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EMP an electrifying operation

    

cineafx
Mission Planner

Event details

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Electromagnetic pulse: a burst of electromagnetic energy [...], considered capable of widespread damage to power lines, telecommunications, and electronic equipment.

It's the 6th of July 2011 00:00. You are a PMC trying to take over 3 objectives

  • Take over or destroy heavily fortified and filled vehicle depot
  • Broken down convoy carrying an EMP (Secure and use EMP if necessary)
  • Find and capture HVT

image.png.248d4bdeff35924d6bdb3dbd39374a17.png <-- Malden 2035 btw

Loadout restrictions (This includes EVERYONE even assets):

  • Uniform: Anything PLTHQ wants that ISN'T from a conventional military
  • Vest: Anything that fits with the uniform (e.g., SPC, Tactical Vets, MBAV, ...)
  • Headgear: Anything that fits the rest of the uniform
  • NVGs: Anything as long as it goes into the NVG slot (no helmets / scopes that have NVD included)
  • Scopes: please do me the favor and try to use scopes that do not require electronics. I will not check for it. I don't want to go through the list of all scopes and make the script even longer
  • LAT: up to ONE times LAT per squad (No MAT / AA)
  • DMR: Only prophet sniper is allowed to take higher scopes than 4x

Keep in mind: Things that contain electronics and are in a 10km range are getting fried (automatically removed) on EMP activation (Video)

  • Rangefinders, NVGs, GPS, anything from ACE that contain electronics (microdagr, map flashlight, clackers, huntIR, ...) 
  • Binoculars, M151 Spotting Scope, Zrak RD-7J and the Periscopes are obviously still usable afterwards!
  • Radios (reduces the send and transmit range by a factor of 10000 i.e. 30 km becomes 30 cm)
  • (Most) vehicles (engine, turret movement, turret NVD / TIE, ...)
  • Street lamps

Current list of things that get plainly removed: https://pastebin.com/tF0TAejb (Will be updated over the course of the week)

Just a heads up ... if the script fails you guys are lucky and can most likely keep your items. But if you are trying to sneak in equipment (by putting it somewhere the script will not find it (i.e. trunk of your car etc)) I will punish you.

Assets:

  • 1x prophet team (they have the same restrictions as the infantry e.g., no NV scopes and their equipment will be fried if they are in range)

This is a zeus mission. No reserving of slots.

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