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  1. until
    ++MISSION BRIEFING++ You've been tasked with taking over the island of Dao Trai and its surroundings. It's the hub for all civilian trade in Cam Lao and is currently under VC control. Having control over said waters is of major strategic importance, it will shut down VC's riverine supply transport and allow the US to provide humanitarian supplies to local civil population. Additionally, there is a reported AA position east of the island and a VC base west of the island. We suggest you prioritize the AA to allow for friendly air support. You're objectives are: 1. Reach the mission AO2. 2. Destroy and capture the AA position east of Dao Trai (Rung Cung) 3. Secure the Dao Trai island 4. Secure or destroy a VC base in Nong Khiaw ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission with elements taken from the Vietnam War, with some artistic liberties taken. The mission will be making use of the Arma 3 Prairie Fire DLC and a custom Modset which will be posted as well at the bottom of this event page in a compiled list. Weaponry within the mission will be restricted to Vietnam/Faction based weaponry and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme and structure of operations in the Vietnam War. ++SLOTTING++ (TAGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION, AND I RESERVE THE RIGHT TO PICK THOSE WHO I BELIEVE BEST SUIT THE MISSION) Co-Zeus: OPEN Co-Zeus: OPEN Co-Zeus: OPEN Platoon HQ Commander (PLTN Tags): @Jerichron (some tag) RTO (COMS/TL Tags): OPEN Medic (MEDIC Tags): OPEN Alpha Sergeant (SL Tags) @Tomo RTO (COMS/TL Tags): @Muhcreedy Medic (MEDIC Tags): @Life010 (no tags) Grenadier, Rifleman, Rifleman Corporal (TL TAGS): @Silberjojo MG A Gunner, MG B Gunner, Rifleman Bravo Sergeant (SL Tags) OPEN RTO (COMS/TL Tags): OPEN Medic (MEDIC Tags): OPEN Grenadier, Rifleman, Rifleman Corporal (TL TAGS): OPEN MG A Gunner, MG B Gunner, Rifleman Charlie Sergeant (SL Tags) @Rabit Salvokelk RTO (COMS/TL Tags): OPEN Medic (MEDIC Tags): @Sp4ceBunny (no tags) Grenadier, Rifleman, Rifleman Corporal (TL TAGS): OPEN MG A Gunner, MG B Gunner, Rifleman Delta Sergeant (SL Tags) OPEN RTO (COMS/TL Tags): OPEN Medic (MEDIC Tags): OPEN Grenadier, Rifleman, Rifleman Corporal (TL TAGS): OPEN MG A Gunner, MG B Gunner, Rifleman --SLOTTING-- ++RESTRICTIONS++ BFT disabled. Equipment: No GPS devices RPTR Excluded on Zeus permission No Night vision devices scopes only permitted for DMR Weapon list provided below No SR radios allowed Riflemen are restricted to two molotov's --RESTRICTIONS-- ++NOTES++ Those streaming or inclined to listen should be aware that music from the SOG DLC and vietnam era will be played throughout the mission. Squad can take a flamethrower in place of AT. PLTN or current lead element can call for "Prairie fire" which will call in all friendly air assets for support. (used in emergencies/dire situations) I'm open to any other suggestions or changes to the equipment during briefing or before example: Gun xxx was also used by the army. or Vest xxx seems to fit the role too and has more storage. --NOTES-- ++EQUIPMENT++ Note: FK Weaponry and equipment rules unless otherwise specified remain in effect for this mission. General Equipment: Commander/Sergeants/Corporal: FAC/RTO: Medic: Grenadier: Machine Gunner: Rifleman: --EQUIPMENT-- MISSION REQUIREMENTS: SERVER INFO : Server Name : FK #5 S.O.G. Prairie Fire Server IP: arma5.fkservers.eu Port: 2502 Password : On request Mission File: FK-SOG-Zeus-Operation-Rainbow-River.Cam_Lao_Nam modset (January 2024 V1)
  2. until
    Get ready to land boys! Watch out the LZ is HOT! ++MISSION BRIEFING++ Greetings, team, as you may have heard there's been multiple attacks on US controlled bases and towns. So as dawn breaks, we stand poised to execute a critical evacuation mission in just 0200 hours. Our destination: the towns of Saigon and Hue. Our objective: the rescue of our ambassador and embassy staff in the town of Saigon, after which you are to support the evacuation of military personnel from the towns of Hue. Our cause is just, our bonds unbreakable. Let's stride forward, a beacon of bravery, for liberty and our nation. -Airborne Commander ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission with elements taken from the Vietnam War, with some artistic liberties taken. The mission will be making use of the Arma 3 Prairie Fire DLC and a custom Modset which will be posted as well at the bottom of this event page in a compiled list. Weaponry within the mission will be restricted to Vietnam/Faction based weaponry and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme and structure of operations in the Vietnam War. ++SLOTTING++ (TAGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION, AND I RESERVE THE RIGHT TO PICK THOSE WHO I BELIEVE BEST SUIT THE MISSION) Co-Zeus: OPEN Co-Zeus: OPEN Co-Zeus: OPEN Platoon HQ Commander (PLTN Tags): @Tomo RTO (COMS/TL Tags): OPEN FAC (FAC Tags): OPEN Medic (MEDIC Tags): OPEN Flamethrower operator: CLOSED (slotted on the day) Alpha Sergeant (SL Tags) OPEN RTO (COMS/TL Tags): OPEN Medic (MEDIC Tags): OPEN Grenadier, Rifleman, Rifleman Corporal (TL TAGS): OPEN MG A Gunner, MG B Gunner, Rifleman Bravo Sergeant (SL Tags) OPEN RTO (COMS/TL Tags): OPEN Medic (MEDIC Tags): OPEN Grenadier, Rifleman, Rifleman Corporal (TL TAGS): OPEN MG A Gunner, MG B Gunner, Rifleman Charlie Sergeant (SL Tags) OPEN RTO (COMS/TL Tags): OPEN Medic (MEDIC Tags): OPEN Grenadier, Rifleman, Rifleman Corporal (TL TAGS): OPEN MG A Gunner, MG B Gunner, Rifleman Delta (Overflow) Sergeant (SL Tags) RESERVE RTO (COMS/TL Tags): RESERVE Medic (MEDIC Tags): RESERVE Grenadier, Rifleman, Rifleman Corporal (TL TAGS): RESERVE MG A Gunner, MG B Gunner, Rifleman AC-119 Mother Goose Pilot (FW Tags): OPEN Gunner (Gunner/WSO Tags): @info UH-1D Slick Slick 1-1 pilot (Rotary Tags): @L00_Cyph3r (Speciul) Slick 1-2 pilot (Rotary Tags): @Bashfulvideos (No Tags) Slick 1-3 pilot (Rotary Tags): @TheSalader (No Tags) Slick 1-4 pilot (Rotary Tags): @kMaN (No Tags) AH-1G Cobra Pilot (Rotary Tags): @cineafx Gunner (Gunner Tags): @AntiMatter (No Tags) --SLOTTING-- ++RESTRICTIONS++ BFT disabled. Equipment: No GPS devices RPTR Excluded on Zeus permission No Night vision devices scopes only permitted for DMR Weapon list provided below No SR radios allowed Riflemen are restricted to two molotov's --RESTRICTIONS-- ++NOTES++ Those streaming or inclined to listen should be aware that music from the SOG DLC and vietnam era will be played throughout the mission. I'm open to any other suggestions or changes to the equipment during briefing or before example: Gun xxx was also used by the army. or Vest xxx seems to fit the role too and has more storage. --NOTES-- ++EQUIPMENT++ Note: FK Weaponry and equipment rules unless otherwise specified remain in effect for this mission. General Equipment: Commander/Sergeants/Corporal: FAC/RTO: Medic: Grenadier: Machine Gunner: Rifleman: Pilots: --EQUIPMENT-- MISSION REQUIREMENTS: SERVER INFO : Server Name : FK #5 S.O.G. Prairie Fire Server IP: arma5.fkservers.eu Port: 2502 Password : On request Mission File: FK-SOG-Zeus-Operation-Swamp-Fire.Cam_Lao_Nam modset (January 2024 V1)
  3. until
    Scramble! ++MISSION BRIEFING++ April 8th, Viet Nam, SE Asia, 1970 Apache Troop, 1st Battalion, 9th Cavalry "The Blues" This mission is a part of the Charity Drive to support those suffering from the Humanitarian Crisis in Ukraine. Please support our drive here. 15 minutes ago Hotshot 1-7 was shot down while extracting a team from MACV SOG. The pilot managed to report heavy MG fire from their North before radio communications were cut off. The support bird had to wave off after it also took some hits, but reported seeing Hotshot 1-7 hit below the canopy. A Troop has been ordered to scramble, operating as the region's QRF. Deploy quickly, move swiftly & recover our stranded boys. Since Hotshot had just picked up the SOG team you can expect to find 10 US personnel needing immediate extraction. Once the friendlies have been extracted, attempt to locate and eliminate the enemy AA piece. If possible, locate their basecamp for further strikes. ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission with elements taken from the Vietnam War, with some artistic liberties taken. The mission will be making use of the Arma 3 Prairie Fire DLC and a custom Modset which will be posted as well at the bottom of this event page in a compiled list. Weaponry within the mission will be restricted to Vietnam/Faction based weaponry and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme and structure of operations in the Vietnam War. ++SLOTTING++ (TAGS & REGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION, AND I RESERVE THE RIGHT TO PICK THOSE WHO I BELIEVE BEST SUIT THE MISSION) --SLOTTING-- Platoon HQ (Blue Troop) Lieutenant (PLTN Tags): OPEN RTO (TL Tags): OPEN FAC (FAC Tags): OPEN Medic (MEDIC Tags): OPEN Able Sergeant (SL Tags) @Jerichron RTO (TL Tags): OPEN Medic (MEDIC Tags): @Melo Grenadier, Rifleman, Rifleman Corporal (TL TAGS): OPEN MG A Gunner RESERVED, MG B Gunner RESERVED, Rifleman Baker Sergeant (SL Tags) OPEN RTO (TL Tags): OPEN Medic (MEDIC Tags): OPEN Grenadier, Rifleman, Rifleman Corporal (TL TAGS): OPEN MG A Gunner, MG B Gunner, Rifleman RT Colombia Team Leader (TL Tags): OPEN Medic (MEDIC Tags): @Root Scout: @Conga Line of Neckbeards Assistant Team Leader: OPEN MG Gunner: @Griffin68965 Marksman: @colt92 Hotshot 1-7 Pilot: @L00_Cyph3r Crew Chief: @cineafx Crewman: @LurkerOne ++RESTRICTIONS++ BFT disabled. Map Markings: No marking in side after briefing unless all (living) lead elements are together. No marking in group unless all (living) squad members are together. Equipment: All roles spawn with assigned Uniforms & Weaponry. The BLUFOR units can fill their inventory as desired. The INFOR units' inventories are pre-filled and cannot be altered until they are safely extracted back to base. MISSION REQUIREMENTS: SERVER INFO : Server Name : FK #5 S.O.G. Prairie Fire Server IP: arma5.fkservers.eu Port: 2502 Password : On request Modpack found here.
  4. until
    Prairie Fire! Prairie Fire! ++MISSION BRIEFING++ Today marks the start of Operation Hellfire, a highly classified and dangerous mission that will test the skills and courage of each and every one of you. As MACV-SOG, we have been selected for this task due to our unique abilities and expertise in behind enemy lines operations. We have been assigned two objectives. The first objective is to destroy the VC supply depo where supply convoys usually move from, this should cause enough mayhem to give you a chance of coming back from the last objective. The final objective is to destroy the Anti-Aircraft assets and jets at a hidden VC airport defending the enemy's airspace. This objective will trigger the Viet Cong, who will respond like a hornet's nest. Once the final objective is accomplished, evacuate south at all cost! Call Prairie Fire and the US aviators will be rain Hellfire on the enemy. We must clear the area to avoid any friendly casualties. You will need to be prepared for any eventuality and execute each objective with precision and speed. This mission will not be easy, and we will face obstacles and challenges along the way. However, I have no doubt that we will complete each objective successfully. Remember to keep your wits about you and follow the plan we have set in place. Good luck to each and every one of you. The fate of our country rests on our shoulders, and we will not let it down. May God be with us. - Chief SOG ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission with elements taken from the Vietnam War, with some artistic liberties taken. The mission will be making use of the Arma 3 Prairie Fire DLC and a custom Modset which will be posted as well at the bottom of this event page in a compiled list. Weaponry within the mission will be restricted to Vietnam/Faction based weaponry and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme and structure of operations in the Vietnam War. ++SLOTTING++ (TAGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION, AND I RESERVE THE RIGHT TO PICK THOSE WHO I BELIEVE BEST SUIT THE MISSION) Platoon HQ (only in scenario of 2-3 squads) Chief SOG (PLTN Tags): OPEN RTO (TL Tags): OPEN Medic (MEDIC Tags): OPEN Able Sergeant (SL Tags) @Jerichron RTO (COMS/TL Tags): @L00_Cyph3r (reg+) Medic (MEDIC Tags): @TrainDoctor (reg+) Grenadier, Rifleman, Rifleman Corporal (TL TAGS): OPEN MG A Gunner, MG B Gunner, Rifleman Baker Sergeant (SL Tags) OPEN RTO (COMS/TL Tags): OPEN Medic (MEDIC Tags): OPEN Grenadier, Rifleman, Rifleman Corporal (TL TAGS): OPEN MG A Gunner, MG B Gunner, Rifleman Colombia (Overflow) Sergeant (SL Tags) RESERVE RTO (COMS/TL Tags): RESERVE Medic (MEDIC Tags): RESERVE Grenadier, Rifleman, Rifleman Corporal (TL TAGS): RESERVE MG A Gunner, MG B Gunner, Rifleman --SLOTTING-- ++RESTRICTIONS++ BFT disabled. Equipment: No GPS devices No Night vision devices scopes only permitted for DMR Weapon list provided below No SR radios allowed Note: If we end up with a large squad I will allow a SR for SL, TL and RTO Riflemen are restricted to two molotov's --RESTRICTIONS-- ++NOTES++ Chances are that squads will work independently from others Be warry of friendly fire make sure that you are aware of the general direction of each squad PLTN HQ will only be permitted if a specific number of players is reached Once final objective is completed, the lead element is to call Prairie Fire which will call in all nearby air assets. Those streaming or inclined to listen should be aware that music from the SOG DLC will be played throughout the mission. --NOTES-- ++EQUIPMENT++ Note: FK Weaponry and equipment rules unless otherwise specified remain in effect for this mission. General Equipment: Chief SOG/Sergeants/Corporal: RTO: MEDIC: Grenadier: Machine Gunner: Rifleman: --EQUIPMENT-- MISSION REQUIREMENTS: SERVER INFO : Server Name : FK #5 S.O.G. Prairie Fire Server IP: arma5.fkservers.eu Port: 2502 Password : On request modset (FK_SOG_January_2023_V2)
  5. until
    ++MISSION BRIEFING++ "Lord Vader! It is my distinct pleasure and great honor to welcome you to Tatooine!" Welcome to Tatooine, a planet ruled by scum, villainy and the galactic empire. Nonetheless this vast desert with the cover of sandstorms gives us an opportunity to rise up. By removing an galactic empire outpost and radar emplacements we will force the Galactic Empires destroyer to flee. This will give us time to prepare for a larger attack on the galactic empire, putting us one step closer to a free galaxy! be As per usual the odds are not in our favor, but we never lost hope. May the force be with you! ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission with elements taken from the Star Wars universe The mission will be making use of the Arma 3 mods 3AS (Beta Test), JLTS, Improved Melee System and others which will be posted as well at the bottom of this event page in a compiled list. Weaponry within the mission will be restricted to Star Wars and Era based weaponry as well as some supplementary options and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure may be changed to accommodate the theme. ++SLOTTING++ (TAGS & REGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION) Slot Format: Role,(Tag Required, Rank Associated) CoZeus: OPEN CoZeus: OPEN PLTN COMMAND SQUAD: PLTN Lead (PLTN TAGS ONLY, Officer) OPEN PLTN 2ic/RTO (PLTN 2ic/RTO TAGS, Officer) OPEN PLTN Medic (MEDIC TAGS, Specialist) OPEN ALPHA SQUAD: Alpha Squad Lead (SL TAGS, Officer) OPEN Alpha Squad Medic (MEDIC TAGS, Specialist) OPEN Alpha Squad Team Leader (TL TAGS, NCO) OPEN Alpha Squad Autorifleman : (on the day) 2x Alpha Squad Rifleman: (on the day) Alpha Squad Team Leader (TL TAGS, NCO) OPEN Alpha Squad Autorifleman : (on the day) 2x Alpha Squad Rifleman: (on the day) BRAVO SQUAD: Bravo Squad Lead (SL TAGS, Officer) OPEN Bravo Squad Medic (MEDIC TAGS, Specialist) OPEN Bravo Squad Team Leader (TL TAGS, NCO) OPEN Bravo Squad Autorifleman : (on the day) 2x Bravo Squad Rifleman: (on the day) Bravo Squad Team Leader (TL TAGS, NCO) OPEN Bravo Squad Autorifleman : (on the day) 2x Bravo Squad Rifleman: (on the day) CHARLIE SQUAD: Charlie Squad Lead (SL TAGS, Officer) OPEN Charlie Squad Medic (MEDIC TAGS, Specialist) OPEN Charlie Squad Team Leader (TL TAGS, NCO) OPEN Charlie Squad Autorifleman : (on the day) 2x Charlie Squad Rifleman: (on the day) Charlie Squad Team Leader (TL TAGS, NCO) OPEN Charlie Squad Autorifleman : (on the day) 2x Charlie Squad Rifleman: (on the day) DELTA SQUAD: Delta Squad Lead (SL TAGS, Officer) (on the day) Delta Squad Medic (MEDIC TAGS, Specialist) (on the day) Delta Squad Team Leader (TL TAGS, NCO) (on the day) Delta Squad Autorifleman : (on the day) 2x Delta Squad Rifleman: (on the day) Delta Squad Team Leader (TL TAGS, NCO) (on the day) Delta Squad Autorifleman : (on the day) 2x Charlie Squad Rifleman: (on the day) Jedi: Jedi Lead (on the day) Jedi (on the day) Jedi (on the day) Jedi (on the day) --SLOTTING-- ++RESTRICTIONS++ All weapons , uniforms, vests, helmets and other equipment from the 501st mod - are prohibited. One squad deployable energy shield (Under Grenades) is permitted per squad. Two personal energy shields (Under Grenades) or hand held riot shields are permitted per squad. Rifleman mag size limit raised to 60 rounds per magazine. Standard Scope Limit raised to 5x times magnification. Medics may take 3x Bacta Tanks from LFP for instant revive of injured soldiers regardless of wounds. Bacta Bandages may be taken as a replacement for Elastic Bandages with a significant increase to wound coverage with a similar wound reopening time. Star Wars Medical items aside from those mentioned in ruless 8# and 9# may not be taken. SLs are allowed to designate one rifleman within their squad as a Jet Trooper allowing them to take a JLTS Jump Pack. (Jeri forced me too) --RESTRICTIONS-- ++NOTES++ The improved Melee system can be configured by esc > options > controls > configure addons > WebKnight's Melee. Primary Weapons with an attached bayonet can be used to bayonet enemies by use of the improved Melee system Buttstock Hit/Bayonet Charge ability. To assist with some of the equipment and to take into account the settings tone Third Person will be allowed for use in these missions. Those streaming or inclined to listen should be aware that music from the Star Wars universe will be played throughout the mission. Keybinds for JLTS Jetpacks and Webknight's Melee may be found under Options -> Controls -> Configure Addons -> JLTS Jumppacks && Webknights's Melee. The number of jedi will depend on the number of players. The jedi will be slotted on the day. given the popularity of the slot. --NOTES-- ++EQUIPMENT++ Note: FK Weaponry and equipment rules unless otherwise specified remain in effect for this mission. General Equipment: Weaponry: Jedi: MISSION REQUIREMENTS: SERVER INFO : Name: FK #4 Custom Mission Server IP: arma4.fkservers.eu Port: 2402 Password: On Request Modset 56.30 GB (Size Calculation does not include mods currently in FK Standard Modset.).
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