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Tomo's Catalogue of Scenarios on the Server


Tomo
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So after testing them in Scripted Saturday and elsewhere I've uploaded a couple of my missions to the 2nd server.  Once they're tested by mission approvers they'll also go to first server.

I will use this thread to keep a list and status of my missions so people can take a look at what is available.

Please also report any issues with the missions here and I will do my best to fix them.

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TvT: Trouble in Paradise

Map: Tembelan Island

Slots: 47 | Assets: None

Server Status: On Both

My first TvT and scripted mission, and one of the most popular. Based in the resort area of the map, African Miltia defend against US Army forces in the early morning, with some thick "atmosphere" going on ?

 

TvT: Black Gold

Map: Takistan

Slots: 63 | Assets: 1x T72 & 1x Abrams

Server Status: On Both

Large amount of US VS ISIS forces, (including a tank each) fight for control over an oil refinery.  Includes open terrain and a capture zone mechanic.  See this link for details: https://www.fuckknows.eu/calendar/event/631-scripted-tvt-black-gold/

 

TvT: Iron Plains

Map: Altis

Slots: 60 | Assets: Each side gets 3x T-140, 5x T-100, 2x Rhino MGS UP

Server Status: On Both

All out tank only battle on the plains of Altis, with identical setups each side bar colour scheme.  Scalable due to vehicles only spawning in if their commander is slotted, and with AI drivers available via framework scripts.

 

TvT: Snake Charmers

Map: Tanoa

Slots: 17 | Assets: None, bar Viper team gear for OPFOR

Server Status: On Both

CSAT Viper team have tracked down a battered and tired CTRG unit holed up in the Tanoa temple ruins.  Small attacking team with top-notch gear tries to flush defenders out of small zone.

 

TvT: Death Stranded

Map: Proving Grounds

Slots: 34 | Assets: BMP-1

Server Status: On Both

A stranded mechanised Chernarussian squad must defend themselves and their immobile BMP from a horde of bandits.

 

TvT: Drop in the Ocean

Map: Altis

Slots: 30 | Assets: All dive team gear

Server Status: On Both

Wholly underwater TvT in a rocky maze.  Experience a 3 dimensional battle, and a new way to play. 

Do note that due to TFAR updates your radio will be in your inventory and not the right slot. It will need to be moved to the radio slot to be able to transmit.

 

TvT: Sugar Rush

Map: Al Rayak

Slots: 32 | Assets: Technicals

Server Status: On Both

Afghani police stage a daring raid on a drug cartels base in a claustrophobic village, attempting to seize their supplies. 

 

TvT: Kolgujev Fraught Crisis (KFC)

Map: Kolgujev

Slots: 75 | Assets: BTR-70 per MSV squad + Mi-8 with door guns

Server Status: On Both

A group of chedaki rebels must defend a dense, abandoned town in intense fog against a joint VDV/MSV platoon.

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Co-op: Poison Strike

Map: Tanoa

Slots: 11 | Assets: 1x Scout Drone & All Viper team gear

Server Status: On Both

A continuation of my Tiny Ops missions where you play as a specialised Viper team.  Move on to the abandoned fortress ruins near the city of Lijnhaven and take out a HVT before extracting.

(See the following calendar event for more details: https://www.fuckknows.eu/calendar/event/613-tomos-tiny-ops-venom-poison-strike-scripted/ )

 

 

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This forum post will updated as and when I add more missions and they get approved, so do come back occasionally or use as a reference this to run some of these in off-hours should you want!

 

Edited by Tomo
Updated status of some missions, added 2 new.
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  • Gditz pinned this topic
  • 4 months later...

Be aware that with the recent cleanup of the mission repo this thread is now null and void.  If I ever get back into Editor Scenario making again I'll come back and update it from scratch.  But until that time please disregard this thread.

(N.B if anyone desperately misses having a certain mission on the server and asks nicely enough, I can update/port it for them.)

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