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Tanks Tuesday - The Invasion of Kujari

    

Silberjojo
Mission Planner

Event details

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Tanks Tuesday
Once a month - We roll out

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This will be a zeus mission for 1st main on FK#1 utilizing the standard modset and default template in a series of armoured vehicle only missions. All players will be playing tank crews. Slotting will be amended accordingly. 

 

+++ SITUATION +++

The region of Kujari has been torn apart by a civil war during the 70s. Under US guidance a western government had been established. Now, 15 years later, communist sentiment is flaring up and the Soviet Union can not idly stand by and watch the people of Kujari be oppressed. A western hardliner has come to power. A systematic suppression of anti US and anti-government opinions followed. Hundreds of people have vanished into the prisons of the country already and we fear more will follow. Civilians have taken up arms and are now in open revolt against the government. The world revolution continues! The decision to intervene and support our brothers and sisters has been made.

And you comrades, will form the spearhead.
Po konyam!

 

+++ BRIEFING +++

We are now two days into the invasion. In preparation for a large scale ground assault a forward HQ must be taken control of. It is defended by multiple lines of entrenched armoured units. This is where 15th Armoured Regiment comes in. Molotok Company will be the first ones to assault the enemy positions. We are expecting T-72, T-55 and M60 Tank variants in entrenched positions, partially marked on the attached map below. The enemy knows we are coming and has prepared accordingly. They have layed a mine field to the North, effectively funneling us into their defensive positions. We have no choice but to react with an armoured push, since their air defense network is focussed on this region. Our superior equipment should however give us the edge we need to succeed. 

Molotok Company will be supported by regimental logistics and medical detachments. 

 

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+++ OBJECTIVES +++

1. Defeat the enemy's entrenched armoured units North-West of the marked HQ.
2. Enable Friendly Infantry Units to assault the enemy HQ and take control of it. 
3. Stand by for further orders

 

+++ SLOTTING +++

(TAGS & REGS PRIORITIZED)
(RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS)
(FINAL SAY IS AT EVENT HOSTS DISCRETION)

Mission is currently planned for 39 players. If we get more than that I will make recon or logistics elements available

  • Company HQ - "Molotok" - T80U
  • Platoon 1 - "Semyon"- T80U
  • Platoon 2 - "Leonid"- T80U
  • Platoon 3 - "Zinaida" - T80U
  • Platoon 4 - "Yelena" - T80U
    • T80U - Yelena 1-1
      • Commander:  Closed 
      • Gunner:  Closed 
      • Driver:  Closed 
    • T80U - Yelena 1-2
      • Commander:  Closed 
      • Gunner:  Closed 
      • Driver:  Closed 
    • T80U - Yelena 1-3
      • Commander: Closed 
      • Gunner:  Closed 
      • Driver:  Closed 
  • Logistics
    • Driver:  Closed 
    • Driver:  Closed 
  • Medical
    • Medic:  Closed 
    • Medic:  Closed 

 

 

+++ Equipment +++

  • Uniforms: M88 TTsKO
  • Vests: Any "Belt Equipment" from RHS Red
  • Helmets: any TSh-4
  • Backpack:
    • R-148
    • RD-54
  • Weaponry:
    • Primary:
      • AKS-74U
      • AKS-74
    • Secondary:
      • PM
  • Toolkits will be present in the vehicles

 

 

+++ RESTRICTIONS & NOTES+++

  • Equipment is heavily restricted (see section above)
  • GPS Tracking will be on a delay and only present on lead vehicles
  • Units are to be adressed by their respective callsigns
  • Respawns at Zeus discretion

 

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