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  1. until
    This event is hosted for the purpose of raising funds for the following charity. https://www.projecthope.org/crisis-in-ukraine-how-to-help/02/2022/ Donation Link: https://tiltify.com/@deltabacon/fk-gaming- stands-with-ukraine "The right man in the wrong place can make all the difference in the world." ++MISSION BRIEFING++ Player Force: US Army Hazardous Environment Combat Unit. Enemy Force: |||||||||||||||||||||||||||||||||||||| Objectives: Rally with friendly Forces and await further orders. Situation Report: Where are we... ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission. The mission will be making use of the Standard FK Arma 3 mods in addition to some others to enhance the theme of the mission these will be posted as well at the bottom of this event page in a compiled list. Tags for applicable roles are being enforced and will not be different from standard slotting. ++SLOTTING++ (TAGS & REGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION) PLTN HQ: PLTN Lead (PLTN TAGS ONLY): OPEN PLTN 2ic (PLTN 2ic TAGS): OPEN PLTN Medic (MEDIC TAGS): OPEN ALPHA SQUAD: Alpha Squad Lead (SL TAGS): @KingShibe [NO TAGS] Alpha Squad Medic (MEDIC TAGS): @Melo Alpha Squad Team Leader (TL TAGS): @BadBarry [NO TAGS] Alpha Squad Team Leader (TL TAGS): @EpsilonNiner [NO TAGS] BRAVO SQUAD: Bravo Squad Lead (SL TAGS): @mekboy_4000 [TL TAGS] Bravo Squad Medic (MEDIC TAGS): @Arg Bravo Squad Team Leader (TL TAGS): OPEN Bravo Squad Team Leader (TL TAGS): OPEN CHARLIE: SQUAD: Charlie Squad Lead (SL TAGS): @andyt90 Charlie Squad Medic (MEDIC TAGS): @Griffin68965 Charlie Squad Team Leader (TL TAGS): @LurkerOne Charlie Squad Team Leader (TL TAGS): OPEN DELTA SQUAD: Delta Squad Lead (SL TAGS): @Fred [NO TAGS] Delta Squad Medic (MEDIC TAGS): OPEN Delta Squad Team Leader (TL TAGS): OPEN Delta Squad Team Leader (TL TAGS): OPEN --SLOTTING-- ++RESTRICTIONS++ Standard FK Weaponry restrictions apply. BFT systems will be disabled/prohibited. GPS Devices are prohibited. NVG Devices are prohibited. Drawing on the map after briefing is prohibited. The use of LR Radios is restricted until elements have rallied with PLTHQ. 2x Scope Restriction in place. (DMR Exempt...Good luck with that). Ammo Restricted to 5+1 Mags Primary, 3+1 LMGs, 2+1 Sidearms. Players restricted to provided Equipment, Uniforms, Vests, Helmets and Weapons. Uniforms: Uniform: M93 (US-LATE) (Woodland) A, B, C, D or officer version. Vests: PASGT Vest (US-LATE) (Woodland) Medic, MG, or standard. Helmets: PASGT (Woodland) Facewear: M40 Protective Mask (Recommended). Equipment: https://pastebin.com/jGxe3rFp --RESTRICTIONS-- MISSION REQUIREMENTS: SERVER INFO : Name: FK #4 Custom Mission Server IP: arma4.fkservers.eu Port: 2402 Password: On Request Modset Here - Now with preset functionality
  2. until
    ++MISSION BRIEFING++ Player Force: US Army Hazardous Environment Combat Unit. Enemy Force: |||||||||||||||||||||||||||||||||||||| Objectives: Rally with friendly Forces at RP Gold and await further orders. Situation Report: At 09:00 hours yesterday, following our operations in North Ostrobothnia in Finland. Catastrophic meteorological events have occurred across the region and possibly beyond. SATCOM and Radio Communications have been entirely knocked out and all Communications with command have ceased. Contingency orders left by Command prior to the communications failure were to rally at RP Gold and in the absence of following orders or command authority this objective is to be upheld. Our platoons elements have been scattered in the aforementioned Meteorological activity and contact with invasive hostile foreign Flora and Fauna whos presence is now believed to be related to this activity. Perhaps by reaching the RP some form of shelter can be taken against these events and contact with Command can be reestablished... ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission. The mission will be making use of the Standard FK Arma 3 mods in addition to some others to enhance the theme of the mission these will be posted as well at the bottom of this event page in a compiled list. Tags for applicable roles are being enforced and will not be different from standard slotting. ++SLOTTING++ (TAGS & REGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION) PLTN HQ: PLTN Lead (PLTN TAGS ONLY): OPEN PLTN 2ic (PLTN 2ic TAGS): OPEN PLTN Medic (MEDIC TAGS): OPEN ALPHA SQUAD: Alpha Squad Lead (SL TAGS): @KingShibe [NO TAGS] Alpha Squad Medic (MEDIC TAGS): OPEN Alpha Squad Team Leader (TL TAGS): OPEN Alpha Squad Team Leader (TL TAGS): OPEN BRAVO SQUAD: Bravo Squad Lead (SL TAGS): @Whitelock Bravo Squad Medic (MEDIC TAGS): OPEN Bravo Squad Team Leader (TL TAGS): OPEN Bravo Squad Team Leader (TL TAGS): OPEN CHARLIE: SQUAD: Charlie Squad Lead (SL TAGS): OPEN Charlie Squad Medic (MEDIC TAGS): OPEN Charlie Squad Team Leader (TL TAGS): OPEN Charlie Squad Team Leader (TL TAGS): OPEN DELTA SQUAD: Delta Squad Lead (SL TAGS): @Fred [NO TAGS] Delta Squad Medic (MEDIC TAGS): @Wafflefox Delta Squad Team Leader (TL TAGS): OPEN Delta Squad Team Leader (TL TAGS): OPEN --SLOTTING-- ++RESTRICTIONS++ Standard FK Weaponry restrictions apply. BFT systems will be disabled/prohibited. GPS Devices are prohibited. NVG Devices are prohibited. Drawing on the map after briefing is prohibited. The use of LR Radios is restricted until elements have rallied with PLTHQ. 2x Scope Restriction in place. (DMR Exempt...Good luck with that). Players restricted to provided Equipment, Uniforms, Vests, Helmets and Weapons. Uniforms: Uniform: M93 (US-LATE) (Woodland) A, B, C, D or officer version. Vests: PASGT Vest (US-LATE) (Woodland) Medic, MG, or standard. Helmets: PASGT (Woodland) Facewear: M40 Protective Mask. Equipment: https://pastebin.com/jGxe3rFp --RESTRICTIONS-- MISSION REQUIREMENTS: SERVER INFO : Name: FK #4 Custom Mission Server IP: arma4.fkservers.eu Port: 2402 Password: On Request Modset Here - Now with preset functionality
  3. until
    ++MISSION BRIEFING++ "I ask you, what greater endeavor exists than that of collaboration?" —Dr. Wallace Breen - Interim Administrator of Earth - Unknown Date. Our cell has been compromised. CP units have raided the block, and Overwatch has been reported to be active in the area. We need to try to make an escape to the north. However, we have only been able to gather basic supplies and munitions before leaving the safehouse. To our north is the City 18 Quarantine Zone, and to the south is the Tower, the main CP, and the Overwatch presence in the city. To the west is open ground, and the last party we sent did not come back. Nevertheless, we need to try one of these options to reach Black Mesa North-West and link up with the rest of the Underground. Radio communications have been spotty as well, so this may turn into every man for themselves. Just try to stick together, and maybe, just maybe, some of us will make it out. ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission with elements taken from the Half Life Game Series The mission will be making use of the Arma 3 mods Half-Life 2: EOTRC, Half Life: Our Benefactors, Improved Melee System and others which will be posted as well at the bottom of this event page in a compiled list. Weaponry within the mission will be restricted to Half Life based weaponry as well as some supplementary options and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme. ++SLOTTING++ (TAGS & REGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION) Slot Format: Role,(Tag Required, Rank Associated) CoZeus: @LurkerOne CoZeus: PLTN COMMAND SQUAD: PLTN Lead (PLTN TAGS ONLY, Officer) @Melo [Reg+] PLTN 2ic/RTO (PLTN 2ic/RTO TAGS, Officer) OPEN PLTN Medic (MEDIC TAGS, Specialist) OPEN ALPHA SQUAD: Alpha Squad Lead (SL TAGS, Officer) @Veagance Alpha Squad Medic (MEDIC TAGS, Specialist) @L00_Cyph3r Alpha Squad Team Leader (TL TAGS, NCO) OPEN Alpha Squad Autorifleman : (on the day) 2x Alpha Squad Rifleman: (on the day) Alpha Squad Team Leader (TL TAGS, NCO) OPEN Alpha Squad Autorifleman : (on the day) 2x Alpha Squad Rifleman: (on the day) BRAVO SQUAD: Bravo Squad Lead (SL TAGS, Officer) OPEN Bravo Squad Medic (MEDIC TAGS, Specialist) OPEN Bravo Squad Team Leader (TL TAGS, NCO) OPEN Bravo Squad Autorifleman : (on the day) 2x Bravo Squad Rifleman: (on the day) Bravo Squad Team Leader (TL TAGS, NCO) OPEN Bravo Squad Autorifleman : (on the day) 2x Bravo Squad Rifleman: (on the day) CHARLIE SQUAD: Charlie Squad Lead (SL TAGS, Officer) OPEN Charlie Squad Medic (MEDIC TAGS, Specialist) OPEN Charlie Squad Team Leader (TL TAGS, NCO) OPEN Charlie Squad Autorifleman : (on the day) 2x Charlie Squad Rifleman: (on the day) Charlie Squad Team Leader (TL TAGS, NCO) OPEN Charlie Squad Autorifleman : (on the day) 2x Charlie Squad Rifleman: (on the day) DELTA SQUAD (Wasteland Patrol): Delta Squad Lead (SL TAGS, Officer) @Monocled Badger Delta Squad Medic (MEDIC TAGS, Specialist) @colt92 Delta Squad Team Leader (TL TAGS, NCO) @Mingy [Reg+] Delta Squad Autorifleman : (on the day) 2x Delta Squad Rifleman: (on the day) Delta Squad Team Leader (TL TAGS, NCO) @Eaglestrike [Reg+] Delta Squad Autorifleman : (on the day) 2x Charlie Squad Rifleman: (on the day) --SLOTTING-- ++RESTRICTIONS++ Only Weapons and equipment from Half-Life 2: EOTRC, Half Life: Our Benefactors and mods may be used within the mission. Rifleman && Crew mag size is raised to 60 rounds per magazine in these missions. Mag Limit for deployment is 1+2 for primary weapons and 1+1 for secondary weapons. LR Radio usage is restricted until units have met up with PLTNHQ or one another. Only one Molotov cocktail may be carried by individual riflemen at any given time. Riflemen may take 2x armor plates from the Our Benefactors mod for replenishing armor during mission. --RESTRICTIONS-- ++NOTES++ The improved Melee system can be configured by esc > options > controls > configure addons > WebKnight's Melee. Primary Weapons with an attached bayonet can be used to bayonet enemies by use of the improved Melee system Buttstock Hit/Bayonet Charge ability. To assist with some of the equipment and to take into account the settings tone Third Person will be allowed for use in these missions. Those streaming or inclined to listen should be aware that music from the Half Life universe will be played throughout the mission. --NOTES-- ++EQUIPMENT++ Note: FK Weaponry and equipment rules unless otherwise specified remain in effect for this mission. PLTN Lead: Squad Leads: FAC, RTO, Team Leads: Medics: Riflemen: AutoRiflemen: Wasteland Patrol: General Equipment: --EQUIPMENT-- MISSION REQUIREMENTS: SERVER INFO : Name: FK #4 Custom Mission Server IP: arma4.fkservers.eu Port: 2402 Password: On Request Modset
  4. until
    ++MISSION BRIEFING++ "I ask you, what greater endeavor exists than that of collaboration?" —Dr. Wallace Breen - Interim Administrator of Earth - Unknown Date. Overwatch has ordered a sector sweep of this area with the intention of locating and eliminating rebel cells that are interfering with operations around site 12-A AirWatch in the Southeast. The objective is to identify and eliminate threats in the assigned locations and investigate for signs of insurgent activity and bases. If insurgent personnel are found, avoid aggression if possible. Instead, observe and record their movement with the intent to locate their camps and bases in the area. Once the locations are determined, all insurgent forces are to be eliminated. Probe. Expunge. ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission with elements taken from the Half Life Game Series The mission will be making use of the Arma 3 mods Half-Life 2: EOTRC, Half Life: Our Benefactors, Improved Melee System and others which will be posted as well at the bottom of this event page in a compiled list. Weaponry within the mission will be restricted to Half Life based weaponry as well as some supplementary options and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme. ++SLOTTING++ (TAGS & REGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION) Slot Format: Role,(Tag Required, Rank Associated) CoZeus: OPEN CoZeus: @TheSalader PLTN COMMAND SQUAD: PLTN OTA-CmD (Platoon Lead) (PLTN TAGS ONLY, Officer) OPEN PLTN 2ic/RTO (PLTN 2ic/RTO TAGS, Officer) OPEN PLTN Medic (MEDIC TAGS, Specialist) OPEN ALPHA SQUAD (Civil Protection): Alpha Squad Lead (SL TAGS, Officer) OPEN Alpha Squad Medic (MEDIC TAGS, Specialist) OPEN Alpha Squad Team Leader (TL TAGS, NCO) OPEN Alpha Squad APF (Squad Config #1) (on the day) Alpha Squad WallHammer (Squad Config #2) (on the day) 3x Alpha Squad Rifleman: (on the day) BRAVO SQUAD (Overwatch): Bravo Squad Lead (SL TAGS, Officer) @Mingy [Reg+] Bravo Squad Medic (MEDIC TAGS, Specialist) OPEN Bravo Squad Team Leader (TL TAGS, NCO) @AntiMatter [Reg+] Bravo Squad APF (Squad Config #1) (on the day) Bravo Squad WallHammer (Squad Config #2) (on the day) 3x Bravo Squad Rifleman: (on the day) CHARLIE SQUAD (Civil Protection): Charlie Squad Lead (SL TAGS, Officer) OPEN Charlie Squad Medic (MEDIC TAGS, Specialist) OPEN Charlie Squad Team Leader (TL TAGS, NCO) OPEN Charlie Squad APF (Squad Config #1) (on the day) Charlie Squad WallHammer (Squad Config #2) (on the day) 3x Charlie Squad Rifleman: (on the day) DELTA SQUAD (SENTINEL ELITE): Delta Squad Lead (SL TAGS, Officer) LOCKED Delta Squad Medic (MEDIC TAGS, Specialist) LOCKED Delta Squad Team Leader (TL TAGS, NCO) LOCKED Delta Squad APF (Squad Config #1) LOCKED Delta Squad WallHammer (Squad Config #2) LOCKED 3x Delta Squad Rifleman: LOCKED Strider (KNGT 1-1): Strider (KNGT Commander Tags, Officer) @colt92 --SLOTTING-- (OTA, Elite, CP) ++RESTRICTIONS++ Only Weapons and equipment from Half-Life 2: EOTRC, Half Life: Our Benefactors and mods may be used within the mission. Rifleman && Crew mag size is raised to 60 rounds per magazine in these missions. Only one Molotov cocktail may be carried by individual riflemen at any given time. Riflemen may take 4x armor plates/ from the Our Benefactors mod for replenishing armor during mission. OTA may take 4x Combine Batteries from the Our Benefactors mod for replenishing armor during mission. CP may take 4x armor plates from the Our Benefactors mod for replenishing armor during mission. Elite may take 4x Combine Batteries from the Our Benefactors mod for replenishing armor during mission. AR-2s and SMG 4.6mms are to be treated as Grenade Launchers and issued to in the same manner by SLs as in standard FK Missions (Elite squads are Exempt from this Rule). --RESTRICTIONS-- ++NOTES++ The improved Melee system can be configured by esc > options > controls > configure addons > WebKnight's Melee. Primary Weapons with an attached bayonet can be used to bayonet enemies by use of the improved Melee system Buttstock Hit/Bayonet Charge ability. To assist with some of the equipment and to take into account the settings tone Third Person will be allowed for use in these missions. Those streaming or inclined to listen should be aware that music from the Half Life universe will be played throughout the mission. Keybinds for Half Life: Our Benefactors and Webknight's Melee may be found under Options -> Controls -> Configure Addons -> Our Benefactors && Webknights's Melee. --NOTES-- ++EQUIPMENT++ Note: FK Weaponry and equipment rules unless otherwise specified remain in effect for this mission. Tags after each piece of equipment indicate which class of soldier may take each item. (CP - Civil Protection Units, OTA- Overwatch Transhuman Arm, and Elite). PLTN Lead: Squad Leads (CP, OTA, Elite): FAC, RTO, Team Leads: Medics: Riflemen: APF: WallHammer: General Equipment: --EQUIPMENT-- MISSION REQUIREMENTS: SERVER INFO : Name: FK #4 Custom Mission Server IP: arma4.fkservers.eu Port: 2402 Password: On Request Modset
  5. until
    ++MISSION BRIEFING++ "Therefore I say yes, I am a collaborator. We must all collaborate, willingly, eagerly, if we expect to reap the benefits of unification...And reap we shall." —Dr. Wallace Breen - Interim Administrator of Earth - Unknown Date. Alert. Nonstandard Exogen activity detected. Malignant Viral Interface bypass detected. Perimeter Restrictors disengaged. Execute containment procedure and report. All stabilization delegates move to incursion hard points immediately. Deploy Perimeter Restrictors in suspected infection blocks A1, A2, A3. Mission failure will result in permanent offworld assignment. Code reminder: sacrifice, coagulate, clamp. ++BRIEFING COMPLETED++ MISSION SUMMARY: This will be a heavily themed mission with elements taken from the Half Life Game Series The mission will be making use of the Arma 3 mods Half-Life 2: EOTRC, Half Life: Our Benefactors, Improved Melee System and others which will be posted as well at the bottom of this event page in a compiled list. Weaponry within the mission will be restricted to Half Life based weaponry as well as some supplementary options and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme. ++SLOTTING++ (TAGS & REGS PRIORITIZED) (RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS) (FINAL SAY IS AT EVENT HOSTS DISCRETION) Slot Format: Role,(Tag Required, Rank Associated) CoZeus: OPEN CoZeus: OPEN PLTN COMMAND SQUAD: PLTN OTA-CmD (Platoon Lead) (PLTN TAGS ONLY, Officer) @LurkerOne [Reg+] PLTN 2ic/RTO (PLTN 2ic/RTO TAGS, Officer) @Badger PLTN Medic (MEDIC TAGS, Specialist) OPEN ALPHA SQUAD (Civil Protection): Alpha Squad Lead (SL TAGS, Officer) OPEN Alpha Squad Medic (MEDIC TAGS, Specialist) OPEN Alpha Squad Team Leader (TL TAGS, NCO) OPEN Alpha Squad APF (Squad Config #1) (on the day) Alpha Squad WallHammer (Squad Config #2) (on the day) 3x Alpha Squad Rifleman: (on the day) BRAVO SQUAD (Overwatch): Bravo Squad Lead (SL TAGS, Officer) @Mingy [Reg+] Bravo Squad Medic (MEDIC TAGS, Specialist) OPEN Bravo Squad Team Leader (TL TAGS, NCO) OPEN Bravo Squad APF (Squad Config #1) (on the day) Bravo Squad WallHammer (Squad Config #2) (on the day) 3x Bravo Squad Rifleman: (on the day) CHARLIE SQUAD (Civil Protection): Charlie Squad Lead (SL TAGS, Officer) @Melo [Reg+] Charlie Squad Medic (MEDIC TAGS, Specialist) OPEN Charlie Squad Team Leader (TL TAGS, NCO) OPEN Charlie Squad APF (Squad Config #1) (on the day) Charlie Squad WallHammer (Squad Config #2) (on the day) 3x Charlie Squad Rifleman: (on the day) DELTA SQUAD (SENTINEL ELITE): Delta Squad Lead (SL TAGS, Officer) LOCKED Delta Squad Medic (MEDIC TAGS, Specialist) LOCKED Delta Squad Team Leader (TL TAGS, NCO) LOCKED Delta Squad APF (Squad Config #1) LOCKED Delta Squad WallHammer (Squad Config #2) LOCKED 3x Delta Squad Rifleman: LOCKED Strider (KNGT 1-1): Strider (KNGT Commander Tags, Officer) @TheSalader Overwatch Assassin Team (PRHT): PRHT Spotter (PRHT Spotter Tags, Officer) @AntiMatter PRHT Sniper (PRHT Sniper Tags, Officer) @Jacob_Waltz --SLOTTING-- (OTA, Elite, CP) ++RESTRICTIONS++ Only Weapons and equipment from Half-Life 2: EOTRC, Half Life: Our Benefactors and mods may be used within the mission. Rifleman && Crew mag size is raised to 60 rounds per magazine in these missions. Only one Molotov cocktail may be carried by individual riflemen at any given time. Riflemen may take 4x armor plates/ from the Our Benefactors mod for replenishing armor during mission. OTA may take 4x Combine Batteries from the Our Benefactors mod for replenishing armor during mission. CP may take 4x armor plates from the Our Benefactors mod for replenishing armor during mission. Elite may take 4x Combine Batteries from the Our Benefactors mod for replenishing armor during mission. AR-2s and SMG 4.6mms are to be treated as Grenade Launchers and issued to in the same manner by SLs as in standard FK Missions (Elite squads are Exempt from this Rule). --RESTRICTIONS-- ++NOTES++ The improved Melee system can be configured by esc > options > controls > configure addons > WebKnight's Melee. Primary Weapons with an attached bayonet can be used to bayonet enemies by use of the improved Melee system Buttstock Hit/Bayonet Charge ability. To assist with some of the equipment and to take into account the settings tone Third Person will be allowed for use in these missions. Those streaming or inclined to listen should be aware that music from the Half Life universe will be played throughout the mission. Keybinds for Half Life: Our Benefactors and Webknight's Melee may be found under Options -> Controls -> Configure Addons -> Our Benefactors && Webknights's Melee. Delta Squad will only be formed if both Bravo and Alpha squads are filled, and there are enough players present (16+). However, if the total number of players exceeds 23+, there will be a limit on the number of players assigned to Delta Squad, and the remaining players will be allocated to other squads. --NOTES-- ++EQUIPMENT++ Note: FK Weaponry and equipment rules unless otherwise specified remain in effect for this mission. Tags after each piece of equipment indicate which class of soldier may take each item. (CP - Civil Protection Units, OTA- Overwatch Transhuman Arm, and Elite). PLTN Lead: Squad Leads (CP, OTA, Elite): FAC, RTO, Team Leads: Medics: Riflemen: APF: WallHammer: Assassin: General Equipment: --EQUIPMENT-- MISSION REQUIREMENTS: SERVER INFO : Name: FK #4 Custom Mission Server IP: arma4.fkservers.eu Port: 2402 Password: On Request Modset
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