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There are 3 possible events you can create. Here they are and explained how:
- Mission Planner: The mission planner is for Main Missions. You have to follow this guide line for the requirements. These events also need approval by CMs.
- Training Planner: The Training Planner is for Training events. If you are running a Training use this calendar.
- Community Events: This is for games other than Arma 3 or special events in Arma 3 which take place during off hours. This includes reserving the server for you and your friends to play together.
If you do something on the Training Planner or the Community Events Calendar, it is preferred that you either take the 2nd Server or make sure nothing else is running at the same time.
Events
Events happening today
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11 March 2018 23:00 12 March 2018 03:59
So after a week of the poll I put up I have decided to go forward with the Airborne School
This will take place ON SERVER 2 and can run along side MILBASE if it's active
NOTE: THIS IS *****UNOFFICIAL***** TRAINING AND IS DESIGNED TO HELP INDIVIDUALS WHO WOULD LIKE HELP WITH THE PARACHUTING MECHANICS OF ARMA
I also strongly doubt this will last 4 hours, I am making it time was that much as, depending on time zones, individuals who want to attend will be able to without fear if missing it due to timezones or jobs.
Course will cover the following:
-Basics of Parachuting
-*Brief* history of Airborne forces in warfare
-Overview of the 2 types of parachutes used (steerable/non steerable)
-various styles of jumps And their differences
-deployment and organization of Airborne unita before and after a jump (NOTE: This is mainly meant for those planning on being PL/SL/2ic of units but all are welcome to listen in as leadership roles can be dropped on anyone depending on mission)
Schedule (NOTE: times will change based on how the class goes, this is NOT a firm schedule besides start time)
1900-primary muster and class begins
1910-overview of basic loadout of a Paratrooper Rifleman (NOTE this will be US Army Based)
1930-brief history of Military Airborne units and noteworthy operations
1945-brief overview of Parachuting
2000-Overview of types of parachutes
2030-Different jumps
2045-begin jump training (individuals will jump from 1000 feet to start then will move accordingly based on jump style)
2145- leadership section
2200- Airborne Operation against live (AI) targets on server (if milbase is not running. If it is, mission will take place on server 1)
AGAIN, THIS IS UNOFFICIAL TRAINING. NO TAGS OF ANY KIND WILL BE AWARDED
I know this is kind of last minute but anyone who wants to attend can and is encouraged to
Community Events 7 Comments
2 users have RSVPed, including
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13
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12 March 2018 13:00 15:00
12-March-18 Prophet Training Session
Capping RSVP (Regs+) at 4 (FOUR), most likely will not take in any more than 4 due to time constraints. If FNGs are interested (or Regs+ if RSVPs are full), you can leave a comment and, if there are no shows or time allows for it, I may bring you in, but don't count on it. Do at least try to be around or close enough to hear TS messages/pokes or Santa will put you on his naughty list.
Be there either early or on time. Not gonna be waiting for latecomers 'cause this is very likely going to run for longer than the scheduled 2 hours.
Topics Covered
Basics Roles available and responsibility Zeroing Equipment Intent
Theory: generalized/shooter thingamabobs Shooty shoots at pre-placed targets (practice) Theory: spotter thingamabobs Take turns as Shooter and do the shooty shoots on a simulated objective (Can count as Shooter eval if requested)* *Not compulsory to stay if you don't want to do the shooty shoots yet and want more practice on your own. Can also leave if you're already done with yours (or you can stay and watch as the next guy misses all his shots). N.B. that "failing" this eval does NOT bar you from any further evals, it just means you'll have to do it again some other time.
Training Planner 0 Comments
4 users have RSVPed, including
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16
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12 March 2018 16:30 18:30
Overview
This training is aimed at people who are new to the FK. Doesn't matter if you're brand new to Arma or you have 500 hours under your belt but no experience with the mods we use.
Topics that will be covered:
How to join and make sure you can successfully join our servers What happens in the FNG and Off-hours rooms Slotting procedure and what happens in the spawn area ACE Arsenal - how to get yourself equipment you'll need ACE Interactions ACE Medical - Basic rifleman first aid Short Range Radio BLUFOR vs OPFOR assets static showcase LAT introduction and overpressure (see event picture above) Rangefinding and working with map (if time allows) I also have two loadouts prepared for you, one for BLUFOR, one for OPFOR. They're meant as basic templates you can fall back to, change uniform and be ready to play.
The idea is that you will be able to go straight into a mission after the training and play as a rifleman.
This training does not earn you any tags or direct progress towards a Regular rank. But it will teach you how to play with us and therefore indirectly leads to both.
How to join
Please RSVP here and be at "General Training" room on TS at given time. We will be conducting this training on server 2.
Time in the calendar should be automatically adjusted to your own timezone, but just to make sure, this training will start at 1730 CET - 2.5 hours before the main mission.
You're expected to have the mods from our modset downloaded via Steam. Also please install the TFAR plugin for your TeamSpeak, if you have any issues with it, come 10 minutes earlier so we can sort it out.
IP and password will be given to you before we join the server.
Mandatory reading
Rules on how to conduct yourself in an FK Arma mission:
Recommended reading
Recommended bindings and ACE settings - we will cover these during the training as well.
TFAR guide - will be covered to some extent, contains list of of radios for each faction
Roles Index - who does what
Weapons and their Categories - "is it really a DMR?"
Training Planner 0 Comments
0 users have RSVPed