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  1. Silberjojo

    FAC Practical Session

    until
    REGS+ ONLY PLEASE MAKE SURE YOU HAVE READ THE GUIDE BEFORE ATTENDING: This will be mostly a practical session, going over and quizzing on bits in the guide on the second server. Topics to cover/practice: FAC Gear Landing Zones (LZs) Area of Operation (AOs) Battle Points Racetracks and Orbits 6 Lines I will likely have another FAC trainer or tagholder along to assist, so we can split people up and cover more ground quickly. There is 4 Reserve Slots. You can take one of those by commenting, saying you want to be reserve. If someone does not attend in time, I will give you a quick poke on TS. PLEASE remember about this event or let me know in advance if you cannot attend. I am available on TS, the forum, Discord or Steam if you have me. I've made the effort to create this event and to take time out of my day to teach you, the least you can do is show up.
  2. Tomo

    FAC Practical Session

    until
    Event cancelled due to me being a dumb
  3. Tomo

    FAC Practical Session

    until
    REGS+ ONLY PLEASE MAKE SURE YOU HAVE READ THE GUIDE BEFORE ATTENDING: This will be mostly a practical session, going over and quizzing on bits in the guide on the second server. Topics to cover/practice: FAC Gear Landing Zones (LZs) Area of Operation (AOs) Battle Points Racetracks and Orbits 6 Lines I will likely have another FAC trainer or tagholder along to assist, so we can split people up and cover more ground quickly. PLEASE remember about this event or let me know in advance if you cannot attend. I am available on TS, the forum, Discord or Steam if you have me. I've made the effort to create this event and to take time out of my day to teach you, the least you can do is show up.
  4. Tomo

    FAC Practical Session

    until
    REGS+ ONLY PLEASE MAKE SURE YOU HAVE READ THE GUIDE BEFORE ATTENDING: This will be mostly a practical session, going over and quizzing on bits in the guide on the second server. Topics to cover/practice: FAC Gear Landing Zones (LZs) Area of Operation (AOs) Battle Points Racetracks and Orbits 6 Lines I will likely have another FAC trainer or tagholder along to assist, so we can split people up and cover more ground quickly. PLEASE remember about this event or let me know in advance if you cannot attend. I am available on TS, the forum, Discord or Steam if you have me. I've made the effort to create this event and to take time out of my day to teach you, the least you can do is show up.
  5. Tomo

    FAC Training Session

    until
    REGS+ ONLY PLEASE MAKE SURE YOU HAVE READ THE GUIDE BEFORE ATTENDING: This will be mostly a practical session, going over and quizzing on bits in the guide on the second server. Topics to cover/practice: FAC Gear Landing Zones (LZs) Area of Operation (AOs) Battle Points Racetracks and Orbits 6 Lines I will likely have another FAC trainer or tagholder along to assist, so we can split people up and cover more ground quickly. PLEASE remember about this event or let me know in advance if you cannot attend. I am available on TS, the forum, Discord or Steam if you have me. I've made the effort to create this event and to take time out of my day to teach you, the least you can do is show up.
  6. Tomo

    FAC Training Session

    until
    REGS+ ONLY PLEASE MAKE SURE YOU HAVE READ THE GUIDE BEFORE ATTENDING: This will be mostly a practical session, going over and quizzing on bits in the guide on the second server. Topics to cover/practice: FAC Gear Landing Zones (LZs) Area of Operation (AOs) Battle Points Racetracks and Orbits 6 Lines I will likely have another FAC trainer or tagholder along to assist, so we can split people up and cover more ground quickly. PLEASE remember about this event or let me know in advance if you cannot attend. I am available on TS, the forum, Discord or Steam if you have me. I've made the effort to create this event and to take time out of my day to teach you, the least you can do is show up.
  7. Tomo

    FAC Training Session

    until
    REGS+ ONLY PLEASE MAKE SURE YOU HAVE READ THE GUIDE BEFORE ATTENDING: This will be mostly a practical session, going over and quizzing on bits in the guide on the second server. Topics to cover/practice: FAC Gear Landing Zones (LZs) Area of Operation (AOs) Battle Points Racetracks and Orbits 6 Lines I will likely have another FAC trainer or tagholder along to assist, so we can split people up and cover more ground quickly. PLEASE remember about this event or let me know in advance if you cannot attend. I am available on TS, the forum, Discord or Steam if you have me. I've made the effort to create this event and to take time out of my day to teach you, the least you can do is show up.
  8. until
    REGS+ ONLY This mission requires the APEX DLC SITUATION REPORT: You are a special detachment of the CSAT Viper Team forces - Codename Venom. You are the best of the best (pfffft), and have been specifically chosen for this operation based on your experience and multiple role capabilities. After gathering your intel from the last operation you conducted, your superiors have put the pressure on NATO. This has escalated and now a large skirmish has broken out on Tanoa, between friendly CSAT forces and a mix of NATO and NATO backed militia. Your job is to get behind enemy lines and eliminate their command structure. We believe them to be stationed at either of the comms stations in the Tanoan mountains, but are unsure for which. Operation begins at dawn, you should ideally get out before it's fully day. You operate best in the dark. This mission will be difficult, and assets from the main fight may be brought back to deal with you if you are spotted early. Exercise the utmost caution. SLOT RESERVATION: DISCLAIMER - I will actively be playing favourites for the slots of this mission. It will not matter what order people comment in, and tags will not have 100% guarantee + priority. I will ultimately have the final say in who gets what slot. All slots here are reservable. Do not take a role and then leave last minute. Mission/Squad lead: @Monocled Badger Combat Life Saver: @Lexic Fireteam Lead Omega: @Maverick Suppression Expert: @Silberjojo DMR: @Shroomzeh Rifleman/Ammo bearer: @Lyecer Fireteam Lead Gamma: @Chefla Demolitionist: @ThePointForward Grenadier: @Gomez919 Rifleman/Ammo bearer: @BigT CRANE (Helicopter & Drone Pilot): @cineafx GEAR RESTRICTIONS: All loadouts have been premade and will be shared via public loadout. Minor tweaks have taken place to the loadouts from last time, most notably to scopes to make your lives easier. Uniform: Viper Team Gear including helmet with NVG/Thermals. Primary Weapon: Most are equipped with the QBZ-95-1, with grenade and LMG variants for those roles. DMR has Type 115, a special gun with both 6.5mm silenceable barrel and an unsilenced .50 caliber rifle. CRANE will need to grab a LR from the arsenal, loadout can only save one backpack. Loadouts can be tweaked slightly. Anything you don't want can be dropped, but do not take anything extra. For instance you can swap existing mags for non-tracer variants, or the bandage setup, but not taking more without authorisation. All units are equipped with 6+1 magazines minimum, and the ammo bearers carry extra ammo for standard rifles. Additionally one rifleman will assign themselves as medic, to be able to PAK the CLS should they need it. (NOT taking any extra medical equipment)
  9. until
    REGS+ ONLY, mission slotting starts 10 minutes after first main finishes. This mission requires the APEX DLC SITUATION REPORT: You are a special detachment of the CSAT Viper Team forces - Codename Venom. You are the best of the best (pfffft), and have been specifically chosen for this operation based on your experience and multiple role capabilities. Your task is to fly in from your camp using your attached Taru bench helicopter. Enemies are local militia on NATO's payroll. You will infiltrate the Tanoa sugar company and retrieve intel that pins some local dealings on NATO, making your superiors' job much easier. On your way out you should also disrupt the enemies' local radio communications tower, to make their operations in the immediate area much harder for the future. It is imperative that you leave no trace of your presence here, as we do not want anything getting pinned on us. SLOT RESERVATION: All slots here are reservable. Tags will be prioritised. Do not take a role and then leave last minute. Mission/Squad lead: @mulletshock Combat Life Saver: @UniDigit Fireteam Lead Omega: @Legendo Suppression Expert: @Beyond DMR: @Winters Rifleman/Ammo bearer: @Xenborg Fireteam Lead Gamma: @Maverick Demolitionist: @Nova Grenadier: @NeilZar Rifleman/Ammo bearer: @alt_sanity Helicopter & Drone Pilot: @Barcuck Osama GEAR RESTRICTIONS: All loadouts have been premade and will be shared via public loadout. Uniform: Viper Team Gear including helmet with NVG/Thermals. Primary Weapon: Most are equipped with the QBZ-95-1, with grenade and LMG variants for those roles. DMR has Type 115, a special gun with both 6.5mm silenceable barrel and an unsilenced .50 caliber rifle. Loadouts can be tweaked slightly. Anything you don't want can be dropped, but do not take anything extra. For instance you can swap existing mags for non-tracer variants, or the bandage setup, but not taking more without authorisation. All units are equipped with 6+1 magazines minimum, and the ammo bearers carry extra ammo for standard rifles. Additionally one rifleman will assign themselves as medic, to be able to PAK the CLS should they need it. (NOT taking any extra medical equipment)
  10. until
    REGS+ ONLY This mission requires the APEX DLC SITUATION REPORT: You are a special detachment of the CSAT Viper Team forces - Codename Venom. You are the best of the best (pfffft), and have been specifically chosen for this operation based on your experience and multiple role capabilities. After gathering your intel from the first local operation you conducted, your superiors have put the pressure on NATO. This has escalated and now a large skirmish has broken out on Tanoa, between friendly CSAT forces and a mix of NATO and NATO backed militia. After eliminating two of their radio stations and command elements, you now know that they use the Blue Pearl Industrial Port for bringing in supplies. You will need to cut this off. To this end you have stolen and hacked an IDAP drone, which are used to transport IDAP supplies around the port. You will need to use this to smuggle one of yourselves into the port, and distract the checkpoint (blue flag) long enough for the rest of venom team to get in. Once inside, your objectives are threefold: Locate shipping documents, steal them. This will throw the port into disarray. (Blue Down Marker) Destroy or disable radio tower at end of pier, used for guiding ships in. (North-Eastern most destroy marker) Sabotage or destroy the crane control centre and its power supply. (Southern most destroy marker) Once all objectives are successful, exfil immediately, leaving no other trace of your presence behind. SLOT RESERVATION: DISCLAIMER - I will actively be playing favourites for the slots of this mission. It will not matter what order people comment in, and tags will not have 100% guarantee + priority. I will ultimately have the final say in who gets what slot. All slots here are reservable. Do not take a role and then leave last minute. Mission/Squad lead: @Alex Combat Life Saver: @Gomez919 Fireteam Lead Omega: @Barcuck Osama Suppression Expert: @Nova DMR: @Mingy Rifleman/Ammo bearer: @BigT Fireteam Lead Gamma: @Spooks Demolitionist: @SilentGunner13 Grenadier: @Chuck Yeager Rifleman/Ammo bearer: @Museman7 CRANE (Drone Operator): @Tobe GEAR RESTRICTIONS: All loadouts have been premade and will be shared via public loadout. Uniform: Viper Team Gear including helmet with NVG/Thermals. Primary Weapon: Most are equipped with the QBZ-95-1, with grenade and LMG variants for those roles. DMR has the Type 115, a special gun with both 6.5mm silenceable barrel and an unsilenced .50 caliber rifle. CRANE will need to change their loadout slightly to fit mission specific parameters. Loadouts can be tweaked slightly. Anything you don't want can be dropped, but do not take anything extra. For instance you can swap existing mags for non-tracer variants, or the bandage setup, but not taking more without authorisation. All units are equipped with 6+1 magazines minimum, and the ammo bearers carry extra ammo for standard rifles. Additionally one rifleman will assign themselves as medic, to be able to PAK the CLS should they need it. (NOT taking any extra medical equipment)
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