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    Joint OP with Unqualified Minds! | Mission 1

    By Melo, in Missions, , 0 comments, 498 views
    Say hello to some new faces!
    Get ready to some joint OPs between FK and Unqualified Minds! 
    This joint operation has been in the works for the past month and we're excited to see what's to come! This is the first of 2 or more operations. 
    First OP (Hosted by UM):
    The first mission was a success!
    Thank you to everyone that played and we'll see you in the next one!


    Second OP (Hosted by FK): TBA

    Jeri's 2023 Halloween Spooktacular!

    By Melo, in Missions, , 0 comments, 1,638 views
    Join FKGaming in a spook-tacular mission!
    Happening on Sunday 29th October
    Communication blackouts? Secret Facility? Teaser Video?
     
    On Sunday (29th October) FKGaming will be hosting @Jerichron's terrifying and exciting new Halloween mission. You will be playing as the Unusual Incident Unit posing as convicted felons, placing them in facilities regularly monitored by the SCP Foundation. 
    Teaser Trailer:
    Timings
    Sunday 29th October Standard main time (19:00 GMT, 19:00 UTC, 15:00 EST) Note: Remember that daylight savings happens on the 29th! Make sure not to miss the event because of the hour.  Modset V3!
    Mostly Standard, with some extra mods. LINK (25 GB) Other Community's Invited
    FKGaming has sent out an invite for other communities to join the event, so if you see some new faces in the coming days from other places, do be kind and make sure they feel welcome! Calendar Link
    On a final note, please do send some love to @Jerichronfor this as he has worked super hard on this yearly event. 

    August 2023 Modset Update

    By Fred, in Community News, , 0 comments, 3,159 views
    New maps, new plate carriers and flares!
    We'll see you there!

    Current (May 2023) Modset Size (GB):  82.13
    New Modset (August 2023) Size (GB): 80.86
    Removed Mods(May 2023) Size (GB): 2.52
    Added Mods (August 2023) Size (GB): 1.25
    Current (May 2023) Mods Count: 75
    New (August 2023) Mods Count: 77
     
    Mods Removed: 2.52 GB
    •    Diyala - 834.6 MB - https://steamcommunity.com/sharedfiles/filedetails/?id=680808574
    •    G.O.S. N'ziwasogo v2 APEX - 480.1 MB - https://steamcommunity.com/sharedfiles/filedetails/?id=2084904847
    •    Niakala - 527.8 MB - https://steamcommunity.com/sharedfiles/filedetails/?id=2801060088
    •    Al Salman 2.0 - 681.1 MB - https://steamcommunity.com/sharedfiles/filedetails/?id=2857846877
    Mods Added: 1.25 GB 
    •    North Takistan - 796.1 MB - https://steamcommunity.com/sharedfiles/filedetails/?id=2829330653
    •    Kardazak - 218.3 MB - https://steamcommunity.com/sharedfiles/filedetails/?id=2994796909
    •    Lybor - 207.5 MB - https://steamcommunity.com/sharedfiles/filedetails/?id=3013515917
    •    Ladder Tweak Remastered - 0.2 MB - https://steamcommunity.com/sharedfiles/filedetails/?id=2969350304
    •    JCA - Modular Carrier Remake Project - 31.9 MB - https://steamcommunity.com/sharedfiles/filedetails/?id=2989752481
    •    JCA - Hand Flares - 2.8 MB - https://steamcommunity.com/sharedfiles/filedetails/?id=2991684121
    Total Change:  1.27 GB Reduction
    New Modset Size: 80.86 GB 
     
    Link To New Modset
     

    FK Gaming / BSG Joint OP Part 2: Electric Boogaloo

    By Fred, in Community News, , 0 comments, 4,991 views
    The second half of the BSG, FK Gaming Joint OP is nearly upon us! Join us on the 27th of May for a thrilling gaming experience like no other.
    This is a great opportunity to meet new friends, hone your skills, and experience a new level of teamwork. Whether you're an FK Gaming Veteran or a brand new FNG, we welcome you to join us!
    We can't wait to see you there! Stay tuned for more updates and details about the upcoming joint OP.
    The mission is being hosted by @Jerichron, standard FK Gaming rules apply . Please give BSG your best hospitality, and most importantly, have fun!
     
     

    Future changes to the FK Modset development

    By Melo, in Community News, , 0 comments, 3,676 views
    To make our main missions more exciting and fun for all of us the Staff Team and Zeus Trainers decided to make a change to our modset development process.
    Summary:
    The new mod procurement system will no longer operate on a bi-annual (6 months) basis but will work as a continuous process. Therefore, we no longer need to wait until May or November to acquire new assets. This will keep our modset up to date with commonly used mods, while unused mods will be removed to make the modset more compact.
    For those interested in the new development process, here are the five steps a mod takes before being added to our modset:


    Step 1:
    The new modset development is now a five-step process that begins in the FK Discord mod-suggestions thread, where you can suggest any mod you think will suit FK! You can also comment under any suggested mod and voice your opinion to the community. In addition, make sure to read the Mod Suggestion Rules & Guidelines.



    Step 2:
    The new mods will be presented to a selected group of testers, including Zeus Tag Holders, Trainers, Techs, and Mission Makers who are dedicated to ensuring the quality of the mods that are chosen based on their qualification and acquisition of the previously mentioned positions. They will also work with the Tech and CM team to plan the mods' implementation and introduction to the greater modset. This process ensures that the mod will fit our playstyle and is of good quality.



    Step 3:
    After the testing team approves or denies submitted mods, they will move on to the testing process or will be sent back with feedback regarding the result. Testing will include checking for any bugs or glitches of the mods with the main modset while also ensuring the mod still fits with the playstyle for FK ArmA missions.



    Step 4:
    After a mod leaves stage 3, it moves on to CM approval where the CMs do the final check before giving their approval. The CM's decision will be based on the modset's depiction of Explicit or Sensitive Content and not on personal bias or opinion.



    Step 5:
    Done!
    After testing is completed, the Testing team will approve or deny mods in the pipeline for final approval by the CM team based on a set of criteria for the final adoption of any given mod. Following this, if a mod's adoption can be done without going over FK's Modset size requirements, the Techs can immediately update the modset and server. Otherwise, the Testing team and Techs will work in tandem to create a modified modset that does not compromise our playstyle while maintaining our modset's size. Modset changes, once testing and approval are complete, are intended to be adopted in the following cycle of main missions (starting each Thursday).

    Flow Chart of the process:
    For better understanding of the process here's a flowchart showing the new development process.

     

    Boat Tags have arrived at our port!

    By Yung_Cider, in Community News, , 0 comments, 1,774 views
    Greetings FK Members!
    Since it's introduction, our tag system has provided skilled players with the credentials to operate the pinnacle of technology
    in modern warfare. No matter if by air or land, tag holders were able to turn the tide of the battle by using their expert skills in aiding the ground troops to reach their mission goals.
    We are excited to announce the implementation of a new, long overdue extension to our tag system:
    Boat Tags.


     
    No matter if it’s a RHIB, Patrol Boat or a mighty Destroyer, naval combat is a key facet of Arma3 and FK Gaming intends to push and enhance the skill and abilities of those that wish to sail the rough seas.
    Starting today players will be able to enroll for boat training sessions and soon do their evals to get the brand new, FKGaming exclusive boat tag. Under the supervision of our very own expert in the field of naval warfare, @Don_prince, players will receive extensive training to fill the ranks of future boat tag holders.
    Our very own @Jerichron has created a special mission to commemorate the new modset! Can one and all to this first of many events! https://www.fkgaming.eu/events/event/1627-april-fools-naval-action-1st-main/
     
    For more information, and a little extra for our lovely community members, watch the video down below!
     
     
    Last, but not least. Visit this link for the one stop shop for all your FK Gaming NFT needs!
     

    FK Merch

    By Melo, in Community News, , 0 comments, 4,875 views
    Order form is now closed!

    Patches, Stickers and More!
    Hey all! For a limited time we will be selling FK patches and stickers.
    We might do another run in the future but that will definitely be many months away!


    Current Patches:
    The old FK logo:

    Our new detailed Logo:

    The name tag with your name on it!

     
    Stickers!
    We will also offer stickers but they will be strongly demand specific and will be only offered if enough people are interested.
    For now if you want a sticker just submit an order, we will inform you later if we can print them.

    The printed stickers will be matt with a protective foil to withstand any harsh weather!

    The price:
    Patches:
    All patches cost 6 euro with a production cost of 4€.
    Backing:
    Velcro +1€ Thermal Glue +1€ None (Standard with no additional cost) Stickers:
    5pc - 3€
    10pc - 5€
    20pc - 8€
    30pc - 10€

    Shipping:
    Shipping will cost anywhere from 4€ to 8€ depending on the destination and weight and size.
    You will be given a monitoring link.
    Profit
    Any profit made from the merchandise will be donated to the FK account to keep our servers running!
    Questions?
    The PR team is here to answer them!
    Tag @Melo or any other PR member on discord or send us a DM.
    You can also email pr@fkgaming.eu but expect a bit longer response time.
     
    Order Form is now closed!
     

    FK 2023 Costs & Donations

    By LurkerOne, in Website news, , 0 comments, 2,069 views
    Hello all, I thought it was about time to sit down and update the costs for the FK servers/licenses currently, and let you know a bit about the work kMaN has been doing since taking over from @mrrbatty. Since taking over from him, kMaN has been working on reducing our current costs (our donation goal was downsized from €300 to €150/month a while back after changes in infrastructure). Working with the Tech team and have consolidated our resources to cut some costs. So, let's recap on our changes before I get into the current costings:
    FK 1 & Aux Box
    We used to have FK1 running on a separate server with the FK Aux box running virtual servers for all our other resources FK2/3/4/5, Teamspeak, Website, Foundry, etc. We have stopped the payment for that box and the old AUX server and instead switched to a more powerful server to run all our servers from one box and moved all the resources onto the new server, the cost of the new server was not that much more than we were paying for the Aux box on its own. This work was started and finished in the latter half of 2022, because the priority was reducing the cost of the website.
    FK Website
    The FK website has undergone a lot of changes to make it more stable, along with updating it to the latest software versions. Before he left, Mavy moved us to a new cloud-based solution which sped up page loading a good amount, however he left shortly after this migration and didn't see the increase in costs caused by this migration, which was well over €100 a month just for the website. Mrbatty was attempting to get it moved to cheaper hosting but could not complete this due to lack of time IRL, so upon handing the reigns over to @kMaN, he and @L00_Cyph3r have done some excellent work in moving the website to cheaper hosting, saving us a lot on the monthly costs. This project was the priority and was started in early 2022.
    Website Modules
    The TeamSpeak module on the website was unfortunately a victim of the recent updates, because the author hasn't updated the module in several years. This module allowed users to input their TeamSpeak UUID so that tags from the website could integrate over to Teamspeak. At this time, updating or adding the UUID to a user's profile will need to be done manually by a CM or Tech.
    Teamspeak
    The original TeamSpeak license was owned and hosted by Mavy. As the free licenses are no longer being offered by Teamspeak and transferring the license from Mavy was not an option, we had to get a new yearly license when creating the new TeamSpeak server.
    Anyway, after those updates, let's move on to the current costs.
    Updated Costs
          Type
    Name
    Collected
    Monthly Cost
    License
    Website License
    6 Monthly (€60)
    €10.00
    License
    Website Module - Awards
    6 Monthly (€7)
    €1.16
    License
    Website Module - Theme
    6 Monthly (€10)
    €1.66
    License
    Website Module - Forms
    6 Monthly (€20)
    €3.33
    License
    Website Module - Donations
    6 Monthly (€20)
    €3.33
    License
    Website Module - Discord
    6 Monthly (€10)
    €1.66
    License
    Website Domain Registration
    Yearly (€17)
    €1.46
    Hosting
    Hetzner Server
    Monthly (€115)
    €115.00
    Hosting
    Website (DNS)
    Monthly (€1.00)
    €1.00
    License
    Teamspeak
    Yearly (€96)
    €8.00
    Hosting
    Email Hosting
    Monthly
    €4.00
        Monthly Total
    €150.60
     
    Thus the new donations total is €150
    To conclude…
    That was a lot to take in! I'm glad you stuck around to read all this boring stuff. As always, if you'd like to discuss any of this, reach out to kMaN on Discord.
    Everyone who donates to FK has the eternal gratitude of the FK Staff for continuing to host a community we are proud to be a part of. All donations are welcome, if you wish to donate, please visit our donation page, https://www.fkgaming.eu/donate/
    Special thanks to @L00_Cyph3r for handling the majority of the server, website migration and cutting FK costs by 50%.
    After failing several times, one time to PC failure, to organize and create this post, I'd like to thank @LurkerOne for finally taking his time to put this together. Something I should have done months......okay, okay.....a year ago.

    Joint OP with BS Gaming!

    By Fred, in Community News, , 0 comments, 4,653 views
    FK has been invited to partake in a joint operation with the BSG clan. This joint operation has been in the works for little over 2 months. This is the first of 2 operations. 
    Please join us in the operation the 28th Jan! It starts at 20:00 UTC (1 hour after usual main time). 
    Check out the calendar page to join the fun!
     
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