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    FK Event Rules


     FK Event Rules

    Types of possible Mission Events

    Arma 3 mission events that can be rolled on FK servers are classified as follows:

    1. Server
      1. FK Main [FK#1]
      2. FK Aux [FK#3/4/5]
    2. Modset
      1. FK Main Modset
      2. Custom Modset
    3. Type of the mission
      1. Zeus Mission
      2. Scripted Mission
    4. Type of the template (For Zeus Missions)
      1. FK Main Template
      2. Custom Template
    5. Time bracket
      1. Main Mission 
      2. Off-hours Mission

    Explanation on Timebrackets:
    The time bracket of the 1st Main Mission is 7 PM-9 PM UK Time, 2nd Main Mission — 9 PM - 11 PM UK Time.
    In special cases, an event may take both times brackets if it is dictated by the nature of the mission.
    Any Zeused event requested for the main mission time bracket is considered a Main mission Event and should be treated as such. All other types of missions or gamemodes, running in parallel with it are considered Off-hours missions. In special cases CM team may decide on the status of the event and how it should be treated.

    Server Limitations:
    FK Main [FK#1] server is running only FK Main Modset and only FK Main Templates for Zeus Missions.  

    The procedure for Requesting Event mission

    Requesting an Event Mission:
    Unified checklist for requesting an Event is the following:
         Step 1: Request the Tech team to upload a Modset on the appropriate server.
         Step 2: Receive a confirmation that Modset is uploaded and verified by the Tech team.
         Step 3: Upload your mission file to the designated upload system. Request testing and approval from our resident mission testers.
         Step 4: Receive a confirmation that mission file is tested and uploaded to the server
         Step 5: Create an event on the calendar, using “Mission Planner” tag and request approval from the CM Team calendar mission checkers
         Step 6: Receive a confirmation that the event is approved and visible on the calendar.

    Any of the steps cannot be skipped unless they are fulfilled by default (i.e: event with custom modpack created on the calendar won’t be approved by the CM Team before Techs verify the modpack and mission file) 


    Bobby wants to run an Event with FK modset and FK template. Since modset and mission files are already on the server and tested a while ago, he can just proceed to Step 5 and create an event on the calendar.

    General rules of Event Request:
    The event should be approved and visible for the community 3 days prior to the event date.
    The event creator is one of the main persons to ensure the event is approved in time. Don’t be shy to prod staff on the state of your modset/mission file/event approval state.
    In the case of rescheduling or cancellation of the event make sure to notify the staff about it. 

    The procedure for Executing Event mission

    Main mission event:
    A calendar event is set using “Mission planner” tag
    Event Creator’s name is to be put into Zeus picker in the appropriate time slot
    The mission is starting in “Main mission Room” on TS

    If non-standard modset is used for the 2nd mission/event, the staff is not required to pull people through, the event creator is.

    Off-hours event:
    Event is set using “Community event” tag
    The mission is starting in “Off-hours/Side Missions Room”

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