It has been a while since the last modset update, and it is about time we updated it again. On the 8th of April, we will change the modset on the first server at an undetermined time; we will announce once the first server is updated. Until that time you can check out the new mods on the second server, but more on that later. These are the changes to the modset in alphabetical order:
- 3CB Factions
- ADV - ACE Splint (will be part of FK - Mods)
- Diwako's ACE Ragdolling
- DUI Squad Radar
- FIREWILL Aviation Pack (Complete)
- FRXA TFAR Retextured Equipment
- G.O.S. N'ziwasogo
- Lingor/Dingor Island
- MBG Buildings 3
- Rosche, Germany
- SU-34SM FULLBACK-D AWS
- 3CB BAF Units
- Action Builder
- F-15SE Silent Eagle
- FIR AWS(AirWeaponSystem)
- G.O.S. Gunkizli
- PLP Containers
- Project Uncut
- Sabs SU-34 Fullback
- Shacktac User Interface
- Spartan Factions v3
- US Special Operations Command
- Achilles (moved to FK - Mods)
Along with these changes, there are some changes to FK - Mods; Achilles and ADV - ACE Splint are being added to the mod, along with some files to improve the balance and compatibility of mods in our modset. These changes, however, will only take effect on the 8th of April; until that time FK - Mods won't be loaded on the second server either.
To help you with these changes, here is a download for the new HTML preset.
Because the FK - Mods mod is still being used on the first server and there is some stuff in there that is still relevant to the current modset, we can not use it on the second server for now. This means that when you want to test stuff on the second server you need to disable FK - Mods and enable ADV - ACE Splint, BWMod - ACE compatibility and Achilles.
We are also taking this opportunity to make some changes to the templates. Besides new templates being introduced, we are re-enabling the environmental sounds. If you find any issues, make sure to report them here.