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  • There are 3 possible events you can create. Here they are and explained how:

    • Mission Planner: The mission planner is for Main Missions. You have to follow this guide line for the requirements. These events also need approval by CMs.
    • Training Planner: The Training Planner is for Training events. If you are running a Training use this calendar.
    • Community Events: This is for games other than Arma 3 or special events in Arma 3 which take place during off hours. This includes reserving the server for you and your friends to play together.

    If you do something on the Training Planner or the Community Events Calendar, it is preferred that you either take the 2nd Server or make sure nothing else is running at the same time.


Events happening today

  1. 10
    :00


    04 April 2020 10:00      12:00

    MAT/HAT/AA Training and practice
    Also known as "flying boom-boom practice".
    Please do not RSVP and then forget to turn up. If you do find out you cannot attend un-RSVP. If you won't un-RSVP at least 1 hour before training start and will not have good emergency reason, I'll notify general trainers and might be on a low priority list for the future.
    This training is meant for anybody who wants to get better at AT roles; doesn't matter if you're an FNG, Regular, Veteran, or Staff. We will be using server #1.
    Weapons Covered
    RPG-7V2 M3 MAAWS (Carl G) SMAW BAF Javelin system Metis-M Stinger Igla In other words most commonly used launchers.
    Expect everything from shooting M3 over long distance to practising with RPG-7's tandem projectile at 250 meters.
    Topics and procedures
    We'll go over a short intro of these launchers and proceed straight to a firing range where you'll be able to engage various armoured and unarmoured targets at various distances with various types of missiles.
    I'll be explaining practical differences between rounds used, some recommendations on loadouts and I'll also do some manual jet/helicopter flybys with flares to make you feel worthless as AA.
    We'll be employing AT Team structure for the first launcher (RPG-7V2) - you'll split into couples where one person is rifle/launcher operator and the other is his assistant. You'll switch the roles after a bit.
    Shooter's job is to aim, adjust zeroing and fire.
    Assistant's job is to accurately range the target, ensure backblast area is clear and reload the launcher/rifle.
    For the rest of launchers in order to go faster you'll have each separate launcher.

    Event details


    Training Planner 1 Comment

    5 users have RSVPed, including

    • Chuck Yeager
    • LurkerOne
    • Ripley
    • Cancer Cracker
    • Root
  2. 13
    :00


    04 April 2020 13:00      17:00

    The Event
    This is for those people participating in the Dark Heresy game running on Saturdays at 1400.
    Link to Forum Topic

    Event details


    Community Events 0 Comments
  3. 16
    :00


    04 April 2020 16:00

    This is an event that I have run multiple times before, as have others and has always been fun!
    Map is yet to be decided but should be on one with a large motorway with at least one long straight on it...
    This can be teams of 1-3, doesn't matter, expect to die, get arma'd, etc. its all a bit of fun!

    Event details


    Community Events 1 Comment
  4. 20
    :00


    04 April 2020 20:00

    The purpose of this event is to test the new settings of the ACE3 Medical Mod update and the mission flow that results from it.
    This mission will be run like an off-hours (just after main), tags for any assets other than medic tags will not be enforced. Slotting will be done at mission start as normal.
    All FK rules and restrictions still apply unless specified by a Medic Trainer ( @Sarissa, @Spartan_MiniMe, @johnb43, @Griffin68965)
    All players are welcome whether or not you have an interest in being a Medic - this mod update effects a wide range of roles from riflemen to PLTHQ.
    At the end of the mission we ask you to stick around and give your feedback, one at a time in an organized debrief.
     
    If you would like to Zeus this mission please comment below. First come, first served.
    Zeus: *None*
     
    All attendees are to gather in the Medic Training channel on Teamspeak.
    Connection Info and Modset:
    Modset
    arma6.fkservers.eu
    port 2602
    Please RSVP so that we can see how many will turn up.

    Event details


    Training Planner 0 Comments

    4 users have RSVPed, including

    • Spartan_MiniMe
    • johnb43
    • Griffin68965
    • Whitelock

    04 April 2020 20:00

    COD Zombies - Radar
    REQUIRES CONTACT DLC
    Modset: http://www.mediafire.com/file/4qlhwlzkaj6z0jj/Arma_3_Preset_Zombies.html/file
    To be hosted on FK4
    Backstory:
    After escaping the Bukovina outbreak via helicopter, the Pilot informs you that he is with a task force set to controlling the outbreak. He says that there is a large spike of radiation coming from the Livonia region, in an old Radar base. He says that he needs your help to control the outbreak and that you need to see if there is any chance of stopping it. 
    Rules/How To Play
    The game mode is an homage to the traditional wave based Call Of Duty Zombies mode. There are wall weapons, perks, quests, secrets, music, a mystery box plus some new things not seen last time. There is no points system, so new parts of the map will open up after a certain amount of waves. Your goal is to kill Zombies, survive waves and escape.

    Event details


    Community Events 0 Comments

    2 users have RSVPed, including

    • Glad1us
    • info
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