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[MILBASE] Panthera NATO invasion

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BenFromTTG

Event details

Milbase Panthera Session

I'm planning on hosting a Milbase session on my server using my own modset, which is similar to the CoD mission I did, just with 1 extra mod. The mission will be on Panthera using a template I have made.

RULES: https://docs.google.com/document/d/160zdsn552fU3T1hf7jC-TMYMs1w0GHQBrQ1Yc-JuAMc/ (ignore rules regarding being AAF, faction is USMC and uniform will be decided by OP-COM)

Modset: http://www.mediafire.com/file/k0fnfgid85knzov/Arma+3+Mod+Preset+BENS_SERVER.html

Reservable Slots (Anyone can reserve, Regs>Fng's)

OP-COM - 

BASE-COM - 

Zeus -                                      (I will zeus if no-one else does, you can poke me to see the template)

 

Important Information/My Rules:

  • The main base for Friendly Forces is the USS Khe Sanh
  • The Vehicle Depot is the stockpile of Assets and land based vehicles. Here are the rules for them:

 

  1. No more than 2 KNIGHT Assets (Tanks, IFV's etc.)
  2. No more than 1 Mobile AA (Hummvee Avenger; there is AA accessible on the ship)
  3. No more than 4 MRAP's
  4. Trucks and Humvee's are limited to how ever many there are in the Depot, including respawns
  5. No Asset Respawns are given, only those in the stockpile are available

 

  • For stuff on the LHD/Carrier, A limit of 2 Fixed Wing and 2 rotary may be used at a time. Pilots can land on the carrier and switch vehicles freely.
  • BASE - COM must ask me for Asset Respawns if something stupid happens

 

MilbasePanthera.jpg.b7b7ce6cfd17bc5f3e18c607c7e9c962.jpg

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