Western Europe is ours, but now we are forced to fight in the Mediterranean.
With the Italians, we nearly crushed the British in Greece. However, just as at Dunkirk, they managed to pull their forces back to the island of Crete. Now it's being used as an airbase to harass our convoys and logistical areas.
To stop this, Crete must be seized. As elite Fallschirmjäger your job is to parachute onto Crete and assault a British airfield before the main force conducts a sea-landing.
We expect the British and Commonwealth forces to be demoralised after their many defeats. However, just to be safe, a flight of Bf 109s will cover your attack,
++BRIEFING COMPLETED++
MISSION SUMMARY:This will be a heavily themed mission with elements taken from the Second World War, with some artistic liberties taken. The mission will be making use of the Arma 3 modsIron Front, Faces Of War and CSA38which will be posted as well at the bottom of this event page in a compiled list. Weaponry within the mission will be restricted to WW2/Faction based weaponry and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme and structure of operations in the Second World War. There may be some potentially offensive imagery present in the mission.
++SLOTTING++
(TAGS & REGS PRIORITIZED)
(RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS)
(FINAL SAY IS AT EVENT HOSTS DISCRETION, AND I RESERVE THE RIGHT TO PICK THOSE WHO I BELIEVE BEST SUIT THE MISSION)
Map Markings: No marking in side after briefing unless all (living) lead elements are together.
No marking in group unless all (living) squad members are together.
This mission uses custom Arsenals. They are accessed using the ACE Interaction system. Web gear can be changed, weapons can be somewhat changed within the following restrictions:
Everyone: Any German Webbing. The FJ Bandolier vest is the specific Fallschirmjäger rifleman equipment.
Anyone: C96, P-08, P38, Sapper Shovel, WW2 German Knife
Riflemen: K98 (Any except scoped)
Marksmen: As above + Scoped K98
MG Gunner: MG34
Anti-Tank Rifleman: Boys AT Rifle (as there is no German AT Rifle currently)
Squad Leaders, Officers, 1 Team Leader & Air Crew: MP38, MP40 or K98
NOTES:
THERE IS NO AT-WEAPON FOR THE SQUADS. THIS IS DELIBERATE AS THE PANZERFAUSTS ARE NOT AVAILABLE AT THIS TIME. INSTEAD YOU MUST RELY ON AT GRENADES.
YOU START IN "GERMAN PLANES". THESE PLANES ARE ARSENALS. YOU'LL NEED PARACHUTES & CAN GEAR UP AS NEEDED. WHILE YOU CAN SWAP WEAPONS (FOLLOWING THE LIST PROVIDED) YOU MAY NOT CHANGE UNIFORMS.
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