In a recent meeting report we mentioned how we were going to create some events with different ArmA gamemodes during 1st main time, to see how they are received. This is the first of those.
What is Liberation?
"The area has fallen to the enemy, and it is up to you to take it back. Embark with your teammates on a persistent campaign that will span several weeks of real time to liberate all the major cities of the area."
You and your allies will be fighting against AI and you will try to take positions and cities from them, while repelling enemy attacks on your FOBs, cities and positions.
For this event there will be a small set of rules and some roles will be slotted beforehand with tags. Everyone participating will be required to stay for 2 hours and may only leave with proper reasoning given to the superior.
- Always listen to your superior. Be it in setup or during the mission.
- Do not switch roles during the mission. Medics stay as medics and pilots stay as pilots.
Organisation and Flow:
Organisation will be left to the slotted Platoonleader and the Platoonsquad. Logistics will be done by the slotted logistics drivers and pilots, following the orders of the platoonleader (or whoever is going to be designated for the job). The camo will be called by the Platoonleader. Adjustments may be made by SLs after getting permission from the Platoon leader. After spawning in everyone will go to an FOB determined before slotting. Everything else will happen from there.
- Pilot : @atomicbucko122
- Pilot (going in engineer): @dutchwar2
- Driver: @itsamethyst
- Medic (for all uses): @WateryFox
The following will only be slotted if enough people are present to fill out all the other slots and squads