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  • There are 3 possible events you can create. Here they are and explained how:

    • Mission Planner: The mission planner is for Main Missions. You have to follow this guide line for the requirements. These events also need approval by CMs.
    • Training Planner: The Training Planner is for Training events. If you are running a Training use this calendar.
    • Community Events: This is for games other than Arma 3 or special events in Arma 3 which take place during off hours. This includes reserving the server for you and your friends to play together.

    If you do something on the Training Planner or the Community Events Calendar, it is preferred that you either take the 2nd Server or make sure nothing else is running at the same time.


Events happening today

  1. 15
    :00


    19 December 2020 15:00      17:00

    Overview
    This training is aimed at people who are new to the FK. Doesn't matter if you're brand new to Arma or you have 500 hours under your belt but no experience with the mods we use.
    Topics that will be covered:
    How to join and make sure you can successfully join our servers What happens in the Main Mission and Off-hours rooms Slotting procedure and what happens in the spawn area ACE Arsenal - how to get yourself equipment you'll need ACE Interactions ACE Medical - Basic rifleman first aid Short Range Radio LAT introduction and overpressure BLUFOR vs OPFOR assets static showcase (if time allows) Rangefinding and working with map (if time allows) I also have two loadouts prepared for you, one for BLUFOR, one for OPFOR. They're meant as basic templates you can fall back to, change uniform and be ready to play.
    The idea is that you will be able to go straight into a mission after the training and play as a rifleman.
    This training does not earn you any tags or direct progress towards a Regular rank. But it will teach you how to play with us and therefore indirectly leads to both.
    How to join
    Please RSVP here and be at "Basic Training" room on TS at given time. We will be conducting this training on server 2.
    Time in the calendar should be automatically adjusted to your own timezone, but just to make sure, this training will start at 1500 GMT. Expect roughly 2 hours of time taken, the extra 20 minutes are there in case of delays and technical issues.
    You're expected to have the mods from our modset downloaded via Steam. Also please install the TFAR plugin for your TeamSpeak, if you have any issues with it, come 10 minutes earlier so we can sort it out.
    Current modset is here:
    https://www.fkgaming.eu/documentation/joining-arma/
    The best way of making sure you have exactly what you need is to click that "PRESET FILE" link, open your Arma 3 launcher, go to MODS section and import the file - it will auto-subscribe mods you need, start downloading them and create Mod Preset for FK. Then even if you're playing elsewhere and have hundreds of other mods you'll load only the correct ones.
    Makes sure you have the November 2020 Modset
    IP and password will be given to you before we join the server.
    Mandatory reading
    Rules on how to conduct yourself in an FK Arma mission:
    Recommended reading
    Recommended bindings and ACE settings - we will cover these during the training as well. This is contained up there ↑ too.
    TFAR guide - will be covered to some extent, contains list of of radios for each faction.
    Rifleman's Basic Medical guide - for injury treatment
    Weapons Guide - What you can take and when.

    Event details


    Training Planner 0 Comments

    2 users have RSVPed, including

    • Kilroy_Gaming
    • Deadweight
  2. 16
    :00


    19 December 2020 16:00      18:30

    Operation Valiant
    Da Krong District, Quang Tri, Vietnam
    Early this morning a H-21B Shawnee suffered engine failure close to Camp Sarge, while heading north west towards LZ Savage. Camp Sarge was abandoned several months ago, and since then V.C activity in the area has increased. Seeing as we have received no transmissions from the crew since they landed, we assume that they have been either captured or killed by hostile forces. Your troop has been selected to go and destroy the downed chopper, and recover the crew, in whatever state they may be in, note that body bags have been stored in the Huey in case they are needed. This choice was made largely due to the fact that you are the only people available, so if you get into trouble, there is no backup. We can give you limited air support in the form of a UH-1D Transport, and a OH-6A [M27] light attack helicopter. As mentioned enemy activity has increased recently, so you should expect some stiff resistance. However intel suggests that there will be no armor, and obviously no air. While there is believed to be light artillery in the area, it is expected to keep it's sights firmly on our military installations, and should be no concern to you. There are other larger scale operations taking place in the area that have fixed wing support. If you are in dire straights we may be able to call on them for aid, however due to the importance of recovering the crew, these strikes should be carefully considered. Remember we are not fighting a conventional military, so do not expect a conventional fight, keep your eyes open at all times.
     
     
     

     
     
    ++BRIEFING COMPLETED++
    MISSION SUMMARY: This will be a heavily themed mission with elements taken from the Vietnam War. The mission will be making use of the Arma 3 Unsung mod which will be posted as well at the bottom of this event page in a compiled list.  Weaponry within the mission will be restricted to Vietnam/Faction based weaponry and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme and structure of operations in the Vietnam War.
     
    ++SLOTTING++
    (TAGS & REGS PRIORITIZED)
    (RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS)
    (ONLY SLOTS MARKED OPEN MAY BE RESERVED)
    (FINAL SAY IS AT EVENT HOSTS DISCRETION)
     
     
    US FORCES
    Alpha Squad Lead (SL TAGS) (XM-177E2) OPEN FAC (FAC TAGS) (M16) OPEN Medic (MEDIC TAGS) (M16) no tags @Rtiler96 Rifleman 3x (M16) @Bags @Haesten Thorsen /OPEN Demo Specialist (M1A1 Thompson/ M-79 40mm GL) @FloofyFloof Bravo Squad Lead (SL TAGS) (XM-177E2)  no tags @Veagance Medic (MEDIC TAGS) (M16)  @EnCrY Machine Gunner (M60 Shorty) @Conga Line of Neckbeards Asst Machine Gunner (M16) @Silberjojo Rifleman 2x (M16) @Fabs @SAUCEGODISHALL
      1-1 (UH-1D Pilot (RW PILOT TAGS) no tags @info Crew Chief (RW GUNNER TAGS)  no tags  @vladdis611 1-2 (OH-6A) Pilot (RW PILOT TAGS) @L00_Cyph3r Crew Chief (RW GUNNER TAGS) no tags  @riccardi48 ++RESTRICTIONS++
    Only Weapons and equipment from the Unsung mod may be used within the mission. Short Range Radios are prohibited. Night vision equipment is prohibited. BFT and GPS systems will be disabled/prohibited. Looting of enemy primary weapons is restricted, looting of enemy supplies is permitted. Should resupply not be available, emergency procurement of enemy weapons is permitted. ++EQUIPMENT++
    All Uniform & Equipment is already assigned via the template.
     
    MISSION REQUIREMENTS: 
    SERVER INFO :
    Name: FK #4 Custom Mission Server IP: arma4.fkservers.eu Port: 2402 Password: On Request Modset Here - Now with preset functionality CUSTOM UNSUNG MODSET! NOT THE IFA ONE

    Event details


    Community Events 20 Comments

    14 users have RSVPed, including

    • Conga Line of Neckbeards
    • L00_Cyph3r
    • info
    • vladdis611
    • Veagance
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