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  1. Today
  2. until

    Player: Deltabacon Empire Name: Jardanian Citizen Legion Government Type: Dictatorial (Defensive Union) Species Name: Jardan Species: Reptilian Origin: Slingshot To The Stars Ethics: Fanatic Militarist, Spiritualist Evolving on a particularly hostile world, Jardanian society developed along strong familial unions, as a defense against rampant predators on their homeworld of Dierdae. As society evolved with technology, Jardans travelled slightly and slightly further, which increased the size of their society. Jardanians are notable for never truly warring with each other, despite being highly vocal in their differences. This tight-knit defensive society permeated their evolution, and in 2139 they finally established full dominion over their own planet - forming one complete global union. As the year 2200 approaches, and tests of the first prototype FTL drives are conducted - Jardanian Society is at a precipice. Will expansion bring reward, knowledge, and more space for their species (whose growth is rapidly outstripping it's ability to live on one planet), or will venturing into the great wilderness run contrary to their historical traditions and bring just sorrow?
  3. until

    Player: Jacob Waltz Empire Name: Khall Manifold Government type: Machine Intelligence Species name: Khall Species type: Machine Origin: Shattered Ring Ethics: Gestalt Conciousness Referred to by many simply as "Silicons" the Khall manifold is the only species that remains on a shattered ring. Reactivated after aeons by a program with a damage chronometer they are now without masters. With the data on those who created it and nothing but the remains of a shattered ring world barely functioning it now engages with the galaxy on its own terms.
  4. Yesterday
  5. AntiMatter

    Operation Frost Veil | Horror Off-Hours

    until

    Any rifleman slot, please
  6. EpsilonNiner

    Operation Frost Veil | Horror Off-Hours

    until

    I'll take TL2 please (no tags) if overridden bump me to Autorifle
  7. lucleaR

    Operation Frost Veil | Horror Off-Hours

    until

    ty for AR ❤️
  8. riccardi48

    Operation Frost Veil | Horror Off-Hours

    until

    Gib team leader, tags
  9. Sarissa

    Weltkrieg #4 - WW2 MAIN - BLITZKRIEG

    until

    I'm very sad
  10. Last week
  11. andyt90

    Weltkrieg #4 - WW2 MAIN - BLITZKRIEG

    until

    @Sarissai messed my dates up. Im in germany on Saturday so i sadly have to drop out. Apologies
  12. AntiMatter

    Weltkrieg #4 - WW2 MAIN - BLITZKRIEG

    until

    1-4 gunner please have the dlc
  13. Muhcreedy

    Weltkrieg #4 - WW2 MAIN - BLITZKRIEG

    until

    I'll take Gustav plt gunner pls I have tags and the dlc
  14. Sarissa

    Weltkrieg #4 - WW2 MAIN - BLITZKRIEG

    until

    Sorry @Legendo but Silber has PLTN tags - what's your backup slot?
  15. UNREALARCLITE

    Weltkrieg #4 - WW2 MAIN - BLITZKRIEG

    until

    Gustav 1-3 Gunner plz No tags with dlc
  16. Silberjojo

    Weltkrieg #4 - WW2 MAIN - BLITZKRIEG

    until

    Gustav plt command please. If you give that to legendo, id like the gunner slot in that tank (unless you put andy in it. Then put me in driver please) This is the most convulates slot request ive ever done lmao
  17. AngryScottishMan

    Weltkrieg #4 - WW2 MAIN - BLITZKRIEG

    until

    Pilot please, with tags
  18. Legendo

    Weltkrieg #4 - WW2 MAIN - BLITZKRIEG

    until

    Gustav PLT CMD
  19. johnb43

    Weltkrieg #4 - WW2 MAIN - BLITZKRIEG

    until

    Nordpol-1 gunner for myself, with tags, please.
  20. andyt90

    Weltkrieg #4 - WW2 MAIN - BLITZKRIEG

    until

    Will take a gunner slot dont mind which. If numbers allow i would pref wirbelwind gunner. Otherwise pz iv gunner ty no tags
  21. Bashfulvideos

    Weltkrieg #4 - WW2 MAIN - BLITZKRIEG

    until

    Nordpol Gnr please - No tags, If I get over slotted 1-2 gunner ❤️
  22. until
    EVENT SUMMARY: This will be heavily themed event based taking place in the highly acclaimed Real Tim Strategy game Stellaris, in which players will seek to guide their own nations on the path Galactic Exploration, Discovery, Commerce, Diplomacy and Conquest. This event may be a one-off or a repeated affair, depending on interest. However, to prevent some of the typical issues with Stellaris multiplayer games, there will be some guidelines for behavior in the event to assist with the flow of events. These are not intended to force a particular outcome or victor in the game's conclusion, and if anyone has a suggestion for additional rulings, please feel free to make suggestions in the comments. ++SLOTTING++ (FINAL SAY IS AT EVENT HOSTS DISCRETION) NOTES: Nations are being broken up according to government type to ensure a balance of government types and playstyles within the game session. Only a certain number of each type of government may be made and details will be filled in once each player has created their nation and filled in their details. Details Template: Empire Name: Phaeron Empire Government Type: Species Name: Sautekh Species: Necroid. Origin: Necrophage. Ethics: Egalitarian Militarist. Notes: Story Fluff here. Government Types: Democratic: Player: @Jerichron Empire Name: The Foundation. Species Name: Human. Species: Humanoid. Origin: Synthetic Fertility. Ethics: Pending DLC Release. Notes: We are dying. The decline began unnoticed, creeping through our genetic codes across generations until transgenerational analysis confirmed our worst fears: a genetic plague is slowing our birth rates, and the next generations may be our last. Facing extinction, our current understanding of DNA and RNA sequences may prove incapable of halting our decline. While this information has been withheld from the public for now, its magnitude cannot be concealed forever. In response to this existential threat, many of the world's governments have directed funding towards a plan put forward by renowned mathematician Stephen Holstrom and developed by his company, Logorhythms: Project Caspian. Initially conceived as a means to cope with global overpopulation, if no solution to this crisis is found, it may be our only salvation. However, questions linger: Will the life that remains in the cloud after we're gone be truly human, or something more?. Player: OPEN Empire Name: Species Name: Species: Origin: Ethics: Notes: Oligarchic: Player: OPEN Empire Name: Species Name: Species: Origin: Ethics: Notes: Player: OPEN Empire Name: Species Name: Species: Origin: Ethics: Notes: Dictatorial: Player: @Deltabacon Empire Name: Jardanian Citizen Legion Government Type: Dictatorial (Defensive Union) Species Name: Jardan Species: Reptilian Origin: Slingshot To The Stars Ethics: Fanatic Militarist, Spiritualist Notes: Evolving on a particularly hostile world, Jardanian society developed along strong familial unions, as a defense against rampant predators on their homeworld of Dierdae. As society evolved with technology, Jardans travelled slightly and slightly further, which increased the size of their society. Jardanians are notable for never truly warring with each other, despite being highly vocal in their differences. This tight-knit defensive society permeated their evolution, and in 2139 they finally established full dominion over their own planet - forming one complete global union. As the year 2200 approaches, and tests of the first prototype FTL drives are conducted - Jardanian Society is at a precipice. Will expansion bring reward, knowledge, and more space for their species (whose growth is rapidly outstripping it's ability to live on one planet), or will venturing into the great wilderness run contrary to their historical traditions and bring just sorrow? Player: OPEN Empire Name: Species Name: Species: Origin: Ethics: Notes: Imperial: Player: OPEN Empire Name: Species Name: Species: Origin: Ethics: Notes: Player: OPEN Empire Name: Species Name: Species: Origin: Ethics: Notes: Hive Mind: Player: OPEN Empire Name: Species Name: Species: Origin: Ethics: Notes: Player: OPEN Empire Name: Species Name: Species: Origin: Ethics: Notes: Machine Intelligence: Player: OPEN Empire Name: Species Name: Species: Origin: Ethics: Notes: Player: OPEN Empire Name: Species Name: Species: Origin: Ethics: Notes: Corporate: Player: OPEN Empire Name: Species Name: Species: Origin: Ethics: Notes: Player: OPEN Empire Name: Species Name: Species: Origin: Ethics: Notes: --SLOTTING-- ++EVENT RULES++ General: There will be a ten minute break after every 50 mins of play. If players fail to return with a 5 min grace period after breaks they will be removed from the session. No METAGaming Pregame Alliances or Exploits. The Host in order to retain the ability to host the game may have their capital taken by domination but may not be eliminated from the game. If the host has clearly lost they will refrain from pursuing victory types and will concede if it is clear they have lost. All players are required to play on the same Difficulty settings. Nation details must be finished before the event date to help speed up the start process. ***New Since last event:*** If another player posts their Nation details in full and reserves it before you have finished posting yours, their reservation will take precedence after 24 hours have passed After the new DLC releases. In such a case, your reservation will be overwritten. One change to players Nation may be made before the Event Day following which Players will be required to play their Nation as listed on the Event. Players if deemed necessary due to game balance must accept modification to their Empire prior to the game and during to ensure a fair experience to all players (Changes may be but are not limited to, Caps on Naval Size, Science Output), Vassal Limit). this event is not intended to be a dedicated competitive match. Mechanics: Players until encountered may not discuss with each other their location in game. Players are not allowed to destroy other player's nations before the the Galactic Senate is formed. ***New Since last event:*** Federations may not exceed two Empires in membership and their vassals association status is not permitted (We will talk about this before the event). Federations must be formed from Galactic neighbours ***New Since last event:*** Only two (We will talk about this before the event) player may make use of the Become The Crisis Ascension perk Whether the old crisis path or the new one. The event host however must first be messaged of a players intent to make use of this gameplay path and may be told by the host if they can or cannot depending on if another player is already doing so. The host may not act with any indication of awareness of if an Crisis player exists in the game until the knowledge is discovered by other players. Crystal-Infused and Crystal-Forged Plating is not permitted. Proton Launchers / Kinetic batteries are not permitted until after the year 2250. General: --EVENT RULES-- ++NOTES++ Game Settings: Galaxy Size: Huge(1000 Stars). Galaxy Shape: Starburst. Empire Placement: Random. Difficulty: Ensign. Crisis Strength: 15x. Crisis Type: Random. Habitable Worlds: 1x. All other Settings Standard. --NOTES-- EVENT REQUIREMENTS: SERVER INFO : Host: Jerichron Password: On Request Modset: Pending...
  23. As a part of PRs job we want to get a better understanding of the current standings of community members. Therefore we have created this poll to get a greater view of the current state of the community at a individual member level. We ask that everyone answers this poll so we can get the most truthfull data. All responses are anonymous and raw data will only be analyzed and processed by PR to ensure fill anonymity and remove bias. Give us your opinion: (estimated completion time 5-10min) Form closes May 12th https://forms.gle/QVPA7rzfa1YRB4vL8 or scan this QR code with your phone Note: You will be asked to use a google account to ensure that only 1 response is sent. We will not see what account was used to complete the form making it fully anonymous. For further questions contact Melo on discord (fkmelo)
  24. BadBarry

    The Mighty 8th (WW2) [1st Main]

    until

    Luftwaffe Interceptor Pilot no tags pls
  25. info

    The Mighty 8th (WW2) [1st Main]

    until

    Should work now
  26. until
    Hello Everyone, It’s Friday and the end of the month nears which means it’s time for: Team Savage Monthly Mike Force Servers open to everyone at: Saturday, 27 April 2024 16:00. This has become a pretty heavily attended event so we recommend showing up right when it kicks off if you want to get in. Let us know you’re coming by checking ‘interested’ in the event description. You can expect a great zeus enhanced fighting experience, where teamwork and coordination between ground and air units is important. We're excited to play the game with you, see you all on the server! Team Savage Monthly Mike Force - open for everyone. The following mods will be required: Preset/Modset Link Task Force Radio (beta) CBA Zeus Enhanced Enhanced movement Enhanced movement rework S.O.G. Nickel Steel DUI - Squad Rader The event will be hosted on our event server - server details and passwords will be shared on our TeamSpeak on the day and its required to have a working microphone: Teamspeak You can expect a great Zeus enhanced fighting experience, where teamwork and coordination between ground and air units is important. We're excited to play the game with you, see you all on the server!
  27. ZeFlyingDutchman

    The Mighty 8th (WW2) [1st Main]

    until

    Modset link no longer works btw
  28. Earlier
  29. ZeFlyingDutchman

    The Mighty 8th (WW2) [1st Main]

    until

    Mamba no4 pls. I have boat tags!
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