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Tomo's Tiny Ops 3: Venom 2 - Operation Infliction

    

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REGS+ ONLY

This mission requires the APEX DLC

SITUATION REPORT: 

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You are a special detachment of the CSAT Viper Team forces - Codename Venom.  You are the best of the best (pfffft), and have been specifically chosen for this operation based on your experience and multiple role capabilities.

After gathering your intel from the last operation you conducted, your superiors have put the pressure on NATO.  This has escalated and now a large skirmish has broken out on Tanoa, between friendly CSAT forces and a mix of NATO and NATO backed militia.   

Your job is to get behind enemy lines and eliminate their command structure.  We believe them to be stationed at either of the comms stations in the Tanoan mountains, but are unsure for which. Operation begins at dawn, you should ideally get out before it's fully day. You operate best in the dark.

This mission will be difficult, and assets from the main fight may be brought back to deal with you if you are spotted early.  Exercise the utmost caution.

 

SLOT RESERVATION:

DISCLAIMER - I will actively be playing favourites for the slots of this mission.  It will not matter what order people comment in, and tags will not have 100% guarantee + priority.  I will ultimately have the final say in who gets what slot.

All slots here are reservable.  Do not take a role and then leave last minute.

Mission/Squad lead: @Guest

Combat Life Saver: @Lexic

Fireteam Lead Omega: @Maverick

Suppression Expert: @Silberjojo

DMR: @Shroomzeh

Rifleman/Ammo bearer: @Lyecer

Fireteam Lead Gamma: @Chefla

Demolitionist: @ThePointForward

Grenadier: @Gomez919

Rifleman/Ammo bearer: @BigT

CRANE (Helicopter & Drone Pilot): @cineafx

 

GEAR RESTRICTIONS:

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All loadouts have been premade and will be shared via public loadout.

Minor tweaks have taken place to the loadouts from last time, most notably to scopes to make your lives easier.

Uniform: Viper Team Gear including helmet with NVG/Thermals.

Primary Weapon: Most are equipped with the QBZ-95-1, with grenade and LMG variants for those roles. DMR has Type 115, a special gun with both 6.5mm silenceable barrel and an unsilenced .50 caliber rifle.

CRANE will need to grab a LR from the arsenal, loadout can only save one backpack.

Loadouts can be tweaked slightly.  Anything you don't want can be dropped, but do not take anything extra.  For instance you can swap existing mags for non-tracer variants, or the bandage setup, but not taking more without authorisation.

All units are equipped with 6+1 magazines minimum, and the ammo bearers carry extra ammo for standard rifles.  Additionally one rifleman will assign themselves as medic, to be able to PAK the CLS should they need it. (NOT taking any extra medical equipment)

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Fireteam Lead Gamma

P.S. since the time in the calendar event does not correspond to the phrase in the description: @Tomo this will take place after first mission or in the afternoon?

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45 minutes ago, thePier said:

Fireteam Lead Gamma

P.S. since the time in the calendar event does not correspond to the phrase in the description: @Tomo this will take place after first mission or in the afternoon?

Yeah I messed up. The time on the calendar is correct. 

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I have chosen people for the majority of the slots.  Apologies if you did not get one but I did say I wanted to play favourites. 

I based it partly on those who did not play the last one, partly on those who I am personally close friends with, partly on tags, and partly on who I judge who be best in a given role.

I may make two squads for the next iteration of these, to try and get everyone included, but we'll see what the mission allows for.

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All slots are now filled.  Again apologies to those who did not get one, read my above comment for the reasoning.

Those of you who did get a slot - you can see they are in high demand so please do not drop out last second having robbed them of a slot.

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@Tomo I may have to take care of some family issues and may have to go mid mission so I am gonna give up my spot sorry for the inconvenience.

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