The Neuralink hits the griddy in my brain and then fucking dies [STELLARIS MP]
Event created by Jerichron
Event details
EVENT SUMMARY:
This will be heavily themed event based taking place in the highly acclaimed Real Tim Strategy game Stellaris, in which players will seek to guide their own nations on the path Galactic Exploration, Discovery, Commerce, Diplomacy and Conquest. This event may be a one-off or a repeated affair, depending on interest. However, to prevent some of the typical issues with Stellaris multiplayer games, there will be some guidelines for behavior in the event to assist with the flow of events. These are not intended to force a particular outcome or victor in the game's conclusion, and if anyone has a suggestion for additional rulings, please feel free to make suggestions in the comments.
++SLOTTING++
(FINAL SAY IS AT EVENT HOSTS DISCRETION)
NOTES:
Nations are being broken up according to government type to ensure a balance of government types and playstyles within the game session. Only a certain number of each type of government may be made and details will be filled in once each player has created their nation and filled in their details.
Details Template:
- Empire Name: Phaeron Empire
- Government Type:
- Species Name: Sautekh
- Species: Necroid.
- Origin: Necrophage.
- Ethics: Egalitarian Militarist.
- Notes: Story Fluff here.
Government Types:
Democratic:
Player: @Jerichron
- Empire Name: The Foundation.
- Species Name: Human.
- Species: Humanoid.
- Origin: Synthetic Fertility.
- Ethics: Pending DLC Release.
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Notes:
We are dying. The decline began unnoticed, creeping through our genetic codes across generations until transgenerational analysis confirmed our worst fears: a genetic plague is slowing our birth rates, and the next generations may be our last. Facing extinction, our current understanding of DNA and RNA sequences may prove incapable of halting our decline. While this information has been withheld from the public for now, its magnitude cannot be concealed forever.
In response to this existential threat, many of the world's governments have directed funding towards a plan put forward by renowned mathematician Stephen Holstrom and developed by his company, Logorhythms: Project Caspian. Initially conceived as a means to cope with global overpopulation, if no solution to this crisis is found, it may be our only salvation. However, questions linger: Will the life that remains in the cloud after we're gone be truly human, or something more?.
Player: OPEN
- Empire Name:
- Species Name:
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- Origin:
- Ethics:
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Oligarchic:
Player: @Panzerbaum
- Empire Name:
- Species Name:
- Species:
- Origin:
- Ethics:
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Player: OPEN
- Empire Name:
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Dictatorial:
Player: @Deltabacon
- Empire Name: Jardanian Citizen Legion
- Government Type: Dictatorial (Defensive Union)
- Species Name: Jardan
- Species: Reptilian
- Origin: Slingshot To The Stars
- Ethics: Fanatic Militarist, Spiritualist
- Notes:
Evolving on a particularly hostile world, Jardanian society developed along strong familial unions, as a defense against rampant predators on their homeworld of Dierdae. As society evolved with technology, Jardans travelled slightly and slightly further, which increased the size of their society.
Jardanians are notable for never truly warring with each other, despite being highly vocal in their differences. This tight-knit defensive society permeated their evolution, and in 2139 they finally established full dominion over their own planet - forming one complete global union.
As the year 2200 approaches, and tests of the first prototype FTL drives are conducted - Jardanian Society is at a precipice. Will expansion bring reward, knowledge, and more space for their species (whose growth is rapidly outstripping it's ability to live on one planet), or will venturing into the great wilderness run contrary to their historical traditions and bring just sorrow?
Player: OPEN
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Imperial:
Player: OPEN
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Player: OPEN
- Empire Name:
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Hive Mind:
Player: OPEN
- Empire Name:
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Player: OPEN
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Machine Intelligence:
Player: @Jacob_Waltz
- Empire Name: Khall Manifold
- Government type: Machine Intelligence
- Species name: Khall
- Species type: Machine
- Origin: Shattered Ring
- Ethics: Gestalt Conciousness
- Notes:
Referred to by many simply as "Silicons" the Khall manifold is the only species that remains on a shattered ring. Reactivated after aeons by a program with a damage chronometer they are now without masters. With the data on those who created it and nothing but the remains of a shattered ring world barely functioning it now engages with the galaxy on its own terms.
Player: @IceCream
- Empire Name: Reddit
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(main) Species Name : Average Reddit Admin
(Trophy) Species Name : Average Reddit Moderator - Species: Machine
- Origin: Remnants
- Ethics: Gestalt
- Notes:
Long decades ago gaslighting/s*itposting on various subreddits ,
one Redditor noticed that the world is to small for all the offensive post that the site is spewing out ,
and realized that there is a whole Galaxy READY to be s*itposted into the next state of mind.
The plan went a bit to well, as the galaxy turned more and more into Reddits true image ,
the inevitable has happened , It collapsed under its own posts.
Now as the last remaining Subreddit , dreaming of a s*iposts of the old times ,
once again a Reddit staff member decided that the galaxy is ready for another great S*itpostening
Corporate:
Player: OPEN
- Empire Name:
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Player: OPEN
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--SLOTTING--
++EVENT RULES++
General:
- There will be a ten minute break after every 50 mins of play. If players fail to return with a 5 min grace period after breaks they will be removed from the session.
- No METAGaming Pregame Alliances or Exploits.
- The Host in order to retain the ability to host the game may have their capital taken by domination but may not be eliminated from the game. If the host has clearly lost they will refrain from pursuing victory types and will concede if it is clear they have lost.
- All players are required to play on the same Difficulty settings.
- Nation details must be finished before the event date to help speed up the start process.
- ***New Since last event:*** If another player posts their Nation details in full and reserves it before you have finished posting yours, their reservation will take precedence after 24 hours have passed After the new DLC releases. In such a case, your reservation will be overwritten.
- One change to players Nation may be made before the Event Day following which Players will be required to play their Nation as listed on the Event.
- Players if deemed necessary due to game balance must accept modification to their Empire prior to the game and during to ensure a fair experience to all players (Changes may be but are not limited to, Caps on Naval Size, Science Output), Vassal Limit). this event is not intended to be a dedicated competitive match.
Mechanics:
- Players until encountered may not discuss with each other their location in game.
- Players are not allowed to destroy other player's nations before the the Galactic Senate is formed.
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***New Since last event:*** Federations may not exceed two Empires in membership and their vassals association status is not permitted (We will talk about this before the event).
- Federations must be formed from Galactic neighbours
- ***New Since last event:*** Only two (We will talk about this before the event) player may make use of the Become The Crisis Ascension perk Whether the old crisis path or the new one. The event host however must first be messaged of a players intent to make use of this gameplay path and may be told by the host if they can or cannot depending on if another player is already doing so. The host may not act with any indication of awareness of if an Crisis player exists in the game until the knowledge is discovered by other players.
- Crystal-Infused and Crystal-Forged Plating is not permitted.
- Proton Launchers / Kinetic batteries are not permitted until after the year 2250.
General:
--EVENT RULES--
++NOTES++
Game Settings:
- Galaxy Size: Huge(1000 Stars).
- Galaxy Shape: Starburst.
- Empire Placement: Random.
- Difficulty: Ensign.
- Crisis Strength: 15x.
- Crisis Type: Random.
- Habitable Worlds: 1x.
- All other Settings Standard.
--NOTES--
EVENT REQUIREMENTS:
SERVER INFO :
- Host: Jerichron
- Password: On Request
- Modset: Pending...
- Create New...
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