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Weltkrieg #1 - MAIN MISSION - DUNKIRK

    

Sarissa
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Event details

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WELTKRIEG #1

DUNKIRK, 1940

 

  ++MISSION BRIEFING++

    "It is evil things we shall be fighting against, brute force, bad faith, injustice, oppression and persecution." - Prime Minister Neville Chamberlain, 1939.

Dunkirksoldier1.JPG

Mission Summary:

June, 1940. The Blitzkreig has swarmed through France and the Low Countries; and now the BEF is in danger of being overrun. Our defensive lines are being shrunk daily; but the evacuation from the beaches is not yet complete. Your platoon is ordered to hold Defence Point 9 to allow the day's loading of men and material from the beaches near VICTORIA. We're not expecting any major pushes today; as the Jerries have been happy to shell and strafe the beaches thus far it seems. We're not sure why, but their armour appears to have been halted within spitting distance of the beach so we don't think there's going to be any major offensives.

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Objectives:

 

  1. Hold Defence Point 9
  2. Prevent the loss of VICTORIA at all costs

 

CIVILIANS: Civilians will not be present withing the Area of Operations.

++BRIEFING COMPLETED++

MISSION SUMMARY: 

This will be a heavily themed mission with elements taken from the Second World War The mission will be making use of the Arma 3 mods IFA3 AIO, Faces Of War, Operation Spearhead and Improved Melee System which will be posted as well at the bottom of this event page in a compiled list.  Weaponry within the mission will be restricted to Second World War based weaponry and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme and structure of operations in the Second World War. 

 

++SLOTTING++

(TAGS & REGS PRIORITIZED)

(RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS)

(FINAL SAY IS AT EVENT HOSTS DISCRETION)

Slot Format: Role,(Tag Required, Rank Associated)

 

PLTN COMMAND SQUAD:

 

 

1 SECTION

  • Squad Lead (SL TAGS, Officer) @BadBarry
  • Radioman (TL TAGS, NCO) OPEN
  • Squad Medic (MEDIC TAGS, Specialist) OPEN
  • Squad Autorifleman(on the day)
  • Squad Team Leader (TL TAGS, NCO) OPEN
  • 4x Alpha Squad Rifleman: (on the day)

2 SECTION

  • Squad Lead (SL TAGS, Officer) OPEN
  • Radioman (TL TAGS, NCO) OPEN
  • Squad Medic (MEDIC TAGS, Specialist) OPEN
  • Squad Autorifleman(on the day)
  • Squad Team Leader (TL TAGS, NCO) OPEN
  • 4x Alpha Squad Rifleman: (on the day)

 

3 SECTION

  • Squad Lead (SL TAGS, Officer) OPEN
  • Radioman (TL TAGS, NCO) OPEN
  • Squad Medic (MEDIC TAGS, Specialist) OPEN
  • Squad Autorifleman(on the day)
  • Squad Team Leader (TL TAGS, NCO) OPEN
  • 4x Alpha Squad Rifleman: (on the day)

 

 

--SLOTTING--

++RESTRICTIONS++

  1. Only Weapons and equipment from the Iron Front, Faces of War and Operation Spearhead mods may be used within the mission.
  2. Short Range Radios are prohibited (RPTR Elements Exempt).
  3. Only Radiomen are permitted to carry Long Range Radios.
  4. Night vision equipment is prohibited.
  5. BFT and GPS systems will be disabled/prohibited (RPTR Elements Exempt).
  6. Looting of enemy primary weapons is without Zeus permission is prohibited.
  7. Rifle Grenades are permitted to be taken by one member of each Squad.
  8. Only PLTHQ, Squad Leads and Team Leads are permitted whistles.
  9. SMGs For Americans are limited to 30Rnd Stick magazines.
  10. The AutoRifleman in each squad takes the Bren.

--RESTRICTIONS--

 

++NOTES++

  1. The improved Melee system can be configured by esc > options > controls > configure addons > WebKnight's Melee.
  2. Propaganda and other potentially sensitive material may be shown in mission associated with the time period and governments depicted.
  3. Primary Weapons with an attached bayonet can be used to bayonet enemies by use of the improved Melee system Buttstock Hit/Bayonet Charge ability.
  4. To assist medics with the lower carry capacity of the equipment present within these missions squads are encouraged to carry increased Medical Fluid EG: Saline.
  5. Weapons or equipment listed as Pending... are currently left out per the time period depicted in mission. As the campaign progresses more equipment will be introduced.
  6. To assist players in adapting to a setting where short range radios are restricted and to help Squad Leads manage their elements the following is recommended reading. 

--NOTES--

 

++EQUIPMENT++ 

NoteFK Weaponry and equipment rules unless otherwise specified remain in effect for this mission.

YOU SPAWN WITH CORRECT WEAPONS, UNIFORM AND WEBBING

RIFLES: Lee Enfield
PISTOLS: Webley Revolver
ARs: Bren LMG
UNIFORM: UK Battledress Essex - rank appropriate variants
VEST: UK Pattern 37 Webbing (Green) - Any version permitted NOT PARA
HELMET: UK Mk II Helmet - Any variant

Backpacks as desired, Bergens have a large carry capacity. Radios should be the UK radiopacks. 

--EQUIPMENT--

 

MISSION REQUIREMENTS: 

SERVER INFO : 

  • Name: FK #4 Custom Mission Server
  • IP: arma4.fkservers.eu
  • Port: 2402
  • Password: On Request
  • Modset Download Link
  • Size: 58GB.

Edited by Sarissa

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