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  1. Operation Trebuchet MOD LIST HERE (https://steamcommunity.com/sharedfiles/filedetails/?id=1494059145) “Operation INFERNO?” 65th Shock Troops Division, Team Sable BRIEFING Given by Major Alex Taylor Congrats on another mission complete, ONI is very pleased with the capture of Colonel Yuri. Hopefully with his capture we can begin to unravel the URF/INS presence on the colony. For now you will being staying home here onboard the UNSC Guess Who, The hanger is still damaged from that accident we had before your last mission so don’t expect to be deployed for awhile. Take this time to relax I’m sure something will come up. I can’t share everything but we have been studying that Intel you found at La Villa, we’ve known about a major operation the URF have been planning for a while now but have yet to put a name to it until you secured what was left of the data on that holo table. “OPERATION INFERNO”... Sounds ominous, I’ll try my best to keep your team updated. OBJECTIVES PRIMARY Rest and standby for orders You’ve earned a rest but that does not mean you are not on duty, keep your gear ready. You could be called to action at any time. SECONDARY NONE SLOTS SQUADS (fill top to bottom) Sable Team A SL (Team Lead) - @Eaglestrike Sable Team B SL - Sable Team C SL - Sable Team D SL - EQUIPMENT PLEASE use the OPCAN retextures of the ODST armor NO jet packs No need for HUD glasses, your helmets have HUD already AT allowed, UNSC Rocket launcher counts as HAT, limit of 2 magazines per squad (4 shots) Please avoid using the ODST night vision, its pretty OP. ODST Base Uniform - Cross Branch BDU ODST Vest - M52D Body Armor Helmet - CH252D Helmet (App menu key for HUD, Key is right below right hand shift key) Backpack - ILCS Rucksack Eyewear - None NVG - (Shift+L for ODST night vision) Weapons - BR55HB, M7 SMG, MA3A, MA5B, M392/5 DMR, M45 Shotgun, M6C handgun ODST Medic Uniform - Cross Branch BDU ODST Vest - M52D Body Armor (Medic) Helmet - CH252D Helmet (App menu key for HUD, Key is right below right hand shift key) Backpack - ILCS Rucksack (Medic) Eyewear - None NVG - NVG Chip (Shift+L for ODST night vision) Weapons - BR55HB, M7 SMG, MA3A, MA5B, M392/5 DMR, M45 Shotgun, M6C handgun ODST Autorifleman Uniform - Cross Branch BDU ODST Vest - M52D Body Armor Helmet - CH252D Helmet (App menu key for HUD, Key is right below right hand shift key) Backpack - ILCS Rucksack Eyewear - None NVG - NVG Chip (Shift+L for ODST night vision) Weapons - M73 LMG, M6C handgun ODST 2IC and Squad Lead Uniform - Cross Branch BDU ODST Vest - M52D Body Armor Helmet - CH252D Helmet (App menu key for HUD, Key is right below right hand shift key) Backpack - AN/PRC-515 Eyewear - None NVG - NVG Chip (Shift+L for ODST night vision) Weapons - BR55HB, M7 SMG, MA3A, MA5B, M392/5 DMR, M45 Shotgun, M6C handgun, GL variants.
  2. SMPureParadise

    CANCELED

    Modset here (https://steamcommunity.com/sharedfiles/filedetails/?id=1475102446) Star Wars Opposition link here (https://vk.com/swopposition) you should have 17 mods total, 16 from workshop plus SWOP Alright so instead of posting a mission of my own design with sign up sheets and specific parameters I'v decided to just host a sort of "open zeus" event meaning that we're going to be playing the Star Wars Opposition mod and anyone can zeus. Voted in via straw poll as usual. Also I rarely get to actually play the mods I host so this will be a welcome change for me. The start time may not be the only start time we have, if things go well and people want to keep playing after first and second FK main I will give people a time after those to regroup back on the TS and go again. I will also request that a temp room be created for us. I will be creating templates using the extra maps included in the modpack and each template will a small PLT element, 2 squads plus an "asset" squad. Respawns are set to 5 seconds after death, and by default the Independent faction is hostile to everyone. Since I will be local hosting I'd like to please remind whoever we vote to zeus to keep object count fairly low to avoid crashing and low FPS. I think my system can handle about 20 or so players comfortably, so if you plan on coming PLEASE RSVP so I can do my best to optimize my system. I have made templates for the following maps Eladeen Iberius Madrigal Malden 2035 Scarif Stratis Gridlock A FEW RULES All standard FK rules apply. Zeus will determine faction and base uniform, for example "you are Imperial shore troopers on..." Means you'll be taking the shoretrooper uniform and so on. same applies to clone trooper legions. If the uniform has a ranking system attempt to adhere to that to the best of your ability. Instead of autoriflemen we will have heavy weapon operators, what type of weapon taken will be determined by your SL, A heavy weapon would be something like the DLT-19 blaster which is like an AR or a rocket launcher. You may ONLY take one heavy weapon so you'll either be a AR or a Anti Tank Rifleman. Marksmen and marksmen like blasters are considered heavy weapons. Find me if you're unsure and would like clarification. Medics may take no more than 3 bacta grenades. SL's and TL's may take 1 squad shield each. (grenade) AR's may take 2 personal energy shields (small) (grenade) If you have questions about setting up SWOP or anything else please @ me below, I'll get to you ASAP.
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