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Arma 3 Star Wars, TWILIGHT ON RYLOTH

SMPureParadise
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YOU WILL NEED SWOP MAIN AND MAPS

https://vk.com/swopposition

MODLIST

https://steamcommunity.com/sharedfiles/filedetails/?id=1475102446



STAR WARS

 

TWILIGHT ON RYLOTH

 

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BRIEFING
Given by Jedi Commander Eli Palr


 

Ryloth, Home of the Twi'leks and site of one of the longest sieges in the war. Since the official liberation of Ryloth it has not found the peace its citizens rebelled for. A vast majority of the population is starving or is about to starve. Mass riots grip the few cities left standing and the people have begun another call to arms, claiming that The Republic has been withholding supplies.

 

A radical group calling themselves “The Shadow of Ryloth” which are comprised of the few human based citizens of Ryloth with other local non natives have been the most vocal and violent of these protesters. They crossed the line into terrorism when a shipment of food bound for Ryloths’ Capital, Lessu was attacked and stolen by this group. leaving 15 clones dead,and a large supply of food stolen. The stolen food is not a major issue since another shipment has already arrived. The issue is that these insurgents broke into the escorting AT-TE and stole a large supply of Class A and B type explosives along with the blasters kept in the armory.

Those weapons cannot be used or get in the hands of even worse enemies. A single use of a Class B explosive could result in the death of hundreds if detonated in a urban environment. Ryloth may be free but her troubles are far from over.

 

This operation will be lead on the ground by Commander Cody. Your objectives are as follows…
 







 

OBJECTIVES

 

Primary

LOCATE AND CLEAR INSURGENT HIDEOUTS

We have managed to narrow down a rough location of potential insurgent hideouts and caches in this region of the planet, this region is sparsely populated which means standard ROE in case of civilian population still applies.

DESTROY STOLEN WEAPONS

We have been given the go ahead to destroy our own stolen weapons and explosives, we cannot risk transporting them if they may have been tampered with. Avoid interacting with the crates if possible.

FIND AND CAPTURE INSURGENT LEADER

We have limited intel on the mysterious leader to “The Shadow of Ryloth” all we do know is that their leader is a female Twi'lek with a fondness for Republic speeders. Gathering intel in the field will narrow your search.  

 

Secondary

MARK STOLEN FOOD FOR RECOVERY
Around 20 tons of food was stolen, we doubt you can recover it all but every little bit helps, mark recovered crates with purple smoke, the location will be recorded for recovery.

GATHER INTEL ON HOW INSURGENTS ARE GETTING WEAPONS
We know that these insurgents are receiving weapons from an unknown source, gather intel within the hideouts and on the bodies of insurgents.

INVESTIGATE REMAINS OF ATTACKED SHIPMENT
The shipment in which most of these supplies were stolen is not far from the AO, performing a more in depth investigation may yield answers.


 

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Sat image of ambushed convoy

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Weapon Crate

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Explosives Crate

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Food Crate

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ASSETS AND SLOTS

(first come first serve)

PLT LEAD - @Patheticflower

 

SQUADS (fill top to bottom)

 

A SL - @Mingy

B SL - @Eaglestrike

C SL -

D SL -

E SL -

F SL -

 

LAAT CREW

 

1-1

PILOT - @Beyond

CO PILOT - @Colek

1-2

PILOT -

CO PILOT -

 

BARC RECON TEAM

LEAD - @Potato2

ASSISTANT - @Dog

UNIFORMS AND KIT

(Screenshots at bottom of doc)

Equipment and squad structure notes


 

  • All 212th Geonosis variations are to be ignored.

  • Jango Clone faces are to be used

  • Limit of 2 BCCKs Thermal Detonators PER PERSON.

  • NO Dioxis, EMP, Flashbang, or throwable explosives allowed.

  • Only placeable explosive allowed is Explosive Charge A-TYPE with limit of 3 per squad

  • 2x Squad energy Shields MAX (recommend giving to lead and 2ic)

  • Assistant slot is a standard rifleman slot due to insane ammo capacity for gunner

  • We will be using “Weapons Of the Republic” mod for blasters and rocket launchers they can be found by looking for SWT in arsenal   

 

RIFLEMAN

Uniform - Clonetrooper Uniform (212th battalion)

Vest - Clonetrooper Armor (212th battalion)

Helm - Clonetrooper Helmet (any variation) (212th battalion)

Backpack - Clonetrooper Backpack, Backpack Invisible

Eyewear - Clonetrooper HUD

Weapons - DC-15A Rifle, DC-15S Carbine

Misc - take any NVG Chip

RIFLEMAN (HEAVY ANTI TANK OPERATOR)

Uniform - Clonetrooper Uniform (212th battalion)

Vest - Clonetrooper Grenadier Armor (212th battalion)

Helm - Clonetrooper Helmet (any variation) (212th battalion)

Backpack - Clonetrooper Backpack, Backpack Invisible

Eyewear - Clonetrooper HUD

Weapons - DC-15A Rifle, DC-15S Carbine, RPS6 Launcher Platform

Misc - Clone Rangefinder (NVG)

 

MEDIC

Uniform - Clonetrooper Uniform (212th battalion)

Vest - Clonetrooper Armor (212th battalion MEDIC)

Helm - Clonetrooper Helmet (any variation) (212th battalion)

Backpack - Clonetrooper Medical Backpack

Eyewear - Clonetrooper HUD

Weapons - DC-15A Rifle, DC-15S Carbine

Misc - take any NVG Chip

 

GUNNER

Uniform - Clonetrooper Uniform (212th battalion)

Vest - Clonetrooper Recon Armor (212th battalion)

Helm - Clonetrooper Helmet (any variation) (212th battalion)

Backpack - Clonetrooper Backpack, Backpack Invisible

Eyewear - Clonetrooper HUD

Weapons - Z6 Rotary Blaster

Misc - take any NVG Chip

 

2IC

Uniform - Clonetrooper Uniform (212th battalion)

Vest - Clonetrooper Armor + Kama (212th battalion)

Helm - Clonetrooper Helmet (any variation) (212th battalion)

Backpack - CDV-19m, CDV-5S

Eyewear - Clonetrooper HUD

Weapons - DC-15A Rifle, DC-15A/GL, DC-15S Carbine, DC-17 Pistol

Misc - Clone Visor with or without antenna

SQUAD LEAD

Uniform - Clonetrooper Uniform (212th battalion)

Vest - Clonetrooper Armor + Pauldrons (any variation) (212th battalion)

Helm - Clonetrooper Helmet (any variation) (212th battalion)

Backpack - CDV-19m, CDV-5S

Eyewear - Clonetrooper HUD

Weapons - DC-15A Rifle, DC-15A/GL, DC-15S Carbine, DC-17 Pistol

Misc - Any Clone NVG’s

 

PLT LEAD (CODY)

Uniform - Clonetrooper Uniform (212th Cody)

Vest - Clonetrooper Armor (212th Cody)

Helm - Clonetrooper Helmet (212th Cody)

Backpack - CDV-19m, CDV-5S

Eyewear - Clonetrooper HUD

Weapons - DC-15A Rifle, DC-15A/GL, DC-15S Carbine, DC-17 Pistol

Misc - Clone Commander visor full orange

 

PILOT/COPILOT

Uniform - Clonetrooper Uniform (212th battalion)

Vest - Clonetrooper Armor (212th battalion)

Helm - Clone Pilot Helmet (any variation) (212th battalion)

Backpack - Clonetrooper Backpack, Backpack Invisible, CDV-19m, CDV-5S

Eyewear - Clonetrooper HUD

Weapons - DC-15S Carbine

Misc - take any NVG Chip

 

BARC

Uniform - Clonetrooper Uniform (212th battalion)

Vest - Clonetrooper Recon Armor (212th battalion)

Helm - Clonetrooper BARC Helmet

Backpack - Clonetrooper Backpack, Backpack Invisible, CDV-19m, CDV-5S

Eyewear - Clonetrooper HUD

Weapons - DC-15A Rifle, DC-15S Carbine, Valken-38A Marksmen Rifle

Misc - Clone Commander Visor Full Orange






 

RIFLEMAN

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RIFLEMAN (HAT)

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MEDIC

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GUNNER

z1y-FccSaquOnYkhvcmnOCC4ZS8Iy7ZCLJeTJf3G4zJa2de72-iVM8Il1eytpip7nB_1buuhaZGNNbUHQJstCXnBOml0UXrfgpROGBeWEu5qMyhjaElkuM9lElHhmKykxeXTQJCZ

2IC

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SQUADLEAD

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CODY

Lp8wMWa3BNhyfpQtttgPBcs415JiCvmVYuC63iSLOeyiGEgKT2w44Twx2yiev-wGX8luji67fNhz0Rruyi62koKNi-fehA1KviHeHu935KjEek54ekIzpT3LDCZamgsvIKaDnCKU

PILOT

JpYwL67sNuiLaYEicFU1KfqdW6TZnz1cPIY41eY1K7j1ItIVdGDhf-zgIifeVTNe_3OBIbt6CkalVI-GjGU5ALkFdzBsxHkNlI-UHTTWEwHVjcpq-WoTFvhkXVYBa3w_9TRMueU5

BARC

20180815013637_1.thumb.jpg.d9d55c2c5fa38a7e5391edfdbacdb481.jpg

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Recommended Comments

Eaglestrike

Posted (edited)

I'll take Bravo/any squad lead thats still available if you dont mind

Edited by Eaglestrike
Link to comment
SMPureParadise

Posted

46 minutes ago, Colek said:

Will the LAAT's have AI in the ball turrets or will infantry use them?

Infantry can use them

Link to comment

Just realised, i may be slightly late due to a schedule change, should only be like 10-15 minutes before i can get in

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