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WW2 - Endgame

    

Sarissa
Mission Planner

Event details

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THERE IS AN UPDATED MODPACK FOR THIS EVENT!

The Final Stand

  ++MISSION BRIEFING++

9th May 1945, Baltic Coast, Germany

2nd Ranger Regiment

 

Sorry boys, it turns out our war isn't quite over. 
With Germany's surrender yesterday, we've been getting a lot of soldiers coming out of the woodwork to formally surrender. Among these is the garrison of a small island in the Baltic Sea. Apparently, there's some scientific types there and the brass has signalled that this group of Germans is the top priority, so we're sending you in.

We got the request to surrender at 2000 hours yesterday, but we couldn't get any boats together until now. The Germans are supposed to have gathered at the Southern coast to surrender. Your orders are to land, accept the surrender and then proceed to Suurkyla to ensure that all the German guns are spiked. After that, proceed to their lab on top of the mountain to the North West of the town. Find the scientists and secure them.
Oh, and be quick. We think the Soviets intercepted the communications, they may be racing us there...

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++BRIEFING COMPLETED++

MISSION SUMMARY: This will be a heavily themed mission with elements taken from the Second World War, with some artistic liberties taken. The mission will be making use of the Arma 3 mods Iron Front, Faces Of War and CSA38 which will be posted as well at the bottom of this event page in a compiled list.  Weaponry within the mission will be restricted to WW2/Faction based weaponry and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme and structure of operations in the Second World War. There may be some potentially offensive imagery present in the mission.

 

++SLOTTING++

(TAGS & REGS PRIORITIZED)

(RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS)

(FINAL SAY IS AT EVENT HOSTS DISCRETION, AND I RESERVE THE RIGHT TO PICK THOSE WHO I BELIEVE BEST SUIT THE MISSION)

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  • Platoon HQ
    • Lieutenant (PLTN Tags): OPEN
    • Platoon Sergeant (PLTN 2iC Tags): OPEN
    • RTO (TL Tags): OPEN
    • 1 x Medic (MEDIC Tags): OPEN 
  • Able
    • Sergeant (SL Tags): @Jerichron
    • RTO (TL Slots): @Root
    • Medic (MEDIC Tags): OPEN
    • Sergeant (SL Tags): OPEN
    • B.A.R Gunner
    • Team Leader (TL Tags): @EaglestrikeNO TAGS
    • Grenadier
    • 3x Rifleman
  • Baker OVERFLOW
    • Sergeant (SL Tags): 
    • RTO (TL Slots): 
    • Medic (MEDIC Tags): 
    • Sergeant (SL Tags): 
    • B.A.R Gunner
    • Team Leader (TL Tags): 
    • Grenadier
    • 3x Rifleman
  • Charlie (Engineers)
    • Sergeant (SL Tags): @colt92 NO TAGS
    • RTO (TL Slots): OPEN
    • Medic (MEDIC Tags): OPEN
    • 2x Rifleman
    • Flame Trooper (REG+) @LurkerOne

 

++RESTRICTIONS/NOTES++

  • BFT disabled.
  • Map Markings: No marking in side after briefing unless all (living) lead elements are together. 
                             No marking in group unless all (living) squad members are together.
  • This mission uses standard Arsenals. Uniforms are pre-set. Web gear & Headgear can be changed (remaining US), weapons can be somewhat changed within the following restrictions:
    • Everyone: Any US Webbing. 
    • Anyone: M1911, Sapper Shovel, M3 Knife
    • Riflemen: Garand, M1 Carbine (Any except scoped)
    • Grenadier: Garand with Grenade attachment
    • Sergeant/Lieutenant: Thompson SMG or M3 Grease Gun + Garand/Carbine
    • BAR Gunner: BAR
    • Flame Trooper: Flamethrower
    • 1 Rifleman per squad may take a Bazooka
  • If attendance on the day is too low, I reserve the right to cancel the mission.

 

--RESTRICTIONS/NOTES--

 

MISSION REQUIREMENTS: 

SERVER INFO :

Name: FK #4 Custom Mission Server

IP: arma4.fkservers.eu

Port: 2402

Password: On Request

WW2 Modset

Edited by Sarissa

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