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  • There are 3 possible events you can create. Here they are and explained how:

    • Mission Planner: The mission planner is for Main Missions. You have to follow this guide line for the requirements. These events also need approval by CMs.
    • Training Planner: The Training Planner is for Training events. If you are running a Training use this calendar.
    • Community Events: This is for games other than Arma 3 or special events in Arma 3 which take place during off hours. This includes reserving the server for you and your friends to play together.

    If you do something on the Training Planner or the Community Events Calendar, it is preferred that you either take the 2nd Server or make sure nothing else is running at the same time.


Events happening today

  1. 14
    :00


    26 September 2020 14:00      16:00

    Overview
    This training is aimed at people who are new to the FK. Doesn't matter if you're brand new to Arma or you have 500 hours under your belt but no experience with the mods we use.
    Topics that will be covered:
    How to join and make sure you can successfully join our servers What happens in the Main Mission and Off-hours rooms Slotting procedure and what happens in the spawn area ACE Arsenal - how to get yourself equipment you'll need ACE Interactions ACE Medical - Basic rifleman first aid Short Range Radio LAT introduction and overpressure BLUFOR vs OPFOR assets static showcase (if time allows) Rangefinding and working with map (if time allows) I also have two loadouts prepared for you, one for BLUFOR, one for OPFOR. They're meant as basic templates you can fall back to, change uniform and be ready to play.
    The idea is that you will be able to go straight into a mission after the training and play as a rifleman.
    This training does not earn you any tags or direct progress towards a Regular rank. But it will teach you how to play with us and therefore indirectly leads to both.
    How to join
    Please RSVP here and be at "Basic Training" room on TS at given time. We will be conducting this training on server 2.
    Time in the calendar should be automatically adjusted to your own timezone, but just to make sure, this training will start at 1500 BST. Expect roughly 2 hours of time taken, the extra 20 minutes are there in case of delays and technical issues.
    You're expected to have the mods from our modset downloaded via Steam. Also please install the TFAR plugin for your TeamSpeak, if you have any issues with it, come 10 minutes earlier so we can sort it out.
    Current modset is here:
    https://www.fkgaming.eu/documentation/joining-arma/
    The best way of making sure you have exactly what you need is to click that "PRESET FILE" link, open your Arma 3 launcher, go to MODS section and import the file - it will auto-subscribe mods you need, start downloading them and create Mod Preset for FK. Then even if you're playing elsewhere and have hundreds of other mods you'll load only the correct ones.
    Makes sure you have the April 2020 Modset
    IP and password will be given to you before we join the server.
    Mandatory reading
    Rules on how to conduct yourself in an FK Arma mission:
    Recommended reading
    Most of what will be covered - still best to try it out yourself.
    Recommended bindings and ACE settings - we will cover these during the training as well. This is contained up there ↑ too.
    TFAR guide - will be covered to some extent, contains list of of radios for each faction.
    Rifleman's Basic Medical guide - for injury treatment
    Weapons Guide - What you can take and when.

    Event details


    Training Planner 1 Comment

    7 users have RSVPed, including

    • De4thsla5h
    • DopeCrop
    • TheNexy
    • Xflux
    • ignotuscaligo
  2. 15
    :00


    26 September 2020 15:30      17:30

    HELL IN THE SKY
     
    INTRODUCTION:
    This mission is going to be a scripted mission and will be hosted on FK#4 using a custom modset. Anyone can reserve slots, regs+ and tagholders have priority. Disclaimer:
     - This mission uses the new AC-130 mod that was released recently as a public beta so bugs and glitches might happen.  

     
    SITUATION:
    Taliban forces captured two scientists a few weeks earlier.
    We believe that they are forcing them to assist in the making of some sort of CBRN weapon.
    We managed to find their possible location near Kalae Noowi, however further intel is required.
    Your platoon was tasked with rescuing the scientists and investigating the CBRN threat.
     
    OBJECTIVES:
    Search for intel Rescue the missing scientists Secure the CBRN weapon Exfil  
    Map of the AO:

     
    INTEL:
    Time and date: 1645 December 7th, 2008 Weather: partly cloudy Enemy forces: Taliban units Enemy ground assets: up to T-55 tanks Enemy air assets: none, we have air superiority Explosives: mines and IEDs unknown Civilians: no civies, they either left or joined the insurgents Respawn: 3x respawns per player Reinforcements will be teleported to the AO by using the Squad Rally Point module Refuel and repair station is available at the airfield, no rearm included  
    RESTRICTIONS:
    Do not take enemy weapons (unless it's absolutely necessary). Only transport vehicles can be taken from the enemy side.  

     
    FRIENDLY ASSETS:
    1x AC-130U Spooky (callsign WARLORD)  
    ORBAT - US AFSOC
    [14 slots]
    [ALPHA]
     1. Squad Leader - @AngryScottishMan
     2. Medic - @LurkerOne
     3. Autorifleman - @johnb43
     4. Asst. Autorifleman - @EpsilonNiner
     5. Rifleman - @TheSalader
     6. Team Leader - @BestTrap
     7. Grenadier - @Skate
     8. Marksman - @Mesa
     9. Rifleman - @Malbryn
    10. Rifleman - @Vent
    [WARLORD]
     1. Fire Control Officer - @EHOPPPS
     2. Pilot - @Root
     3. IR Operator - @ZeFlyingDutchman
     4. TV Operator - @L00_Cyph3r
     

     
    SERVER INFO :
    Name: FK #4 Custom Mission Server
    IP: arma4.fkservers.eu
    Port: 2402
    Password: On Request
     
    MODPACK:
    Download

    Event details


    Community Events 16 Comments
  3. 18
    :00


    26 September 2020 18:00      20:30

    'Battle for Rome', Italy, January 1944
    Our boys have finally managed to achieve a sufficient breakthrough in Italy. The Italian government has collapsed and surrendered to us, and now we just have to push North and we'll be straight into the soft underbelly of Germany - we could win this war by Christmas! Your tasking is to secure a route of advance through the Italian hillsides while the rest of the Brigade re-organises further South. Today's objectives include the town of Oreokastro and it's nearby castle. Step-off as soon as you are ready.

    ++BRIEFING COMPLETED++
    MISSION SUMMARY: This will be a heavily themed mission with elements taken from the Second World War. The mission will be making use of the Arma 3 mods Iron Front, Faces Of War and CSA38 which will be posted as well at the bottom of this event page in a compiled list.  Weaponry within the mission will be restricted to WW2/Faction based weaponry and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme and structure of operations in the Second World War.
     
    ++SLOTTING++
    (TAGS & REGS PRIORITIZED)
    (RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS)
    (ONLY SLOTS MARKED OPEN MAY BE RESERVED)
    (FINAL SAY IS AT EVENT HOSTS DISCRETION)
    BE AWARE THIS MISSION ONLY HAS 43 SLOTS!
     

    PLTN HQ Lieutenant [PLTN TAGS] - @Servok [NO TAGS] Radioman [TL TAGS] - @L00_Cyph3r [NO TAGS] Platoon Sergeant [TL TAGS] - OPEN 3x Medics [MEDIC TAGS] - @LurkerOne/ @TheSalader/ @Root A Section Corporal [SL TAGS] - OPEN Radioman [TL TAGS] - @EpsilonNiner [NO TAGS] 3x Rifleman Lance Corporal [TL TAGS] - OPEN Bren Gunner, Bren Assistant B Section Corporal [SL TAGS] - OPEN Radioman [TL TAGS] - OPEN 3x Rifleman Lance Corporal [TL TAGS] - OPEN Bren Gunner, Bren Assistant C Section Corporal [SL TAGS] - OPEN Radioman [TL TAGS] - OPEN 3x Rifleman Lance Corporal [TL TAGS] - OPEN Bren Gunner, Bren Assistant D Section Corporal [SL TAGS] - @Whitelock [NO TAGS] Radioman [TL TAGS] - OPEN 3x Rifleman Lance Corporal [TL TAGS] - OPEN Bren Gunner, Bren Assistant Churchill Infantry Support Tank Commander [CMDR TAGS] - @Jerichron Gunner [GNR TAGS] - @colt92 Driver [DVR TAGS] - @Wheezy Loader - OPEN Hull Gunner - @Griffin68965  
    ++RESTRICTIONS++
    Only Weapons and equipment from the Iron Front, Faces of War and CSA 38 mods may be used within the mission. Short Range Radios are prohibited. Only Radiomen are permitted to carry Long Range Radios. Night vision equipment is prohibited. BFT and GPS systems will be disabled/prohibited. Looting of enemy primary weapons is restricted. ++EQUIPMENT++
    All Uniform & Equipment is already assigned via the template.
     
    MISSION REQUIREMENTS: 
    SERVER INFO :
    Name: FK #4 Custom Mission Server IP: arma4.fkservers.eu Port: 2402 Password: On Request Modset Here - Now with preset functionality NEW Modset which includes Malbryn's 7Y Assets WW2 Chat Fix.

    Event details


    Mission Planner 16 Comments
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