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Operation Ivory Coast - Recon

    

Griffin68965
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S.O.G. Prairie Fire DLC required!

Operation Ivory Coast - Recon

  ++MISSION BRIEFING++

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HQ can only plan the main assault on the Camp to a certain extent with the limited information that they have to hand. After the failure of our air recon, two three man teams have been covertly deployed to the region to gather as much information about Son Tay prison camp as they can, before compiling a report, and transmitting it back to HQ. The camp itself is not believed to be particularly noteworthy. However, there are multiple camps in the region that are home to other enemy units of unknown size and composition, These sights have the potential to be significant to the assault plan and are to be investigated. The locations in question are signaled by red names on the map above. It cannot be stressed enough just how important it is that you do not get caught during the operation, as this will inevitably lead to the prisoners either being moved to a different camp, or event worse, executed. In the event that you are spotted however, you are to avoid capture AT ALL COSTS, they enemy must not know what we are planning.

As for what you should be looking out for, HQ has specifically requested information on the following: Known enemy positions, strong points and weak points. Enemy weaponry, vehicles and patrols, as well as likely avenues of enemy exfil if they attempt to move the prisoners. An optimal landing zone that provides suitable protection is also requested, and if possible the exact location of the prisoners.

Zeus' Note! The information gathered in this mission will be the ONLY detailed information that the PLT will get for a 1st Main event coming up in the near future. For this reason it is recommended that you note down the grid coordinates of any major positions of interest, taking photos is also recommended. The Recon leads will be responsible for compiling this information at some point after the mission, and sending it to the Zeus as well as the PLT for the Main event once applicable. The other members of the group are welcome to participate in this process if the wish, but it is not mandatory.

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++BRIEFING COMPLETED++

MISSION SUMMARY: This will be a heavily themed mission with elements taken from the the Vietnam War during the 1960s and 1970s. This particular mission is inspired by "operation ivory coast" (https://en.wikipedia.org/wiki/Operation_Ivory_Coast), however it is not faithful to the real events. The mission will be making use of the Arma 3 mods S&S, Unsung and the DLC SOG Prairie Fire which will be posted as well at the bottom of this event page in a compiled list.  Weaponry within the mission will be restricted to Vietnam War era/Faction based weaponry and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme and structure of operations during the Vietnam War.

 

++SLOTTING++

(TAGS & REGS PRIORITIZED)

(RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS)

(FINAL SAY IS AT EVENT HOSTS DISCRETION, AND I RESERVE THE RIGHT TO PICK THOSE WHO I BELIEVE BEST SUIT THE MISSION)
(Mission is limited to 6 slots)

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*Iron is considered to be PLT*
@Silberjojo @Veagance you lads have absolute priority if you want in, 
seeing as you were involved in the last one.

Iron:


Silver:

  • Squad Lead (SL TAGS) (M16, M1911) @Veagance
  • Medic (MEDIC TAGS) (M16) Open
  • Rifleman (REGS+) (M16) @Zenthar

--SLOTTING--

 

++RESTRICTIONS/NOTES++

  1. scripted loadouts (no SR radios or GPS)
  2. Looting of enemy weapons is allowed if required
  3. No resupply
  4. no Respawns
  5. BFT disabled.
  6. There will be no "Zeus" briefing, the text above is all you have.

--RESTRICTIONS--

 

MISSION REQUIREMENTS: 

SERVER INFO :

  • Name: FK #5 Custom Mission Server
  • IP: arma5.fkservers.eu
  • Port: 2502
  • Password: On Request
  • Modpack
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Recommended Comments

Veagance

Posted (edited)

Ironic that silber didn't want silver, I'll have that one please (sl that is)

 

Ps: that double pun, booyah

Edited by Veagance
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