when.\n\n\n\n\n	 \n
DTSTART:20200124T163000Z
DTEND:20200124T185000Z
ATTENDEE;CN="Danny0_";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Cpt.Bassbeard";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Gazyli";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Lockhart";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20200117T020158Z
SEQUENCE:0
UID:1013-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	NEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM!\n\n\n\n\n	Ov
	erview\n\n\n\n	This training is aimed at people who are new to the FK. Doe
	sn't matter if you're brand new to Arma or you have 500 hours under your b
	elt but no experience with the mods we use.\n\n\n\n	Topics that will be c
	overed:\n\n\n\n		How to join and make sure you can successfully join our s
	ervers\n	\n	\n		What happens in the FNG and Off-hours rooms\n	\n	\n		Slott
	ing procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - ho
	w to get yourself equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n	
		ACE Medical - Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n
			LAT introduction and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static
	 showcase (if time allows)\n	\n	\n		Rangefinding and working with map (if 
	time allows)\n	\n\n	I also have two loadouts prepared for you\, one for BL
	UFOR\, one for OPFOR. They're meant as basic templates you can fall back t
	o\, change uniform and be ready to play.\n\n\n\n	The idea is that you will
	 be able to go straight into a mission after the training and play as a ri
	fleman.\n\n	This training does not earn you any tags or direct progress to
	wards a Regular rank. But it will teach you how to play with us and theref
	ore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here
	 and be at \"Basic Training\" room on TS at given time. We will be conduc
	ting this training on server 2.\nTime in the calendar should be automatica
	lly adjusted to your own timezone\, but just to make sure\, this training
	 will start at 1700 EST. Expect roughly 2 hours of time taken\, the extra 
	20 minutes are there in case of delays and technical issues.\n\n\n\n	You'r
	e expected to have the mods from our modset downloaded via Steam. Also pl
	ease install the TFAR plugin for your TeamSpeak\, if you have any issues w
	ith it\, come 10 minutes earlier so we can sort it out.\n\n	Current modset
	 is here:\n\n\n\n\n	The best way of making sure you have exactly what you 
	need is to click that \"PRESET FILE\" link\, open your Arma 3 launcher\, g
	o to MODS section and import the file - it will auto-subscribe mods you ne
	ed\, start downloading them and create Mod Preset for FK. Then even if you
	're playing elsewhere and have hundreds of other mods you'll load only the
	 correct ones.\n\n\n\n	IP and password will be given to you before we join
	 the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct you
	rself in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most of
	 what will be covered - still best to try it out yourself.\n\n\n\n\n	Reco
	mmended bindings and ACE settings - we will cover these during the trainin
	g as well. This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will
	 be covered to some extent\, contains list of of radios for each faction.\
	n\n\n\n\n	Roles Index - who does what under ideal circumstances\n\n\n\n\n
		Weapons Guide - What you can take and when.\n\n
DTSTART:20200120T220000Z
DTEND:20200121T000000Z
ATTENDEE;CN="Cpt.Bassbeard";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20200103T221942Z
SEQUENCE:0
UID:1006-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	Top
	ics that will be covered:\n\n\n\n		How to join and make sure you can succe
	ssfully join our servers\n	\n	\n		Slotting procedure and what happens in t
	he spawn area\n	\n	\n		ACE Arsenal - how to get yourself equipment you'll 
	need\n	\n	\n		ACE Interactions\n	\n	\n		ACE Medical - Basic rifleman first
	 aid\n	\n	\n		Short Range Radio\n	\n	\n		LAT introduction and overpressure
	\n	\n	\n		BLUFOR vs OPFOR assets static showcase (if time allows)\n	\n	\n	
		Rangefinding and working with map (if time allows)\n	\n\n	I also have two
	 loadouts prepared for you\, one for BLUFOR\, one for OPFOR. They're meant
	 as basic templates you can fall back to\, change uniform and be ready to 
	play.\n\n\n\n	The idea is that you will be able to go straight into a miss
	ion after the training and play as a rifleman.\n\n	This training does not 
	earn you any tags or direct progress towards a Regular rank. But it will t
	each you how to play with us and therefore indirectly leads to both.\n\n\n
	\n	How to join\n\n\n\n	Please RSVP here and be at \"Basic Training\" room 
	on TS at given time. We will be conducting this training on server 4 (info
	 will be given when we start).\nTime in the calendar should be automatical
	ly adjusted to your own timezone\, but just to make sure\, this training w
	ill start at 1730 CEST - 2.5 hours before the main mission. Expect roughly
	 2 hours of time taken\, the extra 20 minutes are there in case of delays 
	and technical issues.\n\n\n\n	You're expected to have the mods from our mo
	dset downloaded via Steam. Also please install the TFAR plugin for your Te
	amSpeak\, if you have any issues with it\, come 10 minutes earlier so we c
	an sort it out.\n\n	Current modset is here:\n\n\n\n\n	The best way of maki
	ng sure you have exactly what you need is to click that \"PRESET FILE\" li
	nk\, open your Arma 3 launcher\, go to MODS section and import the file - 
	it will auto-subscribe mods you need\, start downloading them and create M
	od Preset for FK. Then even if you're playing elsewhere and have hundreds 
	of other mods you'll load only the correct ones.\n\n\n\n	IP and password w
	ill be given to you before we join the server.\n\n\n\n	 We are also runni
	ng a battle buddy system. Sign up to get a friendly* member of the communi
	ty to play alongside you and help you get up to speed!\n\n\n\n\n	Mandatory
	 reading\n\n\n\n	Rules on how to conduct yourself in an FK Arma mission:\n
	\n\n\n\n	Recommended reading\n\n\n\n	Recommended bindings and ACE settings
	 - we will cover these during the training as well. This is contained up t
	here ↑ too.\n\n\n\n\n	TFAR guide - will be covered to some extent\, cont
	ains list of of radios for each faction.\n\n\n\n\n	Roles Index - who does 
	what under ideal circumstances\n\n\n\n\n	Weapons Guide - What you can take
	 and when.\n\n\n\n\n	 \n
DTSTART:20200106T163000Z
DTEND:20200106T185000Z
ATTENDEE;CN="the bailey";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="vladdis611";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Zer1r";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="MavHawkActual";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="SAUCEGODISHALL";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="filip.kh";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20200101T112930Z
SEQUENCE:0
UID:1005-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	Top
	ics that will be covered:\n\n\n\n		How to join and make sure you can succe
	ssfully join our servers\n	\n	\n		Slotting procedure and what happens in t
	he spawn area\n	\n	\n		ACE Arsenal - how to get yourself equipment you'll 
	need\n	\n	\n		ACE Interactions\n	\n	\n		ACE Medical - Basic rifleman first
	 aid\n	\n	\n		Short Range Radio\n	\n	\n		LAT introduction and overpressure
	\n	\n	\n		BLUFOR vs OPFOR assets static showcase (if time allows)\n	\n	\n	
		Rangefinding and working with map (if time allows)\n	\n\n	I also have two
	 loadouts prepared for you\, one for BLUFOR\, one for OPFOR. They're meant
	 as basic templates you can fall back to\, change uniform and be ready to 
	play.\n\n\n\n	The idea is that you will be able to go straight into a miss
	ion after the training and play as a rifleman.\n\n	This training does not 
	earn you any tags or direct progress towards a Regular rank. But it will t
	each you how to play with us and therefore indirectly leads to both.\n\n\n
	\n	How to join\n\n\n\n	Please RSVP here and be at \"General Training\" roo
	m on TS at given time. We will be conducting this training on server 4 (in
	fo will be given when we start).\nTime in the calendar should be automatic
	ally adjusted to your own timezone\, but just to make sure\, this training
	 will start at 1730 CEST - 2.5 hours before the main mission. Expect rough
	ly 2 hours of time taken\, the extra 20 minutes are there in case of delay
	s and technical issues.\n\n\n\n	You're expected to have the mods from our 
	modset downloaded via Steam. Also please install the TFAR plugin for your 
	TeamSpeak\, if you have any issues with it\, come 10 minutes earlier so we
	 can sort it out.\n\n	Current modset is here:\n\n\n\n\n	The best way of ma
	king sure you have exactly what you need is to click that \"PRESET FILE\" 
	link\, open your Arma 3 launcher\, go to MODS section and import the file 
	- it will auto-subscribe mods you need\, start downloading them and create
	 Mod Preset for FK. Then even if you're playing elsewhere and have hundred
	s of other mods you'll load only the correct ones.\n\n\n\n	IP and password
	 will be given to you before we join the server.\n\n\n\n	 We are also run
	ning a battle buddy system. Sign up to get a friendly* member of the commu
	nity to play alongside you and help you get up to speed!\n\n\n\n\n	Mandato
	ry reading\n\n\n\n	Rules on how to conduct yourself in an FK Arma mission:
	\n\n\n\n\n	Recommended reading\n\n\n\n	Recommended bindings and ACE settin
	gs - we will cover these during the training as well. This is contained up
	 there ↑ too.\n\n\n\n\n	TFAR guide - will be covered to some extent\, co
	ntains list of of radios for each faction.\n\n\n\n\n	Roles Index - who doe
	s what under ideal circumstances\n\n\n\n\n	Weapons Guide - What you can ta
	ke and when.\n\n\n\n\n	 \n
DTSTART:20200102T163000Z
DTEND:20200102T185000Z
ATTENDEE;CN="Kostorez";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="tras108";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeus Training 101
DTSTAMP:20191230T031850Z
SEQUENCE:0
UID:1003-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the zeusing with FK. If your interested in starting to Zeus in FK 
	but don't have much knowledge of where to start this training is made for 
	you.\n\n\n\n	Topics that will be covered:\n\n\n\n		Zeus selection on disco
	rd.\n	\n	\n		Asset announcement and restrictions.\n	\n	\n		Briefing and an
	swering questions.\n	\n	\n		Zeus Modules and object placement.\n	\n	\n		En
	vironment management.\n	\n	\n		SQFs and code execution.\n	\n	\n		Helpful 
	mods and additions. \n	\n	\n		Mission Testing in editor.\n	\n\n	The idea 
	is that you will be able to complete this training and head straight into 
	a mission with the ability to request co-Zeus with the knowledge you need 
	to run a basic mission.\n\n	This training does not earn you any tags. But 
	it will teach you the basic information needed to start zeusing with FK an
	d therefore indirectly leads towards acquiring tags.\n\n\n\n	How to join\n
	\n\n\n	Please RSVP here and be at \"Zeus Training\" room on TS at given ti
	me. We will be conducting this training on server 4.\n\n	Time in the cale
	ndar should be automatically adjusted to your timezone\, but just to make 
	sure\, this training will start at 1130 EST. Expect roughly 2 hours taken\
	, the extra 20 minutes are there in case of delays and technical issues.\n
	\n\n\n	\nIP and password will be given to you before we join the server.\n
	\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an FK
	 Arma missions as well as rules and information on zeuses within missions:
	\n\n\n\n\n	Recommended additions\n\n\n\n	Quality of life mods which help w
	ith mission setup and object placement.\n\n\n\n	ZEC: Adds prebuilt milita
	ry objects and compositions such as bunkers\, bases and outposts.\n\n\n\n	
	https://steamcommunity.com/sharedfiles/filedetails/?id=642912021&amp\;sear
	chtext=ZEC\n\n\n\n	ZECCUP: Adds prebuilt military objects and composition
	s such as bunkers\, bases and outposts.\n\n\n\n	https://steamcommunity.com
	/sharedfiles/filedetails/?id=750186990&amp\;searchtext=ZEC\n\n\n\n	ZEI: A
	dds quality of life modules for Zeus EX: Garrison Building\, Interior Fill
	 and Object Fill.\n\n\n\n	https://steamcommunity.com/sharedfiles/filedetai
	ls/?id=1251859358&amp\;searchtext=zei\n\n\n\n	Additional Zeus Things: add
	s advanced AI and object control modules including Hunter AI\, Quickly ap
	ply loadouts and Allow crew to stay in immobile vehicles.\n\n\n\n	https://
	steamcommunity.com/sharedfiles/filedetails/?id=1355571744\n
DTSTART:20200107T163000Z
DTEND:20200107T183000Z
ATTENDEE;CN="johnb43";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Beshman";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Vent";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Mortar training + eval
DTSTAMP:20191126T185513Z
SEQUENCE:0
UID:989-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n	Due to canceling the event on the 13th I have upped the
	 RSVP amount for this event from four to six.\n\n\n\n	 \n\n\n\n	General 
	information\n\n\n\n	First of all a bit of additional information. There wi
	ll be two types of events for mortar training and evaluation.\n\n\n\n		On
	ly training (max of 8 people)\n	\n	\n		Training with an evaluation at the 
	end (max of 4 people)\n	\n\n	Alternatively a one on one training or evalua
	tion is also possible!\n\n\n\n	All of this will be written up into the mor
	tar section on the forum soon™.\n\n\n\n	 \n\n\n\n	Event information\n\n
	\n\n	This event got an evaluation at the end. If you do not want to be eva
	luated\, please do not take part in this event.\n\n\n\n	Requirements:\n\n
	\n\n		Have basic knowledge about the ACE interaction system. \n	\n	\n		B
	e able to do to very basic math at a reasonable speed ... Either in your 
	head\, on paper or with a normal calculator.\n		\n				I'm talking about st
	uff like: \n				\n						5.88 + (-104.2) = -98.32\n					\n					\n						0.
	7 * 8.4 = 5.88\n					\n					\n						(1 - 793.28 / 1013.25) * 100 * -4.8
	 ≈ -104.2\n					\n				\n		\n\n	What will we teach during this event:\n\
	n\n\n		Mortar crew loadout\n	\n	\n		Map reading for\n		\n				mortar setup 
	location.\n			\n			\n				distance to target and height difference\n			\n		
	\n	\n		How to read rangetables\n		\n				Mk6 / L16 (82mm)\n			\n			\n				M6
	 (60mm)\n			\n		\n	\n		Kestrel usage (wind\, temperature\, air pressure)\n
		\n	\n		Doing the calculations by hand with basic tools like pen\, paper\,
	 calculator\n	\n	\n		How to respond to the RTO calling in a firemission \
	n	\n	\n		How to adjust fire (RTO calls: \"rounds where 200m short\" or \"5
	0m long\" ...)\n	\n	\n		How to prepare for incoming fire missions (what ca
	n you calculate before RTO calls for the firemission)\n	\n	\n		Load\, aim 
	and fire all kinds of mortars (Mk6\, L16\, M6\, 120mm\, ...)\n	\n	\n		How 
	to use \"extra tools\" like the MicroDagr or Vector21 to help with the cal
	culations\n	\n	\n		If we got the time some very basic drone usage.\n	\n\n
		It is highly recommended reading the guide on Indirect Fire Support befo
	re attending this event. I will talk about the content of his guide from t
	he mortar team side\, but only briefly!\n\n\n\n\n	 \n\n\n\n	I have planne
	d 2 hours for the training and 1:45 hours for the evals with a 15 minute
	 break in between so I don't lose my voice. It might take longer if issues
	 occur.\n\n\n\n	 \n\n\n\n	This EVAL PART is exclusive for Regs+. If you a
	re a FNG you can only take part in the training.\n\n\n\n	We are limiting t
	he RSVP to 6 people but most of the time not everybody who RSVP'ed shows
	 up. Feel free to just be there at the time and you might be able to get i
	n.\n\nBe sensible\, an amount of extreme fuckery (completely unnecessary o
	r unrelated fucking around\, stupid delays due to not paying attention .et
	c.) will get you kicked out of the training\, possibly even with a ban\, a
	nd maybe even a ban from further trainings.\n
DTSTART:20191214T150000Z
DTEND:20191214T190000Z
ATTENDEE;CN="johnb43";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="usedstarfighter";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="sh4rdknight";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:[Canceled (low interest)] Mortar training + eval
DTSTAMP:20191126T185446Z
SEQUENCE:0
UID:988-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n	This event has been canceled due to low interest. \n\n\n\
	n	If you just now discovered this event feel free to take part in tomorrow
	s event instead. I have upped the RSVP amount from four to six.\n\n\n\n\n	
	 \n\n\n\n	 \n\n\n\n	 \n\n\n\n	General information\n\n\n\n	First of all 
	a bit of additional information. There will be two types of events for mor
	tar training and evaluation.\n\n\n\n		Only training (max of 8 people)\n	\
	n	\n		Training with an evaluation at the end (max of 4 people)\n	\n\n	Alte
	rnatively a one on one training or evaluation is also possible!\n\n\n\n	Al
	l of this will be written up into the mortar section on the forum soon™.
	\n\n\n\n	 \n\n\n\n	Event information\n\n\n\n	This event got an evaluation
	 at the end. If you do not want to be evaluated\, please do not take part
	 in this event.\n\n\n\n	Requirements:\n\n\n\n		Have basic knowledge about
	 the ACE interaction system. \n	\n	\n		Be able to do to very basic math 
	at a reasonable speed ... Either in your head\, on paper or with a normal
	 calculator.\n		\n				I'm talking about stuff like: \n				\n						5.88 + 
	(-104.2) = -98.32\n					\n					\n						0.7 * 8.4 = 5.88\n					\n					\n		
					(1 - 793.28 / 1013.25) * 100 * -4.8 ≈ -104.2\n					\n				\n		\n\n	W
	hat will we teach during this event:\n\n\n\n		Mortar crew loadout\n	\n	\n	
		Map reading for\n		\n				mortar setup location.\n			\n			\n				distance t
	o target and height difference\n			\n		\n	\n		How to read rangetables\n		\
	n				Mk6 / L16 (82mm)\n			\n			\n				M6 (60mm)\n			\n		\n	\n		Kestrel usag
	e (wind\, temperature\, air pressure)\n	\n	\n		Doing the calculations by h
	and with basic tools like pen\, paper\, calculator\n	\n	\n		How to respond
	 to the RTO calling in a firemission \n	\n	\n		How to adjust fire (RTO ca
	lls: \"rounds where 200m short\" or \"50m long\" ...)\n	\n	\n		How to prep
	are for incoming fire missions (what can you calculate before RTO calls fo
	r the firemission)\n	\n	\n		Load\, aim and fire all kinds of mortars (Mk6\
	, L16\, M6\, 120mm\, ...)\n	\n	\n		How to use \"extra tools\" like the Mic
	roDagr or Vector21 to help with the calculations\n	\n	\n		If we got the ti
	me some very basic drone usage.\n	\n\n	It is highly recommended reading t
	he guide on Indirect Fire Support before attending this event. I will tal
	k about the content of his guide from the mortar team side\, but only brie
	fly!\n\n\n\n\n	 \n\n\n\n	I have planned 2 hours for the training and 1:
	45 hours for the evals with a 15 minute break in between so I don't lose 
	my voice. It might take longer if issues occur.\n\n\n\n	 \n\n\n\n	This ev
	ent is exclusive for Regs+. If you are a FNG do not RSVP.\n\n\n\n	We are
	 limiting the RSVP to 4 people but most of the time not everybody who RS
	VP'ed shows up. Feel free to just be there at the time and you might be ab
	le to get in.\n\nBe sensible\, an amount of extreme fuckery (completely un
	necessary or unrelated fucking around\, stupid delays due to not paying at
	tention .etc.) will get you kicked out of the training\, possibly even wit
	h a ban\, and maybe even a ban from further trainings.\n
DTSTART:20191213T150000Z
DTEND:20191213T190000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeus Training 101
DTSTAMP:20191209T074204Z
SEQUENCE:0
UID:998-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the zeusing with FK. If your interested in starting to Zeus in FK 
	but don't have much knowledge of where to start this training is made for 
	you.\n\n\n\n	Topics that will be covered:\n\n\n\n		Zeus selection on disco
	rd.\n	\n	\n		Asset announcement and restrictions.\n	\n	\n		Briefing and an
	swering questions.\n	\n	\n		Zeus Modules and object placement.\n	\n	\n		En
	vironment management.\n	\n	\n		SQFs and code execution.\n	\n	\n		Helpful 
	mods and additions. \n	\n	\n		Mission Testing in editor.\n	\n\n	The idea 
	is that you will be able to complete this training and head straight into 
	a mission with the ability to request co-Zeus with the knowledge you need 
	to run a basic mission.\n\n	This training does not earn you any tags. But 
	it will teach you the basic information needed to start zeusing with FK an
	d therefore indirectly leads towards acquiring tags.\n\n\n\n	How to join\n
	\n\n\n	Please RSVP here and be at \"Zeus Training\" room on TS at given ti
	me. We will be conducting this training on server 4.\n\n	Time in the cale
	ndar should be automatically adjusted to your timezone\, but just to make 
	sure\, this training will start at 1130 EST. Expect roughly 2 hours taken\
	, the extra 20 minutes are there in case of delays and technical issues.\n
	\n\n\n	\nIP and password will be given to you before we join the server.\n
	\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an FK
	 Arma missions as well as rules and information on zeuses within missions:
	\n\n\n\n\n	Recommended additions\n\n\n\n	Quality of life mods which help w
	ith mission setup and object placement.\n\n\n\n	ZEC: Adds prebuilt milita
	ry objects and compositions such as bunkers\, bases and outposts.\n\n\n\n	
	https://steamcommunity.com/sharedfiles/filedetails/?id=642912021&amp\;sear
	chtext=ZEC\n\n\n\n	ZECCUP: Adds prebuilt military objects and composition
	s such as bunkers\, bases and outposts.\n\n\n\n	https://steamcommunity.com
	/sharedfiles/filedetails/?id=750186990&amp\;searchtext=ZEC\n\n\n\n	ZEI: A
	dds quality of life modules for Zeus EX: Garrison Building\, Interior Fill
	 and Object Fill.\n\n\n\n	https://steamcommunity.com/sharedfiles/filedetai
	ls/?id=1251859358&amp\;searchtext=zei\n\n\n\n	Additional Zeus Things: add
	s advanced AI and object control modules including Hunter AI\, Quickly ap
	ply loadouts and Allow crew to stay in immobile vehicles.\n\n\n\n	https://
	steamcommunity.com/sharedfiles/filedetails/?id=1355571744\n
DTSTART:20191217T163000Z
DTEND:20191217T183000Z
ATTENDEE;CN="FPS121";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20191209T074028Z
SEQUENCE:0
UID:997-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	NEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM!\n\n\n\n\n	Ov
	erview\n\n\n\n	This training is aimed at people who are new to the FK. Doe
	sn't matter if you're brand new to Arma or you have 500 hours under your b
	elt but no experience with the mods we use.\n\n\n\n	Topics that will be c
	overed:\n\n\n\n		How to join and make sure you can successfully join our s
	ervers\n	\n	\n		What happens in the FNG and Off-hours rooms\n	\n	\n		Slott
	ing procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - ho
	w to get yourself equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n	
		ACE Medical - Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n
			LAT introduction and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static
	 showcase (if time allows)\n	\n	\n		Rangefinding and working with map (if 
	time allows)\n	\n\n	I also have two loadouts prepared for you\, one for BL
	UFOR\, one for OPFOR. They're meant as basic templates you can fall back t
	o\, change uniform and be ready to play.\n\n\n\n	The idea is that you will
	 be able to go straight into a mission after the training and play as a ri
	fleman.\n\n	This training does not earn you any tags or direct progress to
	wards a Regular rank. But it will teach you how to play with us and theref
	ore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here
	 and be at \"Basic Training\" room on TS at given time. We will be conduc
	ting this training on server 2.\nTime in the calendar should be automatica
	lly adjusted to your own timezone\, but just to make sure\, this training
	 will start at 1700 EST. Expect roughly 2 hours of time taken\, the extra 
	20 minutes are there in case of delays and technical issues.\n\n\n\n	You'r
	e expected to have the mods from our modset downloaded via Steam. Also pl
	ease install the TFAR plugin for your TeamSpeak\, if you have any issues w
	ith it\, come 10 minutes earlier so we can sort it out.\n\n	Current modset
	 is here:\n\n\n\n\n	The best way of making sure you have exactly what you 
	need is to click that \"PRESET FILE\" link\, open your Arma 3 launcher\, g
	o to MODS section and import the file - it will auto-subscribe mods you ne
	ed\, start downloading them and create Mod Preset for FK. Then even if you
	're playing elsewhere and have hundreds of other mods you'll load only the
	 correct ones.\n\n\n\n	IP and password will be given to you before we join
	 the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct you
	rself in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most of
	 what will be covered - still best to try it out yourself.\n\n\n\n\n	Reco
	mmended bindings and ACE settings - we will cover these during the trainin
	g as well. This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will
	 be covered to some extent\, contains list of of radios for each faction.\
	n\n\n\n\n	Roles Index - who does what under ideal circumstances\n\n\n\n\n
		Weapons Guide - What you can take and when.\n\n
DTSTART:20191217T220000Z
DTEND:20191218T000000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20191118T205054Z
SEQUENCE:0
UID:984-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	REMINDER: WE ARE RUNNING BATTLE BUDDY SYSTEM!\nSign up to
	 get a friendly* member of the community to play alongside you and help yo
	u get up to speed!\n* Terms and conditions apply.\n\n\n\n\n	Overview\n\n\n
	\n	This training is aimed at people who are new to the FK. Doesn't matter 
	if you're brand new to Arma or you have 500 hours under your belt but no e
	xperience with the mods we use.\n\n\n\n	Topics that will be covered:\n\n\n
	\n		How to join and make sure you can successfully join our servers\n	\n	\
	n		Slotting procedure and what happens in the spawn area\n	\n	\n		ACE Arse
	nal - how to get yourself equipment you'll need\n	\n	\n		ACE Interactions\
	n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\n		Short Range Radio
	\n	\n	\n		LAT introduction and overpressure\n	\n	\n		BLUFOR vs OPFOR asset
	s static showcase (if time allows)\n	\n	\n		Rangefinding and working with 
	map (if time allows)\n	\n\n	I also have two loadouts prepared for you\, on
	e for BLUFOR\, one for OPFOR. They're meant as basic templates you can fal
	l back to\, change uniform and be ready to play.\n\n\n\n	The idea is that 
	you will be able to go straight into a mission after the training and play
	 as a rifleman.\n\n	This training does not earn you any tags or direct pro
	gress towards a Regular rank. But it will teach you how to play with us an
	d therefore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please R
	SVP here and be at \"General Training\" room on TS at given time. We will 
	be conducting this training on server 4 (info will be given when we start)
	.\nTime in the calendar should be automatically adjusted to your own timez
	one\, but just to make sure\, this training will start at 1730 CEST - 2.5 
	hours before the main mission. Expect roughly 2 hours of time taken\, the 
	extra 20 minutes are there in case of delays and technical issues.\n\n\n\n
		You're expected to have the mods from our modset downloaded via Steam. Al
	so please install the TFAR plugin for your TeamSpeak\, if you have any iss
	ues with it\, come 10 minutes earlier so we can sort it out.\n\n	Current m
	odset is here:\n\n\n\n\n	The best way of making sure you have exactly what
	 you need is to click that \"PRESET FILE\" link\, open your Arma 3 launche
	r\, go to MODS section and import the file - it will auto-subscribe mods y
	ou need\, start downloading them and create Mod Preset for FK. Then even i
	f you're playing elsewhere and have hundreds of other mods you'll load onl
	y the correct ones.\n\n\n\n	IP and password will be given to you before we
	 join the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduc
	t yourself in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Mo
	st of what will be covered - still best to try it our yourself.\n\n\n\n\n	
	Recommended bindings and ACE settings - we will cover these during the tra
	ining as well. This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - 
	will be covered to some extent\, contains list of of radios for each facti
	on.\n\n\n\n\n	Roles Index - who does what under ideal circumstances\n\n\n\
	n\n	Weapons Guide - What you can take and when.\n\n\n\n\n	 \n
DTSTART:20191129T163000Z
DTEND:20191129T185000Z
ATTENDEE;CN="weeb";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20191128T042834Z
SEQUENCE:0
UID:991-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	NEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM!\n\n\n\n\n	Ov
	erview\n\n\n\n	This training is aimed at people who are new to the FK. Doe
	sn't matter if you're brand new to Arma or you have 500 hours under your b
	elt but no experience with the mods we use.\n\n\n\n	Topics that will be c
	overed:\n\n\n\n		How to join and make sure you can successfully join our s
	ervers\n	\n	\n		What happens in the FNG and Off-hours rooms\n	\n	\n		Slott
	ing procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - ho
	w to get yourself equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n	
		ACE Medical - Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n
			LAT introduction and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static
	 showcase (if time allows)\n	\n	\n		Rangefinding and working with map (if 
	time allows)\n	\n\n	I also have two loadouts prepared for you\, one for BL
	UFOR\, one for OPFOR. They're meant as basic templates you can fall back t
	o\, change uniform and be ready to play.\n\n\n\n	The idea is that you will
	 be able to go straight into a mission after the training and play as a ri
	fleman.\n\n	This training does not earn you any tags or direct progress to
	wards a Regular rank. But it will teach you how to play with us and theref
	ore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here
	 and be at \"Basic Training\" room on TS at given time. We will be conduc
	ting this training on server 2.\nTime in the calendar should be automatica
	lly adjusted to your own timezone\, but just to make sure\, this training
	 will start at 1700 EST. Expect roughly 2 hours of time taken\, the extra 
	20 minutes are there in case of delays and technical issues.\n\n\n\n	You'r
	e expected to have the mods from our modset downloaded via Steam. Also pl
	ease install the TFAR plugin for your TeamSpeak\, if you have any issues w
	ith it\, come 10 minutes earlier so we can sort it out.\n\n	Current modset
	 is here:\n\n\n\n\n	The best way of making sure you have exactly what you 
	need is to click that \"PRESET FILE\" link\, open your Arma 3 launcher\, g
	o to MODS section and import the file - it will auto-subscribe mods you ne
	ed\, start downloading them and create Mod Preset for FK. Then even if you
	're playing elsewhere and have hundreds of other mods you'll load only the
	 correct ones.\n\n\n\n	IP and password will be given to you before we join
	 the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct you
	rself in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most of
	 what will be covered - still best to try it out yourself.\n\n\n\n\n	Reco
	mmended bindings and ACE settings - we will cover these during the trainin
	g as well. This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will
	 be covered to some extent\, contains list of of radios for each faction.\
	n\n\n\n\n	Roles Index - who does what under ideal circumstances\n\n\n\n\n
		Weapons Guide - What you can take and when.\n\n
DTSTART:20191203T220000Z
DTEND:20191204T000000Z
ATTENDEE;CN="LurkerOne";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="ItsShepsky";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Crittah";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeus Training 101
DTSTAMP:20191121T094952Z
SEQUENCE:0
UID:985-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the zeusing with FK. If your interested in starting to Zeus in FK 
	but don't have much knowledge of where to start this training is made for 
	you.\n\n\n\n	Topics that will be covered:\n\n\n\n		Zeus selection on disco
	rd.\n	\n	\n		Asset announcement and restrictions.\n	\n	\n		Briefing and an
	swering questions.\n	\n	\n		Zeus Modules and object placement.\n	\n	\n		En
	vironment management.\n	\n	\n		SQFs and code execution.\n	\n	\n		Helpful 
	mods and additions. \n	\n	\n		Mission Testing in editor.\n	\n\n	The idea 
	is that you will be able to complete this training and head straight into 
	a mission with the ability to request co-Zeus with the knowledge you need 
	to run a basic mission.\n\n	This training does not earn you any tags. But 
	it will teach you the basic information needed to start zeusing with FK an
	d therefore indirectly leads towards acquiring tags.\n\n\n\n	How to join\n
	\n\n\n	Please RSVP here and be at \"Zeus Training\" room on TS at given ti
	me. We will be conducting this training on server 4.\n\n	Time in the cale
	ndar should be automatically adjusted to your timezone\, but just to make 
	sure\, this training will start at 1130 EST. Expect roughly 2 hours taken\
	, the extra 20 minutes are there in case of delays and technical issues.\n
	\n\n\n	\nIP and password will be given to you before we join the server.\n
	\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an FK
	 Arma missions as well as rules and information on zeuses within missions:
	\n\n\n\n\n	Recommended additions\n\n\n\n	Quality of life mods which help w
	ith mission setup and object placement.\n\n\n\n	ZEC: Adds prebuilt milita
	ry objects and compositions such as bunkers\, bases and outposts.\n\n\n\n	
	https://steamcommunity.com/sharedfiles/filedetails/?id=642912021&amp\;sear
	chtext=ZEC\n\n\n\n	ZECCUP: Adds prebuilt military objects and composition
	s such as bunkers\, bases and outposts.\n\n\n\n	https://steamcommunity.com
	/sharedfiles/filedetails/?id=750186990&amp\;searchtext=ZEC\n\n\n\n	ZEI: A
	dds quality of life modules for Zeus EX: Garrison Building\, Interior Fill
	 and Object Fill.\n\n\n\n	https://steamcommunity.com/sharedfiles/filedetai
	ls/?id=1251859358&amp\;searchtext=zei\n\n\n\n	Additional Zeus Things: add
	s advanced AI and object control modules including Hunter AI\, Quickly ap
	ply loadouts and Allow crew to stay in immobile vehicles.\n\n\n\n	https://
	steamcommunity.com/sharedfiles/filedetails/?id=1355571744\n
DTSTART:20191203T163000Z
DTEND:20191203T185000Z
ATTENDEE;CN="kMaN";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="dewey0209";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="weeb";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20191113T195032Z
SEQUENCE:0
UID:980-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	NEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM!\n\n\n\n\n	Ov
	erview\n\n\n\n	This training is aimed at people who are new to the FK. Doe
	sn't matter if you're brand new to Arma or you have 500 hours under your b
	elt but no experience with the mods we use.\n\n\n\n	Topics that will be c
	overed:\n\n\n\n		How to join and make sure you can successfully join our s
	ervers\n	\n	\n		What happens in the FNG and Off-hours rooms\n	\n	\n		Slott
	ing procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - ho
	w to get yourself equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n	
		ACE Medical - Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n
			LAT introduction and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static
	 showcase (if time allows)\n	\n	\n		Rangefinding and working with map (if 
	time allows)\n	\n\n	I also have two loadouts prepared for you\, one for BL
	UFOR\, one for OPFOR. They're meant as basic templates you can fall back t
	o\, change uniform and be ready to play.\n\n\n\n	The idea is that you will
	 be able to go straight into a mission after the training and play as a ri
	fleman.\n\n	This training does not earn you any tags or direct progress to
	wards a Regular rank. But it will teach you how to play with us and theref
	ore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here
	 and be at \"Basic Training\" room on TS at given time. We will be conduc
	ting this training on server 2.\nTime in the calendar should be automatica
	lly adjusted to your own timezone\, but just to make sure\, this training
	 will start at 1700 EST. Expect roughly 2 hours of time taken\, the extra 
	20 minutes are there in case of delays and technical issues.\n\n\n\n	You'r
	e expected to have the mods from our modset downloaded via Steam. Also pl
	ease install the TFAR plugin for your TeamSpeak\, if you have any issues w
	ith it\, come 10 minutes earlier so we can sort it out.\n\n	Current modset
	 is here:\n\n\n\n\n	The best way of making sure you have exactly what you 
	need is to click that \"PRESET FILE\" link\, open your Arma 3 launcher\, g
	o to MODS section and import the file - it will auto-subscribe mods you ne
	ed\, start downloading them and create Mod Preset for FK. Then even if you
	're playing elsewhere and have hundreds of other mods you'll load only the
	 correct ones.\n\n\n\n	IP and password will be given to you before we join
	 the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct you
	rself in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most of
	 what will be covered - still best to try it out yourself.\n\n\n\n\n	Reco
	mmended bindings and ACE settings - we will cover these during the trainin
	g as well. This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will
	 be covered to some extent\, contains list of of radios for each faction.\
	n\n\n\n\n	Roles Index - who does what under ideal circumstances\n\n\n\n\n
		Weapons Guide - What you can take and when.\n\n
DTSTART:20191119T220000Z
DTEND:20191120T000000Z
ATTENDEE;CN="UnexpectedDino";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="pelicaw";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="XxRay-VizionxX";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Marcu";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="-FROST-";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20191111T225702Z
SEQUENCE:0
UID:979-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	REMINDER: WE ARE RUNNING BATTLE BUDDY SYSTEM!\nSign up to
	 get a friendly* member of the community to play alongside you and help yo
	u get up to speed!\n* Terms and conditions apply.\n\n\n\n\n	Overview\n\n\n
	\n	This training is aimed at people who are new to the FK. Doesn't matter 
	if you're brand new to Arma or you have 500 hours under your belt but no e
	xperience with the mods we use.\n\n\n\n	Topics that will be covered:\n\n\n
	\n		How to join and make sure you can successfully join our servers\n	\n	\
	n		Slotting procedure and what happens in the spawn area\n	\n	\n		ACE Arse
	nal - how to get yourself equipment you'll need\n	\n	\n		ACE Interactions\
	n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\n		Short Range Radio
	\n	\n	\n		LAT introduction and overpressure\n	\n	\n		BLUFOR vs OPFOR asset
	s static showcase (if time allows)\n	\n	\n		Rangefinding and working with 
	map (if time allows)\n	\n\n	I also have two loadouts prepared for you\, on
	e for BLUFOR\, one for OPFOR. They're meant as basic templates you can fal
	l back to\, change uniform and be ready to play.\n\n\n\n	The idea is that 
	you will be able to go straight into a mission after the training and play
	 as a rifleman.\n\n	This training does not earn you any tags or direct pro
	gress towards a Regular rank. But it will teach you how to play with us an
	d therefore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please R
	SVP here and be at \"General Training\" room on TS at given time. We will 
	be conducting this training on server 4 (info will be given when we start)
	.\nTime in the calendar should be automatically adjusted to your own timez
	one\, but just to make sure\, this training will start at 1730 CEST - 2.5 
	hours before the main mission. Expect roughly 2 hours of time taken\, the 
	extra 20 minutes are there in case of delays and technical issues.\n\n\n\n
		You're expected to have the mods from our modset downloaded via Steam. Al
	so please install the TFAR plugin for your TeamSpeak\, if you have any iss
	ues with it\, come 10 minutes earlier so we can sort it out.\n\n	Current m
	odset is here:\n\n\n\n\n	The best way of making sure you have exactly what
	 you need is to click that \"PRESET FILE\" link\, open your Arma 3 launche
	r\, go to MODS section and import the file - it will auto-subscribe mods y
	ou need\, start downloading them and create Mod Preset for FK. Then even i
	f you're playing elsewhere and have hundreds of other mods you'll load onl
	y the correct ones.\n\n\n\n	IP and password will be given to you before we
	 join the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduc
	t yourself in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Mo
	st of what will be covered - still best to try it our yourself.\n\n\n\n\n	
	Recommended bindings and ACE settings - we will cover these during the tra
	ining as well. This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - 
	will be covered to some extent\, contains list of of radios for each facti
	on.\n\n\n\n\n	Roles Index - who does what under ideal circumstances\n\n\n\
	n\n	Weapons Guide - What you can take and when.\n\n\n\n\n	 \n
DTSTART:20191114T163000Z
DTEND:20191114T183000Z
ATTENDEE;CN="off_the_road";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Pandauskii";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="OPAsian";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Prophet Training/Eval
DTSTAMP:20191029T093423Z
SEQUENCE:0
UID:969-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Servok":forum@fkgaming.eu
DESCRIPTION:\n	Event details\n\n\n\n	\n		\n			A training session for SN
	IPER level tag with an automatic eval at the end.\nNote about time: it wi
	ll start after first main finishes on FK#4.\n		\n\n		\n			You have to be a
	 REGULAR+ to RSVP.\n		\n\n		\n			Content of session:\n		\n\n		\n				Sniper
	 training\n\n				\n						Ballistics\n					\n					\n						ACE Zeroing\, ran
	gecard\n					\n					\n						Long Range shooting\n					\n				\n			\n				Sni
	per eval\n				\n						Hit shots with values from Trainer (each trainee sep
	arately)\n					\n					\n						Counter-Sniper exercise (all at once)\n					
	\n				\n		\n			 \n		\n	\n
DTSTART:20191108T213000Z
DTEND:20191108T233000Z
ATTENDEE;CN="ChronoZoggt";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Griffin68965";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20191027T113148Z
SEQUENCE:0
UID:967-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	REMINDER: WE ARE RUNNING BATTLE BUDDY SYSTEM!\nSign up to
	 get a friendly* member of the community to play alongside you and help yo
	u get up to speed!\n* Terms and conditions apply.\n\n\n\n\n	Overview\n\n\n
	\n	This training is aimed at people who are new to the FK. Doesn't matter 
	if you're brand new to Arma or you have 500 hours under your belt but no e
	xperience with the mods we use.\n\n\n\n	Topics that will be covered:\n\n\n
	\n		How to join and make sure you can successfully join our servers\n	\n	\
	n		What happens in the FNG and Off-hours rooms\n	\n	\n		Slotting procedure
	 and what happens in the spawn area\n	\n	\n		ACE Arsenal - how to get your
	self equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n		ACE Medical 
	- Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n		LAT introdu
	ction and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static showcase (if
	 time allows)\n	\n	\n		Rangefinding and working with map (if time allows)\
	n	\n\n	I also have two loadouts prepared for you\, one for BLUFOR\, one fo
	r OPFOR. They're meant as basic templates you can fall back to\, change un
	iform and be ready to play.\n\n\n\n	The idea is that you will be able to g
	o straight into a mission after the training and play as a rifleman.\n\n	T
	his training does not earn you any tags or direct progress towards a Regul
	ar rank. But it will teach you how to play with us and therefore indirectl
	y leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here and be at \"
	General Training\" room on TS at given time. We will be conducting this tr
	aining on server 4 (info will be given when we start).\nTime in the calend
	ar should be automatically adjusted to your own timezone\, but just to mak
	e sure\, this training will start at 1730 CEST - 2.5 hours before the main
	 mission. Expect roughly 2 hours of time taken\, the extra 20 minutes are 
	there in case of delays and technical issues.\n\n\n\n	You're expected to h
	ave the mods from our modset downloaded via Steam. Also please install the
	 TFAR plugin for your TeamSpeak\, if you have any issues with it\, come 10
	 minutes earlier so we can sort it out.\n\n	Current modset is here:\n\n\n\
	n\n	The best way of making sure you have exactly what you need is to click
	 that \"PRESET FILE\" link\, open your Arma 3 launcher\, go to MODS sectio
	n and import the file - it will auto-subscribe mods you need\, start downl
	oading them and create Mod Preset for FK. Then even if you're playing else
	where and have hundreds of other mods you'll load only the correct ones.\n
	\n\n\n	IP and password will be given to you before we join the server.\n\n
	\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an FK A
	rma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most of what will be co
	vered - still best to try it our yourself.\n\n\n\n\n	Recommended bindings 
	and ACE settings - we will cover these during the training as well. This i
	s contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covered to so
	me extent\, contains list of of radios for each faction.\n\n\n\n\n	Roles I
	ndex - who does what under ideal circumstances\n\n\n\n\n	Weapons Guide - W
	hat you can take and when.\n\n\n\n\n	 \n
DTSTART:20191028T163000Z
DTEND:20191028T185000Z
ATTENDEE;CN="Marcu";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20191025T002025Z
SEQUENCE:0
UID:964-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	NEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM!\n\n\n\n\n	Ov
	erview\n\n\n\n	This training is aimed at people who are new to the FK. Doe
	sn't matter if you're brand new to Arma or you have 500 hours under your b
	elt but no experience with the mods we use.\n\n\n\n	Topics that will be c
	overed:\n\n\n\n		How to join and make sure you can successfully join our s
	ervers\n	\n	\n		What happens in the FNG and Off-hours rooms\n	\n	\n		Slott
	ing procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - ho
	w to get yourself equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n	
		ACE Medical - Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n
			LAT introduction and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static
	 showcase (if time allows)\n	\n	\n		Rangefinding and working with map (if 
	time allows)\n	\n\n	I also have two loadouts prepared for you\, one for BL
	UFOR\, one for OPFOR. They're meant as basic templates you can fall back t
	o\, change uniform and be ready to play.\n\n\n\n	The idea is that you will
	 be able to go straight into a mission after the training and play as a ri
	fleman.\n\n	This training does not earn you any tags or direct progress to
	wards a Regular rank. But it will teach you how to play with us and theref
	ore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here
	 and be at \"General Training\" room on TS at given time. We will be cond
	ucting this training on server 2.\nTime in the calendar should be automati
	cally adjusted to your own timezone\, but just to make sure\, this traini
	ng will start at 1700 EST. Expect roughly 2 hours of time taken\, the extr
	a 20 minutes are there in case of delays and technical issues.\n\n\n\n	You
	're expected to have the mods from our modset downloaded via Steam. Also 
	please install the TFAR plugin for your TeamSpeak\, if you have any issues
	 with it\, come 10 minutes earlier so we can sort it out.\n\n	Current mods
	et is here:\n\n\n\n\n	The best way of making sure you have exactly what yo
	u need is to click that \"PRESET FILE\" link\, open your Arma 3 launcher\,
	 go to MODS section and import the file - it will auto-subscribe mods you 
	need\, start downloading them and create Mod Preset for FK. Then even if y
	ou're playing elsewhere and have hundreds of other mods you'll load only t
	he correct ones.\n\n\n\n	IP and password will be given to you before we jo
	in the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct y
	ourself in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most 
	of what will be covered - still best to try it out yourself.\n\n\n\n\n	Re
	commended bindings and ACE settings - we will cover these during the train
	ing as well. This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - wi
	ll be covered to some extent\, contains list of of radios for each faction
	.\n\n\n\n\n	Roles Index - who does what under ideal circumstances\n\n\n\n
	\n	Weapons Guide - What you can take and when.\n\n
DTSTART:20191105T220000Z
DTEND:20191106T000000Z
ATTENDEE;CN="BlackHawk8100";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Rotary Wing Combined Arms 102
DTSTAMP:20191016T092912Z
SEQUENCE:0
UID:961-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n	There is no need to be able to fly (or know anything abo
	ut RW at all) to take part in this training\, but it will allow you to try
	 out more things.\n\n\n\n	This training will talk about the Combined Arms 
	aspect of ArmA 3 from the view of Rotary Wing heavy gunships.\n\n\n\n		Oth
	er elements\n		\n				Other heavy gunships\n			\n			\n				Light / medium gu
	nships\n			\n			\n				Transport birds\n			\n			\n				Fixed Wing (only bas
	ic)\n			\n			\n				Drones (only basic)\n			\n			\n				FAC / JTAC (irl usa
	ge vs usage in ArmA)\n			\n			\n				Prophet (not in their JTAC role)\n			\
	n			\n				Artillery / mortar\n			\n			\n				Armor (only very basic\, as I
	 don't know anything about armor except how to destroy it)\n			\n			\n				
	Infantry\n			\n		\n	\n		Communications\n		\n				Radio\n				\n						LR / SW
	 channel usage\n					\n					\n						Relaying messages\n					\n				\n			\n	
				Map markers\n			\n			\n				Visible markers\n				\n						Smoke\n					\n	
					\n						Flares / chemlights\n					\n					\n						Lasers\n					\n					\
	n						Landmarks\n					\n					\n						...\n					\n				\n			\n				System ma
	rkers / Data Link\n			\n		\n	\n		Command structure\n	\n\n	 \n\n\n\n	Takin
	g part in this training DOES NOT give you any priority during slotting.\n\
	n\n\n	 \n\n\n\n	Regulars do not have any priorty. Anyone can RSVP.\n\n\n\
	n	We are limiting the RSVP to 8 people but most of the time not everybody 
	who RSVP'ed shows up. Feel free to just be there at the time and you proba
	bly will be able to get in.\n\nBe sensible\, an amount of extreme fuckery 
	(completely unnecessary or unrelated crashes\, stupid delays due to not pa
	ying attention .etc.) will get you kicked out of the training\, possibly e
	ven with a ban\, and maybe even a ban from further trainings.\n
DTSTART:20191020T153000Z
DTEND:20191020T174500Z
ATTENDEE;CN="info";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Cosmo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Marcu";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Griffin68965";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Articwinter";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Prometheus13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Strategic Bacon";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="BonSie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Prophet training and eval - sniper
DTSTAMP:20191007T074859Z
SEQUENCE:0
UID:955-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	A training session for SNIPER level tag with an automatic
	 eval at the end.\nNote about time: while it's set to start at 22:15 CEST 
	it will start after first main finishes on FK#4.\n\n\n\n	You have to be a 
	REGULAR+ to RSVP.\n\n\n\n	Content of session:\n\n\n\n		Sniper training\n\n
			\n				Ballistics\n			\n			\n				ACE Zeroing\, rangecard\n			\n			\n				L
	ong Range shooting\n			\n		\n	\n		Sniper eval\n		\n				Hit shots with valu
	es from Trainer (each trainee separately)\n			\n			\n				Counter-Sniper ex
	ercise (all at once)\n			\n		\n
DTSTART:20191010T201500Z
DTEND:20191010T215900Z
ATTENDEE;CN="Xenborg";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="WateryFox";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Pippen";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20191001T110557Z
SEQUENCE:0
UID:949-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	REMINDER: WE ARE RUNNING BATTLE BUDDY SYSTEM!\nSign up to
	 get a friendly* member of the community to play alongside you and help yo
	u get up to speed!\n* Terms and conditions apply.\n\n\n\n\n	Overview\n\n\n
	\n	This training is aimed at people who are new to the FK. Doesn't matter 
	if you're brand new to Arma or you have 500 hours under your belt but no e
	xperience with the mods we use.\n\n\n\n	Topics that will be covered:\n\n\n
	\n		How to join and make sure you can successfully join our servers\n	\n	\
	n		What happens in the FNG and Off-hours rooms\n	\n	\n		Slotting procedure
	 and what happens in the spawn area\n	\n	\n		ACE Arsenal - how to get your
	self equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n		ACE Medical 
	- Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n		LAT introdu
	ction and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static showcase (if
	 time allows)\n	\n	\n		Rangefinding and working with map (if time allows)\
	n	\n\n	I also have two loadouts prepared for you\, one for BLUFOR\, one fo
	r OPFOR. They're meant as basic templates you can fall back to\, change un
	iform and be ready to play.\n\n\n\n	The idea is that you will be able to g
	o straight into a mission after the training and play as a rifleman.\n\n	T
	his training does not earn you any tags or direct progress towards a Regul
	ar rank. But it will teach you how to play with us and therefore indirectl
	y leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here and be at \"
	General Training\" room on TS at given time. We will be conducting this tr
	aining on server 4 (info will be given when we start).\nTime in the calend
	ar should be automatically adjusted to your own timezone\, but just to mak
	e sure\, this training will start at 1730 CEST - 2.5 hours before the main
	 mission. Expect roughly 2 hours of time taken\, the extra 20 minutes are 
	there in case of delays and technical issues.\n\n\n\n	You're expected to h
	ave the mods from our modset downloaded via Steam. Also please install the
	 TFAR plugin for your TeamSpeak\, if you have any issues with it\, come 10
	 minutes earlier so we can sort it out.\n\n	Current modset is here:\n\n\n\
	n\n	The best way of making sure you have exactly what you need is to click
	 that \"PRESET FILE\" link\, open your Arma 3 launcher\, go to MODS sectio
	n and import the file - it will auto-subscribe mods you need\, start downl
	oading them and create Mod Preset for FK. Then even if you're playing else
	where and have hundreds of other mods you'll load only the correct ones.\n
	\n\n\n	IP and password will be given to you before we join the server.\n\n
	\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an FK A
	rma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most of what will be co
	vered - still best to try it our yourself.\n\n\n\n\n	Recommended bindings 
	and ACE settings - we will cover these during the training as well. This i
	s contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covered to so
	me extent\, contains list of of radios for each faction.\n\n\n\n\n	Roles I
	ndex - who does what under ideal circumstances\n\n\n\n\n	Weapons Guide - W
	hat you can take and when.\n\n\n\n\n	 \n
DTSTART:20191011T153000Z
DTEND:20191011T175000Z
ATTENDEE;CN="dewey0209";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical 201: Field Combat Medicine
DTSTAMP:20190930T012250Z
SEQUENCE:0
UID:948-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Spartan_MiniMe":forum@fkgaming.eu
DESCRIPTION:\n	DO NOT RESERVE A SLOT AND FORGET TO SHOW UP. FAILURE TO S
	HOW UP WITHOUT A VALID EXCUSE WILL BAN YOU FROM MY FUTURE TRAINING SESSION
	S.\n\n\n\n	This is the first step to getting medical tags. This is not an 
	evaluation\, it is a training.\n\n\n\n	This event is open to regs+. It is
	 first come\, first served. If you don't make the RSVP or are an FNG and 
	interested in the training\, feel free to ask about any open slots on the 
	day of or comment below your interest. If somebody doesn't show up I am ac
	commodating\, though these leftover slots will be first come first served
	 regardless of rank.\n\n\n\n	This training will consist of two segments:\
	n\n\n\n	Classroom/Discussion:\n\n\n\n		Activating and using the Ace Medica
	l Menu\n	\n	\n		What being a Medic means\n	\n	\n		A medic's role in the sq
	uad\n	\n	\n		The uses of the Medical Equipment\n	\n	\n		Triage procedures\
	n	\n	\n		Treatment order\n	\n	\n		Loadouts for different roles\n	\n	\n		Th
	is is the time to ask clarifying questions\n	\n\n	Hands-on Application:\n
	\n\n\n		One hour of dedicated practice time to apply what you have learned
	 in the classroom. I will throw everything at you from bullet wounds\, to 
	fragmentation grenades\, to being crushed and getting hit with an IED. I w
	ill watch you as you go and provide you with advice and corrections as nec
	essary.\n	\n\n	I do not anticipate finishing early\, however\, in the even
	t that we do finish early\, we will discuss how to get an evaluation\, my
	ths about ACE Medical\, as well as any other topic or question that comes 
	up.\n\n\n\n	This will take place on Server 1. Have your game loaded and be
	 in the Medic training room on time. 10 minutes after the posted start tim
	e will be considered late and you will not be able to attend.\n
DTSTART:20191005T154500Z
DTEND:20191005T174500Z
ATTENDEE;CN="Impromptu";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Prometheus13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Pippen";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="info";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Griffin68965";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Thorimus";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="sh4rdknight";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical 101: Basic Rifleman Medicine
DTSTAMP:20190930T012017Z
SEQUENCE:0
UID:947-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Spartan_MiniMe":forum@fkgaming.eu
DESCRIPTION:\n	This will be an introductory course to the ACE Medical sy
	stem\, intended for those who have no idea what to do when they get shot. 
	This is not a prerequisite for Medical 201 or getting Medical tags\, but f
	or those with no experience/no intention to play medic\, it will be very b
	eneficial.\n\n\n\n	Training is open to all\, first come first served.\n\n\
	n\n	Things that will be covered:\n\n\n\n		Self-treating minor wounds\n	\n	
	\n		Treating critical comrades while waiting for a medic\n	\n	\n		Continui
	ng fighting after being wounded\n	\n	\n		Getting to the medic after the fi
	ght\n	\n	\n		Maintaining security at a triage point\n	\n	\n		Do's/Don'ts o
	f interacting with the medic\n	\n\n	This will take place on Server 1. Have
	 your game loaded and be in the Medic training room on time. 10 minutes af
	ter the posted start time will be considered late and you will not be able
	 to attend.\n\n\n\n	I do not take absences lightly. If you reserve a spot 
	and fail to show up without 1 hour advance notice or a valid excuse\, you 
	will be barred from any of my future training sessions.\n
DTSTART:20191005T150000Z
DTEND:20191005T154500Z
ATTENDEE;CN="Hurrr";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="sh4rdknight";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Mortar training
DTSTAMP:20190925T113033Z
SEQUENCE:0
UID:945-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n	General information\n\n\n\n	First of all a bit of additio
	nal information. There will be two types of events for mortar training an
	d evaluation.\n\n\n\n		Only training (max of 8 people)\n	\n	\n		Training w
	ith an evaluation at the end (max of 4 people)\n	\n\n	Alternatively a one 
	on one training or evaluation is also possible!\n\n\n\n	All of this will b
	e written up into the mortar section on the forum soon™.\n\n\n\n	 \n\n\
	n\n	Event information\n\n\n\n	Requirements:\n\n\n\n		Have basic knowledge 
	about the ACE interaction system. \n	\n	\n		Be able to do to very basic 
	math at a reasonable speed ... Either in your head\, on paper or with a n
	ormal calculator.\n		\n				I'm talking about stuff like: \n				\n						5.
	88 + (-104.2) = -98.32\n					\n					\n						0.7 * 8.4 = 5.88\n					\n				
		\n						(1 - 793.28 / 1013.25) * 100 * -4.8 ≈ -104.2\n					\n				\n		\
	n\n	What will we teach during this event:\n\n\n\n		Mortar crew loadout\n	\
	n	\n		Map reading for\n		\n				mortar setup location.\n			\n			\n				dista
	nce to target and height difference\n			\n		\n	\n		How to read rangetables
	\n		\n				Mk6 / L16 (82mm)\n			\n			\n				M6 (60mm)\n			\n		\n	\n		Kestrel
	 usage (wind\, temperature\, air pressure)\n	\n	\n		Doing the calculations
	 by hand with basic tools like pen\, paper\, calculator\n	\n	\n		How to re
	spond to the RTO calling in a firemission \n	\n	\n		How to adjust fire (R
	TO calls: \"rounds where 200m short\" or \"50m long\" ...)\n	\n	\n		How to
	 prepare for incoming fire missions (what can you calculate before RTO cal
	ls for the firemission)\n	\n	\n		Load\, aim and fire all kinds of mortars 
	(Mk6\, L16\, M6\, 120mm\, ...)\n	\n	\n		How to use \"extra tools\" like th
	e MicroDagr or Vector21 to help with the calculations\n	\n	\n		Very basic
	 drone usage.\n	\n\n	It is highly recommended reading the guide on Indire
	ct Fire Support before attending this event. I will talk about the content
	 of his guide from the mortar team side\, but only briefly!\n\n\n\n\n	 \n
	\n\n\n	This event is NOT exclusive to Regs+. Anyone can RSVP.\n\n\n\n	We 
	are limiting the RSVP to 8 people but most of the time not everybody who
	 RSVP'ed shows up. Feel free to just be there at the time and you might be
	 able to get in.\n\nBe sensible\, an amount of extreme fuckery (completely
	 unnecessary or unrelated fucking around\, stupid delays due to not paying
	 attention .etc.) will get you kicked out of the training\, possibly even 
	with a ban\, and maybe even a ban from further trainings.\n
DTSTART:20190928T150000Z
DTEND:20190928T173000Z
ATTENDEE;CN="ChronoZoggt";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Nerosjin";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="johnb43";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Vent";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20190921T122833Z
SEQUENCE:0
UID:943-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	REMINDER: WE ARE RUNNING BATTLE BUDDY SYSTEM!\nSign up to
	 get a friendly* member of the community to play alongside you and help yo
	u get up to speed!\n* Terms and conditions apply.\n\n\n\n\n	Overview\n\n\n
	\n	This training is aimed at people who are new to the FK. Doesn't matter 
	if you're brand new to Arma or you have 500 hours under your belt but no e
	xperience with the mods we use.\n\n\n\n	Topics that will be covered:\n\n\n
	\n		How to join and make sure you can successfully join our servers\n	\n	\
	n		What happens in the FNG and Off-hours rooms\n	\n	\n		Slotting procedure
	 and what happens in the spawn area\n	\n	\n		ACE Arsenal - how to get your
	self equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n		ACE Medical 
	- Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n		LAT introdu
	ction and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static showcase (if
	 time allows)\n	\n	\n		Rangefinding and working with map (if time allows)\
	n	\n\n	I also have two loadouts prepared for you\, one for BLUFOR\, one fo
	r OPFOR. They're meant as basic templates you can fall back to\, change un
	iform and be ready to play.\n\n\n\n	The idea is that you will be able to g
	o straight into a mission after the training and play as a rifleman.\n\n	T
	his training does not earn you any tags or direct progress towards a Regul
	ar rank. But it will teach you how to play with us and therefore indirectl
	y leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here and be at \"
	General Training\" room on TS at given time. We will be conducting this tr
	aining on server 4 (info will be given when we start).\nTime in the calend
	ar should be automatically adjusted to your own timezone\, but just to mak
	e sure\, this training will start at 1730 CEST - 2.5 hours before the main
	 mission. Expect roughly 2 hours of time taken\, the extra 20 minutes are 
	there in case of delays and technical issues.\n\n\n\n	You're expected to h
	ave the mods from our modset downloaded via Steam. Also please install the
	 TFAR plugin for your TeamSpeak\, if you have any issues with it\, come 10
	 minutes earlier so we can sort it out.\n\n	Current modset is here:\n\n\n\
	n\n	The best way of making sure you have exactly what you need is to click
	 that \"PRESET FILE\" link\, open your Arma 3 launcher\, go to MODS sectio
	n and import the file - it will auto-subscribe mods you need\, start downl
	oading them and create Mod Preset for FK. Then even if you're playing else
	where and have hundreds of other mods you'll load only the correct ones.\n
	\n\n\n	IP and password will be given to you before we join the server.\n\n
	\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an FK A
	rma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most of what will be co
	vered - still best to try it our yourself.\n\n\n\n\n	Recommended bindings 
	and ACE settings - we will cover these during the training as well. This i
	s contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covered to so
	me extent\, contains list of of radios for each faction.\n\n\n\n\n	Roles I
	ndex - who does what under ideal circumstances\n\n\n\n\n	Weapons Guide - W
	hat you can take and when.\n\n\n\n\n	 \n
DTSTART:20190927T153000Z
DTEND:20190927T175000Z
ATTENDEE;CN="Chug Norris";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Mamil";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="WEE_GEE";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20190921T192808Z
SEQUENCE:0
UID:944-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	NEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM!\n\n\n\n\n	Ov
	erview\n\n\n\n	This training is aimed at people who are new to the FK. Doe
	sn't matter if you're brand new to Arma or you have 500 hours under your b
	elt but no experience with the mods we use.\n\n\n\n	Topics that will be c
	overed:\n\n\n\n		How to join and make sure you can successfully join our s
	ervers\n	\n	\n		What happens in the FNG and Off-hours rooms\n	\n	\n		Slott
	ing procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - ho
	w to get yourself equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n	
		ACE Medical - Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n
			LAT introduction and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static
	 showcase (if time allows)\n	\n	\n		Rangefinding and working with map (if 
	time allows)\n	\n\n	I also have two loadouts prepared for you\, one for BL
	UFOR\, one for OPFOR. They're meant as basic templates you can fall back t
	o\, change uniform and be ready to play.\n\n\n\n	The idea is that you will
	 be able to go straight into a mission after the training and play as a ri
	fleman.\n\n	This training does not earn you any tags or direct progress to
	wards a Regular rank. But it will teach you how to play with us and theref
	ore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here
	 and be at \"General Training\" room on TS at given time. We will be cond
	ucting this training on server 2.\nTime in the calendar should be automati
	cally adjusted to your own timezone\, but just to make sure\, this traini
	ng will start at 1700 EST. Expect roughly 2 hours of time taken\, the extr
	a 20 minutes are there in case of delays and technical issues.\n\n\n\n	You
	're expected to have the mods from our modset downloaded via Steam. Also 
	please install the TFAR plugin for your TeamSpeak\, if you have any issues
	 with it\, come 10 minutes earlier so we can sort it out.\n\n	Current mods
	et is here:\n\n\n\n\n	The best way of making sure you have exactly what yo
	u need is to click that \"PRESET FILE\" link\, open your Arma 3 launcher\,
	 go to MODS section and import the file - it will auto-subscribe mods you 
	need\, start downloading them and create Mod Preset for FK. Then even if y
	ou're playing elsewhere and have hundreds of other mods you'll load only t
	he correct ones.\n\n\n\n	IP and password will be given to you before we jo
	in the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct y
	ourself in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most 
	of what will be covered - still best to try it out yourself.\n\n\n\n\n	Re
	commended bindings and ACE settings - we will cover these during the train
	ing as well. This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - wi
	ll be covered to some extent\, contains list of of radios for each faction
	.\n\n\n\n\n	Roles Index - who does what under ideal circumstances\n\n\n\n
	\n	Weapons Guide - What you can take and when.\n\n
DTSTART:20191001T210000Z
DTEND:20191001T230000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Rotary transport and slingloading 101
DTSTAMP:20190906T174115Z
SEQUENCE:0
UID:936-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n	This training will ONLY talk about the basics of trans
	port helicopter usage.\n\n\n\n	Topics covered in this training will includ
	e:\n\n\n\n		Basic maneuvers\n	\n	\n		Basic Take-offs and landings\n	\n	\n	
		Flight speed and altitude management\n	\n	\n		Basic communication and com
	mand hierarchy\n	\n	\n		Basic sling loading\n	\n	\n		Emergency procedures 
	theory (if time allows)\n	\n\n	It's planned to last less than 2 hours (120
	 minutes). If stuff is getting in the way (or the attendees want to train
	 a specific part more in depth) it will  last longer.\n\n\n\n	Please ma
	ke sure you are at least somewhat familiar with the mouse / keyboard (or j
	oystick) layout of flying a helicopter. (What makes you go up what makes y
	ou go down etc...) The following video is a good starting point for someb
	ody who has no idea where to start and how to bind their keybinds. This is
	 obviously just a suggestion! Find a setup that is comfortable for you! 
	\n\n\n\n	https://youtu.be/Kjwz5qRDhV4\n\n\n\n	 \n\n\n\n	 \n\n\n\n	 \n\n
	\n\n	Taking part in this training DOES NOT give you any priority during sl
	otting.\n\n\n\n	 \n\n\n\n	RSVP Regulars have priority\, FNG's may be able
	 to join if there are not enough Regs+. If you are a FNG do not RSVP. Ju
	st write a comment that you would like to take part.\n\n\n\n	We are limi
	ting the RSVP to 8 people but most of the time not everybody who RSVP'ed
	 shows up. Feel free to just be there at the time and you probably will be
	 able to get in. (This includes FNGs ... just be there on time and more of
	ten than not we will include you into the training.)\n\nBe sensible\, an 
	amount of extreme fuckery (completely unnecessary or unrelated crashes\, s
	tupid delays due to not paying attention .etc.) will get you kicked out of
	 the training\, possibly even with a ban\, and maybe even a ban from furth
	er trainings.\n
DTSTART:20190908T150000Z
DTEND:20190908T170000Z
ATTENDEE;CN="Galaxy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="info";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20190906T082444Z
SEQUENCE:0
UID:935-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	NEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM!\n\n\n\n\n	Ov
	erview\n\n\n\n	This training is aimed at people who are new to the FK. Doe
	sn't matter if you're brand new to Arma or you have 500 hours under your b
	elt but no experience with the mods we use.\n\n\n\n	Topics that will be c
	overed:\n\n\n\n		How to join and make sure you can successfully join our s
	ervers\n	\n	\n		What happens in the FNG and Off-hours rooms\n	\n	\n		Slott
	ing procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - ho
	w to get yourself equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n	
		ACE Medical - Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n
			LAT introduction and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static
	 showcase (if time allows)\n	\n	\n		Rangefinding and working with map (if 
	time allows)\n	\n\n	I also have two loadouts prepared for you\, one for BL
	UFOR\, one for OPFOR. They're meant as basic templates you can fall back t
	o\, change uniform and be ready to play.\n\n\n\n	The idea is that you will
	 be able to go straight into a mission after the training and play as a ri
	fleman.\n\n	This training does not earn you any tags or direct progress to
	wards a Regular rank. But it will teach you how to play with us and theref
	ore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here
	 and be at \"General Training\" room on TS at given time. We will be cond
	ucting this training on server 2.\nTime in the calendar should be automati
	cally adjusted to your own timezone\, but just to make sure\, this traini
	ng will start at 1700 EST. Expect roughly 2 hours of time taken\, the extr
	a 20 minutes are there in case of delays and technical issues.\n\n\n\n	You
	're expected to have the mods from our modset downloaded via Steam. Also 
	please install the TFAR plugin for your TeamSpeak\, if you have any issues
	 with it\, come 10 minutes earlier so we can sort it out.\n\n	Current mods
	et is here:\n\n\n\n\n	The best way of making sure you have exactly what yo
	u need is to click that \"PRESET FILE\" link\, open your Arma 3 launcher\,
	 go to MODS section and import the file - it will auto-subscribe mods you 
	need\, start downloading them and create Mod Preset for FK. Then even if y
	ou're playing elsewhere and have hundreds of other mods you'll load only t
	he correct ones.\n\n\n\n	IP and password will be given to you before we jo
	in the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct y
	ourself in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most 
	of what will be covered - still best to try it out yourself.\n\n\n\n\n	Re
	commended bindings and ACE settings - we will cover these during the train
	ing as well. This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - wi
	ll be covered to some extent\, contains list of of radios for each faction
	.\n\n\n\n\n	Roles Index - who does what under ideal circumstances\n\n\n\n
	\n	Weapons Guide - What you can take and when.\n\n
DTSTART:20190917T210000Z
DTEND:20190917T230000Z
ATTENDEE;CN="Jerichron";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Natertater321";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="MachineGunLuke";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="re_mason";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Unofficial Fixed Wing Training - Part 2
DTSTAMP:20190828T154804Z
SEQUENCE:0
UID:932-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Kerry":forum@fkgaming.eu
DESCRIPTION:\n	This is an unofficial training\, approved by @cineafx. It
	 will not count towards fixed wing tags or give you any priority during sl
	otting\n\n\n\n	 \n\n\n\n	This training event is part two of a two part t
	raining event\, in which I'll be going over Fixed Wing essentials\, takeof
	f and landing\, weapons deployment\, self protect mesures aswell as comman
	d strucutre and comms.\n\n\n\n	In this part of the training I'll be coveri
	ng the following:\n\n\n\n		The types of planes\n	\n	\n		Weapons Loadout\, 
	things to keep in mind\n	\n	\n		The Targetting Pod (TGP) &amp\; Laser and 
	Radar\n		\n				HUD Symbology\n			\n			\n				Operating at night\, bad weath
	er\n			\n		\n	\n		Main Gun\n		\n				Aquiring targets quick\n			\n		\n	\n		
	Dumb Fire Rockets\n	\n	\n		Bombs\n		\n				HUD Symbology\n			\n			\n				CCI
	P bombing\n			\n			\n				Laser-guided bombing\n			\n			\n				INS/GLONASS-g
	uided bombing \n			\n			\n				(Manual bombing)\n			\n		\n	\n		AG Missiles
	\n		\n				Different Types\n			\n			\n				Additional Notes\n			\n			\n				R
	HS SU-25\, A-10A\n			\n		\n	\n		AA Missiles\n		\n				Brevity Codes\n			\n	
			\n				Usage\n			\n		\n	\n		AAA Systems\, avoiding and dealing with them
	\n		\n				Anti-Radiation Missiles\n			\n		\n	\n		Self Protect Mesures\n		\
	n				Countermesures\, ECM Pod\n			\n			\n				Defeating missiles\n			\n		\n
		\n		Command Structure\n	\n	\n		Communications between other birds &amp\; 
	FAC\n		\n				6 Lines\n			\n		\n\n	Things I will not be going over in dept
	h include:\n\n\n\n		VTOLs\n	\n	\n		The standalone F/A-18\n	\n	\n		The Fire
	will EA-18G Growler\n	\n\n	 \n\n\n\n	As you can see\, unlike the first ev
	ent\, this event will go more in depth about all sorts of weapon systems (
	BLUFOR and OPFOR) so that you're able to use all of them effectively by th
	e end of this session. Addtionally\, it will teach you how to trigger Zeus
	 to deal with (almost) any type of AAA threat. Depending on numbers and q
	uestions\, all of this might take a while.\n\n\n\n	 \n\n\n\n	RSVPs\n\n\n\
	n		1-1 Pilot: @Cosmo\n	\n	\n		1-2 Pilot:  @HugoCoin\n	\n	\n		1-3 Pilot: @
	Prometheus13\n	\n	\n		1-4 Pilot:\n	\n\n	Those\, who showed up to the first
	 event will be getting priority for this event.\n\n\n\n	Link to the first
	 event:\n\n\n\n	 \n\n\n\n\n	 \n\n\n\n	Notes: RSVPs will be open only to 
	Regulars+. If you are an FNG who would like to attend\, leave a comment an
	d show up when the event starts.\n\n\n\n	As this is the first time I'm hos
	ting a training event\, I will keep the RSVP limit at 4 slots\, however i
	f there's more people interested in this training\, leave a comment. More
	 slots may be oppened. ( Just be there at the start of the event)\n\n\n\n
		 \n\n\n\n	Be sensible\, an exterme ammount of fuckery (not listening\, i
	nterrupting\, constantly meming around in a disrupting way) will lead to 
	a ban from this training event\, depening on the situation\, from other tr
	aining events in the future.\n\n\n\n	 \n
DTSTART:20190901T130000Z
ATTENDEE;CN="Cosmo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="HugoCoin";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Prometheus13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Unofficial Fixed Wing Training - Part 1
DTSTAMP:20190827T101830Z
SEQUENCE:0
UID:931-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Kerry":forum@fkgaming.eu
DESCRIPTION:\n	This is an unofficial training\, approved by @cineafx. It
	 will not count towards fixed wing tags or give you any priority during sl
	otting\n\n\n\n	 \n\n\n\n	This training event is part one of a two part tr
	aining event\, in which I'll be going over Fixed Wing essentials\, takeoff
	 and landing\, weapons deployment\, self protect mesures aswell as command
	 strucutre and comms.\n\n\n\n	In this part of the training I'll be coverin
	g the following:\n\n\n\n		Equipment\n	\n	\n		What to plan on the ground\n
			\n				How to adjust your plan when situation changes\n			\n		\n	\n		Taxi
	ing &amp\; Take-off\n		\n				Take-off with small prop planes\n			\n			\n		
			Take-off from the carrier\n			\n		\n	\n		Fuel management\n	\n	\n		Landin
	g\n		\n				Landing on small runways\n			\n			\n				Landing on the carrier\
	n			\n			\n				Landing with small prop planes\n			\n		\n\n	Things I will n
	ot be going over in depth include:\n\n\n\n		VTOLs\n	\n	\n		The standalone
	 F/A-18\n	\n\n	 \n\n\n\n	As you can see\, this part of the training is ai
	med at somebody who hasn't flown a fixed wing aircraft before or wants to 
	refresh his memories. Everything else will be covered in part 2.\n\n\n\n	
	 \n\n\n\n	RSVPs\n\n\n\n		1-1 Pilot: @Glad1us\n	\n	\n		1-2 Pilot: @HugoCoi
	n\n	\n	\n		1-3 Pilot: @Prometheus13\n	\n	\n		1-4 Pilot:\n	\n\n	Those\, who
	 show up to this event will be getting priority for the second part of the
	 event\, hosted at a later date.\n\n\n\n	Link to the second event:\n\n\n\n
		 \n\n\n\n\n	 \n\n\n\n	Notes: RSVPs will be open only to Regulars+. If y
	ou are an FNG who would like to attend\, leave a comment and show up when 
	the event starts.\n\n\n\n	As this is the first time I'm hosting a training
	 event\, I will keep the RSVP limit at 4 slots\, however if there's more 
	people interested in this training\, leave a comment. More slots may be o
	ppened. ( Just be there at the start of the event)\n\n\n\n	 \n\n\n\n	Be 
	sensible\, an exterme ammount of fuckery (not listening\, interrupting\, c
	onstantly meming around in a disrupting way) will lead to a ban from this
	 training event\, depening on the situation\, from other training events i
	n the future.\n\n\n\n	 \n
DTSTART:20190831T130000Z
ATTENDEE;CN="Glad1us";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="HugoCoin";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Cosmo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20190822T174653Z
SEQUENCE:0
UID:930-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	NEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM!\n\n\n\n\n	Ov
	erview\n\n\n\n	This training is aimed at people who are new to the FK. Doe
	sn't matter if you're brand new to Arma or you have 500 hours under your b
	elt but no experience with the mods we use.\n\n\n\n	Topics that will be c
	overed:\n\n\n\n		How to join and make sure you can successfully join our s
	ervers\n	\n	\n		What happens in the FNG and Off-hours rooms\n	\n	\n		Slott
	ing procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - ho
	w to get yourself equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n	
		ACE Medical - Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n
			LAT introduction and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static
	 showcase (if time allows)\n	\n	\n		Rangefinding and working with map (if 
	time allows)\n	\n\n	I also have two loadouts prepared for you\, one for BL
	UFOR\, one for OPFOR. They're meant as basic templates you can fall back t
	o\, change uniform and be ready to play.\n\n\n\n	The idea is that you will
	 be able to go straight into a mission after the training and play as a ri
	fleman.\n\n	This training does not earn you any tags or direct progress to
	wards a Regular rank. But it will teach you how to play with us and theref
	ore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here
	 and be at \"General Training\" room on TS at given time. We will be cond
	ucting this training on server 2.\nTime in the calendar should be automati
	cally adjusted to your own timezone\, but just to make sure\, this traini
	ng will start at 1700 EST. Expect roughly 2 hours of time taken\, the extr
	a 20 minutes are there in case of delays and technical issues.\n\n\n\n	You
	're expected to have the mods from our modset downloaded via Steam. Also 
	please install the TFAR plugin for your TeamSpeak\, if you have any issues
	 with it\, come 10 minutes earlier so we can sort it out.\n\n	Current mods
	et is here:\n\n\n\n\n	The best way of making sure you have exactly what yo
	u need is to click that \"PRESET FILE\" link\, open your Arma 3 launcher\,
	 go to MODS section and import the file - it will auto-subscribe mods you 
	need\, start downloading them and create Mod Preset for FK. Then even if y
	ou're playing elsewhere and have hundreds of other mods you'll load only t
	he correct ones.\n\n\n\n	IP and password will be given to you before we jo
	in the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct y
	ourself in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most 
	of what will be covered - still best to try it out yourself.\n\n\n\n\n	Re
	commended bindings and ACE settings - we will cover these during the train
	ing as well. This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - wi
	ll be covered to some extent\, contains list of of radios for each faction
	.\n\n\n\n\n	Roles Index - who does what under ideal circumstances\n\n\n\n
	\n	Weapons Guide - What you can take and when.\n\n
DTSTART:20190904T210000Z
DTEND:20190904T230000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Prophet training and eval - sniper
DTSTAMP:20190814T104956Z
SEQUENCE:0
UID:924-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n\n	A training session for SNIPER level tag with an automat
	ic eval at the end.\nNote about time: while it's set to start at 22:15 it 
	will start after first main.\n\n\n\n	You have to be a REGULAR+ to RSVP.\n\
	n\n\n	Content of session:\n\n\n\n		Sniper training\n\n		\n				Ballistics\n
				\n			\n				ACE Zeroing\, rangecard\n			\n			\n				Long Range shooting\n
				\n		\n	\n		Sniper eval\n		\n				Hit shots with values from Trainer (eac
	h trainee separately)\n			\n			\n				Counter-Sniper exercise (all at once)
	\n			\n		\n
DTSTART:20190823T201500Z
DTEND:20190823T215500Z
ATTENDEE;CN="Vibes";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="AntiMatter";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Cosmo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20190814T104343Z
SEQUENCE:0
UID:923-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	REMINDER: WE ARE RUNNING BATTLE BUDDY SYSTEM!\nSign up to
	 get a friendly* member of the community to play alongside you and help yo
	u get up to speed!\n* Terms and conditions apply.\n\n\n\n\n	Overview\n\n\n
	\n	This training is aimed at people who are new to the FK. Doesn't matter 
	if you're brand new to Arma or you have 500 hours under your belt but no e
	xperience with the mods we use.\n\n\n\n	Topics that will be covered:\n\n\n
	\n		How to join and make sure you can successfully join our servers\n	\n	\
	n		What happens in the FNG and Off-hours rooms\n	\n	\n		Slotting procedure
	 and what happens in the spawn area\n	\n	\n		ACE Arsenal - how to get your
	self equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n		ACE Medical 
	- Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n		LAT introdu
	ction and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static showcase (if
	 time allows)\n	\n	\n		Rangefinding and working with map (if time allows)\
	n	\n\n	I also have two loadouts prepared for you\, one for BLUFOR\, one fo
	r OPFOR. They're meant as basic templates you can fall back to\, change un
	iform and be ready to play.\n\n\n\n	The idea is that you will be able to g
	o straight into a mission after the training and play as a rifleman.\n\n	T
	his training does not earn you any tags or direct progress towards a Regul
	ar rank. But it will teach you how to play with us and therefore indirectl
	y leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here and be at \"
	General Training\" room on TS at given time. We will be conducting this tr
	aining on server 2.\nTime in the calendar should be automatically adjusted
	 to your own timezone\, but just to make sure\, this training will start a
	t 1730 CEST - 2.5 hours before the main mission. Expect roughly 2 hours of
	 time taken\, the extra 20 minutes are there in case of delays and technic
	al issues.\n\n\n\n	You're expected to have the mods from our modset downlo
	aded via Steam. Also please install the TFAR plugin for your TeamSpeak\, i
	f you have any issues with it\, come 10 minutes earlier so we can sort it 
	out.\n\n	Current modset is here:\n\n\n\n\n	The best way of making sure you
	 have exactly what you need is to click that \"PRESET FILE\" link\, open y
	our Arma 3 launcher\, go to MODS section and import the file - it will aut
	o-subscribe mods you need\, start downloading them and create Mod Preset f
	or FK. Then even if you're playing elsewhere and have hundreds of other mo
	ds you'll load only the correct ones.\n\n\n\n	IP and password will be give
	n to you before we join the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rule
	s on how to conduct yourself in an FK Arma mission:\n\n\n\n\n	Recommended 
	reading\n\n\n\n	Most of what will be covered - still best to try it our yo
	urself.\n\n\n\n\n	Recommended bindings and ACE settings - we will cover th
	ese during the training as well. This is contained up there ↑ too.\n\n\n
	\n\n	TFAR guide - will be covered to some extent\, contains list of of rad
	ios for each faction.\n\n\n\n\n	Roles Index - who does what under ideal ci
	rcumstances\n\n\n\n\n	Weapons Guide - What you can take and when.\n\n\n\n\
	n	 \n
DTSTART:20190823T153000Z
DTEND:20190823T175000Z
ATTENDEE;CN="Kisielek";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20190811T180553Z
SEQUENCE:0
UID:922-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	NEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM!\n\n\n\n\n	Ov
	erview\n\n\n\n	This training is aimed at people who are new to the FK. Doe
	sn't matter if you're brand new to Arma or you have 500 hours under your b
	elt but no experience with the mods we use.\n\n\n\n	Topics that will be c
	overed:\n\n\n\n		How to join and make sure you can successfully join our s
	ervers\n	\n	\n		What happens in the FNG and Off-hours rooms\n	\n	\n		Slott
	ing procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - ho
	w to get yourself equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n	
		ACE Medical - Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n
			LAT introduction and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static
	 showcase (if time allows)\n	\n	\n		Rangefinding and working with map (if 
	time allows)\n	\n\n	I also have two loadouts prepared for you\, one for BL
	UFOR\, one for OPFOR. They're meant as basic templates you can fall back t
	o\, change uniform and be ready to play.\n\n\n\n	The idea is that you will
	 be able to go straight into a mission after the training and play as a ri
	fleman.\n\n	This training does not earn you any tags or direct progress to
	wards a Regular rank. But it will teach you how to play with us and theref
	ore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here
	 and be at \"General Training\" room on TS at given time. We will be cond
	ucting this training on server 2.\nTime in the calendar should be automati
	cally adjusted to your own timezone\, but just to make sure\, this traini
	ng will start at 1700 EST. Expect roughly 2 hours of time taken\, the extr
	a 20 minutes are there in case of delays and technical issues.\n\n\n\n	You
	're expected to have the mods from our modset downloaded via Steam. Also 
	please install the TFAR plugin for your TeamSpeak\, if you have any issues
	 with it\, come 10 minutes earlier so we can sort it out.\n\n	Current mods
	et is here:\n\n\n\n\n	The best way of making sure you have exactly what yo
	u need is to click that \"PRESET FILE\" link\, open your Arma 3 launcher\,
	 go to MODS section and import the file - it will auto-subscribe mods you 
	need\, start downloading them and create Mod Preset for FK. Then even if y
	ou're playing elsewhere and have hundreds of other mods you'll load only t
	he correct ones.\n\n\n\n	IP and password will be given to you before we jo
	in the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct y
	ourself in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most 
	of what will be covered - still best to try it out yourself.\n\n\n\n\n	Re
	commended bindings and ACE settings - we will cover these during the train
	ing as well. This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - wi
	ll be covered to some extent\, contains list of of radios for each faction
	.\n\n\n\n\n	Roles Index - who does what under ideal circumstances\n\n\n\n
	\n	Weapons Guide - What you can take and when.\n\n
DTSTART:20190821T210000Z
DTEND:20190821T230000Z
ATTENDEE;CN="Seal";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Xadhoom";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Axel Foley";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Heavy gunship operation and tactics
DTSTAMP:20190807T071926Z
SEQUENCE:0
UID:920-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n	This training will talk about the operation and commonly
	 used tactics in Heavy gunships.\n\n\n\n		Different kinds of heavy gunship
	s and how to use them\n		\n				Apache like gunships\n			\n			\n				Hind l
	ike gunships\n			\n			\n				Scout and support gunships\n			\n		\n	\n		Wha
	t loadout should you take during a mission.\n	\n	\n		How to be effective w
	ith your given loadout. (Self-chosen or restricted by the mission.)\n		\n	
				Cannon\n			\n			\n				Gun\n			\n			\n				Missiles\n				\n						Radar\n	
					\n					\n						Laser\n					\n					\n						SACLOS / wire / beam-riding\
	n					\n					\n						Heat-seeking\n					\n				\n			\n				Rockets\n			\n			
	\n				Bombs\n			\n		\n	\n		What to plan while still on the ground.\n	\n	\n
			How to adjust your plan when the situation changes or new intel arrives.
	\n	\n	\n		Communications and command hierarchy\n		\n				Inside the bird\n
				\n			\n				Between birds\n			\n			\n				Between air and ground\n			\n		
	\n\n	We will not actively talking on how to employ certain weapon types...
	 Just how to be effective with them.\n\n\n\n	E.g. I will not explain how t
	he different modes of the hellfire work in depth\, but I will talk about h
	ow to use each mode effectively for a certain objective.\n\n\n\n	 \n\n\n\
	n	Due to the nature of heavy gunships requiring two crew members the sign
	up will happen in those pairs. Please write a comment with which slot you 
	would like to take part in as.\n\n\n\n		1-1 Pilot: @Glad1us\n	\n	\n		1-1
	 Gunner: @Kerry\n	\n	\n		1-2 Pilot: @GloppinBoopin\n	\n	\n		1-2 Gunner: 
	@Tom Clancy\n	\n	\n		1-3 Pilot: @Buster FNG ... Regs can still take it.\n
		\n	\n		1-3 Gunner: @Garfield0003\n	\n	\n		1-4 Pilot: @Norrdec FNG ... R
	egs can still take it.\n	\n	\n		1-4 Gunner: @info\n	\n	\n		1-5 Pilot: @Art
	icwinter FNG ... Regs can still take it.\n	\n	\n		1-5 Gunner: FREE\n	\n	\
	n		1-6 Pilot: FREE\n	\n	\n		1-6 Gunner: FREE\n	\n\n	 \n\n\n\n	If all slot
	s are filled and you are still interested check out the second event!\n\n\
	n\n\n	 \n\n\n\n	And now the usual disclaimers ... \n\n\n\n	Taking part i
	n this training DOES NOT give you any priority during slotting.\n\n\n\n	 
	\n\n\n\n	RSVP Regulars have priority\, FNG's may be able to join if there 
	are not enough Regs+. If you are a FNG just write a comment that you wou
	ld like to take part.\n\n\n\n	We are limiting the RSVP to 8 people but m
	ost of the time not everybody who RSVP'ed shows up. Feel free to just be t
	here at the time and you probably will be able to get in. (This includes F
	NGs ... just be there on time and more often than not we will include you
	 into the training.)\n\nBe sensible\, an amount of extreme fuckery (comple
	tely unnecessary or unrelated crashes\, stupid delays due to not paying at
	tention .etc.) will get you kicked out of the training\, possibly even wit
	h a ban\, and maybe even a ban from further trainings.\n
DTSTART:20190810T160000Z
DTEND:20190810T174500Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Heavy gunship operation and tactics
DTSTAMP:20190807T071848Z
SEQUENCE:0
UID:919-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n	This training will talk about the operation and commonly
	 used tactics in Heavy gunships.\n\n\n\n		Different kinds of heavy gunship
	s and how to use them\n		\n				Apache like gunships\n			\n			\n				Hind l
	ike gunships\n			\n			\n				Scout and support gunships\n			\n		\n	\n		Wha
	t loadout should you take during a mission.\n	\n	\n		How to be effective w
	ith your given loadout. (Self-chosen or restricted by the mission.)\n		\n	
				Cannon\n			\n			\n				Gun\n			\n			\n				Missiles\n				\n						Radar\n	
					\n					\n						Laser\n					\n					\n						SACLOS / wire / beam-riding\
	n					\n					\n						Heat-seeking\n					\n				\n			\n				Rockets\n			\n			
	\n				Bombs\n			\n		\n	\n		What to plan while still on the ground.\n	\n	\n
			How to adjust your plan when the situation changes or new intel arrives.
	\n	\n	\n		Communications and command hierarchy\n		\n				Inside the bird\n
				\n			\n				Between birds\n			\n			\n				Between air and ground\n			\n		
	\n\n	We will not actively talking on how to employ certain weapon types...
	 Just how to be effective with them.\n\n\n\n	E.g. I will not explain how t
	he different modes of the hellfire work in depth\, but I will talk about h
	ow to use each mode effectively for a certain objective.\n\n\n\n	 \n\n\n\
	n	Due to the nature of heavy gunships requiring two crew members the sign
	up will happen in those pairs. Please write a comment with which slot you 
	would like to take part in as.\n\n\n\n		1-1 Pilot: @Timberhawk\n	\n	\n		1-
	1 Gunner: @Cyico\n	\n	\n		1-2 Pilot: @ThatSlickOniichan\n	\n	\n		1-2 Gun
	ner: FREE\n	\n	\n		1-3 Pilot: @Zukov\n	\n	\n		1-3 Gunner: @colt92\n	\n	\n
			1-4 Pilot: @Skate\n	\n	\n		1-4 Gunner: @Karlass FNG ... Regs can still 
	take it.\n	\n\n	 \n\n\n\n	If all slots are filled and you are still inter
	ested check out the second event!\n\n\n\n\n	 \n\n\n\n	And now the usual d
	isclaimers ... \n\n\n\n	Taking part in this training DOES NOT give you an
	y priority during slotting.\n\n\n\n	 \n\n\n\n	RSVP Regulars have priority
	\, FNG's may be able to join if there are not enough Regs+. If you are a F
	NG just write a comment that you would like to take part.\n\n\n\n	We are
	 limiting the RSVP to 8 people but most of the time not everybody who RSV
	P'ed shows up. Feel free to just be there at the time and you probably wil
	l be able to get in. (This includes FNGs ... just be there on time and mor
	e often than not we will include you into the training.)\n\nBe sensible\,
	 an amount of extreme fuckery (completely unnecessary or unrelated crashes
	\, stupid delays due to not paying attention .etc.) will get you kicked ou
	t of the training\, possibly even with a ban\, and maybe even a ban from f
	urther trainings.\n
DTSTART:20190809T160000Z
DTEND:20190809T174500Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:[postponed] Heavy gunship operation and tactics
DTSTAMP:20190730T072612Z
SEQUENCE:0
UID:910-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n\n	Do to a sudden and unexpected thing coming up\, I will 
	have to postponed this event. All of the people currently signed up will g
	et priority for the next event. New date and time is tba.\n\n\n\n	 \n\n\n
	\n	This training will talk about the operation and commonly used tactics 
	in Heavy gunships.\n\n\n\n		Different kinds of heavy gunships and how to u
	se them\n		\n				Apache like gunships\n			\n			\n				Hind like gunships\
	n			\n			\n				Scout and support gunships\n			\n		\n	\n		What loadout shou
	ld you take during a mission.\n	\n	\n		How to be effective with your given
	 loadout. (Self-chosen or restricted by the mission.)\n		\n				Cannon\n			
	\n			\n				Gun\n			\n			\n				Missiles\n				\n						Radar\n					\n					\n	
						Laser\n					\n					\n						SACLOS / wire / beam-riding\n					\n					\
	n						Heat-seeking\n					\n				\n			\n				Rockets\n			\n			\n				Bombs\n	
			\n		\n	\n		What to plan while still on the ground.\n	\n	\n		How to adjus
	t your plan when the situation changes or new intel arrives.\n	\n	\n		Comm
	unications and command hierarchy\n		\n				Inside the bird\n			\n			\n				
	Between birds\n			\n			\n				Between air and ground\n			\n		\n\n	We will n
	ot actively talking on how to employ certain weapon types... Just how to b
	e effective with them.\n\n\n\n	E.g. I will not explain how the different m
	odes of the hellfire work in depth\, but I will talk about how to use each
	 mode effectively for a certain objective.\n\n\n\n	 \n\n\n\n	Due to the n
	ature of heavy gunships requiring two crew members the signup will happen
	 in those pairs. Please write a comment with which slot you would like to 
	take part in as.\n\n\n\n		1-1 Pilot: @Zukov\n	\n	\n		1-1 Gunner: @Cyico\n
		\n	\n		1-2 Pilot: @Resurge FNG!   As a regular+ you are able to take
	 this slot!\n	\n	\n		1-2 Gunner: @info\n	\n	\n		1-3 Pilot: FREE\n	\n	\n	
		1-3 Gunner: @colt92\n	\n	\n		1-4 Pilot: @Glad1us\n	\n	\n		1-4 Gunner: @To
	m Clancy\n	\n\n	Reserve for gunner slots: @Kerry\n\n\n\n	Signing up for a 
	specific role doesn't mean you will have to do that role throughout the en
	tire training. This is just so we can get the training started quicker. Yo
	u are obviously allowed to switch throughout the training.\n\n\n\n	If all 
	slots are filled and you are still interested please also leave a comment 
	and I will most likely add one ore two more gunships!\n\n\n\n	 \n\n\n\n	A
	nd now the usual disclaimers ... \n\n\n\n	Taking part in this training DO
	ES NOT give you any priority during slotting.\n\n\n\n	 \n\n\n\n	RSVP Regu
	lars have priority\, FNG's may be able to join if there are not enough Reg
	s+. If you are a FNG just write a comment that you would like to take pa
	rt.\n\n\n\n	We are limiting the RSVP to 8 people but most of the time no
	t everybody who RSVP'ed shows up. Feel free to just be there at the time a
	nd you probably will be able to get in. (This includes FNGs ... just be th
	ere on time and more often than not we will include you into the training
	.)\n\nBe sensible\, an amount of extreme fuckery (completely unnecessary o
	r unrelated crashes\, stupid delays due to not paying attention .etc.) wil
	l get you kicked out of the training\, possibly even with a ban\, and mayb
	e even a ban from further trainings.\n\n
DTSTART:20190802T160000Z
DTEND:20190802T174500Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20190730T101504Z
SEQUENCE:0
UID:911-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	NEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM!\nSign up to 
	get a friendly* member of the community to play alongside you and help you
	 get up to speed!\n* Terms and conditions apply.\n\n\n\n\n	Overview\n\n\n\
	n	This training is aimed at people who are new to the FK. Doesn't matter i
	f you're brand new to Arma or you have 500 hours under your belt but no ex
	perience with the mods we use.\n\n\n\n	Topics that will be covered:\n\n\n\
	n		How to join and make sure you can successfully join our servers\n	\n	\n
			What happens in the FNG and Off-hours rooms\n	\n	\n		Slotting procedure 
	and what happens in the spawn area\n	\n	\n		ACE Arsenal - how to get yours
	elf equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n		ACE Medical -
	 Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n		LAT introduc
	tion and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static showcase (if 
	time allows)\n	\n	\n		Rangefinding and working with map (if time allows)\n
		\n\n	I also have two loadouts prepared for you\, one for BLUFOR\, one for
	 OPFOR. They're meant as basic templates you can fall back to\, change uni
	form and be ready to play.\n\n\n\n	The idea is that you will be able to go
	 straight into a mission after the training and play as a rifleman.\n\n	Th
	is training does not earn you any tags or direct progress towards a Regula
	r rank. But it will teach you how to play with us and therefore indirectly
	 leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here and be at \"G
	eneral Training\" room on TS at given time. We will be conducting this tra
	ining on server 2.\nTime in the calendar should be automatically adjusted 
	to your own timezone\, but just to make sure\, this training will start at
	 1730 CEST - 2.5 hours before the main mission. Expect roughly 2 hours of 
	time taken\, the extra 20 minutes are there in case of delays and technica
	l issues.\n\n\n\n	You're expected to have the mods from our modset downloa
	ded via Steam. Also please install the TFAR plugin for your TeamSpeak\, if
	 you have any issues with it\, come 10 minutes earlier so we can sort it o
	ut.\n\n	Current modset is here:\n\n\n\n\n	The best way of making sure you 
	have exactly what you need is to click that \"PRESET FILE\" link\, open yo
	ur Arma 3 launcher\, go to MODS section and import the file - it will auto
	-subscribe mods you need\, start downloading them and create Mod Preset fo
	r FK. Then even if you're playing elsewhere and have hundreds of other mod
	s you'll load only the correct ones.\n\n\n\n	IP and password will be given
	 to you before we join the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules
	 on how to conduct yourself in an FK Arma mission:\n\n\n\n\n	Recommended r
	eading\n\n\n\n	Most of what will be covered - still best to try it our you
	rself.\n\n\n\n\n	Recommended bindings and ACE settings - we will cover the
	se during the training as well. This is contained up there ↑ too.\n\n\n\
	n\n	TFAR guide - will be covered to some extent\, contains list of of radi
	os for each faction.\n\n\n\n\n	Roles Index - who does what under ideal cir
	cumstances\n\n\n\n\n	Weapons Guide - What you can take and when.\n\n\n\n\n
		 \n
DTSTART:20190804T153000Z
DTEND:20190804T175000Z
ATTENDEE;CN="Stegus";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="MrToothBrush";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Nerosjin";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="DutchPigeon";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Waffle";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="LegendOlaf";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Mortar training + eval
DTSTAMP:20190729T111409Z
SEQUENCE:0
UID:909-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n	General information\n\n\n\n	First of all a bit of additio
	nal information. There will be two types of events for mortar training an
	d evaluation.\n\n\n\n		Only training (max of 8 people)\n	\n	\n		Training w
	ith an evaluation at the end (max of 4 people)\n	\n\n	Alternatively a one 
	on one training or evaluation is also possible!\n\n\n\n	All of this will b
	e written up into the mortar section on the forum soon™.\n\n\n\n	 \n\n\
	n\n	Event information\n\n\n\n	This event got an evaluation at the end. If 
	you do not want to be evaluated\, please do not take part in this event.\
	n\n\n\n	Requirements:\n\n\n\n		Have basic knowledge about the ACE interac
	tion system. \n	\n	\n		Be able to do to very basic math at a reasonable s
	peed ... Either in your head\, on paper or with a normal calculator.\n		\
	n				I'm talking about stuff like: \n				\n						5.88 + (-104.2) = -98.3
	2\n					\n					\n						0.7 * 8.4 = 5.88\n					\n					\n						(1 - 793.28 /
	 1013.25) * 100 * -4.8 ≈ -104.2\n					\n				\n		\n\n	What will we teach
	 during this event:\n\n\n\n		Mortar crew loadout\n	\n	\n		Map reading for\
	n		\n				mortar setup location.\n			\n			\n				distance to target and heig
	ht difference\n			\n		\n	\n		How to read rangetables\n		\n				Mk6 / L16 (8
	2mm)\n			\n			\n				M6 (60mm)\n			\n		\n	\n		Kestrel usage (wind\, tempera
	ture\, air pressure)\n	\n	\n		Doing the calculations by hand with basic to
	ols like pen\, paper\, calculator\n	\n	\n		How to respond to the RTO calli
	ng in a firemission \n	\n	\n		How to adjust fire (RTO calls: \"rounds whe
	re 200m short\" or \"50m long\" ...)\n	\n	\n		How to prepare for incoming 
	fire missions (what can you calculate before RTO calls for the firemission
	)\n	\n	\n		Load\, aim and fire all kinds of mortars (Mk6\, L16\, M6\, 120m
	m\, ...)\n	\n	\n		How to use \"extra tools\" like the MicroDagr or Vector2
	1 to help with the calculations\n	\n	\n		If we got the time some very bas
	ic drone usage.\n	\n\n	It is highly recommended reading the guide on Indi
	rect Fire Support before attending this event. I will talk about the conte
	nt of his guide from the mortar team side\, but only briefly!\n\n\n\n\n	 
	\n\n\n\n	I have planned 2 hours for the training and 1:45 hours for the 
	evals with a 15 minute break in between so I don't lose my voice. It might
	 take longer if issues occur.\n\n\n\n	 \n\n\n\n	This event is exclusive f
	or Regs+. If you are a FNG do not RSVP.\n\n\n\n	We are limiting the RSVP
	 to 4 people but most of the time not everybody who RSVP'ed shows up. Fe
	el free to just be there at the time and you might be able to get in.\n\nB
	e sensible\, an amount of extreme fuckery (completely unnecessary or unrel
	ated fucking around\, stupid delays due to not paying attention .etc.) wil
	l get you kicked out of the training\, possibly even with a ban\, and mayb
	e even a ban from further trainings.\n
DTSTART:20190803T140000Z
DTEND:20190803T180000Z
ATTENDEE;CN="colt92";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Garfield";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Prometheus13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Buster";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20190726T032532Z
SEQUENCE:0
UID:906-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	NEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM!\n\n\n\n\n	Ov
	erview\n\n\n\n	This training is aimed at people who are new to the FK. Doe
	sn't matter if you're brand new to Arma or you have 500 hours under your b
	elt but no experience with the mods we use.\n\n\n\n	Topics that will be c
	overed:\n\n\n\n		How to join and make sure you can successfully join our s
	ervers\n	\n	\n		What happens in the FNG and Off-hours rooms\n	\n	\n		Slott
	ing procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - ho
	w to get yourself equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n	
		ACE Medical - Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n
			LAT introduction and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static
	 showcase (if time allows)\n	\n	\n		Rangefinding and working with map (if 
	time allows)\n	\n\n	I also have two loadouts prepared for you\, one for BL
	UFOR\, one for OPFOR. They're meant as basic templates you can fall back t
	o\, change uniform and be ready to play.\n\n\n\n	The idea is that you will
	 be able to go straight into a mission after the training and play as a ri
	fleman.\n\n	This training does not earn you any tags or direct progress to
	wards a Regular rank. But it will teach you how to play with us and theref
	ore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here
	 and be at \"General Training\" room on TS at given time. We will be cond
	ucting this training on server 2.\nTime in the calendar should be automati
	cally adjusted to your own timezone\, but just to make sure\, this traini
	ng will start at 1700 EST. Expect roughly 2 hours of time taken\, the extr
	a 20 minutes are there in case of delays and technical issues.\n\n\n\n	You
	're expected to have the mods from our modset downloaded via Steam. Also 
	please install the TFAR plugin for your TeamSpeak\, if you have any issues
	 with it\, come 10 minutes earlier so we can sort it out.\n\n	Current mods
	et is here:\n\n\n\n\n	The best way of making sure you have exactly what yo
	u need is to click that \"PRESET FILE\" link\, open your Arma 3 launcher\,
	 go to MODS section and import the file - it will auto-subscribe mods you 
	need\, start downloading them and create Mod Preset for FK. Then even if y
	ou're playing elsewhere and have hundreds of other mods you'll load only t
	he correct ones.\n\n\n\n	IP and password will be given to you before we jo
	in the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct y
	ourself in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most 
	of what will be covered - still best to try it out yourself.\n\n\n\n\n	Re
	commended bindings and ACE settings - we will cover these during the train
	ing as well. This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - wi
	ll be covered to some extent\, contains list of of radios for each faction
	.\n\n\n\n\n	Roles Index - who does what under ideal circumstances\n\n\n\n
	\n	Weapons Guide - What you can take and when.\n\n
DTSTART:20190807T210000Z
DTEND:20190807T230000Z
ATTENDEE;CN="Jerichron";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Blakout";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="MrSnake";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Mortar training + eval
DTSTAMP:20190716T085422Z
SEQUENCE:0
UID:902-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n	General information\n\n\n\n	First of all a bit of additio
	nal information. There will be two types of events for mortar training an
	d evaluation.\n\n\n\n		Only training (max of 8 people)\n	\n	\n		Training w
	ith an evaluation at the end (max of 4 people)\n	\n\n	Alternatively a one 
	on one training or evaluation is also possible!\n\n\n\n	All of this will b
	e written up into the mortar section on the forum soon™.\n\n\n\n	 \n\n\
	n\n	Event information\n\n\n\n	This event got an evaluation at the end. If 
	you do not want to be evaluated please do not take part in this event.\n\
	n\n\n	Requirements:\n\n\n\n		Have basic knowledge about the ACE interacti
	on system. \n	\n	\n		Be able to do to very basic math at a reasonable spe
	ed ... Either in your head\, on paper or with a normal calculator.\n		\n	
				I'm talking about stuff like: \n				\n						5.88 + (-104.2) = -98.32\
	n					\n					\n						0.7 * 8.4 = 5.88\n					\n					\n						(1 - 793.28 / 1
	013.25) * 100 * -4.8 ≈ -104.2\n					\n				\n		\n\n	What will we teach d
	uring this event:\n\n\n\n		Mortar crew loadout\n	\n	\n		Map reading for\n	
		\n				mortar setup location.\n			\n			\n				distance to target and height
	 difference\n			\n		\n	\n		How to read rangetables\n		\n				Mk6 / L16 (82m
	m)\n			\n			\n				M6 (60mm)\n			\n		\n	\n		Kestrel usage (wind\, temperatu
	re\, air pressure)\n	\n	\n		Doing the calculations by hand with basic tool
	s like pen\, paper\, calculator\n	\n	\n		How to respond to the RTO calling
	 in a firemission \n	\n	\n		How to adjust fire (RTO calls: \"rounds where
	 200m short\" or \"50m long\" ...)\n	\n	\n		How to prepare for incoming fi
	re missions (what can you calculate before RTO calls for the firemission)\
	n	\n	\n		Load\, aim and fire all kinds of mortars (Mk6\, L16\, M6\, 120mm\
	, ...)\n	\n	\n		How to use \"extra tools\" like the MicroDagr or Vector21 
	to help with the calculations\n	\n	\n		Very basic drone usage.\n	\n\n	It 
	is highly recommended reading the guide on Indirect Fire Support before a
	ttending this event. I will talk about the content of his guide from the m
	ortar team side\, but only briefly!\n\n\n\n\n	 \n\n\n\n	I have planned 1.
	5 hours for the training and 1 hour for the evals at the end. It might tak
	e longer if issues occur.\n\n\n\n	 \n\n\n\n	This event is exclusive for R
	egs+. If you are a FNG do not RSVP.\n\n\n\n	We are limiting the RSVP t
	o 4 people but most of the time not everybody who RSVP'ed shows up. Feel
	 free to just be there at the time and you might be able to get in.\n\nBe 
	sensible\, an amount of extreme fuckery (completely unnecessary or unrelat
	ed fucking around\, stupid delays due to not paying attention .etc.) will 
	get you kicked out of the training\, possibly even with a ban\, and maybe 
	even a ban from further trainings.\n
DTSTART:20190719T150000Z
DTEND:20190719T173000Z
ATTENDEE;CN="Chukase";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Garfield";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Major_Third";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Zukov";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20190714T174233Z
SEQUENCE:0
UID:901-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	NEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM!\nSign up to 
	get a friendly* member of the community to play alongside you and help you
	 get up to speed!\n* Terms and conditions apply.\n\n\n\n\n	Overview\n\n\n\
	n	This training is aimed at people who are new to the FK. Doesn't matter i
	f you're brand new to Arma or you have 500 hours under your belt but no ex
	perience with the mods we use.\n\n\n\n	Topics that will be covered:\n\n\n\
	n		How to join and make sure you can successfully join our servers\n	\n	\n
			What happens in the FNG and Off-hours rooms\n	\n	\n		Slotting procedure 
	and what happens in the spawn area\n	\n	\n		ACE Arsenal - how to get yours
	elf equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n		ACE Medical -
	 Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n		LAT introduc
	tion and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static showcase (if 
	time allows)\n	\n	\n		Rangefinding and working with map (if time allows)\n
		\n\n	I also have two loadouts prepared for you\, one for BLUFOR\, one for
	 OPFOR. They're meant as basic templates you can fall back to\, change uni
	form and be ready to play.\n\n\n\n	The idea is that you will be able to go
	 straight into a mission after the training and play as a rifleman.\n\n	Th
	is training does not earn you any tags or direct progress towards a Regula
	r rank. But it will teach you how to play with us and therefore indirectly
	 leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here and be at \"G
	eneral Training\" room on TS at given time. We will be conducting this tra
	ining on server 2.\nTime in the calendar should be automatically adjusted 
	to your own timezone\, but just to make sure\, this training will start at
	 1730 CEST - 2.5 hours before the main mission. Expect roughly 2 hours of 
	time taken\, the extra 20 minutes are there in case of delays and technica
	l issues.\n\n\n\n	You're expected to have the mods from our modset downloa
	ded via Steam. Also please install the TFAR plugin for your TeamSpeak\, if
	 you have any issues with it\, come 10 minutes earlier so we can sort it o
	ut.\n\n	Current modset is here:\n\n\n\n\n	The best way of making sure you 
	have exactly what you need is to click that \"PRESET FILE\" link\, open yo
	ur Arma 3 launcher\, go to MODS section and import the file - it will auto
	-subscribe mods you need\, start downloading them and create Mod Preset fo
	r FK. Then even if you're playing elsewhere and have hundreds of other mod
	s you'll load only the correct ones.\n\n\n\n	IP and password will be given
	 to you before we join the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules
	 on how to conduct yourself in an FK Arma mission:\n\n\n\n\n	Recommended r
	eading\n\n\n\n	Most of what will be covered - still best to try it our you
	rself.\n\n\n\n\n	Recommended bindings and ACE settings - we will cover the
	se during the training as well. This is contained up there ↑ too.\n\n\n\
	n\n	TFAR guide - will be covered to some extent\, contains list of of radi
	os for each faction.\n\n\n\n\n	Roles Index - who does what under ideal cir
	cumstances\n\n\n\n\n	Weapons Guide - What you can take and when.\n\n\n\n\n
		 \n
DTSTART:20190728T153000Z
DTEND:20190728T175000Z
ATTENDEE;CN="soul_zack";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Princess_Andromeda";CUTYPE=INDIVIDUAL;PARTSTAT=
	ACCEPTED:forum@fkgaming.eu
ATTENDEE;CN="Neoxyd";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20190714T174220Z
SEQUENCE:0
UID:900-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	NEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM!\nSign up to 
	get a friendly* member of the community to play alongside you and help you
	 get up to speed!\n* Terms and conditions apply.\n\n\n\n\n	Overview\n\n\n\
	n	This training is aimed at people who are new to the FK. Doesn't matter i
	f you're brand new to Arma or you have 500 hours under your belt but no ex
	perience with the mods we use.\n\n\n\n	Topics that will be covered:\n\n\n\
	n		How to join and make sure you can successfully join our servers\n	\n	\n
			What happens in the FNG and Off-hours rooms\n	\n	\n		Slotting procedure 
	and what happens in the spawn area\n	\n	\n		ACE Arsenal - how to get yours
	elf equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n		ACE Medical -
	 Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n		LAT introduc
	tion and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static showcase (if 
	time allows)\n	\n	\n		Rangefinding and working with map (if time allows)\n
		\n\n	I also have two loadouts prepared for you\, one for BLUFOR\, one for
	 OPFOR. They're meant as basic templates you can fall back to\, change uni
	form and be ready to play.\n\n\n\n	The idea is that you will be able to go
	 straight into a mission after the training and play as a rifleman.\n\n	Th
	is training does not earn you any tags or direct progress towards a Regula
	r rank. But it will teach you how to play with us and therefore indirectly
	 leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here and be at \"G
	eneral Training\" room on TS at given time. We will be conducting this tra
	ining on server 2.\nTime in the calendar should be automatically adjusted 
	to your own timezone\, but just to make sure\, this training will start at
	 1730 CEST - 2.5 hours before the main mission. Expect roughly 2 hours of 
	time taken\, the extra 20 minutes are there in case of delays and technica
	l issues.\n\n\n\n	You're expected to have the mods from our modset downloa
	ded via Steam. Also please install the TFAR plugin for your TeamSpeak\, if
	 you have any issues with it\, come 10 minutes earlier so we can sort it o
	ut.\n\n	Current modset is here:\n\n\n\n\n	The best way of making sure you 
	have exactly what you need is to click that \"PRESET FILE\" link\, open yo
	ur Arma 3 launcher\, go to MODS section and import the file - it will auto
	-subscribe mods you need\, start downloading them and create Mod Preset fo
	r FK. Then even if you're playing elsewhere and have hundreds of other mod
	s you'll load only the correct ones.\n\n\n\n	IP and password will be given
	 to you before we join the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules
	 on how to conduct yourself in an FK Arma mission:\n\n\n\n\n	Recommended r
	eading\n\n\n\n	Most of what will be covered - still best to try it our you
	rself.\n\n\n\n\n	Recommended bindings and ACE settings - we will cover the
	se during the training as well. This is contained up there ↑ too.\n\n\n\
	n\n	TFAR guide - will be covered to some extent\, contains list of of radi
	os for each faction.\n\n\n\n\n	Roles Index - who does what under ideal cir
	cumstances\n\n\n\n\n	Weapons Guide - What you can take and when.\n\n\n\n\n
		 \n
DTSTART:20190721T153000Z
DTEND:20190721T175000Z
ATTENDEE;CN="Rudi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Sebbie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Bladetastic";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="eFFec7";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Kokos34";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="soul_zack";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20190711T160455Z
SEQUENCE:0
UID:897-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	NEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM!\n\n\n\n\n	Ov
	erview\n\n\n\n	This training is aimed at people who are new to the FK. Doe
	sn't matter if you're brand new to Arma or you have 500 hours under your b
	elt but no experience with the mods we use.\n\n\n\n	Topics that will be c
	overed:\n\n\n\n		How to join and make sure you can successfully join our s
	ervers\n	\n	\n		What happens in the FNG and Off-hours rooms\n	\n	\n		Slott
	ing procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - ho
	w to get yourself equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n	
		ACE Medical - Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n
			LAT introduction and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static
	 showcase (if time allows)\n	\n	\n		Rangefinding and working with map (if 
	time allows)\n	\n\n	I also have two loadouts prepared for you\, one for BL
	UFOR\, one for OPFOR. They're meant as basic templates you can fall back t
	o\, change uniform and be ready to play.\n\n\n\n	The idea is that you will
	 be able to go straight into a mission after the training and play as a ri
	fleman.\n\n	This training does not earn you any tags or direct progress to
	wards a Regular rank. But it will teach you how to play with us and theref
	ore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here
	 and be at \"General Training\" room on TS at given time. We will be cond
	ucting this training on server 2.\nTime in the calendar should be automati
	cally adjusted to your own timezone\, but just to make sure\, this traini
	ng will start at 1700 EST. Expect roughly 2 hours of time taken\, the extr
	a 20 minutes are there in case of delays and technical issues.\n\n\n\n	You
	're expected to have the mods from our modset downloaded via Steam. Also 
	please install the TFAR plugin for your TeamSpeak\, if you have any issues
	 with it\, come 10 minutes earlier so we can sort it out.\n\n	Current mods
	et is here:\n\n\n\n\n	The best way of making sure you have exactly what yo
	u need is to click that \"PRESET FILE\" link\, open your Arma 3 launcher\,
	 go to MODS section and import the file - it will auto-subscribe mods you 
	need\, start downloading them and create Mod Preset for FK. Then even if y
	ou're playing elsewhere and have hundreds of other mods you'll load only t
	he correct ones.\n\n\n\n	IP and password will be given to you before we jo
	in the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct y
	ourself in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most 
	of what will be covered - still best to try it out yourself.\n\n\n\n\n	Re
	commended bindings and ACE settings - we will cover these during the train
	ing as well. This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - wi
	ll be covered to some extent\, contains list of of radios for each faction
	.\n\n\n\n\n	Roles Index - who does what under ideal circumstances\n\n\n\n
	\n	Weapons Guide - What you can take and when.\n\n
DTSTART:20190724T210000Z
DTEND:20190724T230000Z
ATTENDEE;CN="Jerichron";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="FelixMcgee";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Kisielek";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Rudi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="YaBoiNitram";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Prophet training and eval - sniper
DTSTAMP:20190709T075616Z
SEQUENCE:0
UID:895-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n\n	A training session for SNIPER level tag with an automat
	ic eval at the end.\nNote about time: while it's set to start at 22:15 it 
	will start after first main.\n\n\n\n	You have to be a REGULAR+ to RSVP.\n\
	n\n\n	Content of session:\n\n\n\n		Sniper training\n\n		\n				Ballistics\n
				\n			\n				ACE Zeroing\, rangecard\n			\n			\n				Long Range shooting\n
				\n		\n	\n		Sniper eval\n		\n				Hit shots with values from Trainer (eac
	h trainee separately)\n			\n			\n				Counter-Sniper exercise (all at once)
	\n			\n		\n
DTSTART:20190719T201500Z
DTEND:20190719T215900Z
ATTENDEE;CN="Glad1us";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="zaans2";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="RedNexus";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="GloppinBoopin";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20190709T075419Z
SEQUENCE:0
UID:894-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	NEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM!\nSign up to 
	get a friendly* member of the community to play alongside you and help you
	 get up to speed!\n* Terms and conditions apply.\n\n\n\n\n	Overview\n\n\n\
	n	This training is aimed at people who are new to the FK. Doesn't matter i
	f you're brand new to Arma or you have 500 hours under your belt but no ex
	perience with the mods we use.\n\n\n\n	Topics that will be covered:\n\n\n\
	n		How to join and make sure you can successfully join our servers\n	\n	\n
			What happens in the FNG and Off-hours rooms\n	\n	\n		Slotting procedure 
	and what happens in the spawn area\n	\n	\n		ACE Arsenal - how to get yours
	elf equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n		ACE Medical -
	 Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n		LAT introduc
	tion and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static showcase (if 
	time allows)\n	\n	\n		Rangefinding and working with map (if time allows)\n
		\n\n	I also have two loadouts prepared for you\, one for BLUFOR\, one for
	 OPFOR. They're meant as basic templates you can fall back to\, change uni
	form and be ready to play.\n\n\n\n	The idea is that you will be able to go
	 straight into a mission after the training and play as a rifleman.\n\n	Th
	is training does not earn you any tags or direct progress towards a Regula
	r rank. But it will teach you how to play with us and therefore indirectly
	 leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here and be at \"G
	eneral Training\" room on TS at given time. We will be conducting this tra
	ining on server 2.\nTime in the calendar should be automatically adjusted 
	to your own timezone\, but just to make sure\, this training will start at
	 1730 CEST - 2.5 hours before the main mission. Expect roughly 2 hours of 
	time taken\, the extra 20 minutes are there in case of delays and technica
	l issues.\n\n\n\n	You're expected to have the mods from our modset downloa
	ded via Steam. Also please install the TFAR plugin for your TeamSpeak\, if
	 you have any issues with it\, come 10 minutes earlier so we can sort it o
	ut.\n\n	Current modset is here:\n\n\n\n\n	The best way of making sure you 
	have exactly what you need is to click that \"PRESET FILE\" link\, open yo
	ur Arma 3 launcher\, go to MODS section and import the file - it will auto
	-subscribe mods you need\, start downloading them and create Mod Preset fo
	r FK. Then even if you're playing elsewhere and have hundreds of other mod
	s you'll load only the correct ones.\n\n\n\n	IP and password will be given
	 to you before we join the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules
	 on how to conduct yourself in an FK Arma mission:\n\n\n\n\n	Recommended r
	eading\n\n\n\n	Most of what will be covered - still best to try it our you
	rself.\n\n\n\n\n	Recommended bindings and ACE settings - we will cover the
	se during the training as well. This is contained up there ↑ too.\n\n\n\
	n\n	TFAR guide - will be covered to some extent\, contains list of of radi
	os for each faction.\n\n\n\n\n	Roles Index - who does what under ideal cir
	cumstances\n\n\n\n\n	Weapons Guide - What you can take and when.\n\n\n\n\n
		 \n
DTSTART:20190714T153000Z
DTEND:20190714T175000Z
ATTENDEE;CN="Whitelock";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Mortar training
DTSTAMP:20190708T084143Z
SEQUENCE:0
UID:893-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n\n	General information\n\n\n\n	First of all a bit of addit
	ional information. There will be two types of events for mortar training 
	and evaluation.\n\n\n\n		Only training (max of 8 people)\n	\n	\n		Training
	 with an evaluation at the end (max of 4 people)\n	\n\n	Alternatively a on
	e on one training or evaluation is also possible!\n\n\n\n	This training is
	 an ONLY TRAINING event. No evaluations are planned during this event. If
	 we got time at the end of the event\, I might be able to evaluate a pers
	on or two! Else look out for the training + evaluation events coming s
	oon™ or do a one on one evaluation by contacting the trainers directly.\
	n\n\n\n	All of this will be written up into the mortar section on the foru
	m soon™.\n\n\n\n	 \n\n\n\n	Event information\n\n\n\n	Requirements:\n\n\
	n\n		Have basic knowledge about the ACE interaction system. \n	\n	\n		Be
	 able to do to very basic math at a reasonable speed ... Either in your h
	ead\, on paper or with a normal calculator.\n		\n				I'm talking about stu
	ff like: \n				\n						5.88 + (-104.2) = -98.32\n					\n					\n						0.7
	 * 8.4 = 5.88\n					\n					\n						(1 - 793.28 / 1013.25) * 100 * -4.8 
	≈ -104.2\n					\n				\n		\n\n	What will we teach during this event:\n\n\
	n\n		Mortar crew loadout\n	\n	\n		Map reading for\n		\n				mortar setup lo
	cation.\n			\n			\n				distance to target and height difference\n			\n		\n
		\n		How to read rangetables\n		\n				Mk6 / L16 (82mm)\n			\n			\n				M6 (
	60mm)\n			\n		\n	\n		Kestrel usage (wind\, temperature\, air pressure)\n	\
	n	\n		Doing the calculations by hand with basic tools like pen\, paper\, c
	alculator\n	\n	\n		How to respond to the RTO calling in a firemission\n	\n
		\n		How to adjust fire (RTO calls: \"rounds where 200m short\" or \"50m l
	ong\" ...)\n	\n	\n		How to prepare for incoming fire missions (what can yo
	u calculate before RTO calls for the firemission)\n	\n	\n		Load\, aim and 
	fire all kinds of mortars (Mk6\, L16\, M6\, 120mm\, ...)\n	\n	\n		How to u
	se \"extra tools\" like the MicroDagr or Vector21 to help with the calcula
	tions\n	\n	\n		Very basic drone usage.\n	\n\n	 \n\n\n\n	Taking part in t
	his training DOES NOT give you any priority during slotting.\n\n\n\n	 \n\
	n\n\n	RSVP Regulars have priority\, FNG's may be able to join if there are
	 not enough Regs+. If you are a FNG do not RSVP. Just write a comment 
	that you would like to take part.\n\n\n\n	We are limiting the RSVP to 8 
	people but most of the time not everybody who RSVP'ed shows up. Feel free 
	to just be there at the time and you probably will be able to get in. (Thi
	s includes FNGs ... just be there on time and more often than not we will
	 include you into the training.)\n\nBe sensible\, an amount of extreme fuc
	kery (completely unnecessary or unrelated fucking around\, stupid delays d
	ue to not paying attention .etc.) will get you kicked out of the training\
	, possibly even with a ban\, and maybe even a ban from further trainings.\
	n\n
DTSTART:20190710T153000Z
DTEND:20190710T173000Z
ATTENDEE;CN="RedNexus";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Zukov";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="GloppinBoopin";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="colt92";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20190705T011438Z
SEQUENCE:0
UID:891-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	NEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM!\n\n\n\n\n	Ov
	erview\n\n\n\n	This training is aimed at people who are new to the FK. Doe
	sn't matter if you're brand new to Arma or you have 500 hours under your b
	elt but no experience with the mods we use.\n\n\n\n	Topics that will be c
	overed:\n\n\n\n		How to join and make sure you can successfully join our s
	ervers\n	\n	\n		What happens in the FNG and Off-hours rooms\n	\n	\n		Slott
	ing procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - ho
	w to get yourself equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n	
		ACE Medical - Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n
			LAT introduction and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static
	 showcase (if time allows)\n	\n	\n		Rangefinding and working with map (if 
	time allows)\n	\n\n	I also have two loadouts prepared for you\, one for BL
	UFOR\, one for OPFOR. They're meant as basic templates you can fall back t
	o\, change uniform and be ready to play.\n\n\n\n	The idea is that you will
	 be able to go straight into a mission after the training and play as a ri
	fleman.\n\n	This training does not earn you any tags or direct progress to
	wards a Regular rank. But it will teach you how to play with us and theref
	ore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here
	 and be at \"General Training\" room on TS at given time. We will be cond
	ucting this training on server 2.\nTime in the calendar should be automati
	cally adjusted to your own timezone\, but just to make sure\, this traini
	ng will start at 1700 EST. Expect roughly 2 hours of time taken\, the extr
	a 20 minutes are there in case of delays and technical issues.\n\n\n\n	You
	're expected to have the mods from our modset downloaded via Steam. Also 
	please install the TFAR plugin for your TeamSpeak\, if you have any issues
	 with it\, come 10 minutes earlier so we can sort it out.\n\n	Current mods
	et is here:\n\n\n\n\n	The best way of making sure you have exactly what yo
	u need is to click that \"PRESET FILE\" link\, open your Arma 3 launcher\,
	 go to MODS section and import the file - it will auto-subscribe mods you 
	need\, start downloading them and create Mod Preset for FK. Then even if y
	ou're playing elsewhere and have hundreds of other mods you'll load only t
	he correct ones.\n\n\n\n	IP and password will be given to you before we jo
	in the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct y
	ourself in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most 
	of what will be covered - still best to try it out yourself.\n\n\n\n\n	Re
	commended bindings and ACE settings - we will cover these during the train
	ing as well. This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - wi
	ll be covered to some extent\, contains list of of radios for each faction
	.\n\n\n\n\n	Roles Index - who does what under ideal circumstances\n\n\n\n
	\n	Weapons Guide - What you can take and when.\n\n
DTSTART:20190710T210000Z
DTEND:20190710T230000Z
ATTENDEE;CN="Jerichron";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Patri0t";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20190627T232916Z
SEQUENCE:0
UID:887-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	NEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM!\n\n\n\n\n	Ov
	erview\n\n\n\n	This training is aimed at people who are new to the FK. Doe
	sn't matter if you're brand new to Arma or you have 500 hours under your b
	elt but no experience with the mods we use.\n\n\n\n	Topics that will be c
	overed:\n\n\n\n		How to join and make sure you can successfully join our s
	ervers\n	\n	\n		What happens in the FNG and Off-hours rooms\n	\n	\n		Slott
	ing procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - ho
	w to get yourself equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n	
		ACE Medical - Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n
			LAT introduction and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static
	 showcase (if time allows)\n	\n	\n		Rangefinding and working with map (if 
	time allows)\n	\n\n	I also have two loadouts prepared for you\, one for BL
	UFOR\, one for OPFOR. They're meant as basic templates you can fall back t
	o\, change uniform and be ready to play.\n\n\n\n	The idea is that you will
	 be able to go straight into a mission after the training and play as a ri
	fleman.\n\n	This training does not earn you any tags or direct progress to
	wards a Regular rank. But it will teach you how to play with us and theref
	ore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here
	 and be at \"General Training\" room on TS at given time. We will be cond
	ucting this training on server 2.\nTime in the calendar should be automati
	cally adjusted to your own timezone\, but just to make sure\, this traini
	ng will start at 1700 EST. Expect roughly 2 hours of time taken\, the extr
	a 20 minutes are there in case of delays and technical issues.\n\n\n\n	You
	're expected to have the mods from our modset downloaded via Steam. Also 
	please install the TFAR plugin for your TeamSpeak\, if you have any issues
	 with it\, come 10 minutes earlier so we can sort it out.\n\n	Current mods
	et is here:\n\n\n\n\n	The best way of making sure you have exactly what yo
	u need is to click that \"PRESET FILE\" link\, open your Arma 3 launcher\,
	 go to MODS section and import the file - it will auto-subscribe mods you 
	need\, start downloading them and create Mod Preset for FK. Then even if y
	ou're playing elsewhere and have hundreds of other mods you'll load only t
	he correct ones.\n\n\n\n	IP and password will be given to you before we jo
	in the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct y
	ourself in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most 
	of what will be covered - still best to try it out yourself.\n\n\n\n\n	Re
	commended bindings and ACE settings - we will cover these during the train
	ing as well. This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - wi
	ll be covered to some extent\, contains list of of radios for each faction
	.\n\n\n\n\n	Roles Index - who does what under ideal circumstances\n\n\n\n
	\n	Weapons Guide - What you can take and when.\n\n
DTSTART:20190703T210000Z
DTEND:20190703T230000Z
ATTENDEE;CN="Jerichron";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Prophet training and eval - sniper
DTSTAMP:20190628T124352Z
SEQUENCE:0
UID:889-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n\n	A training session for SNIPER level tag with an automat
	ic eval at the end.\n\n\n\n	You have to be a REGULAR+ to RSVP.\n\n\n\n	Con
	tent of session:\n\n\n\n		Sniper training\n\n		\n				Ballistics\n			\n			\
	n				ACE Zeroing\, rangecard\n			\n			\n				Long Range shooting\n			\n		\n
		\n		Sniper eval\n		\n				Hit shots with values from Trainer (each trainee
	 separately)\n			\n			\n				Counter-Sniper exercise (all at once)\n			\n		
	\n
DTSTART:20190707T150000Z
DTEND:20190707T170000Z
ATTENDEE;CN="johnb43";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Prometheus13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Chukase";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Val3ntine";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Prophet training and eval - sniper
DTSTAMP:20190626T223133Z
SEQUENCE:0
UID:886-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n\n	A training session with an automatic SNIPER level eval 
	at the end.\n\n\n\n	You have to be a REGULAR+ to RSVP.\n\n\n\n	Content of 
	session:\n\n\n\n		Sniper training\n\n		\n				Ballistics\n			\n			\n				ACE
	 Zeroing\, rangecard\n			\n			\n				Long Range shooting\n			\n		\n	\n		Sni
	per eval\n		\n				Hit shots with values from Trainer (each trainee separat
	ely)\n			\n			\n				Counter-Sniper exercise (all at once)\n			\n		\n
DTSTART:20190630T203000Z
DTEND:20190630T215900Z
ATTENDEE;CN="Sasquatch Rick";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="colt92";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Garfield";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Val3ntine";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20190628T123628Z
SEQUENCE:0
UID:888-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	NEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM!\nSign up to 
	get a friendly* member of the community to play alongside you and help you
	 get up to speed!\n* Terms and conditions apply.\n\n\n\n\n	Overview\n\n\n\
	n	This training is aimed at people who are new to the FK. Doesn't matter i
	f you're brand new to Arma or you have 500 hours under your belt but no ex
	perience with the mods we use.\n\n\n\n	Topics that will be covered:\n\n\n\
	n		How to join and make sure you can successfully join our servers\n	\n	\n
			What happens in the FNG and Off-hours rooms\n	\n	\n		Slotting procedure 
	and what happens in the spawn area\n	\n	\n		ACE Arsenal - how to get yours
	elf equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n		ACE Medical -
	 Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n		LAT introduc
	tion and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static showcase (if 
	time allows)\n	\n	\n		Rangefinding and working with map (if time allows)\n
		\n\n	I also have two loadouts prepared for you\, one for BLUFOR\, one for
	 OPFOR. They're meant as basic templates you can fall back to\, change uni
	form and be ready to play.\n\n\n\n	The idea is that you will be able to go
	 straight into a mission after the training and play as a rifleman.\n\n	Th
	is training does not earn you any tags or direct progress towards a Regula
	r rank. But it will teach you how to play with us and therefore indirectly
	 leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here and be at \"G
	eneral Training\" room on TS at given time. We will be conducting this tra
	ining on server 2.\nTime in the calendar should be automatically adjusted 
	to your own timezone\, but just to make sure\, this training will start at
	 1730 CEST - 2.5 hours before the main mission. Expect roughly 2 hours of 
	time taken\, the extra 20 minutes are there in case of delays and technica
	l issues.\n\n\n\n	You're expected to have the mods from our modset downloa
	ded via Steam. Also please install the TFAR plugin for your TeamSpeak\, if
	 you have any issues with it\, come 10 minutes earlier so we can sort it o
	ut.\n\n	Current modset is here:\n\n\n\n\n	The best way of making sure you 
	have exactly what you need is to click that \"PRESET FILE\" link\, open yo
	ur Arma 3 launcher\, go to MODS section and import the file - it will auto
	-subscribe mods you need\, start downloading them and create Mod Preset fo
	r FK. Then even if you're playing elsewhere and have hundreds of other mod
	s you'll load only the correct ones.\n\n\n\n	IP and password will be given
	 to you before we join the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules
	 on how to conduct yourself in an FK Arma mission:\n\n\n\n\n	Recommended r
	eading\n\n\n\n	Most of what will be covered - still best to try it our you
	rself.\n\n\n\n\n	Recommended bindings and ACE settings - we will cover the
	se during the training as well. This is contained up there ↑ too.\n\n\n\
	n\n	TFAR guide - will be covered to some extent\, contains list of of radi
	os for each faction.\n\n\n\n\n	Roles Index - who does what under ideal cir
	cumstances\n\n\n\n\n	Weapons Guide - What you can take and when.\n\n\n\n\n
		 \n
DTSTART:20190701T153000Z
DTEND:20190701T175000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20190618T204044Z
SEQUENCE:0
UID:881-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Jerichron":forum@fkgaming.eu
DESCRIPTION:\n	NEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM!\n\n\n\n\n	Ov
	erview\n\n\n\n	This training is aimed at people who are new to the FK. Doe
	sn't matter if you're brand new to Arma or you have 500 hours under your b
	elt but no experience with the mods we use.\n\n\n\n	Topics that will be c
	overed:\n\n\n\n		How to join and make sure you can successfully join our s
	ervers\n	\n	\n		What happens in the FNG and Off-hours rooms\n	\n	\n		Slott
	ing procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - ho
	w to get yourself equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n	
		ACE Medical - Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n
			LAT introduction and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static
	 showcase (if time allows)\n	\n	\n		Rangefinding and working with map (if 
	time allows)\n	\n\n	I also have two loadouts prepared for you\, one for BL
	UFOR\, one for OPFOR. They're meant as basic templates you can fall back t
	o\, change uniform and be ready to play.\n\n\n\n	The idea is that you will
	 be able to go straight into a mission after the training and play as a ri
	fleman.\n\n	This training does not earn you any tags or direct progress to
	wards a Regular rank. But it will teach you how to play with us and theref
	ore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here
	 and be at \"General Training\" room on TS at given time. We will be cond
	ucting this training on server 2.\nTime in the calendar should be automati
	cally adjusted to your own timezone\, but just to make sure\, this traini
	ng will start at 1700 EST. Expect roughly 2 hours of time taken\, the extr
	a 20 minutes are there in case of delays and technical issues.\n\n\n\n	You
	're expected to have the mods from our modset downloaded via Steam. Also 
	please install the TFAR plugin for your TeamSpeak\, if you have any issues
	 with it\, come 10 minutes earlier so we can sort it out.\n\n	Current mods
	et is here:\n\n\n\n\n	The best way of making sure you have exactly what yo
	u need is to click that \"PRESET FILE\" link\, open your Arma 3 launcher\,
	 go to MODS section and import the file - it will auto-subscribe mods you 
	need\, start downloading them and create Mod Preset for FK. Then even if y
	ou're playing elsewhere and have hundreds of other mods you'll load only t
	he correct ones.\n\n\n\n	IP and password will be given to you before we jo
	in the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct y
	ourself in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most 
	of what will be covered - still best to try it out yourself.\n\n\n\n\n	Re
	commended bindings and ACE settings - we will cover these during the train
	ing as well. This is contained up there ↑ too.\n\n\n\n\n	TFAR guide - wi
	ll be covered to some extent\, contains list of of radios for each faction
	.\n\n\n\n\n	Roles Index - who does what under ideal circumstances\n\n\n\n
	\n	Weapons Guide - What you can take and when.\n\n
DTSTART:20190626T210000Z
DTEND:20190626T230000Z
ATTENDEE;CN="Amity2000";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Altec";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="BillyScranner";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20190516T090524Z
SEQUENCE:0
UID:866-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	NEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM!\n\n\n\n\n	Ov
	erview\n\n\n\n	This training is aimed at people who are new to the FK. Doe
	sn't matter if you're brand new to Arma or you have 500 hours under your b
	elt but no experience with the mods we use.\n\n\n\n	Topics that will be co
	vered:\n\n\n\n		How to join and make sure you can successfully join our se
	rvers\n	\n	\n		What happens in the FNG and Off-hours rooms\n	\n	\n		Slotti
	ng procedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - how
	 to get yourself equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n		
	ACE Medical - Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n	
		LAT introduction and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static 
	showcase (if time allows)\n	\n	\n		Rangefinding and working with map (if t
	ime allows)\n	\n\n	I also have two loadouts prepared for you\, one for BLU
	FOR\, one for OPFOR. They're meant as basic templates you can fall back to
	\, change uniform and be ready to play.\n\n\n\n	The idea is that you will 
	be able to go straight into a mission after the training and play as a rif
	leman.\n\n	This training does not earn you any tags or direct progress tow
	ards a Regular rank. But it will teach you how to play with us and therefo
	re indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here 
	and be at \"General Training\" room on TS at given time. We will be conduc
	ting this training on server 2.\nTime in the calendar should be automatica
	lly adjusted to your own timezone\, but just to make sure\, this training 
	will start at 1730 CEST - 2.5 hours before the main mission. Expect roughl
	y 2 hours of time taken\, the extra 20 minutes are there in case of delays
	 and technical issues.\n\n\n\n	You're expected to have the mods from our m
	odset downloaded via Steam. Also please install the TFAR plugin for your T
	eamSpeak\, if you have any issues with it\, come 10 minutes earlier so we 
	can sort it out.\n\n	Current modset is here:\n\n\n\n\n	The best way of mak
	ing sure you have exactly what you need is to click that \"PRESET FILE\" l
	ink\, open your Arma 3 launcher\, go to MODS section and import the file -
	 it will auto-subscribe mods you need\, start downloading them and create 
	Mod Preset for FK. Then even if you're playing elsewhere and have hundreds
	 of other mods you'll load only the correct ones.\n\n\n\n	IP and password 
	will be given to you before we join the server.\n\n\n\n	Mandatory reading\
	n\n\n\n	Rules on how to conduct yourself in an FK Arma mission:\n\n\n\n\n	
	Recommended reading\n\n\n\n	Most of what will be covered - still best to t
	ry it our yourself.\n\n\n\n\n	Recommended bindings and ACE settings - we w
	ill cover these during the training as well. This is contained up there 
	↑ too.\n\n\n\n\n	TFAR guide - will be covered to some extent\, contains 
	list of of radios for each faction.\n\n\n\n\n	Roles Index - who does what 
	under ideal circumstances\n\n\n\n\n	Weapons Guide - What you can take and 
	when.\n\n\n\n\n	 \n
DTSTART:20190607T153000Z
DTEND:20190607T175000Z
ATTENDEE;CN="Master Skunk";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="SubProgram";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Isko";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="herefaun";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Map Reading and Where am I?
DTSTAMP:20190509T210645Z
SEQUENCE:0
UID:862-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Garfield":forum@fkgaming.eu
DESCRIPTION:\n\n	Overview\n\n\n\n	So the idea of this training is to hel
	p people learn some of the basics of map reading. Useful in both in ARMA a
	nd the scary outside world\, hopefully it will be of some benefit.\n\n\n\n
		 \n\n\n\n	What will I go over?\n\n\n\n	- Useful gear? (I know this is a 
	\"long\" list)\n\n	- Finding landmarks\n\n	- Finding where you are\n\n	- C
	ontour Lines\n\n	- Map Tools\n\n	- Estimating distant locations\n\n	- Esti
	mating targets\n\n	- Route Planning\n\n\n\n	 \n\n\n\n	Other Information\n
	\n\n\n	- I will only be taking a small group each time\n\n	- I will leave 
	it open to the skill level of the group as to if anything gets skipped\n\n
		- In case the timezone has not been shifted to your time - 1700 GMT\n\n\n
	\n	If you have not let me know in advance you are joining\, please poke me
	 during\, and I will let you know if you are good to join.\n\n
DTSTART:20190518T160000Z
DTEND:20190518T175000Z
ATTENDEE;CN="Ripley";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Txtspeak";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Gunship Gunner 1 to 1
DTSTAMP:20190504T111415Z
SEQUENCE:0
UID:857-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="gadsada":forum@fkgaming.eu
DESCRIPTION:\n\n	Gunship Gunner 1 to 1\n\n\n\n	\n		\n			This will be a t
	raining session aimed at those who already have a knowledge or basic knowl
	edge of gunships and their operational capabilities. This is aimed at tag-
	holders and non tag-holders alike. RSVP is regs+ and tagholders only for 
	now.\n\nYou are expected to have basic knowledge of most of the operationa
	l capabilities of Heavy gunships.\n		\n\n		\n			This training will be spl
	it into 3x30minute sessions and will be 1 to 1 for each session. After peo
	ple have RSVP'd I will update who is in what order.\n		\n\n		\n			The main
	 points to be covered during this session will be:\n		\n\n		\n				Attack p
	rocedures and positioning.\n			\n			\n				Target prioritisation in a high 
	intensity situation.\n			\n			\n				Quick attacks and strikes during high 
	intensity maneouvers.\n			\n		\n			We will NOT be covering basic munitio
	n type and usage\, as well as basic gunship procedures.\n		\n\n		\n			This
	 will cover be covered in three Heavy Gunships (Gunships with an independ
	ently operated turret):\n		\n\n		\n				AH-64\n			\n			\n				Mi-28\n			\n		
		\n				Ka-52\n			\n		\n			Once you RSVP mention which gunship you want pra
	ctice in the most\, the procedures will be mostly similar but this is just
	 if you have a particular preference in a gunship that you want to practic
	e in.\n		\n\n		\n			 \n		\n\n		\n			Taking part in this training DOES NOT
	 give you any priority during slotting.\n		\n\n		\n			The RSVP limit for t
	his is 3 people\, however I may be willing to allow a few people to sit 
	in and get an idea of what's happening as well as the COMMs. You may even 
	be permitted to observe through either a zeus slot or curator however do 
	not abuse that.\n		\n\n		\n			Be sensible\, an amount of extreme fuckery (
	completely unnecessary or unrelated crashes\, stupid delays due to not pay
	ing attention .etc.) will get you kicked out of the training\, possibly ev
	en with a ban\, and maybe even a ban from further trainings.\n		\n	\n\n
DTSTART:20190506T160000Z
DTEND:20190506T173000Z
ATTENDEE;CN="info";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="SilentGunner13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="BenFromTTG";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Gunship Refresh
DTSTAMP:20190504T105858Z
SEQUENCE:0
UID:856-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="gadsada":forum@fkgaming.eu
DESCRIPTION:\n\n	Heavy gunship refresh\n\n\n\n	\n		\n			This will be a t
	raining session aimed at those who already have a knowledge or basic knowl
	edge of gunships and their operational capabilities. This is aimed at tag-
	holders and non tag-holders alike. RSVP is regs+ and tagholders only for 
	now. However as this is a mostly theory based session I will welcome othe
	rs to hop in.\n\nYou are expected to have basic knowledge of most of the o
	perational capabilities of Heavy gunships.\n		\n\n		\n			The main points 
	to be covered during this session will be:\n		\n\n		\n				Heavy Gunship us
	age and situational adaption.\n			\n			\n				Munitions usage and target pl
	acement.\n			\n			\n				Target breakdown and kill efficiency.\n			\n			\n	
				Attack procedures and positioning.\n			\n		\n			We will NOT be coveri
	ng basic munition type and usage.\n		\n\n		\n			This will cover all Heavy 
	Gunships (Gunships with an independently operated turret) this means: \n	
		\n\n		\n				Mi-24G\n			\n			\n				AH-1Z\n			\n			\n				AH-64\n			\n			\n	
				Mi-28\n			\n			\n				Ka-52\n			\n		\n			 \n		\n\n		\n			\n				Taking p
	art in this training DOES NOT give you any priority during slotting.\n			\
	n\n			\n				Be sensible\, an amount of extreme fuckery (completely unneces
	sary or unrelated crashes\, stupid delays due to not paying attention .etc
	.) will get you kicked out of the training\, possibly even with a ban\, an
	d maybe even a ban from further trainings.\n			\n		\n\n		\n			 \n		\n	\n\
	n
DTSTART:20190505T150000Z
DTEND:20190505T163000Z
ATTENDEE;CN="SilentGunner13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="info";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Val3ntine";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20190503T071646Z
SEQUENCE:0
UID:854-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	Top
	ics that will be covered:\n\n\n\n		How to join and make sure you can succe
	ssfully join our servers\n	\n	\n		What happens in the FNG and Off-hours ro
	oms\n	\n	\n		Slotting procedure and what happens in the spawn area\n	\n	\n
			ACE Arsenal - how to get yourself equipment you'll need\n	\n	\n		ACE Int
	eractions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\n		Short R
	ange Radio\n	\n	\n		LAT introduction and overpressure\n	\n	\n		BLUFOR vs O
	PFOR assets static showcase (if time allows)\n	\n	\n		Rangefinding and wor
	king with map (if time allows)\n	\n\n	I also have two loadouts prepared fo
	r you\, one for BLUFOR\, one for OPFOR. They're meant as basic templates y
	ou can fall back to\, change uniform and be ready to play.\n\n\n\n	The ide
	a is that you will be able to go straight into a mission after the trainin
	g and play as a rifleman.\n\n	This training does not earn you any tags or 
	direct progress towards a Regular rank. But it will teach you how to play 
	with us and therefore indirectly leads to both.\n\n\n\n	How to join\n\n\n\
	n	Please RSVP here and be at \"General Training\" room on TS at given time
	. We will be conducting this training on server 2. Note: Since server 2 wi
	ll be likely closed for testing new modpack\, we will be on server 1\, wor
	st case alongside an off-hours mission.\nTime in the calendar should be au
	tomatically adjusted to your own timezone\, but just to make sure\, this t
	raining will start at 1730 CEST - 2.5 hours before the main mission. Expec
	t roughly 2 hours of time taken\, the extra 20 minutes are there in case o
	f delays and technical issues.\n\n\n\n	You're expected to have the mods fr
	om our modset downloaded via Steam. Also please install the TFAR plugin fo
	r your TeamSpeak\, if you have any issues with it\, come 10 minutes earlie
	r so we can sort it out.\n\n	Current modset is here:\n\n\n\n\n	The best wa
	y of making sure you have exactly what you need is to click that \"PRESET 
	FILE\" link\, open your Arma 3 launcher\, go to MODS section and import th
	e file - it will auto-subscribe mods you need\, start downloading them and
	 create Mod Preset for FK. Then even if you're playing elsewhere and have 
	hundreds of other mods you'll load only the correct ones.\n\n\n\n	IP and p
	assword will be given to you before we join the server.\n\n\n\n	Mandatory 
	reading\n\n\n\n	Rules on how to conduct yourself in an FK Arma mission:\n\
	n\n\n\n	Recommended reading\n\n\n\n	Most of what will be covered - still b
	est to try it our yourself.\n\n\n\n\n	Recommended bindings and ACE setting
	s - we will cover these during the training as well. This is contained up 
	there ↑ too.\n\n\n\n\n	TFAR guide - will be covered to some extent\, con
	tains list of of radios for each faction.\n\n\n\n\n	Roles Index - who does
	 what under ideal circumstances\n\n\n\n\n	Weapons Guide - What you can tak
	e and when.\n\n\n\n\n	 \n
DTSTART:20190510T153000Z
DTEND:20190510T175000Z
ATTENDEE;CN="greg3000il";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Captain_Crumpets";CUTYPE=INDIVIDUAL;PARTSTAT=AC
	CEPTED:forum@fkgaming.eu
ATTENDEE;CN="FancyPants";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Red ECMR";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="nebsie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Official Prophet Training.
DTSTAMP:20190502T230754Z
SEQUENCE:0
UID:853-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Beyond":forum@fkgaming.eu
DESCRIPTION:\n\n	Introduction:\n\n\n\n	This will be an event covering th
	e basics of being a prophet sniper and prophet spotter. If you have never 
	used ACE zero-ing or the atragMX and simular\, then this is for you! If yo
	u think you need to refresh your knowledge feel free to attend aswell!\n\n
	\n\n	Table of Contents:\n\n\n\n	1. Theoretical part (Explaining the basics
	 of what prophet does and the advantages they can bring to friendly forces
	)\n\n	2. Shooting targets (Trainee's will shoot targets with and without p
	rophet gadgets)\n\n	3. Map reading (Trainee's will need to figure out wher
	e certain stuff is / find out where they are\, preplaning their positions 
	of operations)\n\n	4. Camouflage and concealment (What is camouflage and c
	onceament / what's the difference bettween them)\n\n	5. Spotting targets (
	Trainee's will be tasked to scout out an area to later on provide accurate
	 marks on the map)\n\n	6. Advanced recon (Parts of fieldcraft\, radio comm
	uncation\, spotting\, priority in targets / flow of information in radio c
	oms)\n\n	7. Additionals (Communication bettween the spotter and sniper\, n
	ight scenario with / without NVD's)\n\n	8. Q&amp\;A (If people will have q
	uestions I will be more then willing to answer everything after the traini
	ng session)\n\n\n\n	\n\n	If you have any Questions or suggestions regardin
	g this\, feel free to drop a comment.\n\n\n\n	I expect the training sessio
	n going for 1.5 to 2 hours. That is why I will be taking 5 trainee's at mo
	st. (MAKE SURE TO RSVP)\n\n\n\n	The training session should be a basic pre
	peration for the upcoming eval events. Due to that this event will be ava
	ilable to REGS+\n\n
DTSTART:20190506T140000Z
ATTENDEE;CN="SilentGunner13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Spartan_MiniMe";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Kolo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="RedNexus";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Ksisa";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Long Range 101
DTSTAMP:20190425T083350Z
SEQUENCE:0
UID:849-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Silberjojo":forum@fkgaming.eu
DESCRIPTION:\n	Introduction:\n\n\n\n	This will be an event covering basi
	c Long-Range-Communications-Routine. If you have never touched a LR\, this
	 is for you. If you're still uncomfortable on the LR\, this is for you. If
	 you think you're hot shit\, this is probably for you as well. We are aimi
	ng for these to be around two hours long\, but depending on how many peopl
	e there are and how quick we get through all the points\, it may be shorte
	r. \n\n	We'll be using the second server for this.\n\n\n\n	Table of Conte
	nts:\n\n\n\n	1. What is LR used for? (What will you hear on the LR)\n\n	2.
	 69\, 68\, 67 and Short-Range Comms (in Comparison)\n\n	3. How to setup yo
	ur Long-Range-Radio (what do these buttons do)\n\n	4. Phrases and Words (W
	hy you should say \"over\" and shouldn't say \"repeat\"\; etc.)\n\n	5. Tr
	aining Time\n\n	6. Additionals (this includes 6-Digit Grid references\, Si
	tReps and handling two channels at once)\n\n	7. Questions and Additions (b
	y either you or me)\n\n	8. More Training Time \n\n\n\n	\n\n	If you have a
	ny Questions or suggestions regarding this\, feel free to drop a comment.\
	n\n	If less than 3 people RSVP it's gonna be shorter session with less co
	ntent and we'll try to reschedule.\n\n\n\n	If you can not make it\, send m
	e a PM with your availability and I'll see what I can come up with  \n\n\
	n\n	Reserve: @Txtspeak @Val3ntine\n
DTSTART:20190430T160000Z
DTEND:20190430T173000Z
ATTENDEE;CN="Rhea";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Sasquatch Rick";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="djene95";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Karzak";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20190408T091039Z
SEQUENCE:0
UID:833-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	Top
	ics that will be covered:\n\n\n\n		How to join and make sure you can succe
	ssfully join our servers\n	\n	\n		What happens in the FNG and Off-hours ro
	oms\n	\n	\n		Slotting procedure and what happens in the spawn area\n	\n	\n
			ACE Arsenal - how to get yourself equipment you'll need\n	\n	\n		ACE Int
	eractions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\n		Short R
	ange Radio\n	\n	\n		LAT introduction and overpressure\n	\n	\n		BLUFOR vs O
	PFOR assets static showcase (if time allows)\n	\n	\n		Rangefinding and wor
	king with map (if time allows)\n	\n\n	I also have two loadouts prepared fo
	r you\, one for BLUFOR\, one for OPFOR. They're meant as basic templates y
	ou can fall back to\, change uniform and be ready to play.\n\n\n\n	The ide
	a is that you will be able to go straight into a mission after the trainin
	g and play as a rifleman.\n\n	This training does not earn you any tags or 
	direct progress towards a Regular rank. But it will teach you how to play 
	with us and therefore indirectly leads to both.\n\n\n\n	How to join\n\n\n\
	n	Please RSVP here and be at \"General Training\" room on TS at given time
	. We will be conducting this training on server 2. Note: Since server 2 wi
	ll be likely closed for testing new modpack\, we will be on server 1\, wor
	st case alongside an off-hours mission.\nTime in the calendar should be au
	tomatically adjusted to your own timezone\, but just to make sure\, this t
	raining will start at 1730 CEST - 2.5 hours before the main mission. Expec
	t roughly 2 hours of time taken\, the extra 20 minutes are there in case o
	f delays and technical issues.\n\n\n\n	You're expected to have the mods fr
	om our modset downloaded via Steam. Also please install the TFAR plugin fo
	r your TeamSpeak\, if you have any issues with it\, come 10 minutes earlie
	r so we can sort it out.\n\n	Current modset is here:\n\n\n\n\n	The best wa
	y of making sure you have exactly what you need is to click that \"PRESET 
	FILE\" link\, open your Arma 3 launcher\, go to MODS section and import th
	e file - it will auto-subscribe mods you need\, start downloading them and
	 create Mod Preset for FK. Then even if you're playing elsewhere and have 
	hundreds of other mods you'll load only the correct ones.\n\n\n\n	IP and p
	assword will be given to you before we join the server.\n\n\n\n	Mandatory 
	reading\n\n\n\n	Rules on how to conduct yourself in an FK Arma mission:\n\
	n\n\n\n	Recommended reading\n\n\n\n	Most of what will be covered - still b
	est to try it our yourself.\n\n\n\n\n	Recommended bindings and ACE setting
	s - we will cover these during the training as well. This is contained up 
	there ↑ too.\n\n\n\n\n	TFAR guide - will be covered to some extent\, con
	tains list of of radios for each faction\n\n\n\n\n	Roles Index - who does 
	what under ideal circumstances\n\n\n\n\n	Weapons Guide - What you can take
	 and when.\n\n\n\n\n	 \n
DTSTART:20190418T153000Z
DTEND:20190418T175000Z
ATTENDEE;CN="Twiggy2186";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Defender";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Genetical";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="djene95";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Wubly";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="ImPhanta";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20190311T092918Z
SEQUENCE:0
UID:825-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	MOVED A WEEK BACK TO 27/03/2019 DUE TO NO RSVPs\n\nOvervi
	ew\n\n\n\n	This training is aimed at people who are new to the FK. Doesn't
	 matter if you're brand new to Arma or you have 500 hours under your belt 
	but no experience with the mods we use.\n\n\n\n	Topics that will be covere
	d:\n\n\n\n		How to join and make sure you can successfully join our server
	s\n	\n	\n		What happens in the FNG and Off-hours rooms\n	\n	\n		Slotting p
	rocedure and what happens in the spawn area\n	\n	\n		ACE Arsenal - how to 
	get yourself equipment you'll need\n	\n	\n		ACE Interactions\n	\n	\n		ACE 
	Medical - Basic rifleman first aid\n	\n	\n		Short Range Radio\n	\n	\n		LAT
	 introduction and overpressure\n	\n	\n		BLUFOR vs OPFOR assets static show
	case (if time allows)\n	\n	\n		Rangefinding and working with map (if time 
	allows)\n	\n\n	I also have two loadouts prepared for you\, one for BLUFOR\
	, one for OPFOR. They're meant as basic templates you can fall back to\, c
	hange uniform and be ready to play.\n\n\n\n	The idea is that you will be a
	ble to go straight into a mission after the training and play as a riflema
	n.\n\n	This training does not earn you any tags or direct progress towards
	 a Regular rank. But it will teach you how to play with us and therefore i
	ndirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP here and 
	be at \"General Training\" room on TS at given time. We will be conducting
	 this training on server 2. Note: Since server 2 will be likely closed for
	 testing new modpack\, we will be on server 1\, worst case alongside an of
	f-hours mission.\nTime in the calendar should be automatically adjusted to
	 your own timezone\, but just to make sure\, this training will start at 1
	730 CEST - 2.5 hours before the main mission. Expect roughly 2 hours of ti
	me taken\, the extra 20 minutes are there in case of delays and technical 
	issues.\n\n\n\n	You're expected to have the mods from our modset downloade
	d via Steam. Also please install the TFAR plugin for your TeamSpeak\, if y
	ou have any issues with it\, come 10 minutes earlier so we can sort it out
	.\n\n	Current modset is here:\n\n\n\n\n	The best way of making sure you ha
	ve exactly what you need is to click that \"PRESET FILE\" link\, open your
	 Arma 3 launcher\, go to MODS section and import the file - it will auto-s
	ubscribe mods you need\, start downloading them and create Mod Preset for 
	FK. Then even if you're playing elsewhere and have hundreds of other mods 
	you'll load only the correct ones.\n\n\n\n	IP and password will be given t
	o you before we join the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules o
	n how to conduct yourself in an FK Arma mission:\n\n\n\n\n	Recommended rea
	ding\n\n\n\n	Most of what will be covered - still best to try it our yours
	elf.\n\n\n\n\n	Recommended bindings and ACE settings - we will cover these
	 during the training as well. This is contained up there ↑ too.\n\n\n\n\
	n	TFAR guide - will be covered to some extent\, contains list of of radios
	 for each faction\n\n\n\n\n	Roles Index - who does what under ideal circum
	stances\n\n\n\n\n	Weapons Guide - What you can take and when.\n\n\n\n\n	 
	\n
DTSTART:20190327T163000Z
DTEND:20190327T183000Z
ATTENDEE;CN="Zdrack";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="L. Icebeer";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20190225T185123Z
SEQUENCE:0
UID:815-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	Top
	ics that will be covered:\n\n\n\n		How to join and make sure you can succe
	ssfully join our servers\n	\n	\n		What happens in the FNG and Off-hours ro
	oms\n	\n	\n		Slotting procedure and what happens in the spawn area\n	\n	\n
			ACE Arsenal - how to get yourself equipment you'll need\n	\n	\n		ACE Int
	eractions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\n		Short R
	ange Radio\n	\n	\n		LAT introduction and overpressure\n	\n	\n		BLUFOR vs O
	PFOR assets static showcase (if time allows)\n	\n	\n		Rangefinding and wor
	king with map (if time allows)\n	\n\n	I also have two loadouts prepared fo
	r you\, one for BLUFOR\, one for OPFOR. They're meant as basic templates y
	ou can fall back to\, change uniform and be ready to play.\n\n\n\n	The ide
	a is that you will be able to go straight into a mission after the trainin
	g and play as a rifleman.\n\n	This training does not earn you any tags or 
	direct progress towards a Regular rank. But it will teach you how to play 
	with us and therefore indirectly leads to both.\n\n\n\n	How to join\n\n\n\
	n	Please RSVP here and be at \"General Training\" room on TS at given time
	. We will be conducting this training on server 2.\nTime in the calendar s
	hould be automatically adjusted to your own timezone\, but just to make su
	re\, this training will start at 1730 CEST - 2.5 hours before the main mis
	sion. Expect roughly 2 hours of time taken\, the extra 20 minutes are ther
	e in case of delays and technical issues.\n\n\n\n	You're expected to have 
	the mods from our modset downloaded via Steam. Also please install the TFA
	R plugin for your TeamSpeak\, if you have any issues with it\, come 10 min
	utes earlier so we can sort it out.\n\n	Current modset is here:\n\n\n\n\n	
	The best way of making sure you have exactly what you need is to click tha
	t \"PRESET FILE\" link\, open your Arma 3 launcher\, go to MODS section an
	d import the file - it will auto-subscribe mods you need\, start downloadi
	ng them and create Mod Preset for FK. Then even if you're playing elsewher
	e and have hundreds of other mods you'll load only the correct ones.\n\n\n
	\n	IP and password will be given to you before we join the server.\n\n\n\n
		Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an FK Arma 
	mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most of what will be covere
	d - still best to try it our yourself.\n\n\n\n\n	Recommended bindings and 
	ACE settings - we will cover these during the training as well. This is co
	ntained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covered to some e
	xtent\, contains list of of radios for each faction\n\n\n\n\n	Roles Index 
	- who does what under ideal circumstances\n\n\n\n\n	Weapons Guide - What y
	ou can take and when.\n\n\n\n\n	 \n
DTSTART:20190307T163000Z
DTEND:20190307T185000Z
ATTENDEE;CN="revejen";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Rotary Transport 101
DTSTAMP:20190211T172812Z
SEQUENCE:0
UID:803-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="gadsada":forum@fkgaming.eu
DESCRIPTION:\n\n	This training will ONLY talk about the basics of tra
	nsport helicopter usage.\n\n\n\n	Topics covered in this training will incl
	ude:\n\n\n\n		Basic maneuvers\n	\n	\n		Basic Take-offs and landings\n	\n	\
	n		Flight speed and altitude management\n	\n	\n		Basic communication and c
	ommand hierarchy\n	\n	\n		Emergency procedures theory (if time allows)\n	\
	n\n	It's planned to last less than 2 hours (120 minutes). If stuff is gett
	ing in the way (or the attendees want to train a specific part more in de
	pth) it will  last longer.\n\n\n\n	Please make sure you are at least so
	mewhat familiar with the mouse / keyboard (or joystick) layout of flying a
	 helicopter. (What makes you go up what makes you go down etc...) This is
	 a good example for somebody who has no idea where to start and how to bin
	d their keybinds. This is obviously just a suggestion! Find a setup that 
	is comfortable for you!\n\n\n\n	 \n\n\n\n	Taking part in this training DO
	ES NOT give you any priority during slotting.\n\n\n\n	 \n\n\n\n	RSVP Regu
	lars have priority\, FNG's may be able to join if there are not enough Reg
	s+. If you are a FNG do not RSVP. Just write a comment that you would 
	like to take part.\n\n\n\n	We are limiting the RSVP to 8 people but most o
	f the time not everybody who RSVP'ed shows up. Feel free to just be there 
	at the time and you probably will be able to get in. (This includes FNGs .
	.. just be there on time and most likely we can still include you in the t
	raining)\n\nBe sensible\, an amount of extreme fuckery (completely unneces
	sary or unrelated crashes\, stupid delays due to not paying attention .etc
	.) will get you kicked out of the training\, possibly even with a ban\, an
	d maybe even a ban from further trainings.\n\n
DTSTART:20190212T150000Z
DTEND:20190212T170000Z
ATTENDEE;CN="BenFromTTG";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="colt92";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="PinkMunn";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Rotary Transport 101 [Cancelled]
DTSTAMP:20190209T143308Z
SEQUENCE:0
UID:800-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="gadsada":forum@fkgaming.eu
DESCRIPTION:\n\n	This training will ONLY talk about the basics of tra
	nsport helicopter usage.\n\n\n\n	Topics covered in this training will incl
	ude:\n\n\n\n		Basic maneuvers\n	\n	\n		Basic Take-offs and landings\n	\n	\
	n		Flight speed and altitude management\n	\n	\n		Basic communication and c
	ommand hierarchy\n	\n	\n		Emergency procedures theory (if time allows)\n	\
	n\n	It's planned to last less than 2 hours (120 minutes). If stuff is gett
	ing in the way (or the attendees want to train a specific part more in de
	pth) it will  last longer.\n\n\n\n	Please make sure you are at least so
	mewhat familiar with the mouse / keyboard (or joystick) layout of flying a
	 helicopter. (What makes you go up what makes you go down etc...) This is
	 a good example for somebody who has no idea where to start and how to bin
	d their keybinds. This is obviously just a suggestion! Find a setup that 
	is comfortable for you!\n\n\n\n	 \n\n\n\n	Taking part in this training DO
	ES NOT give you any priority during slotting.\n\n\n\n	 \n\n\n\n	RSVP Regu
	lars have priority\, FNG's may be able to join if there are not enough Reg
	s+. If you are a FNG do not RSVP. Just write a comment that you would 
	like to take part.\n\n\n\n	We are limiting the RSVP to 8 people but most o
	f the time not everybody who RSVP'ed shows up. Feel free to just be there 
	at the time and you probably will be able to get in. (This includes FNGs .
	.. just be there on time and most likely we can still include you in the t
	raining)\n\nBe sensible\, an amount of extreme fuckery (completely unneces
	sary or unrelated crashes\, stupid delays due to not paying attention .etc
	.) will get you kicked out of the training\, possibly even with a ban\, an
	d maybe even a ban from further trainings.\n\n
DTSTART:20190211T150000Z
DTEND:20190211T170000Z
ATTENDEE;CN="OneMadPanda";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="BenFromTTG";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="NaWry";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="PinkMunn";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20190201T154534Z
SEQUENCE:0
UID:795-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	Top
	ics that will be covered:\n\n\n\n		How to join and make sure you can succe
	ssfully join our servers\n	\n	\n		What happens in the FNG and Off-hours ro
	oms\n	\n	\n		Slotting procedure and what happens in the spawn area\n	\n	\n
			ACE Arsenal - how to get yourself equipment you'll need\n	\n	\n		ACE Int
	eractions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\n		Short R
	ange Radio\n	\n	\n		LAT introduction and overpressure\n	\n	\n		BLUFOR vs O
	PFOR assets static showcase (if time allows)\n	\n	\n		Rangefinding and wor
	king with map (if time allows)\n	\n\n	I also have two loadouts prepared fo
	r you\, one for BLUFOR\, one for OPFOR. They're meant as basic templates y
	ou can fall back to\, change uniform and be ready to play.\n\n\n\n	The ide
	a is that you will be able to go straight into a mission after the trainin
	g and play as a rifleman.\n\n	This training does not earn you any tags or 
	direct progress towards a Regular rank. But it will teach you how to play 
	with us and therefore indirectly leads to both.\n\n\n\n	How to join\n\n\n\
	n	Please RSVP here and be at \"General Training\" room on TS at given time
	. We will be conducting this training on server 2.\nTime in the calendar s
	hould be automatically adjusted to your own timezone\, but just to make su
	re\, this training will start at 1730 CEST - 2.5 hours before the main mis
	sion. Expect roughly 2 hours of time taken\, the extra 20 minutes are ther
	e in case of delays and technical issues.\n\n\n\n	You're expected to have 
	the mods from our modset downloaded via Steam. Also please install the TFA
	R plugin for your TeamSpeak\, if you have any issues with it\, come 10 min
	utes earlier so we can sort it out.\n\n	Current modset is here:\n\n\n\n\n	
	The best way of making sure you have exactly what you need is to click tha
	t \"PRESET FILE\" link\, open your Arma 3 launcher\, go to MODS section an
	d import the file - it will auto-subscribe mods you need\, start downloadi
	ng them and create Mod Preset for FK. Then even if you're playing elsewher
	e and have hundreds of other mods you'll load only the correct ones.\n\n\n
	\n	IP and password will be given to you before we join the server.\n\n\n\n
		Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an FK Arma 
	mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most of what will be covere
	d - still best to try it our yourself.\n\n\n\n\n	Recommended bindings and 
	ACE settings - we will cover these during the training as well. This is co
	ntained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covered to some e
	xtent\, contains list of of radios for each faction\n\n\n\n\n	Roles Index 
	- who does what under ideal circumstances\n\n\n\n\n	Weapons Guide - What y
	ou can take and when.\n\n\n\n\n	 \n
DTSTART:20190221T163000Z
DTEND:20190221T185000Z
ATTENDEE;CN="Carlito";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="juanA";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Feriluce";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Pitchford";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="seeglem";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Misfit";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Putdatcookidown";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="TheSeaBaer";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="hayle";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Trik";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:UAVs 101
DTSTAMP:20190126T233547Z
SEQUENCE:0
UID:789-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n\n	This training will mainly talk about rotary and fixed w
	ing drones but we can touch on UGVs if there is interest.\n\n\n\n		How to 
	control the UAVs\n		\n				Direct control\n			\n			\n				Drone Terminal\n	
			\n			\n				RHS Raven\n			\n		\n	\n		How to make sure they actually do wh
	at you want them to do\n	\n	\n		How to fix UAVs if they stop obeying\n	\n	
	\n		Usage of the UAV keybinds mod. (If it gets re-whitelisted in time)\n	
	\n	\n		Weapon types and usage.\n	\n	\n		Where and how to employ UAVs alone
	 or with other aircafts. (Tactics)\n	\n\n	I have 90 minutes planned but it
	 might be shorter or longer depending on how intensively the participant
	s would like to talk about specific topics.\n\n\n\n	Regs+ only for the RS
	VP. But as usual I will let anybody join during the actual training if we 
	got space. (Just be there on time.)\n\n
DTSTART:20190130T170000Z
DTEND:20190130T183000Z
ATTENDEE;CN="Teo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Beyond";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="colt92";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="SilentGunner13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="EHOPPPS";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="info";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="BonSie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Slouchy's Simple Session
DTSTAMP:20190122T004259Z
SEQUENCE:0
UID:785-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Slouchy Orc":forum@fkgaming.eu
DESCRIPTION:\n\n	Looks like my mods are working and my internet is no lo
	nger shitting itself. Hence this will be the first training session I will
	 be hosting aimed at our NA community for basic training. If you attend th
	is session\, you will be able to fulfill the basic rifleman role as well a
	s having the basic understanding of the medical system\, iron sight rangin
	g and how to use your short range radio. The basic layout of this session 
	will be as follows:\n\n\n\n		Basic shortkeys\n	\n	\n		Medical Menu\n	\n	\n
			Arsenal\n	\n	\n		Short Range Radio\n	\n	\n		Basic Ironsighting\n	\n\n	If
	 there is time left in this session\, basic AT training will also be done 
	as well as basic ID of vehicles.\n\n\n\n	There will be no limit to this se
	ssion as I do not expect enough people to validate it\, due to the past pe
	ople not signing up in fear of being unable to attend and taking a slot. I
	f you are interested in attending\, please signup\, if you are not able to
	 attend all I ask is that you simply make a post on this event so I can ma
	ke an educated guess about the number of players I am expecting so I do no
	t start the session without someone.\n\n
DTSTART:20190129T000000Z
DTEND:20190129T010000Z
ATTENDEE;CN="The Obelisk";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20190108T194032Z
SEQUENCE:0
UID:774-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	Top
	ics that will be covered:\n\n\n\n		How to join and make sure you can succe
	ssfully join our servers\n	\n	\n		What happens in the FNG and Off-hours ro
	oms\n	\n	\n		Slotting procedure and what happens in the spawn area\n	\n	\n
			ACE Arsenal - how to get yourself equipment you'll need\n	\n	\n		ACE Int
	eractions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\n		Short R
	ange Radio\n	\n	\n		LAT introduction and overpressure\n	\n	\n		BLUFOR vs O
	PFOR assets static showcase (if time allows)\n	\n	\n		Rangefinding and wor
	king with map (if time allows)\n	\n\n	I also have two loadouts prepared fo
	r you\, one for BLUFOR\, one for OPFOR. They're meant as basic templates y
	ou can fall back to\, change uniform and be ready to play.\n\n\n\n	The ide
	a is that you will be able to go straight into a mission after the trainin
	g and play as a rifleman.\n\n	This training does not earn you any tags or 
	direct progress towards a Regular rank. But it will teach you how to play 
	with us and therefore indirectly leads to both.\n\n\n\n	How to join\n\n\n\
	n	Please RSVP here and be at \"General Training\" room on TS at given time
	. We will be conducting this training on server 2.\nTime in the calendar s
	hould be automatically adjusted to your own timezone\, but just to make su
	re\, this training will start at 1730 CEST - 2.5 hours before the main mis
	sion. Expect roughly 2 hours of time taken\, the extra 20 minutes are ther
	e in case of delays and technical issues.\n\n\n\n	You're expected to have 
	the mods from our modset downloaded via Steam. Also please install the TFA
	R plugin for your TeamSpeak\, if you have any issues with it\, come 10 min
	utes earlier so we can sort it out.\n\n	Current modset is here:\n\n\n\n\n	
	The best way of making sure you have exactly what you need is to click tha
	t \"PRESET FILE\" link\, open your Arma 3 launcher\, go to MODS section an
	d import the file - it will auto-subscribe mods you need\, start downloadi
	ng them and create Mod Preset for FK. Then even if you're playing elsewher
	e and have hundreds of other mods you'll load only the correct ones.\n\n\n
	\n	IP and password will be given to you before we join the server.\n\n\n\n
		Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an FK Arma 
	mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most of what will be covere
	d - still best to try it our yourself.\n\n\n\n\n	Recommended bindings and 
	ACE settings - we will cover these during the training as well. This is co
	ntained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covered to some e
	xtent\, contains list of of radios for each faction\n\n\n\n\n	Roles Index 
	- who does what under ideal circumstances\n\n\n\n\n	Weapons and their Cate
	gories - \"Wait Scorpion Evo is REDFOR? You do know we are in NATO for alm
	ost 20 years right?\"\n\n
DTSTART:20190125T163000Z
DTEND:20190125T185000Z
ATTENDEE;CN="Clefty";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Unofficial Armor Training
DTSTAMP:20190106T020938Z
SEQUENCE:0
UID:771-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Zenthar":forum@fkgaming.eu
DESCRIPTION:\n\n	UPDATE: Since my flight back to uni got cancelled\, I w
	on’t be able to make this time slot. If @Don_prince is able to take ove
	r the training\, then it will proceed as scheduled. The other events will 
	be unaffected.\n\n\n\n	 \n\n\n\n	Since there aren’t a whole lot of offi
	cial ones being run\, I’ll be running a series of unofficial armor train
	ing sessions. Again\, these are unofficial\, but they are being done with
	 the approval of the armor trainers. I’m a competent and experienced ta
	nker\, and I’ve got all the tags associated with tanks except armor trai
	ner. \n\n\n\n	I can train the following to a relatively advanced degree:
	 \n\n\n\n	Driver: Vehicle positioning\, cover and concealment\, vehicle 
	movement\, operation within a convoy\, crew cooperation with gunner incl. 
	fire and movement (“peek-a-boo”)\n\n\n\n	Gunner: FCS operation on BLU
	/OP tanks and IFVs\, target selection and prioritization\, aiming (weak) p
	oints in BLU/OP tanks and IFVs\, ammo selection based on target and desire
	d effect\, cooperation with driver incl. fire and movement (“peek-a-bo
	o”)\n\n\n\n	Commander: Proper crew interaction\, communication\, and co
	ntrol\; single-tank tactics and operation\, both with and without supporti
	ng infantry\; cooperation with other tanks in two-\, three-\, and four-ta
	nk sections\, including mutual support and fire-and-movement. CANNOT train
	 armored platoon (3+ tanks) or mechanized company (3+ tanks and assorted I
	FVs/chalk) command as I do not have enough experience in those scenarios.
	 \n\n\n\n	 \n\n\n\n	If you RSVP to this event\, drop a comment saying wh
	at sort of stuff you’re trying to learn. I’ll tailor the individual sy
	llabi of the sections to what people want to get out of them. All communit
	y members (FNGs\, regs\, tagged armor crew\, non-tagged folks who just wan
	t to learn) are welcome. \n\n
DTSTART:20190111T170000Z
DTEND:20190111T184500Z
ATTENDEE;CN="Don_prince";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="SilentGunner13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Frankasaurus Rex";CUTYPE=INDIVIDUAL;PARTSTAT=AC
	CEPTED:forum@fkgaming.eu
ATTENDEE;CN="Prometheus13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Cpt. Hawkeye";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Unofficial Armor Training
DTSTAMP:20190106T020529Z
SEQUENCE:0
UID:770-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Zenthar":forum@fkgaming.eu
DESCRIPTION:\n\n	Since there aren’t a whole lot of official ones being
	 run\, I’ll be running a series of unofficial armor training sessions. A
	gain\, these are unofficial\, but they are being done with the approval o
	f the armor trainers. I’m a competent and experienced tanker\, and I’
	ve got all the tags associated with tanks except armor trainer. \n\n\n\n	
	I can train the following to a relatively advanced degree: \n\n\n\n	Drive
	r: Vehicle positioning\, cover and concealment\, vehicle movement\, opera
	tion within a convoy\, crew cooperation with gunner incl. fire and movemen
	t (“peek-a-boo”)\n\n\n\n	Gunner: FCS operation on BLU/OP tanks and IF
	Vs\, target selection and prioritization\, aiming (weak) points in BLU/OP 
	tanks and IFVs\, ammo selection based on target and desired effect\, coope
	ration with driver incl. fire and movement (“peek-a-boo”)\n\n\n\n	Comm
	ander: Proper crew interaction\, communication\, and control\; single-tan
	k tactics and operation\, both with and without supporting infantry\; coo
	peration with other tanks in two-\, three-\, and four-tank sections\, incl
	uding mutual support and fire-and-movement. CANNOT train armored platoon (
	3+ tanks) or mechanized company (3+ tanks and assorted IFVs/chalk) command
	 as I do not have enough experience in those scenarios. \n\n\n\n	 \n\n\n
	\n	If you RSVP to this event\, drop a comment saying what sort of stuff yo
	u’re trying to learn. I’ll tailor the individual syllabi of the sectio
	ns to what people want to get out of them. All community members (FNGs\, r
	egs\, tagged armor crew\, non-tagged folks who just want to learn) are wel
	come. \n\n
DTSTART:20190113T170000Z
DTEND:20190113T184500Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Unofficial Armor Training
DTSTAMP:20190106T020435Z
SEQUENCE:0
UID:769-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Zenthar":forum@fkgaming.eu
DESCRIPTION:\n\n	Since there aren’t a whole lot of official ones being
	 run\, I’ll be running a series of unofficial armor training sessions. A
	gain\, these are unofficial\, but they are being done with the approval o
	f the armor trainers. I’m a competent and experienced tanker\, and I’
	ve got all the tags associated with tanks except armor trainer. \n\n\n\n	
	I can train the following to a relatively advanced degree: \n\n\n\n	Drive
	r: Vehicle positioning\, cover and concealment\, vehicle movement\, opera
	tion within a convoy\, crew cooperation with gunner incl. fire and movemen
	t (“peek-a-boo”)\n\n\n\n	Gunner: FCS operation on BLU/OP tanks and IF
	Vs\, target selection and prioritization\, aiming (weak) points in BLU/OP 
	tanks and IFVs\, ammo selection based on target and desired effect\, coope
	ration with driver incl. fire and movement (“peek-a-boo”)\n\n\n\n	Comm
	ander: Proper crew interaction\, communication\, and control\; single-tan
	k tactics and operation\, both with and without supporting infantry\; coo
	peration with other tanks in two-\, three-\, and four-tank sections\, incl
	uding mutual support and fire-and-movement. CANNOT train armored platoon (
	3+ tanks) or mechanized company (3+ tanks and assorted IFVs/chalk) command
	 as I do not have enough experience in those scenarios. \n\n\n\n	 \n\n\n
	\n	If you RSVP to this event\, drop a comment saying what sort of stuff yo
	u’re trying to learn. I’ll tailor the individual syllabi of the sectio
	ns to what people want to get out of them. All community members (FNGs\, r
	egs\, tagged armor crew\, non-tagged folks who just want to learn) are wel
	come. \n\n
DTSTART:20190112T170000Z
DTEND:20190112T184500Z
ATTENDEE;CN="Don_prince";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="ThatSlickOniichan";CUTYPE=INDIVIDUAL;PARTSTAT=A
	CCEPTED:forum@fkgaming.eu
ATTENDEE;CN="ejwere";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Teo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Unofficial Armor Training
DTSTAMP:20190106T020333Z
SEQUENCE:0
UID:768-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Zenthar":forum@fkgaming.eu
DESCRIPTION:\n\n	Since there aren’t a whole lot of official ones being
	 run\, I’ll be running a series of unofficial armor training sessions. A
	gain\, these are unofficial\, but they are being done with the approval o
	f the armor trainers. I’m a competent and experienced tanker\, and I’
	ve got all the tags associated with tanks except armor trainer. \n\n\n\n	
	I can train the following to a relatively advanced degree: \n\n\n\n	Drive
	r: Vehicle positioning\, cover and concealment\, vehicle movement\, opera
	tion within a convoy\, crew cooperation with gunner incl. fire and movemen
	t (“peek-a-boo”)\n\n\n\n	Gunner: FCS operation on BLU/OP tanks and IF
	Vs\, target selection and prioritization\, aiming (weak) points in BLU/OP 
	tanks and IFVs\, ammo selection based on target and desired effect\, coope
	ration with driver incl. fire and movement (“peek-a-boo”)\n\n\n\n	Comm
	ander: Proper crew interaction\, communication\, and control\; single-tan
	k tactics and operation\, both with and without supporting infantry\; coo
	peration with other tanks in two-\, three-\, and four-tank sections\, incl
	uding mutual support and fire-and-movement. CANNOT train armored platoon (
	3+ tanks) or mechanized company (3+ tanks and assorted IFVs/chalk) command
	 as I do not have enough experience in those scenarios. \n\n\n\n	 \n\n\n
	\n	If you RSVP to this event\, drop a comment saying what sort of stuff yo
	u’re trying to learn. I’ll tailor the individual syllabi of the sectio
	ns to what people want to get out of them. All community members (FNGs\, r
	egs\, tagged armor crew\, non-tagged folks who just want to learn) are wel
	come. \n\n
DTSTART:20190106T170000Z
DTEND:20190106T184500Z
ATTENDEE;CN="BonSie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Advance F/A-18 training
DTSTAMP:20181218T094525Z
SEQUENCE:0
UID:760-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n\n	This event is reg+ only. All current fixed wing taghold
	ers can participate without the need to RSVP.\n\n\n\n	 \n\n\n\n	With the
	 latest update to the F/A-18 Super hornet it introduced a clickable cockpi
	t (DCS style). This training will focus all most new changes:\n\n\n\n		St
	artup procedure\n	\n	\n		DDI with TAC page usage\n		\n				Electronic warfa
	re page (countermeasure programming)\n				\n						Flares\n					\n					\n	
						Chaff\n					\n					\n						AN/ALQ-165 Airborne Self Protection Jammer
	\n					\n				\n			\n				Stores page\n			\n			\n				HUD repeater page\n			\
	n			\n				Radar page\n			\n		\n	\n		MFD usage\n		\n				HSI / moving map\n	
			\n		\n	\n		UFC usage\n	\n	\n		HMD usage\n		\n				Slaving weapons to the 
	HMD\n			\n		\n	\n		Changes in weapon employment\n		\n				CCIP\n			\n			\n	
				CCRP / AUTO\n			\n		\n	\n		Landing\n		\n				Shore\n				\n						VFR\n			
			\n					\n						straight approach\n					\n				\n			\n				Carrier\n				\n	
						Case I\n					\n					\n						Case III\n					\n				\n			\n				Usage of 
	the AoA indexer lights and AoA bracket.\n			\n		\n\n	Things we will not t
	alk about:\n\n\n\n		AN/ASQ-228 ATFLIR Targeting Pod usage (Because it is 
	currently not interactable through the DDIs. It's a known issue and might 
	be fixed beforehand. If it does get fixed we will include it)\n	\n	\n		WSO
	 seat / 2 seater usage. \n	\n	\n		Air to air refueling (buddy pod usage)\
	n	\n\n	 \n\n\n\n	If you would like to read into a guide beforehand you c
	an use the offical guide released by the mod author team: https://docs.go
	ogle.com/document/d/1GkPktmwmrBR5OXrPUqc6rwRRMUCZC_n6_b6OHKI9Ogc/edit\n\n\
	n\n	If this is not enough you can read into official F/A-18 documents: ht
	tps://info.publicintelligence.net/F18-ABCD-000.pdf (902 pages)\n\n
DTSTART:20181221T160000Z
DTEND:20181221T180000Z
ATTENDEE;CN="YoshiGames";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="PinkMunn";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="NaWry";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Spartan_MiniMe";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="square_cookies";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Unoffical Prophet Training
DTSTAMP:20181217T025741Z
SEQUENCE:0
UID:758-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Servok":forum@fkgaming.eu
DESCRIPTION:\n\n	Hey mates\,\n\n\n\n	Unofficial Prophet training hoping 
	this is a good time for NA peeps. \n\n\n\n	This training is going over th
	e basic of a prophet's role\, equipment and some fieldcraft.\n\n\n\n	We wi
	ll start with learning the basics of the equipment and what it is used for
	 so you can at least understand how and why the equipment is used.\n\n\n\n
		Role this is going to be more about your not just a shooty stick but more
	 of an intelligence broker for platoon when little is known about the obje
	ctives they will be assaulting.\n\n\n\n	Fieldcraft isnt huge against AI bu
	t is useful in your TvT style games and is just handy all round as it will
	 touch on what cover to use and how to remain hidden when needed.\n\n\n\n	
	Going to go into more detail in the training but those are the basic outli
	nes of whats going to be involved.\n\n\n\n	This doesnt count towards your 
	evals as it is unofficial but this will give you the basics towards the mo
	re indepth stuff Rorkiy will teach you for your eval.\n\n\n\n	This trainin
	g is available for FNGs and above as this will benefit most people wanting
	 to learn and aim to gain their tags.\n\n
DTSTART:20181223T230000Z
DTEND:20181224T010000Z
ATTENDEE;CN="PinkMunn";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="square_cookies";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Unoffical Artillery Training
DTSTAMP:20181217T025936Z
SEQUENCE:0
UID:759-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Servok":forum@fkgaming.eu
DESCRIPTION:\n\n	Hey mates\,\n\n\n\n	This training is going over the bas
	ics of the big boom boom sticks that lob presents to the enemies.\n\n\n\n	
	This training will go over what is in the mortar guide plus just some othe
	r information from my experiences and training.\n\n\n\n	So this training w
	ill include the basics on equipment\, location and setup. We will touch on
	 the difference in ammo and tubes that are available.\n\n\n\n	Once again t
	his will not lead to tags but give you the basics that lead into the train
	ing for evals.\n\n\n\n	This training is open to FNGs and above as who does
	nt want to learn how to send great surprising presents to the enemies.\n\n
DTSTART:20181222T043000Z
DTEND:20181222T063000Z
ATTENDEE;CN="ThePointForward";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="Glad1us";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Skate";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="ejwere";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Ulm";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Joshr";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Unofficial Artillery Training
DTSTAMP:20181217T025414Z
SEQUENCE:0
UID:757-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Servok":forum@fkgaming.eu
DESCRIPTION:\n\n	Hey mates\,\n\n\n\n	This training is going over the bas
	ics of the big boom boom sticks that lob presents to the enemies.\n\n\n\n	
	This training will go over what is in the mortar guide plus just some othe
	r information from my experiences and training.\n\n\n\n	So this training w
	ill include the basics on equipment\, location and setup. We will touch on
	 the difference in ammo and tubes that are available.\n\n\n\n	Once again t
	his will not lead to tags but give you the basics that lead into the train
	ing for evals.\n\n\n\n	This training is open to FNGs and above as who does
	nt want to learn how to send great surprising presents to the enemies.\n\n
DTSTART:20181223T120000Z
DTEND:20181222T140000Z
ATTENDEE;CN="CrustaShrimp";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Galaxy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Teo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="NaWry";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Malcav";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Kerry";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Unofficial Prophet Training
DTSTAMP:20181217T024951Z
SEQUENCE:0
UID:756-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Servok":forum@fkgaming.eu
DESCRIPTION:\n\n	Hey mates\,\n\n\n\n	Unofficial Prophet training hoping 
	this is a good time for EU peeps as I want to be able to prophet then onto
	 mortar.\n\n\n\n	This training is going over the basic of a prophet's role
	\, equipment and some fieldcraft.\n\n\n\n	We will start with learning the 
	basics of the equipment and what it is used for so you can at least unders
	tand how and why the equipment is used.\n\n\n\n	Role this is going to be m
	ore about your not just a shooty stick but more of an intelligence broker 
	for platoon when little is known about the objectives they will be assault
	ing.\n\n\n\n	Fieldcraft isnt huge against AI but is useful in your TvT sty
	le games and is just handy all round as it will touch on what cover to use
	 and how to remain hidden when needed.\n\n\n\n	Going to go into more detai
	l in the training but those are the basic outlines of whats going to be in
	volved.\n\n\n\n	This doesnt count towards your evals as it is unofficial b
	ut this will give you the basics towards the more indepth stuff Rorkiy wil
	l teach you for your eval.\n\n\n\n	This training is available for FNGs and
	 above as this will benefit most people wanting to learn and aim to gain t
	heir tags.\n\n
DTSTART:20181223T100000Z
DTEND:20181223T120000Z
ATTENDEE;CN="SilentGunner13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Galaxy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="BenFromTTG";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Malcav";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Eaglestrike";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20181202T130149Z
SEQUENCE:0
UID:744-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	For lack of RSVPs for 16/11/2018 training pushed back one
	 week.\n\n\n\n	 \n\n\n\n	Overview\n\n\n\n	This training is aimed at peopl
	e who are new to the FK. Doesn't matter if you're brand new to Arma or you
	 have 500 hours under your belt but no experience with the mods we use.\n\
	n\n\n	Topics that will be covered:\n\n\n\n		How to join and make sure you 
	can successfully join our servers\n	\n	\n		What happens in the FNG and Off
	-hours rooms\n	\n	\n		Slotting procedure and what happens in the spawn are
	a\n	\n	\n		ACE Arsenal - how to get yourself equipment you'll need\n	\n	\n
			ACE Interactions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\n
			Short Range Radio\n	\n	\n		LAT introduction and overpressure\n	\n	\n		BL
	UFOR vs OPFOR assets static showcase (if time allows)\n	\n	\n		Rangefindin
	g and working with map (if time allows)\n	\n\n	I also have two loadouts pr
	epared for you\, one for BLUFOR\, one for OPFOR. They're meant as basic te
	mplates you can fall back to\, change uniform and be ready to play.\n\n\n\
	n	The idea is that you will be able to go straight into a mission after th
	e training and play as a rifleman.\n\n	This training does not earn you any
	 tags or direct progress towards a Regular rank. But it will teach you how
	 to play with us and therefore indirectly leads to both.\n\n\n\n	How to jo
	in\n\n\n\n	Please RSVP here and be at \"General Training\" room on TS at g
	iven time. We will be conducting this training on server 2.\nTime in the c
	alendar should be automatically adjusted to your own timezone\, but just t
	o make sure\, this training will start at 1730 CEST - 2.5 hours before the
	 main mission. Expect roughly 2 hours of time taken\, the extra 20 minutes
	 are there in case of delays and technical issues.\n\n\n\n	You're expected
	 to have the mods from our modset downloaded via Steam. Also please instal
	l the TFAR plugin for your TeamSpeak\, if you have any issues with it\, co
	me 10 minutes earlier so we can sort it out.\n\n	Current modset is here:\n
	\n\n\n\n	The best way of making sure you have exactly what you need is to 
	click that \"PRESET FILE\" link\, open your Arma 3 launcher\, go to MODS s
	ection and import the file - it will auto-subscribe mods you need\, start 
	downloading them and create Mod Preset for FK. Then even if you're playing
	 elsewhere and have hundreds of other mods you'll load only the correct on
	es.\n\n\n\n	IP and password will be given to you before we join the server
	.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an
	 FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most of what will 
	be covered - still best to try it our yourself.\n\n\n\n\n	Recommended bind
	ings and ACE settings - we will cover these during the training as well. T
	his is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covered 
	to some extent\, contains list of of radios for each faction\n\n\n\n\n	Rol
	es Index - who does what under ideal circumstances\n\n\n\n\n	Weapons and t
	heir Categories - \"Wait Scorpion Evo is REDFOR? You do know we are in NAT
	O for almost 20 years right?\"\n\n
DTSTART:20181219T163000Z
DTEND:20181219T185000Z
ATTENDEE;CN="Thranwulf";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Lab06";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="r3ndaru";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="ARandomMongoose";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="HaslHoff";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:FAC Training Session
DTSTAMP:20181206T090818Z
SEQUENCE:0
UID:747-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Silberjojo":forum@fkgaming.eu
DESCRIPTION:\n\n	This will be a closed event for people who have made th
	eir interest in FAC training clear to me. (I might open it\, if you are in
	terested drop a comment below)\n\n\n\n	@Frankasaurus Rex @PinkMunn @Flet
	ch @Joshr @YoshiGames @colt92 ( @Hyxogen you want to assist?^^)\n\n	Y
	ou guys\, since im stripped for time\, we're gonna have to do it this way.
	 Training's gonna go ahead if three of you say they can make it. \n\n\n\n
		The training will cover the guide and possibly some more advanced stuff (
	or 6-Line training) ( @gadsada @cineafx if you guys got anyone in traini
	ng or wanna fly some jetplanes yourself\, drop a comment please)\n\n\n\n	W
	e'll be using one of the servers. (preferably the second one\, if it is av
	ailable.)\n\n\n\n	 \n\n\n\n	See you there.\n\n
DTSTART:20181214T160000Z
DTEND:20181214T183000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Heavy Gunship Refresh
DTSTAMP:20181121T170700Z
SEQUENCE:0
UID:737-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="gadsada":forum@fkgaming.eu
DESCRIPTION:\n\n	This will be a training session aimed at those who alre
	ady have a knowledge or basic knowledge of gunships and their operational 
	capabilities. This is aimed at tag-holders and non tag-holders alike.\n\n\
	n\n	The main points to be covered during this session will be:\n\n\n\n		He
	avy Gunship usage and situational adaption.\n	\n	\n		Munitions usage and t
	arget placement.\n	\n	\n		Heavy target breakdown and kill efficiency.\n	\n
	\n	We will NOT be covering basic munition type and usage\, as well as bas
	ic gunship procedures.\n\n\n\n	This will cover all Heavy Gunships (Gunship
	s with an independently operated turret) this means: \n\n\n\n		Mi-24 (all
	 variants)\n	\n	\n		AH-1Z\n	\n	\n		AH-64\n	\n	\n		Mi-28\n	\n	\n		Ka-52\n	\
	n\n	RSVP limit will be at 8 for regs+ however I will allow a few more on 
	the day as long as you behave. \n\n\n\n	Any dicking about\, including ex
	cessive crashing and the like will get you booted off the server and out o
	f the channel no questions asked. If you attend this you are expected to 
	have at the very least basic flight knowledge.\n\n
DTSTART:20181123T173000Z
ATTENDEE;CN="EHOPPPS";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="BonSie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="SilentGunner13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="NaWry";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Cosmo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Light / medium gunship 101
DTSTAMP:20181114T080742Z
SEQUENCE:0
UID:729-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n\n	Read my last comment!\n\n\n\n	 \n\n\n\n	 \n\n\n\n	I k
	now this even is rather short term but I can't really plan ahead with uni 
	and other more important things at the moment.\n\n\n\n	 \n\n\n\n	This tra
	ining will ONLY talk about light and medium gunship usage.\n\n\n\n	Topics 
	covered in this training will include:\n\n\n\n		Basic maneuvers\n	\n	\n		A
	ttack profiles\n	\n	\n		Target identification\n	\n	\n		Risk management\n	\
	n	\n		Basic Tactics\n	\n	\n		Basic communication and command hierarchy\n	\
	n\n	It's planned to last less than 2 hours (120 minutes). If stuff is gett
	ing in the way (or the attendees want to train a specific part more in de
	pth) it will  last longer.\n\n\n\n	Please make sure you are at least so
	mewhat familiar with the mouse / keyboard (or joystick) layout of flying a
	 helicopter. (What makes you go up what makes you go down etc...) This is
	 a good example for somebody who has no idea where to start and how to bin
	d their keybinds. This is obviously just a suggestion! Find a setup that 
	is comfortable for you!\n\n\n\n	 \n\n\n\n	Taking part in this training DO
	ES NOT give you any priority during slotting.\n\n\n\n	 \n\n\n\n	This is t
	raining is exclusive for REGULARS. FNGs may not RSVP! If an FNG has RSVPed
	 and a regular can't RSVP because of it\, just write a comment below.\n\n\
	n\n	Because the last training (Rotary transport 101) was the least organiz
	ed training that I ever held\, I sadly have to limit the RSVP to 6 people
	 and I will not allow any additional participants.\n\n\n\n	I will just li
	st the 4 most important reasons why I sadly have to fall back to the shit 
	system:\n\n\n\n		We lost 40+ helicopter in a single training session with 
	10 participants ... 40+ fucking helicopter while we wheren't even doing a
	nything where one should be in a position to crash ... We normally lose on
	e or two during the average training session!\n	\n	\n		When I was trying t
	o teach the basics\, people where doing loopings or doing risky manover wh
	ich always ended in explosions. Do that shit in the editor and listen to a
	 fucking podcast of somebody explaining this ... Don't make me waste multi
	ple hours of my live just because you want to have some fun at the expense
	 of others.\n	\n	\n		People taking armed helicopter or anti air weaponry o
	ut of the garage / arsenal to shoot down people who where trying to follow
	 the training ... How much of a piece of shit does one have to be to do th
	is?\n	\n	\n		Constant talking over me with useless off-topic stuff when I 
	was teaching topics. Nobody fucking cares about what you had for lunch ...
	\n	\n\n	If you can't show up please un-RSVP at least one hour before the t
	raining starts ... there is no use when I get a message that you will not
	 be able to attend but you are still RSVPed ... otherwise nobody else can 
	take your slot!\n\n\n\n	These events take quite some time to prepare and r
	un. It takes roughly 6 hours to prepare a 2 hour training ... Writing not
	es\, preparing the server\, improving the flight sandbox to accommodate ch
	anges\, preparing scripts to be used during the training and writing a ca
	lendar post. Have some fucking decency. Please.\n\n
DTSTART:20181117T150000Z
DTEND:20181117T170000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20181105T124901Z
SEQUENCE:0
UID:724-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	For lack of RSVPs for 16/11/2018 training pushed back one
	 week.\n\n\n\n	 \n\n\n\n	Overview\n\n\n\n	This training is aimed at peopl
	e who are new to the FK. Doesn't matter if you're brand new to Arma or you
	 have 500 hours under your belt but no experience with the mods we use.\n\
	n\n\n	Topics that will be covered:\n\n\n\n		How to join and make sure you 
	can successfully join our servers\n	\n	\n		What happens in the FNG and Off
	-hours rooms\n	\n	\n		Slotting procedure and what happens in the spawn are
	a\n	\n	\n		ACE Arsenal - how to get yourself equipment you'll need\n	\n	\n
			ACE Interactions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\n
			Short Range Radio\n	\n	\n		LAT introduction and overpressure\n	\n	\n		BL
	UFOR vs OPFOR assets static showcase (if time allows)\n	\n	\n		Rangefindin
	g and working with map (if time allows)\n	\n\n	I also have two loadouts pr
	epared for you\, one for BLUFOR\, one for OPFOR. They're meant as basic te
	mplates you can fall back to\, change uniform and be ready to play.\n\n\n\
	n	The idea is that you will be able to go straight into a mission after th
	e training and play as a rifleman.\n\n	This training does not earn you any
	 tags or direct progress towards a Regular rank. But it will teach you how
	 to play with us and therefore indirectly leads to both.\n\n\n\n	How to jo
	in\n\n\n\n	Please RSVP here and be at \"General Training\" room on TS at g
	iven time. We will be conducting this training on server 2.\nTime in the c
	alendar should be automatically adjusted to your own timezone\, but just t
	o make sure\, this training will start at 1730 CEST - 2.5 hours before the
	 main mission. Expect roughly 2 hours of time taken\, the extra 20 minutes
	 are there in case of delays and technical issues.\n\n\n\n	You're expected
	 to have the mods from our modset downloaded via Steam. Also please instal
	l the TFAR plugin for your TeamSpeak\, if you have any issues with it\, co
	me 10 minutes earlier so we can sort it out.\n\n	Current modset is here:\n
	\n\n\n\n	The best way of making sure you have exactly what you need is to 
	click that \"PRESET FILE\" link\, open your Arma 3 launcher\, go to MODS s
	ection and import the file - it will auto-subscribe mods you need\, start 
	downloading them and create Mod Preset for FK. Then even if you're playing
	 elsewhere and have hundreds of other mods you'll load only the correct on
	es.\n\n\n\n	IP and password will be given to you before we join the server
	.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yourself in an
	 FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Most of what will 
	be covered - still best to try it our yourself.\n\n\n\n\n	Recommended bind
	ings and ACE settings - we will cover these during the training as well. T
	his is contained up there ↑ too.\n\n\n\n\n	TFAR guide - will be covered 
	to some extent\, contains list of of radios for each faction\n\n\n\n\n	Rol
	es Index - who does what under ideal circumstances\n\n\n\n\n	Weapons and t
	heir Categories - \"Wait Scorpion Evo is REDFOR? You do know we are in NAT
	O for almost 20 years right?\"\n\n
DTSTART:20181122T163000Z
DTEND:20181122T185000Z
ATTENDEE;CN="Adoring Fan";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Mr.PeekMeHarder";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="Mr.1337Cheese";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="carn3x";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Light / medium gunship 101
DTSTAMP:20181114T131159Z
SEQUENCE:0
UID:730-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n\n	I know this even is rather short term but I can't reall
	y plan ahead with uni and other more important things at the moment.\n\n\n
	\n	 \n\n\n\n	This training will ONLY talk about light and medium gunship 
	usage.\n\n\n\n	Topics covered in this training will include:\n\n\n\n		Basi
	c maneuvers\n	\n	\n		Attack profiles\n	\n	\n		Target identification\n	\n	\
	n		Risk management\n	\n	\n		Basic Tactics\n	\n	\n		Basic communication and
	 command hierarchy\n	\n\n	It's planned to last less than 2 hours (120 minu
	tes). If stuff is getting in the way (or the attendees want to train a sp
	ecific part more in depth) it will  last longer.\n\n\n\n	Please make su
	re you are at least somewhat familiar with the mouse / keyboard (or joysti
	ck) layout of flying a helicopter. (What makes you go up what makes you go
	 down etc...) This is a good example for somebody who has no idea where t
	o start and how to bind their keybinds. This is obviously just a suggesti
	on! Find a setup that is comfortable for you!\n\n\n\n	 \n\n\n\n	Taking pa
	rt in this training DOES NOT give you any priority during slotting.\n\n\n\
	n	 \n\n\n\n	In this training everybody can RSVP. There will be no priori
	ty for regulars. But I will have to limit the RSVP to 8 people and I will 
	not allow any additional participants.\n\n\n\n	If you can't show up pleas
	e un-RSVP at least one hour before the training starts ... there is no us
	e when I get a message that you will not be able to attend but you are sti
	ll RSVPed ... otherwise nobody else can take your slot!\n\n
DTSTART:20181118T150000Z
DTEND:20181118T170000Z
ATTENDEE;CN="Cosmo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Ripley";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="NaWry";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Vizel";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Zukov";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Adoring Fan";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Rotary transport 101
DTSTAMP:20181102T182353Z
SEQUENCE:0
UID:720-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n	\n		\n			I know this even is rather short term but I can'
	t really plan ahead with uni and other more important things at the moment
	.\n		\n\n		\n			 \n		\n\n		\n			This training will ONLY talk about the b
	asics of transport helicopter usage.\n		\n\n		\n			Topics covered in this 
	training will include:\n		\n\n		\n				Basic maneuvers\n			\n			\n				Basic
	 Take-offs and landings\n			\n			\n				Flight speed and altitude managemen
	t\n			\n			\n				Basic communication and command hierarchy\n			\n			\n				
	Emergency procedures theory (if time allows)\n			\n		\n			It's planned to 
	last less than 2 hours (120 minutes). If stuff is getting in the way (or t
	he attendees want to train a specific part more in depth) it will  las
	t longer.\n		\n\n		\n			Please make sure you are at least somewhat familia
	r with the mouse / keyboard (or joystick) layout of flying a helicopter. (
	What makes you go up what makes you go down etc...) This is a good exampl
	e for somebody who has no idea where to start and how to bind their keybin
	ds. This is obviously just a suggestion! Find a setup that is comfortable
	 for you!\n		\n\n		\n			 \n		\n\n		\n			Taking part in this training DOES
	 NOT give you any priority during slotting.\n		\n\n		\n			 \n		\n\n		\n		
		RSVP Regulars have priority\, FNG's may be able to join if there are not 
	enough Regs+. If you are a FNG do not RSVP. Just write a comment that you 
	would like to take part.\n		\n\n		\n			We are limiting the RSVP to 8 peopl
	e but most of the time not everybody who RSVP'ed shows up. Feel free to ju
	st be there at the time and you probably will be able to get in. (This inc
	ludes FNGs ... just be there on time and most likely we can still include 
	you in the training)\n		\n	\n
DTSTART:20181104T150000Z
DTEND:20181104T170000Z
ATTENDEE;CN="Spartan_MiniMe";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="YoshiGames";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Godzi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="NaWry";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="LemonT_";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical 101: Basic Rifleman Medicine
DTSTAMP:20181031T200417Z
SEQUENCE:0
UID:717-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Spartan_MiniMe":forum@fkgaming.eu
DESCRIPTION:\n\n	This will be an introductory course to the ACE Medical 
	system\, intended for those who have no idea what to do when they get shot
	. This is not a prerequisite for Medical 201 or getting Medical tags\, but
	 for those with no experience/no intention to play medic\, it will be very
	 beneficial.\n\n\n\n	Training is open to all\, first come first served.\n\
	n\n\n	Things that will be covered:\n\n\n\n		Self-treating minor wounds\n	\
	n	\n		Treating critical comrades while waiting for a medic\n	\n	\n		Contin
	uing fighting after being wounded\n	\n	\n		Getting to the medic after the 
	fight\n	\n	\n		Maintaining security at a triage point\n	\n	\n		Do's/Don'ts
	 of interacting with the medic\n	\n\n	This will take place on Server 2. Ha
	ve your game loaded and be in the Medic training room on time. 10 minutes 
	after the posted start time will be considered late and you will not be ab
	le to attend.\n\n\n\n	I do not take absences lightly. If you reserve a spo
	t and fail to show up without 1 hour advance notice or a valid excuse\, yo
	u will be barred from any of my future training sessions.\n\n
DTSTART:20181209T010000Z
DTEND:20181209T020000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical 101: Basic Rifleman Medicine
DTSTAMP:20181031T200320Z
SEQUENCE:0
UID:716-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Spartan_MiniMe":forum@fkgaming.eu
DESCRIPTION:\n\n	This will be an introductory course to the ACE Medical 
	system\, intended for those who have no idea what to do when they get shot
	. This is not a prerequisite for Medical 201 or getting Medical tags\, but
	 for those with no experience/no intention to play medic\, it will be very
	 beneficial.\n\n\n\n	Training is open to all\, first come first served.\n\
	n\n\n	Things that will be covered:\n\n\n\n		Self-treating minor wounds\n	\
	n	\n		Treating critical comrades while waiting for a medic\n	\n	\n		Contin
	uing fighting after being wounded\n	\n	\n		Getting to the medic after the 
	fight\n	\n	\n		Maintaining security at a triage point\n	\n	\n		Do's/Don'ts
	 of interacting with the medic\n	\n\n	This will take place on Server 2. Ha
	ve your game loaded and be in the Medic training room on time. 10 minutes 
	after the posted start time will be considered late and you will not be ab
	le to attend.\n\n\n\n	I do not take absences lightly. If you reserve a spo
	t and fail to show up without 1 hour advance notice or a valid excuse\, yo
	u will be barred from any of my future training sessions.\n\n
DTSTART:20181208T180000Z
DTEND:20181208T190000Z
ATTENDEE;CN="PinkMunn";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical 101: Basic Rifleman Medicine
DTSTAMP:20181031T200217Z
SEQUENCE:0
UID:715-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Spartan_MiniMe":forum@fkgaming.eu
DESCRIPTION:\n\n	This will be an introductory course to the ACE Medical 
	system\, intended for those who have no idea what to do when they get shot
	. This is not a prerequisite for Medical 201 or getting Medical tags\, but
	 for those with no experience/no intention to play medic\, it will be very
	 beneficial.\n\n\n\n	Training is open to all\, first come first served.\n\
	n\n\n	Things that will be covered:\n\n\n\n		Self-treating minor wounds\n	\
	n	\n		Treating critical comrades while waiting for a medic\n	\n	\n		Contin
	uing fighting after being wounded\n	\n	\n		Getting to the medic after the 
	fight\n	\n	\n		Maintaining security at a triage point\n	\n	\n		Do's/Don'ts
	 of interacting with the medic\n	\n\n	This will take place on Server 2. Ha
	ve your game loaded and be in the Medic training room on time. 10 minutes 
	after the posted start time will be considered late and you will not be ab
	le to attend.\n\n\n\n	I do not take absences lightly. If you reserve a spo
	t and fail to show up without 1 hour advance notice or a valid excuse\, yo
	u will be barred from any of my future training sessions.\n\n
DTSTART:20181208T170000Z
DTEND:20181208T180000Z
ATTENDEE;CN="Ripley";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="KitCait";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Tripl";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="PinkMunn";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="ARandomMongoose";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="Galaxy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical 201: Field Combat Medicine
DTSTAMP:20181031T195646Z
SEQUENCE:0
UID:714-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Spartan_MiniMe":forum@fkgaming.eu
DESCRIPTION:\n\n	DO NOT RESERVE A SLOT AND FORGET TO SHOW UP. FAILURE TO
	 SHOW UP WITHOUT A VALID EXCUSE WILL BAN YOU FROM MY FUTURE TRAINING SESSI
	ONS.\n\n\n\n	This is the first step to getting medical tags. This is not a
	n evaluation\, it is a training.\n\n\n\n	This event is open to regs+. It i
	s first come\, first served. If you don't make the RSVP or are an FNG and
	 interested in the training\, feel free to ask about any open slots on the
	 day of. If somebody doesn't show up I am accommodating\, though this will
	 be first come first served regardless of rank.\n\n\n\n	This training will
	 consist of two segments:\n\n\n\n	Classroom/Discussion:\n\n\n\n		Activati
	ng and using the Ace Medical Menu\n	\n	\n		What being a Medic means\n	\n	\
	n		A medic's role in the squad\n	\n	\n		The uses of the Medical Equipment\
	n	\n	\n		Triage procedures\n	\n	\n		Treatment order\n	\n	\n		Loadouts for 
	different roles\n	\n	\n		This is the time to ask clarifying questions\n	\
	n\n	Hands-on Application:\n\n\n\n		One hour of dedicated practice time to 
	apply what you have learned in the classroom. I will throw everything at y
	ou from bullet wounds\, to fragmentation grenades\, to being crushed and g
	etting hit with an IED. I will watch you as you go and provide you with ad
	vice and corrections as necessary.\n	\n\n	I do not anticipate finishing ea
	rly\, however\, in the event that we do finish early\, we will discuss ho
	w to get an evaluation\, myths about ACE Medical\, as well as any other to
	pic or question that comes up.\n\n\n\n	This will take place on Server 2. H
	ave your game loaded and be in the Medic training room on time. 10 minutes
	 after the posted start time will be considered late and you will not be a
	ble to attend.\n\n
DTSTART:20181209T230000Z
DTEND:20181210T010000Z
ATTENDEE;CN="PinkMunn";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Rhea";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical 201: Field Combat Medicine
DTSTAMP:20181031T195533Z
SEQUENCE:0
UID:713-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Spartan_MiniMe":forum@fkgaming.eu
DESCRIPTION:\n\n	DO NOT RESERVE A SLOT AND FORGET TO SHOW UP. FAILURE TO
	 SHOW UP WITHOUT A VALID EXCUSE WILL BAN YOU FROM MY FUTURE TRAINING SESSI
	ONS.\n\n\n\n	This is the first step to getting medical tags. This is not a
	n evaluation\, it is a training.\n\n\n\n	This event is open to regs+. It i
	s first come\, first served. If you don't make the RSVP or are an FNG and
	 interested in the training\, feel free to ask about any open slots on the
	 day of. If somebody doesn't show up I am accommodating\, though this will
	 be first come first served regardless of rank.\n\n\n\n	This training will
	 consist of two segments:\n\n\n\n	Classroom/Discussion:\n\n\n\n		Activati
	ng and using the Ace Medical Menu\n	\n	\n		What being a Medic means\n	\n	\
	n		A medic's role in the squad\n	\n	\n		The uses of the Medical Equipment\
	n	\n	\n		Triage procedures\n	\n	\n		Treatment order\n	\n	\n		Loadouts for 
	different roles\n	\n	\n		This is the time to ask clarifying questions\n	\
	n\n	Hands-on Application:\n\n\n\n		One hour of dedicated practice time to 
	apply what you have learned in the classroom. I will throw everything at y
	ou from bullet wounds\, to fragmentation grenades\, to being crushed and g
	etting hit with an IED. I will watch you as you go and provide you with ad
	vice and corrections as necessary.\n	\n\n	I do not anticipate finishing ea
	rly\, however\, in the event that we do finish early\, we will discuss ho
	w to get an evaluation\, myths about ACE Medical\, as well as any other to
	pic or question that comes up.\n\n\n\n	This will take place on Server 2. H
	ave your game loaded and be in the Medic training room on time. 10 minutes
	 after the posted start time will be considered late and you will not be a
	ble to attend.\n\n
DTSTART:20181209T170000Z
DTEND:20181209T190000Z
ATTENDEE;CN="Colek";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical 201: Field Combat Medicine
DTSTAMP:20181031T195424Z
SEQUENCE:0
UID:712-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Spartan_MiniMe":forum@fkgaming.eu
DESCRIPTION:\n\n	DO NOT RESERVE A SLOT AND FORGET TO SHOW UP. FAILURE TO
	 SHOW UP WITHOUT A VALID EXCUSE WILL BAN YOU FROM MY FUTURE TRAINING SESSI
	ONS.\n\n\n\n	This is the first step to getting medical tags. This is not a
	n evaluation\, it is a training.\n\n\n\n	This event is open to regs+. It i
	s first come\, first served. If you don't make the RSVP or are an FNG and
	 interested in the training\, feel free to ask about any open slots on the
	 day of. If somebody doesn't show up I am accommodating\, though this will
	 be first come first served regardless of rank.\n\n\n\n	This training will
	 consist of two segments:\n\n\n\n	Classroom/Discussion:\n\n\n\n		Activati
	ng and using the Ace Medical Menu\n	\n	\n		What being a Medic means\n	\n	\
	n		A medic's role in the squad\n	\n	\n		The uses of the Medical Equipment\
	n	\n	\n		Triage procedures\n	\n	\n		Treatment order\n	\n	\n		Loadouts for 
	different roles\n	\n	\n		This is the time to ask clarifying questions\n	\
	n\n	Hands-on Application:\n\n\n\n		One hour of dedicated practice time to 
	apply what you have learned in the classroom. I will throw everything at y
	ou from bullet wounds\, to fragmentation grenades\, to being crushed and g
	etting hit with an IED. I will watch you as you go and provide you with ad
	vice and corrections as necessary.\n	\n\n	I do not anticipate finishing ea
	rly\, however\, in the event that we do finish early\, we will discuss ho
	w to get an evaluation\, myths about ACE Medical\, as well as any other to
	pic or question that comes up.\n\n\n\n	This will take place on Server 2. H
	ave your game loaded and be in the Medic training room on time. 10 minutes
	 after the posted start time will be considered late and you will not be a
	ble to attend.\n\n
DTSTART:20181209T150000Z
DTEND:20181209T170000Z
ATTENDEE;CN="johnb43";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="CrustaShrimp";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Ulm";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="KitCait";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Puppydoug";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Prometheus13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Tripl";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:General/multi role training.
DTSTAMP:20181024T202349Z
SEQUENCE:0
UID:710-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Winters":forum@fkgaming.eu
DESCRIPTION:\n\n	So with the lack of trainers during the NA time zone I 
	thought I'd start offering a generic training window where I'm happy to of
	fer help on anything I have knowledge in.\n\n\n\n	This will not count towa
	rds any tags\, however I'd like to think I am trusted to be able to not te
	ach people certain tags incorrectly.\n\n\n\n	One particular area I can't t
	ouch upon is air assets as\, quite frankly I'm shit at it!\n\n\n\n	However
	\, I am an amour gunner tag holder\, medic tag holder\, mortar tag holder 
	and prophet tag holder so can give advice and go through each of them.\n\n
	\n\n	I don't really main zeus missions\, however I like to co zeus and kno
	w a bit about the modules so can go over that with anyone that isn't confi
	dent and just wants a introduction to zeusing.\n\n\n\n	In the past I have 
	done training for newer members also\, which covers anything from joining 
	the community up to starting a mission after briefing.\n\n\n\n	I'm not spe
	cifically going to enter a training room ready for this as in the past eve
	n with people rsvp'ing no one has shown up\, but this calendar event is ef
	fectively giving anyone permission to poke me on ts during this window to 
	ask for any training that I am able to give them.\n\n\n\n	Hopefully this c
	an help people get more confident in certain asset slots so they can push 
	for an eval when they are able to arrange it with a trainer\, where traini
	ng's rarely cover the time zone.\n\n\n\n	This will be held on the 2nd serv
	er and finishes before the NA prime time 1st mission.\n\n
DTSTART:20181026T230000Z
DTEND:20181027T010000Z
ATTENDEE;CN="Galaxy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="ejwere";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20181015T075204Z
SEQUENCE:0
UID:703-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	Top
	ics that will be covered:\n\n\n\n		How to join and make sure you can succe
	ssfully join our servers\n	\n	\n		What happens in the FNG and Off-hours ro
	oms\n	\n	\n		Slotting procedure and what happens in the spawn area\n	\n	\n
			ACE Arsenal - how to get yourself equipment you'll need\n	\n	\n		ACE Int
	eractions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\n		Short R
	ange Radio\n	\n	\n		BLUFOR vs OPFOR assets static showcase\n	\n	\n		LAT in
	troduction and overpressure\n	\n	\n		Rangefinding and working with map (if
	 time allows)\n	\n\n	I also have two loadouts prepared for you\, one for B
	LUFOR\, one for OPFOR. They're meant as basic templates you can fall back 
	to\, change uniform and be ready to play.\n\n\n\n	The idea is that you wil
	l be able to go straight into a mission after the training and play as a r
	ifleman.\n\n	This training does not earn you any tags or direct progress t
	owards a Regular rank. But it will teach you how to play with us and there
	fore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP her
	e and be at \"General Training\" room on TS at given time. We will be cond
	ucting this training on server 2.\nTime in the calendar should be automati
	cally adjusted to your own timezone\, but just to make sure\, this trainin
	g will start at 1730 CEST - 2.5 hours before the main mission. Expect roug
	hly 2 hours of time taken\, the extra 20 minutes are there in case of dela
	ys and technical issues.\n\n\n\n	You're expected to have the mods from our
	 modset downloaded via Steam. Also please install the TFAR plugin for your
	 TeamSpeak\, if you have any issues with it\, come 10 minutes earlier so w
	e can sort it out.\n\n	Current modset is here:\n\n\n\n\n	The best way of m
	aking sure you have exactly what you need is to click that \"PRESET FILE\"
	 link\, open your Arma 3 launcher\, go to MODS section and import the file
	 - it will auto-subscribe mods you need\, start downloading them and creat
	e Mod Preset for FK. Then even if you're playing elsewhere and have hundre
	ds of other mods you'll load only the correct ones.\n\n\n\n	IP and passwor
	d will be given to you before we join the server.\n\n\n\n	Mandatory readin
	g\n\n\n\n	Rules on how to conduct yourself in an FK Arma mission:\n\n\n\n\
	n	Recommended reading\n\n\n\n	Most of what will be covered - still best to
	 try it our yourself.\n\n\n\n\n	Recommended bindings and ACE settings - we
	 will cover these during the training as well. This is contained up there 
	↑ too.\n\n\n\n\n	TFAR guide - will be covered to some extent\, contains 
	list of of radios for each faction\n\n\n\n\n	Roles Index - who does what u
	nder ideal circumstances\n\n\n\n\n	Weapons and their Categories - \"Wait S
	corpion Evo is REDFOR? You do know we are in NATO for almost 20 years righ
	t?\"\n\n
DTSTART:20181102T163000Z
DTEND:20181102T185000Z
ATTENDEE;CN="InZane";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="zebopp";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Galaxy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Wagonator";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:FAC Training Session
DTSTAMP:20181009T161811Z
SEQUENCE:0
UID:699-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Silberjojo":forum@fkgaming.eu
DESCRIPTION:\n	\n		\n			REGS+ ONLY\n		\n\n		\n			PLEASE MAKE SURE YOU HA
	VE READ THE GUIDE BEFORE ATTENDING: \n		\n		\n\n		\n			 \n		\n\n		\n			W
	e will be using the second server.\n		\n\n		\n			This will be mostly a pra
	ctical session\, going over and quizzing on bits in the guide on the secon
	d server.\n		\n\n		\n			Topics to cover/practice:\n		\n\n		\n				FAC Gear\
	n			\n			\n				Landing Zones (LZs)\n			\n			\n				Area of Operation (AOs)
	\n			\n			\n				Battle Points\n			\n			\n				Racetracks and Orbits\n			\n	
			\n				6 Lines\n			\n		\n			There is only one RSVP slot\, since it will b
	e a short session and one spot has been reserved by @Joshr. If he can't ma
	ke it\, I'll open up the second slot.\n		\n\n		\n			PLEASE remember about 
	this event or let me know in advance if you cannot attend.  I am availabl
	e on TS\, the forum or Steam if you have me.  I've made the effort to cre
	ate this event and to take time out of my day to teach you\, the least yo
	u can do is show up.\n		\n	\n
DTSTART:20181021T130000Z
DTEND:20181021T143000Z
ATTENDEE;CN="Joshr";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Vizel";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Spec Ops and Small Units Doctrine Training
DTSTAMP:20180930T200402Z
SEQUENCE:0
UID:694-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="EHOPPPS":forum@fkgaming.eu
DESCRIPTION:\n\n	Spec Ops and Small Units Doctrine Training \n\n\n\n	 
	\n\n\n\n	First of all hello everyone hopefully you'll all know im back in 
	business now and to kick all this off im doing something ive been meaning 
	to do for a long time.\n\n\n\n	Onto the training\n\n\n\n	Be aware the thre
	e hours time limit is set as this will also include a practice mission \n
	\n\n\n		During the training no fucking around will be tolerated\, we can h
	ave a laugh and a joke but when we start with a drill i expect it to be ta
	ken seriously\n	\n	\n		This training will be intensive and hard but will p
	rovide you with useful tactics to use in main missions or side ops.\n	\n	\
	n		This training will directly benefit you in my Smol Ops and will also pu
	t you above someone who has not done this training for requesting slots wh
	en i host my smol ops events.  \n	\n	\n		You will see below that there i
	s alot to cover so i have given three hours to make sure it gets done (mig
	ht finish earlier) because of the size of the workload ill limit this to 
	ten people max\, regs get priority\, fngs comment down below and 24 hours 
	before ill let you know if you get on. \n	\n	\n		The ten people will be s
	plit into two squads\n	\n	\n		Squads will be decided in game and will cons
	ist of: Team Leader\, 2IC\, AR\, Demolitions Specialist &amp\; Breacher\n	
	\n\n	 \n\n\n\n	 \n\n\n\n	Overview\n\n\n\n	1. What is Special Ops?\n\n\n\
	n	Special Operations Types\n\n\n\n	The three Golden Rules\n\n\n\n	2. Equip
	ment\n\n\n\n	Attachments\, Grenades\, Bullet Types\, Weight (Light v Heavy
	)\n\n\n\n	3. Squads\n\n\n\n	Callsigns\, Formations\, Fire modes\, PID\n\n
	\n\n	4. Fire Practice\n\n\n\n	Shooting Gallery\, Tactics\, Suppress\, Shoo
	ty or No?\, Fast Assault\n\n\n\n	5. House Clearing\n\n\n\n	-Battle Buddies
	\, How to Clear\, Squad Clearing\, Grenades\, Civvies\, Timed Shoot House 
	Practice\n\n\n\n	6. Map Reading\n\n\n\n	-Land Marks\, Terrain\, Find Us\n\
	n\n\n	7. Call in Support\n\n\n\n	-Fac/RTO Fire Missions\, MedEvac\, Mayday
	\n\n\n\n	8. Recon\n\n\n\n	9. Escape and Evade\n\n\n\n	10.Paradrop\n\n\n\n	
	-High Altitude Low Opening (HALO)\, High Altitude High Opening (HAHO)\, St
	atic Line\, Tree Jumping\, Practice\n\n\n\n	11. Special Operations\n\n\n\n
		Team \n\n\n\n	--Home\, Away\, STRAPS\n\n\n\n	Mission Briefings \n\n\n\n
		--Targets\,ROE\,Equipment\,Politics\n\n\n\n	Support\n\n\n\n	--Squads\, Vi
	cs\, Fire Support\n\n\n\n	Entry\n\n\n\n	-- Vic\, Entry\n\n\n\n	Execution\n
	\n\n\n	--Squad Flow\, Squad Obj\, Time Available\n\n\n\n	Exit\n\n\n\n	--Vi
	c\, Luggage\, Saftey\n\n\n\n	12. Practice Mission\n\n
DTSTART:20181013T130000Z
DTEND:20181013T160000Z
ATTENDEE;CN="Teo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Potato2";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Vizel";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Frankasaurus Rex";CUTYPE=INDIVIDUAL;PARTSTAT=AC
	CEPTED:forum@fkgaming.eu
ATTENDEE;CN="Ripley";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Pastor Of Muppets";CUTYPE=INDIVIDUAL;PARTSTAT=A
	CCEPTED:forum@fkgaming.eu
ATTENDEE;CN="Northman";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Thorimus";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="BenFromTTG";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Rotary Wing - Basics
DTSTAMP:20180925T113221Z
SEQUENCE:0
UID:692-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Mittens":forum@fkgaming.eu
DESCRIPTION:\n\n	 \n\n\n\n	Topics covered in this training will include
	:\n\n\n\n		Basic maneuvers\n	\n	\n		Basic Take-offs and landings\n	\n	\n		
	Flight speed and altitude management\n	\n	\n		Basic communication and comm
	and hierarchy\n	\n	\n		Emergency procedures theory (if time allows)\n	\n\n
		RSVP Regulars have priority\, FNG's may be able to join if there are not 
	enough Regs+.\n\n\n\n	It's planned to last less than 2 hours (120 minutes)
	. If stuff is getting in the way (or the attendees want to train a specif
	ic part more in depth) it will  last longer.\n\n\n\n	Please make sure y
	ou are at least somewhat familiar with the mouse / keyboard (or joystick) 
	layout of flying a helicopter. (What makes you go up what makes you go dow
	n etc...) This is a good example for somebody who has no idea where to st
	art and how to bind their keybinds. This is obviously just a suggestion! 
	Find a setup that is comfortable for you!\n\n\n\n	 \n\n\n\n	Taking part i
	n this training DOES NOT give you any priority during slotting.\n\n\n\n	 
	\n\n\n\n	We are limiting the RSVP to 8 people but most of the time not eve
	rybody who RSVP'ed shows up. Feel free to just be there at the time and yo
	u probably will be able to get in. (This includes FNGs ... just be there o
	n time and most likely we can still include you in the training)\n\n\n\n	
	 \n\n\n\n	I'll be doing two groups of 4 for this training\, one which wil
	l be more advanced than the other. Please indicate which you'd prefer base
	d on skill level.\n\n\n\n	 \n\n\n\n	First hour - Basic level\n\n\n\n	Seco
	nd hour - Advanced level\n\n
DTSTART:20180929T120000Z
DTEND:20180929T140000Z
ATTENDEE;CN="Beyond";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="AngryScottishMan";CUTYPE=INDIVIDUAL;PARTSTAT=AC
	CEPTED:forum@fkgaming.eu
ATTENDEE;CN="Kasper";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Deltabacon";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="BenFromTTG";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Pastor Of Muppets";CUTYPE=INDIVIDUAL;PARTSTAT=A
	CCEPTED:forum@fkgaming.eu
ATTENDEE;CN="Teo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20180924T174226Z
SEQUENCE:0
UID:691-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	Top
	ics that will be covered:\n\n\n\n		How to join and make sure you can succe
	ssfully join our servers\n	\n	\n		What happens in the FNG and Off-hours ro
	oms\n	\n	\n		Slotting procedure and what happens in the spawn area\n	\n	\n
			ACE Arsenal - how to get yourself equipment you'll need\n	\n	\n		ACE Int
	eractions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\n		Short R
	ange Radio\n	\n	\n		BLUFOR vs OPFOR assets static showcase\n	\n	\n		LAT in
	troduction and overpressure\n	\n	\n		Rangefinding and working with map (if
	 time allows)\n	\n\n	I also have two loadouts prepared for you\, one for B
	LUFOR\, one for OPFOR. They're meant as basic templates you can fall back 
	to\, change uniform and be ready to play.\n\n\n\n	The idea is that you wil
	l be able to go straight into a mission after the training and play as a r
	ifleman.\n\n	This training does not earn you any tags or direct progress t
	owards a Regular rank. But it will teach you how to play with us and there
	fore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP her
	e and be at \"General Training\" room on TS at given time. We will be cond
	ucting this training on server 2.\nTime in the calendar should be automati
	cally adjusted to your own timezone\, but just to make sure\, this trainin
	g will start at 1730 CEST - 2.5 hours before the main mission. Expect roug
	hly 2 hours of time taken\, the extra 20 minutes are there in case of dela
	ys and technical issues.\n\n\n\n	You're expected to have the mods from our
	 modset downloaded via Steam. Also please install the TFAR plugin for your
	 TeamSpeak\, if you have any issues with it\, come 10 minutes earlier so w
	e can sort it out.\n\n	Current modset is here:\n\n\n\n\n	The best way of m
	aking sure you have exactly what you need is to click that \"PRESET FILE\"
	 link\, open your Arma 3 launcher\, go to MODS section and import the file
	 - it will auto-subscribe mods you need\, start downloading them and creat
	e Mod Preset for FK. Then even if you're playing elsewhere and have hundre
	ds of other mods you'll load only the correct ones.\n\n\n\n	IP and passwor
	d will be given to you before we join the server.\n\n\n\n	Mandatory readin
	g\n\n\n\n	Rules on how to conduct yourself in an FK Arma mission:\n\n\n\n\
	n	Recommended reading\n\n\n\n	Most of what will be covered - still best to
	 try it our yourself.\n\n\n\n\n	Recommended bindings and ACE settings - we
	 will cover these during the training as well. This is contained up there 
	↑ too.\n\n\n\n\n	TFAR guide - will be covered to some extent\, contains 
	list of of radios for each faction\n\n\n\n\n	Roles Index - who does what u
	nder ideal circumstances\n\n\n\n\n	Weapons and their Categories - \"Wait S
	corpion Evo is REDFOR? You do know we are in NATO for almost 20 years righ
	t?\"\n\n
DTSTART:20181005T153000Z
DTEND:20181005T175000Z
ATTENDEE;CN="Galaxy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Misfit";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="SaltyMustache";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Small Unit Tactics and Doctrine (SUT-D) Training course. [LO
	CAL HOST]
DTSTAMP:20180922T120118Z
SEQUENCE:0
UID:690-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="SMPureParadise":forum@fkgaming.eu
DESCRIPTION:\n\n	SUT-D is a training course built by myself using my exp
	erience as an assistant instructor in Squad for SquadOps with their SOTT 
	training program and my time and experience in Arma 3. About half of thes
	e concepts apply better in a PVP environment but the fundamentals of each 
	can be applied easily to PVE and will help promote teamwork and role play
	 in future missions.   \n\nANYONE CAN JOIN\, If you're a hardened vete
	ran or a fresh faced recruit you are free to attend. \n\n\n	Course will b
	e limited to 16 people MAX\, 2 squads of 8 is a good show of scale for th
	e concepts I will be teaching. I will also allow 1 person to join in to ac
	t as a moderator to insure that thing run smoothly and to take screenshots
	. \n\nALL FK RULES APPLY\n\n\n	This training event will be a LOCAL HOST\,
	 server details and password will be given the day of. Just use your norma
	l FK Mod set it should work just fine. We'll be using the General Training
	 room in TS.  DISABLE TASK FORCE RADIO\n\n\n	Sections currently included
	 are as follows\n\n\n\n		CONTACT REPORTS AND COMMUNICATION - This will i
	nclude the fastest and most efficient way to call out a contact to minimiz
	e both radio clutter and to make sure the information given is clear. Will
	 include the ABC's of Communication. \n	\n\n	 \n\n\n\n		BASIC FORMATION
	S - These will include what I consider the 3 most basic small unit format
	ions\, the advantages and disadvantages of each and how/when to deploy th
	em.\n	\n\n	 \n\n\n\n		FIRE COMMANDS - Basic fire commands like \"Open fi
	re\" and the difference between Cease and Stop.\n	\n\n	 \n\n\n\n		TALKING
	 THE GUNS - How to talk guns in a firefight.\n	\n\n	 \n\n\n\n		BOUNDING
	 - The practice of bounding using fire teams. How and when to execute thi
	s somewhat advanced maneuver.   \n	\n\n	 \n\n\n\n		MISC - This bit wi
	ll include some smaller things like map reading\, duties of basic roles\, 
	and my some personal experiences and examples using what I'v learned.\n	\n
	\n	If we have free time I'd like to test a new concept I want to include i
	n the course. \n\n
DTSTART:20180930T160000Z
ATTENDEE;CN="TrainDoctor";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Joshr";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Glad1us";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Thorimus";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="PinkMunn";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20180913T213749Z
SEQUENCE:0
UID:681-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	Top
	ics that will be covered:\n\n\n\n		How to join and make sure you can succe
	ssfully join our servers\n	\n	\n		What happens in the FNG and Off-hours ro
	oms\n	\n	\n		Slotting procedure and what happens in the spawn area\n	\n	\n
			ACE Arsenal - how to get yourself equipment you'll need\n	\n	\n		ACE Int
	eractions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\n		Short R
	ange Radio\n	\n	\n		BLUFOR vs OPFOR assets static showcase\n	\n	\n		LAT in
	troduction and overpressure\n	\n	\n		Rangefinding and working with map (if
	 time allows)\n	\n\n	I also have two loadouts prepared for you\, one for B
	LUFOR\, one for OPFOR. They're meant as basic templates you can fall back 
	to\, change uniform and be ready to play.\n\n\n\n	The idea is that you wil
	l be able to go straight into a mission after the training and play as a r
	ifleman.\n\n	This training does not earn you any tags or direct progress t
	owards a Regular rank. But it will teach you how to play with us and there
	fore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP her
	e and be at \"General Training\" room on TS at given time. We will be cond
	ucting this training on server 2.\nTime in the calendar should be automati
	cally adjusted to your own timezone\, but just to make sure\, this trainin
	g will start at 1730 CEST - 2.5 hours before the main mission. Expect roug
	hly 2 hours of time taken\, the extra 20 minutes are there in case of dela
	ys and technical issues.\n\n\n\n	You're expected to have the mods from our
	 modset downloaded via Steam. Also please install the TFAR plugin for your
	 TeamSpeak\, if you have any issues with it\, come 10 minutes earlier so w
	e can sort it out.\n\n	Current modset is here:\n\n\n\n\n	The best way of m
	aking sure you have exactly what you need is to click that \"PRESET FILE\"
	 link\, open your Arma 3 launcher\, go to MODS section and import the file
	 - it will auto-subscribe mods you need\, start downloading them and creat
	e Mod Preset for FK. Then even if you're playing elsewhere and have hundre
	ds of other mods you'll load only the correct ones.\n\n\n\n	IP and passwor
	d will be given to you before we join the server.\n\n\n\n	Mandatory readin
	g\n\n\n\n	Rules on how to conduct yourself in an FK Arma mission:\n\n\n\n\
	n	Recommended reading\n\n\n\n	Most of what will be covered - still best to
	 try it our yourself.\n\n\n\n\n	Recommended bindings and ACE settings - we
	 will cover these during the training as well. This is contained up there 
	↑ too.\n\n\n\n\n	TFAR guide - will be covered to some extent\, contains 
	list of of radios for each faction\n\n\n\n\n	Roles Index - who does what u
	nder ideal circumstances\n\n\n\n\n	Weapons and their Categories - \"Wait S
	corpion Evo is REDFOR? You do know we are in NATO for almost 20 years righ
	t?\"\n\n
DTSTART:20180921T153000Z
DTEND:20180921T165000Z
ATTENDEE;CN="endless";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Tripisis";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="chrizzy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeus Training
DTSTAMP:20180911T184053Z
SEQUENCE:0
UID:678-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Vericht":forum@fkgaming.eu
DESCRIPTION:\n\n	Disclaimer: This training is more like a lecture with a
	 bit of practice. This is open for anyone\, but keep in mind that you stil
	l need to be Reg+ to obtain tags and this training won't provide you insta
	nt tags.\n\n\n\n	This training is aimed at giving better insight into Zeus
	ing\, rather teaching the basics.\n\n\n\n	Make sure you've read this guide
	 because I will not speak about the basics of Zeusing like modules or con
	trols.\n\n\n\n	Things I want to discuss and explain:\n\n\n\n		Basic Missio
	n Design\n	\n	\n		Assets\n	\n	\n		Pace control\n	\n	\n		Scaling\n	\n	\n		Q
	&amp\;A\n	\n\n	 \n\n
DTSTART:20180914T160000Z
DTEND:20180914T180000Z
ATTENDEE;CN="Vericht";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="WAM";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="OneMadPanda";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="BenFromTTG";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Zukov";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="BDFoster";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:AH-64D Longbow: RHS 0.4.6 and 0.4.7 changes
DTSTAMP:20180828T104617Z
SEQUENCE:0
UID:668-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n	This training is for people who are capable of basic oper
	ations in a gunship. There is no need to have crew chief tags but you hav
	e to know how to use most weapon systems\, some basic tactics and basic co
	ms.\n\n\n\n	This training will be held on the second server.\n\n\n\n	 \n\
	n\n\n	Content of the training:\n\n\n\n		Changes that came with RHS updat
	e 0.4.6 and 0.4.7\n		\n				Systems\n				\n						Multi Function Displays 
	(MFD)\n					\n					\n						Up Front Display (UFD)\n					\n					\n						Hel
	ment Mounted Display (HMD) from the Integrated Helmet and Display Sight S
	ystem (IHADSS)\n					\n					\n						Target Acquisition and Designation Si
	ghts (TADS)\n					\n					\n						Pilot Night Vision System (PNVS)\n					\n
					\n			\n				Weapons\n				\n						M230 \n						\n								Burst Limiter\
	n							\n						\n					\n						Hellfire: Radar\n						\n								Lock Befor
	e Launch (LOBL)\n							\n							\n								Lock After Launch - Direct Mod
	e (LOAL-DIR)\n							\n						\n					\n						Hellfire: Laser\n						\n				
					Lock After Launch - Low Mode (LOAL-LO)\n							\n							\n								Loc
	k After Launch - High Mode (LOAL-HI)\n							\n						\n					\n						AA\n	
						\n								Difference between AIM-92 and AIM-9M\n							\n						\n			
		\n		\n\n	Requirements for the training:\n\n\n\n		Know how to\n		\n				set
	 keybinds.\n			\n			\n				change your video settings.\n			\n			\n				switc
	h and use weapons in a vehicle.\n			\n			\n				use different locking metho
	ds. (Lock Target / Next Target)\n			\n		\n	\n		If you are in a pilot slot:
	 How to keep a bird airborne.\n	\n	\n		If you are using the advanced fligh
	t model make sure to turn off \"SHOW GAUGES\" ... it will break the MFDs a
	nd the TADS/PNVS system!.\n	\n	\n		Know how to work the panel system.\n	\
	n	\n		Know the basics of the radar / sensor system:\n	\n\n	\n\n\n\n	 \n\n
	\n\n	Everybody can request a slot but current pilot and cc tagholders ge
	t priority over reg+ and reg+ get priority over fngs during RSVP! Don't fe
	el bad about kicking a reg / fng out if you would like to take part in thi
	s training! \n\n\n\n	If all slots are full we happily put you on a waitin
	g list ... The average quote of people showing up who have RSVPed is hover
	ing around 60% for most of our rotary trainings ... So you got a pretty go
	od chance of getting in. We might even add one or two more birds if we fee
	l that we can manage it.\n\n\n\n	You can either request a specific slot or
	 let us decide what you are going to do. \n\n\n\n	If both the pilot and t
	he gunner are fine with it you can obviously switch slots mid training.\n\
	n\n\n	 \n\n\n\n	Slots:\n\n\n\n		1-1 Pilot: @Barcuck Osama (tags)\n	\n	\n
			1-1 Gunner: @thePier (tags)\n	\n	\n		1-2 Pilot:\n	\n	\n		1-2 Gunner: @co
	lt92  (no tags / reg+)\n	\n	\n		1-3 Pilot:\n	\n	\n		1-3 Gunner: @Hyxogen 
	(no tags / reg+)\n	\n	\n		1-4 Pilot:\n	\n	\n		1-4 Gunner:\n	\n\n	\"Waiting
	 list\": \n
DTSTART:20180901T160000Z
DTEND:20180901T173000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20180820T103234Z
SEQUENCE:0
UID:664-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	Top
	ics that will be covered:\n\n\n\n		How to join and make sure you can succe
	ssfully join our servers\n	\n	\n		What happens in the FNG and Off-hours ro
	oms\n	\n	\n		Slotting procedure and what happens in the spawn area\n	\n	\n
			ACE Arsenal - how to get yourself equipment you'll need\n	\n	\n		ACE Int
	eractions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\n		Short R
	ange Radio\n	\n	\n		BLUFOR vs OPFOR assets static showcase\n	\n	\n		LAT in
	troduction and overpressure\n	\n	\n		Rangefinding and working with map (if
	 time allows)\n	\n\n	I also have two loadouts prepared for you\, one for B
	LUFOR\, one for OPFOR. They're meant as basic templates you can fall back 
	to\, change uniform and be ready to play.\n\n\n\n	The idea is that you wil
	l be able to go straight into a mission after the training and play as a r
	ifleman.\n\n	This training does not earn you any tags or direct progress t
	owards a Regular rank. But it will teach you how to play with us and there
	fore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP her
	e and be at \"General Training\" room on TS at given time. We will be cond
	ucting this training on server 2.\nTime in the calendar should be automati
	cally adjusted to your own timezone\, but just to make sure\, this trainin
	g will start at 1730 CEST - 2.5 hours before the main mission. Expect roug
	hly 2 hours of time taken\, the extra 20-30 minutes are there in case of d
	elays and technical issues.\n\n\n\n	You're expected to have the mods from 
	our modset downloaded via Steam. Also please install the TFAR plugin for y
	our TeamSpeak\, if you have any issues with it\, come 10 minutes earlier s
	o we can sort it out.\n\n	Current modset is here:\n\n\n\n\n	The best way o
	f making sure you have exactly what you need is to click that \"PRESET FIL
	E\" link\, open your Arma 3 launcher\, go to MODS section and import the f
	ile - it will auto-subscribe mods you need\, start downloading them and cr
	eate Mod Preset for FK. Then even if you're playing elsewhere and have hun
	dreds of other mods you'll load only the correct ones.\n\n\n\n	IP and pass
	word will be given to you before we join the server.\n\n\n\n	Mandatory rea
	ding\n\n\n\n	Rules on how to conduct yourself in an FK Arma mission:\n\n\n
	\n\n	Recommended reading\n\n\n\n	Most of what will be covered - still best
	 to try it our yourself.\n\n\n\n\n	Recommended bindings and ACE settings -
	 we will cover these during the training as well. This is contained up the
	re ↑ too.\n\n\n\n\n	TFAR guide - will be covered to some extent\, contai
	ns list of of radios for each faction\n\n\n\n\n	Roles Index - who does wha
	t under ideal circumstances\n\n\n\n\n	Weapons and their Categories - \"Wai
	t Scorpion Evo is REDFOR? You do know we are in NATO for almost 20 years r
	ight?\"\n\n
DTSTART:20180831T153000Z
DTEND:20180831T175000Z
ATTENDEE;CN="Frankasaurus Rex";CUTYPE=INDIVIDUAL;PARTSTAT=AC
	CEPTED:forum@fkgaming.eu
ATTENDEE;CN="WAM";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:RTO: map basics
DTSTAMP:20180802T233059Z
SEQUENCE:0
UID:656-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Chuck Yeager":forum@fkgaming.eu
DESCRIPTION:\n\n	In this short course\, (as Drago likes to call it: \"Ta
	nks\, a complete guide on how to herd them\, vol.1\") we will go over the 
	role of RTO\, explaining your part in a standard FK platoon and looking at
	 how an RTO can use the map to his advantage when planning or commanding g
	round assets. This course is mostly aimed at people who are interested in 
	the RTO role and do not have a lot of experience yet with commanding groun
	d assets such as mortar crew\, IFV's and MBT's. As such\, this training is
	 not really aimed at players who already have an extensive amount of exper
	ience with the role. We will not cover mortar comms in this session\, we'l
	l only look into asset placements and maneuvers in different scenarios.\n\
	n\n\n	No RSVP\, please comment your interest in joining this course.\n\n\n
	\n	regulars+ who have registered themselves on the RTO training/eval form 
	have priority.\n\n
DTSTART:20180805T120000Z
DTEND:20180805T130000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Rotary CrewChief 101
DTSTAMP:20180802T095836Z
SEQUENCE:0
UID:653-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n\n	This is basics for CC not for gunships and flying in ge
	neral. This means there will be little talk about tactics and communicatio
	ns. This trainings main focus is the technical side behind sitting in the
	 gunner slot of a gunship.\n\n\n\n	 \n\n\n\n	The birds we are mainly goin
	g to use for this training are the AH-1Z Cobra\, AH-6M Littlebird\, AH-64
	 Apache\, Mi-24 Hind and RAH-66 comanche.\n\n\n\n	Main topics that will b
	e covered: Italic stuff is only very briefly talked about!\n\n\n\n		The r
	oles of a gunship\n	\n	\n		Your rights and duties as a gunship crew\n	\n	\
	n		The roles of specific crew slots.\n	\n	\n		Sensors\n		\n				Radar\n			
	\n			\n				RWR\n			\n			\n				Infrared\n			\n			\n				Visual\n			\n			\n		
			Launch detection\n			\n			\n				\"Datalink\"\n			\n		\n	\n		Weapon usage
	\n		\n				Main cannon\n			\n			\n				FFAR\n			\n			\n				Hellfire (Laser a
	nd Radar)\n				\n						ACE\n					\n					\n						RHS\n					\n				\n			\n			
		Wireguided\n			\n			\n				AA\n			\n		\n	\n		tactics and strike theory\n	\
	n	\n		IFF and making the right judgement on when to ask and when to shoot 
	first (universal RoE)\n	\n	\n		Example scenarios (This is where you get to
	 do the shooty shooty thing)\n	\n	\n		Emergency procedures (Same thing as 
	in all other 101)\n	\n\n	 \n\n\n\n	This training is up to everybody but r
	egular+ get priority. If the RSVP is full come back a few hours before the
	 training starts ... last time we had nearly half of the attendees dropp
	ed out after being RSVPed. (We then just let everybody into the flight tra
	ining room)\n\n\n\n	Training will be held on the second server. (Fly bois 
	/ CC tagholder who just want to listen in and maybe learn a few new things
	 (but don't want to do the full training) feel free to just hop in and s
	tay a bit in the back. Still keep in mind the template is limited to 17 pe
	ople)\n\n\n\n	 \n\n\n\n	Btw if you got 1 hour and 45 minutes of time feel
	 free to prepare with watching this video (keep in mind it is a bit outda
	ted so don't take everything in it for granted)\n\n
DTSTART:20180805T160000Z
DTEND:20180805T173000Z
ATTENDEE;CN="SilentGunner13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Pastor Of Muppets";CUTYPE=INDIVIDUAL;PARTSTAT=A
	CCEPTED:forum@fkgaming.eu
ATTENDEE;CN="Zukov";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Winters";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Conga Line of Neckbeards";CUTYPE=INDIVIDUAL;PAR
	TSTAT=ACCEPTED:forum@fkgaming.eu
ATTENDEE;CN="ThePointForward";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="Missy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="colt92";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:VTOL 101 (focus on flying and tactics)
DTSTAMP:20180731T073339Z
SEQUENCE:0
UID:650-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n\n	You are required to have the APEX DLC to take part in 
	this training!\n\n\n\n	Required previous knowledge:\n\n\n\n		Little to non
	e about VTOLs.\n	\n	\n		Know the most basic stuff about both RW and FW.\n	
		\n				What button brings down your flaps\n			\n			\n				What is stalling\
	n			\n			\n				etc etc etc ...\n			\n		\n\n	The training will only focus 
	on the APEX DLC VTOL aircrafts: V44X Blackfish and Y-32 Xi'an. Not the 
	Harrier VTOL as it's usage is slightly different.\n\n\n\n	Topics:\n\n\n\n	
		Controller / keybind setup\n	\n	\n		Basic operation and manovers.\n	\n	\n
			Basic takeoff and landings (VTOL\, STOL\, conventional takeoff and landi
	ngs\, ...)    &lt\;-- This part is probably going to take the most time 
	and is also one of the main foci of this training session.\n	\n	\n		How to
	 fix your VTOL if arma is trying to fuck you over. (Throttle jumping to 10
	0% when you got weight on the wheels and other stupid bugs)\n	\n	\n		Basic
	 weapon usage.\n	\n	\n		Employment of common tactics. (These might not be 
	the best ones but they are easy to employ and highly effective!)\n	\n\n	To
	pics not talked about in this training (go to a RW 101 or FW 101 for these
	):\n\n\n\n		Communications and command hierachy\n	\n	\n		Large scale tacti
	cs / combined arms\n	\n\n	 \n\n\n\n	It's planned to last less than 1.5 h
	ours (90 minutes). If stuff is getting in the way (or the attendees want 
	to train a specific part more in depth) it will  last longer.\n\n\n\n	
	 \n\n\n\n	Regulars get priority during the RSVP ... if you are a FNG who 
	wants to take part or the RSVP list is full leave a comment below!\n\n\n\n
		The RSVP Limit is used like in every other training I ever did. If one or
	 two more people have interest\, I'll happily take them in .... but if 10 
	more people want to get in they will only be able to listen instead of act
	ually fly on the server.\n\n
DTSTART:20180804T150000Z
DTEND:20180804T163000Z
ATTENDEE;CN="Tomo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="UniDigit";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Cyico";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Chuck Yeager";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Pastor Of Muppets";CUTYPE=INDIVIDUAL;PARTSTAT=A
	CCEPTED:forum@fkgaming.eu
ATTENDEE;CN="ThePointForward";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20180730T125056Z
SEQUENCE:0
UID:649-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	Top
	ics that will be covered:\n\n\n\n		How to join and make sure you can succe
	ssfully join our servers\n	\n	\n		What happens in the FNG and Off-hours ro
	oms\n	\n	\n		Slotting procedure and what happens in the spawn area\n	\n	\n
			ACE Arsenal - how to get yourself equipment you'll need\n	\n	\n		ACE Int
	eractions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\n		Short R
	ange Radio\n	\n	\n		BLUFOR vs OPFOR assets static showcase\n	\n	\n		LAT in
	troduction and overpressure\n	\n	\n		Rangefinding and working with map (if
	 time allows)\n	\n\n	I also have two loadouts prepared for you\, one for B
	LUFOR\, one for OPFOR. They're meant as basic templates you can fall back 
	to\, change uniform and be ready to play.\n\n\n\n	The idea is that you wil
	l be able to go straight into a mission after the training and play as a r
	ifleman.\n\n	This training does not earn you any tags or direct progress t
	owards a Regular rank. But it will teach you how to play with us and there
	fore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP her
	e and be at \"General Training\" room on TS at given time. We will be cond
	ucting this training on server 2.\nTime in the calendar should be automati
	cally adjusted to your own timezone\, but just to make sure\, this trainin
	g will start at 1730 CEST - 2.5 hours before the main mission. Expect roug
	hly 2 hours of time taken\, the extra 20-30 minutes are there in case of d
	elays and technical issues.\n\n\n\n	You're expected to have the mods from 
	our modset downloaded via Steam. Also please install the TFAR plugin for y
	our TeamSpeak\, if you have any issues with it\, come 10 minutes earlier s
	o we can sort it out.\n\n	Current modset is here:\n\n\n\n\n	The best way o
	f making sure you have exactly what you need is to click that \"PRESET FIL
	E\" link\, open your Arma 3 launcher\, go to MODS section and import the f
	ile - it will auto-subscribe mods you need\, start downloading them and cr
	eate Mod Preset for FK. Then even if you're playing elsewhere and have hun
	dreds of other mods you'll load only the correct ones.\n\n\n\n	IP and pass
	word will be given to you before we join the server.\n\n\n\n	Mandatory rea
	ding\n\n\n\n	Rules on how to conduct yourself in an FK Arma mission:\n\n\n
	\n\n	Recommended reading\n\n\n\n	Most of what will be covered - still best
	 to try it our yourself.\n\n\n\n\n	Recommended bindings and ACE settings -
	 we will cover these during the training as well. This is contained up the
	re ↑ too.\n\n\n\n\n	TFAR guide - will be covered to some extent\, contai
	ns list of of radios for each faction\n\n\n\n\n	Roles Index - who does wha
	t under ideal circumstances\n\n\n\n\n	Weapons and their Categories - \"Wai
	t Scorpion Evo is REDFOR? You do know we are in NATO for almost 20 years r
	ight?\"\n\n
DTSTART:20180817T153000Z
DTEND:20180817T175000Z
ATTENDEE;CN="WAM";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Danyool";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Infantry navigation training
DTSTAMP:20180728T104705Z
SEQUENCE:0
UID:648-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="b14a5ed1adc7005d8246cdb37cb09166":forum@fkgami
	ng.eu
DESCRIPTION:\n\n	This will take place on the second server. Anyone can R
	SVP\, but regs+ will have priority.\n\n\n\n	Training session focused towar
	d figuring out where you are and effective navigation on the ground withou
	t a GPS and in various adverse conditions such as darkness.\n\n\n\n	The ge
	neral session plan is as follows:\n\n\n\n	1. Loadouts - outlining the item
	s that'll be useful to have with you.\n\n	2. Location - we'll talk about h
	ow to figure out where you are using your environment and items.\n\n	3. Pr
	actice - this will make up the bulk of the session. You'll be given a time
	 limit to pinpoint your location and make your way back to base. This will
	 be repeated under different scenarios.\n\n	4. Driving - a short brief and
	 some practice driving effectively without relying on the GPS.\n\n\n\n	Be 
	in the Misc Training room on time. People who haven't RSVPed can join in a
	t the start time given there's space.\n\n
DTSTART:20180731T123000Z
DTEND:20180731T143000Z
ATTENDEE;CN="WateryFox";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Godzi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:[CANCELLED] Long Range 101
DTSTAMP:20180722T112813Z
SEQUENCE:0
UID:644-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Silberjojo":forum@fkgaming.eu
DESCRIPTION:\n\n	Introduction:\n\n\n\n	This will be an event covering ba
	sic Long-Range-Communications-Routine. If you have never touched a LR\, th
	is is for you. If you're still uncomfortable on the LR\, this is for you. 
	If you think you're hot shit\, this is probably for you as well. We are ai
	ming for these to be around two hours long\, but depending on how many peo
	ple there are and how quick we get through all the points\, it may take le
	ss time. \nWe'll be using the second server for this. Training starts aft
	er First Main.\n\n\n\n	Table of Contents:\n\n\n\n	1. What is LR used for? 
	(What will you hear on the LR)\n\n	2. 69\, 68\, 67 and Short-Range Comms (
	in Comparison)\n\n	3. How to setup your Long-Range-Radio (what do these bu
	ttons do)\n\n	4. Phrases and Words (Why you shouldn't say \"over and out\"
	 or \"repeat\")\n\n	5. Training Time\n\n	6. Additionals (this includes 6-D
	igit Grid references\, SitReps and handling two channels at once)\n\n	7. Q
	uestions and Additions (by either you or me)\n\n	8. More Training Time \n
	\n\n\n	\n\n	If you have any Questions or suggestions regarding this\, feel
	 free to drop a comment.\n\n	If less than 4 people RSVP it's gonna be shor
	ter session with less content and we'll try to reschedule.\n\n
DTSTART:20180725T193000Z
DTEND:20180725T213000Z
ATTENDEE;CN="Buzztech";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="FloofyFloof";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Missy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="_H4X4D3-(lukas)";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Trainer Meeting
DTSTAMP:20180722T114704Z
SEQUENCE:0
UID:645-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Mittens":forum@fkgaming.eu
DESCRIPTION:\n	Trainer Meeting\n\n\n\n	 \n\n\n\n	THIS MEETING IS FOR TR
	AINERS ONLY.\n\n\n\n	 \n\n\n\n	This is the official date for the initia
	l trainer meeting\, please RSVP if you can attend\, see below for details
	 regarding the meeting.\n\n\n\n	 \n\n\n\n	---\n\n\n\n	TRAINER MEETINGS\n\
	n\n\n	One of the trainers approached the CM team with the idea of traine
	r meetings\, which will be used to share experience between different tag 
	trainers and seek room for improvement. We\, as a CM team strongly support
	 such an initiative\, but due to difficulties with the organization of suc
	h events\, we leave it up to trainers. If you as a trainer want to share y
	our experience or exchange methods of training or training organization -
	 feel free to contact other trainers\, appoint a time and be a host. Staff
	 team will provide you with a separate room for the event.\n\n\n\n	---\n\n
	\n\n	 \n\n\n\n\n	 \n
DTSTART:20180724T180000Z
DTEND:20180724T200000Z
ATTENDEE;CN="cineafx";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Vericht";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Chuck Yeager";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="ThePointForward";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:FAC Practical Session
DTSTAMP:20180722T110635Z
SEQUENCE:0
UID:643-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Silberjojo":forum@fkgaming.eu
DESCRIPTION:\n	REGS+ ONLY\n\n\n\n	PLEASE MAKE SURE YOU HAVE READ THE GUI
	DE BEFORE ATTENDING: \n\n\n\n\n	 \n\n\n\n	We will be using the second se
	rver. Training will start after first.\n\n\n\n	This will be mostly a pract
	ical session\, going over and quizzing on bits in the guide on the second 
	server.\n\n\n\n	Topics to cover/practice:\n\n\n\n		FAC Gear\n	\n	\n		Landi
	ng Zones (LZs)\n	\n	\n		Area of Operation (AOs)\n	\n	\n		Battle Points\n	
	\n	\n		Racetracks and Orbits\n	\n	\n		6 Lines\n	\n\n	I will likely have an
	other FAC trainer or tagholder along to assist\, so we can split people up
	 and cover more ground quickly.\n\n\n\n	If only 2 or less people attend we
	 will shorten this session and try to schedule an in mission training.\n\n
	\n\n	 \n\n\n\n	PLEASE remember about this event or let me know in advance
	 if you cannot attend.  I am available on TS\, the forum or Steam if you 
	have me.  I've made the effort to create this event and to take time out 
	of my day to teach you\, the least you can do is show up.\n
DTSTART:20180726T193000Z
DTEND:20180726T210000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Mortar Training Session
DTSTAMP:20180716T093111Z
SEQUENCE:0
UID:635-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Rorkiy":forum@fkgaming.eu
DESCRIPTION:\n\n	22-July-2018 Mortar Training Session\n\n\n\n	RSVP (Regs
	+ only) is capped at 2 (TWO) due to how much will need to be taught. I
	 will most likely NOT bring in any extras. Leave your name in the comments
	 if you want but do not expect to be brought in unless there is a no-show\
	; I won't be holding your RSVPs past the start time so either be early or 
	be on time.  It is highly recommended you have at least a basic understa
	nding of how to use the 82mm Rangetable\, either through reading the Morta
	r Guide or going through the paces on your own in the editor/server.\n\n\n
	\n	Topics covered:\n\n\n\n		Roles and Responsibilities\n	\n	\n		Basic Long
	 Range Communications &amp\; Fire Missions\n	\n	\n		Equipment (Types of mo
	rtar and the gear to use one effectively)\n	\n	\n		Operating the mortar (R
	anging\, Calculating\, Understanding)\n	\n	\n		82mm Rangetable\n	\n\n	Inte
	nt:\n\n\n\n		Theoretical stuff\n	\n	\n		Take turns as Gunner and LOADE
	R (or just sit around and watch them miss if we use the BAF ones :&gt\;)\
	, firing at targets indicated\n	\n	\n		Work together as Gunner and Ass
	istant to carry out fire missions (Can count as exam if requested\, other
	wise can schedule one at a later date)\n	\n
DTSTART:20180722T150000Z
DTEND:20180722T170000Z
ATTENDEE;CN="Tomo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Spartan_MiniMe";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20180719T121631Z
SEQUENCE:0
UID:641-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	Top
	ics that will be covered:\n\n\n\n		How to join and make sure you can succe
	ssfully join our servers\n	\n	\n		What happens in the FNG and Off-hours ro
	oms\n	\n	\n		Slotting procedure and what happens in the spawn area\n	\n	\n
			ACE Arsenal - how to get yourself equipment you'll need\n	\n	\n		ACE Int
	eractions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\n		Short R
	ange Radio\n	\n	\n		BLUFOR vs OPFOR assets static showcase\n	\n	\n		LAT in
	troduction and overpressure\n	\n	\n		Rangefinding and working with map (if
	 time allows)\n	\n\n	I also have two loadouts prepared for you\, one for B
	LUFOR\, one for OPFOR. They're meant as basic templates you can fall back 
	to\, change uniform and be ready to play.\n\n\n\n	The idea is that you wil
	l be able to go straight into a mission after the training and play as a r
	ifleman.\n\n	This training does not earn you any tags or direct progress t
	owards a Regular rank. But it will teach you how to play with us and there
	fore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP her
	e and be at \"General Training\" room on TS at given time. We will be cond
	ucting this training on server 2.\nTime in the calendar should be automati
	cally adjusted to your own timezone\, but just to make sure\, this trainin
	g will start at 1730 CEST - 2.5 hours before the main mission. Expect roug
	hly 2 hours of time taken\, the extra 20-30 minutes are there in case of d
	elays and technical issues.\n\n\n\n	You're expected to have the mods from 
	our modset downloaded via Steam. Also please install the TFAR plugin for y
	our TeamSpeak\, if you have any issues with it\, come 10 minutes earlier s
	o we can sort it out.\n\n	Current modset is here:\n\n\n\n\n	The best way o
	f making sure you have exactly what you need is to click that \"PRESET FIL
	E\" link\, open your Arma 3 launcher\, go to MODS section and import the f
	ile - it will auto-subscribe mods you need\, start downloading them and cr
	eate Mod Preset for FK. Then even if you're playing elsewhere and have hun
	dreds of other mods you'll load only the correct ones.\n\n\n\n	IP and pass
	word will be given to you before we join the server.\n\n\n\n	Mandatory rea
	ding\n\n\n\n	Rules on how to conduct yourself in an FK Arma mission:\n\n\n
	\n\n	Recommended reading\n\n\n\n	Most of what will be covered - still best
	 to try it our yourself.\n\n\n\n\n	Recommended bindings and ACE settings -
	 we will cover these during the training as well. This is contained up the
	re ↑ too.\n\n\n\n\n	TFAR guide - will be covered to some extent\, contai
	ns list of of radios for each faction\n\n\n\n\n	Roles Index - who does wha
	t under ideal circumstances\n\n\n\n\n	Weapons and their Categories - \"Wai
	t Scorpion Evo is REDFOR? You do know we are in NATO for almost 20 years r
	ight?\"\n\n
DTSTART:20180803T153000Z
DTEND:20180803T175000Z
ATTENDEE;CN="WAM";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Buzztech";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Benji's Basic Briefing
DTSTAMP:20180719T011310Z
SEQUENCE:0
UID:639-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Winters":forum@fkgaming.eu
DESCRIPTION:\n\n	So I thought it might be worth doing some of these agai
	n due to the numbers apparently increasing recently...\n\n\n\n	This isn't 
	any type of official training and does not lead to any tags.\n\n\n\n	This 
	is simply a session for any new members to ask questions and go over the b
	asics of everything from joining FK\, up to the point where the mission it
	self starts\, i.e. in game after briefing.\n\n\n\n	This is not limited to 
	FNG's\, anyone can join for a refresher or if you want to clear up anythin
	g you are still not sure about.\n\n\n\n	Questions will be welcomed and enc
	ouraged\, I will try to cover everything I possibly can.\n\n\n\n	This will
	 take place on server 2\, if you are going to need help with mods and actu
	ally connecting\, please get on early and if I'm around I will try and hel
	p\, or try to get help from someone else until I get on.\n\n
DTSTART:20180723T110000Z
DTEND:20180723T130000Z
RRULE:FREQ=DAILY;INTERVAL=1;COUNT=1
ATTENDEE;CN="VulcanEagle";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Prophet Training Session
DTSTAMP:20180716T092834Z
SEQUENCE:0
UID:634-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Rorkiy":forum@fkgaming.eu
DESCRIPTION:\n\n	20*-July-18 Prophet Training Session\n\n\n\n	Reschedule
	d to 20th July as the original date overlapped with CM meeting.\n\n\n\n	Ca
	pping RSVP (Regs+) at 4 (FOUR)\, most likely will not take in any more th
	an 4 due to time constraints. If FNGs are interested (or Regs+ if RSVPs ar
	e full)\, you can leave a comment and\, if there are no shows or time allo
	ws for it\, I may bring you in\, but don't count on it. Do at least try to
	 be around or close enough to hear TS messages/pokes or Santa will put you
	 on his naughty list.\n\n\n\n	Be there either early or on time. Not gonna 
	be waiting for latecomers 'cause this is very likely going to run for long
	er than the scheduled 2 hours.\n\n\n\n	Topics Covered\n\n\n\n		Basics\n	\
	n	\n		Roles available and responsibility\n	\n	\n		Zeroing\n	\n	\n		Equipme
	nt\n	\n\n	Intent\n\n\n\n		Theory: generalized/shooter thingamabobs\n	\n	\n
			Shooty shoots at pre-placed targets (practice)\n	\n	\n		Theory: spotter 
	thingamabobs\n	\n	\n		Take turns as Shooter and do the shooty shoots on
	 a simulated objective (Can count as Shooter eval if requested)*\n	\n\n	*N
	ot compulsory to stay if you don't want to do the shooty shoots yet and wa
	nt more practice on your own. Can also leave if you're already done with y
	ours (or you can stay and watch as the next guy misses all his shots). N.B
	. that \"failing\" this eval does NOT bar you from any further evals\, it 
	just means you'll have to do it again some other time.\n\n
DTSTART:20180720T150000Z
DTEND:20180720T170000Z
ATTENDEE;CN="Malbryn";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Legendo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Beyond";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Long Range 101
DTSTAMP:20180716T110708Z
SEQUENCE:0
UID:636-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Silberjojo":forum@fkgaming.eu
DESCRIPTION:\n\n	Introduction:\n\n\n\n	This will be an event covering ba
	sic Long-Range-Communications-Routine. If you have never touched a LR\, th
	is is for you. If you're still uncomfortable on the LR\, this is for you. 
	If you think you're hot shit\, this is probably for you as well. We are ai
	ming for these to be around two hours long\, but depending on how many peo
	ple there are and how quick we get through all the points\, it may take le
	ss time. \n\n	We'll be using the second server for this.\n\n\n\n	Table of
	 Contents:\n\n\n\n	1. What is LR used for? (What will you hear on the LR)\
	n\n	2. 69\, 68\, 67 and Short-Range Comms (in Comparison)\n\n	3. How to se
	tup your Long-Range-Radio (what do these buttons do)\n\n	4. Phrases and Wo
	rds (Why you shouldn't say \"over and out\" or \"repeat\")\n\n	5. Training
	 Time\n\n	6. Additionals (this includes 6-Digit Grid references\, SitReps 
	and handling two channels at once)\n\n	7. Questions and Additions (by eith
	er you or me)\n\n	8. More Training Time \n\n\n\n	\n\n	If you have any Que
	stions or suggestions regarding this\, feel free to drop a comment.\n\n	If
	 less than 4 people RSVP it's gonna be shorter session with less content a
	nd we'll try to reschedule.\n\n
DTSTART:20180719T140000Z
DTEND:20180719T160000Z
ATTENDEE;CN="FloofyFloof";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="TrainDoctor";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Blutze";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Spartan_MiniMe";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Missy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Keiichiro";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Ripley";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Prophet Training Session
DTSTAMP:20180716T092700Z
SEQUENCE:0
UID:633-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Rorkiy":forum@fkgaming.eu
DESCRIPTION:\n\n	22-July-18 Prophet Training Session\n\n\n\n	Capping RSV
	P (Regs+) at 4 (FOUR)\, most likely will not take in any more than 4 due 
	to time constraints. If FNGs are interested (or Regs+ if RSVPs are full)\,
	 you can leave a comment and\, if there are no shows or time allows for it
	\, I may bring you in\, but don't count on it. Do at least try to be aroun
	d or close enough to hear TS messages/pokes or Santa will put you on his n
	aughty list.\n\n\n\n	Be there either early or on time. Not gonna be waitin
	g for latecomers 'cause this is very likely going to run for longer than t
	he scheduled 2 hours.\n\n\n\n	Topics Covered\n\n\n\n		Basics\n	\n	\n		Rol
	es available and responsibility\n	\n	\n		Zeroing\n	\n	\n		Equipment\n	\n\n
		Intent\n\n\n\n		Theory: generalized/shooter thingamabobs\n	\n	\n		Shooty 
	shoots at pre-placed targets (practice)\n	\n	\n		Theory: spotter thingamab
	obs\n	\n	\n		Take turns as Shooter and do the shooty shoots on a simula
	ted objective (Can count as Shooter eval if requested)*\n	\n\n	*Not compul
	sory to stay if you don't want to do the shooty shoots yet and want more p
	ractice on your own. Can also leave if you're already done with yours (or 
	you can stay and watch as the next guy misses all his shots). N.B. that \"
	failing\" this eval does NOT bar you from any further evals\, it just mean
	s you'll have to do it again some other time.\n\n\n\n	 \n\n
DTSTART:20180722T120000Z
DTEND:20180722T143000Z
ATTENDEE;CN="Godzi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Missy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Teo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Zeusz77";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medic Traning Session
DTSTAMP:20180716T092546Z
SEQUENCE:0
UID:632-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Rorkiy":forum@fkgaming.eu
DESCRIPTION:\n\n	21-July-18 Medic Training\n\n\n\n	RSVP will be capped a
	t 12 for now\, if it becomes full\, leave your name in the comments and if
	 there are no shows/not too many people left out\, I'll probably bring you
	 in anyway. Signups are open to all\, FNGs included\, first come\, first s
	erved.\n\n\n\n	Topics covered:\n\n\n\n		Your role as a squad/platoon medic
	\n	\n	\n		Equipment you use/carry\n	\n	\n		Triage\n	\n	\n		Treatment\n	\n	
	\n		Advanced Wounds\n	\n\n	N.B. Attending this session does NOT give you m
	edic tags. You will still need an evaluation in a mission (main or off-hou
	r) further down the line.\n\n
DTSTART:20180721T120000Z
DTEND:20180721T140000Z
ATTENDEE;CN="Glad1us";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Deltabacon";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Pastor Of Muppets";CUTYPE=INDIVIDUAL;PARTSTAT=A
	CCEPTED:forum@fkgaming.eu
ATTENDEE;CN="Kubuxu";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="EcoR1";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Kin9tiC";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="WateryFox";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Master-Young";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Teo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="ntfxdarkness";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20180710T060542Z
SEQUENCE:0
UID:626-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	Top
	ics that will be covered:\n\n\n\n		How to join and make sure you can succe
	ssfully join our servers\n	\n	\n		What happens in the FNG and Off-hours ro
	oms\n	\n	\n		Slotting procedure and what happens in the spawn area\n	\n	\n
			ACE Arsenal - how to get yourself equipment you'll need\n	\n	\n		ACE Int
	eractions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\n		Short R
	ange Radio\n	\n	\n		BLUFOR vs OPFOR assets static showcase\n	\n	\n		LAT in
	troduction and overpressure\n	\n	\n		Rangefinding and working with map (if
	 time allows)\n	\n\n	I also have two loadouts prepared for you\, one for B
	LUFOR\, one for OPFOR. They're meant as basic templates you can fall back 
	to\, change uniform and be ready to play.\n\n\n\n	The idea is that you wil
	l be able to go straight into a mission after the training and play as a r
	ifleman.\n\n	This training does not earn you any tags or direct progress t
	owards a Regular rank. But it will teach you how to play with us and there
	fore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP her
	e and be at \"General Training\" room on TS at given time. We will be cond
	ucting this training on server 2.\nTime in the calendar should be automati
	cally adjusted to your own timezone\, but just to make sure\, this trainin
	g will start at 1730 CEST - 2.5 hours before the main mission. Expect roug
	hly 2 hours of time taken\, the extra 20-30 minutes are there in case of d
	elays and technical issues.\n\n\n\n	You're expected to have the mods from 
	our modset downloaded via Steam. Also please install the TFAR plugin for y
	our TeamSpeak\, if you have any issues with it\, come 10 minutes earlier s
	o we can sort it out.\n\n	Current modset is here:\n\n\n\n\n	The best way o
	f making sure you have exactly what you need is to click that \"PRESET FIL
	E\" link\, open your Arma 3 launcher\, go to MODS section and import the f
	ile - it will auto-subscribe mods you need\, start downloading them and cr
	eate Mod Preset for FK. Then even if you're playing elsewhere and have hun
	dreds of other mods you'll load only the correct ones.\n\n\n\n	IP and pass
	word will be given to you before we join the server.\n\n\n\n	Mandatory rea
	ding\n\n\n\n	Rules on how to conduct yourself in an FK Arma mission:\n\n\n
	\n\n	Recommended reading\n\n\n\n	Most of what will be covered - still best
	 to try it our yourself.\n\n\n\n\n	Recommended bindings and ACE settings -
	 we will cover these during the training as well. This is contained up the
	re ↑ too.\n\n\n\n\n	TFAR guide - will be covered to some extent\, contai
	ns list of of radios for each faction\n\n\n\n\n	Roles Index - who does wha
	t under ideal circumstances\n\n\n\n\n	Weapons and their Categories - \"Wai
	t Scorpion Evo is REDFOR? You do know we are in NATO for almost 20 years r
	ight?\"\n\n
DTSTART:20180720T153000Z
DTEND:20180720T175000Z
ATTENDEE;CN="Warhound";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Amity2000";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="RedRobin1996";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="MrCrashKoffer";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="FloofyFloof";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Schelmchen";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Treb";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Sora01";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Buzztech";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="stickytoedfrog";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="kungbore";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Slouchy's Simple Session
DTSTAMP:20180704T193731Z
SEQUENCE:0
UID:620-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Slouchy Orc":forum@fkgaming.eu
DESCRIPTION:\n\n	Yelp decided to host one of my sessions for some reason
	.\n\n\n\n	I will be going over the very basics of the infantry role\, and 
	as such this session will be aimed at newer players. While I go over almos
	t everything that new players will need to know to play on our servers\, i
	f there is anything specific you wish for me to cover during this session 
	that you intend to attend\, please make a post about it so I can prepare b
	efore hand. As normal if you intend to attend this session please reserve 
	a slot so I can have an accurate prediction for the numbers I will be expe
	cting and so I do not start the session with someone missing.\n\n\n\n	 \n
	\n\n\n	The main points of this session will be:\n\n\n\n		General hotkeys 
	\n	\n	\n		Medical system\n	\n	\n		Short range radios\n	\n	\n		Basic commun
	ication skills\n	\n
DTSTART:20180707T130000Z
DTEND:20180707T150000Z
ATTENDEE;CN="nutters";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20180702T022518Z
SEQUENCE:0
UID:619-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="TrainDoctor":forum@fkgaming.eu
DESCRIPTION:Due to lack of RSVPs\, Monday's training event has been canc
	elled.\n\nOverview\n\nThis training is aimed at people who are new to the 
	FK from any and or all regions.\n\nDoesn't matter if you're brand new to A
	rma or you have 500 hours under your belt but no experience with the mods 
	we use.\n\nTopics that will be covered:\n\nHow to join and make sure you c
	an successfully join our servers\n	What happens in the FNG and Off-hours r
	ooms\n	Slotting procedure and what happens in the spawn area\n	ACE Arsenal
	 - how to get yourself equipment you'll need\n	ACE Interactions\n	ACE Medi
	cal - Basic rifleman first aid\n	Short Range Radio\n	BLUFOR vs OPFOR asset
	s static showcase\n	LAT introduction and overpressure\n	Rangefinding and w
	orking with map (if time allows)\nI also have several loadouts prepared fo
	r you\, some for BLUFOR\, some for REDFOR. They're meant as basic template
	s you can fall back to\, change uniform and be ready to play.\n\nThe idea 
	is that you will be able to go straight into a mission after the training 
	and play as a rifleman.\n\nThis training does not earn you any tags or dir
	ect progress towards a Regular rank. But it will teach you how to play wit
	h us and therefore indirectly leads to both.\n\nHow to join\n\nPlease RSVP
	 here and be at \"General Training\" room on TS at given time. We will be 
	conducting this training on server 2.\nTime in the calendar should be auto
	matically adjusted to your own timezone\, but just to make sure\, this tra
	ining will start at 15:00 BST - approximately 3 hours before the second ma
	in mission.\n\nExpect roughly 1 and a half hours of time taken\, the extra
	 20-30 minutes are there in case of delays and technical issues.\n\nYou're
	 expected to have the mods from our modset downloaded via Steam. Also plea
	se install the TFAR plugin for your TeamSpeak\, if you have any issues wit
	h it\, come 10 minutes earlier so we can sort it out.\n\nIP and password w
	ill be given to you before we join the server.\n\nPlease comment on which 
	day you will be attending the training below and '@' tag me in the same me
	ssage.\n\n\n\nMandatory reading\n\nRules on how to conduct yourself in an 
	FK Arma mission.\n\n\nThis covers the overwhelming majority of the content
	 that will be a part of the training session.\n\n\nI reserve the right to 
	ask users to attend a different training session later on if Sections 1-6 
	and 9-11 have not been read by any player.\n\nPlease read the section on t
	reatment as \"Non-medical personnel\".\n\n\nRecommended reading\n\nTFAR gu
	ide - will be covered to some extent\, contains list of of radios for each
	 faction\n\n\nRoles Index - who does what\n\n\n
DTSTART:20180705T153000Z
DTEND:20180705T174000Z
ATTENDEE;CN="Delta_Sn3per";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Commando_Boris";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Noble0ne";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Squigie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Speedy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Murdock";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Rotary Wing Basics - Gunships 101
DTSTAMP:20180607T195813Z
SEQUENCE:0
UID:595-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Shroomzeh":forum@fkgaming.eu
DESCRIPTION:\n\n	This training is for those who already have an understa
	nding of flying and are looking to learn how to be a good gunship pilot/WS
	O in FK. If you do not know how to fly you will not be taught here but ple
	ase look out for rotary wing basic flight training sessions on the calenda
	r.\n\n\n\n	This training will happen with groups of two (one pilot + one g
	unner)\, please state your preference when RSVPing so i can match people u
	p beforehand. \n\n\n\n	 \n\n\n\n	The birds we will mostly focus on will 
	be the AH-1Z Viper\, AH-64D Apache and Mi-24 Hind. I recommend you familia
	rise yourself with these helicopters and their weapons before coming to t
	he event. \n\n\n\n	Topics to be covered:\n\n\n\n		Roles of a gunship\n	\n
		\n		Duties as crew and the differences between specific crew slots\n	\n	\
	n		Strike theory and practical\n	\n	\n		Risk management\n	\n	\n		Sensors a
	nd systems\n	\n	\n		ACE Hellfires\n	\n	\n		Communications\n	\n	\n		Combat 
	maneuvers\n	\n\n	 \n\n\n\n	Training is open to all but regs+ get priority
	. Those who are just going for crew chief tags are free to sign up\, but b
	e aware we expect you to still be able to fly a helicopter. \n\n\n\n	If th
	e RSVP is full and you are a regular put your name below and you will have
	 priority if someone drops out. The flight training room will be open to j
	oin for those who just want to listen in.\n\n\n\n	This will be held on the
	 second server.\n\n\n\n	 \n\n
DTSTART:20180704T200000Z
DTEND:20180704T213000Z
ATTENDEE;CN="Cyico";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="ThePointForward";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="Veagance";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="NaWry";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="-=Jordan=-";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="metamartian";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Dezree";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Small Unit Tactics and Doctrine
DTSTAMP:20180625T023305Z
SEQUENCE:0
UID:612-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="SMPureParadise":forum@fkgaming.eu
DESCRIPTION:\n	TRAINING IS CANCELED\n\n\n\n	\n\n\n\n	SUT-D is a trainin
	g course built by myself using my experience as an assistant instructor f
	or a different community and my hours in Arma 3. About half of these conce
	pts apply better in a PVP environment but the fundamentals of each can be 
	applied easily and will help promote teamwork and role play in a mission.
	  \n\nANYONE CAN JOIN\, If you're a battle hardened veteran or a fresh 
	faced recruit you are free to attend. Even if you have taken the course al
	ready it could be worth it to join in again.  \n\n\n	Course will be limi
	ted to 16 people MAX\, 2 squads of 8 is a good show of scale for the conce
	pts I will be teaching. if only like 4 guys show up I'll have to cancel.\n
	\n\n	We will be running this in the General Training room and on Server 2.
	 DISABLE TASK FORCE RADIO\n\n\n	This should last about an hour and may eve
	n go a slight bit beyond that. NOTICE: With the edition of a new section 
	of the training it may add another 20 minutes or so to it\n\n\n	BONUS: I 
	am looking to train 1 or 2 assistants\, they will be people who have alrea
	dy taken the course\, want to be team leaders during exercises\, and act 
	as a sort of mini moderator to ensure everything runs smoothly. PM me if i
	nterested \n\n\n	Sections currently included are as follows\n\n\n\n		CONT
	ACT REPORTS AND COMMUNICATION - This will include the fastest and most e
	fficient way to call out a contact to minimize both radio clutter and to m
	ake sure the information given is clear. Will include the ABC's of Communi
	cation. \n	\n\n	 \n\n\n\n		BASIC FORMATIONS - These will include what I
	 consider the 3 most basic small unit formations\, the advantages and dis
	advantages of each and how/when to deploy them.\n	\n\n	 \n\n\n\n		FIRE CO
	MMANDS - Basic fire commands like \"Open fire\" and the difference betwee
	n Cease and Stop.\n	\n\n	 \n\n\n\n		TALKING THE GUNS - How to talk guns 
	in a firefight.\n	\n\n	 \n\n\n\n		BOUNDING - The practice of bounding us
	ing fire teams. How and when to execute this somewhat advanced maneuver. 
	\n	\n\n	 \n\n\n\n		NOW FEATURING FLANKING - This will go over The Four F
	's and will feature a new live fire exercise.  \n	\n\n	 \n\n\n\n		MISC
	 - This bit will include some smaller things like map reading\, duties of
	 basic roles\, and my some personal experiences and examples using what I'
	v learned. May also included experimental additions to the course.\n	\n\n	
	 \n\n\n\n\n	\n
DTSTART:20180702T160000Z
DTEND:20180702T180000Z
ATTENDEE;CN="GenghisSwan111";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Deltabacon";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="johnb43";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="TrainDoctor";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Kubuxu";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Infantry navigation training
DTSTAMP:20180627T160855Z
SEQUENCE:0
UID:616-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="b14a5ed1adc7005d8246cdb37cb09166":forum@fkgami
	ng.eu
DESCRIPTION:\n\n	This will take place on the second server. Regs+ will h
	ave priority for RSVP\, but FNGs can request slots in case somebody cancel
	s.\n\n\n\n	Training session focused toward figuring out where you are and 
	effective navigation on the ground without a GPS and in various adverse co
	nditions such as darkness.\n\n\n\n	The general session plan is as follows:
	\n\n\n\n	1. Loadouts - outlining the items that'll be useful to have with 
	you.\n\n	2. Location - we'll talk about how to figure out where you are us
	ing your environment and items.\n\n	3. Practice - this will make up the bu
	lk of the session. You'll be given a time limit to pinpoint your location 
	and make your way back to base. This will be repeated under different scen
	arios.\n\n	4. Driving - a short brief and some practice driving effectivel
	y without relying on the GPS.\n\n\n\n	Be in the Misc Training room on time
	. People who haven't RSVPed can join in at the start time given there's sp
	ace.\n\n
DTSTART:20180703T150000Z
DTEND:20180703T170000Z
ATTENDEE;CN="Ripley";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="johnb43";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical 201: Field Combat Medicine
DTSTAMP:20180625T201140Z
SEQUENCE:0
UID:614-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Spartan_MiniMe":forum@fkgaming.eu
DESCRIPTION:\n\n	EVENT IS CURRENTLY POSTPONED.\n\n\n\n	DO NOT RESERVE A 
	SLOT AND FORGET TO SHOW UP. FAILURE TO SHOW UP WITHOUT A VALID EXCUSE WILL
	 BAN YOU FROM MY FUTURE TRAINING SESSIONS.\n\n\n\n	This is the first step 
	to getting medical tags. This is not an evaluation\, it is a training.\n\n
	\n\n	This event is open to regs+. It is first come\, first served. If the
	 slots are full you can leave a comment and I'll poke you on TS if there a
	re any no-shows.\n\n\n\n	This training will consist of two segments:\n\n\
	n\n	Classroom/Discussion:\n\n\n\n		Activating and using the Ace Medical Me
	nu\n	\n	\n		What being a Medic means\n	\n	\n		A medic's role in the squad\
	n	\n	\n		The uses of the Medical Equipment\n	\n	\n		Triage procedures\n	\n
		\n		Treatment order\n	\n	\n		Loadouts for different roles\n	\n	\n		This i
	s the time to ask clarifying questions\n	\n\n	Hands-on Application:\n\n\n
	\n		One hour of dedicated practice time to apply what you have learned in 
	the classroom. I will throw everything at you from bullet wounds\, to frag
	mentation grenades\, to being crushed and getting hit with an IED. I will 
	watch you as you go and provide you with advice and corrections as necessa
	ry.\n	\n\n	I do not anticipate finishing early\, however\, in the event th
	at we do finish early\, we will discuss how to get an evaluation\, myths 
	about ACE Medical\, as well as any other topic or question that comes up.\
	n\n\n\n	This will take place on Server 2. Have your game loaded and be in 
	the Medic training room on time. 10 minutes after the posted start time wi
	ll be considered late and you will not be able to attend.\n\n
DTSTART:20180701T153000Z
DTEND:20180701T173000Z
ATTENDEE;CN="Pastor Of Muppets";CUTYPE=INDIVIDUAL;PARTSTAT=A
	CCEPTED:forum@fkgaming.eu
ATTENDEE;CN="WateryFox";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="info";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Zeusz77";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Major_Third";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Squad Leading 101: Basics
DTSTAMP:20180624T211914Z
SEQUENCE:0
UID:611-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="NeilZar":forum@fkgaming.eu
DESCRIPTION:\n\n	THIS SESSION IS REGS+\n\n\n\n	This is the first session
	 in a series of three that will teach you the minimum you need to know to 
	get the SL tag. These are not mandatory sessions\, but they will help you 
	get familiar with different aspects of leading a squad. After these sessio
	ns you will not be an expert Squad Leader\, you will still need to practic
	e with keeping control of a squad\, communications and actually being comp
	etent as a squad leader. You can practice everything you learn in these se
	ssions during the main mission training sessions.\n\n\n\n	WHAT IS COVERED?
	\n\n	During this session we will cover the following four topics:\n\n\n\n	
		Squad Roles\n	\n	\n		Radios\n	\n	\n		Map Reading\n	\n	\n		Spotting\n	\n\n
		The first two topics will be theoretical\; the last two will be partly th
	eoretical but mostly practical. These are the basics we expect you to kno
	w as 2iC\, although they aren't a guarantee for the 2iC tag.\n\n\n\n	WHO 
	CAN ATTEND? \n\n	All three sessions only have room for six people\, no mo
	re. Anyone can attend these in the future\, but for now\, we are limiting 
	it to Regs+ to give the people eligible for the tag the first chance. Curr
	ent tag holders are also welcome to attend so that you can polish your ski
	lls a bit.\n\n\n\n	HOW DO I PREPARE?\n\n	You can read the SL guide if you 
	want\, but this training is more a practical and more extended form of th
	e guide. Only in the latter two sessions will the guide be of more use. Ju
	st make sure you have a brain and you should be set.\n\n
DTSTART:20180630T140000Z
DTEND:20180630T160000Z
ATTENDEE;CN="Potato2";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Blutze";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Glad1us";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Squad Leading 101: Basics
DTSTAMP:20180624T211816Z
SEQUENCE:0
UID:610-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="NeilZar":forum@fkgaming.eu
DESCRIPTION:\n\n	THIS SESSION IS REGS+\n\n\n\n	This is the first session
	 in a series of three that will teach you the minimum you need to know to 
	get the SL tag. These are not mandatory sessions\, but they will help you 
	get familiar with different aspects of leading a squad. After these sessio
	ns you will not be an expert Squad Leader\, you will still need to practic
	e with keeping control of a squad\, communications and actually being comp
	etent as a squad leader. You can practice everything you learn in these se
	ssions during the main mission training sessions.\n\n\n\n	WHAT IS COVERED?
	\n\n	During this session we will cover the following four topics:\n\n\n\n	
		Squad Roles\n	\n	\n		Radios\n	\n	\n		Map Reading\n	\n	\n		Spotting\n	\n\n
		The first two topics will be theoretical\; the last two will be partly th
	eoretical but mostly practical. These are the basics we expect you to kno
	w as 2iC\, although they aren't a guarantee for the 2iC tag.\n\n\n\n	WHO 
	CAN ATTEND? \n\n	All three sessions only have room for six people\, no mor
	e. Anyone can attend these in the future\, but for now\, we are limiting i
	t to Regs+ to give the people eligible for the tag the first chance. Curre
	nt tag holders are also welcome to attend so that you can polish your skil
	ls a bit.\n\n\n\n	HOW DO I PREPARE?\n\n	You can read the SL guide if you w
	ant\, but this training is more a practical and more extended form of the
	 guide. Only in the latter two sessions will the guide be of more use. Jus
	t make sure you have a brain and you should be set.\n\n
DTSTART:20180626T140000Z
DTEND:20180626T160000Z
ATTENDEE;CN="colt92";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Moriar";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="ReivaVR";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Major_Third";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Schmorfson";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:(CANCELLED) Rifleman 101: How to be a good Rifleman
DTSTAMP:20180609T221802Z
SEQUENCE:0
UID:600-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Silberjojo":forum@fkgaming.eu
DESCRIPTION:\n\n	 \n\n\n\n	CANCELLED\n\n\n\n	 \n\n\n\n	Overview\n\n\n\
	n	This training will be focused on the regular tasks of a rifleman. Everyb
	ody is allowed and encouraged to attend. Last time Gadsada helped me out. 
	If he can't make it\, i will likely have somebody else help me out.\n\n\n\
	n	Table of Contents: \n\n\n\n	I: Communications\n\n\n\n		ABC of Communica
	tion\n	\n	\n		Contact Reports\n	\n	\n		Team Leaders\n	\n\n	II: Practical 1
	\n\n\n\n		Fire Commands (\"Open Fire/Hold Fire...\")\n	\n	\n		Bounding Mov
	ement\n	\n\n	III: Practical 2\n\n\n\n		Building Clearing\n	\n\n	How to joi
	n: \n\n\n\n	Please be present in the General Training Room on TS on tim
	e. Training will be done on server 2. Please make sure your game is worki
	ng.\n\n	I've set this event to be 2 hours. It may take more or less\, bu
	t I aim to have the big things out the way after two hours tops.\n\n\n\n	A
	lso a big shoutout to SMPureParadise. I've taken some lessons from his SUT
	-D Sessions.\n\n\n\n	 \n\n\n\n	CANCELLED\n\n
DTSTART:20180624T140000Z
DTEND:20180624T160000Z
ATTENDEE;CN="Blutze";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="johnb43";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="GenghisSwan111";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Argon";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:RTO: Indirect Fire Support training
DTSTAMP:20180619T153459Z
SEQUENCE:0
UID:608-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Chuck Yeager":forum@fkgaming.eu
DESCRIPTION:\n	\n		we've decided to split up RTO training\; ground asset
	 usage/control/commanding &amp\; Indirect Fire Support comms + practices.
	\n	\n\n	\n		This training session will cover your RTO duties with a mortar
	 crew. This training is aimed at people who have basic experience with RT
	O and who have a rough knowledge of what a mortar is and does.\n	\n\n	\n		
	Please read this topic and the guides mentioned in them prior to the train
	ing. We expect you to have read the Indirect Fire Support guide and we w
	ill test your knowledge in live fire exercises: \n	\n	\n\n	\n		Attendees 
	will be capped at a max of 5. I don't expect this training session to take
	 up 2 hours. This will be held on server 2. Join the 'Comms Training' room
	 on TeamSpeak on time.\n	\n\n	\n		No RSVP\, please comment your interest i
	n joining this course and we will add you to the roster if you're eligible
	.\n	\n\n	\n		Only regulars+ who have registered themselves on the RTO trai
	ning/eval form can join this training course. (So if you haven't filled in
	 the form yet\, do that prior to commenting here)\n	\n\n\n\n	attendees:\n\
	n\n\n	@Legendo\n\n\n\n	@ThePointForward\n\n\n\n	@Spartan_MiniMe\n\n\n\n	@t
	hePier\n
DTSTART:20180624T120000Z
DTEND:20180624T140000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20180604T111712Z
SEQUENCE:0
UID:589-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	Top
	ics that will be covered:\n\n\n\n		How to join and make sure you can succe
	ssfully join our servers\n	\n	\n		What happens in the FNG and Off-hours ro
	oms\n	\n	\n		Slotting procedure and what happens in the spawn area\n	\n	\n
			ACE Arsenal - how to get yourself equipment you'll need\n	\n	\n		ACE Int
	eractions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\n		Short R
	ange Radio\n	\n	\n		BLUFOR vs OPFOR assets static showcase\n	\n	\n		LAT in
	troduction and overpressure\n	\n	\n		Rangefinding and working with map (if
	 time allows)\n	\n\n	I also have two loadouts prepared for you\, one for B
	LUFOR\, one for OPFOR. They're meant as basic templates you can fall back 
	to\, change uniform and be ready to play.\n\n\n\n	The idea is that you wil
	l be able to go straight into a mission after the training and play as a r
	ifleman.\n\n	This training does not earn you any tags or direct progress t
	owards a Regular rank. But it will teach you how to play with us and there
	fore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP her
	e and be at \"General Training\" room on TS at given time. We will be cond
	ucting this training on server 2.\nTime in the calendar should be automati
	cally adjusted to your own timezone\, but just to make sure\, this trainin
	g will start at 1730 CEST - 2.5 hours before the main mission. Expect roug
	hly 2 hours of time taken\, the extra 20-30 minutes are there in case of d
	elays and technical issues.\n\n\n\n	You're expected to have the mods from 
	our modset downloaded via Steam. Also please install the TFAR plugin for y
	our TeamSpeak\, if you have any issues with it\, come 10 minutes earlier s
	o we can sort it out.\n\n\n\n	IP and password will be given to you before 
	we join the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to cond
	uct yourself in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	
	Recommended bindings and ACE settings - we will cover these during the tra
	ining as well.\n\n\n\n\n	TFAR guide - will be covered to some extent\, con
	tains list of of radios for each faction\n\n\n\n\n	Roles Index - who does 
	what\n\n\n\n\n	Weapons and their Categories - \"is it really a DMR?\"\n\n
DTSTART:20180629T153000Z
DTEND:20180629T175000Z
ATTENDEE;CN="Keina";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="BazilBrush14";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="WateryFox";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20180604T111638Z
SEQUENCE:0
UID:588-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	Top
	ics that will be covered:\n\n\n\n		How to join and make sure you can succe
	ssfully join our servers\n	\n	\n		What happens in the FNG and Off-hours ro
	oms\n	\n	\n		Slotting procedure and what happens in the spawn area\n	\n	\n
			ACE Arsenal - how to get yourself equipment you'll need\n	\n	\n		ACE Int
	eractions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\n		Short R
	ange Radio\n	\n	\n		BLUFOR vs OPFOR assets static showcase\n	\n	\n		LAT in
	troduction and overpressure\n	\n	\n		Rangefinding and working with map (if
	 time allows)\n	\n\n	I also have two loadouts prepared for you\, one for B
	LUFOR\, one for OPFOR. They're meant as basic templates you can fall back 
	to\, change uniform and be ready to play.\n\n\n\n	The idea is that you wil
	l be able to go straight into a mission after the training and play as a r
	ifleman.\n\n	This training does not earn you any tags or direct progress t
	owards a Regular rank. But it will teach you how to play with us and there
	fore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP her
	e and be at \"General Training\" room on TS at given time. We will be cond
	ucting this training on server 2.\n\n	Time in the calendar should be autom
	atically adjusted to your own timezone\, but just to make sure\, this trai
	ning will start at 1730 CEST - 2.5 hours before the main mission. Expect r
	oughly 2 hours of time taken\, the extra 20-30 minutes are there in case o
	f delays and technical issues.\n\n\n\n	You're expected to have the mods fr
	om our modset downloaded via Steam. Also please install the TFAR plugin fo
	r your TeamSpeak\, if you have any issues with it\, come 10 minutes earlie
	r so we can sort it out.\n\n\n\n	IP and password will be given to you befo
	re we join the server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to c
	onduct yourself in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n
	\n	Recommended bindings and ACE settings - we will cover these during the 
	training as well.\n\n\n\n\n	TFAR guide - will be covered to some extent\, 
	contains list of of radios for each faction\n\n\n\n\n	Roles Index - who do
	es what\n\n\n\n\n	Weapons and their Categories - \"is it really a DMR?\"\n
	\n
DTSTART:20180615T153000Z
DTEND:20180615T175000Z
ATTENDEE;CN="Frosty";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="BastardOperatorFromHelll";CUTYPE=INDIVIDUAL;PAR
	TSTAT=ACCEPTED:forum@fkgaming.eu
ATTENDEE;CN="Taylor Patton";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="JoshuaRL";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="johnb43";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:FAC Practical Session
DTSTAMP:20180609T221119Z
SEQUENCE:0
UID:599-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Silberjojo":forum@fkgaming.eu
DESCRIPTION:\n	REGS+ ONLY\n\n\n\n	PLEASE MAKE SURE YOU HAVE READ THE GUI
	DE BEFORE ATTENDING: \n\n\n\n\n	 \n\n\n\n	This will be mostly a practica
	l session\, going over and quizzing on bits in the guide on the second ser
	ver.\n\n\n\n	Topics to cover/practice:\n\n\n\n		FAC Gear\n	\n	\n		Landing 
	Zones (LZs)\n	\n	\n		Area of Operation (AOs)\n	\n	\n		Battle Points\n	\n	
	\n		Racetracks and Orbits\n	\n	\n		6 Lines\n	\n\n	I will likely have anoth
	er FAC trainer or tagholder along to assist\, so we can split people up an
	d cover more ground quickly.\n\n\n\n	If only 2 or less people attend we wi
	ll shorten this session and try to schedule an in mission training.\n\n\n\
	n	 \n\n\n\n	PLEASE remember about this event or let me know in advance if
	 you cannot attend.  I am available on TS\, the forum or Steam if you hav
	e me.  I've made the effort to create this event and to take time out of 
	my day to teach you\, the least you can do is show up.\n\n\n\n	 \n
DTSTART:20180616T203000Z
DTEND:20180616T220000Z
ATTENDEE;CN="SilentGunner13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Teo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="colt92";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Long Range 101
DTSTAMP:20180609T220513Z
SEQUENCE:0
UID:598-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Silberjojo":forum@fkgaming.eu
DESCRIPTION:\n\n	Introduction:\n\n\n\n	This will be an event covering ba
	sic Long-Range-Communications-Routine. If you have never touched a LR\, th
	is is for you. If you're still uncomfortable on the LR\, this is for you. 
	We are aiming for these to be around two hours long\, but depending on how
	 many people there are and how quick we get through all the points\, it ma
	y take less time. \n\n	We'll be using the second server for this.\n\n\n\n
		Table of Contents:\n\n\n\n	1. What is LR used for? (What will you hear on
	 the LR)\n\n	2. 69\, 68\, 67 and Short-Range Comms (in Comparison)\n\n	3. 
	How to setup your Long-Range-Radio (what do these buttons do)\n\n	4. Phras
	es and Words (Why you shouldn't say \"over and out\" or \"repeat\")\n\n	5.
	 Training Time\n\n	6. Additionals (this includes 6-Digit Grid references\,
	 SitReps and handling two channels at once)\n\n	7. Questions and Additions
	 (by either you or me)\n\n	8. More Training Time \n\n\n\n	\n\n	If you hav
	e any Questions or suggestions regarding this\, feel free to drop a commen
	t.\n\n	If less than 4 people RSVP it's gonna be shorter session with less 
	content and we'll try to reschedule.\n\n
DTSTART:20180619T143000Z
DTEND:20180619T163000Z
ATTENDEE;CN="erentar";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Ksisa";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Missy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Skate";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="GenghisSwan111";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Taylor Patton";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="johnb43";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Deltabacon";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Fixed Wing Basics
DTSTAMP:20180607T194615Z
SEQUENCE:0
UID:594-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Shroomzeh":forum@fkgaming.eu
DESCRIPTION:\n\n	This training is aimed at those who are new to fixed 
	wing and are looking to learn the basics of operation in order to be an e
	ffective asset. All experience levels are welcome as I will be covering f
	light fundamentals from the ground up\, so bear that in mind if you alread
	y have some experience. \n\n\n\n	Topics to be covered:\n\n\n\n		Your duti
	es and mentality as a pilot\n	\n	\n		Fixed wing theory\n	\n	\n		Take off a
	nd landing\n	\n	\n		Basic maneuvers\n	\n	\n		Risk management\n	\n	\n		Sens
	ors and systems\n	\n	\n		Evasion and avoiding enemy fire\n	\n	\n		Communic
	ations\n	\n\n	 \n\n\n\n	Training is open to all but regs+ get priority. 
	If the RSVP is full and you are a regular put your name below and you will
	 have priority if someone drops out. The flight training room will be open
	 to join for those who just want to listen in.\n\n\n\n	This will be held o
	n the second server.\n\n
DTSTART:20180613T140000Z
DTEND:20180613T153000Z
ATTENDEE;CN="SilentGunner13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Cyico";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="ThePointForward";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="Jacob_Waltz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Chukase";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Zukov";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="-=Jordan=-";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Gunship 102
DTSTAMP:20180524T104913Z
SEQUENCE:0
UID:581-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n\n	This training is for people who are capable of basic op
	erations in a gunship (No need to have crew chief tags ... That ain't the 
	point of this training) but you have to know how to use most weapon system
	s\, some basic tactics and basic coms.\n\n\n\n	After completing this train
	ing you should be ready for a crewchief / pilot eval! (The gunship part no
	t the flying one.)\n\n\n\n	 \n\n\n\n	Things we will teach will include:\n
	\n\n\n		Effective weapon usage (what\, when\, why\, how and from where)\n	
	\n	\n		Advance usage of basic tactics (How to have fun while still being e
	ffective)\n	\n	\n		Combined arms and large scale operations (How to be mor
	e effective in combination with other assets like JTAC\, tonks\, drones or
	 fixed wing)\n	\n	\n		Tips and tricks that come from experience.\n	\n	\n		
	...\n	\n\n	 \n\n\n\n	Because we would like this to be a bit more organize
	d than the last Rotary Wing 101 training we had (which was a total mess an
	d took ages for everything) we are going to slot designated crew. \n\n\n\
	n	Everybody can request a slot but Regs+ get priority and can even kick FN
	Gs out. If all slots are full we happily put you on a waiting list ... The
	 average quote of people showing up who have RSVPed is hovering around 60%
	 for most of our rotary trainings ... So you got a pretty good chance of g
	etting in. We might even add one or two more birds if we feel that we can 
	manage it.\n\n\n\n	You can either request a specific slot or let us decide
	 what you are going to do. \n\n\n\n	If both the pilot and the gunner are 
	fine with it you can obviously switch slots mid training.\n\n\n\n	Slots:\n
	\n\n\n		1-1 Pilot: @PVT. J. Mohammed\n	\n	\n		1-1 Gunner: @Jaypei (Might
	 change)\n	\n	\n		1-2 Pilot: @info (Might change)\n	\n	\n		1-2 Gunner: @
	NaWry\n	\n	\n		1-3 Pilot: @Cosmo\n	\n	\n		1-3 Gunner: @Blutze\n	\n	\n		1-4
	 Pilot: @alt_sanity (Might change)\n	\n	\n		1-4 Gunner: @Chuck Yeager\n	\
	n\n	\"Waiting list\": @SilentGunner13\n\n\n\n	 \n\n\n\n	If rotary or FAC
	 tag holder would like to join to help or throw in some experience / neat 
	stories\, feel free but let us know ... The flight training templates have
	 limited slots. (Don't request an actual slot just say you would like to j
	oin to help / listen in etc...)\n\n
DTSTART:20180527T140000Z
DTEND:20180527T160000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20180511T124219Z
SEQUENCE:0
UID:572-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	Top
	ics that will be covered:\n\n\n\n		How to join and make sure you can succe
	ssfully join our servers\n	\n	\n		What happens in the FNG and Off-hours ro
	oms\n	\n	\n		Slotting procedure and what happens in the spawn area\n	\n	\n
			ACE Arsenal - how to get yourself equipment you'll need\n	\n	\n		ACE Int
	eractions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\n		Short R
	ange Radio\n	\n	\n		BLUFOR vs OPFOR assets static showcase\n	\n	\n		LAT in
	troduction and overpressure\n	\n	\n		Rangefinding and working with map (if
	 time allows)\n	\n\n	I also have two loadouts prepared for you\, one for B
	LUFOR\, one for OPFOR. They're meant as basic templates you can fall back 
	to\, change uniform and be ready to play.\n\n\n\n	The idea is that you wil
	l be able to go straight into a mission after the training and play as a r
	ifleman.\n\n	This training does not earn you any tags or direct progress t
	owards a Regular rank. But it will teach you how to play with us and there
	fore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP her
	e and be at \"General Training\" room on TS at given time. We will be cond
	ucting this training on server 2.\n\n	Time in the calendar should be autom
	atically  adjusted to your own timezone\, but just to make sure\, this tr
	aining will start at 1800 CET - 2 hours before the main mission.\n\n\n\n	Y
	ou're expected to have the mods from our modset downloaded via Steam. Also
	 please install the TFAR plugin for your TeamSpeak\, if you have any issue
	s with it\, come 10 minutes earlier so we can sort it out.\n\n\n\n	IP and 
	password will be given to you before we join the server.\n\n\n\n	Mandatory
	 reading\n\n\n\n	Rules on how to conduct yourself in an FK Arma mission:\n
	\n\n\n\n	Recommended reading\n\n\n\n	Recommended bindings and ACE settings
	 - we will cover these during the training as well.\n\n\n\n\n	TFAR guide -
	 will be covered to some extent\, contains list of of radios for each fact
	ion\n\n\n\n\n	Roles Index - who does what\n\n\n\n\n	Weapons and their Cate
	gories - \"is it really a DMR?\"\n\n
DTSTART:20180602T160000Z
DTEND:20180602T175900Z
ATTENDEE;CN="SovietSquirrel";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="BastardOperatorFromHelll";CUTYPE=INDIVIDUAL;PAR
	TSTAT=ACCEPTED:forum@fkgaming.eu
ATTENDEE;CN="EdwardR";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Kubuxu";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="BoddaN";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="PettssoNUtanFindus";CUTYPE=INDIVIDUAL;PARTSTAT=
	ACCEPTED:forum@fkgaming.eu
ATTENDEE;CN="Fox7";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Frosty";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20180511T124125Z
SEQUENCE:0
UID:571-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	Top
	ics that will be covered:\n\n\n\n		How to join and make sure you can succe
	ssfully join our servers\n	\n	\n		What happens in the FNG and Off-hours ro
	oms\n	\n	\n		Slotting procedure and what happens in the spawn area\n	\n	\n
			ACE Arsenal - how to get yourself equipment you'll need\n	\n	\n		ACE Int
	eractions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\n		Short R
	ange Radio\n	\n	\n		BLUFOR vs OPFOR assets static showcase\n	\n	\n		LAT in
	troduction and overpressure\n	\n	\n		Rangefinding and working with map (if
	 time allows)\n	\n\n	I also have two loadouts prepared for you\, one for B
	LUFOR\, one for OPFOR. They're meant as basic templates you can fall back 
	to\, change uniform and be ready to play.\n\n\n\n	The idea is that you wil
	l be able to go straight into a mission after the training and play as a r
	ifleman.\n\n	This training does not earn you any tags or direct progress t
	owards a Regular rank. But it will teach you how to play with us and there
	fore indirectly leads to both.\n\n\n\n	How to join\n\n\n\n	Please RSVP her
	e and be at \"General Training\" room on TS at given time. We will be cond
	ucting this training on server 2.\n\n	Time in the calendar should be autom
	atically  adjusted to your own timezone\, but just to make sure\, this tr
	aining will start at 1600 CET - 4 hours before the main mission.\n\n\n\n	Y
	ou're expected to have the mods from our modset downloaded via Steam. Also
	 please install the TFAR plugin for your TeamSpeak\, if you have any issue
	s with it\, come 10 minutes earlier so we can sort it out.\n\n\n\n	IP and 
	password will be given to you before we join the server.\n\n\n\n	Mandatory
	 reading\n\n\n\n	Rules on how to conduct yourself in an FK Arma mission:\n
	\n\n\n\n	Recommended reading\n\n\n\n	Recommended bindings and ACE settings
	 - we will cover these during the training as well.\n\n\n\n\n	TFAR guide -
	 will be covered to some extent\, contains list of of radios for each fact
	ion\n\n\n\n\n	Roles Index - who does what\n\n\n\n\n	Weapons and their Cate
	gories - \"is it really a DMR?\"\n\n
DTSTART:20180519T140000Z
DTEND:20180519T160000Z
ATTENDEE;CN="legion66";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="CrustaShrimp";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Thaniel";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="GenghisSwan111";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Rotary wing 101
DTSTAMP:20180518T094551Z
SEQUENCE:0
UID:580-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n\n	Topics covered in this training will include:\n\n\n\n		
	Basic maneuvers\n	\n	\n		Basic Take-offs and landings\n	\n	\n		Flight spee
	d and altitude management\n	\n	\n		Basic communication and command hierarc
	hy\n	\n	\n		Emergency procedures theory\n	\n\n	RSVP Regulars have priority
	\, FNG's may be able to join if there are not enough Regs+.\n\n\n\n	It's p
	lanned to last less than 1.5 hours (90 minutes). If stuff is getting in t
	he way (or the attendees want to train a specific part more in depth) it
	 will  last longer.\n\n\n\n	Please make sure you are at least somewhat 
	familiar with the mouse / keyboard (or joystick) layout of flying a helico
	pter. (What makes you go up what makes you go down etc...) This is a good
	 example for somebody who has no idea where to start and how to bind their
	 keybinds. This is obviously just a suggestion! Find a setup that is comf
	ortable for you!\n\n\n\n	 \n\n\n\n	Taking part in this training DOES NOT 
	give you any priority during slotting.\n\n\n\n	 \n\n\n\n	We are limiting 
	the RSVP to 8 people but most of the time not everybody who RSVP'ed shows 
	up. Feel free to just be there at the time and you probably will be able t
	o get in. (This includes FNGs ... just be there on time and most likely we
	 can still include you in the training)\n\n
DTSTART:20180520T150000Z
DTEND:20180520T163000Z
ATTENDEE;CN="ThePointForward";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="Mingy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="SilentGunner13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Elias";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Skate";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="ThatSlickOniichan";CUTYPE=INDIVIDUAL;PARTSTAT=A
	CCEPTED:forum@fkgaming.eu
ATTENDEE;CN="Museman7";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="BDFoster";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:RTO basics
DTSTAMP:20180511T175257Z
SEQUENCE:0
UID:574-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Chuck Yeager":forum@fkgaming.eu
DESCRIPTION:\n	\n		In this crash course\, (as Drago likes to call it: \"
	Tanks\, a complete guide on how to herd them\, vol.1\") we will go over th
	e role of RTO\, explaining your part in a standard FK platoon and test you
	r comms during a live fire exercise\, as well as pointing out common pitf
	alls an RTO should be aware of. This course is mostly aimed at people who 
	are interested in the RTO role and do not have a lot of experience yet wit
	h commanding ground assets such as mortar crew\, IFV's and MBT's. As such\
	, this training is not really aimed at players who already have an extensi
	ve amount of experience with the role.\n	\n\n	\n		30 mins: RTO to Knight c
	omms\, waypoints\, etc\n\n		30 mins: RTO to mortar comms: indirect and dir
	ect sight.\n	\n\n	\n		Please read this topic and the guides mentioned in t
	hem prior to the training\, we will test your knowledge in live fire exerc
	ises:\n	\n	\n\n	\n		Attendees will be capped at a max of 10\, split in two
	 groups. Join the 'Comms Training' room on TS 5 minutes prior to training 
	start.\n	\n\n	\n		No RSVP\, please comment your interest in joining this c
	ourse and we will add you to the roster if you're eligible.\n	\n\n	\n		Onl
	y regulars+ who have registered themselves on the RTO training/eval form c
	an join this training course. (So if you haven't filled in the form yet\, 
	do that prior to commenting here)\n	\n\n\n\n	attendees:\n\n\n\n	@Malbryn\n
	@Barcuck Osama\n@EHOPPPS\n
DTSTART:20180516T163000Z
DTEND:20180516T173000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Rifleman 101: How to be a good Rifleman
DTSTAMP:20180511T125831Z
SEQUENCE:0
UID:573-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Silberjojo":forum@fkgaming.eu
DESCRIPTION:\n\n	Overview\n\n\n\n	This training will be focused on the r
	egular tasks of a rifleman. Everybody is allowed and encouraged to attend.
	 @gadsada and me will be running the session. \n\n\n\n	Table of Conten
	ts: \n\n\n\n	I: Communications\n\n\n\n		ABC of Communication\n	\n	\n		Con
	tact Reports\n	\n	\n		Team Leaders\n	\n\n	II: Practical 1\n\n\n\n		Fire Co
	mmands (\"Open Fire/Hold Fire...\")\n	\n	\n		Bounding Movement\n	\n\n	III:
	 Practical 2\n\n\n\n		Bulding Clearing\n	\n\n	How to join: \n\n\n\n	Pleas
	e be present in the General Training Room on TS on time. Training will b
	e done on server 2. Make sure your game is working\, so we can start on ti
	me. \n\n	I've set this event to be 2 hours. Since this is the first time
	 we are doing this\, this may be less. \n\n\n\n	Also a big shoutout to @S
	MPureParadise. I've taken some lessons from his SUT-D Sessions.\n\n
DTSTART:20180516T143000Z
DTEND:20180516T163000Z
ATTENDEE;CN="Ripley";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Peterowsky";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="MrSteen984";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="erentar";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Ksisa";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Arkeen";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:General Training
DTSTAMP:20180510T231537Z
SEQUENCE:0
UID:570-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Winters":forum@fkgaming.eu
DESCRIPTION:\n\n	I will be on after mains for a while and am looking to 
	start back with help training people.\n\n\n\n	I'm no official trainer\, bu
	t have in the past done 'FNG' training\, just an introduction to Arma and 
	how we play Arma in FK zeus missions.\n\n\n\n	Due to this first one being 
	at more of an NA time zone\, but also on a Friday so some EU people might 
	be up late\, I'm going to open this session to be able to cover a number o
	f things depending on demand.\n\n\n\n	So I will allow a sign up/RSVP\, no 
	limit and if no one turns up obviously I can do what ever\, but if people 
	do turn up we can go over whatever\, no agenda planned\, if I know it I wi
	ll go over it.\n\n\n\n	This is aimed more at the basics of Arma\, but I am
	 knowledgable in a number of other aspects like ace medical\, ground asset
	s\, etc. considering the tags I do hold.\n\n\n\n	For anyone that does sign
	 up and actually does turn up\, just jump into the general training room i
	n ts around the start time and give me a poke!\n\n\n\n	This is a no pressu
	re relaxed training\, no stupid questions\, if anyone laughs at anothers l
	ack of understanding them I will be removing them from the session\, so fe
	el free to jump in and admit you aren't sure about anything thats on your 
	mind!\n\n
DTSTART:20180511T225900Z
DTEND:20180512T000000Z
ATTENDEE;CN="Lunafox";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Long-Range 101
DTSTAMP:20180428T142011Z
SEQUENCE:0
UID:559-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Silberjojo":forum@fkgaming.eu
DESCRIPTION:\n\n	This session will be run by Tomo and myself.\n\n\n\n	Th
	is will be an event covering basic Long-Range-Communications-Routine. If y
	ou have never touched a LR\, this is for you. If you're still uncomfortabl
	e on the LR\, this is for you. We are aiming for these to be around two ho
	urs long\, but depending on how many people there are and how quick we get
	 through all the points\, it may take less time. \n\n	We'll be using the 
	second server for this.\n\n\n\n	We'll be going over the following points:\
	n\n\n\n	1. What is LR used for? (What will you hear on the LR)\n\n	2. 69\,
	 68\, 67 and Short-Range Comms (in Comparison)\n\n	3. How to setup your Lo
	ng-Range-Radio (what do these buttons do)\n\n	4. Phrases and Words (Why yo
	u shouldn't say \"over and out\" or \"repeat\")\n\n	5. Training Time\n\n	6
	. Additionals (this includes 6-Digit Grid references\, SitReps and handlin
	g two channels at once)\n\n	7. Questions and Additions (by either you or m
	e)\n\n	8. More Training Time \n\n\n\n	\n\n	If you have any Questions or s
	uggestions regarding this\, feel free to drop a comment.\n\n
DTSTART:20180503T150000Z
DTEND:20180503T170000Z
ATTENDEE;CN="Zukov";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Mortar Training
DTSTAMP:20180418T124526Z
SEQUENCE:0
UID:554-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Doctadoone":forum@fkgaming.eu
DESCRIPTION:\n\n	Regs+ only\n\n	RSVP is capped at 2 (TWO) due to how 
	much will need to be taught and it's only fair that regulars+ get the pri
	ority for this as they've been waiting longer. I will most likely NOT brin
	g in any extras. Leave your name in the comments if you want but do not ex
	pect to be brought in unless there is a no-show\; I will allow ten minutes
	 past the start time if you're running late before I give a place away to 
	someone else. If you wish to reserve a slot in the case of a no show\, PLE
	ASE be on the TS at start time so that I might bring you in. It is highly
	 recommended you have at least a basic understanding of how to use the 82m
	m Rangetable\, either through reading the Mortar Guide or going through th
	e paces on your own in the editor/server.\n\n\n\n	Topics covered:\n\n\n\n	
		Roles and Responsibilities\n	\n	\n		Basic Long Range Communications &amp\
	; Fire Missions\n	\n	\n		Equipment (Types of mortar and the gear to use on
	e effectively)\n	\n	\n		Operating the mortar (Ranging\, Calculating\, Unde
	rstanding)\n	\n	\n		82mm Rangetable\n	\n\n	Intent:\n\n\n\n		Theoretical st
	uff\n	\n	\n		Take turns as Gunner and LOADER\, firing at targets indica
	ted\n	\n	\n		Work together as Gunner and Assistant to carry out fire m
	issions (Can count as exam if requested\, otherwise can schedule one at a 
	later date)\n	\n
DTSTART:20180422T140000Z
DTEND:20180422T163000Z
ATTENDEE;CN="UniDigit";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="EHOPPPS";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Mortar Training
DTSTAMP:20180418T124203Z
SEQUENCE:0
UID:553-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Doctadoone":forum@fkgaming.eu
DESCRIPTION:\n\n	Regs+ only\n\n	RSVP is capped at 2 (TWO) due to how 
	much will need to be taught and it's only fair that regulars+ get the pri
	ority for this as they've been waiting longer. I will most likely NOT brin
	g in any extras. Leave your name in the comments if you want but do not ex
	pect to be brought in unless there is a no-show\; I will allow ten minutes
	 past the start time if you're running late before I give a place away to 
	someone else. If you wish to reserve a slot in the case of a no show\, PLE
	ASE be on the TS at start time so that I might bring you in. It is highly
	 recommended you have at least a basic understanding of how to use the 82m
	m Rangetable\, either through reading the Mortar Guide or going through th
	e paces on your own in the editor/server.\n\n\n\n	Topics covered:\n\n\n\n	
		Roles and Responsibilities\n	\n	\n		Basic Long Range Communications &amp\
	; Fire Missions\n	\n	\n		Equipment (Types of mortar and the gear to use on
	e effectively)\n	\n	\n		Operating the mortar (Ranging\, Calculating\, Unde
	rstanding)\n	\n	\n		82mm Rangetable\n	\n\n	Intent:\n\n\n\n		Theoretical st
	uff\n	\n	\n		Take turns as Gunner and LOADER\, firing at targets indica
	ted\n	\n	\n		Work together as Gunner and Assistant to carry out fire m
	issions (Can count as exam if requested\, otherwise can schedule one at a 
	later date)\n	\n
DTSTART:20180421T110000Z
DTEND:20180421T133000Z
ATTENDEE;CN="Jacob_Waltz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="TrainDoctor";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20180403T075457Z
SEQUENCE:0
UID:536-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	Top
	ics that will be covered:\n\n\n\n		How to join and make sure you can succe
	ssfully join our servers\n	\n	\n		What happens in the FNG and Off-hours ro
	oms\n	\n	\n		Slotting procedure and what happens in the spawn area\n	\n	\n
			ACE Arsenal - how to get yourself equipment you'll need\n	\n	\n		ACE Int
	eractions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\n		Short R
	ange Radio\n	\n	\n		BLUFOR vs OPFOR assets static showcase\n	\n	\n		LAT in
	troduction and overpressure (see event picture above)\n	\n	\n		Rangefindin
	g and working with map (if time allows)\n	\n\n	I also have two loadouts pr
	epared for you\, one for BLUFOR\, one for OPFOR. They're meant as basic te
	mplates you can fall back to\, change uniform and be ready to play.\n\n\n\
	n	The idea is that you will be able to go straight into a mission after th
	e training and play as a rifleman.\n\n	This training does not earn you any
	 tags or direct progress towards a Regular rank. But it will teach you how
	 to play with us and therefore indirectly leads to both.\n\n\n\n	How to jo
	in\n\n\n\n	Please RSVP here and be at \"General Training\" room on TS at g
	iven time. We will be conducting this training on server 2.\n\n	Time in th
	e calendar should be automatically  adjusted to your own timezone\, but j
	ust to make sure\, this training will start at 1730 CET - 2.5 hours before
	 the main mission.\n\n\n\n	You're expected to have the mods from our modse
	t downloaded via Steam. Also please install the TFAR plugin for your TeamS
	peak\, if you have any issues with it\, come 10 minutes earlier so we can 
	sort it out.\n\n\n\n	IP and password will be given to you before we join t
	he server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yours
	elf in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Recommend
	ed bindings and ACE settings - we will cover these during the training as 
	well.\n\n\n\n\n	TFAR guide - will be covered to some extent\, contains lis
	t of of radios for each faction\n\n\n\n\n	Roles Index - who does what\n\n\
	n\n\n	Weapons and their Categories - \"is it really a DMR?\"\n\n
DTSTART:20180421T140000Z
DTEND:20180421T160000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:FAC Practical Session
DTSTAMP:20180417T073226Z
SEQUENCE:0
UID:551-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Silberjojo":forum@fkgaming.eu
DESCRIPTION:\n	\n		\n			REGS+ ONLY\n		\n\n		\n			PLEASE MAKE SURE YOU HA
	VE READ THE GUIDE BEFORE ATTENDING: \n		\n		\n\n		\n			 \n		\n\n		\n			T
	his will be mostly a practical session\, going over and quizzing on bits i
	n the guide on the second server.\n		\n\n		\n			Topics to cover/practice:\
	n		\n\n		\n				FAC Gear\n			\n			\n				Landing Zones (LZs)\n			\n			\n				
	Area of Operation (AOs)\n			\n			\n				Battle Points\n			\n			\n				Racet
	racks and Orbits\n			\n			\n				6 Lines\n			\n		\n			I will likely have an
	other FAC trainer or tagholder along to assist\, so we can split people up
	 and cover more ground quickly.\n		\n\n		\n			There is 4 Reserve Slots. Yo
	u can take one of those by commenting\, saying you want to be reserve. If 
	someone does not attend in time\, I will give you a quick poke on TS.\n		\
	n\n		\n			 \n		\n\n		\n			PLEASE remember about this event or let me know
	 in advance if you cannot attend.  I am available on TS\, the forum\, Dis
	cord or Steam if you have me.  I've made the effort to create this event 
	and to take time out of my day to teach you\, the least you can do is sho
	w up.\n		\n	\n\n\n\n	\n		\n			\n				 \n			\n		\n	\n
DTSTART:20180425T150000Z
DTEND:20180425T170000Z
ATTENDEE;CN="Falcon";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Doctadoone";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Armor Evaluation Event
DTSTAMP:20180408T114815Z
SEQUENCE:0
UID:544-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Vericht":forum@fkgaming.eu
DESCRIPTION:\n\n	THIS EVENT IS AVAILABLE ONLY FOR PEOPLE WHO APPLIED FO
	R EVALUATION BEFORE 11.04.18\n\n\n\n	IF YOU APPLIED LATER - YOU WILL BE IN
	FORMED BY THE TRAINER IN THE COMMENTS.\n\n\n\n	TO APPLY FOR AN EVAL - LEAV
	E A COMMENT WITH CHOSEN ROLE AND TIMESLOT.\n\n\n\n	DO NOT PICK UP MORE THA
	N ONE TIMESLOT\, JUST NOTIFY TRAINERS BEFOREHAND IF YOU WANT YOUR EVAL MOV
	ED TO THE ANOTHER TIMESLOT OR IF YOU CAN'T MAKE IT.\n\n\n\n	 \n\n\n\n	Eva
	luation will be done in the form of short small missions\, placed on the 
	second server. The event is mainly aimed at people getting their driver e
	val and people taking their first gunner eval.\n\n\n\n	Evaluation will be 
	done on the both BLUFOR and OPFOR vehicles.\n\n\n\n	There will be 3 time-s
	lots for the request.\n\n\n\n	P.S: Depending on people attendance timezone
	s could be moved or canceled.\n\n\n\n	 \n\n\n\n	Timeslot 1 (T+0)\n\n\n\n	
	Bandit 1-1\n\n\n\n	Gunner: colt92\n\n\n\n	Driver: MarloK\n\n\n\n	Bandit 
	1-2\n\n\n\n	Gunner: Chukase\n\n\n\n	Driver: Jerichron\n\n\n\n	Timeslot 2
	 (T+60)\n\n\n\n	Bandit 1-1\n\n\n\n	Gunner: \n\n\n\n	Driver: \n\n\n\n	Ban
	dit 1-2\n\n\n\n	Gunner: \n\n\n\n	Driver: \n\n\n\n	Timeslot 3 (T+120)\n\n
	\n\n	Bandit 1-1\n\n\n\n	Gunner:\n\n\n\n	Driver: \n\n\n\n	Bandit 1-2\n\n\n
	\n	Gunner:\n\n\n\n	Driver: FloofyFloof\n\n
DTSTART:20180413T180000Z
DTEND:20180413T205500Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Armor Driver Training
DTSTAMP:20180408T113754Z
SEQUENCE:0
UID:542-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Vericht":forum@fkgaming.eu
DESCRIPTION:\n\n	This training is Reg+ only. Do not RSVP if you are not 
	a Reg+. \n\n\n\n	\n		\n			If you can't turn up - unRSVP and notice traine
	rs\, in other cases you will be banned from next training and from evalua
	tions for 2 weeks.\n		\n	\n\n\n\n	\n		\n			\n				 \n			\n		\n	\n\n\n\n	Th
	is training is aimed at the people who want to get their driver tag. But w
	e will be glad to see tagholders who want to improve their skill.\n\n\n\n	
	Stuff that will be covered:\n\n\n\n		Basic maneuvres\n	\n	\n		Vehicle capa
	bilities and difference\n	\n	\n		Tight space maneuvers\n	\n	\n		Placement 
	on position\n	\n	\n		Convoy movement\n	\n	\n		Rough terrain movement\n	\n	
	\n		Battle movement\n	\n	\n		Basic crew comms\n	\n\n	\n		\n			 \n		\n	\n\
	n\n\n	\n		\n			\n				 \n			\n		\n	\n\n
DTSTART:20180412T160000Z
DTEND:20180412T180000Z
ATTENDEE;CN="Jacob_Waltz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Malbryn";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Crillekarl";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="TrainDoctor";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="ThePointForward";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="Pastor Of Muppets";CUTYPE=INDIVIDUAL;PARTSTAT=A
	CCEPTED:forum@fkgaming.eu
ATTENDEE;CN="Jerichron";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="gadsada";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Loradas";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="FloofyFloof";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Muhcreedy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Dragosphere";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Armor Gunner Training
DTSTAMP:20180408T114129Z
SEQUENCE:0
UID:543-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Vericht":forum@fkgaming.eu
DESCRIPTION:\n	This training is Reg+ only. Do not RSVP if you are not a 
	Reg+. \n\n\n\n	\n		\n			If you can't turn up - unRSVP and notice trainers
	\, in other cases you will be banned from next training and from evaluati
	ons for 2 weeks.\n		\n	\n\n\n\n	 \n\n\n\n	Stuff that will be covered:\n\n
	\n\n		Weapon systems\n	\n	\n		Target acquisition\n	\n	\n		Ammo types\n	\n	
	\n		Rules of engagement\n	\n	\n		Basic crew comms\n	\n\n	Please read this 
	guides before attending:\n\n\n\n\n	\n		\n\n		\n			 \n		\n	\n\n\n\n	\n		\n
				\n				 \n			\n		\n	\n
DTSTART:20180413T160000Z
DTEND:20180413T180000Z
ATTENDEE;CN="Muhcreedy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="colt92";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Kit";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="info";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="TrainDoctor";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="NaWry";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="SGz_Eliminated";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Jerichron";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Prophet Training Session (NA)
DTSTAMP:20180408T171429Z
SEQUENCE:0
UID:545-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Rorkiy":forum@fkgaming.eu
DESCRIPTION:\n\n	15-April-18 Prophet Training Session (NA)\n\n\n\n	N.B. 
	This session is predominantly for those in NA\, specifically those on the 
	West Coast as my usual training sessions would start at 0600 for them. As 
	such\, please do not sign up for this unless you're in the GMT-7 to GMT-4 
	range of time zones. Times shown in the event are placeholder times\, this
	 will take place after the 1st main mission and on the second server so yo
	u'll be able to play a game on the day.\n\n\n\n	Capping RSVP (Regs+) at 4
	 (FOUR)\, most likely will not take in any more than 4 due to time constra
	ints. If FNGs are interested (or Regs+ if RSVPs are full)\, you can leave 
	a comment and\, if there are no shows or time allows for it\, I may bring 
	you in\, but don't count on it considering the earliest this will start at
	 is 0400 for me\, depending on mission length.\n\n\n\n	Topics Covered\n\n\
	n\n		Basics\n	\n	\n		Roles available and responsibility\n	\n	\n		Zeroing\n
		\n	\n		Equipment\n	\n\n	Intent\n\n\n\n		Theory: generalized/shooter thing
	amabobs\n	\n	\n		Shooty shoots at pre-placed targets (practice)\n	\n	\n		T
	heory: spotter thingamabobs\n	\n	\n		Take turns as Shooter and do the s
	hooty shoots on a simulated objective (Sniper eval)*\n	\n\n	*Not compulsor
	y to stay if you don't want to do the shooty shoots yet and want more prac
	tice on your own. Can also leave if you're already done with yours (or you
	 can stay and watch as the next guy misses all his shots). N.B. that \"fai
	ling\" this eval does NOT bar you from any further evals\, it just means y
	ou'll have to do it again some other time.\n\n
DTSTART:20180415T200000Z
DTEND:20180415T220000Z
ATTENDEE;CN="Dezree";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Brent August";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="TrainDoctor";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="chuckinator3000";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Small Unit Tactics and Doctrine
DTSTAMP:20180331T171707Z
SEQUENCE:0
UID:530-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="SMPureParadise":forum@fkgaming.eu
DESCRIPTION:\n	\nEVENT IS CANCELED DUE TO REAL LIFE SITUATION! WILL WAI
	T UNTIL LATER IN THE MONTH TO RUN AGAIN!\n\n\n	SUT-D is a training course 
	built by myself using my experience as an assistant instructor for a diff
	erent community and my hours in Arma 3. About half of these concepts apply
	 better in a PVP environment but the fundamentals of each can be applied e
	asily and will help promote teamwork and role play in a mission.  \n\nAN
	YONE CAN JOIN\, If you're a hardened veteran or a fresh faced recruit you
	 are free to attend. \n\n\n	Course will be limited to 16 people MAX\, 2 s
	quads of 8 is a good show of scale for the concepts I will be teaching. if
	 less than 8 sign up or show up I will have to cancel. \n\n\n	We will be
	 running this in the General Training room and on Server 2. DISABLE TASK F
	ORCE RADIO\n\n\n	BONUS: I am looking to train 1 or 2 assistants\, they wi
	ll be people who have already taken the course\, want to be team leaders 
	during exercises\, and act as a sort of mini moderator to ensure everythin
	g runs smoothly. PM me if interested \n\n\n	Sections currently included a
	re as follows\n\n\n\n		CONTACT REPORTS AND COMMUNICATION - This will inc
	lude the fastest and most efficient way to call out a contact to minimize 
	both radio clutter and to make sure the information given is clear. Will i
	nclude the ABC's of Communication. \n	\n\n	 \n\n\n\n		BASIC FORMATIONS 
	- These will include what I consider the 3 most basic small unit formation
	s\, the advantages and disadvantages of each and how/when to deploy them.
	\n	\n\n	 \n\n\n\n		FIRE COMMANDS - Basic fire commands like \"Open fire\
	" and the difference between Cease and Stop.\n	\n\n	 \n\n\n\n		TALKING TH
	E GUNS - How to talk guns in a firefight.\n	\n\n	 \n\n\n\n		BOUNDING - 
	The practice of bounding using fire teams. How and when to execute this so
	mewhat advanced maneuver.   \n	\n\n	 \n\n\n\n		MISC - This bit will i
	nclude some smaller things like map reading\, duties of basic roles\, and 
	my some personal experiences and examples using what I'v learned. May also
	 included experimental additions to the course.\n	\n\n	 \n\n\n\n\n	\n
DTSTART:20180407T160000Z
DTEND:20180407T180000Z
ATTENDEE;CN="Kin9tiC";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="ZeroFoxy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="TrainDoctor";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="PVT. J. Mohammed";CUTYPE=INDIVIDUAL;PARTSTAT=AC
	CEPTED:forum@fkgaming.eu
ATTENDEE;CN="Im_A_Dino_roaaar";CUTYPE=INDIVIDUAL;PARTSTAT=AC
	CEPTED:forum@fkgaming.eu
ATTENDEE;CN="Ksisa";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:FAC Practical Session
DTSTAMP:20180404T123347Z
SEQUENCE:0
UID:538-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Tomo":forum@fkgaming.eu
DESCRIPTION:\n	Event cancelled due to me being a dumb \n\n\n\n\n	 \n
DTSTART:20180407T130000Z
DTEND:20180407T153000Z
ATTENDEE;CN="colt92";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Krieg";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Spartan_MiniMe";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:FAC Practical Session
DTSTAMP:20180404T094755Z
SEQUENCE:0
UID:537-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Tomo":forum@fkgaming.eu
DESCRIPTION:\n	REGS+ ONLY\n\n\n\n	PLEASE MAKE SURE YOU HAVE READ THE GUI
	DE BEFORE ATTENDING: \n\n\n\n\n	 \n\n\n\n	This will be mostly a practica
	l session\, going over and quizzing on bits in the guide on the second ser
	ver.\n\n\n\n	Topics to cover/practice:\n\n\n\n		FAC Gear\n	\n	\n		Landing 
	Zones (LZs)\n	\n	\n		Area of Operation (AOs)\n	\n	\n		Battle Points\n	\n	
	\n		Racetracks and Orbits\n	\n	\n		6 Lines\n	\n\n	I will likely have anoth
	er FAC trainer or tagholder along to assist\, so we can split people up an
	d cover more ground quickly.\n\n\n\n	 \n\n\n\n	PLEASE remember about this
	 event or let me know in advance if you cannot attend.  I am available on
	 TS\, the forum\, Discord or Steam if you have me.  I've made the effort 
	to create this event and to take time out of my day to teach you\, the le
	ast you can do is show up.\n
DTSTART:20180405T140000Z
DTEND:20180405T163000Z
ATTENDEE;CN="Malbryn";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Im_A_Dino_roaaar";CUTYPE=INDIVIDUAL;PARTSTAT=AC
	CEPTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:MAT Training
DTSTAMP:20180403T075411Z
SEQUENCE:0
UID:535-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n\n	MAT/HAT/AA Training and practice\nAlso known as \"flyin
	g boom-boom practice\".\n\n\n\n	Disclaimer\n\n\n\n	Generally speaking this
	 will be an attempt to make a MAT/HAT/AA training and practice and it's mo
	re or less a trial. For this reason I'd like the people who sign up to kno
	w that there is a non-zero chance of it sucking. That said I think it will
	 be fine and you'll be forgotten as brave pioneers of MAT training.\n\n\n\
	n	For the reason of this being first training of this kind I'll be running
	 I'm limiting RSVPs to 8 people (4 couples\, read below) and I will adjust
	 amount of people for future sessions accordingly.\n\n\n\n	Weapons Covered
	\n\n\n\n		M3 MAAWS (Carl G)\n	\n	\n		SMAW\n	\n	\n		RPG-7\n	\n	\n		BAF Jave
	lin system\n	\n	\n		Stinger\n	\n	\n		Igla\n	\n\n	In other words most commo
	nly used launchers.\n\n	Expect everything from shooting M3 over long dista
	nce to practicing with RPG-7's tandem projectile at 250 meters.\n\n\n\n	To
	pics and procedures\n\n\n\n	We'll go over a short intro of these launchers
	 and proceed straight to a firing range where you'll be able to engage var
	ious armored and unarmored targets at various distances with various types
	 of missiles.\n\n\n\n	What will be probably very interesting feature for p
	eople is that we'll be employing AT teams structure - you'll split into co
	uples where one is the rifle/launcher operator and the other is his assist
	ant. After a bit you'll of course switch the roles.\n\n	In short\, the gun
	ner's job is to aim\, zero and fire. The assistant's job will be to accura
	tely range the target\, ensure backblast area is clear and reload the laun
	cher where applicable.\n\n\n\n	After we'll go through the launchers I'll b
	e giving you targets for practice with possibility of splitting the couple
	s so everyone can start firing away.\n\n
DTSTART:20180421T160000Z
DTEND:20180421T175500Z
ATTENDEE;CN="Kin9tiC";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="TheUnknownOne";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20180403T075247Z
SEQUENCE:0
UID:534-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	Top
	ics that will be covered:\n\n\n\n		How to join and make sure you can succe
	ssfully join our servers\n	\n	\n		What happens in the FNG and Off-hours ro
	oms\n	\n	\n		Slotting procedure and what happens in the spawn area\n	\n	\n
			ACE Arsenal - how to get yourself equipment you'll need\n	\n	\n		ACE Int
	eractions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\n		Short R
	ange Radio\n	\n	\n		BLUFOR vs OPFOR assets static showcase\n	\n	\n		LAT in
	troduction and overpressure (see event picture above)\n	\n	\n		Rangefindin
	g and working with map (if time allows)\n	\n\n	I also have two loadouts pr
	epared for you\, one for BLUFOR\, one for OPFOR. They're meant as basic te
	mplates you can fall back to\, change uniform and be ready to play.\n\n\n\
	n	The idea is that you will be able to go straight into a mission after th
	e training and play as a rifleman.\n\n	This training does not earn you any
	 tags or direct progress towards a Regular rank. But it will teach you how
	 to play with us and therefore indirectly leads to both.\n\n\n\n	How to jo
	in\n\n\n\n	Please RSVP here and be at \"General Training\" room on TS at g
	iven time. We will be conducting this training on server 2.\n\n	Time in th
	e calendar should be automatically  adjusted to your own timezone\, but j
	ust to make sure\, this training will start at 1730 CET - 2.5 hours before
	 the main mission.\n\n\n\n	You're expected to have the mods from our modse
	t downloaded via Steam. Also please install the TFAR plugin for your TeamS
	peak\, if you have any issues with it\, come 10 minutes earlier so we can 
	sort it out.\n\n\n\n	IP and password will be given to you before we join t
	he server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yours
	elf in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Recommend
	ed bindings and ACE settings - we will cover these during the training as 
	well.\n\n\n\n\n	TFAR guide - will be covered to some extent\, contains lis
	t of of radios for each faction\n\n\n\n\n	Roles Index - who does what\n\n\
	n\n\n	Weapons and their Categories - \"is it really a DMR?\"\n\n
DTSTART:20180428T153000Z
DTEND:20180428T175500Z
ATTENDEE;CN="Marty Mcfly";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20180403T075104Z
SEQUENCE:0
UID:533-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	Top
	ics that will be covered:\n\n\n\n		How to join and make sure you can succe
	ssfully join our servers\n	\n	\n		What happens in the FNG and Off-hours ro
	oms\n	\n	\n		Slotting procedure and what happens in the spawn area\n	\n	\n
			ACE Arsenal - how to get yourself equipment you'll need\n	\n	\n		ACE Int
	eractions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\n		Short R
	ange Radio\n	\n	\n		BLUFOR vs OPFOR assets static showcase\n	\n	\n		LAT in
	troduction and overpressure (see event picture above)\n	\n	\n		Rangefindin
	g and working with map (if time allows)\n	\n\n	I also have two loadouts pr
	epared for you\, one for BLUFOR\, one for OPFOR. They're meant as basic te
	mplates you can fall back to\, change uniform and be ready to play.\n\n\n\
	n	The idea is that you will be able to go straight into a mission after th
	e training and play as a rifleman.\n\n	This training does not earn you any
	 tags or direct progress towards a Regular rank. But it will teach you how
	 to play with us and therefore indirectly leads to both.\n\n\n\n	How to jo
	in\n\n\n\n	Please RSVP here and be at \"General Training\" room on TS at g
	iven time. We will be conducting this training on server 2.\n\n	Time in th
	e calendar should be automatically  adjusted to your own timezone\, but j
	ust to make sure\, this training will start at 1730 CET - 2.5 hours before
	 the main mission.\n\n\n\n	You're expected to have the mods from our modse
	t downloaded via Steam. Also please install the TFAR plugin for your TeamS
	peak\, if you have any issues with it\, come 10 minutes earlier so we can 
	sort it out.\n\n\n\n	IP and password will be given to you before we join t
	he server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yours
	elf in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Recommend
	ed bindings and ACE settings - we will cover these during the training as 
	well.\n\n\n\n\n	TFAR guide - will be covered to some extent\, contains lis
	t of of radios for each faction\n\n\n\n\n	Roles Index - who does what\n\n\
	n\n\n	Weapons and their Categories - \"is it really a DMR?\"\n\n
DTSTART:20180414T153000Z
DTEND:20180414T175500Z
ATTENDEE;CN="fuzeretakezz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="hopperthebox";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Tokar";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Explosives training
DTSTAMP:20180327T181230Z
SEQUENCE:0
UID:525-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="colt92":forum@fkgaming.eu
DESCRIPTION:\nExplosive Ordinance Handling and Disposal Training\n\nThis
	 training is aimed at anybody\, be it people who don't know anything about
	 handling explosives\, or people that do know a bit but haven't used stuff
	 past demolition blocks or charge assemblies.\n\nTopics that will be cover
	ed\n\nCommon good practices.\n	Mine detectors.\n	Firing devices.\n	Commonl
	y used charges and mines.\n	Explosive handling procedure: placement\, armi
	ng and detonation.\n	Explosive disposal.\n	IED particularities.\nThere wil
	l be practical exercises on some of the topics after their respective expl
	anations.\n\nYou should be a bit experienced in the FK modset to attend. I
	 won't explain how ACE menus work or how to navigate the arsenal. I will g
	o over the ACE menus for explosives\, however.\n\nTraining will be held in
	 server 2. Disable TFAR and go to the Misc training room in TS.\n\nPlease 
	bear in mind that this is a trial training. Any points raised by atendees 
	that aren't covered but are deemed interesting may be used for reference o
	r tested in order to produce better future sessions.\n
DTSTART:20180408T151500Z
DTEND:20180408T171500Z
ATTENDEE;CN="Kin9tiC";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Thorimus";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Spartan_MiniMe";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="patton446";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Bennypoo35";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Small Unit Tactics and Doctrine
DTSTAMP:20180324T151701Z
SEQUENCE:0
UID:520-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="SMPureParadise":forum@fkgaming.eu
DESCRIPTION:\n	SUT-D is a training course built by myself using my exper
	ience as an assistant instructor for a different community and my hours i
	n Arma 3. About half of these concepts apply better in a PVP environment b
	ut the fundamentals of each can be applied easily and will help promote te
	amwork and role play in a mission.  \n\nANYONE CAN JOIN\, If you're a h
	ardened veteran or a fresh faced recruit you are free to attend. \n\n\n	C
	ourse will be limited to 16 people MAX\, 2 squads of 8 is a good show of s
	cale for the concepts I will be teaching. I will also allow 1 person to jo
	in in to act as a moderator to insure that thing run smoothly and to take 
	screenshots. \n\n\n	We will be running this in the General Training room 
	and on Server 2. DISABLE TASK FORCE RADIO\n\n\n	Sections currently include
	d are as follows\n\n\n\n		CONTACT REPORTS AND COMMUNICATION - This will 
	include the fastest and most efficient way to call out a contact to minimi
	ze both radio clutter and to make sure the information given is clear. Wil
	l include the ABC's of Communication. \n	\n\n	 \n\n\n\n		BASIC FORMATIO
	NS - These will include what I consider the 3 most basic small unit forma
	tions\, the advantages and disadvantages of each and how/when to deploy t
	hem.\n	\n\n	 \n\n\n\n		FIRE COMMANDS - Basic fire commands like \"Open f
	ire\" and the difference between Cease and Stop.\n	\n\n	 \n\n\n\n		TALKIN
	G THE GUNS - How to talk guns in a firefight.\n	\n\n	 \n\n\n\n		BOUNDING
	 - The practice of bounding using fire teams. How and when to execute thi
	s somewhat advanced maneuver.   \n	\n\n	 \n\n\n\n		MISC - This bit wi
	ll include some smaller things like map reading\, duties of basic roles\, 
	and my some personal experiences and examples using what I'v learned. \n	
	\n\n	 \n\n\n\n\n	\n
DTSTART:20180331T160000Z
DTEND:20180331T180000Z
ATTENDEE;CN="colt92";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Ripley";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Bennypoo35";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Zukov";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Malbryn";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="chuckinator3000";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="ReivaVR";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Silberjojo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Mamil";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Im_A_Dino_roaaar";CUTYPE=INDIVIDUAL;PARTSTAT=AC
	CEPTED:forum@fkgaming.eu
ATTENDEE;CN="Godzi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="ZeroFoxy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:MAT Training
DTSTAMP:20180320T170850Z
SEQUENCE:0
UID:515-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n\n	MAT/HAT/AA Training and practice\nAlso known as \"flyin
	g boom-boom practice\".\n\n\n\n	Please do not RSVP and then forget to turn
	 up. If you do find out you cannot attend un-RSVP. If you won't un-RSVP at
	 least 1 hour before training start and will not have good emergency reaso
	n\, you'll be on a low priority list for the future.\n\n\n\n	This training
	 is meant for anybody who wants to get better at AT roles and I'd love to 
	see Regulars attending too.\n\n\n\n	Weapons Covered\n\n\n\n		RPG-7V2\n	\n	
	\n		M3 MAAWS (Carl G)\n	\n	\n		SMAW\n	\n	\n		BAF Javelin system\n	\n	\n		S
	tinger\n	\n	\n		Igla\n	\n\n	In other words most commonly used launchers.\n
	\n	Expect everything from shooting M3 over long distance to practising wit
	h RPG-7's tandem projectile at 250 meters.\n\n\n\n	Topics and procedures\n
	\n\n\n	We'll go over a short intro of these launchers and proceed straight
	 to a firing range where you'll be able to engage various armoured and una
	rmoured targets at various distances with various types of missiles.\n\n\n
	\n	I'll be explaining practical differences between rounds used\, some rec
	ommendations on loadouts and I'll also do some manual jet/helicopter flyby
	s with flares to make you feel worthless as AA.\n\n\n\n	We'll be employing
	 AT Team structure for the first launcher (RPG-7V2) - you'll split into co
	uples where one person is rifle/launcher operator and the other is his ass
	istant. You'll switch the roles after a bit.\n\n	Shooter's job is to aim\,
	 adjust zeroing and fire.\n\n	Assistant's job is to accurately range the t
	arget\, ensure backblast area is clear and reload the launcher/rifle.\n\n\
	n\n	For the rest of launchers in order to go faster you'll have each separ
	ate launcher.\n\n
DTSTART:20180324T170000Z
DTEND:20180324T185500Z
ATTENDEE;CN="Linnet";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Edelweiss";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Skate";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Dirk Gently";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Arwester";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Crillekarl";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medic Training
DTSTAMP:20180313T125125Z
SEQUENCE:0
UID:507-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Gditz":forum@fkgaming.eu
DESCRIPTION:\n\n	Do not reserve a slot and forget to show up. If you do 
	this I will not allow you to attend any of my future training sessions. I 
	dedicate my time to doing these sessions so only signup if you know you c
	an actually make it.\n\n\n\n	This event is open to everyone. First come\, 
	first served. If the slots are full you can leave a comment and I'll poke 
	you on TS if there are any no-shows. This event is not mandatory in order 
	to get medic tags but all the know how needed to get the tags will be incl
	uded in this session.\n\n\n\n	 \n\n\n\n	What will be covered and what you
	 will hopefully learn:\n\n\n\n		Activating and using the Ace Medical Menu\
	n	\n	\n		What being a Medic means\n	\n	\n		How bandages work with basic an
	d advanced wounds\n	\n	\n		Medical Gear\n	\n	\n		Triage procedures\n	\n	\n
			Treatment order\n	\n	\n		Loadouts\n	\n	\n		Practice Examples\n	\n\n	 \n
	\n\n\n	If we have spare time we will talk about:\n\n\n\n		Combat Search An
	d Rescue\n	\n	\n		Instant death\n	\n	\n		Quirks and myths about ACE Medica
	l\n	\n	\n		Getting Medical tags\n	\n	\n		Anything else that comes up\n	\n\
	n	 \n\n\n\n	We will be in the Medic Training room on Teamspeak for this e
	vent. TFAR will be disabled.\n\n
DTSTART:20180317T110000Z
DTEND:20180317T124500Z
ATTENDEE;CN="Malbryn";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Jerichron";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="gadsada";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Abel_Ex";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Zukov";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Olaf_J";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="TheUnknownOne";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Partyzombie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Skate";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Garriel";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Brad";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Massive Cuntasaurus";CUTYPE=INDIVIDUAL;PARTSTAT
	=ACCEPTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Armor Evaluation Event
DTSTAMP:20180308T111523Z
SEQUENCE:0
UID:497-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Vericht":forum@fkgaming.eu
DESCRIPTION:\n\n	THIS EVENT IS AVAILABLE ONLY FOR PEOPLE WHO APPLIED FO
	R EVALUATION BEFORE 08.03.18\n\n\n\n	IF YOU APPLIED LATER - YOU WILL BE IN
	FORMED BY THE TRAINER IN THE COMMENTS.\n\n\n\n	TO APPLY FOR AN EVAL - LEAV
	E A COMMENT WITH CHOSEN ROLE AND TIMESLOT. \n\n\n\n	DO NOT PICK UP MORE TH
	AN ONE TIMESLOT\, JUST NOTIFY TRAINERS BEFOREHAND IF YOU WANT YOUR EVAL MO
	VED TO THE ANOTHER TIMESLOT OR IF YOU CAN'T MAKE IT.\n\n\n\n	 \n\n\n\n	Ev
	aluation will be done in the form of a short small mission\, localhost on
	 the Vericht's. The event is mainly aimed at people getting their driver 
	eval and people taking their first gunner eval.\n\n\n\n	Evaluation will be
	 done on the both BLUFOR and OPFOR vehicles.\n\n\n\n	There will be 5 time-
	slots for the request.\n\n\n\n	P.S: Depending on people attendance timezon
	es could be moved or canceled.\n\n\n\n	 \n\n\n\n	Timeslot 1 (T+0)\n\n\n\n
		Bandit 1-1\n\n\n\n	Gunner: SABER\n\n\n\n	Driver: Chuck Yeager\n\n\n\n	T
	imeslot 2 (T+30)\n\n\n\n	Bandit 1-1\n\n\n\n	Gunner: \n\n\n\n	Driver: Sim
	on3373\n\n\n\n	Timeslot 3 (T+60)\n\n\n\n	Bandit 1-1\n\n\n\n	Gunner: \n\n\
	n\n	Driver: QueueP\n\n\n\n	Timeslot 4 (T+90)\n\n\n\n	Bandit 1-1\n\n\n\n	G
	unner:\n\n\n\n	Driver: Crazy Missy\n\n\n\n	Timeslot 5 (T+120)\n\n\n\n	Ban
	dit 1-1\n\n\n\n	Gunner:\n\n\n\n	Driver: SGz_Eliminated\n\n
DTSTART:20180311T163000Z
DTEND:20180311T190000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Armor Evaluation Event
DTSTAMP:20180308T111342Z
SEQUENCE:0
UID:496-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Vericht":forum@fkgaming.eu
DESCRIPTION:\n\n	THIS EVENT IS AVAILABLE ONLY FOR PEOPLE WHO APPLIED FO
	R EVALUATION BEFORE 08.03.18\n\n\n\n	IF YOU APPLIED LATER - YOU WILL BE IN
	FORMED BY THE TRAINER IN THE COMMENTS.\n\n\n\n	TO APPLY FOR AN EVAL - LEAV
	E A COMMENT WITH CHOSEN ROLE AND TIMESLOT. \n\n\n\n	DO NOT PICK UP MORE TH
	AN ONE TIMESLOT\, JUST NOTIFY TRAINERS BEFOREHAND IF YOU WANT YOUR EVAL MO
	VED TO THE ANOTHER TIMESLOT OR IF YOU CAN'T MAKE IT.\n\n\n\n	 \n\n\n\n	Ev
	aluation will be done in the form of a short small mission\, localhost on
	 the Vericht's. The event is mainly aimed at people getting their driver 
	eval and people taking their first gunner eval.\n\n\n\n	Evaluation will be
	 done on the both BLUFOR and OPFOR vehicles.\n\n\n\n	There will be 5 time-
	slots for the request.\n\n\n\n	P.S: Depending on people attendance timezon
	es could be moved or canceled.\n\n\n\n	 \n\n\n\n	Timeslot 1 (T+0)\n\n\n\n
		Bandit 1-1\n\n\n\n	Gunner: Dog\n\n\n\n	Driver: DmDWorm\n\n\n\n	Timeslot 
	2 (T+30)\n\n\n\n	Bandit 1-1\n\n\n\n	Gunner: Barcuck Osama\n\n\n\n	Driver
	: Muhcreedy\n\n\n\n	Timeslot 3 (T+60)\n\n\n\n	Bandit 1-1\n\n\n\n	Gunner:
	 Spartan_MiniMe\n\n\n\n	Driver: Wave\n\n\n\n	Timeslot 4 (T+90)\n\n\n\n	B
	andit 1-1\n\n\n\n	Gunner:\n\n\n\n	Driver: colt92\n\n\n\n	Timeslot 5 (T+120
	)\n\n\n\n	Bandit 1-1\n\n\n\n	Gunner: Cpt.Bucko\n\n\n\n	Driver: \n\n
DTSTART:20180310T163000Z
DTEND:20180310T190000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Rotary Wing Basics - Intro and Transport
DTSTAMP:20180306T154133Z
SEQUENCE:0
UID:489-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Shroomzeh":forum@fkgaming.eu
DESCRIPTION:\n\n	This training is aimed at those who new to flying flyi
	ng and are looking to learn how to be an effective pilot in FK. All exper
	ience levels are welcome as I will be covering from how to fly from the gr
	ound up\, so bear that in mind if you already have some experience. \n\n\
	n\n	Topics to be covered:\n\n\n\n		Flight theory and how a helicopter work
	s\n	\n	\n		Your duties and mentality as a pilot\n	\n	\n		Take off and land
	ing\n	\n	\n		Basic maneuvers\n	\n	\n		Speed and altitude management\n	\n	\
	n		Risk management\n	\n	\n		Sensors and systems\n	\n	\n		Evasive maneuvers
	 and avoiding enemy fire\n	\n	\n		Communications\n	\n	\n		Formation flying
	\n	\n	\n		Emergency procedures \n	\n\n	 \n\n\n\n	Training is open to all
	 but regs+ get priority. If the RSVP is full and you are a regular put yo
	ur name below and you will have priority if someone drops out. The flight 
	training room will be open to join for those who just want to listen in.\n
	\n\n\n	This will be held on the second server.\n\n
DTSTART:20180317T150000Z
DTEND:20180317T170000Z
ATTENDEE;CN="Spartan_MiniMe";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="ComradeKoshak";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Zeusz77";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="EHOPPPS";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Whisper";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="TrainDoctor";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Bennypoo35";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Elias";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Prophet Training Session
DTSTAMP:20180308T123312Z
SEQUENCE:0
UID:501-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Rorkiy":forum@fkgaming.eu
DESCRIPTION:\n\n	18-March-18 Prophet Training Session\n\n\n\n	Capping RS
	VP (Regs+) at 4 (FOUR)\, most likely will not take in any more than 4 due
	 to time constraints. If FNGs are interested (or Regs+ if RSVPs are full)\
	, you can leave a comment and\, if there are no shows or time allows for i
	t\, I may bring you in\, but don't count on it. Do at least try to be arou
	nd or close enough to hear TS messages/pokes or Santa will put you on his 
	naughty list.\n\n\n\n	Be there either early or on time. Not gonna be waiti
	ng for latecomers 'cause this is very likely to run for longer than 2 hour
	s.\n\n\n\n	Topics Covered\n\n\n\n		Basics\n	\n	\n		Roles available and res
	ponsibility\n	\n	\n		Zeroing\n	\n	\n		Equipment\n	\n\n	Intent\n\n\n\n		The
	ory: generalized/shooter thingamabobs\n	\n	\n		Shooty shoots at pre-placed
	 targets (practice)\n	\n	\n		Theory: spotter thingamabobs\n	\n	\n		Take tu
	rns as Shooter and do the shooty shoots on a simulated objective (Can c
	ount as Shooter eval if requested)*\n	\n\n	*Not compulsory to stay if you 
	don't want to do the shooty shoots yet and want more practice on your own.
	 Can also leave if you're already done with yours (or you can stay and wat
	ch as the next guy misses all his shots). N.B. that \"failing\" this eval 
	does NOT bar you from any further evals\, it just means you'll have to do 
	it again some other time.\n\n
DTSTART:20180318T130000Z
DTEND:20180318T150000Z
ATTENDEE;CN="Judgeman";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="TrainDoctor";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Murky";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Godzi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Prophet Training Session
DTSTAMP:20180308T123258Z
SEQUENCE:0
UID:500-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Rorkiy":forum@fkgaming.eu
DESCRIPTION:\n\n	17-March-18 Prophet Training Session\n\n\n\n	Capping RS
	VP (Regs+) at 4 (FOUR)\, most likely will not take in any more than 4 due
	 to time constraints. If FNGs are interested (or Regs+ if RSVPs are full)\
	, you can leave a comment and\, if there are no shows or time allows for i
	t\, I may bring you in\, but don't count on it. Do at least try to be arou
	nd or close enough to hear TS messages/pokes or Santa will put you on his 
	naughty list.\n\n\n\n	Be there either early or on time. Not gonna be waiti
	ng for latecomers 'cause this is very likely going to run for longer than 
	the scheduled 2 hours.\n\n\n\n	Topics Covered\n\n\n\n		Basics\n	\n	\n		Rol
	es available and responsibility\n	\n	\n		Zeroing\n	\n	\n		Equipment\n	\n\n
		Intent\n\n\n\n		Theory: generalized/shooter thingamabobs\n	\n	\n		Shooty 
	shoots at pre-placed targets (practice)\n	\n	\n		Theory: spotter thingamab
	obs\n	\n	\n		Take turns as Shooter and do the shooty shoots on a simula
	ted objective (Can count as Shooter eval if requested)*\n	\n\n	*Not compul
	sory to stay if you don't want to do the shooty shoots yet and want more p
	ractice on your own. Can also leave if you're already done with yours (or 
	you can stay and watch as the next guy misses all his shots). N.B. that \"
	failing\" this eval does NOT bar you from any further evals\, it just mean
	s you'll have to do it again some other time.\n\n
DTSTART:20180317T130000Z
DTEND:20180317T150000Z
ATTENDEE;CN="thePier";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Loradas";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="ThePointForward";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="Chuck Yeager";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Prophet Training Session
DTSTAMP:20180308T123253Z
SEQUENCE:0
UID:499-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Rorkiy":forum@fkgaming.eu
DESCRIPTION:\n\n	14-March-18 Prophet Training Session\n\n\n\n	Capping RS
	VP (Regs+) at 4 (FOUR)\, most likely will not take in any more than 4 due
	 to time constraints. If FNGs are interested (or Regs+ if RSVPs are full)\
	, you can leave a comment and\, if there are no shows or time allows for i
	t\, I may bring you in\, but don't count on it. Do at least try to be arou
	nd or close enough to hear TS messages/pokes or Santa will put you on his 
	naughty list.\n\n\n\n	Be there either early or on time. Not gonna be waiti
	ng for latecomers 'cause this is very likely going to run for longer than 
	the scheduled 2 hours.\n\n\n\n	Topics Covered\n\n\n\n		Basics\n	\n	\n		Ro
	les available and responsibility\n	\n	\n		Zeroing\n	\n	\n		Equipment\n	\n\
	n	Intent\n\n\n\n		Theory: generalized/shooter thingamabobs\n	\n	\n		Shooty
	 shoots at pre-placed targets (practice)\n	\n	\n		Theory: spotter thingama
	bobs\n	\n	\n		Take turns as Shooter and do the shooty shoots on a simul
	ated objective (Can count as Shooter eval if requested)*\n	\n\n	*Not compu
	lsory to stay if you don't want to do the shooty shoots yet and want more 
	practice on your own. Can also leave if you're already done with yours (or
	 you can stay and watch as the next guy misses all his shots). N.B. that \
	"failing\" this eval does NOT bar you from any further evals\, it just mea
	ns you'll have to do it again some other time.\n\n
DTSTART:20180314T130000Z
DTEND:20180314T150000Z
ATTENDEE;CN="Missy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="gadsada";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Jackofallpc";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="AntiMatter";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Prophet Training Session
DTSTAMP:20180308T123247Z
SEQUENCE:0
UID:498-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Rorkiy":forum@fkgaming.eu
DESCRIPTION:\n\n	12-March-18 Prophet Training Session\n\n\n\n	Capping RS
	VP (Regs+) at 4 (FOUR)\, most likely will not take in any more than 4 due
	 to time constraints. If FNGs are interested (or Regs+ if RSVPs are full)\
	, you can leave a comment and\, if there are no shows or time allows for i
	t\, I may bring you in\, but don't count on it. Do at least try to be arou
	nd or close enough to hear TS messages/pokes or Santa will put you on his 
	naughty list.\n\n\n\n	Be there either early or on time. Not gonna be waiti
	ng for latecomers 'cause this is very likely going to run for longer than 
	the scheduled 2 hours.\n\n\n\n	Topics Covered\n\n\n\n		Basics\n	\n	\n		Ro
	les available and responsibility\n	\n	\n		Zeroing\n	\n	\n		Equipment\n	\n\
	n	Intent\n\n\n\n		Theory: generalized/shooter thingamabobs\n	\n	\n		Shooty
	 shoots at pre-placed targets (practice)\n	\n	\n		Theory: spotter thingama
	bobs\n	\n	\n		Take turns as Shooter and do the shooty shoots on a simul
	ated objective (Can count as Shooter eval if requested)*\n	\n\n	*Not compu
	lsory to stay if you don't want to do the shooty shoots yet and want more 
	practice on your own. Can also leave if you're already done with yours (or
	 you can stay and watch as the next guy misses all his shots). N.B. that \
	"failing\" this eval does NOT bar you from any further evals\, it just mea
	ns you'll have to do it again some other time.\n\n
DTSTART:20180312T130000Z
DTEND:20180312T150000Z
ATTENDEE;CN="Pastor Of Muppets";CUTYPE=INDIVIDUAL;PARTSTAT=A
	CCEPTED:forum@fkgaming.eu
ATTENDEE;CN="Blutze";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="andyt90";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Elias";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeus 101
DTSTAMP:20180307T124944Z
SEQUENCE:0
UID:494-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Judgeman":forum@fkgaming.eu
DESCRIPTION:\n	\n		\n			\n				\n					Event open to everyone!\n				\n\n		
			\n					RSVP is capped at 3 due to how much will need to be taught and th
	e maximum number of Zeus slots.  However others may sit in if they wish t
	o listen and maybe follow along in the editor.\n				\n\n				\n					Please 
	at least skim this guide\, as it will cover a lot of the basics: https://
	steamcommunity.com/sharedfiles/filedetails/?id=237228783\n				\n\n				\n		
				Topics covered:\n				\n\n				\n						Role and Responsibilities\n					\n
						\n						Basic Long Range Communications\n					\n					\n						Understa
	nding the basic units/groups\n					\n					\n						Understanding all the ba
	sic modules\n					\n					\n						Understanding the meaning and basic of ma
	p markers\n					\n				\n					Rules - when in the middle of explaining diff
	erent modules DO NOT start spawning units and start messing around or yo
	u will be removed from the session.\n				\n			\n		\n	\n
DTSTART:20180309T120000Z
DTEND:20180309T130000Z
ATTENDEE;CN="Dog";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="TheUnknownOne";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="juseless";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:FAC Training Session
DTSTAMP:20180306T145914Z
SEQUENCE:0
UID:488-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Silberjojo":forum@fkgaming.eu
DESCRIPTION:\n	\n		\n			REGS+ ONLY\n		\n\n		\n			PLEASE MAKE SURE YOU HA
	VE READ THE GUIDE BEFORE ATTENDING: \n		\n		\n\n		\n			 \n		\n\n		\n			T
	his will be mostly a practical session\, going over and quizzing on bits i
	n the guide on the second server.\n		\n\n		\n			Topics to cover/practice:\
	n		\n\n		\n				FAC Gear\n			\n			\n				Landing Zones (LZs)\n			\n			\n				
	Area of Operation (AOs)\n			\n			\n				Battle Points\n			\n			\n				Racet
	racks and Orbits\n			\n			\n				6 Lines\n			\n		\n			I will likely have an
	other FAC trainer or tagholder along to assist\, so we can split people up
	 and cover more ground quickly.\n		\n\n		\n			 \n		\n\n		\n			PLEASE reme
	mber about this event or let me know in advance if you cannot attend.  I 
	am available on TS\, the forum\, Discord or Steam if you have me.  I've m
	ade the effort to create this event and to take time out of my day to tea
	ch you\, the least you can do is show up.\n		\n	\n\n\n\n	\n		\n			\n				 
	\n			\n		\n	\n
DTSTART:20180313T150000Z
DTEND:20180313T170000Z
ATTENDEE;CN="alt_sanity";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="EHOPPPS";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="ThatSlickOniichan";CUTYPE=INDIVIDUAL;PARTSTAT=A
	CCEPTED:forum@fkgaming.eu
ATTENDEE;CN="Legendo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:MAT Training
DTSTAMP:20180302T164605Z
SEQUENCE:0
UID:483-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n\n	MAT/HAT/AA Training and practice\nAlso known as \"flyin
	g boom-boom practice\".\n\n\n\n	Disclaimer\n\n\n\n	Generally speaking this
	 will be an attempt to make a MAT/HAT/AA training and practice and it's mo
	re or less a trial. For this reason I'd like the people who sign up to kno
	w that there is a non-zero chance of it sucking. That said I think it will
	 be fine and you'll be forgotten as brave pioneers of MAT training.\n\n\n\
	n	For the reason of this being first training of this kind I'll be running
	 I'm limiting RSVPs to 8 people (4 couples\, read below) and I will adjust
	 amount of people for future sessions accordingly.\n\n\n\n	Weapons Covered
	\n\n\n\n		M3 MAAWS (Carl G)\n	\n	\n		SMAW\n	\n	\n		RPG-7\n	\n	\n		BAF Jave
	lin system\n	\n	\n		Stinger\n	\n	\n		Igla\n	\n\n	In other words most commo
	nly used launchers.\n\n	Expect everything from shooting M3 over long dista
	nce to practicing with RPG-7's tandem projectile at 250 meters.\n\n\n\n	To
	pics and procedures\n\n\n\n	We'll go over a short intro of these launchers
	 and proceed straight to a firing range where you'll be able to engage var
	ious armored and unarmored targets at various distances with various types
	 of missiles.\n\n\n\n	What will be probably very interesting feature for p
	eople is that we'll be employing AT teams structure - you'll split into co
	uples where one is the rifle/launcher operator and the other is his assist
	ant. After a bit you'll of course switch the roles.\n\n	In short\, the gun
	ner's job is to aim\, zero and fire. The assistant's job will be to accura
	tely range the target\, ensure backblast area is clear and reload the laun
	cher where applicable.\n\n\n\n	After we'll go through the launchers I'll b
	e giving you targets for practice with possibility of splitting the couple
	s so everyone can start firing away.\n\n
DTSTART:20180306T163000Z
DTEND:20180306T183000Z
ATTENDEE;CN="Bennypoo35";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Dirk Gently";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="TheUnknownOne";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Abel_Ex";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Panzerbaum";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Museman7";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="TheGameGeek";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Zukov";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20180227T225002Z
SEQUENCE:0
UID:478-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	Top
	ics that will be covered:\n\n\n\n		How to join and make sure you can succe
	ssfully join our servers\n	\n	\n		What happens in the FNG and Off-hours ro
	oms\n	\n	\n		Slotting procedure and what happens in the spawn area\n	\n	\n
			ACE Arsenal - how to get yourself equipment you'll need\n	\n	\n		ACE Int
	eractions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\n		Short R
	ange Radio\n	\n	\n		BLUFOR vs OPFOR assets static showcase\n	\n	\n		LAT in
	troduction and overpressure (see event picture above)\n	\n	\n		Rangefindin
	g and working with map (if time allows)\n	\n\n	I also have two loadouts pr
	epared for you\, one for BLUFOR\, one for OPFOR. They're meant as basic te
	mplates you can fall back to\, change uniform and be ready to play.\n\n\n\
	n	The idea is that you will be able to go straight into a mission after th
	e training and play as a rifleman.\n\n	This training does not earn you any
	 tags or direct progress towards a Regular rank. But it will teach you how
	 to play with us and therefore indirectly leads to both.\n\n\n\n	How to jo
	in\n\n\n\n	Please RSVP here and be at \"General Training\" room on TS at g
	iven time. We will be conducting this training on server 2.\n\n	Time in th
	e calendar should be automatically  adjusted to your own timezone\, but j
	ust to make sure\, this training will start at 1730 CET - 2.5 hours before
	 the main mission.\n\n\n\n	You're expected to have the mods from our modse
	t downloaded via Steam. Also please install the TFAR plugin for your TeamS
	peak\, if you have any issues with it\, come 10 minutes earlier so we can 
	sort it out.\n\n\n\n	IP and password will be given to you before we join t
	he server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yours
	elf in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Recommend
	ed bindings and ACE settings - we will cover these during the training as 
	well.\n\n\n\n\n	TFAR guide - will be covered to some extent\, contains lis
	t of of radios for each faction\n\n\n\n\n	Roles Index - who does what\n\n\
	n\n\n	Weapons and their Categories - \"is it really a DMR?\"\n\n
DTSTART:20180326T153000Z
DTEND:20180326T173000Z
ATTENDEE;CN="Ksisa";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="CacahuateLoco";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20180227T224947Z
SEQUENCE:0
UID:477-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	Top
	ics that will be covered:\n\n\n\n		How to join and make sure you can succe
	ssfully join our servers\n	\n	\n		What happens in the FNG and Off-hours ro
	oms\n	\n	\n		Slotting procedure and what happens in the spawn area\n	\n	\n
			ACE Arsenal - how to get yourself equipment you'll need\n	\n	\n		ACE Int
	eractions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\n		Short R
	ange Radio\n	\n	\n		BLUFOR vs OPFOR assets static showcase\n	\n	\n		LAT in
	troduction and overpressure (see event picture above)\n	\n	\n		Rangefindin
	g and working with map (if time allows)\n	\n\n	I also have two loadouts pr
	epared for you\, one for BLUFOR\, one for OPFOR. They're meant as basic te
	mplates you can fall back to\, change uniform and be ready to play.\n\n\n\
	n	The idea is that you will be able to go straight into a mission after th
	e training and play as a rifleman.\n\n	This training does not earn you any
	 tags or direct progress towards a Regular rank. But it will teach you how
	 to play with us and therefore indirectly leads to both.\n\n\n\n	How to jo
	in\n\n\n\n	Please RSVP here and be at \"General Training\" room on TS at g
	iven time. We will be conducting this training on server 2.\n\n	Time in th
	e calendar should be automatically  adjusted to your own timezone\, but j
	ust to make sure\, this training will start at 1730 CET - 2.5 hours before
	 the main mission.\n\n\n\n	You're expected to have the mods from our modse
	t downloaded via Steam. Also please install the TFAR plugin for your TeamS
	peak\, if you have any issues with it\, come 10 minutes earlier so we can 
	sort it out.\n\n\n\n	IP and password will be given to you before we join t
	he server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yours
	elf in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Recommend
	ed bindings and ACE settings - we will cover these during the training as 
	well.\n\n\n\n\n	TFAR guide - will be covered to some extent\, contains lis
	t of of radios for each faction\n\n\n\n\n	Roles Index - who does what\n\n\
	n\n\n	Weapons and their Categories - \"is it really a DMR?\"\n\n
DTSTART:20180319T163000Z
DTEND:20180319T183000Z
ATTENDEE;CN="EnglishGamerGuy";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="Spook";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="JohnGregory";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Tetranax";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20180227T224807Z
SEQUENCE:0
UID:476-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	Top
	ics that will be covered:\n\n\n\n		How to join and make sure you can succe
	ssfully join our servers\n	\n	\n		What happens in the FNG and Off-hours ro
	oms\n	\n	\n		Slotting procedure and what happens in the spawn area\n	\n	\n
			ACE Arsenal - how to get yourself equipment you'll need\n	\n	\n		ACE Int
	eractions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\n		Short R
	ange Radio\n	\n	\n		BLUFOR vs OPFOR assets static showcase\n	\n	\n		LAT in
	troduction and overpressure (see event picture above)\n	\n	\n		Rangefindin
	g and working with map (if time allows)\n	\n\n	I also have two loadouts pr
	epared for you\, one for BLUFOR\, one for OPFOR. They're meant as basic te
	mplates you can fall back to\, change uniform and be ready to play.\n\n\n\
	n	The idea is that you will be able to go straight into a mission after th
	e training and play as a rifleman.\n\n	This training does not earn you any
	 tags or direct progress towards a Regular rank. But it will teach you how
	 to play with us and therefore indirectly leads to both.\n\n\n\n	How to jo
	in\n\n\n\n	Please RSVP here and be at \"General Training\" room on TS at g
	iven time. We will be conducting this training on server 2.\n\n	Time in th
	e calendar should be automatically  adjusted to your own timezone\, but j
	ust to make sure\, this training will start at 1730 CET - 2.5 hours before
	 the main mission.\n\n\n\n	You're expected to have the mods from our modse
	t downloaded via Steam. Also please install the TFAR plugin for your TeamS
	peak\, if you have any issues with it\, come 10 minutes earlier so we can 
	sort it out.\n\n\n\n	IP and password will be given to you before we join t
	he server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yours
	elf in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Recommend
	ed bindings and ACE settings - we will cover these during the training as 
	well.\n\n\n\n\n	TFAR guide - will be covered to some extent\, contains lis
	t of of radios for each faction\n\n\n\n\n	Roles Index - who does what\n\n\
	n\n\n	Weapons and their Categories - \"is it really a DMR?\"\n\n
DTSTART:20180312T163000Z
DTEND:20180312T183000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20180227T224625Z
SEQUENCE:0
UID:475-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	Top
	ics that will be covered:\n\n\n\n		How to join and make sure you can succe
	ssfully join our servers\n	\n	\n		What happens in the FNG and Off-hours ro
	oms\n	\n	\n		Slotting procedure and what happens in the spawn area\n	\n	\n
			ACE Arsenal - how to get yourself equipment you'll need\n	\n	\n		ACE Int
	eractions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\n		Short R
	ange Radio\n	\n	\n		BLUFOR vs OPFOR assets static showcase\n	\n	\n		LAT in
	troduction and overpressure (see event picture above)\n	\n	\n		Rangefindin
	g and working with map (if time allows)\n	\n\n	I also have two loadouts pr
	epared for you\, one for BLUFOR\, one for OPFOR. They're meant as basic te
	mplates you can fall back to\, change uniform and be ready to play.\n\n\n\
	n	The idea is that you will be able to go straight into a mission after th
	e training and play as a rifleman.\n\n	This training does not earn you any
	 tags or direct progress towards a Regular rank. But it will teach you how
	 to play with us and therefore indirectly leads to both.\n\n\n\n	How to jo
	in\n\n\n\n	Please RSVP here and be at \"General Training\" room on TS at g
	iven time. We will be conducting this training on server 2.\n\n	Time in th
	e calendar should be automatically  adjusted to your own timezone\, but j
	ust to make sure\, this training will start at 1730 CET - 2.5 hours before
	 the main mission.\n\n\n\n	You're expected to have the mods from our modse
	t downloaded via Steam. Also please install the TFAR plugin for your TeamS
	peak\, if you have any issues with it\, come 10 minutes earlier so we can 
	sort it out.\n\n\n\n	IP and password will be given to you before we join t
	he server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yours
	elf in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Recommend
	ed bindings and ACE settings - we will cover these during the training as 
	well.\n\n\n\n\n	TFAR guide - will be covered to some extent\, contains lis
	t of of radios for each faction\n\n\n\n\n	Roles Index - who does what\n\n\
	n\n\n	Weapons and their Categories - \"is it really a DMR?\"\n\n
DTSTART:20180305T163000Z
DTEND:20180305T183000Z
ATTENDEE;CN="TheGameGeek";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="TheUnknownOne";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Zukov";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Olaf_J";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Long-Range 101
DTSTAMP:20180226T235541Z
SEQUENCE:0
UID:473-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Silberjojo":forum@fkgaming.eu
DESCRIPTION:\n\n	This session will be run by Tomo and myself.\n\n\n\n	Th
	is will be an event covering basic Long-Range-Communications-Routine. If y
	ou have never touched a LR\, this is for you. If you're still uncomfortabl
	e on the LR\, this is for you. We are aiming for these to be around two ho
	urs long\, but depending on how many people there are and how quick we get
	 through all the points\, it may take less time. \n\n\n\n	We'll be going 
	over the following points:\n\n\n\n	1. What is LR used for? (What will you 
	hear on the LR)\n\n	2. 69\, 68\, 67 and Short-Range Comms (in Comparison)\
	n\n	3. How to setup your Long-Range-Radio (what do these buttons do)\n\n	4
	. Phrases and Words (Why you shouldn't say \"over and out\" or \"repeat\")
	\n\n	5. Training Time\n\n	6. Additionals (this includes 6-Digit Grid refer
	ences\, SitReps and handling two channels at once)\n\n	7. Questions and Ad
	ditions (by either you or me)\n\n	8. More Training Time \n\n\n\n	\n\n	If 
	you have any Questions or suggestions regarding this\, feel free to drop a
	 comment.\n\n\n\n	People who RSVP and don't turn up without solid reason\,
	 will have mean things thought about them.\n\n
DTSTART:20180302T160000Z
DTEND:20180302T180000Z
ATTENDEE;CN="Abel_Ex";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Malbryn";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="ReivaVR";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="AngryScottishMan";CUTYPE=INDIVIDUAL;PARTSTAT=AC
	CEPTED:forum@fkgaming.eu
ATTENDEE;CN="Mesa";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="patton446";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Teddy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:FAC Practical Session
DTSTAMP:20180226T183951Z
SEQUENCE:0
UID:472-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Tomo":forum@fkgaming.eu
DESCRIPTION:\n	REGS+ ONLY\n\n\n\n	PLEASE MAKE SURE YOU HAVE READ THE GUI
	DE BEFORE ATTENDING: \n\n\n\n\n	 \n\n\n\n	This will be mostly a practica
	l session\, going over and quizzing on bits in the guide on the second ser
	ver.\n\n\n\n	Topics to cover/practice:\n\n\n\n		FAC Gear\n	\n	\n		Landing 
	Zones (LZs)\n	\n	\n		Area of Operation (AOs)\n	\n	\n		Battle Points\n	\n	
	\n		Racetracks and Orbits\n	\n	\n		6 Lines\n	\n\n	I will likely have anoth
	er FAC trainer or tagholder along to assist\, so we can split people up an
	d cover more ground quickly.\n\n\n\n	 \n\n\n\n	PLEASE remember about this
	 event or let me know in advance if you cannot attend.  I am available on
	 TS\, the forum\, Discord or Steam if you have me.  I've made the effort 
	to create this event and to take time out of my day to teach you\, the le
	ast you can do is show up.\n
DTSTART:20180228T150000Z
DTEND:20180228T170000Z
ATTENDEE;CN="Beyond";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Alex";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="SABER";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="BDFoster";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Unofficial Fixed Wing Training
DTSTAMP:20180226T133955Z
SEQUENCE:0
UID:470-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="TheMinion":forum@fkgaming.eu
DESCRIPTION:\n\n	This is an unofficial training\, it will not count for 
	anything towards fixed wing tags\n\n\n\n	 \n\n\n\n	The goal of this sessi
	on is to make more people proficient in flying fixed wing aircraft\n\n\n\n
		\nFor this session I will be going over the basics of flying a Fixed wing
	 aircraft.\n\n	The things I will cover are:\n\n\n\n		Takeoff &amp\; landin
	g on carrier and runway\n	\n	\n		Striking targets with:\n		\n				GBUs\n			
	\n			\n				AGMs\n			\n			\n				AA\n			\n			\n				Rockets\n			\n		\n	\n		Si
	mple formations\n	\n	\n		Racetracks\n	\n	\n		Basic terminology\n	\n\n	 \n
	\n\n\n	 \n\n\n\n	The training will be held in the flight training room on
	 TS and on the 2nd server.\n\n
DTSTART:20180301T170000Z
DTEND:20180301T190000Z
ATTENDEE;CN="Godzi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="alt_sanity";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="SilentGunner13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="ComradeKoshak";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="info";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="EHOPPPS";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Goin' Over the basics
DTSTAMP:20180226T023132Z
SEQUENCE:0
UID:469-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Servok":forum@fkgaming.eu
DESCRIPTION:\n\n	Alright you mob\, I'm testing out a late off hour train
	ing session idea that will cover most of the basics you see in other train
	ing but will also delve into other topics as well if time permits.\n\n\n\n
		So going through the basics of connecting to the servers\,\n\n\n\n	Settin
	g up your mods\,\n\n\n\n	Looking through the arsenal\,\n\n\n\n	Zeroing sco
	pes \n\n\n\n	Zeroing LAT\n\n\n\n	Explosives\n\n\n\n	AR/AAR roles\n\n\n\n	
	Squad tactics and some formations.\n\n\n\n	Going to cap it at 8 so that if
	 we can get a full squad we can run through some scenarios.\n\n
DTSTART:20180307T090000Z
DTEND:20180307T110000Z
ATTENDEE;CN="Olaf_J";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="TheSovietBadger";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="Abel_Ex";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Elias";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Ripley";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20180221T231833Z
SEQUENCE:0
UID:465-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	Top
	ics that will be covered:\n\n\n\n		How to join and make sure you can succe
	ssfully join our servers\n	\n	\n		What happens in the FNG and Off-hours ro
	oms\n	\n	\n		Slotting procedure and what happens in the spawn area\n	\n	\n
			ACE Arsenal - how to get yourself equipment you'll need\n	\n	\n		ACE Int
	eractions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\n		Short R
	ange Radio\n	\n	\n		BLUFOR vs OPFOR assets static showcase\n	\n	\n		LAT in
	troduction and overpressure (see event picture above)\n	\n	\n		Rangefindin
	g and working with map (if time allows)\n	\n\n	I also have two loadouts pr
	epared for you\, one for BLUFOR\, one for OPFOR. They're meant as basic te
	mplates you can fall back to\, change uniform and be ready to play.\n\n\n\
	n	The idea is that you will be able to go straight into a mission after th
	e training and play as a rifleman.\n\n	This training does not earn you any
	 tags or direct progress towards a Regular rank. But it will teach you how
	 to play with us and therefore indirectly leads to both.\n\n\n\n	How to jo
	in\n\n\n\n	Please RSVP here and be at \"General Training\" room on TS at g
	iven time. We will be conducting this training on server 2.\n\n	Time in th
	e calendar should be automatically  adjusted to your own timezone\, but j
	ust to make sure\, this training will start at 1730 CET - 2.5 hours before
	 the main mission.\n\n\n\n	You're expected to have the mods from our modse
	t downloaded via Steam. Also please install the TFAR plugin for your TeamS
	peak\, if you have any issues with it\, come 10 minutes earlier so we can 
	sort it out.\n\n\n\n	IP and password will be given to you before we join t
	he server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yours
	elf in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Recommend
	ed bindings and ACE settings - we will cover these during the training as 
	well.\n\n\n\n\n	TFAR guide - will be covered to some extent\, contains lis
	t of of radios for each faction\n\n\n\n\n	Roles Index - who does what\n\n\
	n\n\n	Weapons and their Categories - \"is it really a DMR?\"\n\n
DTSTART:20180226T163000Z
DTEND:20180226T183000Z
ATTENDEE;CN="Abel_Ex";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Ra Ra Razputin";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Dr. Dino";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Bennypoo35";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Rotary Wing Basics - Gunships 101
DTSTAMP:20180218T173135Z
SEQUENCE:0
UID:463-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Shroomzeh":forum@fkgaming.eu
DESCRIPTION:\n\n	This training is for those who already have an understa
	nding of flying and are looking to learn how to be a good gunship pilot/WS
	O in FK. If you do not know how to fly you will not be taught here but ple
	ase look out for rotary wing basic flight training sessions on the calenda
	r.\n\n\n\n	This training will happen in groups of two (one pilot + one gun
	ner). \n\n\n\n	 \n\n\n\n	The birds we will mostly focus on will be the A
	H-1Z Viper\, AH-64D Apache and Mi-24 Hind. I recommend you familiarise you
	rself with these helicopters and the weapons they take before coming to th
	e event. \n\n\n\n	Topics to be covered:\n\n\n\n		Roles of a gunship\n	\n	
	\n		Duties as crew and the differences between specific crew slots\n	\n	\n
			Strike theory and practical\n	\n	\n		Risk management\n	\n	\n		Sensors an
	d systems\n	\n	\n		ACE Hellfires\n	\n	\n		Communications\n	\n	\n		Combat m
	aneuvers\n	\n\n	 \n\n\n\n	Training is open to all but regs+ get priority.
	 Those who are just going for crew chief tags are free to sign up\, but be
	 aware we expect you to still be able to fly a helicopter. \n\n\n\n	If the
	 RSVP is full and you are a regular put your name below and you will have 
	priority if someone drops out. The flight training room will be open to jo
	in for those who just want to listen in.\n\n\n\n	This will be held on the 
	second server.\n\n\n\n	 \n\n
DTSTART:20180221T170000Z
DTEND:20180221T190000Z
ATTENDEE;CN="SilentGunner13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="NeilZar";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Loradas";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Teddy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="info";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Krieg";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Dezree";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Autorifleman Assistant training
DTSTAMP:20180202T020433Z
SEQUENCE:0
UID:433-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Missy":forum@fkgaming.eu
DESCRIPTION:\n\n	**DUE TO PERSONAL REASONS I AM RESCHEDULING THIS TRAINI
	NG SESSION TO FRIDAY THE 16TH**\n\n\n\n	 This is a new training session t
	hat I am testing out to see how much interest there is.\n\n\n\n	So there i
	s a number of people who think that the autorifleman assistant role is jus
	t to carry around ammunition for the autorifleman but there is so much m
	ore to the role than carrying ammo so in this training session I aim to sh
	ow you the actual role of the autorifleman assistant.\n\n\n\n	In this sess
	ion I will be putting you into 5 pairs and you will each take a turn in b
	eing the autorifleman assistant and I will go through the things that you 
	do as an assistant\n\n
DTSTART:20180216T160000Z
DTEND:20180216T180000Z
ATTENDEE;CN="Ripley";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Malbryn";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Aprovis";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="patton446";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Kin9tiC";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Happychap612";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Jack Dark";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="EHOPPPS";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeus 101
DTSTAMP:20180213T114505Z
SEQUENCE:0
UID:458-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Judgeman":forum@fkgaming.eu
DESCRIPTION:\n	\n		\n			Event open to everyone!\n		\n\n		\n			RSVP is ca
	pped at 3 due to how much will need to be taught and the maximum number of
	 Zeus slots.  However others may sit in if they wish to listen and maybe 
	follow along in the editor.\n		\n\n		\n			Please at least skim this guide\
	, as it will cover a lot of the basics: https://steamcommunity.com/shared
	files/filedetails/?id=237228783\n		\n\n		\n			Topics covered:\n		\n\n		\n	
				Role and Responsibilities\n			\n			\n				Basic Long Range Communication
	s\n			\n			\n				Understanding the basic units/groups\n			\n			\n				Under
	standing all the basic modules\n			\n			\n				Understanding the meaning an
	d basic of map markers\n			\n		\n			Rules - when in the middle of explaini
	ng different modules DO NOT start spawning units and start messing aroun
	d or you will be removed from the session.\n		\n	\n
DTSTART:20180214T120000Z
DTEND:20180214T130000Z
ATTENDEE;CN="alt_sanity";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Arden";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="EHOPPPS";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical Training
DTSTAMP:20180208T101638Z
SEQUENCE:0
UID:447-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Gditz":forum@fkgaming.eu
DESCRIPTION:\n\n	Do not reserve a slot and forget to show up. If you do 
	this I will not allow you to attend any of my future training sessions. I 
	dedicate my time to doing these sessions so only signup if you know you c
	an actually make it.\n\n\n\n	This event is open to everyone. First come\, 
	first served. If the slots are full you can leave a comment and I'll poke 
	you on TS if there are any no-shows. This event is not mandatory in order 
	to get medic tags but all the know how needed to get the tags will be incl
	uded in this session.\n\n\n\n	 \n\n\n\n	What will be covered and what you
	 will hopefully learn:\n\n\n\n		Activating and using the Ace Medical Menu\
	n	\n	\n		What being a Medic means\n	\n	\n		How bandages work with basic an
	d advanced wounds\n	\n	\n		Medical Gear\n	\n	\n		Triage procedures\n	\n	\n
			Treatment order\n	\n	\n		Loadouts\n	\n	\n		Practice Examples\n	\n\n	 \n
	\n\n\n	If we have spare time we will talk about:\n\n\n\n		Combat Search An
	d Rescue\n	\n	\n		Instant death\n	\n	\n		Quirks and myths about ACE Medica
	l\n	\n	\n		Getting Medical tags\n	\n	\n		Anything else that comes up\n	\n\
	n	 \n\n\n\n	We will be in the Medic Training room on Teamspeak for this e
	vent. TFAR will be disabled.\n\n
DTSTART:20180211T130000Z
DTEND:20180211T150000Z
ATTENDEE;CN="ThePointForward";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="SilentGunner13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="SolarPraiser";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Pippen";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Natsu-Kashi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="rylo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Naprox";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Shadow Wolf";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Teo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Aledo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Mingy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Xenborg";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Unofficial Fixed Wing Training
DTSTAMP:20180202T175428Z
SEQUENCE:0
UID:437-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="TheMinion":forum@fkgaming.eu
DESCRIPTION:\n\n	This is an unofficial training\, it will not count for 
	anything towards fixed wing tags\n\n\n\n	 \n\n\n\n	This is the first time
	 i am doing something like this so bear with me.\n\n\n\n	The goal of this 
	session is to make more people proficient in flying fixed wing aircraft\n\
	n\n\n	\nFor this session I will be going over the basics of flying a Fixed
	 wing aircraft.\n\n	The things I will cover are:\n\n\n\n		Takeoff &amp\; l
	anding on carrier and runway\n	\n	\n		Striking targets with:\n		\n				GBUs
	\n			\n			\n				AGMs\n			\n			\n				AA\n			\n			\n				Rockets\n			\n		\n	\
	n		Simple formations\n	\n	\n		Racetracks\n	\n	\n		Basic terminology\n	\n\n
		 \n\n\n\n	 \n\n\n\n	The training will be held in the flight training ro
	om on TS and on the 2nd server.\n\n
DTSTART:20180208T150000Z
DTEND:20180208T170000Z
ATTENDEE;CN="alt_sanity";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Legendo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Beyond";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Tomo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Teo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="TrainDoctor";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Armor Evaluation Event
DTSTAMP:20180130T171205Z
SEQUENCE:0
UID:414-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Vericht":forum@fkgaming.eu
DESCRIPTION:\n\n	THIS EVENT IS AVAILABLE ONLY FOR PEOPLE WHO APPLIED FO
	R EVALUATION BEFORE 30.01.18\n\n\n\n	IF YOU NOT SURE THAT YOU ON THE LIST 
	- CONTACT ARMOR TRAINER FOR CONFIRMATION\n\n\n\n	Since we've got quite a l
	ot of people waiting for their evaluation - we are launching a series of e
	valuation events.\n\n\n\n	Evaluation will be done in the form of a short 
	small mission. The event is aimed at people getting their driver eval and
	 people taking their first gunner eval.\n\n\n\n	There will be 8 time-slots
	 for the request. To apply for an eval - leave a comment\, which role and 
	which time you want to take. All times are marked down there in UTC.\n\n\n
	\n	P.S: Depending on people attendance timezones could be moved or cancele
	d.\n\n\n\n	Timeslot 1 (13:00-13:30 UTC)\n\n\n\n	Bandit 1-1\n\n\n\n	Gunner:
	 SunnyLemon_\n\n\n\n	Driver: Muhcreedy\n\n\n\n	Bandit 1-2\n\n\n\n	Gunner
	:\n\n\n\n	Driver:\n\n\n\n	Timeslot 2 (13:30-14:00 UTC)\n\n\n\n	Bandit 1-1\
	n\n\n\n	Gunner: thePier\n\n\n\n	Driver: SABER\n\n\n\n	Bandit 1-2\n\n\n\n
		Gunner:\n\n\n\n	Driver:\n\n\n\n	Timeslot 3 (14:00-14:30 UTC)\n\n\n\n	Band
	it 1-1\n\n\n\n	Gunner: Spartan_MiniMe\n\n\n\n	Driver: Xenborg\n\n\n\n	Ban
	dit 1-2\n\n\n\n	Gunner:\n\n\n\n	Driver:\n\n\n\n	Timeslot 4 (14:30-15:00 UT
	C)\n\n\n\n	Bandit 1-1\n\n\n\n	Gunner:\n\n\n\n	Driver:\n\n\n\n	Bandit 1-2\n
	\n\n\n	Gunner:\n\n\n\n	Driver:\n\n\n\n	Timeslot 5 (15:00-15:20 UTC)\n\n\n\
	n	Bandit 1-1\n\n\n\n	Driver:\n\n\n\n	Timeslot 6 (15:20-15:40 UTC)\n\n\n\n	
	Bandit 1-1\n\n\n\n	Driver:\n\n\n\n	Timeslot 7 (15:40-16:00 UTC)\n\n\n\n	Ba
	ndit 1-1\n\n\n\n	Driver: Guest\n\n\n\n	Timeslot 8 (16:00-16:20 UTC)\n\n\n
	\n	Bandit 1-1\n\n\n\n	Driver: ComradeKoshak\n\n
DTSTART:20180203T130000Z
DTEND:20180203T163000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training 101
DTSTAMP:20180202T113231Z
SEQUENCE:0
UID:436-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	This training is aimed at people who are
	 new to the FK. Doesn't matter if you're brand new to Arma or you have 500
	 hours under your belt but no experience with the mods we use.\n\n\n\n	Top
	ics that will be covered:\n\n\n\n		How to join and make sure you can succe
	ssfully join our servers\n	\n	\n		What happens in the FNG and Off-hours ro
	oms\n	\n	\n		Slotting procedure and what happens in the spawn area\n	\n	\n
			ACE Arsenal - how to get yourself equipment you'll need\n	\n	\n		ACE Int
	eractions\n	\n	\n		ACE Medical - Basic rifleman first aid\n	\n	\n		Short R
	ange Radio\n	\n	\n		BLUFOR vs OPFOR assets static showcase\n	\n	\n		LAT in
	troduction and overpressure (see event picture above)\n	\n	\n		Rangefindin
	g and working with map (if time allows)\n	\n\n	I also have two loadouts pr
	epared for you\, one for BLUFOR\, one for OPFOR. They're meant as basic te
	mplates you can fall back to\, change uniform and be ready to play.\n\n\n\
	n	The idea is that you will be able to go straight into a mission after th
	e training and play as a rifleman.\n\n	This training does not earn you any
	 tags or direct progress towards a Regular rank. But it will teach you how
	 to play with us and therefore indirectly leads to both.\n\n\n\n	How to jo
	in\n\n\n\n	Please RSVP here and be at \"General Training\" room on TS at g
	iven time. We will be conducting this training on server 2.\n\n	Time in th
	e calendar should be automatically  adjusted to your own timezone\, but j
	ust to make sure\, this training will start at 1730 CET - 2.5 hours before
	 the main mission.\n\n\n\n	You're expected to have the mods from our modse
	t downloaded via Steam. Also please install the TFAR plugin for your TeamS
	peak\, if you have any issues with it\, come 10 minutes earlier so we can 
	sort it out.\n\n\n\n	IP and password will be given to you before we join t
	he server.\n\n\n\n	Mandatory reading\n\n\n\n	Rules on how to conduct yours
	elf in an FK Arma mission:\n\n\n\n\n	Recommended reading\n\n\n\n	Recommend
	ed bindings and ACE settings - we will cover these during the training as 
	well.\n\n\n\n\n	TFAR guide - will be covered to some extent\, contains lis
	t of of radios for each faction\n\n\n\n\n	Roles Index - who does what\n\n\
	n\n\n	Weapons and their Categories - \"is it really a DMR?\"\n\n
DTSTART:20180207T163000Z
DTEND:20180207T185500Z
ATTENDEE;CN="Olaf_J";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Areston";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Kin9tiC";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Infantry Driving Basic's
DTSTAMP:20180202T110257Z
SEQUENCE:0
UID:435-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Missy":forum@fkgaming.eu
DESCRIPTION:\n	So now that I am doing much better with my health I am pl
	ease to announce that i am back doing the infantry driving basic trainings
	\n\n\n\n	What will be covered in this session is controls for driving\, h
	ow to set the speed limiter\, driving in conveys\, parking for dismountin
	g\, spotting IED's and how you react around armour friendly armour i.e Bra
	dley's and Abrams. The vehicles we will be using in this training sessio
	n are the ones that the we use most on the server e.g Humvees and MRAP's 
	but at the end of the session you will have a chance to try out each of th
	ose vehicles to see how the handle.\n\n\n\n	If everyone could head to the 
	General Training room for the training and have there games loaded that wo
	uld be great also if you could disable your task force radio as we will no
	t be using it during this session. Training will take place on the 2nd se
	rver if it is not being used for testing and dont' worry if you do have th
	e IP and password I will give that out before we join the server.\n\n\n\n	
	**This driving basics does not count in anyway to getting driving tags. If
	 you are are interested in getting your driver tags then please speak to t
	he trainers @Vericht @Don_prince@Cyico @BonSie **\n\n\n\n	 \n\n\n\n	\n
DTSTART:20180217T150000Z
DTEND:20180217T170000Z
ATTENDEE;CN="Pastor Of Muppets";CUTYPE=INDIVIDUAL;PARTSTAT=A
	CCEPTED:forum@fkgaming.eu
ATTENDEE;CN="Museman7";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="patton446";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Happychap612";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Garriel";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Frags4u";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Bennypoo35";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Arma basics 1.0
DTSTAMP:20180202T014404Z
SEQUENCE:0
UID:432-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Missy":forum@fkgaming.eu
DESCRIPTION:\n	In arma basics 1.0 we will cover what happens in the FNG 
	room\, joining the server\, the slotting up process\, the arsenal\, movem
	ent\, how to medic yourself\, how to use your short range radio and some o
	ther things.\n\n\n\n	My plan with this training session is to have it end 
	before main mission that way you guys can test out what you have learnt i
	n either the 1st or 2nd main mission. this training session will end 30 mi
	nutes before main mission so that gives you guys a chance to have a break\
	, get some food\, go to the bathroom or any other stuf you do before missi
	on.\n\n\n\n	If everyone could head to the General Training room for the tr
	aining and have there games loaded that would be great. Training will take
	 place on the 2nd server if it is not being used for testing.\n\n\n\n	This
	 training session will either be run by myself or @ThePointForward\n\n\n\n
		If you have any question feel free to message me pm me here on the forum 
	or poke me on ts if you want to have a chat. \n\n\n\n	**Arma basic 2.0 wi
	ll be coming soon**\n\n\n\n	Some helpful guides\n\n\n\n\n	 \n
DTSTART:20180211T150000Z
DTEND:20180211T170000Z
ATTENDEE;CN="GoldenHearth";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Raeghaoth";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zimple Zeus Zkillz
DTSTAMP:20180129T003805Z
SEQUENCE:0
UID:401-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Winters":forum@fkgaming.eu
DESCRIPTION:\n\n	Ok\, so after some chatting and obvious posts about the
	 quality of zeus' deteriorating\, I figured some basic zeus module trainin
	gs could be useful and help...\n\n\n\n	Let me first say ***THIS IS NOT OFF
	ICIAL NOR DOES IT COUNT TOWARDS A TAG!!!*** and I am not a zeus trainer no
	r do I even have a zeus tag!\n\n\n\n	I have co zeused a few main missions 
	and dual zeused quite a few off hours missions\, I know a good amount of t
	he basics\, but far from being an expert so I may not be able to answer ev
	ery question you have!\n\n\n\n	However\, for those new to zeusing or just 
	not confident enough to try zeusing or ask to co and to help learn\, this 
	is your opportunity...\n\n\n\n	I'm not going to limit the number\, but wil
	l put up an RSVP - there are 4 zeus slots\, but if it works there is a mod
	ule where we can give players zeus.\n\n\n\n	The second anyone messes about
	 or does something without me saying\, you will be kicked and removed from
	 the training immediately - being zeus training\, any fucking about can be
	 a pain\, hassle\, annoying\, distracting and its plain and simply disresp
	ectful!\n\n\n\n	Any zeus' with tags please feel free to come along and ass
	ist as you will know more than me\, I just want to make sure that the basi
	cs are put across to people\, knowledge on how to use the zeus modules\, b
	ut also ensure people are told not to fuck about in zeus!\n\n
DTSTART:20180201T160000Z
DTEND:20180201T170000Z
ATTENDEE;CN="ComradeKoshak";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Pastor Of Muppets";CUTYPE=INDIVIDUAL;PARTSTAT=A
	CCEPTED:forum@fkgaming.eu
ATTENDEE;CN="Museman7";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zimple Zeus Zkillz
DTSTAMP:20180129T003720Z
SEQUENCE:0
UID:399-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Winters":forum@fkgaming.eu
DESCRIPTION:\n\n	Ok\, so after some chatting and obvious posts about the
	 quality of zeus' deteriorating\, I figured some basic zeus module trainin
	gs could be useful and help...\n\n\n\n	Let me first say ***THIS IS NOT OFF
	ICIAL NOR DOES IT COUNT TOWARDS A TAG!!!*** and I am not a zeus trainer no
	r do I even have a zeus tag!\n\n\n\n	I have co zeused a few main missions 
	and dual zeused quite a few off hours missions\, I know a good amount of t
	he basics\, but far from being an expert so I may not be able to answer ev
	ery question you have!\n\n\n\n	However\, for those new to zeusing or just 
	not confident enough to try zeusing or ask to co and to help learn\, this 
	is your opportunity...\n\n\n\n	I'm not going to limit the number\, but wil
	l put up an RSVP - there are 4 zeus slots\, but if it works there is a mod
	ule where we can give players zeus.\n\n\n\n	The second anyone messes about
	 or does something without me saying\, you will be kicked and removed from
	 the training immediately - being zeus training\, any fucking about can be
	 a pain\, hassle\, annoying\, distracting and its plain and simply disresp
	ectful!\n\n\n\n	Any zeus' with tags please feel free to come along and ass
	ist as you will know more than me\, I just want to make sure that the basi
	cs are put across to people\, knowledge on how to use the zeus modules\, b
	ut also ensure people are told not to fuck about in zeus!\n\n
DTSTART:20180131T150000Z
DTEND:20180131T160000Z
ATTENDEE;CN="alt_sanity";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zimple Zeus Zkillz
DTSTAMP:20180129T003632Z
SEQUENCE:0
UID:398-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Winters":forum@fkgaming.eu
DESCRIPTION:\n\n	Ok\, so after some chatting and obvious posts about the
	 quality of zeus' deteriorating\, I figured some basic zeus module trainin
	gs could be useful and help...\n\n\n\n	Let me first say ***THIS IS NOT OFF
	ICIAL NOR DOES IT COUNT TOWARDS A TAG!!!*** and I am not a zeus trainer no
	r do I even have a zeus tag!\n\n\n\n	I have co zeused a few main missions 
	and dual zeused quite a few off hours missions\, I know a good amount of t
	he basics\, but far from being an expert so I may not be able to answer ev
	ery question you have!\n\n\n\n	However\, for those new to zeusing or just 
	not confident enough to try zeusing or ask to co and to help learn\, this 
	is your opportunity...\n\n\n\n	I'm not going to limit the number\, but wil
	l put up an RSVP - there are 4 zeus slots\, but if it works there is a mod
	ule where we can give players zeus.\n\n\n\n	The second anyone messes about
	 or does something without me saying\, you will be kicked and removed from
	 the training immediately - being zeus training\, any fucking about can be
	 a pain\, hassle\, annoying\, distracting and its plain and simply disresp
	ectful!\n\n\n\n	Any zeus' with tags please feel free to come along and ass
	ist as you will know more than me\, I just want to make sure that the basi
	cs are put across to people\, knowledge on how to use the zeus modules\, b
	ut also ensure people are told not to fuck about in zeus!\n\n
DTSTART:20180130T140000Z
DTEND:20180130T150000Z
ATTENDEE;CN="varios";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="ReivaVR";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Fletch";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Tipple Nwist";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:FAC Training Session
DTSTAMP:20180128T015223Z
SEQUENCE:0
UID:393-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Tomo":forum@fkgaming.eu
DESCRIPTION:\n	REGS+ ONLY\n\n\n\n	PLEASE MAKE SURE YOU HAVE READ THE GUI
	DE BEFORE ATTENDING: \n\n\n\n\n	 \n\n\n\n	This will be mostly a practica
	l session\, going over and quizzing on bits in the guide on the second ser
	ver.\n\n\n\n	Topics to cover/practice:\n\n\n\n		FAC Gear\n	\n	\n		Landing 
	Zones (LZs)\n	\n	\n		Area of Operation (AOs)\n	\n	\n		Battle Points\n	\n	
	\n		Racetracks and Orbits\n	\n	\n		6 Lines\n	\n\n	I will likely have anoth
	er FAC trainer or tagholder along to assist\, so we can split people up an
	d cover more ground quickly.\n\n\n\n	 \n\n\n\n	PLEASE remember about this
	 event or let me know in advance if you cannot attend.  I am available on
	 TS\, the forum\, Discord or Steam if you have me.  I've made the effort 
	to create this event and to take time out of my day to teach you\, the le
	ast you can do is show up.\n
DTSTART:20180130T150000Z
DTEND:20180130T170000Z
ATTENDEE;CN="gadsada";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Dog";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="TheMinion";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Lexic";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Arma 3 basics 1.0
DTSTAMP:20180128T015328Z
SEQUENCE:0
UID:394-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Missy":forum@fkgaming.eu
DESCRIPTION:\n	 \n\n\n\n	n arma basics 1.0 we will cover what happens i
	n the FNG room\, joining the server\, the slotting up process\, the arsen
	al\, movement\, how to medic yourself\, how to use your short range radio 
	and some other things.\n\n\n\n	My plan with this training session is to ha
	ve it end before main mission that way you guys can test out what you hav
	e learnt in either the 1st or 2nd main mission. this training session will
	 end 30 minutes before main mission so that gives you guys a chance to hav
	e a break\, get some food\, go to the bathroom or any other stuf you do be
	fore mission.\n\n\n\n	If everyone could head to the General Training room 
	for the training and have there games loaded that would be great. Training
	 will take place on the 2nd server if it is not being used for testing.\n\
	n\n\n	This training session will either be run by myself or @ThePointForw
	ard\n\n\n\n	If you have any question feel free to message me pm me here on
	 the forum or poke me on ts if you want to have a chat. \n\n\n\n	**Arma b
	asic 2.0 will be coming soon**\n\n\n\n	Some helpful guides\n\n\n\n\n	 \n\
	n\n\n\n	 \n\n\n\n\n	 \n
DTSTART:20180131T163000Z
DTEND:20180131T183000Z
ATTENDEE;CN="Akuryo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:FAC Training Session
DTSTAMP:20180128T031013Z
SEQUENCE:0
UID:396-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Tomo":forum@fkgaming.eu
DESCRIPTION:\n	REGS+ ONLY\n\n\n\n	PLEASE MAKE SURE YOU HAVE READ THE GUI
	DE BEFORE ATTENDING: \n\n\n\n\n	 \n\n\n\n	This will be mostly a practica
	l session\, going over and quizzing on bits in the guide on the second ser
	ver.\n\n\n\n	Topics to cover/practice:\n\n\n\n		FAC Gear\n	\n	\n		Landing 
	Zones (LZs)\n	\n	\n		Area of Operation (AOs)\n	\n	\n		Battle Points\n	\n	
	\n		Racetracks and Orbits\n	\n	\n		6 Lines\n	\n\n	I will likely have anoth
	er FAC trainer or tagholder along to assist\, so we can split people up an
	d cover more ground quickly.\n\n\n\n	 \n\n\n\n	PLEASE remember about this
	 event or let me know in advance if you cannot attend.  I am available on
	 TS\, the forum\, Discord or Steam if you have me.  I've made the effort 
	to create this event and to take time out of my day to teach you\, the le
	ast you can do is show up.\n
DTSTART:20180204T150000Z
DTEND:20180204T170000Z
ATTENDEE;CN="UniDigit";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Gditz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="chuckinator3000";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="Godzi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:FAC Training Session
DTSTAMP:20180128T030804Z
SEQUENCE:0
UID:395-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Tomo":forum@fkgaming.eu
DESCRIPTION:\n	REGS+ ONLY\n\n\n\n	PLEASE MAKE SURE YOU HAVE READ THE GUI
	DE BEFORE ATTENDING: \n\n\n\n\n	 \n\n\n\n	This will be mostly a practica
	l session\, going over and quizzing on bits in the guide on the second ser
	ver.\n\n\n\n	Topics to cover/practice:\n\n\n\n		FAC Gear\n	\n	\n		Landing 
	Zones (LZs)\n	\n	\n		Area of Operation (AOs)\n	\n	\n		Battle Points\n	\n	
	\n		Racetracks and Orbits\n	\n	\n		6 Lines\n	\n\n	I will likely have anoth
	er FAC trainer or tagholder along to assist\, so we can split people up an
	d cover more ground quickly.\n\n\n\n	 \n\n\n\n	PLEASE remember about this
	 event or let me know in advance if you cannot attend.  I am available on
	 TS\, the forum\, Discord or Steam if you have me.  I've made the effort 
	to create this event and to take time out of my day to teach you\, the le
	ast you can do is show up.\n
DTSTART:20180203T150000Z
DTEND:20180203T170000Z
ATTENDEE;CN="ThePointForward";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="Shroomzeh";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Hurrr";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:FAC Training
DTSTAMP:20180124T001610Z
SEQUENCE:0
UID:387-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Tomo":forum@fkgaming.eu
DESCRIPTION:\n	REGS+ ONLY\n\n\n\n	PLEASE MAKE SURE YOU HAVE READ THE GUI
	DE BEFORE ATTENDING: \n\n\n\n\n	 \n\n\n\n	This will be mostly a practica
	l session\, going over and quizzing on bits in the guide.  For example\, 
	getting you to place some LZs and then saying why they're good or why they
	're bad.\n\n\n\n	I will likely have another FAC trainer or tagholder along
	 to assist\, so we can split people up and cover more ground quickly.\n\n\
	n\n	 \n\n\n\n	 \n\n\n\n	 \n
DTSTART:20180127T170000Z
DTEND:20180127T183000Z
ATTENDEE;CN="Spartan_MiniMe";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Xenborg";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Chefla";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="DollTon";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Arma basics 1.0
DTSTAMP:20180121T083246Z
SEQUENCE:0
UID:384-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Missy":forum@fkgaming.eu
DESCRIPTION:\n	In arma basics 1.0 we will cover what happens in the FNG 
	room\, joining the server\, the slotting up process\, the arsenal\, movem
	ent\, how to medic yourself\, how to use your short range radio and some o
	ther things.\n\n\n\n	My plan with this training session is to have it end 
	before main mission that way you guys can test out what you have learnt i
	n either the 1st or 2nd main mission. this training session will end 30 mi
	nutes before main mission so that gives you guys a chance to have a break\
	, get some food\, go to the bathroom or any other stuf you do before missi
	on.\n\n\n\n	If everyone could head to the General Training room for the tr
	aining and have there games loaded that would be great. Training will take
	 place on the 2nd server if it is not being used for testing.\n\n\n\n	This
	 training session will either be run by myself or @ThePointForward\n\n\n\n
		If you have any question feel free to message me pm me here on the forum 
	or poke me on ts if you want to have a chat. \n\n\n\n	**Arma basic 2.0 wi
	ll be coming soon**\n\n\n\n	Some helpful guides\n\n\n\n\n	 \n
DTSTART:20180125T163000Z
DTEND:20180125T183000Z
ATTENDEE;CN="Elliot";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Qrow19";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="MiracleLee";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="robotprobot";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Callsign_Carlzzzonen";CUTYPE=INDIVIDUAL;PARTSTA
	T=ACCEPTED:forum@fkgaming.eu
ATTENDEE;CN="Great Khan";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Peztor";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Callsign_Ducky";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training with Point
DTSTAMP:20180117T091033Z
SEQUENCE:0
UID:379-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	The training will cover basic stuff and 
	the aim is to prepare new people to take part in FK missions.\n\n\n\n	Topi
	cs I will cover:\n\n\n\n		How to join and making sure you can join our ser
	vers\n	\n	\n		Slotting procedure and what happens before we get out of the
	 spawn area\n	\n	\n		ACE Arsenal\n	\n	\n		ACE Interaction\n	\n	\n		ACE Med
	ical\n	\n	\n		Short Range radio\n	\n	\n		LAT intro\n	\n	\n		Rangefinding (
	if time allows)\n	\n\n	I will also have a loadout prepared for you guys th
	at contains all the basic items you need as a BLUFOR rifleman. Once you ha
	ve that you can always fall back to it\, change visuals of uniform/vest/he
	lmet and add stuff you might need (LAT\, NVGs\, backpack with XYZ\, ...).\
	n\n\n\n	The idea is that you'll be able to immediately put the training to
	 good use in following mission (either 1st main or parallel running \"FNG\
	" mission).\n\n\n\n	How to join\n\n\n\n	RSVP here and be at \"General Trai
	ning\" room on TS at the time of this event. Times in calendar are automat
	ically adjusted to your timezone\, but just to make sure\, the event will 
	be happening at 1800 CET - 2 hours before the main mission.\n\n	I'd apprec
	iate if you already read through at the very least rules and installed you
	r TFAR plugin to TS (if you have any issues try to come a bit earlier so w
	e can sort it out). You're expected to have all the mods downloaded via St
	eam.\n\n	If you do not have the IP and Password for the server don't worry
	\, you'll be given that before we join the server.\n\n\n\n	Recommended rea
	ding\n\n\n\n	And here are some thread I'd recommend to go through. Only ma
	ndatory are the rules of course\, but all of them contain useful informati
	on. I will cover the necessary info in the training session.\n\n\n\n	Rules
	 on how to behave in an Arma mission:\n\n\n\n\n	Basic training guide\, sli
	ghtly outdated in some aspects (but even outdated parts are very similar n
	ow):\n\n\n\n\n	In depth guide to TFAR - basics will be explained\, still g
	ood read:\n\n\n\n\n	Slots and Roles by Rorkiy:\n\n\n\n\n	Official categori
	es of weapons for FK:\n\n\n\n\n	Sights and scopes comparison (shameless pl
	ug) with real magnification values\, NVG compatibility and more:\n\n
DTSTART:20180126T170000Z
DTEND:20180126T190000Z
ATTENDEE;CN="MonarK";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Jerichron";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="BoNT";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training with Point
DTSTAMP:20180116T120135Z
SEQUENCE:0
UID:375-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="ThePointForward":forum@fkgaming.eu
DESCRIPTION:\n	Overview\n\n\n\n	The training will cover basic stuff and 
	the aim is to prepare new people to take part in FK missions.\n\n\n\n	Topi
	cs I will cover:\n\n\n\n		How to join and making sure you can join our ser
	vers\n	\n	\n		Slotting procedure and what happens before we get out of the
	 spawn area\n	\n	\n		ACE Arsenal\n	\n	\n		ACE Interaction\n	\n	\n		ACE Med
	ical\n	\n	\n		Short Range radio\n	\n	\n		LAT intro\n	\n	\n		Rangefinding (
	if time allows)\n	\n\n	I will also have a loadout prepared for you guys th
	at contains all the basic items you need as a BLUFOR rifleman. Once you ha
	ve that you can always fall back to it\, change visuals of uniform/vest/he
	lmet and add stuff you might need (LAT\, NVGs\, backpack with XYZ\, ...).\
	n\n\n\n	The idea is that you'll be able to immediately put the training to
	 good use in following mission (either 1st main or parallel running \"FNG\
	" mission).\n\n\n\n	How to join\n\n\n\n	RSVP here and be at \"General Trai
	ning\" room on TS at the time of this event. Times in calendar are automat
	ically adjusted to your timezone\, but just to make sure\, the event will 
	be happening at 1800 CET - 2 hours before the main mission.\n\n	I'd apprec
	iate if you already read through at the very least rules and installed you
	r TFAR plugin to TS (if you have any issues try to come a bit earlier so w
	e can sort it out). You're expected to have all the mods downloaded via St
	eam.\n\n	If you do not have the IP and Password for the server don't worry
	\, you'll be given that before we join the server.\n\n\n\n	Recommended rea
	ding\n\n\n\n	And here are some thread I'd recommend to go through. Only ma
	ndatory are the rules of course\, but all of them contain useful informati
	on. I will cover the necessary info in the training session.\n\n\n\n	Rules
	 on how to behave in an Arma mission:\n\n\n\n\n	Basic training guide\, sli
	ghtly outdated in some aspects (but even outdated parts are very similar n
	ow):\n\n\n\n\n	In depth guide to TFAR - basics will be explained\, still g
	ood read:\n\n\n\n\n	Slots and Roles by Rorkiy:\n\n\n\n\n	Official categori
	es of weapons for FK:\n\n\n\n\n	Sights and scopes comparison (shameless pl
	ug) with real magnification values\, NVG compatibility and more:\n\n
DTSTART:20180119T170000Z
DTEND:20180119T190000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Paradrop Training
DTSTAMP:20180118T210256Z
SEQUENCE:0
UID:381-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="b14a5ed1adc7005d8246cdb37cb09166":forum@fkgami
	ng.eu
DESCRIPTION:\n\n	This will a basic 101 for how to do a Paradrop. I will 
	cover all the basics such as how to equip and use a parachute\, when to dr
	op\, how to steer\, things to be mindful of etc.\n\n\n\n	Hopefully with th
	is in the future\, we'll have less broken legs\, less 20 minute waits for 
	people to get down after pulling their Parachute at 5k.\n\n\n\n	Will be li
	miting this to 40 people as that's the most I can manage at once. Will be 
	on the 2nd server most likely. FNGs and Regs are both welcome. No Priority
	 \n\n\n\n	 \n\n
DTSTART:20180127T150000Z
DTEND:20180127T170000Z
ATTENDEE;CN="Missy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Spartan_MiniMe";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Ripley";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="colt92";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="cineafx";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Stac3yjaxx";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="RickyRockyRoad";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Piercy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="AngryScottishMan";CUTYPE=INDIVIDUAL;PARTSTAT=AC
	CEPTED:forum@fkgaming.eu
ATTENDEE;CN="Brad";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="patton446";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Xenborg";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Malbryn";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Ulm";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Jerichron";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Edelweiss";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="chuckinator3000";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="OTipsy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Teo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Arwester";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Kake";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Vent";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="info";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Arma basics 1.0
DTSTAMP:20180117T051749Z
SEQUENCE:0
UID:378-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Missy":forum@fkgaming.eu
DESCRIPTION:\n	In arma basics 1.0 we will cover what happens in the FNG 
	room\, joining the server\, the slotting up process\, the arsenal\, movem
	ent\, how to medic yourself\, how to use your short range radio and some o
	ther things.\n\n\n\n	**My plan with this training session is to have it en
	d before main mission that way you guys can test out what you have learnt 
	in either the 1st or 2nd main mission**\n\n\n\n	If everyone could head to 
	the General Training room for the training and have there games loaded tha
	t would be great. Training will take place on the 2nd server if it is not 
	being used for testing. \n\n\n\n	A helpful guide\n\n\n\n\n	Rules for play
	ing arma in FK. I suggest you give this a read.\n\n\n\n	 \n\n\n\n\n	 \n
DTSTART:20180118T163000Z
DTEND:20180118T183000Z
ATTENDEE;CN="Smiladon";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Miffidurf";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="patton446";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeusing 102: Intermediate Zeusing Concepts Training
DTSTAMP:20180116T000534Z
SEQUENCE:0
UID:374-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Tomo":forum@fkgaming.eu
DESCRIPTION:\n\n	This training session in no way helps towards attaining
	 tags\, besides helping you improve.\n\n\n\n	This training will be aimed a
	t players who are at least somewhat familiar with the Zeus interface and h
	ow it works.  It will primarily cover the following:\n\n\n\n		Mission Pla
	nning including objective design\n	\n	\n		Enemy Unit placement\n	\n	\n		As
	sets for and against players\n	\n	\n		A general overview of what not to 
	do\n	\n	\n		Anything else that comes up because I can and will ramble\n	\n
	\n	RSVP is limited to 3 - these will be the people in cozeus slots.  Howe
	ver I am willing to have a few more people along to simply listen to wha
	t is being said to glean some learning as I will be mostly talking for thi
	s.  The room will be open but talkpowered so that those interested can jo
	in but not speak\, only text chat.\n\n
DTSTART:20180117T160000Z
DTEND:20180117T170000Z
ATTENDEE;CN="Kalagen";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Mingy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Not Connor";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical 201: Field Combat Medicine
DTSTAMP:20180115T084302Z
SEQUENCE:0
UID:372-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Spartan_MiniMe":forum@fkgaming.eu
DESCRIPTION:\n\n	DO NOT RESERVE A SLOT AND FORGET TO SHOW UP. FAILURE TO
	 SHOW UP WITHOUT A VALID EXCUSE WILL BAN YOU FROM MY FUTURE TRAINING SESSI
	ONS.\n\n\n\n	This is the first step to getting medical tags. This is not a
	n evaluation\, it is a training.\n\n\n\n	This event is open to everyone. 
	First come\, first served. If the slots are full you can leave a comment a
	nd I'll poke you on TS if there are any no-shows.\n\n\n\n	This training wi
	ll consist of two one-hour segments:\n\n\n\n	Classroom/Discussion:\n\n\n\n
			Activating and using the Ace Medical Menu\n	\n	\n		What being a Medic me
	ans\n	\n	\n		What 'Advanced Medical' means\n	\n	\n		The uses of the Medica
	l Equipment\n	\n	\n		Triage procedures\n	\n	\n		Treatment order\n	\n	\n		L
	oadouts for different roles\n	\n	\n		This is the time to ask clarifying q
	uestions\n	\n\n	Hands on Application:\n\n\n\n		One hour of dedicated pract
	ice time to apply what you have learned in the classroom. I will throw eve
	rything at you from bullet wounds\, to fragmentation grenades\, to being c
	rushed and getting hit with an IED. I will watch you as you go and provide
	 you with advice and corrections as necessary.\n	\n\n	I do not anticipate 
	finishing early\, however\, in the event that we do finish early\, we wil
	l discuss how to get an evaluation\, urban myths about ACE Medical\, as we
	ll as any other topic or question that comes up.\n\n\n\n	This will take pl
	ace on Server 2. Have your game loaded and be in the Medic training room o
	n time. 10 minutes after the posted start time will be considered late and
	 you will not be able to attend.\n\n
DTSTART:20180128T180000Z
DTEND:20180128T200000Z
ATTENDEE;CN="alt_sanity";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Glad1us";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Peterowsky";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="TrainDoctor";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="colt92";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="BDFoster";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Shadow Wolf";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Telkao";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Hyde";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Arwester";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Piercy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Reedtrullz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Infantry Driving Basic's
DTSTAMP:20180109T121150Z
SEQUENCE:0
UID:356-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Missy":forum@fkgaming.eu
DESCRIPTION:\n\n	**Due to lack of numbers and hat I have to go to hospit
	al tomorrow I am going to cancel this driver training session**\n\n\n\n	So
	 after someone made a comment about driving on the server in my What Are W
	e Missing thread I thought I would do a test training session on driving 
	basics and if things go well and there is enough interest I will do more s
	essions. \n\n\n\n	What will be covered in this session is controls for dr
	iving\, how to set the speed limiter\, driving in conveys\, parking for 
	dismounting and spotting IED's. The vehicles we will be are using in thi
	s training session are Humvees and MRAP's there will be no armour as this
	 is not was this training for. If you are would like to drive an and lea
	rn about armour vics then you will need to attend one of the armour driver
	 trainings which are run by specific trainers.\n\n\n\n	If everyone could 
	head to the General Training room for the training and have there games lo
	aded that would be great. Training will take place on the 2nd server if it
	 is not being used for testing and if you do have the IP I will give that
	 out before we join the server.\n\n\n\n	**This driving basics does not cou
	nt in anyway to getting driving tags. If you are are interested in getting
	 your driver tags then please speak to the trainers @Vericht\, @Don_prin
	ce or @Cyico**\n\n
DTSTART:20180114T160000Z
DTEND:20180114T180000Z
ATTENDEE;CN="Ripley";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Yung_Cider";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Teo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical 101: Basic Rifleman Medicine
DTSTAMP:20180113T210128Z
SEQUENCE:0
UID:367-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Spartan_MiniMe":forum@fkgaming.eu
DESCRIPTION:\n\n	This will be an introductory course to the ACE Medical 
	system\, intended for those who have no idea what to do when they get shot
	. This is not a prerequisite for Medical 201 or getting Medical tags\, but
	 for those with no experience/no intention to play medic\, it will be very
	 beneficial.\n\n\n\n	Things that will be covered:\n\n\n\n		Self-treating m
	inor wounds\n	\n	\n		Treating critical comrades while waiting for a medic\
	n	\n	\n		Continuing fighting after being wounded\n	\n	\n		Getting to the m
	edic after the fight\n	\n	\n		Maintaining security at a triage point\n	\n	
	\n		Do's/Don'ts of interacting with the medic\n	\n\n	This will take place 
	on Server 2. Have your game loaded and be in the Medic training room on ti
	me. 10 minutes after the posted start time will be considered late and you
	 will not be able to attend.\n\n\n\n	I do not take absences lightly. If yo
	u reserve a spot and fail to show up without 1 hour advance notice or a va
	lid excuse\, you will be barred from any of my future training sessions.\n
	\n
DTSTART:20180128T170000Z
DTEND:20180128T180000Z
ATTENDEE;CN="Glad1us";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Peterowsky";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Piercy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Ripley";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="patton446";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Malbryn";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Happychap612";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Reedtrullz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Rotary wing 101
DTSTAMP:20180113T142417Z
SEQUENCE:0
UID:365-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n\n	Topics covered in this training will include:\n\n\n\n		
	Basic maneuvers\n	\n	\n		Basic Take-offs and landings\n	\n	\n		Flight spee
	d and altitude management\n	\n	\n		Basic communication and command hierarc
	hy\n	\n	\n		Emergency procedures theory\n	\n\n	RSVP Regulars have priority
	\, FNG's may be able to join if there are not enough Regs+.\n\n\n\n	It's p
	lanned to last 1 (one) hour. If stuff is getting in the way (or the atten
	dees want to train a specific part more in depth) it will  last longer.
	\n\n\n\n	Please make sure you are at least somewhat familiar with the mous
	e / keyboard (or joystick) layout of flying a helicopter.\n\n\n\n	 \n\n\n
	\n	Taking part in this training DOES NOT give you any priority during slot
	ting.\n\n
DTSTART:20180120T160000Z
DTEND:20180120T170000Z
ATTENDEE;CN="JJG";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Museman7";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="SABER";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="KerriganVK";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Marcu";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="SGz_Eliminated";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Rotary wing 101
DTSTAMP:20180113T142443Z
SEQUENCE:0
UID:366-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n\n	Topics covered in this training will include:\n\n\n\n		
	Basic maneuvers\n	\n	\n		Basic Take-offs and landings\n	\n	\n		Flight spee
	d and altitude management\n	\n	\n		Basic communication and command hierarc
	hy\n	\n	\n		Emergency procedures theory\n	\n\n	RSVP Regulars have priority
	\, FNG's may be able to join if there are not enough Regs+.\n\n\n\n	It's p
	lanned to last 1 (one) hour. If stuff is getting in the way (or the atten
	dees want to train a specific part more in depth) it will  last longer.
	\n\n\n\n	Please make sure you are at least somewhat familiar with the mous
	e / keyboard (or joystick) layout of flying a helicopter.\n\n\n\n	 \n\n\n
	\n	Taking part in this training DOES NOT give you any priority during slot
	ting.\n\n
DTSTART:20180119T160000Z
DTEND:20180119T170000Z
ATTENDEE;CN="Shadow Wolf";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Loradas";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Missy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="gadsada";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="AntiMatter";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Infantry Driving Basic's
DTSTAMP:20180112T065851Z
SEQUENCE:0
UID:362-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Missy":forum@fkgaming.eu
DESCRIPTION:\n\n	So after someone made a comment about driving on the se
	rver in my What Are We Missing thread I thought I would do a test trainin
	g session on driving basics and if things go well and there is enough inte
	rest I will do more sessions. \n\n\n\n	What will be covered in this sessi
	on is controls for driving\, how to set the speed limiter\, driving in co
	nveys\, parking for dismounting\, spotting IED's and how to react around 
	armour. The vehicles we will be using in this training session are the o
	nes that the we use most on the server e.g Humvees and MRAP's. \n\n\n\n	
	If everyone could head to the General Training room for the training and h
	ave there games loaded that would be great. Training will take place on th
	e 2nd server if it is not being used for testing and if you do have the IP
	 I will give that out before we join the server.\n\n\n\n	**This driving b
	asics does not count in anyway to getting driving tags. If you are are int
	erested in getting your driver tags then please speak to the trainers Ver
	icht\, Don_prince\, Cyico or Bonsie**\n\n
DTSTART:20180121T150000Z
DTEND:20180121T170000Z
ATTENDEE;CN="Pastor Of Muppets";CUTYPE=INDIVIDUAL;PARTSTAT=A
	CCEPTED:forum@fkgaming.eu
ATTENDEE;CN="Stac3yjaxx";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Teo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Ripley";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Zeusz77";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Infantry Driving Basic's
DTSTAMP:20180112T070456Z
SEQUENCE:0
UID:363-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Missy":forum@fkgaming.eu
DESCRIPTION:\n\n	So after someone made a comment about driving on the se
	rver in my What Are We Missing thread I thought I would do a test trainin
	g session on driving basics and if things go well and there is enough inte
	rest I will do more sessions. \n\n\n\n	What will be covered in this sessi
	on is controls for driving\, how to set the speed limiter\, driving in co
	nveys\, parking for dismounting\, spotting IED's and how to react around 
	armour. The vehicles we will be using in this training session are the o
	nes that the we use most on the server e.g Humvees and MRAP's. \n\n\n\n	
	If everyone could head to the General Training room for the training and h
	ave there games loaded that would be great. Training will take place on th
	e 2nd server if it is not being used for testing and if you do have the IP
	 I will give that out before we join the server.\n\n\n\n	**This driving b
	asics does not count in anyway to getting driving tags. If you are are int
	erested in getting your driver tags then please speak to the trainers Ver
	icht\, Don_prince\, Cyico or Bonsie**\n\n
DTSTART:20180128T150000Z
DTEND:20180128T170000Z
ATTENDEE;CN="patton446";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Aledo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Piercy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Teo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="TheProneWarrior";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="Reedtrullz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Arma 3 basics with Missy
DTSTAMP:20180111T121403Z
SEQUENCE:0
UID:359-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Missy":forum@fkgaming.eu
DESCRIPTION:\n	The aim of the basic training's is to run through everyth
	ing you will need as soon as you join teamspeak right up to when you set o
	ff for your mission with your squad. \n\n\n\n	We will cover what happens 
	in the FNG room\, joining the server\, the slotting up process\, the arse
	nal and how to open the ace medical.\n\n\n\n	I will be holding this on th
	e 2nd server if it is online.\n\n\n\n	**My plan with this training session
	 is to have it end before main mission that way you guys can test out what
	 you have learnt in either the 1st or 2nd main mission**\n\n\n\n	If everyo
	ne could head to the General Training room for the training and have there
	 games loaded that would be great.\n\n\n\n	Training will take place on the
	 2nd server if it is not being used for testing.\n\n\n\n	If you do not hav
	e the IP I will give that out before we join the server.\n\n\n\n	 \n\n\n
	\n	A helpful guide to have a look at \n\n\n\n\n	Rules for playing arma in
	 FK. I suggest you give this a read.\n\n\n\n\n	 \n
DTSTART:20180115T170000Z
DTEND:20180115T183000Z
ATTENDEE;CN="plikki";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Arwester";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Smiladon";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Garriel";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Raeghaoth";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="ThePointForward";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="Reedtrullz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Arma 3 basics with Missy
DTSTAMP:20180109T122135Z
SEQUENCE:0
UID:357-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Missy":forum@fkgaming.eu
DESCRIPTION:\n\n	This training session is aimed at those who live in Ame
	rica\, Australia\, New Zealand and Asia\n\n\n\n	With the influx of new guy
	s I have decide to lend Benji and Slouchy a hand with the basic session.\n
	\n\n\n	The aim of the basic training's is to run through everything you wi
	ll need as soon as you join teamspeak right up to when you set off for you
	r mission with your squad. \n\n\n\n	We will cover what happens in the FNG
	 room\, joining the server\, the slotting up process\, the arsenal and h
	ow to open the ace medical.\n\n\n\n	If everyone could head to the General 
	Training room for the training and have there games loaded that would be g
	reat. Training will take place on the 2nd server if it is not being used f
	or testing and if you do not have the IP I will give that out before we 
	join the server.\n\n
DTSTART:20180114T230000Z
DTEND:20180115T010000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Infantry Driving Basics
DTSTAMP:20180109T120514Z
SEQUENCE:0
UID:355-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Missy":forum@fkgaming.eu
DESCRIPTION:\n\n	So after someone made a comment about driving on the se
	rver in my What Are We Missing thread I thought I would do a test trainin
	g session on driving basics and if things go well and there is enough inte
	rest I will do more sessions. \n\n\n\n	What will be covered in this sessi
	on is controls for driving\, how to set the speed limiter\, driving in co
	nveys\, parking for dismounting and spotting IED's. The vehicles we wil
	l be are using in this training session are Humvees and MRAP's there will
	 be no armour as this is not was this training for. If you are would lik
	e to drive an and learn about armour vics then you will need to attend on
	e of the armour driver trainings which are run by specific trainers.\n\n\
	n\n	If everyone could head to the General Training room for the training a
	nd have there games loaded that would be great. Training will take place o
	n the 2nd server if it is not being used for testing and if you do have th
	e IP I will give that out before we join the server.\n\n\n\n	**This drivi
	ng basics does not count in anyway to getting driving tags. If you are are
	 interested in getting your driver tags then please speak to the trainers
	 @Vericht\, @Don_prince or @Cyico**\n\n
DTSTART:20180113T140000Z
DTEND:20180113T160000Z
ATTENDEE;CN="Reedtrullz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Fizmo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Yung_Cider";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Don_prince";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="AngryScottishMan";CUTYPE=INDIVIDUAL;PARTSTAT=AC
	CEPTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Arma 3 basics with Missy
DTSTAMP:20180109T093048Z
SEQUENCE:0
UID:354-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Missy":forum@fkgaming.eu
DESCRIPTION:\n	With the influx of new guys I have decide to lend Benji a
	nd Slouchy a hand with the basic session.\n\n\n\n	The aim of the basic tra
	ining's is to run through everything you will need as soon as you join tea
	mspeak right up to when you set off for your mission with your squad. \n\
	n\n\n	We will cover what happens in the FNG room\, joining the server\, t
	he slotting up process\, the arsenal and how to open the ace medical.\n\n
	\n\n	I will be holding this on the 2nd server if it is online.\n\n\n\n	**M
	y plan with this training session is to have it end before main mission th
	at way you guys can test out what you have learnt in either the 1st or 2nd
	 main mission**\n\n\n\n	If everyone could head to the General Training roo
	m for the training and have there games loaded that would be great.\n\n\n\
	n	Training will take place on the 2nd server if it is not being used for t
	esting.\n\n\n\n	If you do not have the IP I will give that out before we 
	join the server.\n\n\n\n	 \n\n\n\n	A helpful guide written by our CM Slou
	chy\n\n\n\n\n	 \n
DTSTART:20180110T170000Z
DTEND:20180110T183000Z
ATTENDEE;CN="Aledo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Malbryn";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Qrow19";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Infantry Driving Basics
DTSTAMP:20180106T094244Z
SEQUENCE:0
UID:351-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Missy":forum@fkgaming.eu
DESCRIPTION:\n\n	So after someone made a comment about driving on the se
	rver in my What Are We Missing thread I thought I would do a test trainin
	g session on driving basics and if things go well and there is enough inte
	rest I will do more sessions. \n\n\n\n	What will be covered in this sessi
	on is controls for driving\, how to set the speed limiter\, driving in co
	nveys\, parking for dismounting and spotting IED's. The vehicles we wil
	l be are using in this training session are Humvees and MRAP's there will
	 be no armour as this is not was this training for. If you are would lik
	e to drive an and learn about armour vics then you will need to attend on
	e of the armour driver trainings which are run by specific trainers.\n\n\
	n\n	As this is the first training I am doing I am going to be limiting the
	 amount of people that can join to 10 but as I say if there is enough inte
	rest I will organise more in the future. \n\n\n\n	**This driving basics d
	oes not count in anyway to getting driving tags. If you are are interested
	 in getting your driver tags then please speak to the trainers @Vericht\, 
	@Don_prince or @Cyico**\n\n
DTSTART:20180111T150000Z
DTEND:20180111T170000Z
ATTENDEE;CN="Don_prince";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="sanlord";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="varios";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Natsu-Kashi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Rook14";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Teo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="DollTon";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Rhea";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Marcu";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Rotary wing ACE NVD practice
DTSTAMP:20180104T005343Z
SEQUENCE:0
UID:345-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n	In this practice session we will train the use of ACE nig
	ht vision devices in helicopter usage.\n\n\n\n	This practice session is ai
	med at:\n\n\n\n		Pilots\n	\n	\n		Chrewchiefs / WSOs\n	\n	\n		To some exten
	ts infantry / FAC\n	\n\n	 \n\n\n\n	This training IS NOT made to teach you
	 how to fly. But a practice on how to fly and coordinate with ACE NVDs!\n\
	n\n\n	(I don't expect you to be good pilot. But make sure you know how to 
	conduct a basic helicopter flight or be a crewchief)\n\n\n\n	Flight tag ho
	lders (Pilot or Crewchief) have priority during signups over regulars whic
	h then still have priority over FNGs!\n\n\n\n	If way more people than the 
	RSVP limit would like to sign up\, I might make it a longer session (2.5 i
	nstead of 1.5 hours) and allow for more people or repeat this practice mul
	tiple times over the coming week.\n\n\n\n	 \n\n\n\n	A good preparation is
	 watching Dslyecxi's Art of Flight\, Episode 15 about Nightvision Flight: 
	(Just keep in mind that they are using a custom version of said nightvisio
	n.)\n\n\n\n	\n		\n	\n\n\n\n	 \n
DTSTART:20180106T160000Z
DTEND:20180106T173000Z
ATTENDEE;CN="thePier";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Thorimus";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="alt_sanity";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Loradas";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Training
DTSTAMP:20180104T134023Z
SEQUENCE:0
UID:346-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Wafflefox":forum@fkgaming.eu
DESCRIPTION:\n	Basic training\n\n\n\n	Especialy targeted for new guys bu
	t all is welcome.\n\n\n\n	This event will take place in Server 2.\n\n\n\n
		Il be taking over: \n\n\n\n\n	 \n\n\n\n	 \n\n\n\n	Just make sure you r
	ead the:\n\n\n\n\n	 \n\n\n\n	This one is very important\, its some great 
	knowledge.\n\n\n\n\n	 \n\n\n\n	 \n
DTSTART:20180104T170000Z
DTEND:20180104T183000Z
ATTENDEE;CN="Ragekiller";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="sanlord";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Unbanshee";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Filip";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Rotary wing 101
DTSTAMP:20180102T220549Z
SEQUENCE:0
UID:344-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n\n	Topics covered in this training will include:\n\n\n\n		
	Basic maneuvers\n	\n	\n		Basic Take-offs and landings\n	\n	\n		Flight spee
	d and altitude management\n	\n	\n		Basic communication and command hierarc
	hy\n	\n	\n		Emergency procedures theory\n	\n\n	RSVP Regulars have priority
	\, FNG's may be able to join if there are not enough Regs+.\n\n\n\n	It's p
	lanned to last 1 (one) hour. If stuff is getting in the way (or the atten
	dees want to train a specific part more in depth) it will  last longer.
	\n\n\n\n	Please make sure you are at least somewhat familiar with the mous
	e / keyboard (or joystick) layout of flying a helicopter.\n\n\n\n	 \n\n\n
	\n	Taking part in this training DOES NOT give you any priority during slot
	ting.\n\n
DTSTART:20180106T140000Z
DTEND:20180106T150000Z
ATTENDEE;CN="Lexic";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Xenborg";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Vericht";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="gadsada";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Infantry Driving Basics
DTSTAMP:20180102T104406Z
SEQUENCE:0
UID:343-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Missy":forum@fkgaming.eu
DESCRIPTION:\n\n	So after someone made a comment about driving on the se
	rver in my What Are We Missing thread I thought I would do a test trainin
	g session on driving basics and if things go well and there is enough inte
	rest I will do more sessions. \n\n\n\n	What will be covered in this sessi
	on is controls for driving\, how to set the speed limiter\, driving in co
	nveys\, parking for dismounting and spotting IED's. The vehicles we wil
	l be are using in this training session are Humvees and MRAP's there will
	 be no armour as this is not was this training for. If you are would lik
	e to drive an and learn about armour vics then you will need to attend on
	e of the armour driver trainings which are run by specific trainers.\n\n\
	n\n	As this is the first training I am doing I am going to be limiting the
	 amount of people that can join to 10 but as I say if there is enough inte
	rest I will organise more in the future. \n\n\n\n	**This driving basics d
	oes not count in anyway to getting driving tags. If you are are interested
	 in getting your driver tags then please speak to the trainers @Vericht\, 
	@Don_prince or @Cyico**\n\n
DTSTART:20180107T140000Z
DTEND:20180107T160000Z
ATTENDEE;CN="alt_sanity";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Ripley";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="LittleTornado";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="SolarPraiser";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="ComradeKoshak";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Natsu-Kashi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="TrainDoctor";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Fizmo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Museman7";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Missy's Basic Briefings
DTSTAMP:20171230T094735Z
SEQUENCE:0
UID:341-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Missy":forum@fkgaming.eu
DESCRIPTION:\n\n	With the influx of new guys I have decide to lend Benji
	 and Slouchy a hand with the basic session.\n\n\n\n	The aim of the basic t
	raining's is to run through everything you will need as soon as you join t
	eamspeak right up to when you set off for your mission with your squad. \
	n\n\n\n	We will cover what happens in the FNG room\, joining the server\,
	 the slotting up process\, the arsenal and how to open the ace medical.\
	n\n\n\n	I will be holding this on the 2nd server if it is online.\n\n\n\n	
	**My plan with this training session so have it end before start of 2nd ma
	in that way is if there is any slots available for FNG's and you get picke
	d for the mission you can test the stuff you have just learned**\n\n
DTSTART:20180107T170000Z
DTEND:20180107T183000Z
ATTENDEE;CN="Aledo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Bulletbait";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Missy's Basic Briefings
DTSTAMP:20171231T055143Z
SEQUENCE:0
UID:342-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Missy":forum@fkgaming.eu
DESCRIPTION:\n\n	With the influx of new guys I have decide to lend Benji
	 and Slouchy a hand with the basic session.\n\n\n\n	The aim of the basic t
	raining's is to run through everything you will need as soon as you join t
	eamspeak right up to when you set off for your mission with your squad. \
	n\n\n\n	We will cover what happens in the FNG room\, joining the server\,
	 the slotting up process\, the arsenal and how to open the ace medical.\
	n\n\n\n	I will be holding this on the 2nd server if it is online.\n\n\n\n	
	**My plan with this training session so have it end before start of 2nd ma
	in that way is if there is any slots available for FNG's and you get picke
	d for the mission you can test the stuff you have just learned**\n\n
DTSTART:20180103T190000Z
DTEND:20180103T203000Z
ATTENDEE;CN="Kan0k";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Ragekiller";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Brad";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Coocla33";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Whisper";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="sw40vesigma88";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Cvaco";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Missy's Basic Briefings
DTSTAMP:20171230T094548Z
SEQUENCE:0
UID:340-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Missy":forum@fkgaming.eu
DESCRIPTION:\n\n	With the influx of new guys I have decide to lend Benji
	 and Slouchy a hand with the basic session.\n\n\n\n	The aim of the basic t
	raining's is to run through everything you will need as soon as you join t
	eamspeak right up to when you set off for your mission with your squad. \
	n\n\n\n	We will cover what happens in the FNG room\, joining the server\,
	 the slotting up process\, the arsenal and how to open the ace medical.\
	n\n\n\n	I will be holding this on the 2nd server if it is online.\n\n\n\n	
	Also if someone could come up with a better name that would be awesome\, t
	hanks.\n\n
DTSTART:20180106T220000Z
DTEND:20180106T235900Z
ATTENDEE;CN="Fizmo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="sw40vesigma88";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Rook14";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="RickyRockyRoad";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Ebonzo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Ragekiller";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="plikki";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="RyanXGin";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Missy's Basic Briefings
DTSTAMP:20171228T013909Z
SEQUENCE:0
UID:336-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Missy":forum@fkgaming.eu
DESCRIPTION:\n\n	With the influx of new guys I have decide to lend Benji
	 and Slouchy a hand with the basic session.\n\n\n\n	The aim of the basic t
	raining's is to run through everything you will need as soon as you join t
	eamspeak right up to when you set off for your mission with your squad. \
	n\n\n\n	We will cover what happens in the FNG room\, joining the server\,
	 the slotting up process\, the arsenal and how to open the ace medical.\
	n\n
DTSTART:20171230T220000Z
DTEND:20171230T000000Z
ATTENDEE;CN="Ebonzo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="TrainDoctor";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Dynall";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Skilletfan93";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Whisper";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Ragekiller";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Missy's Basic sessions
DTSTAMP:20171228T013520Z
SEQUENCE:0
UID:335-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Missy":forum@fkgaming.eu
DESCRIPTION:\n\n	With the influx of new guys I have decide to lend Benji
	 and Slouchy a hand with the basic session.\n\n\n\n	The aim of the basic t
	raining's is to run through everything you will need as soon as you join t
	eamspeak right up to when you set off for your mission with your squad. \
	n\n\n\n	We will cover what happens in the FNG room\, joining the server\,
	 the slotting up process\, the arsenal and how to open the ace medical.\
	n\n
DTSTART:20171229T170000Z
DTEND:20171229T183000Z
ATTENDEE;CN="Brad";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="alt_sanity";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="LittleTornado";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="TrainDoctor";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Natsu-Kashi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Ragekiller";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Ripley";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Lennsart";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Benji's Basic Briefing
DTSTAMP:20171226T100724Z
SEQUENCE:0
UID:333-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Winters":forum@fkgaming.eu
DESCRIPTION:\n	This is aimed at the basics for newer members\, somethin
	g I am always happy to go over and much easier to do this with people that
	 actually want to learn and not in a mission briefing environment.\n\n\n\n
		This may not start/stop dead on the times stated\, this is me basically s
	aying I should be around and on team speak between those times\, so if any
	one or a group of people would like some pointers\, then we can jump on th
	e second server (or main if not being used or only a small mission ongoing
	).\n\n\n\n	If I'm already in a session\, just hop on and join in\, but wai
	t until I finish going over what ever it is at the time and I will then st
	art again with you.\n\n\n\n	If I'm not in a session\, either feel free to 
	poke me or jump in the same channel and politely mention you would like t
	o go over some training.\n\n\n\n	The aim is to discuss every thing from jo
	ining team speak\, I can go over mods\, etc. joining the arma server\, the
	 arsenal and everything else during briefing\, right up to the point where
	 your squad heads off to start the mission.\n\n\n\n	If I have time I can a
	nswer any questions about anything else and maybe go over a few other thin
	gs\, like the ace menu in more detail\, medic system\, etc. Thought I may 
	need a break at some point as it is Christmas and my days off 
DTSTART:20171228T110000Z
DTEND:20171228T130000Z
ATTENDEE;CN="Glad1us";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Thevanisher234";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Benji's Basic Briefing
DTSTAMP:20171226T100615Z
SEQUENCE:0
UID:332-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Winters":forum@fkgaming.eu
DESCRIPTION:\n	This is aimed at the basics for newer members\, somethin
	g I am always happy to go over and much easier to do this with people that
	 actually want to learn and not in a mission briefing environment.\n\n\n\n
		This may not start/stop dead on the times stated\, this is me basically s
	aying I should be around and on team speak between those times\, so if any
	one or a group of people would like some pointers\, then we can jump on th
	e second server (or main if not being used or only a small mission ongoing
	).\n\n\n\n	If I'm already in a session\, just hop on and join in\, but wai
	t until I finish going over what ever it is at the time and I will then st
	art again with you.\n\n\n\n	If I'm not in a session\, either feel free to 
	poke me or jump in the same channel and politely mention you would like t
	o go over some training.\n\n\n\n	The aim is to discuss every thing from jo
	ining team speak\, I can go over mods\, etc. joining the arma server\, the
	 arsenal and everything else during briefing\, right up to the point where
	 your squad heads off to start the mission.\n\n\n\n	If I have time I can a
	nswer any questions about anything else and maybe go over a few other thin
	gs\, like the ace menu in more detail\, medic system\, etc. Thought I may 
	need a break at some point as it is Christmas and my days off 
DTSTART:20171227T120000Z
DTEND:20171227T140000Z
ATTENDEE;CN="Ripley";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Ricardo990110";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Outcast";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Thevanisher234";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeusing 101: The Basics
DTSTAMP:20171219T170611Z
SEQUENCE:0
UID:322-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Tomo":forum@fkgaming.eu
DESCRIPTION:\n\n	Event open to everyone!\n\n\n\n	RSVP is capped at 3 due
	 to how much will need to be taught and the maximum number of Zeus slots.
	  However others may sit in if they wish to listen and maybe follow along
	 in the editor.\n\n\n\n	Please at least skim this guide\, as it will cover
	 a lot of the basics: https://steamcommunity.com/sharedfiles/filedetails/
	?id=237228783\n\n\n\n	Topics covered:\n\n\n\n		Role and Responsibilities\n
		\n	\n		Basic Long Range Communications\n	\n	\n		Understanding the basic u
	nits/groups\n	\n	\n		Understanding all the basic modules\n	\n	\n		Understa
	nding the meaning and basic of map markers\n	\n\n	Rules - when in the midd
	le of explaining different modules DO NOT start spawning units and start
	 messing around or you will be removed from the session.\n\n
DTSTART:20171223T150000Z
DTEND:20171223T160000Z
ATTENDEE;CN="Wafflefox";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Lexic";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Trick";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Armor commander training
DTSTAMP:20171217T140348Z
SEQUENCE:0
UID:319-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Vericht":forum@fkgaming.eu
DESCRIPTION:\n\n	This training is Reg+ only. Do not RSVP if you are not 
	a Reg+. \n\n\n\n	\n		\n			If you can't turn up - unRSVP and notice traine
	rs\, in other cases you will be banned from next training and from evalua
	tions for 2 weeks.\n		\n	\n\n\n\n	 \n\n\n\n	Stuff that will be covered:\n
	\n\n\n		Tank positioning on a landscape\n	\n	\n		Assets cooperation \n	\n
		\n		Countermeasures\n	\n	\n		Target prioritising\n	\n	\n		Basic crew comm
	s\n	\n
DTSTART:20171221T170000Z
DTEND:20171221T183000Z
ATTENDEE;CN="Conga Line of Neckbeards";CUTYPE=INDIVIDUAL;PAR
	TSTAT=ACCEPTED:forum@fkgaming.eu
ATTENDEE;CN="Tomo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="HolyBunny";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Rabit Salvokelk";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="KerriganVK";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="ReivaVR";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Loradas";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="UniDigit";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Armor gunner training
DTSTAMP:20171217T140110Z
SEQUENCE:0
UID:318-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Vericht":forum@fkgaming.eu
DESCRIPTION:\n	This training is Reg+ only. Do not RSVP if you are not a 
	Reg+. \n\n\n\n	\n		\n			If you can't turn up - unRSVP and notice trainers
	\, in other cases you will be banned from next training and from evaluati
	ons for 2 weeks.\n		\n	\n\n\n\n	 \n\n\n\n	Stuff that will be covered:\n\n
	\n\n		Weapon systems\n	\n	\n		Target acquisition\n	\n	\n		Ammo types\n	\n	
	\n		Rules of engagement\n	\n	\n		Basic crew comms\n	\n\n	Please read this 
	guide before attending:\n\n\n\n\n	 \n
DTSTART:20171220T170000Z
DTEND:20171220T183000Z
ATTENDEE;CN="Tomo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Maverick";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Rabit Salvokelk";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="KerriganVK";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Joala";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="xElectric";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="juseless";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Armor driver training
DTSTAMP:20171217T135045Z
SEQUENCE:0
UID:317-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Vericht":forum@fkgaming.eu
DESCRIPTION:\n\n	This training is Reg+ only. Do not RSVP if you are not 
	a Reg+. \n\n\n\n	\n		\n			If you can't turn up - unRSVP and notice traine
	rs\, in other cases you will be banned from next training and from evalua
	tions for 2 weeks.\n		\n	\n\n\n\n	\n		\n			\n				\n		\n	\n\n\n\n	Stuff tha
	t will be covered:\n\n\n\n		Basic maneuvres\n	\n	\n		Tight space maneuvers
	\n	\n	\n		Placement on position\n	\n	\n		Convoy movement\n	\n	\n		Battle m
	ovement\n	\n	\n		Basic crew comms\n	\n\n	\n		\n			 \n		\n	\n\n\n\n	\n		\n
				\n				\n		\n	\n\n
DTSTART:20171219T170000Z
DTEND:20171219T183000Z
ATTENDEE;CN="mekboy_4000";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="ravstar52";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Rabit Salvokelk";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="KerriganVK";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="ReivaVR";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Chuck Yeager";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Mortar Training Session 2
DTSTAMP:20171215T034359Z
SEQUENCE:0
UID:314-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Rorkiy":forum@fkgaming.eu
DESCRIPTION:\n\n	17-December-2017 Mortar Training Session 2\n\n\n\n	Regs
	+ only\n\n	RSVP is capped at 2 (TWO) due to how much will need to be ta
	ught and it's only fair that regulars+ get the priority for this as they'
	ve been waiting longer. I will most likely NOT bring in any extras. Leave 
	your name in the comments if you want but do not expect to be brought in u
	nless there is a no-show\; I won't be holding your RSVPs past the start ti
	me so either be early or be on time.  It is highly recommended you have 
	at least a basic understanding of how to use the 82mm Rangetable\, either 
	through reading the Mortar Guide or going through the paces on your own in
	 the editor/server.\n\n\n\n	Topics covered:\n\n\n\n		Roles and Responsibil
	ities\n	\n	\n		Basic Long Range Communications &amp\; Fire Missions\n	\n	\
	n		Equipment (Types of mortar and the gear to use one effectively)\n	\n	\n
			Operating the mortar (Ranging\, Calculating\, Understanding)\n	\n	\n		82
	mm Rangetable\n	\n\n	Intent:\n\n\n\n		Theoretical stuff\n	\n	\n		Take turn
	s as Gunner and LOADER\, firing at targets indicated\n	\n	\n		Work toge
	ther as Gunner and Assistant to carry out fire missions (Can count as 
	exam if requested\, otherwise can schedule one at a later date)\n	\n
DTSTART:20171217T140000Z
DTEND:20171217T155900Z
ATTENDEE;CN="Zenthar";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Winters";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Mortar Training Session 1
DTSTAMP:20171215T034310Z
SEQUENCE:0
UID:313-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Rorkiy":forum@fkgaming.eu
DESCRIPTION:\n\n	17-December-2017 Mortar Training Session 1\n\n\n\n	Regs
	+ only\n\n	RSVP is capped at 2 (TWO) due to how much will need to be ta
	ught and it's only fair that regulars+ get the priority for this as they'
	ve been waiting longer. I will most likely NOT bring in any extras. Leave 
	your name in the comments if you want but do not expect to be brought in u
	nless there is a no-show\; I won't be holding your RSVPs past the start ti
	me so either be early or be on time.  It is highly recommended you have 
	at least a basic understanding of how to use the 82mm Rangetable\, either 
	through reading the Mortar Guide or going through the paces on your own in
	 the editor/server.\n\n\n\n	Topics covered:\n\n\n\n		Roles and Responsibil
	ities\n	\n	\n		Basic Long Range Communications &amp\; Fire Missions\n	\n	\
	n		Equipment (Types of mortar and the gear to use one effectively)\n	\n	\n
			Operating the mortar (Ranging\, Calculating\, Understanding)\n	\n	\n		82
	mm Rangetable\n	\n\n	Intent:\n\n\n\n		Theoretical stuff\n	\n	\n		Take turn
	s as Gunner and LOADER\, firing at targets indicated\n	\n	\n		Work toge
	ther as Gunner and Assistant to carry out fire missions (Can count as 
	exam if requested\, otherwise can schedule one at a later date)\n	\n
DTSTART:20171217T120000Z
DTEND:20171217T140000Z
ATTENDEE;CN="Rabit Salvokelk";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medic Training Session 2
DTSTAMP:20171215T034014Z
SEQUENCE:0
UID:312-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Rorkiy":forum@fkgaming.eu
DESCRIPTION:\n\n	16-December-17 Medic Training Session 2\n\n\n\n	RSVP wi
	ll be capped at 12 for now\, if it becomes full\, leave your name in the c
	omments and if there are no shows/not too many people left out\, I'll prob
	ably bring you in anyway. Sign ups are open to all\, FNGs included\, first
	 come\, first served.\n\n\n\n	Topics covered:\n\n\n\n		Your role as a squa
	d/platoon medic\n	\n	\n		Equipment you use/carry\n	\n	\n		Triage\n	\n	\n		
	Treatment\n	\n	\n		Advanced Wounds (Maybe\, dependent on trainee familiari
	ty and time)\n	\n
DTSTART:20171216T140000Z
DTEND:20171216T155900Z
ATTENDEE;CN="Missy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="SelfBias";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Grave";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="JuurYZ";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medic Training Session 1
DTSTAMP:20171215T033937Z
SEQUENCE:0
UID:311-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Rorkiy":forum@fkgaming.eu
DESCRIPTION:\n\n	16-December-17 Medic Training Session 1\n\n\n\n	RSVP wi
	ll be capped at 12 for now\, if it becomes full\, leave your name in the c
	omments and if there are no shows/not too many people left out\, I'll prob
	ably bring you in anyway. Sign ups are open to all\, FNGs included\, first
	 come\, first served.\n\n\n\n	Topics covered:\n\n\n\n		Your role as a squa
	d/platoon medic\n	\n	\n		Equipment you use/carry\n	\n	\n		Triage\n	\n	\n		
	Treatment\n	\n	\n		Advanced Wounds (Maybe\, dependent on trainee familiari
	ty and time)\n	\n
DTSTART:20171216T120000Z
DTEND:20171216T140000Z
ATTENDEE;CN="JuurYZ";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="WolfRayet";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Grave";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="FloofyFloof";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Thipsy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Prophet Training Session 2
DTSTAMP:20171215T033748Z
SEQUENCE:0
UID:310-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Rorkiy":forum@fkgaming.eu
DESCRIPTION:\n\n	15-December-17 Prophet Training Session 2\n\n\n\n	Cappi
	ng RSVP (Regs+) at 4 (FOUR)\, most likely will not take in any more than 
	4 due to time constraints. If FNGs are interested (or Regs+ if RSVPs are f
	ull)\, you can leave a comment and\, if there are no shows or time allows 
	for it\, I may bring you in\, but don't count on it. Do at least try to be
	 around or close enough to hear TS messages/pokes or Santa will put you on
	 his naughty list.\n\n\n\n	Don't RSVP to both sessions (unless it's the \"
	If no one shows I'd like to\" comment) and be there either early or on tim
	e. Not gonna be waiting for latecomers.\n\n\n\n	Topics Covered\n\n\n\n		Ba
	sics\n	\n	\n		Roles available and responsibility\n	\n	\n		Zeroing\n	\n	\n	
		Equipment\n	\n\n	Intent\n\n\n\n		Theory: generalized/shooter thingamabobs
	\n	\n	\n		Shooty shoots at pre-placed targets (practice)\n	\n	\n		Theory: 
	spotter thingamabobs\n	\n	\n		Take turns as Shooter and do the shooty s
	hoots on a simulated objective (Can count as Shooter eval if requested)*\n
		\n\n	*Not compulsory to stay if you don't want to do the shooty shoots ye
	t and want more practice on your own. Can also leave if you're already don
	e with yours (or you can stay and watch as the next guy misses all his sho
	ts). N.B. that \"failing\" this eval does NOT bar you from any further eva
	ls\, it just means you'll have to do it again some other time.\n\n
DTSTART:20171215T140000Z
DTEND:20171215T155900Z
ATTENDEE;CN="Jacob_Waltz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="JuurYZ";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Dog";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Conga Line of Neckbeards";CUTYPE=INDIVIDUAL;PAR
	TSTAT=ACCEPTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Prophet Training Session 1
DTSTAMP:20171215T033712Z
SEQUENCE:0
UID:309-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Rorkiy":forum@fkgaming.eu
DESCRIPTION:\n\n	15-December-17 Prophet Training Session 1\n\n\n\n	Cappi
	ng RSVP (Regs+) at 4 (FOUR)\, most likely will not take in any more than 
	4 due to time constraints. If FNGs are interested (or Regs+ if RSVPs are f
	ull)\, you can leave a comment and\, if there are no shows or time allows 
	for it\, I may bring you in\, but don't count on it. Do at least try to be
	 around or close enough to hear TS messages/pokes or Santa will put you on
	 his naughty list.\n\n\n\n	Don't RSVP to both sessions (unless it's the \"
	If no one shows I'd like to\" comment) and be there either early or on tim
	e. Not gonna be waiting for latecomers.\n\n\n\n	Topics Covered\n\n\n\n		Ba
	sics\n	\n	\n		Roles available and responsibility\n	\n	\n		Zeroing\n	\n	\n	
		Equipment\n	\n\n	Intent\n\n\n\n		Theory: generalized/shooter thingamabobs
	\n	\n	\n		Shooty shoots at pre-placed targets (practice)\n	\n	\n		Theory: 
	spotter thingamabobs\n	\n	\n		Take turns as Shooter and do the shooty s
	hoots on a simulated objective (Can count as Shooter eval if requested)*\n
		\n\n	*Not compulsory to stay if you don't want to do the shooty shoots ye
	t and want more practice on your own. Can also leave if you're already don
	e with yours (or you can stay and watch as the next guy misses all his sho
	ts). N.B. that \"failing\" this eval does NOT bar you from any further eva
	ls\, it just means you'll have to do it again some other time.\n\n
DTSTART:20171215T120000Z
DTEND:20171215T140000Z
ATTENDEE;CN="Servok";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Zenthar";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Missy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical Training
DTSTAMP:20171206T134934Z
SEQUENCE:0
UID:299-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Gditz":forum@fkgaming.eu
DESCRIPTION:\n\n	\n		\n			Do not reserve a slot and forget to show up. I
	f you do this I will not allow you to attend any of my future training ses
	sions. I dedicate my time to doing these sessions so only signup if you k
	now you can actually make it.\n		\n\n		\n			This event is open to everyone
	. First come\, first served. If the slots are full you can leave a comment
	 and I'll poke you on TS if there are any no-shows.\n		\n\n		\n			 \n		\n
	\n		\n			What will be covered and what you will hopefully learn:\n		\n\n		
	\n				Activating and using the Ace Medical Menu\n			\n			\n				What being 
	a Medic means\n			\n			\n				How bandages work with basic and advanced wou
	nds\n			\n			\n				Medical Gear\n			\n			\n				Triage procedures\n			\n			
	\n				Treatment order\n			\n			\n				Loadouts\n			\n		\n			 \n		\n\n		\n	
			If we have spare time we will talk about:\n		\n\n		\n				Combat Search A
	nd Rescue\n			\n			\n				Instant death\n			\n			\n				Quirks and myths abo
	ut ACE Medical\n			\n			\n				Getting Medical tags\n			\n			\n				Anything
	 else that comes up\n			\n		\n			 \n		\n\n		\n			We will be in the Medic 
	Training room on Teamspeak for this event.\n		\n	\n\n\n\n	\n		\n			\n				\
	n						 \n					\n				\n		\n	\n\n
DTSTART:20171210T160000Z
DTEND:20171210T174500Z
ATTENDEE;CN="Torofad";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="NeilZar";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="BobbyTheCannibal";CUTYPE=INDIVIDUAL;PARTSTAT=AC
	CEPTED:forum@fkgaming.eu
ATTENDEE;CN="Vievire";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="digiTuum";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="EthanFoxtrot";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="colt92";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="allumeistr";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Milly";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Monk";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Mibixi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical Training
DTSTAMP:20171120T053915Z
SEQUENCE:0
UID:277-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Spartan_MiniMe":forum@fkgaming.eu
DESCRIPTION:\n\n	DO NOT RESERVE A SLOT AND FORGET TO SHOW UP. FAILURE TO
	 SHOW UP WITHOUT A VALID EXCUSE WILL BAN YOU FROM MY FUTURE TRAINING SESSI
	ONS.\n\n\n\n	This is the first step to getting medical tags. This is not a
	n evaluation\, it is a training. Do not sign up if you have already receiv
	ed medical training.\n\n\n\n	This event is open to everyone. First come\,
	 first served. If the slots are full you can leave a comment and I'll poke
	 you on TS if there are any no-shows.\n\n\n\n	This training will consist o
	f two one-hour segments:\n\n\n\n	Classroom/Discussion:\n\n\n\n		Activating
	 and using the Ace Medical Menu\n	\n	\n		What being a Medic means\n	\n	\n	
		The difference between Basic and Advanced wounds\n	\n	\n		The uses of the
	 Medical Equipment\n	\n	\n		Triage procedures\n	\n	\n		Treatment order\n	\
	n	\n		Loadouts for different roles\n	\n	\n		This is the time to ask clarif
	ying questions\n	\n\n	Hands on Application:\n\n\n\n		One hour of dedicate
	d practice time to apply what you have learned in the classroom. I will th
	row everything at you from bullet wounds\, to fragmentation grenades\, to 
	being crushed and getting hit with an IED. I will watch you as you go and 
	provide you with advice and corrections as necessary.\n	\n\n	I do not anti
	cipate finishing early\, however\, in the event that we do finish early\,
	 we will discuss how to schedule an evaluation\, tips for passing said ev
	aluation\, urban myths about ACE Medical\, as well as any other topic or q
	uestion that comes up.\n\n\n\n	This event will take place on the second se
	rver.\n\n
DTSTART:20171204T000000Z
DTEND:20171204T020000Z
ATTENDEE;CN="Clint August";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Missy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="OTipsy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="ABADPLAYER";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Master-Young";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Kieren";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="BobbyTheCannibal";CUTYPE=INDIVIDUAL;PARTSTAT=AC
	CEPTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Impromptu Zeus 101 Training
DTSTAMP:20171202T154900Z
SEQUENCE:0
UID:293-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Tomo":forum@fkgaming.eu
DESCRIPTION:\n\n	Event open to everyone!\n\n\n\n	RSVP is capped at 3 due
	 to how much will need to be taught and the maximum number of Zeus slots.
	  However others may sit in if they wish to listen and maybe follow along
	 in the editor.\n\n\n\n	Please at least skim this guide\, as it will cover
	 a lot of the basics: https://steamcommunity.com/sharedfiles/filedetails/
	?id=237228783\n\n\n\n	Topics covered:\n\n\n\n		Role and Responsibilities\n
		\n	\n		Basic Long Range Communications\n	\n	\n		Understanding the basic u
	nits/groups\n	\n	\n		Understanding all the basic modules\n	\n	\n		Understa
	nding the meaning and basic of map markers\n	\n\n	Rules - when in the midd
	le of explaining different modules DO NOT start spawning units and start
	 messing around or you will be removed from the session.\n\n
DTSTART:20171202T170000Z
DTEND:20171202T180000Z
ATTENDEE;CN="Cyico";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="BonSie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Arden";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Fixed Wing - Basics
DTSTAMP:20171202T150240Z
SEQUENCE:0
UID:292-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Mittens":forum@fkgaming.eu
DESCRIPTION:\n\n	Fixed Wing Basics\n\n\n\n	This training is a focus on 
	flight basics\, topics covered will consist of:\n\n\n\n		Terminology and C
	ontrols\n	\n	\n		Aircraft Systems\n	\n	\n		Basic comms and Hierarchy\n	\n	
	\n		Take off and egress\n	\n	\n		Flight (Formations and optimum altitudes)
	 \n	\n	\n		Approaches and Landing\n	\n\n	Goal\n\n\n\n	The end goal is to 
	ensure you are competent in the ability to to take off and land and contro
	l an aircraft effectively.\n\n\n\n	Training Session.\n\n\n\n	The session w
	ill consist of two groups of three people to ensure all topics are covere
	d and practice can be preformed.\n\n\n\n	Each session should be 1hr if al
	l goes well. Unfortunately\, as per usual\, Regulars+ have priority for 
	this training session.\n\n
DTSTART:20171205T210000Z
DTEND:20171205T230000Z
ATTENDEE;CN="Shroomzeh";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Cyico";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="SilentGunner13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Edelweiss";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Rotary Wing - Flight Lead
DTSTAMP:20171202T143530Z
SEQUENCE:0
UID:291-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Mittens":forum@fkgaming.eu
DESCRIPTION:\n	Rotary Wing Flight Lead\n\n\n\n	This training is a focus 
	on light leading\, topics covered will consist of:\n\n\n\n		Terminology\n	
	\n	\n		FAC and Flight Lead\n	\n	\n		Basic comms and Hierarchy (Air to Grou
	nd Comms)\n	\n	\n		In Flight Leading (Air to Air Comms)\n	\n	\n		Tasking a
	nd leading flights of various roles\n	\n\n	 \n\n\n\n	Rotary Wing Training
	\n\n\n\n	\n\n\n\n	Goal\n\n\n\n	The end goal is to ensure you are competent
	 in the ability to lead a flight of various roles and relay information ef
	fectively.\n\n\n\n	Training Session.\n\n\n\n	The session will consist of t
	wo groups of three people to ensure all topics are covered and practice c
	an be preformed.\n\n\n\n	Each session should be 1hr if all goes well. Unf
	ortunately\, as per usual\, Regulars+ have priority for this training se
	ssion.\n
DTSTART:20171207T210000Z
DTEND:20171207T230000Z
ATTENDEE;CN="TheMinion";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Shroomzeh";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="SilentGunner13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Shadow Wolf";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Krieg";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Chuck Yeager";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Rotary Wing - Flight Basics
DTSTAMP:20171202T142432Z
SEQUENCE:0
UID:290-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Mittens":forum@fkgaming.eu
DESCRIPTION:\n	 \n\n\n\n	Rotary Wing Basics\n\n\n\n	This training is a 
	focus on the basics of flight\, topics covered will consist of:\n\n\n\n		T
	erminology\n	\n	\n		Aircraft Systems\n	\n	\n		Basic comms and Hierarchy\n	
	\n	\n		Lifting and egressing\n	\n	\n		Flight (Formations and optimum altit
	udes) \n	\n	\n		Approaches and Landing\n	\n\n	 \n\n\n\n	Rotary Wing Trai
	ning\n\n\n\n	\n\n\n\n	Goal\n\n\n\n	The end goal is to ensure you are compe
	tent in the basics of flight and capable of performing the transport role 
	effectively. \n\n\n\n	Training Session.\n\n\n\n	The session will consist 
	of two groups of three people to ensure all topics are covered and practi
	ce can be preformed.\n\n\n\n	Each session should be 1hr if all goes well.
	 Unfortunately\, as per usual\, Regulars+ have priority for this training 
	session.\n\n\n\n	\n\n	 \n\n\n\n	 \n
DTSTART:20171204T210000Z
DTEND:20171204T230000Z
ATTENDEE;CN="NeilZar";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="HolyBunny";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="SilentGunner13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Shadow Wolf";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="info";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Wafflefox";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Mortar Training
DTSTAMP:20171201T144445Z
SEQUENCE:0
UID:289-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Doctadoone":forum@fkgaming.eu
DESCRIPTION:\n\n	Regs+ only\n\n	RSVP is capped at 2 (TWO) due to how 
	much will need to be taught and it's only fair that regulars+ get the pri
	ority for this as they've been waiting longer. I will most likely NOT brin
	g in any extras. Leave your name in the comments if you want but do not ex
	pect to be brought in unless there is a no-show\; I will allow ten minutes
	 past the start time if you're running late before I give a place away to 
	someone else. If you wish to reserve a slot in the case of a no show\, PLE
	ASE be on the TS at start time so that I might bring you in. It is highly
	 recommended you have at least a basic understanding of how to use the 82m
	m Rangetable\, either through reading the Mortar Guide or going through th
	e paces on your own in the editor/server.\n\n\n\n	Topics covered:\n\n\n\n	
		Roles and Responsibilities\n	\n	\n		Basic Long Range Communications &amp\
	; Fire Missions\n	\n	\n		Equipment (Types of mortar and the gear to use on
	e effectively)\n	\n	\n		Operating the mortar (Ranging\, Calculating\, Unde
	rstanding)\n	\n	\n		82mm Rangetable\n	\n\n	Intent:\n\n\n\n		Theoretical st
	uff\n	\n	\n		Take turns as Gunner and LOADER\, firing at targets indica
	ted\n	\n	\n		Work together as Gunner and Assistant to carry out fire m
	issions (Can count as exam if requested\, otherwise can schedule one at a 
	later date)\n	\n
DTSTART:20171203T150000Z
DTEND:20171203T173000Z
ATTENDEE;CN="Simon3373";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Mortar Training
DTSTAMP:20171201T144413Z
SEQUENCE:0
UID:288-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Doctadoone":forum@fkgaming.eu
DESCRIPTION:\n\n	Regs+ only\n\n	RSVP is capped at 2 (TWO) due to how 
	much will need to be taught and it's only fair that regulars+ get the pri
	ority for this as they've been waiting longer. I will most likely NOT brin
	g in any extras. Leave your name in the comments if you want but do not ex
	pect to be brought in unless there is a no-show\; I will allow ten minutes
	 past the start time if you're running late before I give a place away to 
	someone else. If you wish to reserve a slot in the case of a no show\, PLE
	ASE be on the TS at start time so that I might bring you in. It is highly
	 recommended you have at least a basic understanding of how to use the 82m
	m Rangetable\, either through reading the Mortar Guide or going through th
	e paces on your own in the editor/server.\n\n\n\n	Topics covered:\n\n\n\n	
		Roles and Responsibilities\n	\n	\n		Basic Long Range Communications &amp\
	; Fire Missions\n	\n	\n		Equipment (Types of mortar and the gear to use on
	e effectively)\n	\n	\n		Operating the mortar (Ranging\, Calculating\, Unde
	rstanding)\n	\n	\n		82mm Rangetable\n	\n\n	Intent:\n\n\n\n		Theoretical st
	uff\n	\n	\n		Take turns as Gunner and LOADER\, firing at targets indica
	ted\n	\n	\n		Work together as Gunner and Assistant to carry out fire m
	issions (Can count as exam if requested\, otherwise can schedule one at a 
	later date)\n	\n
DTSTART:20171203T120000Z
DTEND:20171203T143000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Mortar Training
DTSTAMP:20171201T144150Z
SEQUENCE:0
UID:287-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Doctadoone":forum@fkgaming.eu
DESCRIPTION:\n\n	Regs+ only\n\n	RSVP is capped at 2 (TWO) due to how 
	much will need to be taught and it's only fair that regulars+ get the pri
	ority for this as they've been waiting longer. I will most likely NOT brin
	g in any extras. Leave your name in the comments if you want but do not ex
	pect to be brought in unless there is a no-show\; I will allow ten minutes
	 past the start time if you're running late before I give a place away to 
	someone else. If you wish to reserve a slot in the case of a no show\, PLE
	ASE be on the TS at start time so that I might bring you in. It is highly
	 recommended you have at least a basic understanding of how to use the 82m
	m Rangetable\, either through reading the Mortar Guide or going through th
	e paces on your own in the editor/server.\n\n\n\n	Topics covered:\n\n\n\n	
		Roles and Responsibilities\n	\n	\n		Basic Long Range Communications &amp\
	; Fire Missions\n	\n	\n		Equipment (Types of mortar and the gear to use on
	e effectively)\n	\n	\n		Operating the mortar (Ranging\, Calculating\, Unde
	rstanding)\n	\n	\n		82mm Rangetable\n	\n\n	Intent:\n\n\n\n		Theoretical st
	uff\n	\n	\n		Take turns as Gunner and LOADER\, firing at targets indica
	ted\n	\n	\n		Work together as Gunner and Assistant to carry out fire m
	issions (Can count as exam if requested\, otherwise can schedule one at a 
	later date)\n	\n
DTSTART:20171202T120000Z
DTEND:20171202T143000Z
ATTENDEE;CN="LilyBear";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Mittens";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Benji's Basic Briefing
DTSTAMP:20171125T205844Z
SEQUENCE:0
UID:284-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Winters":forum@fkgaming.eu
DESCRIPTION:\n\n	This isn't any type of official training and does not l
	ead to any tags.\n\n\n\n	This is simply a session for any new members to a
	sk questions and go over the basics of everything from joining FK\, up to 
	the point where the mission itself starts\, i.e. in game after briefing.\n
	\n\n\n	This is not limited to FNG's\, anyone can join for a refresher or i
	f you want to clear up anything you are still not sure about.\n\n\n\n	Ques
	tions will be welcomed and encouraged\, I will try to cover everything I p
	ossibly can.\n\n\n\n	This will take place on server 2\, if you are going t
	o need help with mods and actually connecting\, please get on early and if
	 I'm around I will try and help\, or try to get help from someone else unt
	il I get on.\n\n
DTSTART:20171129T140000Z
DTEND:20171129T160000Z
RRULE:FREQ=DAILY;INTERVAL=1;COUNT=1
ATTENDEE;CN="erentar";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="eijsvogel2";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Garmr";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="ComradeKoshak";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Anorix";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="YoshiGames";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="CrustaShrimp";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="itsamethyst";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Brad";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical Training
DTSTAMP:20171116T124212Z
SEQUENCE:0
UID:270-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Gditz":forum@fkgaming.eu
DESCRIPTION:\n\n	Do not reserve a slot and forget to show up. If you do 
	this I will not allow you to attend any of my future training sessions. I 
	dedicate my time to doing these sessions so only signup if you know you c
	an actually make it.\n\n\n\n	This event is open to everyone. First come\, 
	first served. If the slots are full you can leave a comment and I'll poke 
	you on TS if there are any no-shows.\n\n\n\n	 \n\n\n\n	What you will lear
	n:\n\n\n\n		Activating and using the Ace Medical Menu\n	\n	\n		What being 
	a Medic means\n	\n	\n		How bandages work with basic and advanced wounds\n	
	\n	\n		Medical Gear\n	\n	\n		Triage procedures\n	\n	\n		Treatment order\n	
	\n	\n		Loadouts\n	\n\n	 \n\n\n\n	If we have spare time we will talk about
	:\n\n\n\n		Combat Search And Rescue\n	\n	\n		Instant death\n	\n	\n		Quirks
	 and myths about ACE Medical\n	\n	\n		Getting Medical tags\n	\n	\n		Anythi
	ng else that comes up\n	\n\n	 \n\n\n\n	We will be in the Medic Training r
	oom on Teamspeak for this event.\n\n
DTSTART:20171119T160000Z
DTEND:20171119T180000Z
ATTENDEE;CN="LordMareron";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Michael Wayne";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="FloofyFloof";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Clarkii";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Zoteri_Andrew";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="kkbuilder";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Shadow Wolf";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="TredBobek";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Benji's Basic Briefing
DTSTAMP:20171110T094615Z
SEQUENCE:0
UID:264-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Winters":forum@fkgaming.eu
DESCRIPTION:\n\n	This event is aimed at newer FNG's and any FNG's still 
	not too sure on anything to do with our Arma game missions.\n\n\n\n	I will
	 cover everything that goes on from the process with joining the team spea
	k channel\, right through to starting the mission itself.\n\n\n\n	Question
	s are more than welcomed and actively encouraged\, I will hopefully be abl
	e to answer all\, but will be able to figure out the answer for you if I d
	on't know it straight off.\n\n\n\n	I will also go through the different ro
	les for a squad and try to cover everything else that I can cram into this
	 session.\n\n\n\n	This is not restricted to FNG's\, Regs+ are welcome if t
	hey want a bit of a reminder\, or have a question they would like clearing
	 up\, everyone and anyone is welcome.\n\n
DTSTART:20171113T140000Z
DTEND:20171113T160000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Fixed Wing Training
DTSTAMP:20171107T120229Z
SEQUENCE:0
UID:258-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="V1rU5":forum@fkgaming.eu
DESCRIPTION:\n	This friday\, 7PM CET.\n\n\n	If my training mission still
	 works we'll do it on United Sahrani\, Altis otherwise.\n
DTSTART:20171110T180000Z
DTEND:20171110T185000Z
ATTENDEE;CN="Cyico";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Arden";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="UniDigit";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="BonSie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Deathly";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Toasty";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="-=Jordan=-";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Xicro";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="AntiMatter";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="viking";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="info";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Murky";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Potato2";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="ShawnStone";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Thorimus";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="JamesTheCat";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Swiftvengeance";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Rabit Salvokelk";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Armor combined training
DTSTAMP:20171029T140418Z
SEQUENCE:0
UID:247-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Vericht":forum@fkgaming.eu
DESCRIPTION:\n\n	DUE TO IRL STUFF EVENT CANCELLED\n\n\n\n	THIS EVENT WIL
	L BE REDONE IN SOME TIME\n\n
DTSTART:20171105T180000Z
DTEND:20171105T200000Z
ATTENDEE;CN="Dog";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Monarda";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="BonSie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="99opkiller";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="info";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Torofad";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Timberhawk";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Conga Line of Neckbeards";CUTYPE=INDIVIDUAL;PAR
	TSTAT=ACCEPTED:forum@fkgaming.eu
ATTENDEE;CN="Shadow Wolf";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Wafflefox";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="-=Jordan=-";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Derpy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Netheral";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Tomo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="BlueNexus";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Swiftvengeance";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="erentar";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Gunships 101 (with a bit of 102)
DTSTAMP:20171104T183006Z
SEQUENCE:0
UID:256-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="cineafx":forum@fkgaming.eu
DESCRIPTION:\n\n	This is a basic on gunships ... not a basics on flying.
	 Please make sure you know what you are doing. Otherwise train beforehand
	 or wait for the Rotarywing 101 to come around again! If we see you have n
	o clue how to even operate the most basic stuff in a helicopters we might 
	ask you nicely to leave. (Kick you out)\n\n\n\n	This training will happen 
	in groups of two (one pilot + one gunner). \n\n\n\n	 \n\n\n\n	The birds 
	we are mainly going to use for this training are the AH-1Z Cobra\, AH-6M 
	Littlebird\, AH-64 Apache and Mi-24 Hind.\n\n\n\n	Main topics that will be
	 covered:\n\n\n\n		The roles of a gunship\n	\n	\n		Your rights and duties 
	as a gunship crew\n	\n	\n		The roles of specific crew slots.\n	\n	\n		Sen
	sors\n		\n				Radar\n			\n			\n				RWR\n			\n			\n				Infrared\n			\n			\n
					Visual\n			\n			\n				Launch detection\n			\n		\n	\n		Weapon usage\n		
	\n				Main cannon\n			\n			\n				FFAR\n			\n			\n				Hellfire (Laser and R
	adar)\n				\n						ACE\n					\n					\n						RHS\n					\n				\n			\n				Wir
	eguided\n			\n			\n				AA\n			\n		\n	\n		Tactics and strike theory\n	\n	\n
			IFF and making the right judgement on when to ask and when to shoot firs
	t (universal RoE)\n	\n	\n		Example scenarios (This is where you get to do 
	the shooty shooty thing)\n	\n	\n		Emergency procedures (Same thing as in R
	otarywing 101)\n	\n\n	 \n\n\n\n	This training is up to everybody but regu
	lar+ get priority. If the RSVP is full come back a few hours before the tr
	aining starts ... last time over a quarter of the attendees dropped out a
	fter being RSVPed. (We then just let everybody into the flight training ro
	om)\n\n\n\n	Training will be held on the second server. (Fly bois who just
	 want to listen in and maybe learn a few new things about the ACE hellfire
	s (but don't want to do the full training) feel free to just hop in and s
	tay a bit in the back. Still keep in mind the template is limited to 17 pe
	ople)\n\n\n\n	 \n\n\n\n	Btw if you got 1 hour and 45 minutes of time feel
	 free to prepare with watching this video (keep in mind it is a bit outda
	ted so don't take everything in it for granted)\n\n
DTSTART:20171111T160000Z
DTEND:20171111T180000Z
ATTENDEE;CN="Chuck Yeager";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Cyico";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Tomo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="BonSie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="thePier";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Swiftvengeance";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Dog";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Jacob_Waltz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Krieg";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="-=Jordan=-";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Shadow Wolf";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="SilentGunner13";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Slouchy's Simple Session
DTSTAMP:20171029T174036Z
SEQUENCE:0
UID:251-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Slouchy Orc":forum@fkgaming.eu
DESCRIPTION:\n	\n		\n			Haven't seen a basic training session in a while
	 so I am hosting another one. Similar to all other ones I have done\, it w
	ill cover similar material. This session will be aimed towards newer playe
	rs but all are welcomed.\n		\n\n		\n				ACE Medical\n			\n			\n				Basic k
	ey bindings and movements\n			\n			\n				Taskforce Radio (focus on shortra
	nge)\n			\n			\n				Arsenal (where you find specific things and when)\n			
	\n			\n				AT training\n			\n		\n			If you are interested in attending ple
	ase sign up so I don't miss anyone at the start.\n		\n	\n
DTSTART:20171105T140000Z
DTEND:20171105T160000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Armor Commander Training
DTSTAMP:20171029T131552Z
SEQUENCE:0
UID:246-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Vericht":forum@fkgaming.eu
DESCRIPTION:\n\n	Stuff that will be covered:\n\n\n\n		Tank positioning o
	n a landscape\n	\n	\n		Assets cooperation \n	\n	\n		Countermeasures\n	\n	
	\n		Target prioritising\n	\n	\n		Basic crew comms\n	\n\n	This training is 
	Reg+\, but if you want to be a reserve - leave a comment to the event\, if
	 RSVPed regs will not turn up\, you will take the slot.\n\n\n\n	Keep in mi
	nd if you can't turn up - notice trainers\, in other cases you will be ba
	nned from next training and from evaluations for 2 weeks.\n\n
DTSTART:20171102T160000Z
DTEND:20171102T173000Z
ATTENDEE;CN="Winters";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Torofad";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Krieg";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Godzi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Shadow Wolf";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Timberhawk";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Armour Gunner Training
DTSTAMP:20171029T131032Z
SEQUENCE:0
UID:245-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Vericht":forum@fkgaming.eu
DESCRIPTION:\n	Stuff that will be covered:\n\n\n\n		Weapon systems\n	\n	
	\n		Target acquisition\n	\n	\n		Ammo types\n	\n	\n		Rules of engagement\n	
	\n	\n		Basic crew comms\n	\n\n	Useful information: \n\n\n\n\n	 \n\n\n\n
		 \n\n\n\n	This training is Reg+ only but if you are want to be a reserve
	 - leave a comment to the event\, if RSVPed regs will not turn up\, you wi
	ll take the slot.\n\n\n\n	Keep in mind if you can't turn up - notice trai
	ners\, in other cases you will be banned from next training and from evalu
	ations for 2 weeks.\n
DTSTART:20171101T160000Z
DTEND:20171101T173000Z
ATTENDEE;CN="Wafflefox";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Dog";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="thePier";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Murky";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Trinoc";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Krieg";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Winters";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Conga Line of Neckbeards";CUTYPE=INDIVIDUAL;PAR
	TSTAT=ACCEPTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Armor Driver Training
DTSTAMP:20171029T130359Z
SEQUENCE:0
UID:244-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Vericht":forum@fkgaming.eu
DESCRIPTION:\n\n	It is finally happening!\n\n\n\n	Stuff that will be cov
	ered:\n\n\n\n		Basic maneuvres\n	\n	\n		Tight space maneuvers\n	\n	\n		Pla
	cement on position\n	\n	\n		Convoy movement\n	\n	\n		Battle movement\n	\n	
	\n		Basic crew comms\n	\n\n	This training is preferable Reg+\, but if you 
	are an FNG - leave a comment to the event\, if RSVPed regs will not turn u
	p\, you will take the slot.\n\n\n\n	Keep in mind if you can't turn up - n
	otice trainers\, in other cases you will be banned from next training and 
	from evaluations for 2 weeks.\n\n
DTSTART:20171031T160000Z
DTEND:20171031T173000Z
ATTENDEE;CN="Dog";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Murky";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Godzi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Krieg";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Conga Line of Neckbeards";CUTYPE=INDIVIDUAL;PAR
	TSTAT=ACCEPTED:forum@fkgaming.eu
ATTENDEE;CN="info";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Dirk Gently";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Torofad";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="mulletshock";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Gditz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="ReivaVR";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Not Connor";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Helicopter Flying 101
DTSTAMP:20171026T205203Z
SEQUENCE:0
UID:240-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Oirien":forum@fkgaming.eu
DESCRIPTION:\n\n	This training is aimed at people who have an idea how a
	 helicopter works and it's role.\n\n\n\n	Also it is advised that you shoul
	d watch https://youtu.be/Kjwz5qRDhV4 before the training\, as how to set u
	p your controls will not be covered.\n\n\n\n	Topics covered in this traini
	ng will include:\n\n\n\n		Basic Take-offs and landings\n	\n	\n		Flight spe
	ed management\n	\n	\n		Flight theory\n	\n	\n		Basic Formation Flight\n	\n	
	\n		Emergency Procedures Theory\n	\n\n	RSVP Regulars have priority\, FNG's
	 may be able to join if there are not enough Regs+\n\n\n\n	@Oirien @cineaf
	x will be running this lesson.\n\n\n\n	 \n\n
DTSTART:20171030T160000Z
DTEND:20171030T180000Z
ATTENDEE;CN="ReivaVR";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Krieg";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Cyico";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Dog";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Gditz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeusing 102: Intermediate Zeusing Concepts Training
DTSTAMP:20171020T173104Z
SEQUENCE:0
UID:233-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Tomo":forum@fkgaming.eu
DESCRIPTION:\n\n	This training session in no way helps towards attaining
	 tags\, besides helping you improve.\n\n\n\n	This training will be aimed a
	t players who are at least somewhat familiar with the Zeus interface and h
	ow it works.  It will primarily cover the following:\n\n\n\n		Mission Pla
	nning including objective design\n	\n	\n		Enemy Unit placement\n	\n	\n		As
	sets for and against players\n	\n	\n		A general overview of what not to 
	do\n	\n	\n		Anything else that comes up because I can and will ramble\n	\n
	\n	RSVP is limited to 3 - these will be the people in cozeus slots.  Howe
	ver I am willing to have a few more people along to simply listen to wha
	t is being said to glean some learning as I will be mostly talking for thi
	s.  Please state below if you would like a listening position.\n\n
DTSTART:20171021T140000Z
DTEND:20171021T160000Z
ATTENDEE;CN="Veagance";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Monarda";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Vent";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Slouchy's Simple Session
DTSTAMP:20171020T134014Z
SEQUENCE:0
UID:232-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Slouchy Orc":forum@fkgaming.eu
DESCRIPTION:\n\n	Haven't seen a basic training session in a while so I a
	m hosting another one. Similar to all other ones I have done\, it will cov
	er similar material. This session will be aimed towards newer players but 
	all are welcomed.\n\n\n\n		ACE Medical\n	\n	\n		Basic key bindings and mov
	ements\n	\n	\n		Taskforce Radio (focus on shortrange)\n	\n	\n		Arsenal (wh
	ere you find specific things and when)\n	\n	\n		AT training\n	\n\n	If you 
	are interested in attending please sign up so I don't miss anyone at the s
	tart.\n\n
DTSTART:20171029T130000Z
DTEND:20171029T150000Z
ATTENDEE;CN="Declan";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Yung_Cider";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="SolarPraiser";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical Training
DTSTAMP:20171018T091602Z
SEQUENCE:0
UID:229-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Gditz":forum@fkgaming.eu
DESCRIPTION:\n\n	Do not reserve a slot and forget to show up. If you do 
	this I will not allow you to attend any of my future training sessions. I 
	dedicate my time to doing these sessions so only signup if you know you c
	an actually make it.\n\n\n\n	This event is open to everyone. First come\, 
	first served. If the slots are full you can leave a comment and I'll poke 
	you on TS if there are any no-shows.\n\n\n\n	NOTE: This is not an evaluati
	on. You will not get tags from this but the knowledge taught will help you
	 in achieving it.\n\n\n\n	 \n\n\n\n	What you will learn:\n\n\n\n		Activa
	ting and using the Ace Medical Menu\n	\n	\n		What being a Medic means\n	\n
		\n		How bandages work with basic and advanced wounds\n	\n	\n		Medical Gea
	r\n	\n	\n		Triage procedures\n	\n	\n		Treatment order\n	\n	\n		Loadouts\n	
	\n\n	 \n\n\n\n	If we have spare time we will talk about:\n\n\n\n		Combat 
	Search And Rescue\n	\n	\n		Instant death\n	\n	\n		Quirks and myths about A
	CE Medical\n	\n	\n		Getting Medical tags\n	\n	\n		Anything else that comes
	 up\n	\n\n	 \n\n\n\n	We will be in the Medic Training room on Teamspeak f
	or this event.\n\n
DTSTART:20171022T150000Z
DTEND:20171022T170000Z
ATTENDEE;CN="juseless";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Lagge15";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Fletch";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Monarda";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Wafflefox";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="ZeroFoxy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="DmDWorm";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Yung_Cider";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Pickle_Lord";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="BigBoyNippler";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeus Training
DTSTAMP:20171011T110257Z
SEQUENCE:0
UID:227-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Judgeman":forum@fkgaming.eu
DESCRIPTION:\n	\n		\n			Regs and FNGS \n		\n\n		\n			RSVP is capped at 
	3 due to how much will need to be taught and the maximum number of Zeus  
	for any of the servers is four I will most likely NOT bring in any extras.
	 Leave your name in the comments if you want but do not expect to be broug
	ht in unless there is a no-show. I will leave about 10 - 15 minutes for pe
	ople who are running late to still join\, if you are not here by then your
	 slot will go to someone els. PLEASE be on the TS 5 - 10 minutes before th
	e training starts to make sure all Zeus slots are working.\n		\n\n		\n			T
	opics covered:\n		\n\n		\n				Role and Responsibilities\n			\n			\n				Bas
	ic Long Range Communications\n			\n			\n				Understanding the basic units/
	groups\n			\n			\n				Understanding all the basic modules\n			\n			\n				U
	nderstanding the meaning and basic of map markers\n			\n		\n			Rules - whe
	n in the middle of explaining different modules DO NOT start spawning unit
	es and start messing around\n		\n	\n
DTSTART:20171015T110000Z
DTEND:20171015T130000Z
ATTENDEE;CN="Rob";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Deathly";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Veagance";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical Training
DTSTAMP:20171011T071217Z
SEQUENCE:0
UID:226-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Gditz":forum@fkgaming.eu
DESCRIPTION:\n\n	Do not reserve a slot and forget to show up. If you do 
	this I will not allow you to attend any of my future training sessions. I 
	dedicate my time to doing these sessions so only signup if you know you c
	an actually make it.\n\n\n\n	This event is open to everyone. First come\, 
	first served. If the slots are full you can leave a comment and I'll poke 
	you on TS if there are any no-shows.\n\n\n\n	 \n\n\n\n	What you will lear
	n:\n\n\n\n		Activating and using the Ace Medical Menu\n	\n	\n		What being 
	a Medic means\n	\n	\n		How bandages work with basic and advanced wounds\n	
	\n	\n		Medical Gear\n	\n	\n		Triage procedures\n	\n	\n		Treatment order\n	
	\n	\n		Loadouts\n	\n\n	 \n\n\n\n	If we have spare time we will talk about
	:\n\n\n\n		Combat Search And Rescue\n	\n	\n		Instant death\n	\n	\n		Quirks
	 and myths about ACE Medical\n	\n	\n		Getting Medical tags\n	\n	\n		Anythi
	ng else that comes up\n	\n\n	 \n\n\n\n	We will be in the Medic Training r
	oom on Teamspeak for this event.\n\n
DTSTART:20171014T150000Z
DTEND:20171014T170000Z
ATTENDEE;CN="SMPureParadise";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="IceCream";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="ReivaVR";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Gomez919";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Bule_G";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Vietnah";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="erentar";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Loradas";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="CrookyCookie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical Training
DTSTAMP:20171011T071108Z
SEQUENCE:0
UID:225-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Gditz":forum@fkgaming.eu
DESCRIPTION:\n\n	Do not reserve a slot and forget to show up. If you do 
	this I will not allow you to attend any of my future training sessions. I 
	dedicate my time to doing these sessions so only signup if you know you c
	an actually make it.\n\n\n\n	This event is open to everyone. First come\, 
	first served. If the slots are full you can leave a comment and I'll poke 
	you on TS if there are any no-shows.\n\n\n\n	 \n\n\n\n	What you will lear
	n:\n\n\n\n		Activating and using the Ace Medical Menu\n	\n	\n		What being 
	a Medic means\n	\n	\n		How bandages work with basic and advanced wounds\n	
	\n	\n		Medical Gear\n	\n	\n		Triage procedures\n	\n	\n		Treatment order\n	
	\n	\n		Loadouts\n	\n\n	 \n\n\n\n	If we have spare time we will talk about
	:\n\n\n\n		Combat Search And Rescue\n	\n	\n		Instant death\n	\n	\n		Quirks
	 and myths about ACE Medical\n	\n	\n		Getting Medical tags\n	\n	\n		Anythi
	ng else that comes up\n	\n\n	 \n\n\n\n	We will be in the Medic Training r
	oom on Teamspeak for this event.\n\n
DTSTART:20171014T110000Z
DTEND:20171014T130000Z
ATTENDEE;CN="GingerRyanUK";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Declan";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Shadow Wolf";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="MogzeFrog";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Godzi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="FloofyFloof";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Major_Third";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Simon3373";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="erentar";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical Training
DTSTAMP:20171011T070817Z
SEQUENCE:0
UID:224-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Gditz":forum@fkgaming.eu
DESCRIPTION:\n\n	Do not reserve a slot and forget to show up. If you do 
	this I will not allow you to attend any of my future training sessions. I 
	dedicate my time to doing these sessions so only signup if you know you c
	an actually make it.\n\n\n\n	This event is open to everyone. First come\, 
	first served. If the slots are full you can leave a comment and I'll poke 
	you on TS if there are any no-shows.\n\n\n\n	 \n\n\n\n	What you will lear
	n:\n\n\n\n		Activating and using the Ace Medical Menu\n	\n	\n		What being 
	a Medic means\n	\n	\n		How bandages work with basic and advanced wounds\n	
	\n	\n		Medical Gear\n	\n	\n		Triage procedures\n	\n	\n		Treatment order\n	
	\n	\n		Loadouts\n	\n\n	 \n\n\n\n	If we have spare time we will talk about
	:\n\n\n\n		Combat Search And Rescue\n	\n	\n		Instant death\n	\n	\n		Quirks
	 and myths about ACE Medical\n	\n	\n		Getting Medical tags\n	\n	\n		Anythi
	ng else that comes up\n	\n\n	 \n\n\n\n	We will be in the Medic Training r
	oom on Teamspeak for this event.\n\n
DTSTART:20171014T080000Z
DTEND:20171014T100000Z
ATTENDEE;CN="Psychopozzie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Rabit Salvokelk";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="Fox {Grimm}";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Jacob_Waltz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Dog";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Espequair";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeus Training
DTSTAMP:20171005T193817Z
SEQUENCE:0
UID:222-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Judgeman":forum@fkgaming.eu
DESCRIPTION:\n	\n		\n			Regs and FNGS \n		\n\n		\n			RSVP is capped at 
	3 due to how much will need to be taught and the maximum number of Zeus  
	for any of the servers is four I will most likely NOT bring in any extras.
	 Leave your name in the comments if you want but do not expect to be broug
	ht in unless there is a no-show. I will leave about 10 - 15 minutes for pe
	ople who are running late to still join\, if you are not here by then your
	 slot will go to someone els. PLEASE be on the TS 5 - 10 minutes before th
	e training starts to make sure all Zeus slots are working.\n		\n\n		\n			T
	opics covered:\n		\n\n		\n				Role and Responsibilities\n			\n			\n				Bas
	ic Long Range Communications\n			\n			\n				Understanding the basic units/
	groups\n			\n			\n				Understanding all the basic modules\n			\n			\n				U
	nderstanding the meaning and basic of map markers\n			\n		\n			Rules - whe
	n in the middle of explaining different modules DO NOT start spawning unit
	es and start messing around\n		\n	\n
DTSTART:20171007T113000Z
DTEND:20171007T133000Z
ATTENDEE;CN="Psychopozzie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="UniDigit";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeus Training
DTSTAMP:20170927T022848Z
SEQUENCE:0
UID:215-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Judgeman":forum@fkgaming.eu
DESCRIPTION:\n\n	Regs and FNGS \n\n\n\n	RSVP is capped at  3  due to 
	how much will need to be taught and the maximum number of Zeus  for any o
	f the servers is four I will most likely NOT bring in any extras. Leave yo
	ur name in the comments if you want but do not expect to be brought in unl
	ess there is a no-show. I will leave about 10 - 15 minutes for people who 
	are running late to still join\, if you are not here by then your slot wil
	l go to someone els. PLEASE be on the TS 5 - 10 minutes before the trainin
	g starts to make sure all Zeus slots are working.\n\n\n\n	Topics covered:\
	n\n\n\n		Role and Responsibilities\n	\n	\n		Basic Long Range Communication
	s\n	\n	\n		Understanding the basic units/groups\n	\n	\n		Understanding all
	 the basic modules\n	\n	\n		Understanding the meaning and basic of map mar
	kers\n	\n
DTSTART:20171001T110000Z
DTEND:20171001T130000Z
ATTENDEE;CN="Espequair";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="GingerRyanUK";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="King Mikey";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Zeus Training
DTSTAMP:20170926T003657Z
SEQUENCE:0
UID:212-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Judgeman":forum@fkgaming.eu
DESCRIPTION:\n\n	Regs and FNGS \n\n\n\n	RSVP is capped at  3  due to 
	how much will need to be taught and the maximum number of Zeus  for any o
	f the servers is four I will most likely NOT bring in any extras. Leave y
	our name in the comments if you want but do not expect to be brought in un
	less there is a no-show. I will leave about 10 - 15 minutes for people who
	 are running late to still join\, if you are not here by then your slot w
	ill go to someone els. PLEASE be on the TS 5 - 10 minutes before the trai
	ning starts to make sure all Zeus slots are working.\n\n\n\n	Topics covere
	d:\n\n\n\n		Role and Responsibilities\n	\n	\n		Basic Long Range Communicat
	ions\n	\n	\n		Understanding the basic units/groups\n	\n	\n		Understanding 
	all the basic modules\n	\n	\n		Understanding the meaning and basic of map 
	markers\n	\n
DTSTART:20170930T113000Z
DTEND:20170930T133000Z
ATTENDEE;CN="savage_creed";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Conga Line of Neckbeards";CUTYPE=INDIVIDUAL;PAR
	TSTAT=ACCEPTED:forum@fkgaming.eu
ATTENDEE;CN="Vent";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Benji's Basic Training
DTSTAMP:20170921T141553Z
SEQUENCE:0
UID:210-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Winters":forum@fkgaming.eu
DESCRIPTION:\n\n	Just a basic introductory training for new people\, I w
	ill go through how we load into the server\, if anyone has trouble I don't
	 mind quickly going over the mods.\n\n\n\n	I will explain the slotting pro
	cess and the rank system with how it works.\n\n\n\n	I will go through use 
	of the Arsenal\, rules and suggestions of gear/items and can give a few st
	andard loadouts for people to save ready for missions.\n\n\n\n	Depending o
	n time and how interested people are I may go through more with how missio
	ns tend to get planned out\, etc.\n\n\n\n	This isn't limited to FNG's only
	\, however it maybe a bit boring for Regulars as you have probably been he
	re long enough and in enough missions to know what I'm going through alrea
	dy.\n\n\n\n	Not sure there will be much interest in this\, so just jump in
	to the 'General Training' channel on ts just before the event start.\n\n\n
	\n	I will just make sure I'm on ts during these times and if I see people 
	there or poke me\, then I will go ahead with the training.\n\n\n\n	(Had to
	 cancel Friday's session)\n\n
DTSTART:20170924T130000Z
DTEND:20170924T150000Z
ATTENDEE;CN="Declan";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Buran";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="GingerRyanUK";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Giash";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="seagod_wolf";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Benji's Basic Training
DTSTAMP:20170921T141429Z
SEQUENCE:0
UID:209-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Winters":forum@fkgaming.eu
DESCRIPTION:\n\n	Just a basic introductory training for new people\, I w
	ill go through how we load into the server\, if anyone has trouble I don't
	 mind quickly going over the mods.\n\n\n\n	I will explain the slotting pro
	cess and the rank system with how it works.\n\n\n\n	I will go through use 
	of the Arsenal\, rules and suggestions of gear/items and can give a few st
	andard loadouts for people to save ready for missions.\n\n\n\n	Depending o
	n time and how interested people are I may go through more with how missio
	ns tend to get planned out\, etc.\n\n\n\n	This isn't limited to FNG's only
	\, however it maybe a bit boring for Regulars as you have probably been he
	re long enough and in enough missions to know what I'm going through alrea
	dy.\n\n\n\n	Not sure there will be much interest in this\, so just jump in
	to the 'General Training' channel on ts just before the event start.\n\n\n
	\n	I will just make sure I'm on ts during these times and if I see people 
	there or poke me\, then I will go ahead with the training.\n\n\n\n	(Had to
	 cancel Friday's session)\n\n
DTSTART:20170923T130000Z
DTEND:20170923T150000Z
ATTENDEE;CN="Vent";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Espequair";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="deettz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="GingerRyanUK";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Declan";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Neon";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="roberts200";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="FloofyFloof";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Mortar Training
DTSTAMP:20170916T212837Z
SEQUENCE:0
UID:202-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Doctadoone":forum@fkgaming.eu
DESCRIPTION:\n\n	Regs+ only\n\n	RSVP is capped at 2 (TWO) due to how 
	much will need to be taught and it's only fair that regulars+ get the pri
	ority for this as they've been waiting longer. I will most likely NOT brin
	g in any extras. Leave your name in the comments if you want but do not ex
	pect to be brought in unless there is a no-show\; I will allow ten minutes
	 past the start time if you're running late before I give a place away to 
	someone else. If you wish to reserve a slot in the case of a no show\, PLE
	ASE be on the TS at start time so that I might bring you in. It is highly
	 recommended you have at least a basic understanding of how to use the 82m
	m Rangetable\, either through reading the Mortar Guide or going through th
	e paces on your own in the editor/server.\n\n\n\n	Topics covered:\n\n\n\n	
		Roles and Responsibilities\n	\n	\n		Basic Long Range Communications &amp\
	; Fire Missions\n	\n	\n		Equipment (Types of mortar and the gear to use on
	e effectively)\n	\n	\n		Operating the mortar (Ranging\, Calculating\, Unde
	rstanding)\n	\n	\n		82mm Rangetable\n	\n\n	Intent:\n\n\n\n		Theoretical st
	uff\n	\n	\n		Take turns as Gunner and LOADER\, firing at targets indica
	ted\n	\n	\n		Work together as Gunner and Assistant to carry out fire m
	issions (Can count as exam if requested\, otherwise can schedule one at a 
	later date)\n	\n
DTSTART:20170917T140000Z
DTEND:20170917T160000Z
ATTENDEE;CN="Blutze";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Toasty";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Mortar Training
DTSTAMP:20170916T212723Z
SEQUENCE:0
UID:201-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Doctadoone":forum@fkgaming.eu
DESCRIPTION:\n\n	Regs+ only\n\n	RSVP is capped at 2 (TWO) due to how 
	much will need to be taught and it's only fair that regulars+ get the pri
	ority for this as they've been waiting longer. I will most likely NOT brin
	g in any extras. Leave your name in the comments if you want but do not ex
	pect to be brought in unless there is a no-show\; I will allow ten minutes
	 past the start time if you're running late before I give a place away to 
	someone else. If you wish to reserve a slot in the case of a no show\, PLE
	ASE be on the TS at start time so that I might bring you in. It is highly
	 recommended you have at least a basic understanding of how to use the 82m
	m Rangetable\, either through reading the Mortar Guide or going through th
	e paces on your own in the editor/server.\n\n\n\n	Topics covered:\n\n\n\n	
		Roles and Responsibilities\n	\n	\n		Basic Long Range Communications &amp\
	; Fire Missions\n	\n	\n		Equipment (Types of mortar and the gear to use on
	e effectively)\n	\n	\n		Operating the mortar (Ranging\, Calculating\, Unde
	rstanding)\n	\n	\n		82mm Rangetable\n	\n\n	Intent:\n\n\n\n		Theoretical st
	uff\n	\n	\n		Take turns as Gunner and LOADER\, firing at targets indica
	ted\n	\n	\n		Work together as Gunner and Assistant to carry out fire m
	issions (Can count as exam if requested\, otherwise can schedule one at a 
	later date)\n	\n
DTSTART:20170917T113000Z
DTEND:20170917T133000Z
ATTENDEE;CN="ThatSlickOniichan";CUTYPE=INDIVIDUAL;PARTSTAT=A
	CCEPTED:forum@fkgaming.eu
ATTENDEE;CN="Krieg";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Mortar Training
DTSTAMP:20170916T212554Z
SEQUENCE:0
UID:200-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Doctadoone":forum@fkgaming.eu
DESCRIPTION:\n\n	Regs+ only\n\n	RSVP is capped at 2 (TWO) due to how 
	much will need to be taught and it's only fair that regulars+ get the pri
	ority for this as they've been waiting longer. I will most likely NOT brin
	g in any extras. Leave your name in the comments if you want but do not ex
	pect to be brought in unless there is a no-show\; I will allow ten minutes
	 past the start time if you're running late before I give a place away to 
	someone else. If you wish to reserve a slot in the case of a no show\, PLE
	ASE be on the TS at start time so that I might bring you in. It is highly
	 recommended you have at least a basic understanding of how to use the 82m
	m Rangetable\, either through reading the Mortar Guide or going through th
	e paces on your own in the editor/server.\n\n\n\n	Topics covered:\n\n\n\n	
		Roles and Responsibilities\n	\n	\n		Basic Long Range Communications &amp\
	; Fire Missions\n	\n	\n		Equipment (Types of mortar and the gear to use on
	e effectively)\n	\n	\n		Operating the mortar (Ranging\, Calculating\, Unde
	rstanding)\n	\n	\n		82mm Rangetable\n	\n\n	Intent:\n\n\n\n		Theoretical st
	uff\n	\n	\n		Take turns as Gunner and LOADER\, firing at targets indica
	ted\n	\n	\n		Work together as Gunner and Assistant to carry out fire m
	issions (Can count as exam if requested\, otherwise can schedule one at a 
	later date)\n	\n
DTSTART:20170917T090000Z
DTEND:20170917T110000Z
ATTENDEE;CN="Judgeman";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Zenthar";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Mortar Training
DTSTAMP:20170916T212029Z
SEQUENCE:0
UID:199-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Doctadoone":forum@fkgaming.eu
DESCRIPTION:\n\n	Regs+ only\n\n	RSVP is capped at 2 (TWO) due to how 
	much will need to be taught and it's only fair that regulars+ get the pri
	ority for this as they've been waiting longer. I will most likely NOT brin
	g in any extras. Leave your name in the comments if you want but do not ex
	pect to be brought in unless there is a no-show\; I will allow ten minutes
	 past the start time if you're running late before I give a place away to 
	someone else. If you wish to reserve a slot in the case of a no show\, PLE
	ASE be on the TS at start time so that I might bring you in. It is highly
	 recommended you have at least a basic understanding of how to use the 82m
	m Rangetable\, either through reading the Mortar Guide or going through th
	e paces on your own in the editor/server.\n\n\n\n	Topics covered:\n\n\n\n	
		Roles and Responsibilities\n	\n	\n		Basic Long Range Communications &amp\
	; Fire Missions\n	\n	\n		Equipment (Types of mortar and the gear to use on
	e effectively)\n	\n	\n		Operating the mortar (Ranging\, Calculating\, Unde
	rstanding)\n	\n	\n		82mm Rangetable\n	\n\n	Intent:\n\n\n\n		Theoretical st
	uff\n	\n	\n		Take turns as Gunner and LOADER\, firing at targets indica
	ted\n	\n	\n		Work together as Gunner and Assistant to carry out fire m
	issions (Can count as exam if requested\, otherwise can schedule one at a 
	later date)\n	\n
DTSTART:20170918T150000Z
DTEND:20170918T170000Z
ATTENDEE;CN="ToffRocket";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Bule_G";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Mortar Training
DTSTAMP:20170916T212009Z
SEQUENCE:0
UID:198-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Doctadoone":forum@fkgaming.eu
DESCRIPTION:\n\n	Regs+ only\n\n	RSVP is capped at 2 (TWO) due to how 
	much will need to be taught and it's only fair that regulars+ get the pri
	ority for this as they've been waiting longer. I will most likely NOT brin
	g in any extras. Leave your name in the comments if you want but do not ex
	pect to be brought in unless there is a no-show\; I will allow ten minutes
	 past the start time if you're running late before I give a place away to 
	someone else. If you wish to reserve a slot in the case of a no show\, PLE
	ASE be on the TS at start time so that I might bring you in. It is highly
	 recommended you have at least a basic understanding of how to use the 82m
	m Rangetable\, either through reading the Mortar Guide or going through th
	e paces on your own in the editor/server.\n\n\n\n	Topics covered:\n\n\n\n	
		Roles and Responsibilities\n	\n	\n		Basic Long Range Communications &amp\
	; Fire Missions\n	\n	\n		Equipment (Types of mortar and the gear to use on
	e effectively)\n	\n	\n		Operating the mortar (Ranging\, Calculating\, Unde
	rstanding)\n	\n	\n		82mm Rangetable\n	\n\n	Intent:\n\n\n\n		Theoretical st
	uff\n	\n	\n		Take turns as Gunner and LOADER\, firing at targets indica
	ted\n	\n	\n		Work together as Gunner and Assistant to carry out fire m
	issions (Can count as exam if requested\, otherwise can schedule one at a 
	later date)\n	\n
DTSTART:20170918T123000Z
DTEND:20170918T143000Z
ATTENDEE;CN="NeilZar";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Servok";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Rotary Wing - Sling Loading
DTSTAMP:20170905T183007Z
SEQUENCE:0
UID:193-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Mittens":forum@fkgaming.eu
DESCRIPTION:\n	oh my goodness\, actual rotary wing training?\n\n\n\n	 \
	n\n\n\n	(You may only sign up for one of the two days to allow for others 
	to receive training)\n\n\n\n	Rotary Wing Sling Loading\n\n\n\n	This traini
	ng is a focus on the mechanics of sling loading\, attaching and detaching 
	objects\,\n\n\n\n	use of the Sling load assist (alongside the sling loadin
	g camera) and in flight with cargo attached.\n\n\n\n	 \n\n\n\n	Rotary Win
	g Training\n\n\n\n	\n\n\n\n	Topics Covered\n\n\n\n		Sling loading assistan
	t and systems\n	\n	\n		Sling loading / Attaching\n	\n	\n		Transporting car
	go\n	\n	\n		Detaching cargo\n	\n\n	The end goal is to ensure you are compe
	tent in transporting objects/vehicles/supplies effectively\, quickly and d
	ropping cargo accurately.\n\n\n\n	Training Session.\n\n\n\n	The session wi
	ll consist of two groups of two people to ensure all topics are covered an
	d practice can be preformed.\n\n\n\n	Each session should be 30 mins if all
	 goes well and unfortunately\, as per usual\, Regulars+ have priority for 
	this training session.\n\n\n\n	\n\n	 \n\n\n\n	 \n
DTSTART:20170909T150000Z
DTEND:20170909T160000Z
ATTENDEE;CN="DollTon";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Oirien";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Bishop";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Rotary Wing - Emergency Procedures
DTSTAMP:20170905T185423Z
SEQUENCE:0
UID:194-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Mittens":forum@fkgaming.eu
DESCRIPTION:\n	oh my goodness\, actual rotary wing training?\n\n\n\n	(Yo
	u may only sign up for one of the two days to allow for others to receive 
	training)\n\n\n\n	Rotary Wing Emergency Procedures\n\n\n\n	This training i
	s a focus on the procedures when a helicopter loses power\, engine or main
	 rotor failure and anti torque failure.\n\n\n\n	How to recover or safely l
	and when these emergencies occur is crucial knowledge for pilots.\n\n\n\n	
	Rotary Wing Training\n\n\n\n	\n\n\n\n	 \n\n\n\n	Topics Covered\n\n\n\n		A
	uto rotation\n	\n	\n		Tail rotor recovery\n	\n	\n		Counter measures\n	\n\n
		The end goal is to ensure you are competent in auto rotating and landing 
	with anti torque failure. Alongside use of counter measures to ensure the 
	safety of the aircraft and crew.\n\n\n\n	Training Session.\n\n\n\n	The ses
	sion will consist of two groups of two people to ensure all topics are cov
	ered and practice can be preformed.\n\n\n\n	Each session should be 30 mins
	 if all goes well and unfortunately\, as per usual\, Regulars+ have priori
	ty for this training session.\n\n\n\n	 \n\n\n\n	 \n\n\n\n	 \n\n\n\n	 \
	n
DTSTART:20170910T150000Z
DTEND:20170910T160000Z
ATTENDEE;CN="LilyBear";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Dog";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Vipercode";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Slouchy's Simple Session
DTSTAMP:20170905T045538Z
SEQUENCE:0
UID:191-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Slouchy Orc":forum@fkgaming.eu
DESCRIPTION:\n\n	That's right\, with school back in full swing I am able
	 to do these session once again. However since multiple people have steppe
	d up to the plate this will be may be the last \"simple\" session I host. 
	If this is the case expect to see a calendar event that has been a long wo
	rk in progress. \"Slouchy's Serious Session\". With the mods in an unstabl
	e state I can not work on my scripted missions so instead I have worked on
	 this. Anyway this session is aimed towards the newer players\, but all ar
	e welcome. If you want to attend please sign up for a slot. There is no li
	mit since I do not want to discourage people from attending. As for what I
	 will be covering\, it will be the usual:\n\n\n\n		ACE Medical\n	\n	\n		Ba
	sic key bindings and movements\n	\n	\n		Taskforce Radio (focus on shortran
	ge)\n	\n	\n		Arsenal (where you find specific things and when)\n	\n	\n		AT
	 training\n	\n\n	Keep in mind I will be going over the basics and none of 
	what I will be going over will qualify for a tag. However I find that most
	 people new to the server(s) may not be comfortable with some of the mods 
	we use which is why I host these sessions. The session will be based on th
	e second server\, but we will group together in the basic training room se
	rver in the TeamSpeak a few minutes before. Any questions will be answered
	 so don't be afraid to ask. Also the time shown will be your personal time
	\, the server converts it so you don't have to worry about time zone diffe
	rences.\n\n
DTSTART:20170909T130000Z
DTEND:20170909T150000Z
ATTENDEE;CN="Beren";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Kriidrah";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Murky";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Prophet Training
DTSTAMP:20170822T115914Z
SEQUENCE:0
UID:176-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Rorkiy":forum@fkgaming.eu
DESCRIPTION:\n\n	02-September-17 Prophet Training\n\n\n\n	Capping RSVP a
	t 4 (FOUR)\, most likely will not take in any more than 4 due to time con
	straints. If FNGs are interested (or Regs+ if RSVPs are full)\, you can le
	ave a comment and\, if there are no shows or time allows for it\, I may br
	ing you in\, but don't count on it. Do at least try to be around or close 
	enough to hear TS messages/pokes or Santa will put you on his naughty list
	.\n\n\n\n	Topics Covered\n\n\n\n		Basics\n	\n	\n		Roles available and resp
	onsibility\n	\n	\n		Zeroing\n	\n	\n		Equipment\n	\n\n	Intent\n\n\n\n		Theo
	ry: generalized/shooter thingamabobs\n	\n	\n		Shooty shoots at pre-placed 
	targets (Can count as Shooter exam/eval if requested)\n	\n	\n		Theory: spo
	tter thingamabobs\n	\n	\n		Take turns as Shooter and Spotter and do th
	e shooty shoots on a simulated objective (Can count as Spotter exam/eval i
	f requested and/or Shooter eval)\n	\n
DTSTART:20170902T130000Z
DTEND:20170902T150000Z
ATTENDEE;CN="Judgeman";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Chuck Yeager";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Gditz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Isardy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Prophet Training
DTSTAMP:20170822T113318Z
SEQUENCE:0
UID:173-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Rorkiy":forum@fkgaming.eu
DESCRIPTION:\n\n	30-August-17 Prophet Training\n\n\n\n	Capping RSVP at 
	4 (FOUR)\, most likely will not take in any more than 4 due to time constr
	aints. If FNGs are interested (or Regs+ if RSVPs are full)\, you can leave
	 a comment and\, if there are no shows or time allows for it\, I may bring
	 you in\, but don't count on it. Do at least try to be around or close eno
	ugh to hear TS messages/pokes or Santa will put you on his naughty list.\n
	\n\n\n	Topics Covered\n\n\n\n		Basics\n	\n	\n		Roles available and respons
	ibility\n	\n	\n		Zeroing\n	\n	\n		Equipment\n	\n\n	Intent\n\n\n\n		Theory:
	 generalized/shooter thingamabobs\n	\n	\n		Shooty shoots at pre-placed tar
	gets (Can count as Shooter exam/eval if requested)\n	\n	\n		Theory: spotte
	r thingamabobs\n	\n	\n		Take turns as Shooter and Spotter and do the s
	hooty shoots on a simulated objective (Can count as Spotter exam/eval if r
	equested and/or Shooter eval)\n	\n\n	 \n\n
DTSTART:20170830T140000Z
DTEND:20170830T160000Z
ATTENDEE;CN="Winters";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Noctua Mori";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Servok";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Bule_G";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Chuck's Convenient Classes
DTSTAMP:20170825T101402Z
SEQUENCE:0
UID:181-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Chuck Yeager":forum@fkgaming.eu
DESCRIPTION:\n\n	While Slouchy is being chased by Canadian wildlife\, I 
	will briefly be hosting a parallel training session\, aimed at new players
	 (FNG's) joining the FK community. This training session will provide a ha
	nds-on introduction to elementary knowledge benefitting your first days on
	 the FK server.\n\n\n\n	My conveniently called Convenient Classes will c
	over:\n\n\n\n	- TFAR\, setting up and usage\n\n	- Arsenal usage\n\n	- Stan
	dard squad layout and roles\, who shoots what\n\n	- Basic formations\, who
	 shoots where\n\n	- Basic ACE modules &amp\; Basic ACE medical\n\n	- AT Tr
	aining\n\n\n\n	This training session does not jumpstart you to Regular or 
	does not give you any tag or progression towards it\, this is purely meant
	 for people new to the community as an aid.\n\n\n\n	Please RSVP to this ev
	ent so I know how many people would be attending. Any further questions ca
	n be PM'ed and I will answer you ASAP.\n\n\n\n	How to join on the day: wai
	t in the General Training room on TeamSpeak at least 5 minutes before the 
	training session is scheduled to start.\n\n\n\n	(If you RSVP'd one of the 
	last sessions and didn't show up without valid reason\, don't bother RSVP'
	ing to any future classes)\n\n\n\n	This training session is FULL. If you a
	s FNG still want to join one of these classes\, let me know by commenting 
	below. If there's a bigger need than usual\, i'll run extra classes this m
	onth.\n\n
DTSTART:20170830T180000Z
DTEND:20170830T193000Z
ATTENDEE;CN="Tea_And_Tea";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="dazza216";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Frozen Ocelot";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="TheAnders750";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="TPceebee";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="ScrapMedicc";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical Training
DTSTAMP:20170825T201929Z
SEQUENCE:0
UID:183-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="anden3":forum@fkgaming.eu
DESCRIPTION:\n\n	Event details\n\n\n\n	\n		\n			This is the first step t
	o attaining a Medical Tag.\n		\n\n		\n			I will be covering :\n		\n\n		\n	
				Your role as a squad/platoon medic\n			\n			\n				Equipment you use/car
	ry\n			\n			\n				Triage\n			\n			\n				Treatment\n			\n			\n				Advanced 
	Wounds\n			\n		\n			Places reserved to 10.\n		\n	\n\n
DTSTART:20170827T160000Z
DTEND:20170827T173000Z
ATTENDEE;CN="savage_creed";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="KerriganVK";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Jonathan Dagan";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Led";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Rhenzo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Jack Dark";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Bishop";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Whisper";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Wash Out";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Winters";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Mortar Training
DTSTAMP:20170823T162652Z
SEQUENCE:0
UID:179-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Doctadoone":forum@fkgaming.eu
DESCRIPTION:\n\n	Regs+ only\n\n	RSVP is capped at 2 (TWO) due to how 
	much will need to be taught and it's only fair that regulars+ get the pri
	ority for this as they've been waiting longer. I will most likely NOT brin
	g in any extras. Leave your name in the comments if you want but do not ex
	pect to be brought in unless there is a no-show\; I will allow ten minutes
	 past the start time if you're running late before I give a place away to 
	someone else.  It is highly recommended you have at least a basic unders
	tanding of how to use the 82mm Rangetable\, either through reading the Mor
	tar Guide or going through the paces on your own in the editor/server.\n\n
	\n\n	Topics covered:\n\n\n\n		Roles and Responsibilities\n	\n	\n		Basic Lo
	ng Range Communications &amp\; Fire Missions\n	\n	\n		Equipment (Types of 
	mortar and the gear to use one effectively)\n	\n	\n		Operating the mortar 
	(Ranging\, Calculating\, Understanding)\n	\n	\n		82mm Rangetable\n	\n\n	In
	tent:\n\n\n\n		Theoretical stuff\n	\n	\n		Take turns as Gunner and LOAD
	ER\, firing at targets indicated\n	\n	\n		Work together as Gunner and A
	ssistant to carry out fire missions (Can count as exam if requested\, oth
	erwise can schedule one at a later date)\n	\n
DTSTART:20170830T110000Z
DTEND:20170830T130000Z
ATTENDEE;CN="Chukase";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Jonathan Dagan";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medic Training
DTSTAMP:20170822T113443Z
SEQUENCE:0
UID:175-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Rorkiy":forum@fkgaming.eu
DESCRIPTION:\n\n	28-August-17 Medic Training\n\n\n\n	RSVP will be capped
	 at 12 for now\, if it becomes full\, leave your name in the comments and 
	if there are no shows/not too many people left out\, I'll probably bring y
	ou in anyway. Sign ups are open to all\, FNGs included\, first come\, firs
	t served.\n\n\n\n	Topics covered:\n\n\n\n		Your role as a squad/platoon me
	dic\n	\n	\n		Equipment you use/carry\n	\n	\n		Triage\n	\n	\n		Treatment\n	
	\n	\n		Advanced Wounds (Maybe\, dependent on trainee familiarity and time)
	\n	\n
DTSTART:20170828T140000Z
DTEND:20170828T160000Z
ATTENDEE;CN="DollTon";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="KerriganVK";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Godzi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="TheAnders750";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Bishop";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="turbo balt";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Joala";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="ShawnStone";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Winters";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Jack Dark";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="savage_creed";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="rapdid";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Prophet Training
DTSTAMP:20170822T113320Z
SEQUENCE:0
UID:174-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Rorkiy":forum@fkgaming.eu
DESCRIPTION:\n\n	24-August-17 Prophet Training\n\n\n\n	Capping RSVP at 
	4 (FOUR)\, most likely will not take in any more than 4 due to time constr
	aints. If FNGs are interested (or Regs+ if RSVPs are full)\, you can leave
	 a comment and\, if there are no shows or time allows for it\, I may bring
	 you in\, but don't count on it. Do at least try to be around or close eno
	ugh to hear TS messages/pokes or Santa will put you on his naughty list.\n
	\n\n\n	Topics Covered\n\n\n\n		Basics\n	\n	\n		Roles available and respons
	ibility\n	\n	\n		Zeroing\n	\n	\n		Equipment\n	\n\n	Intent\n\n\n\n		Theory:
	 generalized/shooter thingamabobs\n	\n	\n		Shooty shoots at pre-placed tar
	gets (Can count as Shooter exam/eval if requested)\n	\n	\n		Theory: spotte
	r thingamabobs\n	\n	\n		Take turns as Shooter and Spotter and do the s
	hooty shoots on a simulated objective (Can count as Spotter exam/eval if r
	equested and/or Shooter eval)\n	\n
DTSTART:20170824T140000Z
DTEND:20170824T160000Z
ATTENDEE;CN="Weegie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="DollTon";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="LilyBear";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Psychopozzie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Mortar Training
DTSTAMP:20170820T152916Z
SEQUENCE:0
UID:171-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Doctadoone":forum@fkgaming.eu
DESCRIPTION:\n\n	Regs+ only\n\n	RSVP is capped at 2 (TWO) due to how 
	much will need to be taught and it's only fair that regulars+ get the pri
	ority for this as they've been waiting longer. I will most likely NOT brin
	g in any extras. Leave your name in the comments if you want but do not ex
	pect to be brought in unless there is a no-show\; I will allow ten minutes
	 past the start time if you're running late before I give a place away to 
	someone else.  It is highly recommended you have at least a basic unders
	tanding of how to use the 82mm Rangetable\, either through reading the Mor
	tar Guide or going through the paces on your own in the editor/server.\n\n
	\n\n	Topics covered:\n\n\n\n		Roles and Responsibilities\n	\n	\n		Basic Lo
	ng Range Communications &amp\; Fire Missions\n	\n	\n		Equipment (Types of 
	mortar and the gear to use one effectively)\n	\n	\n		Operating the mortar 
	(Ranging\, Calculating\, Understanding)\n	\n	\n		82mm Rangetable\n	\n\n	In
	tent:\n\n\n\n		Theoretical stuff\n	\n	\n		Take turns as Gunner and LOAD
	ER\, firing at targets indicated\n	\n	\n		Work together as Gunner and A
	ssistant to carry out fire missions (Can count as exam if requested\, oth
	erwise can schedule one at a later date)\n	\n
DTSTART:20170827T130000Z
DTEND:20170827T150000Z
ATTENDEE;CN="Zenthar";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Gditz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Mortar Training
DTSTAMP:20170816T170625Z
SEQUENCE:0
UID:169-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Doctadoone":forum@fkgaming.eu
DESCRIPTION:\n\n	Regs+ only\n\n	RSVP is capped at 2 (TWO) due to how 
	much will need to be taught and it's only fair that regulars+ get the pri
	ority for this as they've been waiting longer. I will most likely NOT brin
	g in any extras. Leave your name in the comments if you want but do not ex
	pect to be brought in unless there is a no-show\; I will allow ten minutes
	 past the start time if you're running late before I give a place away to 
	someone else.  It is highly recommended you have at least a basic unders
	tanding of how to use the 82mm Rangetable\, either through reading the Mor
	tar Guide or going through the paces on your own in the editor/server.\n\n
	\n\n	Topics covered:\n\n\n\n		Roles and Responsibilities\n	\n	\n		Basic Lo
	ng Range Communications &amp\; Fire Missions\n	\n	\n		Equipment (Types of 
	mortar and the gear to use one effectively)\n	\n	\n		Operating the mortar 
	(Ranging\, Calculating\, Understanding)\n	\n	\n		82mm Rangetable\n	\n\n	In
	tent:\n\n\n\n		Theoretical stuff\n	\n	\n		Take turns as Gunner and LOAD
	ER\, firing at targets indicated\n	\n	\n		Work together as Gunner and A
	ssistant to carry out fire missions (Can count as exam if requested\, oth
	erwise can schedule one at a later date)\n	\n
DTSTART:20170823T130000Z
DTEND:20170823T150000Z
ATTENDEE;CN="Codomain";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Weegie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Mortar Training
DTSTAMP:20170807T101635Z
SEQUENCE:0
UID:160-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Doctadoone":forum@fkgaming.eu
DESCRIPTION:\n\n	Regs+ only\n\n	RSVP is capped at 2 (TWO) due to how 
	much will need to be taught and it's only fair that regulars+ get the pri
	ority for this as they've been waiting longer. I will most likely NOT brin
	g in any extras. Leave your name in the comments if you want but do not ex
	pect to be brought in unless there is a no-show\; I will allow ten minutes
	 past the start time if you're running late before I give a place away to 
	someone else.  It is highly recommended you have at least a basic unders
	tanding of how to use the 82mm Rangetable\, either through reading the Mor
	tar Guide or going through the paces on your own in the editor/server.\n\n
	\n\n	Topics covered:\n\n\n\n		Roles and Responsibilities\n	\n	\n		Basic Lo
	ng Range Communications &amp\; Fire Missions\n	\n	\n		Equipment (Types of 
	mortar and the gear to use one effectively)\n	\n	\n		Operating the mortar 
	(Ranging\, Calculating\, Understanding)\n	\n	\n		82mm Rangetable\n	\n\n	In
	tent:\n\n\n\n		Theoretical stuff\n	\n	\n		Take turns as Gunner and LOAD
	ER\, firing at targets indicated\n	\n	\n		Work together as Gunner and A
	ssistant to carry out fire missions (Can count as exam if requested\, oth
	erwise can schedule one at a later date)\n	\n
DTSTART:20170816T150000Z
DTEND:20170816T170000Z
ATTENDEE;CN="BlueNexus";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Mortar Training
DTSTAMP:20170813T155120Z
SEQUENCE:0
UID:165-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Doctadoone":forum@fkgaming.eu
DESCRIPTION:\n\n	Regs+ only\n\n	RSVP is capped at 2 (TWO) due to how 
	much will need to be taught and it's only fair that regulars+ get the pri
	ority for this as they've been waiting longer. I will most likely NOT brin
	g in any extras. Leave your name in the comments if you want but do not ex
	pect to be brought in unless there is a no-show\; I will allow ten minutes
	 past the start time if you're running late before I give a place away to 
	someone else.  It is highly recommended you have at least a basic underst
	anding of how to use the 82mm Rangetable\, either through reading the Mort
	ar Guide or going through the paces on your own in the editor/server.\n\n\
	n\n	Topics covered:\n\n\n\n		Roles and Responsibilities\n	\n	\n		Basic Lon
	g Range Communications &amp\; Fire Missions\n	\n	\n		Equipment (Types of m
	ortar and the gear to use one effectively)\n	\n	\n		Operating the mortar (
	Ranging\, Calculating\, Understanding)\n	\n	\n		82mm Rangetable\n	\n\n	Int
	ent:\n\n\n\n		Theoretical stuff\n	\n	\n		Take turns as Gunner and LOADE
	R\, firing at targets indicated\n	\n	\n		Work together as Gunner and As
	sistant to carry out fire missions (Can count as exam if requested\, othe
	rwise can schedule one at a later date)\n	\n\n	 \n\n
DTSTART:20170820T130000Z
DTEND:20170820T150000Z
ATTENDEE;CN="Silver Snow";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Lenny";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Chuck's Convenient Classes
DTSTAMP:20170731T200545Z
SEQUENCE:0
UID:149-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Chuck Yeager":forum@fkgaming.eu
DESCRIPTION:\n\n	While Slouchy is being chased by Canadian wildlife\, I 
	will briefly be hosting a parallel training session\, aimed at new players
	 (FNG's) joining the FK community. This training session will provide a ha
	nds-on introduction to elementary knowledge benefitting your first days on
	 the FK server.\n\n\n\n	My conveniently called Convenient Classes will cov
	er:\n\n\n\n	- TFAR\, setting up and usage\n\n	- Arsenal usage\n\n	- Standa
	rd squad layout and roles\, who shoots what\n\n	- Basic formations\, who s
	hoots where\n\n	- Basic ACE modules &amp\; Basic ACE medical\n\n	- AT Trai
	ning\n\n\n\n	This training session does not jumpstart you to Regular or do
	es not give you any tag or progression towards it\, this is purely meant f
	or people new to the community as an aid.\n\n\n\n	Please RSVP to this even
	t so I know how many people would be attending. Any further questions can 
	be PM'ed and I will answer you ASAP.\n\n\n\n	How to join on the day: wait 
	in the General Training room on TeamSpeak at least 5 minutes before the tr
	aining session is scheduled to start.\n\n\n\n	UPDATE: This training sessi
	on is FULL. If you as FNG still want to join one of these classes\, let me
	 know by commenting below. If there's a bigger need than usual\, i'll run 
	extra classes this month.\n\n
DTSTART:20170815T180000Z
DTEND:20170815T200000Z
ATTENDEE;CN="The Devil";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="griff4098";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="saver05";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="ryman230";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="pedrasa";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="JaCrispy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Arassuil";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="acejokerhomie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Cav and Sams Basic School of Infantry
DTSTAMP:20170807T062556Z
SEQUENCE:0
UID:158-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Cavalierr":forum@fkgaming.eu
DESCRIPTION:\n	I will be holding 2 sessions this day\, once before main 
	mission\, an hour before\, second will be 6-7 PM PST.\n\n\n\n\n	This forum
	 post will cover whats taking place.\n\n\n\n	I will be doing the first one
	 be with myself and @Sovietpolarbear and the second one will be with myse
	lf and @Sam41\n\n\n\n	We will meet in the general training room on ts3 and
	 all training will happen on the second server.\n\n\n\n	All sessions are u
	nofficial sessions\, and will not count towards regular or any tags. It is
	 simply here to be a tool for those who want to learn.\n
DTSTART:20170810T010000Z
DTEND:20170810T020000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Mortar Training
DTSTAMP:20170806T164834Z
SEQUENCE:0
UID:157-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Doctadoone":forum@fkgaming.eu
DESCRIPTION:\n\n	RSVP is capped at 2 (TWO) due to how much will need 
	to be taught etc. I will most likely NOT bring in any extras. Leave your n
	ame in the comments if you want but do not expect to be brought in unless 
	there is a no-show. Regs+ only. It is highly recommended you have at leas
	t a basic understanding of how to use the 82mm Rangetable\, either through
	 reading the Mortar Guide or going through the paces on your own in the ed
	itor/server.\n\n\n\n	Topics covered:\n\n\n\n		Roles and responsibilities\n
		\n	\n		Equipment\n	\n	\n		Operating the mortar\n	\n	\n		82mm Rangetable\n
		\n\n	Intent:\n\n\n\n		Theoretical stuff\n	\n	\n		Take turns as Gunner a
	nd LOADER\, firing at targets indicated\n	\n	\n		Work together as Gunne
	r and Assistant to carry out fire missions (Can count as exam if reques
	ted\, otherwise can schedule one at a later date)\n	\n
DTSTART:20170813T130000Z
DTEND:20170813T150000Z
ATTENDEE;CN="Cyico";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Lenny";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Prophet Training
DTSTAMP:20170803T125206Z
SEQUENCE:0
UID:152-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Rorkiy":forum@fkgaming.eu
DESCRIPTION:\n\n	05-August-17 Prophet Training\n\n\n\n	Capping RSVP at 4
	 (FOUR)\, most likely will not take in any more than 4 due to time constra
	ints. If FNGs are interested (or Regs+ if RSVPs are full)\, you can leave 
	a comment and\, if there are no shows or time allows for it\, I may bring 
	you in\, but don't count on it. Do at least try to be around or close enou
	gh to hear TS messages/pokes or Santa will put you on his naughty list. Du
	e to this training taking place just before the Admin meeting\, if it star
	ts to approach the meeting time I will end the session and\, if the parti
	cipants so wish\, will resume it after the meeting is over and before the 
	main mission starts.\n\n\n\n	 \n\n\n\n	Topics Covered\n\n\n\n		Basics\n	\
	n	\n		Roles available and responsibility\n	\n	\n		Zeroing\n	\n	\n		Equipme
	nt\n	\n\n	Intent\n\n\n\n		Theory: generalized/shooter thingamabobs\n	\n	\n
			Shooty shoots at pre-placed targets (Can count as Shooter exam/eval if r
	equested)\n	\n	\n		Theory: spotter thingamabobs\n	\n	\n		Take turns as Sho
	oter and Spotter and do the shooty shoots on a simulated objective (Can c
	ount as Spotter exam/eval if requested and/or Shooter eval)\n	\n\n	 \n\n
DTSTART:20170805T130000Z
DTEND:20170805T150000Z
ATTENDEE;CN="Alex";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Cyico";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="cineafx";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Netheral";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Prophet Training
DTSTAMP:20170803T125329Z
SEQUENCE:0
UID:154-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Rorkiy":forum@fkgaming.eu
DESCRIPTION:\n\n	07-August-17 Prophet Training\n\n\n\n	Capping RSVP at 
	4 (FOUR)\, most likely will not take in any more than 4 due to time constr
	aints. If FNGs are interested (or Regs+ if RSVPs are full)\, you can leave
	 a comment and\, if there are no shows or time allows for it\, I may bring
	 you in\, but don't count on it. Do at least try to be around or close eno
	ugh to hear TS messages/pokes or Santa will put you on his naughty list.\n
	\n\n\n	Topics Covered\n\n\n\n		Basics\n	\n	\n		Roles available and respons
	ibility\n	\n	\n		Zeroing\n	\n	\n		Equipment\n	\n\n	Intent\n\n\n\n		Theory:
	 generalized/shooter thingamabobs\n	\n	\n		Shooty shoots at pre-placed tar
	gets (Can count as Shooter exam/eval if requested)\n	\n	\n		Theory: spotte
	r thingamabobs\n	\n	\n		Take turns as Shooter and Spotter and do the s
	hooty shoots on a simulated objective (Can count as Spotter exam/eval if r
	equested and/or Shooter eval)\n	\n\n	 \n\n
DTSTART:20170807T140000Z
DTEND:20170807T160000Z
ATTENDEE;CN="Trinoc";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Duke Knutstrand";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="Sanddude";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Mortar Training
DTSTAMP:20170803T125213Z
SEQUENCE:0
UID:153-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Rorkiy":forum@fkgaming.eu
DESCRIPTION:\n\n	06-August-17 Mortar Training\n\n\n\n	RSVP is capped a
	t 2 (TWO) due to how much will need to be taught etc. I will most likel
	y NOT bring in any extras. Leave your name in the comments if you want but
	 do not expect to be brought in unless there is a no-show. Regs+ only. It 
	is highly recommended you have at least a basic understanding of how to us
	e the 82mm Rangetable\, either through reading the Mortar Guide or going t
	hrough the paces on your own in the editor/server.\n\n\n\n	Topics covered:
	\n\n\n\n		Roles and responsibilities\n	\n	\n		Equipment\n	\n	\n		Operating
	 the mortar\n	\n	\n		82mm Rangetable\n	\n\n	Intent:\n\n\n\n		Theoretical s
	tuff\n	\n	\n		Take turns as Gunner and LOADER\, firing at targets indic
	ated\n	\n	\n		Work together as Gunner and Assistant to carry out fire 
	missions (Can count as exam if requested\, otherwise can schedule one at a
	 later date)\n	\n
DTSTART:20170806T140000Z
DTEND:20170806T160000Z
ATTENDEE;CN="cineafx";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Netheral";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical Training
DTSTAMP:20170801T163814Z
SEQUENCE:0
UID:150-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Sarissa":forum@fkgaming.eu
DESCRIPTION:\n\n	Regs+\, 8 Places - If spare spaces then FNGs can attend
	\n\n\n\n	Claiming a slot and not attending without reason will bar you fro
	m attending any of my training sessions for 3 months\n\n\n\n	This course w
	ill cover:\n\n\n\n		Correct Medical Procedure\n	\n	\n		Loadouts for Basic 
	and Advanced Wounds\n	\n	\n		Correct usage of Medical Equipment\n	\n	\n		T
	reatment Techniques\n	\n	\n		The role of the Medic within the squad\n	\n	\
	n		CSAR - from the ground and inside the Medevac\n	\n\n	 \n\n
DTSTART:20170806T130000Z
DTEND:20170806T140000Z
ATTENDEE;CN="Chuck Yeager";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Jonathan Dagan";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Cavalierr";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Tomo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Not Connor";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="ChaplainNirwana";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Chuck's Convenient Classes
DTSTAMP:20170726T002639Z
SEQUENCE:0
UID:146-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Chuck Yeager":forum@fkgaming.eu
DESCRIPTION:\n\n	While Slouchy is being chased by Canadian wildlife\, I 
	will briefly be hosting a parallel training session\, aimed at new players
	 (FNG's) joining the FK community. This training session will provide a ha
	nds-on introduction to elementary knowledge benefitting your first days on
	 the FK server.\n\n\n\n	My conveniently called Convenient Classes will cov
	er:\n\n\n\n	- TFAR\, setting up and usage\n\n	- Arsenal usage\n\n	- Standa
	rd squad layout and roles\, who shoots what\n\n	- Basic formations\, who s
	hoots where\n\n	- Basic ACE modules &amp\; Basic ACE medical\n\n	- AT Trai
	ning\n\n\n\n	This training session does not jumpstart you to Regular or do
	es not give you any tag or progression towards it\, this is purely meant f
	or people new to the community as an aid.\n\n\n\n	Please RSVP to this even
	t so I know how many people would be attending. Any further questions can 
	be PM'ed and I will answer you ASAP.\n\n\n\n	How to join: wait in the Gene
	ral Training room on TeamSpeak at least 5 minutes before the training sess
	ion is scheduled to start.\n\n
DTSTART:20170731T180000Z
DTEND:20170731T193000Z
ATTENDEE;CN="Orange";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="MrFinn";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="PsychoBerries";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="BerserkerRodent";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="McBantz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Russian Vehicle Intro Training
DTSTAMP:20170713T121841Z
SEQUENCE:0
UID:138-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Vericht":forum@fkgaming.eu
DESCRIPTION:\n\n	This session aimed toward the introduction of Russian v
	ehicles to community and armor trainees.\n\n\n\n	There is a list of topics
	\, which I want to cover:\n\n\n\n		Differences between BRDM\, BTR\, BMP\,
	 and Tanks\n	\n	\n		Tactics of usage\n	\n	\n		Weapon systems (Different Ta
	rgeting Systems and Advanced TTS)\n	\n	\n		Countermeasures (Including \"Sh
	tora\")\n	\n	\n		Driving capabilities\n	\n	\n		If we will have enough time
	 - there will be a small intro mission.\n	\n\n	This training aimed mostly 
	for people\, who already have armor tags and aiming to get a higher tag\, 
	but I don't mind people who know nothing about armor. But keep in mind tha
	t most of my attention will be paid to people who already have tags.\n\n\n
	\n	 \n\n
DTSTART:20170716T133000Z
DTEND:20170716T153000Z
ATTENDEE;CN="Cyico";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="BonSie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="SGz_Eliminated";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Rezonath";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Zoteri_Andrew";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Dirk Gently";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Zenthar";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="BlueNexus";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Chuck Yeager";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Darth_Mario";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="thePier";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical Training
DTSTAMP:20170710T095849Z
SEQUENCE:0
UID:135-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="anden3":forum@fkgaming.eu
DESCRIPTION:\n\n	Event details\n\n\n\n	\n		\n			This is the first step t
	o attaining a Medical Tag.\n		\n\n		\n			We will be covering :\n		\n\n		\n
					Your role as a squad/platoon medic\n			\n			\n				Equipment you use/ca
	rry\n			\n			\n				Triage\n			\n			\n				Treatment\n			\n			\n				Advanced
	 Wounds\n			\n		\n			Places reserved to 8\; do not sign up if you have al
	ready attended training.\n		\n	\n\n
DTSTART:20170711T130000Z
DTEND:20170711T143000Z
ATTENDEE;CN="TEG";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Not Connor";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Zoteri_Andrew";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Missy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Lexic";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Kalagen";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Moogle";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="DollTon";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Slouchy's Simple Session
DTSTAMP:20170706T130407Z
SEQUENCE:0
UID:131-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Slouchy Orc":forum@fkgaming.eu
DESCRIPTION:\n	\n		\n			\n				\n					\n						\n							This session is ai
	med towards newer players as I will be going over the basics being a foot 
	solider. Topics are listed below. Keep in mind that for the medic training
	 I will only be going over the very basics and what we have enabled on the
	 server right now. This will change if we start to use advance medical\, b
	ut until then I will not be going over that material. Anyone is welcomed t
	o join in\, but if you do intend to join in this session please RSVP. This
	 is so I can expect how many people will be coming and what I will need to
	 be prepared for. Again if people want me to go over something that I norm
	ally do not or want me to go in greater detail on certain topics\, please 
	either message me or post below. Also with the number of attendants I will
	 be limiting these sessions to twice a month\, unless there is a demand fo
	r certain days or certain time zones. Looking forward to another session.
	 \n						\n\n						\n							\n								\n										Arsenal 101\n									\
	n									\n										ACE Medical and how to not die\n									\n									
	\n										Iron Sight Ranging \n									\n									\n										Combat S
	tances\n									\n									\n										Short Range Radio\n									\n				
						\n										AT Training (optional and if it occurs will be at the end
	)\n									\n								\n						\n					\n				\n			\n		\n	\n
DTSTART:20170715T130000Z
DTEND:20170715T150000Z
ATTENDEE;CN="Jarelek";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="R. Kurtz Dmitriyev";CUTYPE=INDIVIDUAL;PARTSTAT=
	ACCEPTED:forum@fkgaming.eu
ATTENDEE;CN="kpoper97";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Hentalia";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="DollTon";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Flying Goat";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Sora";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Walle99";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Havoc";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Sora01";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:MEDICAL TRAINING
DTSTAMP:20170629T101018Z
SEQUENCE:0
UID:129-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Sarissa":forum@fkgaming.eu
DESCRIPTION:\n\n	This is the first step to attaining a Medical Tag.\n\n\
	n\n	We will be covering :\n\n\n\n		Your role as a squad/platoon medic\n	\n
		\n		Equipment you use/carry\n	\n	\n		Triage\n	\n	\n		Treatment\n	\n	\n		A
	dvanced Wounds (Maybe\, dependent on trainee familiarity and time)\n	\n\n	
	Places reserved to 8\; do not sign up if you have already attended trainin
	g.\n\n
DTSTART:20170702T130000Z
DTEND:20170702T143000Z
ATTENDEE;CN="SewoV4";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Dirk Gently";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="ThatSlickOniichan";CUTYPE=INDIVIDUAL;PARTSTAT=A
	CCEPTED:forum@fkgaming.eu
ATTENDEE;CN="Krieg";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Manyface";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Wheels";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="thePier";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Slouchy's Simple Session
DTSTAMP:20170618T170800Z
SEQUENCE:0
UID:124-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Slouchy Orc":forum@fkgaming.eu
DESCRIPTION:\n\n	\n		\n			\n				\n					\n						\n							This session is 
	aimed towards newer players as I will be going over the basics being a foo
	t solider. Topics are listed below. Keep in mind that for the medic traini
	ng I will only be going over the very basics. This will change if we start
	 to use advance medical\, but until then I will not be going over that mat
	erial. Anyone is welcomed to join in\, but if you do intend to join in thi
	s session please RSVP. This is so I can expect how many people will be com
	ing and what I will need to be prepared for. Again if people want me to go
	 over something that I normally do not or want me to go in greater detail 
	on certain topics\, please either message me or post below.\n						\n\n			
				\n							\n								\n										Arsenal 101\n									\n									\n					
						ACE Medical and how to not die\n									\n									\n										Iron 
	Sight Ranging \n									\n									\n										Combat Stances\n									
	\n									\n										Short Range Radio\n									\n								\n						\n			
			\n				\n			\n		\n	\n\n\n\n	 \n\n\n\n	 \n	\n\n		 \n	\n
DTSTART:20170624T130000Z
DTEND:20170624T150000Z
ATTENDEE;CN="XL Turkeyleg";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Spooks";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="kohvazein";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="BazilBrush14";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Zapp";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Jarelek";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="LlamasBizzaras";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="MrFinn";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="erdemozor";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medic Training
DTSTAMP:20170614T071046Z
SEQUENCE:0
UID:121-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Rorkiy":forum@fkgaming.eu
DESCRIPTION:\n\n	18-Jun-17 Medic Training\n\n\n\n	RSVP will be capped at
	 12 for now\, if it becomes full\, leave your name in the comments and if 
	there are no shows/not too many people left out\, I'll probably bring you 
	in anyway. Sign ups are open to all\, FNGs included\, first come\, first s
	erved.\n\n\n\n	Topics covered:\n\n\n\n		Your role as a squad/platoon medic
	\n	\n	\n		Equipment you use/carry\n	\n	\n		Triage\n	\n	\n		Treatment\n	\n	
	\n		Advanced Wounds (Maybe\, dependent on trainee familiarity and time)\n	
	\n
DTSTART:20170618T140000Z
DTEND:20170618T160000Z
ATTENDEE;CN="Chuck Yeager";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Chukase";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Toahmes";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Blutze";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Golfer";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Zoteri_Andrew";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Silver Snow";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="ChrisHiss";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Jay-nups";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Slouchy's Simple Session
DTSTAMP:20170611T160919Z
SEQUENCE:0
UID:118-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Slouchy Orc":forum@fkgaming.eu
DESCRIPTION:\n	\n		\n			\n				\n					This session is aimed towards newer
	 players as I will be going over the basics being a foot solider. Topics a
	re listed below. Keep in mind that for the medic training I will only be g
	oing over the very basics and what we have enabled on the server right now
	. This will change if we start to use advance medical\, but until then I w
	ill not be going over that material. Anyone is welcomed to join in\, but i
	f you do intend to join in this session please RSVP. This is so I can expe
	ct how many people will be coming and what I will need to be prepared for.
	 Again if people want me to go over something that I normally do not or wa
	nt me to go in greater detail on certain topics\, please either message me
	 or post below. Also with the number of attendants I will be limiting thes
	e sessions to twice a month\, unless there is a demand for certain days or
	 certain time zones. Looking forward to another session. \n				\n\n				\n
						\n						\n								Arsenal 101\n							\n							\n								ACE Medical 
	and how to not die\n							\n							\n								Iron Sight Ranging \n						
		\n							\n								Combat Stances\n							\n							\n								Short Range 
	Radio\n							\n						\n				\n			\n		\n	\n
DTSTART:20170617T130000Z
DTEND:20170617T150000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:LAT-training
DTSTAMP:20170603T164205Z
SEQUENCE:0
UID:107-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Lenny":forum@fkgaming.eu
DESCRIPTION:\n	Training open for FNG's\, regulars and all other sorts of
	 people.\n\n\n\n	Learn in one quick session how to use standard used (ungu
	ided) AT for both NATO and OPFOR.\n\n	You will learn the different types o
	f ammo\, effective theoretical ranges and effective practical ranges.\n\n\
	n\n	Limited to ten people.\n\n\n\n	 \n\n\n\n	
DTSTART:20170611T120000Z
DTEND:20170611T130000Z
ATTENDEE;CN="Silver Snow";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Jay-nups";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Ethan";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="mcros";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="KiwiTheIguana";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Jonathan Dagan";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="LlamasBizzaras";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Bule_G";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Noctua Mori";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="SugaSwish";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basic Radio Communication
DTSTAMP:20170610T183053Z
SEQUENCE:0
UID:117-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Sam41":forum@fkgaming.eu
DESCRIPTION:\n\n	I will be hosting basic comms training to show people p
	roper terminology and how to proper communicate specific transmissions in 
	order to create 1) more milsim realism 2) better tactics 3) better inner s
	quad communications for mission effectiveness. \n\n\n\n	 \n\n\n\n	This i
	s 4:30 PM Pacific btw. (GMT -7)\n\n
DTSTART:20170613T233000Z
DTEND:20170614T003000Z
ATTENDEE;CN="Sam41";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Not Connor";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Squiggles";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Baker";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="F4bst3r1337";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="TEG";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Mortar Training
DTSTAMP:20170610T084752Z
SEQUENCE:0
UID:116-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Rorkiy":forum@fkgaming.eu
DESCRIPTION:\n\n	14-Jun-17 Mortar Training\n\n\n\n	RSVP is capped at 2
	 (TWO) due to how much will need to be taught etc. I will most likely NO
	T bring in any extras. Leave your name in the comments if you want but do 
	not expect to be brought in unless there is a no-show. Regs+ only.\n\n\n\n
		Topics covered:\n\n\n\n		Roles and responsibilities\n	\n	\n		Equipment\n	
	\n	\n		Operating the mortar\n	\n	\n		82mm Rangetable\n	\n\n	Intent:\n\n\n\
	n		Theoretical stuff\n	\n	\n		Take turns as Gunner and LOADER\, firing at 
	targets indicated\n	\n	\n		Work together as Gunner and Assistant to carry
	 out fire missions\n	\n
DTSTART:20170614T140000Z
DTEND:20170614T160000Z
ATTENDEE;CN="Vados";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Torofad";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medic Training
DTSTAMP:20170610T083022Z
SEQUENCE:0
UID:115-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Rorkiy":forum@fkgaming.eu
DESCRIPTION:\n\n	13-Jun-17 Medic Training\n\n\n\n	RSVP will be capped at
	 12 for now\, if it becomes full\, leave your name in the comments and if 
	there are no shows/not too many people left out\, I'll probably bring you 
	in anyway. Sign ups are open to all\, FNGs included\, first come\, first s
	erved.\n\n\n\n	Topics covered:\n\n\n\n		Your role as a squad/platoon medic
	\n	\n	\n		Equipment you use/carry\n	\n	\n		Triage\n	\n	\n		Treatment\n	\n	
	\n		Advanced Wounds (Maybe\, dependent on trainee familiarity and time)\n	
	\n\n	 \n\n
DTSTART:20170613T140000Z
DTEND:20170613T160000Z
ATTENDEE;CN="Cyico";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Wafflefox";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Gditz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="SuddenDeath";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Veagance";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="avian";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Noctua Mori";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Not Connor";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="OneMadPanda";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Golfer";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Slouchy's Simple Session
DTSTAMP:20170526T233902Z
SEQUENCE:0
UID:103-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Slouchy Orc":forum@fkgaming.eu
DESCRIPTION:\n	\n		\n			This session is aimed towards newer players as I
	 will be going over the basics being a foot solider. Topics are listed bel
	ow. Keep in mind that for the medic training I will only be going over the
	 very basics and what we have enabled on the server right now. This will c
	hange if we start to use advance medical\, but until then I will not be go
	ing over that material. Anyone is welcomed to join in\, but if you do inte
	nd to join in this session please RSVP. This is so I can expect how many p
	eople will be coming and what I will need to be prepared for. Again if peo
	ple want me to go over something that I normally do not or want me to go i
	n greater detail on certain topics\, please either message me or post belo
	w. Also with the number of attendants I will be limiting these sessions to
	 twice a month\, unless there is a demand for certain days or certain time
	 zones. Looking forward to another session. \n		\n\n		\n			\n				\n						
	Arsenal 101\n					\n					\n						ACE Medical and how to not die\n					\n		
				\n						Iron Sight Ranging \n					\n					\n						Combat Stances\n					
	\n					\n						Short Range Radio\n					\n				\n		\n	\n
DTSTART:20170603T130000Z
DTEND:20170603T150000Z
ATTENDEE;CN="Bule_G";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="FatNuttySquirrel";CUTYPE=INDIVIDUAL;PARTSTAT=AC
	CEPTED:forum@fkgaming.eu
ATTENDEE;CN="Golfer";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="ColonelHoagie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="iCognitole";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Lexic";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:CQC / CLEARANCE TRAINING
DTSTAMP:20170518T141126Z
SEQUENCE:0
UID:100-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Sarissa":forum@fkgaming.eu
DESCRIPTION:\n	Alright Chumps\, \n\n\n\n	I'm gonna teach you some of t
	he basics behind Close Quarter Combat &amp\; Building Clearance in Arma.\n
	\n\n\n	It'll last about an hour and will cover Basics\, Pair Clearance\, T
	eam Clearance and Street Bounding.\n\n\n\n	18 places will be open.\n\n\n\
	n	 \n\n\n\n	THIS IS NOT FOR ANY TAGS\, JUST A GENERAL SKILL INCREASE\n\n\
	n\n	
DTSTART:20170529T150000Z
DTEND:20170529T160000Z
ATTENDEE;CN="kriwm";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Weegie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Conga Line of Neckbeards";CUTYPE=INDIVIDUAL;PAR
	TSTAT=ACCEPTED:forum@fkgaming.eu
ATTENDEE;CN="Torofad";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Snapjaw";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="DapperSlav";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Silver Snow";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Wafflefox";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="ThatWalder";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Rezonath";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Darth_Mario";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="HootiePumpkin";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Argon";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Vizel";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Princeofmellon";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Bule_G";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Christian";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="TheMinion";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:AT-training
DTSTAMP:20170522T170620Z
SEQUENCE:0
UID:101-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Lenny":forum@fkgaming.eu
DESCRIPTION:\n	Training open for FNG's\, regulars and all other sorts of
	 people.\n\n\n\n	Learn in one quick session how to use standard used AT fo
	r both NATO and OPFOR.\n\n	You will learn the different types of ammo\, ef
	fective theoretical ranges and effective practical ranges.\n\n\n\n	Limited
	 to ten people.\n\n\n\n	 \n\n\n\n	
DTSTART:20170528T120000Z
DTEND:20170528T130000Z
ATTENDEE;CN="DapperSlav";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Princeofmellon";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Blutze";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Cyico";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Dog";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Darth_Mario";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Silver Snow";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Gditz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:MEDICAL TRAINING/EVALUATION
DTSTAMP:20170518T111847Z
SEQUENCE:0
UID:99-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Sarissa":forum@fkgaming.eu
DESCRIPTION:\n\n	This Training Course will cover :\n\n\n\n		Basic ACE Me
	dical Systems\n	\n	\n		ACE Medical Menu\n	\n	\n		Advanced Medical Practice
	s\n	\n	\n		Advanced Wounds SOPs\n	\n	\n		Bandage Types &amp\; Uses\n	\n	\n
			MEDEVAC SOPs\n	\n\n	You will be assessed for the Medic Tag during this S
	ession. Misbehaving or not taking it seriously results in an INSTANT FAIL.
	\n\n
DTSTART:20170520T113000Z
DTEND:20170520T130000Z
ATTENDEE;CN="Vipershell";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Neroxen";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Judgeman";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="peterpal";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Syndicate";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Christian";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Torofad";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="NotCheetoBoneeto";CUTYPE=INDIVIDUAL;PARTSTAT=AC
	CEPTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:AT-training
DTSTAMP:20170517T155020Z
SEQUENCE:0
UID:98-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Lenny":forum@fkgaming.eu
DESCRIPTION:\n	Training open for FNG's\, regulars and all other sorts of
	 people.\n\n\n\n	Learn in one quick session how to use standard used AT fo
	r both NATO and OPFOR.\n\n	You will learn the different types of ammo\, ef
	fective theoretical ranges and effective practical ranges.\n\n\n\n	Limited
	 to eight people.\n\n\n\n	
DTSTART:20170521T120000Z
DTEND:20170521T130000Z
ATTENDEE;CN="TheMinion";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="peterpal";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Syndicate";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="anden3";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Silberjojo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Rezonath";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="NotCheetoBoneeto";CUTYPE=INDIVIDUAL;PARTSTAT=AC
	CEPTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Prophet Training
DTSTAMP:20170517T113430Z
SEQUENCE:0
UID:97-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Rorkiy":forum@fkgaming.eu
DESCRIPTION:\n\n	RSVP is capped at 6 for now. Depending on how long it t
	akes\, I may expand/extend the session to accommodate more people. Leave a
	 comment if RSVP is full and I'll see if there's time. FNGs please do not
	 RSVP\, leave your name in the comments and if someone doesn't show/there'
	s room\, I'll drag you in. Meeting place will be the Misc Training Room.\n
	\n\n\n	19-05-17 Prophet Training\n\n\n\n	Topics\n\n\n\n		Basics\n	\n	\n		R
	oles available and responsibility\n	\n	\n		Zeroing\n	\n	\n		Equipment\n	\n
	\n	This training session will have you operating in pairs\, you will be ta
	king turns to shoot as well as operating the equipment. If you have a budd
	y who you think would operate well with you and he/she has signed up with 
	you\, leave a comment as to who your buddy will be. If you're signing up 
	alone\, I will match you with someone else. Do note\, the best Prophet pai
	rs stick together as they will be familiar with the type of weaponry the o
	ther uses\, sectors scanned as well as terminology and mindset so having s
	omeone to be your buddy for training/ops is highly recommended.\n\n\n\n	 
	\n\n\n\n	The first portion of this session will have everyone go through a
	n introduction of the things covered in the \"Topics\" above. After that\,
	 you will be split up into your pairs and I will be taking each pair throu
	gh the actual application of the things covered where you will actual be d
	oing the shooty shoots. You are NOT required to stay until the end of the 
	course. You are free to stay or leave once your pair has gone through the 
	rest of the course after the introduction.\n\n
DTSTART:20170519T140000Z
DTEND:20170519T160000Z
ATTENDEE;CN="NeilZar";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Linnet";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Callistano";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="TheGamblersDice";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="Sinderi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Vados";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Slouchy's Simple Sessions
DTSTAMP:20170508T034713Z
SEQUENCE:0
UID:93-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Slouchy Orc":forum@fkgaming.eu
DESCRIPTION:\n\n	This session is aimed towards newer players as I will b
	e going over the basics being a foot solider. Topics are listed below. Kee
	p in mind that for the medic training I will only be going over the very b
	asics and what we have enabled on the server right now. This will change i
	f we start to use advance medical\, but until then I will not be going ove
	r that material. Anyone is welcomed to join in\, but if you do intend to j
	oin in this session please RSVP. This is so I can expect how many people w
	ill be coming and what I will need to be prepared for. A good example of t
	his is if I get enough people interested in this session\, I will look for
	 a Zeus that would be okay with helping me with launcher training as peopl
	e seem to really enjoy it when I do it. Again if people want me to go over
	 something that I normally do not or want me to go in greater detail on ce
	rtain topics\, please either message me or post below. Also with the numbe
	r of attendants I will be limiting these sessions to twice a month\, unles
	s there is a demand for certain days or certain time zones. Looking forwar
	d to another session. \n\n\n\n	\n		\n				Arsenal 101\n			\n			\n				ACE M
	edical and how to not die\n			\n			\n				Iron Sight Ranging \n			\n			\n	
				Combat Stances\n			\n			\n				Short Range Radio\n			\n		\n\n
DTSTART:20170521T140000Z
DTEND:20170521T160000Z
ATTENDEE;CN="cirabarnet4";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="ChrisHiss";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Torofad";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="peterpal";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Thekiller0024";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Slouchy's Simple Sessions
DTSTAMP:20170504T192609Z
SEQUENCE:0
UID:91-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Slouchy Orc":forum@fkgaming.eu
DESCRIPTION:\n\n	This session is aimed towards newer players as I will b
	e going over the basics being a foot solider. Topics are listed below. Kee
	p in mind that for the medic training I will only be going over the very b
	asics and what we have enabled on the server right now. This will change i
	f we start to use advance medical\, but until then I will not be going ove
	r that material. Anyone is welcomed to join in\, but if you do intend to j
	oin in this session please RSVP. This is so I can expect how many people w
	ill be coming and what I will need to be prepared for. A good example of t
	his is if I get enough people interested in this session\, I will look for
	 a Zeus that would be okay with helping me with launcher training as peopl
	e seem to really enjoy it when I do it. Again if people want me to go over
	 something that I normally do not or want me to go in greater detail on ce
	rtain topics\, please either message me or post below. Also with the numbe
	r of attendants I will be limiting these sessions to twice a month\, unles
	s there is a demand for certain days or certain time zones. Looking forwar
	d to another session. \n\n\n\n	\n		\n				Arsenal 101\n			\n			\n				ACE M
	edical and how to not die\n			\n			\n				Iron Sight Ranging \n			\n			\n	
				Combat Stances\n			\n			\n				Short Range Radio\n			\n		\n\n
DTSTART:20170507T140000Z
DTEND:20170507T160000Z
ATTENDEE;CN="Sturmgewehr";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Codomain";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="TomCrudge91";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Nallabash";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="ThePointForward";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="Icegrin";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Edelweiss";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="FatNuttySquirrel";CUTYPE=INDIVIDUAL;PARTSTAT=AC
	CEPTED:forum@fkgaming.eu
ATTENDEE;CN="LeDongus";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="The Centurion";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Slouchy's Simple Sessions
DTSTAMP:20170422T223640Z
SEQUENCE:0
UID:87-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Slouchy Orc":forum@fkgaming.eu
DESCRIPTION:\n\n	This session is aimed towards newer players as I will b
	e going over the basics being a foot solider. Topics are listed below. Kee
	p in mind that for the medic training I will only be going over the very b
	asics and what we have enabled on the server right now. This will change i
	f we start to use advance medical\, but until then I will not be going ove
	r that material.\n\n\n\n	\n		\n				Arsenal 101\n			\n			\n				ACE Medical 
	and how to not die\n			\n			\n				Iron Sight Ranging \n			\n			\n				Comb
	at Stances\n			\n			\n				Short Range Radio\n			\n		\n\n
DTSTART:20170430T140000Z
DTEND:20170430T160000Z
ATTENDEE;CN="God_Rav.";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="cirabarnet4";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="DapperSlav";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Edelweiss";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Sturmgewehr";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Kranosos";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Slouchy's Simple Sessions
DTSTAMP:20170417T010957Z
SEQUENCE:0
UID:83-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Slouchy Orc":forum@fkgaming.eu
DESCRIPTION:\n\n	Hey everyone turns out exams didn't kill me so I am ret
	urning to my usual scheduled training sessions this week. Same topics will
	 be covered as usual unless there is a drastic change for the servers. Thi
	s session is aimed towards newer players as I will be going over the basic
	s being a foot solider. Topics are listed below. Keep in mind that for the
	 medic training I will only be going over the very basics and what we have
	 enabled on the server right now. This will change if we start to use adva
	nce medical\, but until then I will not be going over that material.\n\n\n
	\n	\n		\n				Arsenal 101\n			\n			\n				ACE Medical and how to not die\n		
		\n			\n				Iron Sight Ranging \n			\n			\n				Combat Stances\n			\n			\n
					Short Range Radio\n			\n		\n			******PLEASE NOTE************\n		\n\n		
	\n			I just got an email from my work asking me to come in early tomorrow 
	to help pack the equipment for this year's arctic trip so I have changed t
	he times for the session. I apologize to anyone this inconveniences  \n		
	\n	\n\n
DTSTART:20170422T120000Z
DTEND:20170422T143000Z
ATTENDEE;CN="Trahsi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="OJHeen";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Xibe";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="KiwiTheIguana";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Longbow";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="FatNuttySquirrel";CUTYPE=INDIVIDUAL;PARTSTAT=AC
	CEPTED:forum@fkgaming.eu
ATTENDEE;CN="God_Rav.";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="legion66";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Tynakuh";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Noctua Mori";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Slouchy's Simple Sessions
DTSTAMP:20170417T010645Z
SEQUENCE:0
UID:82-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Slouchy Orc":forum@fkgaming.eu
DESCRIPTION:\n\n	Hey everyone turns out exams didn't kill me so I am ret
	urning to my usual scheduled training sessions this week. Same topics will
	 be covered as usual unless there is a drastic change for the servers. Thi
	s session is aimed towards newer players as I will be going over the basic
	s being a foot solider. Topics are listed below. Keep in mind that for the
	 medic training I will only be going over the very basics and what we have
	 enabled on the server right now. This will change if we start to use adva
	nce medical\, but until then I will not be going over that material.\n\n\n
	\n	\n		\n				Arsenal 101\n			\n			\n				ACE Medical and how to not die\n		
		\n			\n				Iron Sight Ranging \n			\n			\n				Combat Stances\n			\n			\n
					Short Range Radio\n			\n		\n\n
DTSTART:20170419T140000Z
DTEND:20170419T160000Z
ATTENDEE;CN="Sora01";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Gedro";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="tacolinio";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Schmorfson";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="FatNuttySquirrel";CUTYPE=INDIVIDUAL;PARTSTAT=AC
	CEPTED:forum@fkgaming.eu
ATTENDEE;CN="Domovie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Slouchy's Simple Sessions
DTSTAMP:20170404T111025Z
SEQUENCE:0
UID:79-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Slouchy Orc":forum@fkgaming.eu
DESCRIPTION:\n\n	Next session aimed towards the new guys. Sorry for taki
	ng a break from these sessions last week\, school decided to have everythi
	ng due at once and I had an interview or two to get ready for. From what I
	 can see these sessions should not be interrupted again so expect these to
	 be happening twice a week once again. Just so people know I will cover t
	he basics of an infantry man\, that being said I tend to go in detail on c
	ertain jobs if there are people that want to be taught that. I will go ove
	r the key binds and how to properly use the mods. The topics are listed be
	low and if there is anything you would like me to go over that is not ther
	e please send me a message so I can properly teach you on it. If there is 
	anything new you would like to see me go over or you want me to go into de
	tail for certain topics please message me so I can include them\n\n\n\n		A
	rsenal 101\n	\n	\n		ACE Medical and how to not die\n	\n	\n		Iron Sight Ran
	ging \n	\n	\n		Combat Stances\n	\n	\n		Short Range Radio\n	\n
DTSTART:20170408T140000Z
DTEND:20170408T160000Z
ATTENDEE;CN="devistator";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Ninjatank";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="DapperSlav";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Evenger14";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Slouchy's Simple Sessions
DTSTAMP:20170402T213600Z
SEQUENCE:0
UID:77-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Slouchy Orc":forum@fkgaming.eu
DESCRIPTION:\n\n	Next session aimed towards the new guys. Sorry for taki
	ng a break from these sessions last week\, school decided to have everythi
	ng due at once and I had an interview or two to get ready for. From what I
	 can see these sessions should not be interrupted again so expect these to
	 be happening twice a week once again. Just so people know I will cover t
	he basics of an infantry man\, that being said I tend to go in detail on c
	ertain jobs if there are people that want to be taught that. I will go ove
	r the key binds and how to properly use the mods. The topics are listed be
	low and if there is anything you would like me to go over that is not ther
	e please send me a message so I can properly teach you on it. If there is 
	anything new you would like to see me go over or you want me to go into de
	tail for certain topics please message me so I can include them\n\n\n\n		A
	rsenal 101\n	\n	\n		ACE Medical and how to not die\n	\n	\n		Iron Sight Ran
	ging \n	\n	\n		Combat Stances\n	\n	\n		Short Range Radio\n	\n
DTSTART:20170405T160000Z
DTEND:20170405T173000Z
ATTENDEE;CN="Godzi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Huntindawg";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="BastardOperatorFromHelll";CUTYPE=INDIVIDUAL;PAR
	TSTAT=ACCEPTED:forum@fkgaming.eu
ATTENDEE;CN="etienz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Doctadoone";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Princeofmellon";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Dog";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Frenchie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="PanG";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:LAT Training
DTSTAMP:20170401T003704Z
SEQUENCE:0
UID:76-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="mrrbatty":forum@fkgaming.eu
DESCRIPTION:\n	This will get you the LAT/MAT tag.\n
DTSTART:20170401T140000Z
DTEND:20170401T160000Z
ATTENDEE;CN="mrrbatty";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Netheral";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Metaork2";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Tomlolo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Wattsits";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="RocketManDan1";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Spazz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Hydraa_";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Woody";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Albertostadas";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Candy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="SM-";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Sarissa";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="shaddowlinkk";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Weegie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="ThatWalder";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Linnet";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Sam41";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Argon";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Woodscrap";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="capitolmoney170";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="Christian";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Kasper";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="NODZZ";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="PinkMunn";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Vipershell";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Snapjaw";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Bumling";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Derpy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="AlbinoBob";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Rezonath";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Kreeper";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Neroxen";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Psychopozzie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Wafflefox";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Ruekatu";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Shoxe";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Lukas";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Not Connor";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Vados";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="TheMinion";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="etienz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Frenchie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Crump";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Edelweiss";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="BonSie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="NeilZar";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="wafflehammer";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="atomicbucko122";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Slouchy's Simple Sessions
DTSTAMP:20170320T170529Z
SEQUENCE:0
UID:67-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Slouchy Orc":forum@fkgaming.eu
DESCRIPTION:\n\n	Next session aimed towards the new guys. I know that so
	me people are not able to make it to my usual sessions due to the timing o
	f them\, so I am attempting a double hitter on Saturday to ensure these se
	ssions are available to everyone. This will act as a test to see if there 
	is a demand for sessions at this time. This will help me organize sessions
	 in the future as I think I am finally getting the hang of teach people. 
	Just so people know I will cover the basics of an infantry man\, that bein
	g said I tend to go in detail on certain jobs if there are people that wan
	t to be taught that. I will go over the key binds and how to properly use 
	the mods. The topics are listed below and if there is anything you would l
	ike me to go over that is not there please send me a message so I can prop
	erly teach you on it.\n\n\n\n	 \n\n\n\n	NOTE this isn't a mistake with m
	e messing up in the calendar\, I just want to try and make my sessions ava
	ilable to people that can not make it to the earlier session so this is a 
	test to see if this time slot works for people\n\n\n\n		Arsenal 101\n	\n	\
	n		ACE Medical and how to not die\n	\n	\n		Iron Sight Ranging \n	\n	\n		C
	ombat Stances\n	\n	\n		Short Range Radio\n	\n
DTSTART:20170326T020000Z
DTEND:20170326T035900Z
ATTENDEE;CN="sopleb";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="IronArrow";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="MrFinn";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Bellsbattle";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Jackal";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="PinkMunn";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Slouchy's Simple Sessions
DTSTAMP:20170319T190809Z
SEQUENCE:0
UID:66-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Slouchy Orc":forum@fkgaming.eu
DESCRIPTION:\n\n	Next session aimed towards the new guys.  Just so peop
	le know I will cover the basics of an infantry man\, that being said I ten
	d to go in detail on certain jobs if there are people that want to be taug
	ht that. I will go over the key binds and how to properly use the mods. Th
	e topics are listed below and if there is anything you would like me to go
	 over that is not there please send me a message so I can properly teach y
	ou on it.\n\n\n\n		Arsenal 101\n	\n	\n		ACE Medical and how to not die\n	\
	n	\n		Iron Sight Ranging \n	\n	\n		Combat Stances\n	\n	\n		Short Range Ra
	dio\n	\n
DTSTART:20170325T140000Z
DTEND:20170325T160000Z
ATTENDEE;CN="Asriel";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Bafid";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Blutze";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Loradas";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Silversmerfette";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="Frankasaurus Rex";CUTYPE=INDIVIDUAL;PARTSTAT=AC
	CEPTED:forum@fkgaming.eu
ATTENDEE;CN="Xenborg";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Dark";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="IronArrow";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="wafflehammer";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="JezuzWithAGun";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Domovie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="KaksTeistKuud";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="UniDigit";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Bellsbattle";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="FOXcaster";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="LordMareron";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="kriwm";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="fr0zenbear";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Princeofmellon";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="isi3456789";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Slouchy's Simple Sessions
DTSTAMP:20170319T190613Z
SEQUENCE:0
UID:65-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Slouchy Orc":forum@fkgaming.eu
DESCRIPTION:\n\n	Next session aimed towards the new guys. I hope the ser
	ver will be up by Wednesday so I will once again begin my training session
	s. Just so people know I will cover the basics of an infantry man\, that b
	eing said I tend to go in detail on certain jobs if there are people that 
	want to be taught that. I will go over the key binds and how to properly u
	se the mods. The topics are listed below and if there is anything you woul
	d like me to go over that is not there please send me a message so I can p
	roperly teach you on it.\n\n\n\n		Arsenal 101\n	\n	\n		ACE Medical and how
	 to not die\n	\n	\n		Iron Sight Ranging \n	\n	\n		Combat Stances\n	\n	\n	
		Short Range Radio\n	\n
DTSTART:20170322T160000Z
DTEND:20170322T173000Z
ATTENDEE;CN="Richard";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Doctadoone";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="c0n0r_92";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Xerepus";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="MrChewy86";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Flow3rs";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Tanner";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Princeofmellon";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Gastfles";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Groany";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="TheMinion";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="tacolinio";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Bellsbattle";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="isi3456789";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Dog";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Slouchy's Simple Sessions
DTSTAMP:20170310T180001Z
SEQUENCE:0
UID:60-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Slouchy Orc":forum@fkgaming.eu
DESCRIPTION:\n	This session has been cancelled\, the next one will be or
	ganized as soon as possible sorry for the sudden announcement. If you have
	 any questions either message me on the forums or poke me in the ts.\n
DTSTART:20170318T140000Z
DTEND:20170318T160000Z
ATTENDEE;CN="wafflehammer";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="MrFinn";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Loradas";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Frankasaurus Rex";CUTYPE=INDIVIDUAL;PARTSTAT=AC
	CEPTED:forum@fkgaming.eu
ATTENDEE;CN="Tonur";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Flowtex";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Asriel";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Konarider";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="sopleb";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Richard";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="isi3456789";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Gastfles";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="SeanTheSugoi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Xenborg";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="BENJ4x";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="DaLulZz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Princeofmellon";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Blutze";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Recording Of Tutorials
DTSTAMP:20170310T184545Z
SEQUENCE:0
UID:61-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="SABER":forum@fkgaming.eu
DESCRIPTION:\n	As the title states\, this time will be being used to rec
	ord a variety of tutorial videos on subjects related to our ArmA sessions 
	so that new guys can be pointed towards those if needed.\n
DTSTART:20170315T140000Z
DTEND:20170315T160000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Slouchy's Simple Sessions
DTSTAMP:20170310T175704Z
SEQUENCE:0
UID:59-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Slouchy Orc":forum@fkgaming.eu
DESCRIPTION:\n\n	Next session aimed towards the new guys. Again there is
	 a limit on the number of people that can attend though I am hosting these
	 twice a week cause apparently there is a high enough demand for them. Ses
	sions will cover the same material as last time any questions just send me
	 a message. Things that will be covered are listed below. Also for this se
	ssion it will be shorter so I will not be answering as many questions near
	 the end as I do not want to risk running into the time for the start of t
	he main missions.\n\n\n\n		Arsenal \n	\n	\n		ACE Medical\n	\n	\n		Iron Si
	ght Ranging \n	\n	\n		Combat Stances\n	\n	\n		Short Range Radio\n	\n
DTSTART:20170315T160000Z
DTEND:20170315T173000Z
ATTENDEE;CN="DaLulZz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Lagman John";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="ANerdyScotsman";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Danoko";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Flakby";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="SirSloth";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="brk";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="Princeofmellon";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="MySelfLuls";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Brumhartt";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Bumling";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="TheMaximumBlackout";CUTYPE=INDIVIDUAL;PARTSTAT=
	ACCEPTED:forum@fkgaming.eu
ATTENDEE;CN="gadsada";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Kasper";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Corro";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="tacolinio";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Dog";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum@
	fkgaming.eu
ATTENDEE;CN="eaglesword";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:PltHQ Training
DTSTAMP:20170304T153620Z
SEQUENCE:0
UID:55-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Netheral":forum@fkgaming.eu
DESCRIPTION:\n\n	Same TS + Server as for the missions\n\n\n\n	 \n\n\n\n
		What will this cover?\n\n\n\n	15:00-16:00 GMT\n\n\n\n	- PltHQ 101\n\n\n\n
		- Advanced LR Use\n\n\n\n	- Advanced Map Reading\n\n\n\n	- Mission Planin
	g\n\n\n\n	UP UNTIL HERE THE LIMIT IS 6 PEOPLE - FCFS in comments (The two 
	guys from SL Training included! Poke me or PM me)! (Reserved for Regulars 
	which have experience in SL)\n\n\n\n	RSVP is for the 4 Trainées getting a
	 slot in PltHQ for the 2 Trainingmissions\n\n\n\n	16:00-17:00 GMT\n\n\n\n	
	- Mission with 2 Trainées and a suitable PltHQ Trainer (PltHQ\, Plt-2iC\,
	 Drone slot reserved)\n\n\n\n	17:00-18:00 GMT\n\n\n\n	- Mission with 2 Tra
	inées and a suitable PltHQ Trainer (PltHQ\, Plt-2iC\, Drone slot reserved
	)\n\n\n\n	Ending with a Q&amp\;A should anything arise.\n\n\n\n	 \n\n
DTSTART:20170309T150000Z
DTEND:20170309T180000Z
ATTENDEE;CN="Chefla";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="edward02";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="larrythepenguin";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="TheGamblersDice";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Slouchy's Simple Sessions
DTSTAMP:20170305T173447Z
SEQUENCE:0
UID:56-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Slouchy Orc":forum@fkgaming.eu
DESCRIPTION:\n\n	Next session aimed towards the new guys. This session w
	as an eye opener as in the demand for these sessions which is which I plan
	 to do these once a week. Also do to the huge crowd that showed up\, which
	 I'm happy about\, I am putting a limit on as I had to 'enlist' the help o
	f some other 'capable' people which means I had to split up the group. For
	 the this session I want to keep the group together so I am limiting the n
	umber to 20. This should let me get through everything in the two hours. N
	ow for those who are curious to want I am going to be talking about I fina
	lly manage to come up with a list.\n\n\n\n		Arsenal 101\n	\n	\n		ACE Medic
	al and how to not die\n	\n	\n		Iron Sight Ranging \n	\n	\n		Combat Stance
	s\n	\n	\n		Short Range Radio\n	\n
DTSTART:20170311T150000Z
DTEND:20170311T170000Z
ATTENDEE;CN="Tier161";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="hefa";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Princeofmellon";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Rocketman100";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Dark";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Detaz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="NoldorValar";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Crimsonknight3";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="SonTzu";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="CryingPig";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="greg90";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Rita";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="wafflehammer";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="FlatpackBuffalo";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="Crazyarchie";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Vent";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Conga Line of Neckbeards";CUTYPE=INDIVIDUAL;PAR
	TSTAT=ACCEPTED:forum@fkgaming.eu
ATTENDEE;CN="Crelax";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Hiigara";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Rotary Wing Aircraft Training.
DTSTAMP:20170228T144114Z
SEQUENCE:0
UID:50-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="PVT. J. Mohammed":forum@fkgaming.eu
DESCRIPTION:\n	In this Training we are going to learn you guys the basic
	's of LR. We are going to do Landings beginning from ''Easy to Hard''. We 
	are going to do CAS flying in different aircraft and after the basic missi
	on I will leave time open for questions.\n
DTSTART:20170303T170000Z
DTEND:20170303T183000Z
ATTENDEE;CN="cineafx";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="beardedstate";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="TheGamblersDice";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="Tomlolo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:SL / PltHQ Training
DTSTAMP:20170224T112734Z
SEQUENCE:0
UID:47-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Netheral":forum@fkgaming.eu
DESCRIPTION:\n\n	(Monthly) Training session for aspiring SL/PltHQ on wee
	kdays (Regulars only). -\n\n\n\n	Same TS + Server as for the missions\n\n\
	n\n	 \n\n\n\n	What will this cover?\n\n\n\n	15:00-16:00 GMT\n\n\n\n	- SL 
	101: Do's and Don'ts as a SL?\n\n\n\n	- Radio 101: Set up\, Proper Use and
	 Tipps\n\n\n\n	- Map 101: How to read the map with and without GPS\n\n\n\n
		- SL in mission 101: Basic descision making\n\n\n\n	16:00-17:00 GMT\n\n\n
	\n	- PltHQ 101\n\n\n\n	- Advanced LR Use\n\n\n\n	- Advanced Map Reading\n\
	n\n\n	- Mission Planing\n\n\n\n	Ending with a Q&amp\;A should anything ari
	se.\n\n
DTSTART:20170302T150000Z
DTEND:20170302T170000Z
ATTENDEE;CN="Wattsits";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Kasper";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Linnet";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="KitCait";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Handschumacher";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="BHEEEET";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Vericht";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Vipershell";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Alecalec321";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="thesecretgames";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Hewmew";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Advanced Medical - How to keep people alive
DTSTAMP:20170228T092057Z
SEQUENCE:0
UID:49-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Sarissa":forum@fkgaming.eu
DESCRIPTION:\n\n	It's dark. Your Nods have run out of battery. All you c
	an see are muzzle flashes &amp\; tracers. Your ears are filled with a caco
	phony of shouting Russians\, bullet cracks &amp\; the desperate yells for 
	a Medic of your hurting team. Another round impacts your chest. You can fe
	el yourself bleeding out. Resigned to your fate\, you empty the remainder 
	of your mag and slump back to the dirt as you hear the dead man's click.\n
	\n	Then\, suddenly\, a figure crashes through the brush. They throw themse
	lves down next to you\, tear open their bag and hook up an IV of blood. Yo
	u smile\, your medic is here. Everything will be alright.\n\n\n\n	 \n\n\n
	\n	And now you\, yes! You! can learn to be that life saving miracle worker
	!\n\n\n\n	This training session will cover all the basics. \n\n	1) Advanc
	ed Medical and how it works\n\n	2) Advisory loadout\n\n	3) Theory lessons 
	on Battlefield Triage &amp\; Treatment\n\n	4) Practical Assessments\n\n\n\
	n	I can realistically train about 8 in one go\; but if its received well I
	 can always host more.\n\n\n\n	 \n\n\n\n	EDIT: I moved it to Saturday bec
	ause I'm dumb and can't use the calendar properly.\n\n
DTSTART:20170304T140000Z
DTEND:20170304T160000Z
ATTENDEE;CN="Ferrets";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="DHbatman";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Wattsits";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="LizzyTrickster";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="Tomlolo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Steadyhand08";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="Linnet";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="SmithyyBoi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Slouchy's Simple Sessions
DTSTAMP:20170225T071519Z
SEQUENCE:0
UID:48-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Slouchy Orc":forum@fkgaming.eu
DESCRIPTION:\n	Okay after the first session went pretty well\, thought I
	 would set up another session. This one will cover the same material which
	 focuses on setting up basic controls for infantry\, understanding the med
	ical system and how to use the short range radios. The first session was 
	little over an hour and I answered questions for the rest of the duration.
	 If there is anything that you want to know/understand better please eithe
	r comment below or message me so I can make sure I have a good handle on t
	he subject so I can properly help you and not just talk out my ass. I am d
	oing these sessions at a more regular biweekly pace or if there is demand 
	a weekly session will be held.  Once again these sessions are directed to
	wards the newer community member\, but anyone is welcome. Although the sta
	rting time is stated above\, if you intend on attending please show up in 
	the teamspeak at least 5 minutes before so I won't have to handle getting 
	people into the server and fixing mod errors. There is nothing wrong with 
	this\, I just want to try and get the sessions to be more streamline. Also
	 if you want to attend please sign up for it so I have an idea of the numb
	er of people I should expect.\n
DTSTART:20170305T150000Z
DTEND:20170305T170000Z
ATTENDEE;CN="Abel";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Katla_Haddock";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Missy";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="MercilessSeto";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Mopafid";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Ferrets";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="lukeirot";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="LizzyTrickster";CUTYPE=INDIVIDUAL;PARTSTAT=ACCE
	PTED:forum@fkgaming.eu
ATTENDEE;CN="BigT";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="SkullOG";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Macking";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="alma";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:forum
	@fkgaming.eu
ATTENDEE;CN="Crusher9295";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Farrell";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="VikingLord";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="ButteredBread34";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="Fitzgerald93";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPT
	ED:forum@fkgaming.eu
ATTENDEE;CN="RocketManDan1";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Flow3rs";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="ravstar52";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Beardude";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:f
	orum@fkgaming.eu
ATTENDEE;CN="Totally A Ninja";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="FlatpackBuffalo";CUTYPE=INDIVIDUAL;PARTSTAT=ACC
	EPTED:forum@fkgaming.eu
ATTENDEE;CN="a_thomp42";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Vector";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="Northfalcon";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
ATTENDEE;CN="Gditz";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Amorgos";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Randazi";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Sausage";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Chutnut";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Hiigara";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Basics
DTSTAMP:20170222T202220Z
SEQUENCE:0
UID:46-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Slouchy Orc":forum@fkgaming.eu
DESCRIPTION:\n	Okay since I have a feeling I won't remember most of this
	 week as my friends have decided to shower me in cheap whiskey and vodka m
	aking me useless to help any of the new guys I said I would. I am making t
	his training session so that people will know the basic mechanics of the 
	medical system and how to respond to different scenario correctly. This sh
	ould not take the full 2 hours I have listed because I know a lot of peopl
	e will have questions that they are nervous to ask in fear of being annoyi
	ng so ask them here. This session will not be a substitute for other train
	ing sessions as this will only serve to get you familiar with the basics o
	f Arma. This session is to help out people that are new to this game and t
	he community and I am more than happy to help out those that are in need o
	f it. \n
DTSTART:20170224T150000Z
DTEND:20170224T170000Z
ATTENDEE;CN="Katla_Haddock";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Sayax_theKing";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEP
	TED:forum@fkgaming.eu
ATTENDEE;CN="Mopafid";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Edelweiss";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="SugaSwish";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
ATTENDEE;CN="Silberjojo";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED
	:forum@fkgaming.eu
ATTENDEE;CN="Fraiche";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:fo
	rum@fkgaming.eu
ATTENDEE;CN="Wafflefox";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:
	forum@fkgaming.eu
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical Training
DTSTAMP:20170126T222417Z
SEQUENCE:0
UID:32-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Dabliu":forum@fkgaming.eu
DESCRIPTION:\n\n	In this event I'm gonna be covering different aspects o
	f the medical system:\n\n\n\n		Medical supplies (what to use and when)\n	\
	n	\n		Medical menu (how to set it up and use it correctly)\n	\n	\n		Treatm
	ent procedures\n	\n	\n		Advices for fast and precise comms with your squad
	\n	\n\n	We'll start at 16:00 (CET)\, the training will take place in our A
	rma 3 server.\n\n
DTSTART:20170129T150000Z
DTEND:20170129T160000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Medical Training
DTSTAMP:20161217T115613Z
SEQUENCE:0
UID:11-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="anden3":forum@fkgaming.eu
DESCRIPTION:\n\n	I'm gonna be covering how to use your medical supplies\
	, in what order\, how to check if someone's dead or alive\, and maybe more
	 stuff.\n\n\n\n	 \n\n
DTSTART:20161217T140000Z
DTEND:20161217T143000Z
END:VEVENT
BEGIN:VEVENT
SUMMARY:Squad Leader Training
DTSTAMP:20161213T173612Z
SEQUENCE:0
UID:9-4-29998ed3c6931e090a6c7bb0871ca472@www.fkgaming.eu
ORGANIZER;CN="Lenny":forum@fkgaming.eu
DESCRIPTION:\n\n	Event details\n\n\n\n	\n		\n			Leader training primaril
	y given by Callistano.\n		\n\n		\n			- Being smooth in organizing your squ
	ad\n		\n\n		\n			- Communicating effectively on the longrange\n		\n\n		\n	
			- Reading a map and analyzing terrain\n		\n\n		\n			- Being able to effe
	ctively engage the enemy\n		\n	\n\n
DTSTART:20161217T150000Z
DTEND:20161217T163000Z
ATTENDEE;CN="anden3";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:for
	um@fkgaming.eu
ATTENDEE;CN="SABER";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:foru
	m@fkgaming.eu
ATTENDEE;CN="Shadow Wolf";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTE
	D:forum@fkgaming.eu
END:VEVENT
END:VCALENDAR
