Jump to content
  • There are 3 possible events you can create. Here they are and explained how:

    • Mission Planner: The mission planner is for Main Missions. You have to follow this guide line for the requirements. These events also need approval by CMs.
    • Training Planner: The Training Planner is for Training events. If you are running a Training use this calendar.
    • Community Events: This is for games other than Arma 3 or special events in Arma 3 which take place during off hours. This includes reserving the server for you and your friends to play together.

    If you do something on the Training Planner or the Community Events Calendar, it is preferred that you either take the 2nd Server or make sure nothing else is running at the same time.


Events happening today

  1. 19
    :00


    25 November 2017 19:00      21:00

    It's the 6th of July 2011 00:00. You are a PMC trying to take over 3 objectives
    Take over or destroy heavily fortified and filled vehicle depot Broken down convoy carrying an EMP (Secure and use EMP if necessary) Find and capture HVT  <-- Malden 2035 btw
    Loadout restrictions (This includes EVERYONE even assets):
    Uniform: Anything PLTHQ wants that ISN'T from a conventional military Vest: Anything that fits with the uniform (e.g., SPC, Tactical Vets, MBAV, ...) Headgear: Anything that fits the rest of the uniform NVGs: Anything as long as it goes into the NVG slot (no helmets / scopes that have NVD included) Scopes: please do me the favor and try to use scopes that do not require electronics. I will not check for it. I don't want to go through the list of all scopes and make the script even longer LAT: up to ONE times LAT per squad (No MAT / AA) DMR: Only prophet sniper is allowed to take higher scopes than 4x Keep in mind: Things that contain electronics and are in a 10km range are getting fried (automatically removed) on EMP activation (Video)
    Rangefinders, NVGs, GPS, anything from ACE that contain electronics (microdagr, map flashlight, clackers, huntIR, ...)  Binoculars, M151 Spotting Scope, Zrak RD-7J and the Periscopes are obviously still usable afterwards! Radios (reduces the send and transmit range by a factor of 10000 i.e. 30 km becomes 30 cm) (Most) vehicles (engine, turret movement, turret NVD / TIE, ...) Street lamps Current list of things that get plainly removed: https://pastebin.com/tF0TAejb (Will be updated over the course of the week)
    Just a heads up ... if the script fails you guys are lucky and can most likely keep your items. But if you are trying to sneak in equipment (by putting it somewhere the script will not find it (i.e. trunk of your car etc)) I will punish you.
    Assets:
    1x prophet team (they have the same restrictions as the infantry e.g., no NV scopes and their equipment will be fried if they are in range) This is a zeus mission. No reserving of slots.

    Event details


    Mission Planner 1 Comment
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy