- This mission is going to be a scripted TvT mission and will be hosted on FK#4.
- The missions starts 15 minutes after the end of first main.
- Disclaimer: This mission takes place in the WW2 era but might not be historically accurate.
THE GAME MODE - SECTOR CONTROL:
- Your objective is to capture and hold Sectors that are marked on the map.
- You begin capturing a Sector once you have full control over it (no enemy players are present in the Sector).
- If your side controls at least two (out of three) Sectors, the enemy side will start losing points. Killing an enemy player makes their team lose points as well.
- The mission ends once the mission timer hits zero or one side runs out of points.
- Starting points: 1000
- Mission timer: 5 min. prep phase, 85 min. game time
- Penalty if enemy team has more control over the sectors: -1 pts/5 sec
- Respawning: -1 pt
- Respawns: 30-second respawn timer, respawn points are at base or inside a captured friendly Sector
- The enemy base cannot be captured
- FK rules are in effect
- No metagaming; don't use chat to share mission critical information
- No "stream sniping"
- No spawncamping
- If you join late, try to balance the sides when you pick a slot
- No looting of enemy weapons unless you're completely out of ammo
- Don't leave the AO (marked with a rectangle on the map)
- Don't take enemy vehicles
BLUFOR - GERMAN WEHRMACHT (10 players)
INDFOR - US AIRBORNE (10 players)
Time: 0600 October 12th, 1944
Location: Aachen Outskirts, Germany
Weather: Medium fog, raining
MODSET & SERVER INFO:
Name: FK ARMA #4 WW2 TvT Server