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WW2- Operation Skyhawk

    

TheFantasticFlyingTaco
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Operation Skyhawk

  ++MISSION BRIEFING++

5th, November, 1942

(This mission required the WW2 modset)

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"Gentleman, I’m Colonel Hargrove from the Office of Strategic Services-the OSS. Our branch specializes in covert operations, usually deep behind enemy lines. Espionage, sabotage, infiltration…that’s the business we’re in, men. 

As you know, Germany’s famed Afrika Corps has captured key locations along the southern coast of the Mediterranean, and is now in the process of fortifying their positions. Our response, in coordination with our British allies, is an invasion of North Africa. The attack is code-named Operation Torch. This is finally it, Gentleman; our first large-scale offensive of the war.  While everything you hear in this room is classified Top Secret, what I’m about to tell you is extremely sensitive and only known by a select few. The Germans have positioned artillery batteries along the coast, several of which overlook our intended landing zone. The British SAS have been in the country for a while and one of their number has penetrated enemy lines at the town of Arzew, on the Algerian coast. His mission was to sabotage these batteries, then give the all clear signal to start the invasion. Yesterday, however, all contact with that agent was lost. The enemy’s artillery positions remain intact…and the SAS officer’s capture could compromise the entire operation. 

Members of the 2nd ranger battalion will infiltrate Arzew under cover of darkness. Your goal is to rescue the captured agent and with his help you will destroy the enemy batteries. You’ll receive specific details of the mission once you’re in the field. The SAS operative is a man I’ve known for years. He would never allow himself to give up what he knows to the Germans, so please find him before he’s forced into taking drastic measures. No doubt about it, this is a critical mission. You have trained hard, and I have every confidence you’ll get the job done."
 

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Objectives:

1. Penetrate the outer checkpoints under disguise and infiltrate the village via the main checkpoint

Opel Blitz Trucks and disguises for the drivers will be provided

Two drivers will be selected from each squad by their respective squad leaders

Disguises will be distinctive to avoid friendly fire

Drivers normal uniform will be stored until the disguise is no longer needed

2. Locate the Operative alive, obtain the information he is carrying, and help him complete his mission

3. Locate and sabotage the German motor pools and ammo dump

Bring explosives

4. Exfiltrate by any means

 

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Weapon List

FK Weaponry and equipment rules remain in effect for this mission.
Platoon lead, Squad Leaders, Team Leaders Weaponry: M1 Garand, M1 Carbine, M1928, M1928A1 or M1A1 Thompson Submachine Gun (50 round Drums are allowed).
Riflemen Weaponry: M1 Garand, M1903A1 Springfield Rifle
Medic/RTO Weapons: M1 Garand, M1903A1 Springfield Rifle, M1 Carbine,
Autorifleman: M1918 Browning Automatic Rifle, M1919A4
Secondary Weaponry: Colt M1911 (if you are a medic, you are allowed to carry only a Pistol if you'd like)
MAT: M1A1 Bazooka.

Note: Squad Leaders may allow 1 member to take a M1903A1 sniper variant, Winchester 1912, or extra Thompson

Uniform

Helmet: M1 helmet 2d rangers

Uniform: M-1941(either version)

Vest: US Web Gear

Backpack: M-1936

 

 

++SLOTTING++

(TAGS & REGS PRIORITIZED)

(RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS)

  • PLTN:
    • PLT (PLT Tags) @Melo(No Tags)
    • RTO (TL Tags) @L00_Cyph3r(No Tags)
    • Medic (Medic Tags) (on the day)
    • 4x overflow rifleman (on the day)
  • SAS:
    • Captured SAS Major (first come, first serve) @JeffreyCuddles
    •  This role is story element and will be working with X-roads
  • Able: 
  • Baker: 
    • Squad Lead (SL TAGS) Open 
    • RTO (TL Tags) @Root
    • Team Lead (TL Tags) Open 
    • Medic (MEDIC TAGS) @Peterowsky
    • Auto Rifleman (on the day)
    • 5x Rifleman (on the day)
  • Charlie: 
    • Squad Lead (SL TAGS) Open 
    • RTO (TL Tags) Open 
    • Team Lead (TL Tags) Open 
    • Medic (MEDIC TAGS)  Open 
    • Auto Rifleman (on the day)
    • 5x Rifleman (on the day)
  • Dog: Overflow

++RESTRICTIONS/NOTES++

1. No SR radios or GPS (duh…..)
2. Looting of enemy weapons is allowed if absolutely necessary
3. Respawns, unlimited for infantry(including the SAS Major upon his release)
4. BFT disabled.
5. No marking in side after briefing unless all (living) lead elements are together. 

This is a Zues mission

SERVER INFO:

  • Name: FK #4 Custom Mission Server
  • IP: arma4.fkservers.eu
  • Port: 2402
  • Password: On Request

MODSET WW2 Modset

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Recommended Comments

Peterowsky

Posted (edited)

Baker Medic, if Root goes for TL slot;

Charlie medic if not possible :)

Edited by Peterowsky
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