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FK Standard Modset Test Session #1

    

Jerichron
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Event details

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  ++MISSION BRIEFING++

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Mission Summary:

Side: BLUFOR.
Faction: BAF British Armed Forces
Enemy Faction (OPFOR: Russian Armed Forces.
Armor:

  • MRAPs, IFVs, MBTs: BRDM-BTR80, BMP1 – BMP2.
  • MBTs: T-54 – T-72.

AA: None.
ROTARY: None.
FIXED WING: None.
ARTILLERY: Light Mortar Emplacements.
BRIEF: Russian forces, have launched have seized territory in Southern Romania along the coast of the Black Sea, securing a large portion of territory in this district of the country. NATO elements in Europe have been requested to provide aid to contain the threat while mobilization occurs.Expeditionary Forces  of the BAF have responded and are currently engaging in offensive action in the area to contain Russian advances and regain control of local infrastructure. The Primary objective in this area is to secure Castellani base currently occupied by Russian Army elements.

 

++BRIEFING COMPLETED++

MISSION SUMMARY: 

This will be a heavily themed mission with elements taken from the Halo Game Series The mission will be making use of the FKGaming Arma 3 Standard and others which will be posted as well at the bottom of this event page in a compiled list.  Weaponry within the mission will be restricted to weaponry specified within the equipment list and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure remain the same as standard FK Missions. 


These test missions intend to provide an environment where new mods under consideration for Future FK Modsets can be tested in the format of a Standard FK main mission. Participants will be provided with equipment, mechanics and maps to test in each mission and will be provided the means post mission to provide feedback where the standard input for the mission itself would take place. Instead, that time will be used to provide itemised feedback for each mod tested per session. Not all mods are being focused on per session, and a list of mods being tested will be provided before each test session.

Mods Tested This Session:

 

++SLOTTING++

(TAGS & REGS PRIORITIZED)

(RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS)

(PREVIOUSLY RESERVED SLOTS REQUESTED DO NOT HAVE PRIORITY OVER OTHER APPLICANTS REGARDLESS OF TAGS. APPLIES 2X MISSIONS FORWARD)

(FINAL SAY IS AT EVENT HOSTS DISCRETION)

(SLOT RESERVATIONS OPEN ON THE 6TH AT 4:00PM EST PRIOR REQUESTS WILL NOT BE APPROVED)

Slot Format: Role,(Tag Required, Rank Associated)

 

 

CoZeus: OPEN

CoZeus: OPEN

PLTHQ:

  • PLTN Lead: OPEN
  • PLTN 2ic: OPEN
  • PLTN RTO: OPEN
  • PLTN Medic: OPEN

 

ALPHA SQUAD:

  • Alpha Squad Lead: OPEN
  • Alpha Squad Medic: OPEN
  • Alpha Squad Team Leader: OPEN
  • Alpha Squad Autorifleman: (on the day)
  • 3x Alpha Squad Rifleman: (on the day)

 

BRAVO SQUAD:

  • Bravo Squad Lead: OPEN
  • Bravo Squad Medic: OPEN
  • Bravo Squad Team Leader: OPEN
  • Bravo Squad Autorifleman : (on the day)
  • 3x Bravo Squad Rifleman: (on the day)

 

CHARLIE SQUAD:

  • Charlie Squad Lead: OPEN
  • Charlie Squad Medic: OPEN
  • Charlie Squad Team Leader: OPEN
  • Charlie Squad Autorifleman : (on the day)
  • 3x Charlie Squad Rifleman: (on the day)

 

DELTA SQUAD:

  • Delta Squad Lead: OPEN
  • Delta Squad Medic: OPEN
  • Delta Squad Team Leader: OPEN
  • Delta Squad Autorifleman : (on the day)
  • 3x Delta Squad Rifleman: (on the day)

 

Challenger IIA (KNGT 1-1):

  • KNGT Commander (KNGT Commander TagsOPEN
  • KNGT Gunner (KNGT Gunner Tags OPEN
  • KNGT Loader (Reg+) OPEN
  • KNGT Driver (KNGT Driver Tags) OPEN

 

--SLOTTING--

 

++RESTRICTIONS++

  1. Only Weapons and equipment from provided weapons and equipment list may be used within the mission.
  2. Standard FK Equipment Restrictions apply.

--RESTRICTIONS--

 

++NOTES++

  1. The improved Melee system can be configured by esc > options > controls > configure addons > WebKnight's Melee.
  2. Primary Weapons with an attached bayonet can be used to bayonet enemies by use of the improved Melee system Buttstock Hit/Bayonet Charge ability.

--NOTES--

 

++EQUIPMENT++ 

Note

- FK Weaponry and equipment rules unless otherwise specified remain in effect for this mission.

- Equipment may not be accurate to the specified faction due to the purposes of testing.

PLTN Lead:

Quote

Uniform:

  1.  Any from ADFRC [PLTNHQ Choice].

Vest:

  1.  Any from ADFRC.

Helmet:

  1.  Any from ADFRC.

Primary:

  1. Any from JCA [FK Equipment & Role Rules Apply].

Secondary:

  1. Any from JCA [FK Equipment & Role Rules Apply].

 

Squad Leads:

Quote

Uniform:

  1.  Any from ADFRC [PLTNHQ Choice].

Vest:

  1.  Any from ADFRC.

Helmet:

  1.  Any from ADFRC.

Primary:

  1. Any from JCA [FK Equipment & Role Rules Apply].

Secondary:

  1. Any from JCA [FK Equipment & Role Rules Apply].

 

 

FAC, RTO, Team Leads:

Quote

Uniform:

  1.  Any from ADFRC [PLTNHQ Choice].

Vest:

  1.  Any from ADFRC.

Helmet:

  1.  Any from ADFRC.

Primary:

  1. Any from JCA [FK Equipment & Role Rules Apply].

Secondary:

  1. Any from JCA [FK Equipment & Role Rules Apply].

 

 

Medics:

Quote

Uniform:

  1.  Any from ADFRC [PLTNHQ Choice].

Vest:

  1.  Any from ADFRC.

Helmet:

  1.  Any from ADFRC.

Primary:

  1. Any from JCA [FK Equipment & Role Rules Apply].

Secondary:

  1. Any from JCA [FK Equipment & Role Rules Apply].

 

 

Riflemen:

Quote

Uniform:

  1.  Any from ADFRC [PLTNHQ Choice].

Vest:

  1.  Any from ADFRC.

Helmet:

  1.  Any from ADFRC.

DMR:

  1. Any from JCA [FK Equipment & Role Rules Apply].

Primary:

  1. Any from JCA [FK Equipment & Role Rules Apply].

Secondary:

  1. Any from JCA [FK Equipment & Role Rules Apply].

 

AutoRiflemen:

Quote

Uniform:

  1.  Any from ADFRC [PLTNHQ Choice].

Vest:

  1.  Any from ADFRC.

Helmet:

  1.  Any from ADFRC.

Primary:

  1. Any from JCA [FK Equipment & Role Rules Apply].

Secondary:

  1. Any from JCA [FK Equipment & Role Rules Apply].

 

KNGT Crew:

Quote

Uniform:

  1.  Any from ADFRC [PLTNHQ Choice].

Vest:

  1.  Any from ADFRC.

Helmet:

  1.  Any from ADFRC.

Primary:

  1. Any from JCA [FK Equipment & Role Rules Apply].

Secondary:

  1. Any from JCA [FK Equipment & Role Rules Apply].

 

RPTR Crew:

Quote

Uniform:

  1. Pending...

Vest:

  1. Pending...

Helmet:

  1. Pending...

Primary:

  1. Any from JCA [FK Equipment & Role Rules Apply].

Secondary:

  1. Any from JCA [FK Equipment & Role Rules Apply].

 

General Equipment:

Quote

MAT:

  1.  Any from ADFRC or JCA.

HAT:

  1.  Any from ADFRC or JCA.

 

LR Backpack (Take Matching):

 

  1. Any from S&S, AFR and ADFRC.

Backpack (Take Matching):

  1. Any from S&S, AFR and ADFRC.

 

--EQUIPMENT--

 

MISSION REQUIREMENTS: 

SERVER INFO : 

  • Name: FK #4 Custom Mission Server
  • IP: arma4.fkservers.eu
  • Port: 2402
  • Password: On Request
  • Modset Size: 115GB

 

 

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