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WAYFARER - Halo - 1st Main

    

Sarissa
Mission Planner

Event details

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  ++MISSION BRIEFING++

 

"You know what? I only signed on to this for a college credit and a down payment on a car, but that was pretty exciting!"

- Unknown Marine, The Ark, 11th December, 2552

 

The UNSC Forward Unto Dawn, together with the Sanghelli 'Fleet of Retribution'; has chased the Prophet of Truth through a portal that appeared above Voi. Operation BLIND FAITH is an effort to capture the Prophet of Truth and prevent him using the Halo Superweapons against us. Master Chief S-117 is deploying to neutralise a Covenant AAA battery to our North. Our orders are to assault & destroy 3 Covenant positions to clear a path or the 'Dawn to land for further operations.
Enemy forces seem to mostly comprise infantry, with Grunts; Jackals & still hostile Elites spotted. Longsword recon flights have snapped a few images of the objective areas. 
A Pelican flight will be on stand-by for all resupply & logistical needs.

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++BRIEFING COMPLETED++

MISSION SUMMARY: 

This will be a heavily themed mission with elements taken from the Halo Game Series The mission will be making use of the Arma 3 mods Operation Trebuchet, Fire Team Zulu, Improved Melee System and others which will be posted as well at the bottom of this event page in a compiled list.  Weaponry within the mission will be restricted to Halo Series based weaponry and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme. 

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++SLOTTING++

(TAGS & REGS PRIORITIZED)

(RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS)

(FINAL SAY IS AT EVENT HOSTS DISCRETION)

Slot Format: Role,(Tag Required, Rank Associated)

 

 

 

 

PLTN COMMAND SQUAD:

  • PLTN Lead (PLTN TAGS ONLY, Officer) OPEN
  • PLTN 2ic/RTO (PLTN 2ic/RTO TAGS, OfficerOPEN
  • PLTN Medic (MEDIC TAGS, Specialist) OPEN
  • PLTN FAC (FAC TAGS, Specialist) OPEN

ALPHA SQUAD:

  • Alpha Squad Lead (SL TAGS, Officer) @AntiMatter
  • Alpha Squad Medic (MEDIC TAGS, Specialist) @TrainDoctor
  • Alpha Squad Team Leader (TL TAGS, NCO) @Eaglestrike
  • Alpha Squad Autorifleman : (on the day)
  • 2x Alpha Squad Rifleman: (on the day)
  • Alpha Squad Team Leader (TL TAGS, NCO) OPEN
  • Alpha Squad Autorifleman : (on the day)
  • 2x Alpha Squad Rifleman: (on the day)

BRAVO SQUAD:

  • Bravo Squad Lead (SL TAGS, Officer) OPEN
  • Bravo Squad Medic (MEDIC TAGS, Specialist) OPEN
  • Bravo Squad Team Leader (TL TAGS, NCO) OPEN
  • Bravo Squad Autorifleman : (on the day)
  • 2x Bravo Squad Rifleman: (on the day)
  • Bravo Squad Team Leader (TL TAGS, NCO) OPEN
  • Bravo Squad Autorifleman : (on the day)
  • 2x Bravo Squad Rifleman: (on the day)

CHARLIE SQUAD (NOT RESERVABLE):

  • Charlie Squad Lead (SL TAGS, Officer) 
  • Charlie Squad Medic (MEDIC TAGS, Specialist) 
  • Charlie Squad Team Leader (TL TAGS, NCO) 
  • Charlie Squad Autorifleman 
  • 2x Charlie Squad Rifleman:
  • Charlie Squad Team Leader (TL TAGS, NCO) 
  • Charlie Squad Autorifleman
  • 2x Charlie Squad Rifleman

WYVERN 1-1 (Pelican):

WYVERN 1-2 (Pelican):

  • Pilot (Rotary Tags) (on the day)
  • Co-Pilot (WSO Tags) (on the day)

 

DRAKE 1-1 (M808-B Scorpion):

  • Commander/Gunner (CMD/GUNNER TAGS) @Jerichron
  • Driver (DRIVER TAGS) @Servok NO TAGS

 

DRAKE 1-2 (M808-B Scorpion):

  • Commander/Gunner (CMD/GUNNER TAGS) (on the day)
  • Driver (DRIVER TAGS) (on the day)

 

--SLOTTING--

 

++RESTRICTIONS++

  1. Only Weapons and equipment from Operation Trebuchet, Fire Team Zulu, Specialized Ordnance, 1st MEU, Operation Arsenal mods may be used within the mission.
  2. Rifleman && Crew mag size is raised to 60 rounds per magazine in these missions.
  3. Spartan Laser is to be treated as HAT and restricted to one mag before rearm is required.

--RESTRICTIONS--

 

++NOTES++

  1. The improved Melee system can be configured by esc > options > controls > configure addons > WebKnight's Melee.
  2. Primary Weapons with an attached bayonet can be used to bayonet enemies by use of the improved Melee system Buttstock Hit/Bayonet Charge ability.
  3. To assist with some of the equipment and to take into account the settings tone Third Person will be allowed for use in these missions. 
  4. Those streaming or inclined to listen should be aware that music from the Halo universe will be played throughout the mission.
  5. To further play into the theme of the environment and to assist with medical treatment in mission all Players are recommended to take [1st MEU] Biofoam Canister's as a replacement to standard packing bandages. They are more effective than standard bandages and are only available in this setting. Please read carefully when adding to your inventory as other mods Biofoam options do not function as well or at all.
  6. Infantry engaging or expected to engage Elites or Spartans during operations are suggested to bring a decent amount of (HV, AP or Slug Ammunition) and to aim for the head.
  7. Elites or Spartans do not typically die quickly once unconscious from small arms fire best practice is to down enemy heavy infantry ensure sufficient damage and move on.
  8. The typical Respawn/Reinforce procedure will be amended for this mission. When respawned, you may find that you cannot TP back to your squads and instead find yourselves in a new position. In this instance, act as UNSC "survivors" until such a time as you can be reunited with your squad.

--NOTES--

++Uniform++

  • Uniform is to be chosen by Platoon at the start of the mission. 
  • All vest subvariants are permitted, providing they are UNSC and not Insurrectionist. 
  • M252D (ODST armour) is not permitted for this mission.

 

            --Uniform--

 

           ++Weapons++

Permitted for all personnel

 

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  • Primaries (all variants permitted according to role):
    • BR37; BR45; BR55; M295 BMR; M392 DMR; M45; M7; M90; MA32; MA37; MA5B; 
  • Secondaries
    • M13 Bayonet; M3 Knife; M10 Combat Knife; UNSC Knife; M6B; M6G; M7; 
  • MGs
    • M73 LMG; M247X GPMG; M319N GL [Squad Leaders permission only]; Act as a Rifleman instead of Autorifleman [Squad Leaders permission only]
  • AT/Launchers
    • M41 SSR MAV/AW; M42 'Hopper'

 

 

 

         --Weapons--

MISSION REQUIREMENTS: 

SERVER INFO :

  • Name: FK #4 Custom Mission Server
  • IP: arma4.fkservers.eu
  • Port: 2402
  • Password: On Request
  • Modpack - OPTRE v11
  • Mission File: BLUFOR%20Highlands%20(UNSC).OPTRE_Installation04

Edited by Sarissa
updated modset

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Recommended Comments

  • Administrator
On 03/03/2023 at 07:26, Sarissa said:

What if you were ill?

I just changed jobs so I don't have any sick leave built-up yet!!!!!!

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