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  1. until
    ++MISSION BRIEFING++ FIDELITY, BRAVERY, INTEGRITY Player Force: Unusual Incidents Unit. Enemy Force: |||||||||||||||||||||||||||||||||||||| Objectives: Locate and establish contact with infiltration units located within Enemy facility. (Rescue Team). Gain Intel on enemy facility and avoid discovery. Maintain cover as testing staff D-Class. Situation Report: At 04:00 hours yesterday, operation "Masquerade" was initiated. We deployed agents posing as convicted felons, placing them in facilities regularly monitored by the SCP Foundation. These undercover agents, under the influence of class two amnestics, have been inserted as D-Class test subjects within Site 17 of the SCP Foundation. Upon activation of their transponders, we gained a means to pinpoint the facility's location and deployed a strike team near a salt mine suspected to be linked to the covert construction of the site. However, shortly after transponder activation, all contact with the infiltration teams was lost, and signals to and from the facility ceased. At this point, it remains unclear whether this interruption is the result of Foundation interference or an unintentional event. In response to these developments, the strike team has been ordered to recover the infiltration teams and secure the facility, regardless of the cost...Non regulated agencies cannot be permitted to operate with such forces within the States. ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission. The mission will be making use of a reduced Standard FK Arma 3 modset in addition to some others to enhance the theme of the mission these will be posted as well at the bottom of this event page in a compiled list. Tags for applicable roles are being enforced and will not be different from standard slotting. ++SLOTTING++ (TAGS & REGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION) Zeuses: @Jerichron @TheSalader @L00_Cyph3r @LurkerOne PLTN HQ (UIU) PLTN Lead (PLTN TAGS ONLY): @KingShibe [Reg+] PLTN 2ic (PLTN 2ic TAGS): @riccardi48 [Reg+] PLTN Medic (MEDIC TAGS): @AntiMatter ALPHA SQUAD (UIU) Alpha Squad Lead (SL TAGS): @Monocled Badger Alpha Squad Medic (MEDIC TAGS): OPEN Alpha Squad Team Leader (TL TAGS): @colt92 Alpha Squad Team Leader (TL TAGS): @Mingy BRAVO SQUAD (D-Class) Bravo Squad Lead (SL TAGS): @Melo [Reg+] Bravo Squad Medic (MEDIC TAGS): OPEN Bravo Squad Team Leader (TL TAGS): @TheFantasticFlyingTaco Bravo Squad Team Leader (TL TAGS): OPEN CHARLIE: SQUAD (D-Class) Charlie Squad Lead (SL TAGS): @Veagance Charlie Squad Medic (MEDIC TAGS): OPEN Charlie Squad Team Leader (TL TAGS): OPEN Charlie Squad Team Leader (TL TAGS): OPEN DELTA SQUAD (D-Class) Delta Squad Lead (SL TAGS): OPEN Delta Squad Medic (MEDIC TAGS): OPEN Delta Squad Team Leader (TL TAGS): OPEN Delta Squad Team Leader (TL TAGS): OPEN --SLOTTING-- ++RESTRICTIONS++ Standard FK Weaponry restrictions apply. BFT systems will be disabled/prohibited. GPS Devices are prohibited. NVG Devices are prohibited. Drawing on the map after briefing is prohibited. The use of Long Range Radios is restricted until elements have rallied with PLTHQ. The use of Short Range Radios is restricted to individual element usage until elements have rallied with PLTHQ. Stay on your own radio frequency. Players Equipment are scripted for this event and looting is encouraged throughout. During looting D-Class personnel may loot vests, helmets and backpacks off enemies however they may not change their uniforms. --RESTRICTIONS-- ++NOTES++ The improved Melee system can be configured by esc > options > controls > configure addons > WebKnight's Melee. Primary Weapons with an attached bayonet can be used to bayonet enemies by use of the improved Melee system Buttstock Hit/Bayonet Charge ability. Those streaming or inclined to listen should be aware that music and sound effects from the SCP Universe and games will be played throughout the mission. Briefing will be conducted from the map screen. Prep time will be limited to 5-10 minutes for any technical issues after which the mission will begin. D-Class personnel aside from minor equipment will begin with no weapons of offensive equipment. Due to mission constraints total players in mission minus Zeuses is limited to 46. Doors and new areas in mission will be locked behind doors synced to codes written on notepads scattered within the map and behind door key cards which will also be scattered throughout the mission. --NOTES-- MISSION REQUIREMENTS: SERVER INFO : Name: FK #4 Custom Mission Server IP: arma4.fkservers.eu Port: 2402 Password: On Request Modset Size: 25 GB Modset Here - Now with preset functionality
  2. until
    ++MISSION BRIEFING++ -This is a priority message from UNSC High Command- - Insurrectionist activity on Madrigal has been escalating of the past months with a number of militant strikes, organized movements and operations across the planets surface. In addition a number of convoys heading in and out of the local system have failed to report in and it is suspected that a possible insurrectionist fleet or base is operating in system. - Command in response to these events has dispatched elements of the Third Fleet under Admiral Preston Cole to suppress insurrectionist activity in this region and protect the interests of the United Earth Government and greater humanity. Specialized detachments of ODST units have as well been made available for this operation and are to be used in operations of particular import in this theater of operations -- "Feet First Into Hell" ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission with elements taken from the fictional world of Halo. The mission will be making use of the Arma 3 mod Operation: TREBUCHET which will be posted as well at the bottom of this event page in a compiled list. Weaponry within the mission will be restricted to Halo universe based weaponry and will be restricted to per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure will remain the same for this mission. ++SLOTTING++ (TAGS & REGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAGHOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION) PLTN COMMAND SQUAD: - PLTN Lead (PLTN TAGS): @OneMadPanda - PLTN 2ic (PLTN 2ic TAGS): - PLTN FAC (FAC TAGS): - PLTN Medic (MEDIC TAGS): @LurkerOne (NO TAGS) ALPHA SQUAD: - Alpha Squad Squad Lead (SL TAGS): @Sarissa (NO TAGS) - Alpha Squad Medic (MEDIC TAGS): @RedNexus - Alpha Squad Team Leader (TL TAGS): - Alpha Squad Team Leader (TL TAGS): BRAVO SQUAD: - Bravo Squad Squad Lead (SL TAGS): @Resurge (NO TAGS) - Bravo Squad Medic (MEDIC TAGS): - Bravo Squad Team Leader (TL TAGS): - Bravo Squad Team Leader (TL TAGS): CHARLIE SQUAD: - Charlie Squad Squad Lead (SL TAGS): @andyt90 - Charlie Squad Medic (MEDIC TAGS): @Xenborg - Charlie Squad Team Leader (TL TAGS): @KingShibe (NO TAGS) - Charlie Squad Team Leader (TL TAGS): DELTA SQUAD: - Delta Squad Squad Lead (SL TAGS): - Delta Squad Medic (MEDIC TAGS): - Delta Squad Team Leader (TL TAGS): - Delta Squad Team Leader (TL TAGS): Sniper Team (PRHT): -PRHT Sniper (Prophet Sniper TAGS): @Servok -PRHT Spotter (Prophet Spotter TAGS): @Garfield0003 (NO TAGS) D77-TC/AV Pelican (RPTR 1-1): -RPTR Pilot/Lead (ROTARY PILOT TAGS): -RPTR Gunner (RPTR GUNNER TAGS+): D77-TC/AV Pelican (RPTR 1-2): -RPTR Pilot (ROTARY PILOT TAGS): @griffin68965 (NO TAGS) -RPTR Gunner (RPTR GUNNER TAGS+): @Colek (NO TAGS) --SLOTTING-- ++RESTRICTIONS++ 1st. Only Weapons and equipment from the Operation: TREBUCHET mods may be used within the mission. --RESTRICTIONS-- ++EQUIPMENT++ Note: FK Weaponry and equipment rules remain in effect for this mission. Uniform/Faction: UNSC Uniform chosen by PLTN HQ. Vests: M52D Body Armor. Helmets: CH252D Helmet. Primary: Any UNSC Assault Rifle, Battle Rifle, Shotgun or SMG. Secondary: Any UNSC Pistol. MAT: M41 SSR MAV/AW or M48B 'Cricket' PAW. --EQUIPMENT-- MISSION REQUIREMENTS: SERVER INFO : Name: FK #4 Custom Mission Server IP: arma4.fkservers.eu Port: 2402 Password: On Request Modset Here - Now with preset functionality
  3. until
    ++MISSION BRIEFING++ -This is a priority message from The Eternal Crusader under High Marshal Helbrecht- - An Ork genus force has landed on one of the outlying worlds of the Armageddon system believed to be acting under the orders of the Great Beast Himself in a drive towards Armageddon Prime further in system. - It has been determined that denying the enemy the use of this worlds resources and infrastructure may delay the movements of Ork forces in system long enough to bring enough Imperial forces in system to hold off the incoming orkish fleets. Travel to this world brothers and raise the head of this war bands leader aloft for all to see what becomes of those who oppose the emperors vision and humanity's place in this galaxy -- "No Pity! No Remorse! No Fear!" ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission with elements taken from the fictional world of Warhammer 40k. The mission will be making use of the Arma 3 mod TIOW and GRIMDARK ARMOURY which will be posted as well at the bottom of this event page in a compiled list. Weaponry within the mission will be restricted to Warhammer 40k based weaponry and will be restricted to per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure will remain the same for this mission. ++SLOTTING++ (TAGS & REGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAGHOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION) CRUSADE COMMAND SQUAD: -Crusade Marshal (PLTN TAGS): @Deltabacon -Crusade Armour Commander (RTO TAGS): @colt92 -Crusade Veteran Apothecary (MEDIC TAGS): SQUAD ARTARION: -Squad Sergeant (SL TAGS): @Forked -Squad Apothecary (MEDIC TAGS): -Squad Sword Brother (TL TAGS): -Squad Initiate (REGS+): @Prometheus13 -Squad Initiate (REGS+): SQUAD BASTILAN: -Squad Sergeant (SL TAGS): -Squad Apothecary (MEDIC TAGS): -Squad Sword Brother (TL TAGS): -Squad Initiate (REGS+): -Squad Initiate (REGS+): SQUAD CADOR: -Squad Sergeant (SL TAGS): -Squad Apothecary (MEDIC TAGS): -Squad Sword Brother (TL TAGS): -Squad Initiate (REGS+): -Squad Initiate (REGS+): SQUAD DRACO: -Squad Sergeant (SL TAGS): -Squad Apothecary (MEDIC TAGS): -Squad Sword Brother (TL TAGS): -Squad Initiate (REGS+): -Squad Initiate (REGS+): SQUAD FERDINAND: -Squad Sergeant (SL TAGS): -Squad Apothecary (MEDIC TAGS): -Squad Sword Brother (TL TAGS): -Squad Initiate (REGS+): -Squad Initiate (REGS+): SQUAD MORDRED Devastator Squad (MRTR): -Devastator Sergeant (SL TAGS): @Servok -Devastator Initiate (KNGT Gunner Tags): -Devastator Initiate (KNGT Gunner Tags): Vindicator Land Raider (KNGT): -KNGT Commander (ROTARY TAGS): -KNGT Gunner (GUNNER TAGS+): -KNGT Driver (DRIVER TAGS+): @griffin68965 Warhound-class Titan (Ardentor). -Princeps Majoris (COMMANDER TAGS): @Garfield0003 -Moderati (GUNNERY TAGS): @AngryScottishMan -Moderati (GUNNERY TAGS): Warhound-class Titan: (Blood of Caldos). -Princeps (COMMANDER TAGS): @OneMadPanda -Moderati (GUNNERY TAGS): -Moderati (GUNNERY TAGS): --SLOTTING-- ++RESTRICTIONS++ 1st. Only Weapons and equipment from the 40k mods may be used within the mission. --RESTRICTIONS-- ++EQUIPMENT++ Note: Weaponry and equipment must match the equipment of the Space Marine chapter the Black Templars and depending on the taken role the Skitarii of the Adeptus Mechanicus. Uniform/Faction: [Astartes] Black Templar / Skitarii Ranger Uniform Standard. Squad Leads / Sergeants: [Astartes] Boltgun. Veteran Marines: [Astartes] Boltgun, [Astartes] Meltagun, [Astartes] Plasmagun. Battle-Brothers: [Astartes] Boltgun. Apothecaries: [Astartes] Boltgun. Devastator Marine: [Astartes] Heavy Boltgun. Skitarii Primary: Galvanic Rifle. Sidearms Skitarii: Mk III Plasma Pistol, Bolt Pistols, Stub Pistol, Kantrael Laspistol. MAT: None. LAT: None. NOTE: Grenades from TIOW have a larger than used to blast radius and care should be taken with their use. --EQUIPMENT-- MISSION REQUIREMENTS: SERVER INFO : Name: FK #4 Zeus TIOW Server IP: 95.216.46.110 Port: 2402 Modset here - Now with preset functionality Note: While allowed JSRS and Blast-core are not recommended for use with this modset.
  4. until
    ++MISSION BRIEFING++ -This is a priority message from Segmentum Tempestus High command- - The Warp storm surrounding the planet of Mariposa has recently dissipated and communication with the planets astral choir has been reestablished however during the planet's isolation it has been revealed that the local Xenos Ork population has taken control of vital sections of the planets infrastructure as well as the presence of **REDACTED** has been confirmed in light of these events a detachment of the Astra Militarum has been sent to Mariposa to quell any hostile elements interfering with the collection of the planets outstanding tithes. - - Segmentum Command cannot allow any delay in the pacification of Mariposa which would allow **REDACTED** the chance to regroup and have ordered a full advance from our forces to seize the defences leading to the Kar Shek and the town itself. Primary Objectives are as follows 1st - SECURE THE TOWN OF KAR SHEK AND ELIMINATE ANY LOCAL FORCES - 2ND LOCATE AND ELIMINATE THE LOCAL ORK WARBOSS -- -For this operation, your platoon has been transported to Mariposa with the intent of dislodging the unknown forces from the Kar Shek and to locate and eliminate the local Ork Warboss located to the East.- -This operation is to be undertaken as soon as the aforementioned forces can be assembled and have arrived in the area...command out.- ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission with elements taken from the fictional world of Warhammer 40k. The mission will be making use of the Arma 3 mod TIOW and GRIMDARK ARMOURY which will be posted as well at the bottom of this event page in a compiled list. Weaponry within the mission will be restricted to Warhammer 40k based weaponry and will be restricted to per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure will remain the same for this mission. ++SLOTTING++ (TAGS & REGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAGHOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION) PLTN COMMAND SQUAD: -PLTN Captain (PLTN TAGS): @Forked (2ic Tags) -PLTN Rto (RTO TAGS): -PLTN Medicae (MEDIC TAGS): @Tank (FNG) -PLTN Medic (MEDIC TAGS): ALPHA SQUAD: -ALPHA Sergeant (SL TAGS): -ALPHA Medicae (MEDIC TAGS): -ALPHA Team Leader (TL TAGS): -ALPHA Heavy Weapons Carrier (REGS+): @Bayou Rick -ALPHA Team Leader (TL TAGS): -ALPHA Heavy Weapons Carrier (REGS+): @usedstarfighter (FNG) BRAVO SQUAD: -BRAVO Sergeant (SL TAGS): @BDFoster -BRAVO Medicae (MEDIC TAGS): -BRAVO Team Leader (TL TAGS): -BRAVO Heavy Weapons Carrier (REGS+): @Kisielek (FNG) -BRAVO Team Leader (TL TAGS): -BRAVO Heavy Weapons Carrier (REGS+): CHARLIE SQUAD: -CHARLIE Sergeant (SL TAGS): -CHARLIE Medicae (MEDIC TAGS): -CHARLIE Team Leader (TL TAGS): -CHARLIE Heavy Weapons Carrier (REGS+): -CHARLIE Team Leader (TL TAGS): -CHARLIE Heavy Weapons Carrier (REGS+): DELTA SQUAD (Kasrkin): -DELTA Sergeant (SL TAGS): @Servok -DELTA Medicae (MEDIC TAGS): @WheezyIrish (NO TAGS) -DELTA Team Leader (TL TAGS): -DELTA Heavy Weapons Carrier (REGS+): @Conga Line of Neckbeards -DELTA Team Leader (TL TAGS): -DELTA Heavy Weapons Carrier (REGS+): @info Valkyrie Gunship (RPTR): -RPTR Pilot (ROTARY TAGS): @AntiMatter (NO TAGS) -RPTR Co-Pilot (REGS+): @Jacob_Waltz LR MBT-Executioner (KNGT 1-1): -Commander (COMMANDER TAGS): @colt92 -Gunner (GUNNERY TAGS): @Garfield0003 -Driver (DRIVER TAGS): LR MBT-Battlecannon (KNGT 1-2) -Commander (COMMANDER TAGS): -Gunner (GUNNERY TAGS): -Driver (DRIVER TAGS): --SLOTTING-- ++RESTRICTIONS++ 1st. Only Weapons and equipment from the 40k mods may be used within the mission. 2nd. NVGs and Thermal Devices are permitted but only allowed for use by command Elements. --RESTRICTIONS-- ++EQUIPMENT++ Note: Weaponry and equipment will depend upon the faction chosen by PLTN HQ. Uniform/Faction: Cadian 700th, Krieg 1491st or Mordian Iron Guard chosen by PLTN HQ. Squad Leads / Team Leads: M36 Kantrael Lasgun, Combat Shotgun, Lucius Pattern Shotgun , Lucius Pattern No.98 Lasgun, Plasma Gun (Only two per squad). Riflemen: M36 Kantrael Lasgun, Combat Shotgun, Lucius Pattern Shotgun , Lucius Pattern No.98 Lasgun. Heavy Weapons Carrier (Auto rifleman): Lucius Pattern Grenade Launcher, Grenade Launcher, Lucius Heavy Stubber, Kantrael Pattern Stubber, Flamer, Backpack weapons emplacements (Will need assistance if chosen). Kasrkrin: Kasrkin Hellgun (Be careful with ammunition usage), M36 Kantrael Lasgun, Combat Shotgun, Lucius Pattern Shotgun , Lucius Pattern No.98 Lasgun. Sidearms: PLTN is permitted Mk III Plasma Pistol and Bolt Pistols otherwise sidearms are Stub Pistol, Kantrael Laspistol. MAT: Meltagun, Achillan Mark III Tread Fether, Cadian PAttern Disposable Launcher, Death Korps Missile Launcher. LAT: Cadian Pattern Disposable Launcher. NOTE: Plasma guns from the Grimdark armoury are unstable! and carry the chance to explode if used excessively. As well grenades from TIOW have a larger than used to blast radius and care should be taken with their use. --EQUIPMENT-- MISSION REQUIREMENTS: SERVER INFO : Name: FK #4 Zeus TIOW Server IP: 95.216.46.110 Port: 2402 Modset here Note: While allowed JSRS and Blast-core are not recommended for use with this modset.
  5. until
    This event is hosted for the purpose of raising funds for the following charity. https://www.projecthope.org/crisis-in-ukraine-how-to-help/02/2022/ Donation Link: https://tiltify.com/@deltabacon/fk-gaming- stands-with-ukraine "The right man in the wrong place can make all the difference in the world." ++MISSION BRIEFING++ Player Force: US Army Hazardous Environment Combat Unit. Enemy Force: |||||||||||||||||||||||||||||||||||||| Objectives: Rally with friendly Forces and await further orders. Situation Report: Where are we... ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission. The mission will be making use of the Standard FK Arma 3 mods in addition to some others to enhance the theme of the mission these will be posted as well at the bottom of this event page in a compiled list. Tags for applicable roles are being enforced and will not be different from standard slotting. ++SLOTTING++ (TAGS & REGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION) PLTN HQ: PLTN Lead (PLTN TAGS ONLY): OPEN PLTN 2ic (PLTN 2ic TAGS): OPEN PLTN Medic (MEDIC TAGS): OPEN ALPHA SQUAD: Alpha Squad Lead (SL TAGS): @KingShibe [NO TAGS] Alpha Squad Medic (MEDIC TAGS): @Melo Alpha Squad Team Leader (TL TAGS): @BadBarry [NO TAGS] Alpha Squad Team Leader (TL TAGS): @EpsilonNiner [NO TAGS] BRAVO SQUAD: Bravo Squad Lead (SL TAGS): @mekboy_4000 [TL TAGS] Bravo Squad Medic (MEDIC TAGS): @Arg Bravo Squad Team Leader (TL TAGS): OPEN Bravo Squad Team Leader (TL TAGS): OPEN CHARLIE: SQUAD: Charlie Squad Lead (SL TAGS): @andyt90 Charlie Squad Medic (MEDIC TAGS): @Griffin68965 Charlie Squad Team Leader (TL TAGS): @LurkerOne Charlie Squad Team Leader (TL TAGS): OPEN DELTA SQUAD: Delta Squad Lead (SL TAGS): @Fred [NO TAGS] Delta Squad Medic (MEDIC TAGS): OPEN Delta Squad Team Leader (TL TAGS): OPEN Delta Squad Team Leader (TL TAGS): OPEN --SLOTTING-- ++RESTRICTIONS++ Standard FK Weaponry restrictions apply. BFT systems will be disabled/prohibited. GPS Devices are prohibited. NVG Devices are prohibited. Drawing on the map after briefing is prohibited. The use of LR Radios is restricted until elements have rallied with PLTHQ. 2x Scope Restriction in place. (DMR Exempt...Good luck with that). Ammo Restricted to 5+1 Mags Primary, 3+1 LMGs, 2+1 Sidearms. Players restricted to provided Equipment, Uniforms, Vests, Helmets and Weapons. Uniforms: Uniform: M93 (US-LATE) (Woodland) A, B, C, D or officer version. Vests: PASGT Vest (US-LATE) (Woodland) Medic, MG, or standard. Helmets: PASGT (Woodland) Facewear: M40 Protective Mask (Recommended). Equipment: https://pastebin.com/jGxe3rFp --RESTRICTIONS-- MISSION REQUIREMENTS: SERVER INFO : Name: FK #4 Custom Mission Server IP: arma4.fkservers.eu Port: 2402 Password: On Request Modset Here - Now with preset functionality
  6. until
    ++MISSION BRIEFING++ Player Force: US Army Hazardous Environment Combat Unit. Enemy Force: |||||||||||||||||||||||||||||||||||||| Objectives: Rally with friendly Forces at RP Gold and await further orders. Situation Report: At 09:00 hours yesterday, following our operations in North Ostrobothnia in Finland. Catastrophic meteorological events have occurred across the region and possibly beyond. SATCOM and Radio Communications have been entirely knocked out and all Communications with command have ceased. Contingency orders left by Command prior to the communications failure were to rally at RP Gold and in the absence of following orders or command authority this objective is to be upheld. Our platoons elements have been scattered in the aforementioned Meteorological activity and contact with invasive hostile foreign Flora and Fauna whos presence is now believed to be related to this activity. Perhaps by reaching the RP some form of shelter can be taken against these events and contact with Command can be reestablished... ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission. The mission will be making use of the Standard FK Arma 3 mods in addition to some others to enhance the theme of the mission these will be posted as well at the bottom of this event page in a compiled list. Tags for applicable roles are being enforced and will not be different from standard slotting. ++SLOTTING++ (TAGS & REGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION) PLTN HQ: PLTN Lead (PLTN TAGS ONLY): OPEN PLTN 2ic (PLTN 2ic TAGS): OPEN PLTN Medic (MEDIC TAGS): OPEN ALPHA SQUAD: Alpha Squad Lead (SL TAGS): @KingShibe [NO TAGS] Alpha Squad Medic (MEDIC TAGS): OPEN Alpha Squad Team Leader (TL TAGS): OPEN Alpha Squad Team Leader (TL TAGS): OPEN BRAVO SQUAD: Bravo Squad Lead (SL TAGS): @Whitelock Bravo Squad Medic (MEDIC TAGS): OPEN Bravo Squad Team Leader (TL TAGS): OPEN Bravo Squad Team Leader (TL TAGS): OPEN CHARLIE: SQUAD: Charlie Squad Lead (SL TAGS): OPEN Charlie Squad Medic (MEDIC TAGS): OPEN Charlie Squad Team Leader (TL TAGS): OPEN Charlie Squad Team Leader (TL TAGS): OPEN DELTA SQUAD: Delta Squad Lead (SL TAGS): @Fred [NO TAGS] Delta Squad Medic (MEDIC TAGS): @Wafflefox Delta Squad Team Leader (TL TAGS): OPEN Delta Squad Team Leader (TL TAGS): OPEN --SLOTTING-- ++RESTRICTIONS++ Standard FK Weaponry restrictions apply. BFT systems will be disabled/prohibited. GPS Devices are prohibited. NVG Devices are prohibited. Drawing on the map after briefing is prohibited. The use of LR Radios is restricted until elements have rallied with PLTHQ. 2x Scope Restriction in place. (DMR Exempt...Good luck with that). Players restricted to provided Equipment, Uniforms, Vests, Helmets and Weapons. Uniforms: Uniform: M93 (US-LATE) (Woodland) A, B, C, D or officer version. Vests: PASGT Vest (US-LATE) (Woodland) Medic, MG, or standard. Helmets: PASGT (Woodland) Facewear: M40 Protective Mask. Equipment: https://pastebin.com/jGxe3rFp --RESTRICTIONS-- MISSION REQUIREMENTS: SERVER INFO : Name: FK #4 Custom Mission Server IP: arma4.fkservers.eu Port: 2402 Password: On Request Modset Here - Now with preset functionality
  7. until
    ++MISSION BRIEFING++ "December 22nd 1944 To the U.S.A. Commander of the encircled town of Bastogne. The fortune of war is changing. This time the U.S.A. forces in and near Bastogne have been encircled by strong German armored units. More German armored units have crossed the river Ourthe near Ortheuville, have taken Marche and reached St. Hubert by passing through Hompre-Sibret-Tillet. Libramont is in German hands. There is only one possibility to save the encircled U.S.A troops from total annihilation: that is the honorable surrender of the encircled town. In order to think it over a term of two hours will be granted beginning with the presentation of this note. If this proposal should be rejected one German Artillery Corps and six heavy A. A. Battalions are ready to annihilate the U.S.A. troops in and near Bastogne. The order for firing will be given immediately after this two hours' term. All the serious civilian losses caused by this artillery fire would not correspond with the wellknown American humanity. The German Commander." "December 22, 1944 To the German Commander, N U T S ! The American Commander" On the morning of the 16th of December 1944 German Armed Forces was launched an attack through the densely forested Ardennes region in Belgium and Luxembourg. The offensive was intended to stop Allied use of the Belgian port of Antwerp and to split the Allied lines, allowing the Germans to encircle and destroy four Allied armies and force the Western Allies to negotiate a peace treaty in the Axis powers' favor. In order to reach Antwerp before the Allies could regroup and bring their superior air power to bear, German mechanized forces had to seize the roadways through eastern Belgium. Because all seven main roads in the densely wooded Ardennes highlands converged on Bastogne (Bastnach in German), just a few miles away from the border with neighboring Luxembourg, control of its crossroads was vital to the German attack. Our part in this operation is to hold the defensive lines to the north west of Bastogne against German Mechanized and Armored elements until such a time as we are relieved by Allied Forces. "Screaming Eagles" I think they shit in everyones foxhole Joe... ( ! Markers denote a trench/defensive position ) ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission with elements taken from the Second World War. The mission will be making use of the Arma 3 mods Iron Front, Faces Of War and CSA38 which will be posted as well at the bottom of this event page in a compiled list. Weaponry within the mission will be restricted to WW2/Faction based weaponry and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme and structure of operations in the Second World War. ++SLOTTING++ (TAGS & REGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION) PLTN COMMAND SQUAD: PLTN Lead (PLTN TAGS ONLY): @Sarissa [2IC TAGS] PLTN 2ic/Runner (PLTN 2ic TAGS): @Potato2 [NO TAGS] PLTN Radioman (PLTN 2ic TAGS): OPEN PLTN RTO (RTO TAGS): OPEN PLTN Medic (MEDIC TAGS): OPEN ALPHA SQUAD: Alpha Squad Lead (SL TAGS): @Root Alpha Squad Medic (MEDIC TAGS): @EnCrY Alpha Squad Radioman (TL TAGS): OPEN Alpha Squad Team Leader (TL TAGS): OPEN BRAVO SQUAD: Bravo Squad Lead (SL TAGS): @Resurge [NO TAGS] Bravo Squad Medic (MEDIC TAGS): @usedstarfighter [NO TAGS] Bravo Squad Radioman (TL TAGS): OPEN Bravo Squad Team Leader (TL TAGS): OPEN CHARLIE: SQUAD: Charlie Squad Lead (SL TAGS): OPEN Charlie Squad Medic (MEDIC TAGS): OPEN Charlie Squad Radioman (TL TAGS): @Vasya [NO TAGS] Charlie Squad Team Leader (TL TAGS): OPEN DELTA SQUAD: Delta Squad Lead (SL TAGS): OPEN Delta Squad Medic (MEDIC TAGS): OPEN Delta Squad Radioman (TL TAGS): OPEN Delta Squad Team Leader (TL TAGS): OPEN Anti Armor Team (1-1): KNGT Gunner/Lead (KNGT Gunner Tags): @Garfield0003 KNGT Assistant (REGS+): @LurkerOne Anti Armor Team (1-2): KNGT Gunner/Lead (KNGT Gunner Tags): @TheSalader KNGT Assistant (REGS+): @Griffin68965 Note: The Anti Armor Teams will have access to 2x Anti Tank Guns with 1x replacement for each team with a supply of antitank and antipersonnel mines as well. After these assets are lost each team will have 1x M1A1 Bazooka as a backup. M2 Mortar (2-1): MRTR Assistant/Lead (MRTR Tags): @colt92 MRTR Gunner (MRTR Tags): @L00_Cyph3r M2 Mortar (2-2): MRTR Assistant (MRTR Tags): @Fabs [NO TAGS] MRTR Gunner (MRTR Tags): @Servok --SLOTTING-- ++RESTRICTIONS++ Only Weapons and equipment from the Iron Front, Faces of War and CSA 38 mods may be used within the mission. Short Range Radios are prohibited. Only Radiomen are permitted to carry Long Range Radios. Night vision equipment is prohibited. BFT and GPS systems will be disabled/prohibited. Looting of enemy primary weapons is prohibited. Only Platoon HQ, Squad Leads and Team Leads are permitted whistles. --RESTRICTIONS-- ++EQUIPMENT++ Note: FK Weaponry and equipment rules remain in effect for this mission. Uniform: Chosen by PLTN HQ. Helmet: Role Appropriate headgear (EX Inf= M1 Helmet, KNGT = A-11 Tankers Helmet). Riflemen Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle. Sniper(Designated Marksman) Weaponry: M1903A3 Springfield Rifle(Scope). Medic Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle. Squad Leaders, Team Leaders Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle, M3 Grease Gun, Thompson Submachine Gun. Autorifleman: M1918 Browning Automatic Rifle. MachineGunner: M1919 Browning Machine Gun. Secondary Weaponry: Colt M1911 Any Axis Pistol looted in mission may be carried in the next mission if proof of acquisition is provided prior to the next operation. MAT: M1A1 Bazooka. --EQUIPMENT-- MISSION REQUIREMENTS: SERVER INFO : Name: FK #4 Custom Mission Server IP: arma4.fkservers.eu Port: 2402 Password: On Request Modset Here - Now with preset functionality
  8. until
    ++MISSION BRIEFING++ "If in years to come any man says to you 'I fought at Arnhem', take off your hat to him and buy him a drink, for this is the stuff for which England's greatness is made." - Alan Wood, War Correspondent Daily Express. 24th September 1944 On 17 September 1944, the 101st Airborne Division became part of XVIII Airborne Corps, under Major General Matthew Ridgway, part of the First Allied Airborne Army, commanded by Lieutenant General Lewis H. Brereton. The division took part in Operation Market Garden (17–25 September 1944), an unsuccessful Allied military operation under Field Marshal Bernard Montgomery, commander of the Anglo-Canadian 21st Army Group, to capture Dutch bridges over the Rhine fought in the Netherlands and the largest airborne operation of all time. Our part in this operation is to perform an airborne drop and secure and hold the bridge in Chef du-Pont in advance of the Allied armoured advance with XXX Corps (30 Corps) from the east. Our intelligence on the area indicates that the Garrison of the town is light however the some of our Dutch Allies have reported German armour being concealed in the woods to the west though these reports are largely unsubstantiated. As well the Chateau de Bosson to the North appears to contain a larger contingent of German Motorized infantry. This operation is to take place as soon as the necessary elements can be prepared and launched. "Screaming Eagles" What is the God damn holdup Mr. Sobel? ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission with elements taken from the Second World War. The mission will be making use of the Arma 3 mods Iron Front, Faces Of War and CSA38 which will be posted as well at the bottom of this event page in a compiled list. Weaponry within the mission will be restricted to WW2/Faction based weaponry and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme and structure of operations in the Second World War. ++SLOTTING++ (TAGS & REGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION) PLTN COMMAND SQUAD: PLTN Lead (PLTN TAGS ONLY): @Sarissa [PLTN 2IC TAGS] PLTN 2ic/Runner (PLTN 2ic TAGS): @Wheezy [NO TAGS] PLTN Radioman (PLTN 2ic TAGS): @LurkerOne [NO TAGS] PLTN FAC (FAC TAGS): OPEN PLTN Medic (MEDIC TAGS): @Monocled Badger ALPHA SQUAD: Alpha Squad Lead (SL TAGS): OPEN Alpha Squad Medic (MEDIC TAGS): @Root Alpha Squad Radioman (TL TAGS): @jamie Alpha Squad Team Leader (TL TAGS): OPEN BRAVO SQUAD: Bravo Squad Lead (SL TAGS): OPEN Bravo Squad Medic (MEDIC TAGS): @Peterowsky Bravo Squad Radioman (TL TAGS): @Fabs [FNG] Bravo Squad Team Leader (TL TAGS): OPEN CHARLIE: SQUAD: Charlie Squad Lead (SL TAGS): OPEN Charlie Squad Medic (MEDIC TAGS): OPEN Charlie Squad Radioman (TL TAGS): OPEN Charlie Squad Team Leader (TL TAGS): OPEN DELTA SQUAD: Delta Squad Lead (SL TAGS): OPEN Delta Squad Medic (MEDIC TAGS): OPEN Delta Squad Radioman (TL TAGS): OPEN Delta Squad Team Leader (TL TAGS): OPEN Hawker Hurricane Mk2 / Douglas C-47 Skytrain (1-1): RPTR Pilot/Lead (Fixed Wing Tags): @Griffin68965 [NO TAGS] Hawker Hurricane Mk2 / Douglas C-47 Skytrain (1-2): RPTR Pilot (Fixed Wing Tags): @AngryScottishMan --SLOTTING-- ++RESTRICTIONS++ Only Weapons and equipment from the Iron Front, Faces of War and CSA 38 mods may be used within the mission. Short Range Radios are prohibited. Only Radiomen are permitted to carry Long Range Radios. Night vision equipment is prohibited. BFT and GPS systems will be disabled/prohibited. Looting of enemy primary weapons is prohibited. Only Platoon HQ, Squad Leads and Team Leads are permitted whistles. --RESTRICTIONS-- ++EQUIPMENT++ Note: FK Weaponry and equipment rules remain in effect for this mission. Uniform: Chosen by PLTN HQ. Helmet: Role Appropriate headgear (EX Inf= M1 Helmet, KNGT = A-11 Tankers Helmet). Riflemen Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle. Sniper(Designated Marksman) Weaponry: M1903A3 Springfield Rifle(Scope). Medic Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle. Squad Leaders, Team Leaders Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle, M3 Grease Gun, Thompson Submachine Gun. Autorifleman: M1918 Browning Automatic Rifle. MachineGunner: M1919 Browning Machine Gun. Hawker Crew Weaponry: M3 Grease Gun, Thompson Submachine Gun. Secondary Weaponry: Colt M1911 Any Axis Pistol looted in mission may be carried in the next mission if proof of acquisition is provided prior to the next operation. MAT: M1A1 Bazooka. --EQUIPMENT-- MISSION REQUIREMENTS: SERVER INFO : Name: FK #4 Custom Mission Server IP: arma4.fkservers.eu Port: 2402 Password: On Request Modset Here - Now with preset functionality
  9. Jerichron

    Jeri's Spooky Spectacular

    until
    ++MISSION BRIEFING++ Player Force: Livonian Defense Force. Enemy Force: Looters, Possible foreign interference. Objectives: Investigate the communications blackout at Rodzanica. Investigate the signals gap in Swarog. Check on the town of Polana and ensure no looting is taking place there. Check on Nabor Industrial and ensure no looting is taking place there. Situation Report: At 01:00 hours last night, a communications blackout has descended across the southern regions of Livonia and the communications station at Rodzania has not come back online since. It is unknown at this time if this is the result of foreign sabotage or if the looter presence in the region is responsible however an immediate response is needed to bring the situation under control. LDF base at Nabor is to enforce immediate martial law on the area and ensure the citizenry and local installations are protected from any further interference and to lift the communications blackout by repairing any damage the station at Rodzanica has taken. The weather conditions for this area are quickly deteriorating with low temperatures and fog being experienced from most of our units in the field as such this operation is to be completed as quickly as possible to avoid the possibility of the total loss of visibility. ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission. The mission will be making use of the Standard FK Arma 3 mods in addition to Drongo's Spooks And Anomalies and Not what they seem... which will be posted as well at the bottom of this event page in a compiled list. Tags for applicable roles are being enforced and will not be different from standard slotting. ++SLOTTING++ (TAGS & REGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION) PLTN HQ: PLTN Lead (PLTN TAGS ONLY): @Servok [NO TAGS] PLTN 2ic (PLTN 2ic TAGS): OPEN PLTN Medic (MEDIC TAGS): @LurkerOne ALPHA SQUAD: Alpha Squad Lead (SL TAGS): OPEN Alpha Squad Medic (MEDIC TAGS): Alpha Squad Team Leader (TL TAGS): @Slim [NO TAGS] Alpha Squad Team Leader (TL TAGS): OPEN BRAVO SQUAD: Bravo Squad Lead (SL TAGS): @Whitelock [NO TAGS] Bravo Squad Medic (MEDIC TAGS): OPEN Bravo Squad Team Leader (TL TAGS): OPEN Bravo Squad Team Leader (TL TAGS): OPEN CHARLIE: SQUAD: Charlie Squad Lead (SL TAGS): @Silberjojo Charlie Squad Medic (MEDIC TAGS): @L00_Cyph3r Charlie Squad Team Leader (TL TAGS): @Monocled Badger Charlie Squad Team Leader (TL TAGS): @Veagance DELTA SQUAD: Delta Squad Lead (SL TAGS): OPEN Delta Squad Medic (MEDIC TAGS): OPEN Delta Squad Team Leader (TL TAGS): @vladdis611 [NO TAGS] Delta Squad Team Leader (TL TAGS): OPEN --SLOTTING-- ++RESTRICTIONS++ Standard FK Weaponry restrictions apply. BFT systems will be disabled/prohibited. Drawing on the map after briefing is prohibited. Looting of enemy weapons and apparel is prohibited. 2x Scope Restriction in place. (DMR Exempt...Good luck with that). Players restricted to LDF Equipment, Uniforms, Vests, Helmets and Weapons. Arsenal: https://armedassault.fandom.com/wiki/Livonian_Defense_Force#Armoury Equipment: https://armedassault.fandom.com/wiki/Livonian_Defense_Force#Equipment --RESTRICTIONS-- MISSION REQUIREMENTS: SERVER INFO : Name: FK #4 Custom Mission Server IP: arma4.fkservers.eu Port: 2402 Password: On Request Modset Here - Now with preset functionality
  10. until
    ++MISSION BRIEFING++ Soldiers, Sailors, and Airmen of the Allied Expeditionary Force: You are about to embark upon the Great Crusade, toward which we have striven these many months. The eyes of the world are upon you. The hopes and prayers of liberty-loving people everywhere march with you. In company with our brave Allies and brothers-in-arms on other Fronts you will bring about the destruction of the German war machine, the elimination of Nazi tyranny over oppressed peoples of Europe, and security for ourselves in a free world. Your task will not be an easy one. Your enemy is well trained, well equipped, and battle-hardened. He will fight savagely. But this is the year 1944. Much has happened since the Nazi triumphs of 1940-41. The United Nations have inflicted upon the Germans great defeats, in open battle, man-to-man. Our air offensive has seriously reduced their strength in the air and their capacity to wage war on the ground. Our Home Fronts have given us an overwhelming superiority in weapons and munitions of war, and placed at our disposal great reserves of trained fighting men. The tide has turned. The free men of the world are marching together to victory. I have full confidence in your courage, devotion to duty, and skill in battle. We will accept nothing less than full victory. Good Luck! And let us all beseech the blessing of Almighty God upon this great and noble undertaking. General Dwight D. Eisenhower Supreme Allied Commander of the Allied Expeditionary Force, delivered 6 June 1944. On 6 June US forces landed at Omaha beach the primary objective was to secure a beachhead eight kilometers (5.0 miles) deep, between Port-en-Bessin and the Vire River, linking with the British landings at Gold to the east, and reaching the area of Isigny to the west to link up with VII Corps landing at Utah. The untested American 29th Infantry Division, along with nine companies of U.S. Army Rangers redirected from Pointe du Hoc, assaulted the western half of the beach. The battle-hardened 1st Infantry Division was given the eastern half. Opposing the landings was the German 352nd Infantry Division. Of its 12,020 men, 6,800 were experienced combat troops, detailed to defend a 53-kilometer (33 mi) front. The German strategy was based on defeating any seaborne assault at the water line, and the defenses were mainly deployed in strongpoints along the coast. Your unit is tasked with securing this sector of Omaha beach securing the fortifications along the coastline and the German HQ located near to Le Bray. The area is being defended by elements of the German 352nd Infantry Division and 439th Ost-Battalion. To assist you in these objectives the platoon has been provided with two Sherman Tanks for the landing and will have access to both Aircraft and Naval support. ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission with elements taken from the Second World War. The mission will be making use of the Arma 3 mods Iron Front, Faces Of War and CSA38 which will be posted as well at the bottom of this event page in a compiled list. Weaponry within the mission will be restricted to WW2/Faction based weaponry and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme and structure of operations in the Second World War. ++SLOTTING++ (TAGS & REGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION) PLTN COMMAND SQUAD: PLTN Lead (PLTN TAGS ONLY): @Servok [NO TAGS] PLTN 2ic/Runner (PLTN 2ic TAGS): OPEN PLTN Radioman (PLTN 2ic TAGS): @LurkerOne [NO TAGS] PLTN RTO (RTO TAGS): OPEN PLTN Medic (MEDIC TAGS): OPEN ALPHA SQUAD: Alpha Squad Lead (SL TAGS): OPEN Alpha Squad Medic (MEDIC TAGS): @Root Alpha Squad Radioman (TL TAGS): OPEN Alpha Squad Team Leader (TL TAGS): OPEN BRAVO SQUAD: Bravo Squad Lead (SL TAGS): OPEN Bravo Squad Medic (MEDIC TAGS): @Peterowsky Bravo Squad Radioman (TL TAGS): OPEN Bravo Squad Team Leader (TL TAGS): OPEN CHARLIE: SQUAD: Charlie Squad Lead (SL TAGS): OPEN Charlie Squad Medic (MEDIC TAGS): OPEN Charlie Squad Radioman (TL TAGS): OPEN Charlie Squad Team Leader (TL TAGS): OPEN DELTA SQUAD: Delta Squad Lead (SL TAGS): OPEN Delta Squad Medic (MEDIC TAGS): OPEN Delta Squad Radioman (TL TAGS): OPEN Delta Squad Team Leader (TL TAGS): OPEN M4A3 Sherman (1-1): KNGT Commander/Lead (KNGT Commander Tags): @Garfield0003 KNGT Gunner (KNGT Gunner Tags): @Conga Line of Neckbeards KNGT Driver (KNGT Driver Tags): @Wheezy M4A3 Sherman (1-2): KNGT Commander/Lead (KNGT Commander Tags): @colt92 KNGT Gunner (KNGT Gunner Tags): @Muhcreedy KNGT Driver (KNGT Driver Tags): @Mingy [NO TAGS] --SLOTTING-- ++RESTRICTIONS++ Only Weapons and equipment from the Iron Front, Faces of War and CSA 38 mods may be used within the mission. Short Range Radios are prohibited. Only Radiomen are permitted to carry Long Range Radios. Night vision equipment is prohibited. BFT and GPS systems will be disabled/prohibited. Looting of enemy primary weapons is prohibited. Only PLatoon HQ, Squad Leads and Team Leads are permitted whistles. --RESTRICTIONS-- ++EQUIPMENT++ Note: FK Weaponry and equipment rules remain in effect for this mission. Uniform: Chosen by PLTN HQ. Helmet: Role Appropriate headgear (EX Inf= M1 Helmet, KNGT = A-11 Tankers Helmet). Riflemen Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle. Medic Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle. Squad Leaders, Team Leaders Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle, M3 Grease Gun, Thompson Submachine Gun. Autorifleman: M1918 Browning Automatic Rifle. MachineGunner: M1919 Browning Machine Gun. KNGT Crew Weaponry: M3 Grease Gun, Thompson Submachine Gun. Secondary Weaponry: Colt M1911 Any Axis Pistol looted in mission may be carried in the next mission if proof of acquisition is provided prior to the next operation. MAT: M1A1 Bazooka. --EQUIPMENT-- MISSION REQUIREMENTS: SERVER INFO : Name: FK #4 Custom Mission Server IP: arma4.fkservers.eu Port: 2402 Password: On Request Modset Here - Now with preset functionality
  11. until
    ++MISSION BRIEFING++ President Franklin D. Roosevelt to a Joint Session of the U.S. Congress on December 8, 1941 https://upload.wikimedia.org/wikipedia/commons/f/fd/Roosevelt_Pearl_Harbor.ogg The United States officially entered the Second World War in December 1941 and on the 11th Of December 1941 The Axis powers in Europe declared war on the US following which the American Army began direct military assistance in North Africa on the 11th Of May 1942. The Italian campaign of World War II consisted of Allied and Axis operations in and around Italy, from 1943 to 1945. The Joint Allied Forces Headquarters (AFHQ) was operationally responsible for all Allied land forces in the Mediterranean theatre and it planned and led the invasion of Sicily in July 1943, followed in September by the invasion of the Italian mainland and the campaign in Italy until the surrender of the German Armed Forces in Italy in May 1945. Shortly after midnight on 6 June, over 18,000 men of the US 82nd and 101st Airborne Divisions and the British 6th Airborne Division were dropped into Normandy. The divisions were part of the U.S. VII Corps and provided it with support in its mission of capturing Cherbourg as soon as possible to provide the Allies with a port of supply. The specific missions of the two airborne divisions were to block approaches into the vicinity of the amphibious landing at Utah Beach, to capture causeway exits off the beaches, and to establish crossings over the Douve River at Carentan to assist the U.S. V Corps in merging the two U.S. beachheads. Soldiers of the regiment: June 5, 1944 – D-DAY Today, and as you read this, you are en route to that great adventure for which you have trained for over two years. Tonight is the night of nights. Tomorrow throughout the whole of our homeland and the Allied world the bells will ring out the tidings that you have arrived, and the invasion for liberation has begun. The hopes and prayers of your dear ones accompany you, the confidence of your high commanders goes with you. The fears of the Germans are about to become a reality. Let us strike hard. When the going is tough, let us go harder. Imbued with faith in the rightness of our cause, and the power of our might, let us annihilate the enemy where found. May God be with each of you fine soldiers. By your actions let us justify His faith in us. Colonel Robert Sink Regimental Commander, 506th P.I.R, 101st Airborne Division. "Screaming Eagles" What is the God damn holdup Mr. Sobel? ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission with elements taken from the Second World War. The mission will be making use of the Arma 3 mods Iron Front, Faces Of War and CSA38 which will be posted as well at the bottom of this event page in a compiled list. Weaponry within the mission will be restricted to WW2/Faction based weaponry and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme and structure of operations in the Second World War. ++SLOTTING++ (TAGS & REGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION) PLTN COMMAND SQUAD: PLTN Lead (PLTN TAGS ONLY): @Servok [NO TAGS] PLTN 2ic/Runner (PLTN 2ic TAGS): @Wheezy [NO TAGS] PLTN Radioman (PLTN 2ic TAGS): OPEN PLTN Medic (MEDIC TAGS): @LurkerOne ALPHA SQUAD: Alpha Squad Lead (SL TAGS): OPEN Alpha Squad Medic (MEDIC TAGS): @Slim Alpha Squad Radioman (TL TAGS): OPEN Alpha Squad Team Leader (TL TAGS): OPEN BRAVO SQUAD: Bravo Squad Lead (SL TAGS): OPEN Bravo Squad Medic (MEDIC TAGS): @Root Bravo Squad Radioman (TL TAGS): OPEN Bravo Squad Team Leader (TL TAGS): OPEN CHARLIE: SQUAD: Charlie Squad Lead (SL TAGS): @EHOPPPS [NO TAGS] Charlie Squad Medic (MEDIC TAGS): @Museman7 [NO TAGS] Charlie Squad Radioman (TL TAGS): @johnb43 Charlie Squad Team Leader (TL TAGS): @Malbryn [NO TAGS] DELTA SQUAD: Delta Squad Lead (SL TAGS): OPEN Delta Squad Medic (MEDIC TAGS): OPEN Delta Squad Radioman (TL TAGS): OPEN Delta Squad Team Leader (TL TAGS): OPEN --SLOTTING-- ++RESTRICTIONS++ Only Weapons and equipment from the Iron Front, Faces of War and CSA 38 mods may be used within the mission. Short Range Radios are prohibited. Only Radiomen are permitted to carry Long Range Radios. Night vision equipment is prohibited. BFT and GPS systems will be disabled/prohibited. Looting of enemy primary weapons is prohibited. Only PLatoon HQ, Squad Leads and Team Leads are permitted whistles. --RESTRICTIONS-- ++EQUIPMENT++ Note: FK Weaponry and equipment rules remain in effect for this mission. Uniform: Chosen by PLTN HQ. Helmet: Role Appropriate headgear (EX Inf= M1 Helmet, KNGT = A-11 Tankers Helmet). Riflemen Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle. Medic Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle. Squad Leaders, Team Leaders Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle, M3 Grease Gun, Thompson Submachine Gun. Autorifleman: M1918 Browning Automatic Rifle. MachineGunner: M1919 Browning Machine Gun. KNGT Crew Weaponry: M3 Grease Gun, Thompson Submachine Gun. Secondary Weaponry: Colt M1911 Any Axis Pistol looted in mission may be carried in the next mission if proof of acquisition is provided prior to the next operation. MAT: M1A1 Bazooka. --EQUIPMENT-- MISSION REQUIREMENTS: SERVER INFO : Name: FK #4 Custom Mission Server IP: arma4.fkservers.eu Port: 2402 Password: On Request Modset Here - Now with preset functionality
  12. until
    ++MISSION BRIEFING++ President Franklin D. Roosevelt to a Joint Session of the U.S. Congress on December 8, 1941 https://upload.wikimedia.org/wikipedia/commons/f/fd/Roosevelt_Pearl_Harbor.ogg The United States officially entered the Second World War in December 1941 and on the 11th Of December 1941 The Axis powers in Europe declared war on the US following which the American Army began direct military assistance in North Africa on the 11th Of May 1942. The Italian campaign of World War II consisted of Allied and Axis operations in and around Italy, from 1943 to 1945. The Joint Allied Forces Headquarters (AFHQ) was operationally responsible for all Allied land forces in the Mediterranean theatre and it planned and led the invasion of Sicily in July 1943, followed in September by the invasion of the Italian mainland and the campaign in Italy until the surrender of the German Armed Forces in Italy in May 1945. As part of the ongoing campaign in Italy and as members of the US Fifth Army your platoon has been ordered to secure the surrounding area in this region of Southern Italy which is under guard by elements of the German 10th Army and the Italian Army Group Liguria. To assist in the accomplishment of these objectives your platoon has been assigned some armoured elements in the form of a company of four M4A3 Sherman Tanks to assist with breaking through the defensive lines in the area. "Strength of the Nation!" 4 ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission with elements taken from the Second World War. The mission will be making use of the Arma 3 mods Iron Front, Faces Of War and CSA38 which will be posted as well at the bottom of this event page in a compiled list. Weaponry within the mission will be restricted to WW2/Faction based weaponry and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme and structure of operations in the Second World War. ++SLOTTING++ (TAGS & REGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION) PLTN COMMAND SQUAD: PLTN Lead (PLTN TAGS ONLY): OPEN PLTN 2ic (PLTN 2ic TAGS): OPEN PLTN Radioman (PLTN 2ic TAGS): @L00_Cyph3r [NO TAGS] PLTN RTO (RTO TAGS): @LurkerOne [NO TAGS] PLTN Medic (MEDIC TAGS): OPEN ALPHA SQUAD: Alpha Squad Lead (SL TAGS): @Servok Alpha Squad Medic (MEDIC TAGS): OPEN Alpha Squad Radioman (TL TAGS): OPEN Alpha Squad Team Leader (TL TAGS): @AntiMatter [NO TAGS] BRAVO SQUAD: Bravo Squad Lead (SL TAGS): OPEN Bravo Squad Medic (MEDIC TAGS): @FloofyFloof Bravo Squad Radioman (TL TAGS): OPEN Bravo Squad Team Leader (TL TAGS): OPEN CHARLIE: SQUAD: Charlie Squad Lead (SL TAGS): OPEN Charlie Squad Medic (MEDIC TAGS): OPEN Charlie Squad Radioman (TL TAGS): OPEN Charlie Squad Team Leader (TL TAGS): OPEN DELTA SQUAD: Delta Squad Lead (SL TAGS): OPEN Delta Squad Medic (MEDIC TAGS): OPEN Delta Squad Radioman (TL TAGS): OPEN Delta Squad Team Leader (TL TAGS): OPEN M4A3 Sherman (1-1): KNGT Commander/Lead (KNGT Commander Tags): @Garfield0003 KNGT Gunner (KNGT Gunner Tags): @griffin68965 [NO TAGS] KNGT Driver (KNGT Driver Tags): @Wheezy [NO TAGS] M4A3 Sherman (1-2): KNGT Commander/Lead (KNGT Commander Tags): OPEN KNGT Gunner (KNGT Gunner Tags): @TheSalader [NO TAGS] KNGT Driver (KNGT Driver Tags): @SAUCEGODISHALL M4A3 Sherman (1-3): KNGT Commander/Lead (KNGT Commander Tags): @colt92 KNGT Gunner (KNGT Gunner Tags): KNGT Driver (KNGT Driver Tags): @Colek [NO TAGS] M4A3 Sherman (1-4): KNGT Commander/Lead (KNGT Commander Tags): @OneMadPanda KNGT Gunner (KNGT Gunner Tags): @andyt90 [NO TAGS] KNGT Driver (KNGT Driver Tags): @Phanos --SLOTTING-- ++RESTRICTIONS++ Only Weapons and equipment from the Iron Front, Faces of War and CSA 38 mods may be used within the mission. Short Range Radios are prohibited. Only Radiomen are permitted to carry Long Range Radios. Night vision equipment is prohibited. BFT and GPS systems will be disabled/prohibited. Looting of enemy primary weapons is restricted. Only PLatoon HQ, Squad Leads and Team Leads are permitted whistles. --RESTRICTIONS-- ++EQUIPMENT++ Note: FK Weaponry and equipment rules remain in effect for this mission. Uniform: Chosen by PLTN HQ. Helmet: Role Appropriate headgear (EX Inf= M1 Helmet, KNGT = A-11 Tankers Helmet). Riflemen Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle. Medic Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle. Squad Leaders, Team Leaders Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle, M3 Grease Gun, Thompson Submachine Gun. Autorifleman: M1918 Browning Automatic Rifle. MachineGunner: M1919 Browning Machine Gun. KNGT Crew Weaponry: M3 Grease Gun, Thompson Submachine Gun. Secondary Weaponry: Colt M1911 Any Axis Pistol looted in mission may be carried in the next mission if proof of acquisition is provided prior to the next operation. MAT: M1A1 Bazooka. --EQUIPMENT-- MISSION REQUIREMENTS: SERVER INFO : Name: FK #4 Custom Mission Server IP: arma4.fkservers.eu Port: 2402 Password: On Request Modset Here - Now with preset functionality NEW Modset which includes Malbryn's 7Y Assets WW2 Chat Fix.
  13. until
    ++MISSION BRIEFING++ President Franklin D. Roosevelt to a Joint Session of the U.S. Congress on December 8, 1941 https://upload.wikimedia.org/wikipedia/commons/f/fd/Roosevelt_Pearl_Harbor.ogg The United States officially entered the Second World War in December 1941 and on the 11th Of December 1941 The Axis powers in Europe declared war on the US following which the American Army began direct military assistance in North Africa on the 11th Of May 1942. As part of the ongoing campaign in Libya and as members of the 1st Armoured Division your platoon has been ordered to secure the surrounding area in this region of Libya which is under guard by elements of the 90th Light Infantry and the 15th Panzer Division of Rommels Afrika Korps and elements of the Italian Africa Division. To assist in the accomplishment of these objectives your platoon has been assigned some armoured elements in the form of a company of M4A3 Sherman Tanks and an attached wing of the British DAF with two Hawker Hurricane MK IIC fighter aircraft. "Iron Soldiers!" ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission with elements taken from the Second World War. The mission will be making use of the Arma 3 mods Iron Front, Faces Of War and CSA38 which will be posted as well at the bottom of this event page in a compiled list. Weaponry within the mission will be restricted to WW2/Faction based weaponry and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme and structure of operations in the Second World War. ++SLOTTING++ (TAGS & REGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION) PLTN COMMAND SQUAD: PLTN Lead (PLTN TAGS ONLY): @Massive Cuntasaurus [NO TAGS] PLTN 2ic (PLTN 2ic TAGS): OPEN PLTN Radioman (PLTN 2ic TAGS): @LurkerOne [NO TAGS] PLTN RTO (RTO TAGS): OPEN PLTN FAC (FAC TAGS): OPEN PLTN Medic (MEDIC TAGS): @L00_Cyph3r ALPHA SQUAD: Alpha Squad Lead (SL TAGS): @Servok Alpha Squad Medic (MEDIC TAGS): @Root Alpha Squad Radioman (TL TAGS): OPEN Alpha Squad Team Leader (TL TAGS): OPEN BRAVO SQUAD: Bravo Squad Lead (SL TAGS): OPEN Bravo Squad Medic (MEDIC TAGS): @Slim Bravo Squad Radioman (TL TAGS): OPEN Bravo Squad Team Leader (TL TAGS): OPEN CHARLIE: SQUAD: Charlie Squad Lead (SL TAGS): OPEN Charlie Squad Medic (MEDIC TAGS): OPEN Charlie Squad Radioman (TL TAGS): OPEN Charlie Squad Team Leader (TL TAGS): OPEN DELTA SQUAD: Delta Squad Lead (SL TAGS): OPEN Delta Squad Medic (MEDIC TAGS): OPEN Delta Squad Radioman (TL TAGS): OPEN Delta Squad Team Leader (TL TAGS): OPEN M4A3 Sherman (1-1): KNGT Commander/Lead (KNGT Commander Tags): @ZeFlyingDutchman [NO TAGS] KNGT Gunner (KNGT Gunner Tags): @johnb43 KNGT Driver (KNGT Driver Tags): @BestTrap [NO TAGS] M4A3 Sherman (1-2): KNGT Commander/Lead (KNGT Commander Tags): OPEN KNGT Gunner (KNGT Gunner Tags): @Conga Line of Neckbeards KNGT Driver (KNGT Driver Tags): @Whitelock [NO TAGS] Hurricane Mk IIC (1-1): RPTR Pilot/Lead (RPTR Fixed Wing Tags): @griffin68965 [NO TAGS] Hurricane Mk IIC (1-2): RPTR Pilot (RPTR Fixed Wing Tags): @info [NO TAGS] --SLOTTING-- ++RESTRICTIONS++ Only Weapons and equipment from the Iron Front, Faces of War and CSA 38 mods may be used within the mission. Short Range Radios are prohibited. Only Radiomen are permitted to carry Long Range Radios. Night vision equipment is prohibited. BFT and GPS systems will be disabled/prohibited. Looting of enemy primary weapons is restricted. --RESTRICTIONS-- ++EQUIPMENT++ Note: FK Weaponry and equipment rules remain in effect for this mission. Uniform: Chosen by PLTN HQ. Helmet: Role Appropriate headgear (EX Inf= M1 Helmet, KNGT = A-11 Tankers Helmet). Riflemen Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle. Medic Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle. Squad Leaders, Team Leaders Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle, M3 Grease Gun, Thompson Submachine Gun. Autorifleman: M1918 Browning Automatic Rifle. MachineGunner: M1919 Browning Machine Gun. KNGT Crew Weaponry: M3 Grease Gun, Thompson Submachine Gun. Secondary Weaponry: Colt M1911 Any Axis Pistol looted in mission may be carried in the next mission if proof of acquisition is provided prior to the next operation. MAT: M1A1 Bazooka. --EQUIPMENT-- MISSION REQUIREMENTS: SERVER INFO : Name: FK #4 Custom Mission Server IP: arma4.fkservers.eu Port: 2402 Password: On Request Modset Here - Now with preset functionality ** The mod 7Y Assets WW2 breaks/disables system, side, group, etc chat so you will not have it in-game. Fortunately, it does not break if for Zeus.
  14. until
    ++MISSION BRIEFING++ President Franklin D. Roosevelt to a Joint Session of the U.S. Congress on December 8, 1941 https://upload.wikimedia.org/wikipedia/commons/f/fd/Roosevelt_Pearl_Harbor.ogg The United States officially entered the Second World War in December 1941 and on the 11th Of December 1941 The Axis powers in Europe declared war on the US following which the American Army began direct military assistance in North Africa on the 11th Of May 1942. As part of the ongoing campaign in Libya and as members of the 1st Armoured Division your platoon has been ordered to secure a vital airfield and the surrounding area in this region of Libya which is under guard by elements of the 90th Light Infantry and the 15th Panzer Division of Rommels Afrika Korps to assist in the accomplishment of these objectives your platoon has been assigned some armoured elements in the form of a company of M4A3 Sherman Tanks and an M3A3 Stuart as light recon. "Iron Soldiers!" ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission with elements taken from the Second World War. The mission will be making use of the Arma 3 mods Iron Front, Faces Of War and CSA38 which will be posted as well at the bottom of this event page in a compiled list. Weaponry within the mission will be restricted to WW2/Faction based weaponry and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme and structure of operations in the Second World War. ++SLOTTING++ (TAGS & REGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION) PLTN COMMAND SQUAD: - PLTN Lead (PLTN TAGS ONLY): @Massive Cuntasaurus - PLTN 2ic (PLTN 2ic TAGS): - PLTN Radioman (PLTN 2ic TAGS): - PLTN RTO (RTO TAGS): - PLTN Medic (MEDIC TAGS): @LurkerOne ALPHA SQUAD: - Alpha Squad Squad Lead (SL TAGS): - Alpha Squad Medic (MEDIC TAGS): @Root - Alpha Squad Radioman (TL TAGS): - Alpha Squad Team Leader (TL TAGS): BRAVO SQUAD: - Bravo Squad Squad Lead (SL TAGS): @Ventfarter - Bravo Squad Medic (MEDIC TAGS): @Peterowsky - Bravo Squad Radioman (TL TAGS): - Bravo Squad Team Leader (TL TAGS): @kMaN CHARLIE SQUAD: - Charlie Squad Squad Lead (SL TAGS): - Charlie Squad Medic (MEDIC TAGS): - Charlie Squad Radioman (TL TAGS): - Charlie Squad Team Leader (TL TAGS): DELTA SQUAD: - Delta Squad Squad Lead (SL TAGS): - Delta Squad Medic (MEDIC TAGS): - Delta Squad Radioman (TL TAGS): - Delta Squad Team Leader (TL TAGS): M4A3 Sherman (1-1): - KNGT Commander/Lead (KNGT Commander Tags): - KNGT Gunner (KNGT Gunner Tags): @griffin68965 - KNGT Driver (KNGT Driver Tags): @SAUCEGODISHALL M4A3 Sherman (1-2): - KNGT Commander/Lead (KNGT Commander Tags): - KNGT Gunner (KNGT Gunner Tags): @andyt90 - KNGT Driver (KNGT Driver Tags): @Whitelock M4A3 Sherman (1-3): - KNGT Commander/Lead (KNGT Commander Tags): - KNGT Gunner (KNGT Gunner Tags): - KNGT Driver (KNGT Driver Tags): M3A3 Stuart (1-4): - KNGT Commander/Lead (KNGT Commander Tags): @L00_Cyph3r - KNGT Gunner (KNGT Gunner Tags): - KNGT Driver (KNGT Driver Tags): --SLOTTING-- ++RESTRICTIONS++ Only Weapons and equipment from the Iron Front, Faces of War and CSA 38 mods may be used within the mission. Short Range Radios are prohibited. Only Radiomen are permitted to carry Long Range Radios. Night vision equipment is prohibited. BFT and GPS systems will be disabled/prohibited. Looting of enemy primary weapons is restricted. --RESTRICTIONS-- ++EQUIPMENT++ Note: FK Weaponry and equipment rules remain in effect for this mission. Uniform: Chosen by PLTN HQ. Helmet: Role Appropriate headgear (EX Inf= M1 Helmet, KNGT = A-11 Tankers Helmet). Riflemen Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle. Medic Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle. Squad Leaders, Team Leaders Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle, M3 Grease Gun, Thompson Submachine Gun. Autorifleman: M1918 Browning Automatic Rifle. MachineGunner: M1919 Browning Machine Gun. KNGT Crew Weaponry: M3 Grease Gun, Thompson Submachine Gun. Secondary Weaponry: Colt M1911 Any Axis Pistol looted in mission may be carried in the next mission if proof of acquisition is provided prior to the next operation. MAT: M1A1 Bazooka. --EQUIPMENT-- MISSION REQUIREMENTS: SERVER INFO : Name: FK #4 Custom Mission Server IP: arma4.fkservers.eu Port: 2402 Password: On Request Modset Here - Now with preset functionality
  15. until
    ++MISSION BRIEFING++ -This is a priority message from UNSC High Command- - Insurrectionist activity on Madrigal has been escalating of the past months with a number of militant strikes, organized movements and operations across the planets surface. In addition a number of convoys heading in and out of the local system have failed to report in and it is suspected that a possible insurrectionist fleet or base is operating in system. - Command in response to these events has dispatched elements of the Third Fleet under Admiral Preston Cole to suppress insurrectionist activity in this region and protect the interests of the United Earth Government and greater humanity. Specialized detachments of ODST units have as well been made available for this operation and are to be used in operations of particular import in this theater of operations -- "Feet First Into Hell" ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission with elements taken from the fictional world of Halo. The mission will be making use of the Arma 3 mod Operation: TREBUCHET which will be posted as well at the bottom of this event page in a compiled list. Weaponry within the mission will be restricted to Halo universe based weaponry and will be restricted to per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure will remain the same for this mission. ++SLOTTING++ (TAGS & REGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAGHOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION) PLTN COMMAND SQUAD: - PLTN Lead (PLTN TAGS ONLY): - PLTN 2ic (PLTN 2ic TAGS): - PLTN FAC (FAC TAGS): @info - PLTN Medic (MEDIC TAGS): @LurkerOne ALPHA SQUAD: - Alpha Squad Squad Lead (SL TAGS): @Sarissa - Alpha Squad Medic (MEDIC TAGS): - Alpha Squad Team Leader (TL TAGS): - Alpha Squad Team Leader (TL TAGS): BRAVO SQUAD: - Bravo Squad Squad Lead (SL TAGS): @Cpt.Bassbeard - Bravo Squad Medic (MEDIC TAGS): - Bravo Squad Team Leader (TL TAGS): - Bravo Squad Team Leader (TL TAGS): CHARLIE SQUAD: - Charlie Squad Squad Lead (SL TAGS): - Charlie Squad Medic (MEDIC TAGS): - Charlie Squad Team Leader (TL TAGS): - Charlie Squad Team Leader (TL TAGS): DELTA SQUAD: - Delta Squad Squad Lead (SL TAGS): - Delta Squad Medic (MEDIC TAGS): - Delta Squad Team Leader (TL TAGS): - Delta Squad Team Leader (TL TAGS): Sniper Team (PRHT): -PRHT Sniper (Prophet Sniper TAGS): @andyt90 -PRHT Spotter (Prophet Spotter TAGS): @Resurge AV-14 Hornet (1-1, 1-2): -RPTR Pilot/Lead (ROTARY PILOT TAGS): @griffin68965 -RPTR Pilot (ROTARY PILOT TAGS): @AntiMatter --SLOTTING-- ++RESTRICTIONS++ 1st. Only Weapons and equipment from the Operation: TREBUCHET mods may be used within the mission. 2nd. No non-standard ammunition types permitted EX: HE, Dragons Breath. 3rd. Mag limit raised to 60 round Mags for Riflemen. --RESTRICTIONS-- ++EQUIPMENT++ Note: FK Weaponry and equipment rules remain in effect for this mission. Uniform/Faction: UNSC Uniform chosen by PLTN HQ. Vests: M52D Body Armor. Helmets: CH252D Helmet. Primary: Any UNSC Assault Rifle, Battle Rifle, Shotgun or SMG. Secondary: Any UNSC Pistol. MAT: M41 SSR MAV/AW or M48B 'Cricket' PAW. --EQUIPMENT-- MISSION REQUIREMENTS: SERVER INFO : Name: FK #4 Custom Mission Server IP: arma4.fkservers.eu Port: 2402 Password: On Request Modset Here - Now with preset functionality
  16. until
    ++MISSION BRIEFING++ "Clone troopers are well disciplined. Even the Alpha-batch ARC troopers—surly though they are—are predictable, in the sense that Fett gave them precise orders that they continue to obey. But the commando batches are almost as unpredictable as the Nulls, and the Nulls are as good as being Skirata's private army. That's the problem with having intelligent clones trained by a ragbag of undisciplined thugs—they've turned out at best idiosyncratic, at worst disobedient. But they'll probably win the war for us. Tolerate them." ―Assessment of Republic Commando cadre by Director of Special Forces general Arligan Zey "not even you can see into hyperspace, Sev" The War has begun all those years in the simulations and the time has finally come to prove yourselves on the battlefield. Whilst our main forces engage the Separatists on the ground and in orbit your squad is tasked with infiltrating a rearmament and refuelling station supplying a nearby core ship and planting charges on critical points in its infrastructure. These points are the two primary power couplings located to the north of the main complex structure and the main supply shaft itself. There is a heavy droid and Geonosian presence in the area however air support and off-site artillery may be made available to you if you require assistance. Best of Luck Clones well see you on the surface... ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission with elements taken from the Clone Wars in the Star Wars Universe. The mission will be making use of the Arma 3 mods Star Wars Opposition, Legion Studios Base and 3AS which will be posted as well at the bottom of this event page in a compiled list. Weaponry within the mission will be restricted to Clone Wars Era/Faction based weaponry and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme and structure of operations in the Clone Wars. ++SLOTTING++ (TAGS & REGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION) REPUBLIC COMMANDO SQUAD: RC Lead (SL TAGS): @Silberjojo RC Tech Specialist (REGS+): @colt92 RC Marksman (REGS+): @andyt90 RC Demolitions Specialist (REGS+): @Griffin68965 --SLOTTING-- ++RESTRICTIONS++ Only Weapons and equipment from the Legion Base and 3AS mods may be used within the mission. Looting of enemy primary weapons and equipment is permitted. All equipment from the 501st mod is prohibited. --RESTRICTIONS-- ++EQUIPMENT++ Note: FK Weaponry and equipment rules remain in effect for this mission. Uniform: Katarn I Clone Commando Armor. Helmet: Katarn I Clone Commando Helmet. Primary: - DC-17M Blaster. Secondary: - DC-15SA Blaster Pistol. Attachments: - DC-17M Blaster Attachment (All). - DC-17M Sniper Attachment (Marksman). - DC-17M Anti-Armor Attachment (Demolitions Specialist). Optics: - DC-17M Sniper Scope. Recommended Equipment: - Portable Holomap. - C7 Explosive Foam. - C12 Explosive Charges. - Colored Smokes. --EQUIPMENT-- MISSION REQUIREMENTS: SERVER INFO : Name: FK #4 Custom Mission Server IP: arma4.fkservers.eu Port: 2402 Password: On Request Modset
  17. Jerichron

    Arma 3 FK WW2 (MONTHERME)

    until
    ++MISSION BRIEFING++ -This is a priority message from Allied High command- - Earlier this month Allied forces launched a campaign into the Region of Montherme in occupied France so far the operation has been a success and allied forces have almost reached the primary river crossings leading into the east of France and towards the German border. In response to this, we have been informed by British intelligence that German forces are preparing to destroy the bridges leading across the river in the hopes of delaying the Allied advance - -High Command cannot allow any delay in the advance which would allow German forces the chance to regroup and have ordered a night operation from the 1st Airborn Corps of the British army to seize the bridges ahead of the allied advance and to prevent their destruction. Primary Objectives are as follows 1st - SECURE THE THREE BRIDGES LEADING ACROSS THE RIVER - 2ND DISARM ANY EXPLOSIVES ALREADY PLACED ON THE BRIDGES BY GERMAN FORCES -- -For this operation, your platoon has been transported to Montherme with the intent of dislodging the German forces from the three bridges leading across the river and to disarm any explosives already placed for they're demolition.- -This operation is to be undertaken as soon as the aforementioned forces can be assembled and have arrived in the area...command out.- ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission with elements taken from the second world war. The mission will be making use of the Arma 3 mod Iron Front and using elements from the mod Faces of War which will be posted as well at the bottom of this event page in a compiled list. Squad composition for this mission will, for this mission, be the reverted to the previous standard in FK missions which will be 7 Soldiers per squad this is being done due to the nature of the mission and my desire to make use of more lead elements in this situation. Weaponry within the mission will be restricted to WW2 based weaponry and will be restricted to per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. As well the standard ruleset for FK will be in place and any violations of said ruleset will result in your immediate ejection from the event and subsequent barring from any future events of this kind. ++RESTRICTIONS++ 1st. SR Radios are prohibited and only LR Radios may be carried by only the Radioman role. 2nd. GPS, NVDs and vanilla mine detectors are prohibited. 3rd. No drawing on the map after the briefing. 4th. No modern looking items. 5th. Tracking will be disabled. --RESTRICTIONS-- ++SLOTTING++ (TAGS & REGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAGHOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION) PLTN COMMAND SQUAD: -PLTN 1st Lieutenant (PLTN TAGS): -PLTN 2nd Lieutenant (PLTN 2IC TAGS): @Timberhawk (NO TAGS) -PLTN Radioman (REGS+): @SilentGunner13 -PLTN Medic (MEDIC TAGS): @Wafflefox ALPHA SQUAD: -ALPHA Sergeant (SL TAGS): -ALPHA Medic (MEDIC TAGS): @RedNexus -ALPHA Radioman (2IC TAGS): @Zombiekiller5072 (FNG) -ALPHA Machinegunner (REGS+): @info -ALPHA Machinegunner Assistant (REGS+): @BestTrap -ALPHA Rifleman (REGS+): @zaans2 (FNG) -ALPHA Rifleman (REGS+): BRAVO SQUAD: -BRAVO Sergeant (SL TAGS): @BDFoster -BRAVO Medic (MEDIC TAGS): @Museman7 -BRAVO Radioman (2IC TAGS): @ZeFlyingDutchman ( NO TAGS) -BRAVO Machinegunner (REGS+): @Colek -BRAVO Machinegunner Assistant (REGS+): -BRAVO Rifleman (REGS+): @johnb43 -BRAVO Rifleman (REGS+): @metamartian CHARLIE SQUAD: -CHARLIE Sergeant (SL TAGS): -CHARLIE Medic (MEDIC TAGS): -CHARLIE Radioman (2IC TAGS): -CHARLIE Machinegunner (REGS+): -CHARLIE Machinegunner Assistant (REGS+): -CHARLIE Rifleman (REGS+): -CHARLIE Rifleman (REGS+): DELTA SQUAD: -DELTA Sergeant (SL TAGS): -DELTA Medic (MEDIC TAGS): -DELTA Radioman (2IC TAGS): -DELTA Machinegunner (REGS+): -DELTA Machinegunner Assistant (REGS+): -DELTA Rifleman (REGS+): -DELTA Rifleman (REGS+): SNIPER TEAM (PRHT): -PRHT Sniper (PRHT TAGS): @andyt90 -PRHT Radioman/Spotter (REGS+): @Val3ntine MORTAR ATTACHMENT (MRTR) M2 Mortar 2X (MRTR 1-1, 1-2) - MRTR Lead (MRTR TAGS): @Servok - MRTR ASSISTANT (MRTR TAGS): @Major_Third (NO TAGS) - MRTR GUNNER (MRTR TAGS): - MRTR ASSISTANT (MRTR TAGS): --SLOTTING-- ++EQUIPMENT++ Platoon Leads: Uni: UK Denison Smock Vest: UK p37 Blanco Webbing (Any Variant) Backpack: UK Pattern 37 Backpack (Any Variant) Helmet: UK Mk.2 Para Helmet (Any Variant) Primary: Sten Gun(Any Variant), Lee Enfield (NON-SNIPER VARIANTS) Squad Leads: Uni: UK Denison Smock Vest: UK p37 Blanco Webbing (Any Variant) Backpack: UK Pattern 37 Backpack (Any Variant) Helmet: UK Mk.2 Para Helmet (Any Variant) Primary: Sten Gun(Any Variant), Lee Enfield (NON-SNIPER VARIANTS) Radio Operators: Uni: UK Denison Smock Vest: UK p37 Blanco Webbing (Any Variant) Backpack: US SCR-300 Radio (ACRE2) Helmet: UK Mk.2 Para Helmet (Any Variant) Primary: Sten Gun(Any Variant), Lee Enfield (NON-SNIPER VARIANTS) Medics: Uni: UK Denison Smock Vest: UK p37 Blanco Webbing (Any Variant) Backpack: UK Pattern 37 Backpack (Any Variant) Helmet: UK Mk.2 Para Helmet (Any Variant), Helm. MkII. Medic (Any Variant) Primary: Sten Gun(Any Variant), Lee Enfield (NON-SNIPER VARIANTS) Machine Gunners: Uni: UK Denison Smock Vest: UK p37 Blanco Webbing (Any Variant) Backpack: UK Pattern 37 Backpack (Any Variant) Helmet: UK Mk.2 Para Helmet (Any Variant) Primary: Bren Gun (Any Variant) Anti-Tank Troops: Uni: UK Denison Smock Vest: UK p37 Blanco Webbing (Any Variant) Backpack: UK Pattern 37 Backpack (Any Variant) Helmet: UK Mk.2 Para Helmet (Any Variant) Primary: Lee Enfield (NON-SNIPER VARIANTS) Launcher: PIAT Riflemen: Uni: UK Denison Smock Vest: UK p37 Blanco Webbing (Any Variant) Backpack: UK Pattern 37 Backpack (Any Variant) Helmet: UK Mk.2 Para Helmet (Any Variant) Primary: Lee Enfield (NON-SNIPER VARIANTS) Snipers: Uni: UK Denison Smock Vest: UK p37 Blanco Webbing (Any Variant) Backpack: UK Pattern 37 Backpack (Any Variant) Helmet: UK Mk.2 Para Helmet (Any Variant) Primary: Lee Enfield (SNIPER VARIANTS) Mortar Crew: Uni: UK Denison Smock Vest: UK p37 Blanco Webbing (Any Variant) Backpack: UK Pattern 37 Backpack (Any Variant) Helmet: UK Mk.2 Para Helmet (Any Variant) Primary: Lee Enfield (NON-SNIPER VARIANTS), Sten Gun(Any Variant) --EQUIPMENT-- RULES SUMMARY: 1. FK Arma Rules are in effect and any breach of them not cleared by the event host or a present admin will be punished. 2. Only era accurate and faction based weaponry is to be used for this operation. 3. Any failure to take the mission seriously or to troll in any way will result in a kick from the server and barring from future events of this kind. 4. Additional restrictions may be applied in the mission by the event host and or Zeus and any attempt to avoid and or supplant new restrictions will be met with previously mentioned punishments. MISSION REQUIREMENTS: The modset is subject to change and will be finalized before the event with an announcement. MODSET: https://drive.google.com/file/d/1NaNCNzspQGrzdxrz5I9jXrwbN6XR9y4l/view?usp=sharing - Download the modset and drag into the arma launcher with no mods loaded or open with a web browser.
  18. In the grim darkness of the far future, there is only war. ++TRANSFERRING ENCRYPTED DATA++ -This is a priority message from Askellon High command- -The planetary governor of the agri world of Kaldera has refused to pay the annual tithes owed to the Imperium and to representatives of the Adeptus administratum during a recent visit to the planet within the Askellon Sector this has been an insult to the Emperors holy representatives and is a stain upon the honor of the Imperium which must be rectified- -Auspex scans of the planet have revealed that the majority of the planets nobility have moved they're wealth and resources to an outlying settlement on the planet by the name of Zargabad which in addition apears to be the location of the planetary governor at this time. In response to multiple breaches of the Lex Imperialis and crimes against the administratum the governor has had his imperial right of existence revoked and is hereby sentenced to death. Primary Objectives are as follows 1st - SECURE THE GOVERNORS COMPOUND IN ZARGABAD - 2ND ELIMINATE ANY HOSTILE ELEMENTS PRESENT WITHIN THE CITY AND PREPARE FOR FURTHER IMPERIAL GUARD DEPLOYMENT-- -For this operation, the Gothic class cruiser designation Erebus has been attached to this operation in addition to some regiments of the imperial guard infantry and armour as well as 1x tactical squad of an in-system Adeptus Astartes chapter.- -This operation is to be undertaken as soon as the aforementioned forces can be assembled and dispatched...command out.- From the blasphemy of the Fallen, Our Emperor, delivers us. ++TRANSMISSION COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission with elements taken from the world of Warhammer 40k and the associated lore. The mission will be making use of the Arma 3 mod There is only War and using elements from the Halo 3 mod Operation: Trebutche which will be posted as well at the bottom of this event page in a compiled list. Squad composition for this mission will, for the most part, be the same as in standard FK missions with the exception of the space marine squad which will be composed of (1X SL,1X Medic and 3x Marines) this is being done due to the nature of Space Marine armor and its effectiveness of itself and the space marine weaponry within the mod and is being done for purposes of lore adherence and for balancing. Weaponry within the mission will be restricted to Warhammer based weaponry and will be restricted to roles....no guardsmen taking space marine bolters!. Tags for applicable roles are being enforced and will not be different from standard slotting. As well the standard ruleset for FK will be in place and any violations of said ruleset will result in your immediate ejection from the event and subsequent barring from any future events of this kind. ++SLOTTING++ (TAGS & REGS PRIORITIZED) (FNGS WHO RESERVE MAY BE OVERWRITTEN) ADEPTES ASTARTES TACTICAL SQUAD #1 -Space Marine Sergeant(SL TAGS): @Mingy (NO TAGS) -Space Marine Apothecary(MEDIC TAGS): @Sarissa -Space Marine HWC(ARMOR GUNNERY TAGS): @Spartan_MiniMe -Space Marine(ARMOR GUNNERY TAGS): @square_cookies (NO TAGS) -Space Marine(ARMOR GUNNERY TAGS): @Colek (NO TAGS) "Yes, this is necessary ^^^" IMPERIAL GUARD SQUAD #1 -Guard Squad leader(SL TAGS): -Guard Apothecary(MEDIC TAGS): @RedNexus -Guard Team leader #1(2IC TAGS): @Setralthan (NO TAGS) -Guardsman HWC Team#1(REGS): @S3XYPANDA (FNG) -Guardsman Team#1(REGS): @Thranwulf (FNG) -Guardsman Team#1(REGS): @Minegriss (FNG) -Guard Team leader #2(2IC TAGS): -Guardsman HWC Team #2(REGS): -Guardsman Team #2(REGS): @samchaddy00 (FNG) -Guardsman Team#2(REGS): IMPERIAL GUARD SQUAD #2 -Guard Squad leader(SL TAGS): -Guard Apothecary(MEDIC TAGS): -Guard Team leader #1(2IC TAGS): -Guardsman HWC Team#1(REGS): -Guardsman Team#1(REGS): -Guardsman Team#1(REGS): -Guard Team leader #2(2IC TAGS): -Guardsman HWC Team #2(REGS): -Guardsman Team #2(REGS): -Guardsman Team #2(REGS): Leman Russ MBT #1 -Commander(COMMANDER TAGS): @colt92 -Primary Armament Operator(GUNNERY TAGS): @BDFoster (NO TAGS) -Secondary Armament Operator(GUNNERY TAGS): @AngryScottishMan (DRIVER TAGS) -Driver(DRIVER TAGS): @BestTrap (FNG) --SLOTTING-- RULES SUMMARY: 1. FK Arma Rules are in effect and any breach of them not cleared by the event host or a present admin will be punished. 2. Only Warhammer based weaponry is to be used for this operation. 3. Any failure to take the mission seriously or to troll in any way will result in a kick from the server and barring from future events of this kind. 4. Additional restrictions may be applied in the mission by the event host and or Zeus and any attempt to avoid and or supplant new restrictions will be met with previously mentioned punishments. MISSION REQUIREMENTS: The modset is subject to change but will be finalized the day before the event. MODSET: https://drive.google.com/file/d/1CjKjmoWMcATnPNIgXcjZrC7uOnhZu9Z6/view?usp=sharing - Download the modset and drag into arma launcher with no mods loaded or open with web browser.
  19. until
    The purpose of this event is to conduct a number of semi-competitive rally's, races and challenges on Sea Land and Air in Arma with a winner being declared for each set. In order to participate you and a partner for each challenge must register as a team by commenting using the following format. --------------------------------------------------------- Your Name: Team Name: Example team name. Team Members: Member#1, Member#2. --------------------------------------------------------- Note: - Inappropriate or offensive team names may result in you being barred from the event. Challenges will take place in the order shown below. Land: For the land event each team will perform in a Rally event across the south western area of Altis along the indicated route with one team member driving and the other giving instructions. Each team will depart from the starting gate 30 seconds apart from one another and their times will be recorded for running the entire length of the track down to the Finish gate. Once a team has finished the track they may choose to spectate by re-spawning or by waiting at the finish line for the other teams to arrive. If your team wrecks their car and are unable to recover you will be considered as not having finished the race and will be then able to spectate using the previously mentioned methods. Sea: For the sea event the location will be in Zaros Bay and the object will be to be the last team standing in a FFA battle. Each team will have 2 minutes to move to a start position within the bay after which the battle will begin where each team will attempt to eliminate the others with the team left standing at the end being declared the winner. Air: For the air event the location will be in the skies over the southeastern peninsula of Altis with each team flying one of the recently added A-29 Super Tucanos with the last standing team being the winner. Each bird will be restricted to its machine guns and as a result fighting should be focused more on direct dog fighting than our usual air combat. Once a plane has been downed the team it was flying is now out and may now spectate using the after death camera.
  20. ++MISSION BRIEFING++ -This is a priority message from German High command- - Earlier this month the Afrika Korps began operations in the proximity of Tobruk the supply lines from Tripoli have become strained and it has become apparent that a new base of supply is needed. Tobruk will fit this need appropriately and an attempt upon the city has been decided upon. Tobruk must be taken and held for further use for the war effort. - -High Command believes the port of Tobruk to be critical to compromise allied capability to defend Egypt and the Suez Canal and as such has assigned your Platoon to assault the city and occupy it to deny allied forces its use. Primary Objectives are as follows 1st - SECURE THE AIRFIELD LOCATED SOUTHWEST OF TOBRUK - 2ND SECURE THE CITY OF TOBRUK AND NEUTRALIZE THE PRIMARY ALLIED OCCUPYING FORCE-- -For this operation, your platoon has been transported to Tobruk with the intent of dislodging the Allied forces from the city and gaining control of the nearby shipping lanes in the Mediterranean- -This operation is to be undertaken as soon as the aforementioned forces can be assembled and dispatched...command out.- ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission with elements taken from the second world war. The mission will be making use of the Arma 3 mod Iron Front and using elements from the mod Faces of War which will be posted as well at the bottom of this event page in a compiled list. Squad composition for this mission will, for this mission, be the reverted to the previous standard in FK missions which will be 7 Soldiers per squad this is being done due to the nature of the mission and my desire to make use of more lead elements in this situation. Weaponry within the mission will be restricted to WW2 based weaponry and will be restricted to per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. As well the standard ruleset for FK will be in place and any violations of said ruleset will result in your immediate ejection from the event and subsequent barring from any future events of this kind. ++RESTRICTIONS++ 1st. SR Radios are prohibited and only LR Radios may be carried by only the Radioman role. 2nd. GPS, NVDs and vanilla mine detectors are prohibited. 3rd. No drawing on the map after the briefing. 4th. No modern looking items. 5th. Tracking will be disabled. --RESTRICTIONS-- ++SLOTTING++ (TAGS & REGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAGHOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION) PLTN COMMAND SQUAD: -PLTN 1st Lieutenant (PLTN TAGS): -PLTN 2nd Lieutenant (PLTN 2IC TAGS): -PLTN Radioman (REGS+): @RedNexus -PLTN Medic (MEDIC TAGS): @OTipsy ALPHA SQUAD: -ALPHA Sergeant (SL TAGS): -ALPHA Medic (MEDIC TAGS): -ALPHA Radioman (2IC TAGS): -ALPHA Machinegunner (REGS+): @Bayou Rick -ALPHA Machinegunner Assistant (REGS+): -ALPHA Rifleman (REGS+): -ALPHA Rifleman (REGS+): BRAVO SQUAD: -BRAVO Sergeant (SL TAGS): -BRAVO Medic (MEDIC TAGS): -BRAVO Radioman (2IC TAGS): -BRAVO Machinegunner (REGS+): -BRAVO Machinegunner Assistant (REGS+): -BRAVO Rifleman (REGS+): -BRAVO Rifleman (REGS+): CHARLIE SQUAD: -CHARLIE Sergeant (SL TAGS): -CHARLIE Medic (MEDIC TAGS): -CHARLIE Radioman (2IC TAGS): -CHARLIE Machinegunner (REGS+): -CHARLIE Machinegunner Assistant (REGS+): -CHARLIE Rifleman (REGS+): -CHARLIE Rifleman (REGS+): DELTA SQUAD: -DELTA Sergeant (SL TAGS): -DELTA Medic (MEDIC TAGS): -DELTA Radioman (2IC TAGS): -DELTA Machinegunner (REGS+): -DELTA Machinegunner Assistant (REGS+): -DELTA Rifleman (REGS+): -DELTA Rifleman (REGS+): Artillery Attachment (MRTR): -MRTR Commander (ARTILLERY TAGS): @Servok -MRTR Gunner/Assistant(ARTILLERY TAGS): @ThePointForward -MRTR Gunner/Assistant(ARTILLERY TAGS): -MRTR Gunner/Assistant(ARTILLERY TAGS): PZ-KPFW-VI-AUSF.E TIGER 1 (KNGT 1-1) -Commander (COMMANDER TAGS): @Spartan_MiniMe (GUNNER TAGS) -Gunner (GUNNERY TAGS): @johnb43 (NO TAGS) -Driver (DRIVER TAGS): @BestTrap (FNG) -Loader (REGS+): @Leprechaunlock PZ-KPFW-IV-H (KNGT 1-2) -Commander (COMMANDER TAGS): @Timberhawk (NO TAGS) -Gunner (GUNNERY TAGS): @metamartian (NO TAGS) -Driver (DRIVER TAGS): @Skate -Loader (REGS+): FW 190 F-8 (RPTR 1-1) - Flight Lead (FIXED WING TAGS): @Kerry (NO TAGS) JU-87 (RPTR 1-2) - Pilot (FIXED WING TAGS): @BDFoster (NO TAGS) - Gunner (FIXED WING TAGS): @info (NO TAGS) --SLOTTING-- ++EQUIPMENT++ Platoon Leads: Uni: GER M36 DAK (Leutnant). Vest: GER DAK Feldausrustung (Offiziere). Helmet: GER Schirmmutze (Offizier). Primary: MP 40, MP 38. Squad Leads: Uni: GER M36 DAK (Unterofficier). Vest: GER DAK Feldausrustung (Unterofficier). Helmet: GER DAK M42 Stahlhelm. Primary: MP 40, MP 38,Kar 98k , G41, G43. Radio Operators: Uni: GER M36 DAK, GER M40 DAK. Vest: GER DAK Feldausrustung. Backpack: German Radio. Helmet: GER DAK M42 Stahlhelm. Primary: Kar 98k, G41, G43. Medics: Uni: GER M40 DAK (Sanitater). Vest: GER DAK Feldausrustung. Backpack: Tornister 34 (Sanitater). Helmet: GER DAK M42 Stahlhelm. Primary: Kar 98k, G41, G43. Machine Gunners: Uni: GER M36 DAK, GER M40 DAK. Vest: GER DAK Feldausrustung. Helmet: GER DAK M42 Stahlhelm. Primary: MG-34, MG-42. Riflemen: Uni: GER M36 DAK, GER M40 DAK. Vest: GER DAK Feldausrustung. Helmet: GER DAK M42 Stahlhelm. Primary: Kar 98k, G41, G43. Tank Crew Commander: Uni: GER Panzerbesatzung (Unterfeldwebel). Vest: GER Ausrustung des Offiziers. Helmet: GER Panzerwaffe Schirmmutze. Primary: MP 40, MP 38. Tank Crew: Uni: GER Panzerbesatzung (Schutze). Vest: GER Panzerbesatzung Ausrustung. Helmet: GER Panzerwaffe M43 Einheitsfeldmutze. Primary: MP 40, MP 38. Pilots: Uni: GER Luftwaffe Fliegender Anzung (Hauptmann). Vest: GER Offizier Gurtel. Backpack: LW paradrop system, German Radio. Helmet: GER Luftwaffe Pilot Helmet. Primary: Any Axis Pistol. --EQUIPMENT-- RULES SUMMARY: 1. FK Arma Rules are in effect and any breach of them not cleared by the event host or a present admin will be punished. 2. Only era accurate and faction based weaponry is to be used for this operation. 3. Any failure to take the mission seriously or to troll in any way will result in a kick from the server and barring from future events of this kind. 4. Additional restrictions may be applied in the mission by the event host and or Zeus and any attempt to avoid and or supplant new restrictions will be met with previously mentioned punishments. MISSION REQUIREMENTS: The modset is subject to change and will be finalized before the event with an announcement. MODSET: https://drive.google.com/file/d/1Wz07a7CSjoeEtAguTgecT_AmRnSO2v5o/view?usp=sharing - Download the modset and drag into the arma launcher with no mods loaded or open with a web browser and set manually.
  21. ++MISSION BRIEFING++ -This is a priority message from Allied High command- - Earlier this month German paratroops and naval elements launched a campaign of invasion on the island of Sark located off the coast of Norway in the North Sea the operation was a partial success and the local allied garrison was forced off the mainland and have been isolated at the airfield located to the west. Since then the German forces on the island have received reinforcements in the form of armour and mechanized units and have begun fortifying the coast of the island with the possible intentions of using the island as a base for air and sea operations - -High Command cannot allow control of the North Sea to be further compromised following the manhunt for the Bismarck and have decided to launch a counter-invasion of the island with the intent of relieving the leftover allied garrison. Primary Objectives are as follows 1st - SECURE THE FLAK BATTERIES LOCATED IN THE SOUTH - 2ND SECURE THE TOWN OF BEAUREGARD AND NEUTRALIZE THE PRIMARY GERMAN OCCUPYING FORCE-- -For this operation, your platoon has been transported to Sark with the intent of dislodging the German forces from the island and regaining control of the nearby shipping lanes in the North Sea.- -This operation is to be undertaken as soon as the aforementioned forces can be assembled and have arrived on the island...command out.- ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission with elements taken from the second world war. The mission will be making use of the Arma 3 mod Iron Front and using elements from the mod Faces of War which will be posted as well at the bottom of this event page in a compiled list. Squad composition for this mission will, for this mission, be the reverted to the previous standard in FK missions which will be 7 Soldiers per squad this is being done due to the nature of the mission and my desire to make use of more lead elements in this situation. Weaponry within the mission will be restricted to WW2 based weaponry and will be restricted to per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. As well the standard ruleset for FK will be in place and any violations of said ruleset will result in your immediate ejection from the event and subsequent barring from any future events of this kind. ++RESTRICTIONS++ 1st. SR Radios are prohibited and only LR Radios may be carried by only the Radioman role. 2nd. GPS, NVDs and vanilla mine detectors are prohibited. 3rd. No drawing on the map after the briefing. 4th. No modern looking items. 5th. Tracking will be disabled. --RESTRICTIONS-- ++SLOTTING++ (TAGS & REGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAGHOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION) PLTN COMMAND SQUAD: -PLTN 1st Lieutenant (PLTN TAGS): -PLTN 2nd Lieutenant (PLTN 2IC TAGS): @Colek (NO TAGS) -PLTN Radioman (REGS+): @RedNexus -PLTN Medic (MEDIC TAGS): @OTipsy ALPHA SQUAD: -ALPHA Sergeant (SL TAGS): @Servok -ALPHA Medic (MEDIC TAGS): @ZeFlyingDutchman (BIG BOY) -ALPHA Radioman (2IC TAGS): @S3XYPANDA (NO TAGS) -ALPHA Machinegunner (REGS+): @Prometheus13 (FNG) -ALPHA Machinegunner Assistant (REGS+): @BestTrap (FNG) -ALPHA AT Rifleman (REGS+): @Yung_Cider -ALPHA Rifleman (REGS+): BRAVO SQUAD: -BRAVO Sergeant (SL TAGS): -BRAVO Medic (MEDIC TAGS): @Bayou Rick -BRAVO Radioman (2IC TAGS): -BRAVO Machinegunner (REGS+): @Maverick -BRAVO Machinegunner Assistant (REGS+): -BRAVO AT Rifleman (REGS+): @Schroeder - BSO (FNG) -BRAVO Rifleman (REGS+): @Kman2019 (FNG) CHARLIE SQUAD: -CHARLIE Sergeant (SL TAGS): -CHARLIE Medic (MEDIC TAGS): -CHARLIE Radioman (2IC TAGS): -CHARLIE Machinegunner (REGS+): -CHARLIE Machinegunner Assistant (REGS+): -CHARLIE AT Rifleman (REGS+): -CHARLIE Rifleman (REGS+): DELTA SQUAD: -DELTA Sergeant (SL TAGS): -DELTA Medic (MEDIC TAGS): -DELTA Radioman (2IC TAGS): -DELTA Machinegunner (REGS+): -DELTA Machinegunner Assistant (REGS+): -DELTA AT Rifleman (REGS+): -DELTA Rifleman (REGS+): SNIPER TEAM (PRHT): -PRHT Sniper (PRHT TAGS): -PRHT Radioman/Spotter (REGS+): @square_cookies SHERMAN M4A4 FIREFLY (KNGT 1-1) -Commander (COMMANDER TAGS): @Cyico -Gunner (GUNNERY TAGS): @Conga Line of Neckbeards -Driver (DRIVER TAGS): @Kerry -Loader (REGS+): @Ulm (NO TAGS) SHERMAN M4A3 (KNGT 1-2) -Commander (COMMANDER TAGS): @Spartan_MiniMe -Gunner (GUNNERY TAGS): @Leprechaunlock (NO TAGS) -Driver (DRIVER TAGS): @johnb43 (NO TAGS) -Loader (REGS+): P-47 Thunderbolt 2X (RPTR 1-1, 1-2) - Flight Lead (FIXED WING TAGS): @BenFromTTG (NO TAGS) - Pilot (FIXED WING TAGS): --SLOTTING-- ++EQUIPMENT++ Platoon Leads: Uni: US M-1941 (Lieutenant). Vest: US M1A1 Officer's Web Gear. Helmet: US M1 Helmet (1st Lieutenant), US M1 Helmet (2nd Lieutenant). Primary: M1928A1 Thompson, M1A1 Carbine, M1 Garand. Squad Leads: Uni: US M-1941 (Sergeant). Vest: US M1A1 Web Gear. Helmet: US M1 Helmet (NCO). Primary: M1928A1 Thompson, M1A1 Carbine, M1 Garand. Radio Operators: Uni: US M-1941 (Corporal). Vest: US M1A1 Web Gear. Backpack: US Radio. Helmet: US M1 Helmet (NCO). Primary: M1A1 Carbine, M1 Garand. Medics: Uni: US M-1941 Medic. Vest: US Medical Web Gear. Backpack: US M-1928 Haversack (Medical). Helmet: US M1 Helmet Medic. Primary: M1A1 Carbine, M1 Garand. Machine Gunners: Uni: US M-1941 (PFC). Vest: US M1918 BAR Web Gear. Helmet: US M1 Helmet Medic. Primary: M1918A2 BAR, M1919A6 Browning, M2 Flamethrower. Anti-Tank Troops: Uni: US M-1941 (PFC). Vest: US M1A1 Web Gear. Backpack: US M-1928 Haversack (M6). Helmet: US M1 Helmet. Primary: M1A1 Carbine, M1 Garand. Launcher: M1A1 Bazooka. Riflemen: Uni: US M-1941 (Private). Vest: US M1A1 Web Gear. Helmet: US M1 Helmet. Primary: M1A1 Carbine, M1 Garand. Snipers: Uni: US M-1941 (Sniper). Vest: US M1A1 Web Gear. Helmet: US M1 Helmet. Primary: M1903A4 Springfield. Tank Crew: Uni: US Tank Crew. Vest: US M1A1 Web Gear. Helmet: USAAF Type A-11. Primary: M3 Grease Gun. Pilots: Uni: US Pilot (Fighter). Vest: US Pilot Lifevest. Backpack: US Type-A3 parachute. Helmet: US Pilot's Helmet. Primary: Any Allied Pistol. --EQUIPMENT-- RULES SUMMARY: 1. FK Arma Rules are in effect and any breach of them not cleared by the event host or a present admin will be punished. 2. Only era accurate and faction based weaponry is to be used for this operation. 3. Any failure to take the mission seriously or to troll in any way will result in a kick from the server and barring from future events of this kind. 4. Additional restrictions may be applied in the mission by the event host and or Zeus and any attempt to avoid and or supplant new restrictions will be met with previously mentioned punishments. MISSION REQUIREMENTS: The modset is subject to change and will be finalized before the event with an announcement. MODSET: https://drive.google.com/file/d/1Wz07a7CSjoeEtAguTgecT_AmRnSO2v5o/view?usp=sharing - Download the modset and drag into the arma launcher with no mods loaded or open with a web browser.
  22. until
    ++MISSION BRIEFING++ Player Force: US and Canadian Armed Forces. Enemy Force: |||||||||||||||||||||||||||||||||||||| Objectives: Rally with friendly Forces at Corazol and await further orders. Situation Report: At 04:00 hours yesterday, following our operations in Northern Canada. Canadian and US Expeditionary elements have fled across the border in a complete state of disarray anomalous meteorological events associated with the appearance and spread of what has been deemed "Red Water" has caused the near-total collapse of the Canadian Government and the cause of unparalleled Humanitarian crisis as civilians have been ordered to flee south across the US border. All attempts to halt the spread of the contagion have failed and sustained bombing and have had a negligible effect on the affected areas with Flora and Fauna having radically changed under the effects of the water. Your forces are currently en route to Corazol a town on the western coast to attempt to secure Navy Transport out of the states and further South perhaps by reaching the town some form of shelter can be taken against these events and contact with Command can be re-established... ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission. The mission will be making use of the Standard FK Arma 3 mods in addition to some others to enhance the theme of the mission these will be posted as well at the bottom of this event page in a compiled list. Tags for applicable roles are being enforced and will not be different from standard slotting. ++SLOTTING++ (TAGS & REGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION) PLTN HQ: PLTN Lead (PLTN TAGS ONLY): @Melo [Reg+] PLTN 2ic (PLTN 2ic TAGS): @Legendo PLTN Medic (MEDIC TAGS): @L00_Cyph3r [Reg+] ALPHA SQUAD (USAF): Alpha Squad Lead (SL TAGS): @KingShibe [Reg+] Alpha Squad Medic (MEDIC TAGS): @LurkerOne Alpha Squad Team Leader (TL TAGS): OPEN Alpha Squad Team Leader (TL TAGS): OPEN BRAVO SQUAD (CAF): Bravo Squad Lead (SL TAGS): @Fred [Reg+] Bravo Squad Medic (MEDIC TAGS): @Wafflefox Bravo Squad Team Leader (TL TAGS): @AntiMatter [Reg+] Bravo Squad Team Leader (TL TAGS): @Eaglestrike [Reg+] CHARLIE: SQUAD (USAF): Charlie Squad Lead (SL TAGS): @Silberjojo Charlie Squad Medic (MEDIC TAGS): @Elkano Charlie Squad Team Leader (TL TAGS): @Whitelock Charlie Squad Team Leader (TL TAGS): @TheFantasticFlyingTaco DELTA SQUAD (CAF): Delta Squad Lead (SL TAGS): @Servok Delta Squad Medic (MEDIC TAGS): @SilentGunner13 Delta Squad Team Leader (TL TAGS): @Veagance Delta Squad Team Leader (TL TAGS): OPEN --SLOTTING-- ++RESTRICTIONS++ Standard FK Weaponry restrictions apply. BFT systems will be disabled/prohibited. GPS Devices are prohibited. NVG Devices are prohibited. Drawing on the map after briefing is prohibited. The use of LR Radios is restricted until elements have rallied with PLTHQ. 2x Scope Restriction in place. (DMR Exempt...Good luck with that). Players restricted to provided Equipment, Uniforms, Vests, Helmets and Weapons. Uniforms American: M93 (US-LATE) (Woodland) A, B, C, D or officer version. Uniforms Canadian: [CADPAT-TW] Combat Fatigues. Facewear: M40 Protective Mask. Equipment US Army: https://pastebin.com/Xa6xVvQm Equipment Canadian Army: https://pastebin.com/RNFg98U4 --RESTRICTIONS-- MISSION REQUIREMENTS: SERVER INFO : Name: FK #4 Custom Mission Server IP: arma4.fkservers.eu Port: 2402 Password: On Request Modset Here - Now with preset functionality
  23. until
    ++MISSION BRIEFING++ -This is a priority message from UNSC High Command- - Insurrectionist activity on Madrigal has been escalating of the past months with a number of militant strikes, organized movements and operations across the planets surface. In addition a number of convoys heading in and out of the local system have failed to report in and it is suspected that a possible insurrectionist fleet or base is operating in system. - Command in response to these events has dispatched elements of the Third Fleet under Admiral Preston Cole to suppress insurrectionist activity in this region and protect the interests of the United Earth Government and greater humanity. Specialized detachments of ODST units have as well been made available for this operation and are to be used in operations of particular import in this theater of operations -- "Feet First Into Hell" Insurrectionist activity on Madrigal has been rising following the formation of the United Rebel Alliance from the disparate rebel groups across the colonies following these events the URA has declared war against the United Earth Government and subsequently against all UNSC forces on Madrigal. URA Forces have at this time seized the town of Caralis and captured members on the UNSC Garrison forces there whos whereabouts are currently unknown. As well Sierra Outpost has been attacked with the vehicle depot there now in the hands of the URA. Finally, the Caralis Manufacturing plant has been taken and reports of sabotage are being made by civilians still inside the facility. ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission with elements taken from the fictional world of Halo. The mission will be making use of the Arma 3 mod Operation: TREBUCHET which will be posted as well at the bottom of this event page in a compiled list. Weaponry within the mission will be restricted to Halo universe based weaponry and will be restricted to per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure will remain the same for this mission. ++SLOTTING++ (TAGS & REGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAGHOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION) PLTN COMMAND SQUAD: - PLTN Lead (PLTN TAGS ONLY): - PLTN 2ic (PLTN 2ic TAGS): - PLTN FAC (FAC TAGS): - PLTN Medic (MEDIC TAGS): @LurkerOne (NO TAGS) ALPHA SQUAD: - Alpha Squad Squad Lead (SL TAGS): @Sarissa (NO TAGS) - Alpha Squad Medic (MEDIC TAGS): - Alpha Squad Team Leader (TL TAGS): @ChaosShadoWolfe - Alpha Squad Team Leader (TL TAGS): BRAVO SQUAD: - Bravo Squad Squad Lead (SL TAGS): @Resurge (NO TAGS) - Bravo Squad Medic (MEDIC TAGS): - Bravo Squad Team Leader (TL TAGS): - Bravo Squad Team Leader (TL TAGS): CHARLIE SQUAD: - Charlie Squad Squad Lead (SL TAGS): @Servok - Charlie Squad Medic (MEDIC TAGS): @Xenborg - Charlie Squad Team Leader (TL TAGS): @Colek (NO TAGS) - Charlie Squad Team Leader (TL TAGS): DELTA SQUAD: - Delta Squad Squad Lead (SL TAGS): - Delta Squad Medic (MEDIC TAGS): - Delta Squad Team Leader (TL TAGS): - Delta Squad Team Leader (TL TAGS): Sniper Team (PRHT): -PRHT Sniper (Prophet Sniper TAGS): @andyt90 -PRHT Spotter (Prophet Spotter TAGS): AV-22A Sparrowhawk: -RPTR Pilot/Lead (ROTARY PILOT TAGS): @AntiMatter (NO TAGS) -RPTR Gunner (RPTR GUNNER TAGS+): @info --SLOTTING-- ++RESTRICTIONS++ 1st. Only Weapons and equipment from the Operation: TREBUCHET mods may be used within the mission. --RESTRICTIONS-- ++EQUIPMENT++ Note: FK Weaponry and equipment rules remain in effect for this mission. Uniform/Faction: UNSC Uniform chosen by PLTN HQ. Vests: M52D Body Armor. Helmets: CH252D Helmet. Primary: Any UNSC Assault Rifle, Battle Rifle, Shotgun or SMG. Secondary: Any UNSC Pistol. MAT: M41 SSR MAV/AW or M48B 'Cricket' PAW. --EQUIPMENT-- MISSION REQUIREMENTS: SERVER INFO : Name: FK #4 Custom Mission Server IP: arma4.fkservers.eu Port: 2402 Password: On Request Modset Here - Now with preset functionality
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