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Saving the World - Mansions of Madness (2e)

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Mansions of Madness is a cooperative board game of mystery and investigation inspired by the writings of H.P. Lovecraft. During each game, one to five players explore a location to unravel a mystery.

It's the 1920s and the US of A is in a dark and perilous place. In the midst of prohibition; sinister cults and strange happenings are becoming more commonplace. The world at large is content to ignore these mysteries, but you - intrepid adventurer that you are - cannot simply sit idly by. These mysteries must be unravelled...


I'm going to be hosting a game of Mansions of Madness on tabletop sim. Space is capped at 3 people. The game is essentially Call of Cthulu the board game, and is randomised by use of a companion app. It's pure co-op, but that doesn't mean it's easy. You'll have to battle monsters and mobsters while trying to hold on to your precious, draining sanity.

Players include : 

  • Sarissa 
  • Linnet (RESERVED)
  • Info
  • OPEN
  • OPEN

If this has a high demand I'll run it a couple times a week with a different group. If you're not there at the start time (and can't let me know if/why you're late) then I'll tap someone up from the reserve list. Sorry.


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