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Found 3 results

  1. Malbryn

    Operation White Rabbit

    OPERATION WHITE RABBIT Co-Zeus: @Jerichron INTRODUCTION: This mission is going to be an off-hour mission and will be held on the first server. You need to own the Apex DLC to be able to play this mission. Anyone can reserve slots, including FNG's. The slots are first come, first served. Disclaimer: This mission takes place in the Vietnam War era but might not be historically accurate. SITUATION: North Vietnamese units are holding some key locations on the islands of Tanoa. The first location is a radio tower that needs to be destroyed by US forces to cut the enemy communications with other Vietnamese units in the area. The second location is a heavily defended bridge that connects the airfield and the radio tower. After capturing this bridge, US forces can reach the airfield on land. The third location is the airfield itself, the main objective here is to capture the airfield and destroy the artillery pieces. OBJECTIVES: Destroy the radio tower. Capture the bridge. Assault the airfield and destroy the artillery pieces. Tanoa: The AO: INTEL: Time and date: 0700 17th February, 1965 Weather: clear sky with some fog Weather forecast: possibility of thunderstorms Enemy forces: unidentified North Vietnamese forces Enemy ground assets: probably some old soviet MBT's and APC's Enemy air assets: some transport helicopters were seen in the area Explosives: no IED's or suicide bombers, however tripwire mines are expected Civilians: unknown No asset respawn, infantry respawn at Zeus' discretion RRR is available at the US Base Reinforcements need to be transported to AO by Raptor Mission success: if all 3 objectives are completed Mission failure: if every bird gets destroyed RESTRICTIONS: No NVG No GPS (except for Raptor pilots) No rangefinders No weapon scopes (except for Marksman) No suppressors Only the Platoon Leader, FAC, Radio Operators and Raptor Pilots can take LR radios Marksmen are allowed to take the M1903A1 sniper variant Only two LAT's per squad (the Marksman is not allowed to take LAT) GEAR: Uniform: Combat Uniform Olive Drab Vest: ALICE Webbing / Slash Bandolier (Olive) Helmet: M1 (any variant) / HGU-56/P (any variant) Backpack: ALICE Pack (OD) - Long-range radio: Bergen Olive (any variant) Primary weapons: M1 Garand, M3A1, M14, M16A4, M21, Colt Carbine, M590A1, M79 - Autorifle: M60 - Marksman rifle: M1903A1 Sniper (optional) Secondary weapon: M1911A1 Launcher: M72A7 FRIENDLY ASSETS: - 2x UH-1H "Huey" (with rocket pods) - 2x UH-1H "Huey" (without rocket pods) - 1x CH-47F "Chinook" (as reserve) ORBAT - US ARMY: [ZEUS] Zeus - Malbryn Co-Zeus - Jerichron [PLATOON HQ] Platoon Leader - @rylo FAC - @Hyxogen Medic - @FloofyFloof [ALPHA] Squad Leader - @EHOPPPS Radio Operator - @YoshiGames Medic - @AngryScottishMan Autorifleman - @Northman Ass. Autorifleman - @Prometheus13 Rifleman - @Anorix Rifleman - @PinkMunn Marksman - @Pastor Of Muppets [BRAVO] Squad Leader - Radio Operator - Medic - @RedNexus Autorifleman - Ass. Autorifleman - Rifleman - @phixe Rifleman - Marksman - @Cpt. Cheese [RAPTOR - "Eagle"] 1-1 Pilot - @Barcuck Osama 1-1 Crew chief - @Frankasaurus Rex 1-2 Pilot - @Mesa 1-2 Crew chief - @BenFromTTG (If we have more people at start, a Charlie squad can be created.)
  2. Alex

    Liberation of Tanoa 3/3

    Zeus mission Overall goal: You, the united warclans of Tanoa and its surrounding Islands want to get rid of their current ruler, the US, who use the geografic location of the Island as a forward outpost. The goal of the war is to liberate the Island until the invading forces decide to retreat and prevent a civilian war from emerging in the chaos of the fighting. Operation Fury We have managed to push the Americans from their biggest footholds in the nothern forests of Tanoa. We have been slowly advancing south but have now received good intel on the final objectives we need to seize or destroy to push them of the islands. The last remaining armored assets have been gathered near the town of Tanouka, and at Saint-George airstrip. We have to remove any armored threats from the main Island. The tanks on the southern islands will be of no use to them, if we hold the bridge. The biggest remaining threat of enemy air and infantry assets is around the Airoport de Tanoa. There are multiple temporary and permanent infantrybases set up on the surrounding fields. The main roads leading directly to the componds are heavily fortified. The best route of attack is from the surrounding hills. Until now we have captured a number of assets. There are rifles for a prophet team, an abrahams tank, a bradley and an apache, each with one other vehilce on standby should the first one get destroyed. The infantry forces can equip themselfes with a wide variety of russian and american platform rifles. We plan to lauche this attack during a short window we have figured out, where a large majority of squads are at base to change shifts. To hit this window, we have to have moved out by 19:30h(uk time). This also means, that douring the course of this mission, it will get dark. We have luckily capured countless NVG devices from killed american scum. If this assaults succeds, the Americans are forced to leave the Islands. We allready have the backing of our brothers and sisters that are to weak to fight. They have been informed and will stay in their houses. Be sure to inflict as least damage as possible to civilian structures.
  3. cineafx

    Human Salad

    This is a zeus mission. No reserving of slots. Mission Start at Aéroport de Tanoa. Assets 1x Armed Blackfish (3 crew) 1x OH-6M (2 crew) 1x Prophet (2 people) Restrictions No thermals for infantry NVGs: RHSUSAF only Those who do not follow the restrictions will be remove from the face of the earth by snu snu thunderstorm.
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