"You've never lived until you've almost died. For those that have fought for it, life has a flavor the protected shall never know." MACV-SOG saying
Mission Summary:
Intelligence reports that the Viet Cong and NVA are using three underground bunkers as command-and-control facilities in the Tri-Border area. MACV-SOG Recon Team Idaho has been tasked with going "across the fence", locate each of the three tunnel systems and clear them like, "Tunnel Rats", and collect intelligence.
Objectives:
Find the entrance to each tunnel system, there are three.
Clear each tunnel system.
CIVILIANS:Civilians will be present within the Area of Operations
++BRIEFING COMPLETED++
MISSION SUMMARY:
This will be a heavily themed mission with elements taken from the Vietnam War. The mission will be making use of the Arma 3 mod ALiVE with a Zeus only being utilized to fix issues. Weaponry within the mission will be restricted to Vietnam War based weaponry. It is HIGHLY suggested that each player equip themselves with some form of flashlight, gun light or pistol and light for use when clearing the tunnel systems. Tags for applicable roles are being enforced and will not be different from standard slotting. RT Idaho and the helo crew structure have been changed to accommodate the theme and structure of operations in the Vietnam War.
++SLOTTING++
(TAGS & REGS PRIORITIZED)
(RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS)
Only Weapons and equipment from the Vietnam War may be used within the mission.
Short Range Radios are prohibited unless the Team Leader allows them.
Night vision equipment is prohibited.
BFT and GPS systems will be disabled/prohibited.
Looting of enemy primary weapons is allowed.
++NOTES++
The improved Melee system can be configured by esc > options > controls > configure addons > WebKnight's Melee.
Propaganda and other potentially sensitive material may be shown in mission associated with the time period and governments depicted.
Primary Weapons with an attached bayonet can be used to bayonet enemies by use of the improved Melee system Buttstock Hit/Bayonet Charge ability.
To assist medics with the lower carry capacity of the equipment present within these missions squads are encouraged to carry increased Medical Fluid EG: Saline.
Weapons or equipment listed asPending...are currently left out per the time period depicted in mission. As the campaign progresses more equipment will be introduced.
To assist players in adapting to a setting where short range radios are restricted and to help Squad Leads manage their elements the following is recommended reading.
++EQUIPMENT++
Note: Limited to the Vietnam War era
Weapons and equipment are ultimately determined by the Team Leader
Vietnam War era
Some kind of light, gun light or flashlight is HIGHLY recommended
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