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  • There are 3 possible events you can create. Here they are and explained how:

    • Mission Planner: The mission planner is for Main Missions in either Prime Time. You have to follow this guide line for the requirements. These events also need approval by CMs.
    • Training Planner: The Training Planner is for Training events. If you are running a Training use this calendar.
    • Community Events: This is for games other than Arma 3 or special events in Arma 3 which take place during off hours. This includes reserving the server for you and your friends to play together.

    If you do something on the Training Planner or the Community Event it is preferred that you either take the 2nd Server or make sure nothing else is running at the same time.




    

Session 8 of Will's DnD campaign:
The Cast:
@Frankasaurus Rex 
@Prometheus13 
@Shoxe
@Kingorrik
@WateryFox
Please RSVP if you're one of the people tagged in this post.

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Community Events 0 Comments

6 users have RSVPed, including

  • Will9455
  • Kingorrik
  • Frankasaurus Rex
  • WateryFox
  • Shoxe

Cancelled
Can't figure out how to delete this. My health took a dump today. Dizzy, lightheaded, the works. Sorry guys
here we go again! To play all the board games you always wanted to try but never found anyone for. My suggestions would be
Wingspan
King of New York
Betrayal at House on the Hill
Draftosaurus
Ecos
Tiny Towns
Downforce
Pandemic

IF we turn out to only be a few (4ish) people, we could also tackle Terraforming Mars. However that game alone would take 3h. Worth it though. Alternatively I'd be up for a special Terraforming Mars Event. 

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Community Events 1 Comment

0 users have RSVPed


    

PLEASE RSVP IF YOU ARE PLANNING ON ATTENDING
Hosted every friday, Friday Night Fight (FNF) is a big recurring TvT brawl bringing multiple ARMA3 communities together, with only one team taking home victory at the end of the fight. FNF hosts missions in EU and NA timezone and FK is joining the fight this friday, July 3th.
ALL INFO IN OUR FRONT PAGE POST:
 

Event details

Community Events 3 Comments

11 users have RSVPed, including

  • Chuck Yeager
  • SAUCEGODISHALL
  • Glitchy64
  • griffin68965
  • Zombiekiller5072

    

THE MEDICAL SYSTEM, A RIFLEMAN'S GUIDE
This event will be aimed at non-medical personnel who want to get up to speed with the new system.
We will mainly be covering the new additions to the system alongside the changes to existing features, for example morphine
and how/when to use it. We will also be covering the absolute basics such as the activation of the medical menu, and what bandages
you should take as a rifleman, among other things. There will of course be time for questions at the end. This guide also includes most of what will be covered:
The event is scheduled to take 2 hours, however it may be shorter depending on how quickly we get through things.
The event will take place on FK1 Using the standard FK modset.
All attendees are to gather in the Medical training room on TS.
The event is open to everyone.
Attending this training does not give priority in slotting.

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Training Planner 0 Comments

2 users have RSVPed, including

  • Glad1us
  • Linnet

It's back, it's better than ever, it's the FK Gaming Community Siege Tournament, Round 2!
After the talent on display in Round 1, the tournament progresses into week two with everything still to play for!
Following on from their victory in Round one, EHOPPPS S.R will be looking to keep a hold of top spot as they attempt to defend their unbeaten record against Dynamic Warcrimes on-stream, who in Round One showed glimpses of greatness! 
Off-stream, the Breadxit team will be facing off against A White Engram, who will themselves be looking to prove their worth after a first-round loss to EHOPPPS S.R.
League Table:

Updates:
Operator Ban:
Echo has been removed from the Operator pool, due to a recurring glitch in which his Yokai drone becomes invincible. Please do not pick him as either a Ban or as a playable character at any point. This includes 6th Pick.
Map Rotation:
To bring the tournament in line with the current competitive meta according to Mapban.gg, BORDER has been removed, replaced by OREGON.
Where can I watch it?
The match will be broadcast on the FK Twitch channel. We encourage you to put forward your predictions for the on-stream match in this poll. We will be live from around 4.55pm BST on Saturday the 4th of July. Pop by and watch the match, throw your analysis into the twitch chat and let's enjoy some siege!
Excited? What did you think of the previous game? How do you think this game will go? Be sure to comment below and vote in the poll!

Event details

Community Events 0 Comments

    

++MISSION BRIEFING++

Dunkirk, France, June 1st, 1940
Our Army in France has failed. We've been battered and beaten back to a small defensive pocket around Dunkirk. What's left of our Brigade is cut off at Bray-Dunes, slowly being evacuated by the Navy. You, as the last members of C Company, are holding a defensive perimeter. Your orders remain standing - hold Oxford until relieved. Unless otherwise notified, your task is to prevent enemy troops reaching the beach.
Now, in the early hours of the 1st, it seems the Hun are preparing another push against us...

++BRIEFING COMPLETED++
MISSION SUMMARY: This will be a heavily themed mission with elements taken from the Second World War. The mission will be making use of the Arma 3 mods Iron Front, Faces Of War and CSA38 which will be posted as well at the bottom of this event page in a compiled list.  Weaponry within the mission will be restricted to WW2/Faction based weaponry and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme and structure of operations in the Second World War.
 
++SLOTTING++
(TAGS & REGS PRIORITIZED)
(RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS)
(FINAL SAY IS AT EVENT HOSTS DISCRETION)
THIS MISSION ONLY HAS 33 SLOTS!
PLTN COMMAND SQUAD: PLTN Commander (PLTN TAGS): @Massive Cuntasaurus [NO TAGS] PLTN Radio Operator (2iC TAGS): @LurkerOne [NO TAGS] PLTN Sergeant (2iC TAGS): OPEN
1 SECTION Section Leader (SL TAGS): @Jerichron Radio Operator (TL TAGS): @L00_Cyph3r Medic (MEDIC TAGS): @Peterowsky Rifle Team Leader (TL TAGS): 3x Riflemen Bren Team Leader (TL TAGS): OPEN Bren Gunner, Bren Assistant, Rifleman AT Rifle Team Leader (TL TAGS): OPEN AT Rifleman, 2x Riflemen
2 SECTION Section Leader (SL TAGS): @Whitelock [NO TAGS] Radio Operator (TL TAGS): OPEN Medic (MEDIC TAGS): @johnb43 Rifle Team Leader (TL TAGS): OPEN 3x Riflemen Bren Team Leader (TL TAGS): OPEN Bren Gunner, Bren Assistant, Rifleman AT Rifle Team Leader (TL TAGS): OPEN AT Rifleman, 2x Riflemen
++RESTRICTIONS++
Only Weapons and equipment from the Iron Front, Faces of War and CSA 38 mods may be used within the mission. Short Range Radios are prohibited. Only Radiomen are permitted to carry Long Range Radios. Night vision equipment is prohibited. BFT and GPS systems will be disabled/prohibited. Looting of enemy primary weapons is restricted. ++EQUIPMENT++
All Uniform & Equipment is already assigned via the template.
A note about the AT Rifle - It will not fire unless it is braced! This means laying down!
MISSION REQUIREMENTS: 
SERVER INFO :
Name: FK #4 Custom Mission Server IP: arma4.fkservers.eu Port: 2402 Password: On Request Modset Here - Now with preset functionality ** The mod 7Y Assets WW2 breaks/disables system, side, group, etc chat so you will not have it in-game.  Fortunately, it does not break if for Zeus.

Event details

Mission Planner 22 Comments

    

With myself as Dungeon Master, we will be playing Rise of Tiamat, the second of the two modules that make up Tyranny of Dragons.
The Cast:
@OneMadPanda aka "Low Orbit Smite Cannon".
@FloofyFloof aka "Closeted? fox-man".
@SABER aka "Kobold Kicker II: Electric Boogaloo".
@Bayou Rick aka "Sharpshooter is my default attack".
@Garfield0003 aka "I cast Toll the De-- Oh."
---
Session is Full at 5 Players at this point in time. Later Campaigns may open up new Slots.

Event details

Community Events 0 Comments

    

Overview
This training is aimed at people who are new to the FK. Doesn't matter if you're brand new to Arma or you have 500 hours under your belt but no experience with the mods we use.
Topics that will be covered:
How to join and make sure you can successfully join our servers What happens in the Main Mission and Off-hours rooms Slotting procedure and what happens in the spawn area ACE Arsenal - how to get yourself equipment you'll need ACE Interactions ACE Medical - Basic rifleman first aid Short Range Radio LAT introduction and overpressure BLUFOR vs OPFOR assets static showcase (if time allows) Rangefinding and working with map (if time allows) I also have two loadouts prepared for you, one for BLUFOR, one for OPFOR. They're meant as basic templates you can fall back to, change uniform and be ready to play.
The idea is that you will be able to go straight into a mission after the training and play as a rifleman.
This training does not earn you any tags or direct progress towards a Regular rank. But it will teach you how to play with us and therefore indirectly leads to both.
How to join
Please RSVP here and be at "Basic Training" room on TS at given time. We will be conducting this training on server 2.
Time in the calendar should be automatically adjusted to your own timezone, but just to make sure, this training will start at 2100 BST. Expect roughly 2 hours of time taken, the extra 20 minutes are there in case of delays and technical issues.
You're expected to have the mods from our modset downloaded via Steam. Also please install the TFAR plugin for your TeamSpeak, if you have any issues with it, come 10 minutes earlier so we can sort it out.
Current modset is here:
https://www.fkgaming.eu/documentation/joining-arma/
The best way of making sure you have exactly what you need is to click that "PRESET FILE" link, open your Arma 3 launcher, go to MODS section and import the file - it will auto-subscribe mods you need, start downloading them and create Mod Preset for FK. Then even if you're playing elsewhere and have hundreds of other mods you'll load only the correct ones.
Makes sure you have the April 2020 Modset
IP and password will be given to you before we join the server.
Mandatory reading
Rules on how to conduct yourself in an FK Arma mission:
Recommended reading
Most of what will be covered - still best to try it out yourself.
Recommended bindings and ACE settings - we will cover these during the training as well. This is contained up there ↑ too.
TFAR guide - will be covered to some extent, contains list of of radios for each faction.
Weapons Guide - What you can take and when.

Event details

Training Planner 0 Comments

1 user has RSVPed, including

  • Arg

HERE WE GO! Let's make Mars green again!



"In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things."

Our goal is simple: Raise oxygen, waterlevel, and temperature enough to make the Red Planet habitable for humans. And, of course, colonize the shit out of this Spacerock! 
Playtime will probably be around 3h, we'll start with the base game and, if you guys are interested, can try out extensions in further sessions. 

@Sarissa and @Woodscrap already reserved their slots, means we have 2 open slots for people willing to partake. Sarissa and me have both played this game a lot, so explaining it should be pretty straight forward. if you want to read up on it beforehand, here's a link to the related page on boardgamegeek - or message me here or on Discord if you have questions. 

Event details

Community Events 7 Comments

2 users have RSVPed, including

  • BonSie
  • WateryFox

    

Session 9 of Will's DnD campaign:
The Cast:
@Frankasaurus Rex 
@Prometheus13 
@Shoxe
@Kingorrik
@WateryFox
Please RSVP if you're one of the people tagged in this post.

Event details

Community Events 0 Comments

4 users have RSVPed, including

  • Will9455
  • Kingorrik
  • Frankasaurus Rex
  • WateryFox

    

++MISSION BRIEFING++
President Franklin D. Roosevelt to a Joint Session of the U.S. Congress on December 8, 1941
https://upload.wikimedia.org/wikipedia/commons/f/fd/Roosevelt_Pearl_Harbor.ogg
 The United States officially entered the Second World War in December 1941 and on the 11th Of December 1941 The Axis powers in Europe declared war on the US following which the American Army began direct military assistance in North Africa on the 11th Of May 1942.
As part of the ongoing campaign in Libya and as members of the 1st Armoured Division your platoon has been ordered to secure the surrounding area in this region of Libya which is under guard by elements of the 90th Light Infantry and the 15th Panzer Division of Rommels Afrika Korps and elements of the Italian Africa Division. To assist in the accomplishment of these objectives your platoon has been assigned some armoured elements in the form of a company of M4A3 Sherman Tanks and an attached wing of the British DAF with two Hawker Hurricane MK IIC fighter aircraft.

"Iron Soldiers!"

++BRIEFING COMPLETED++
MISSION SUMMARY: This will be a heavily themed mission with elements taken from the Second World War. The mission will be making use of the Arma 3 mods Iron Front, Faces Of War and CSA38 which will be posted as well at the bottom of this event page in a compiled list.  Weaponry within the mission will be restricted to WW2/Faction based weaponry and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme and structure of operations in the Second World War.
 
++SLOTTING++
(TAGS & REGS PRIORITIZED)
(RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS)
(FINAL SAY IS AT EVENT HOSTS DISCRETION)
 

PLTN COMMAND SQUAD: PLTN Lead (PLTN TAGS ONLY): @Massive Cuntasaurus [NO TAGS] PLTN 2ic (PLTN 2ic TAGS): OPEN PLTN Radioman (PLTN 2ic TAGS): @LurkerOne [NO TAGS] PLTN RTO (RTO TAGS): OPEN PLTN FAC (FAC TAGS): OPEN PLTN Medic (MEDIC TAGS): @L00_Cyph3r  

ALPHA SQUAD: Alpha Squad Lead (SL TAGS): @Servok Alpha Squad Medic (MEDIC TAGS):  @Root Alpha Squad Radioman (TL TAGS): OPEN Alpha Squad Team Leader (TL TAGS): OPEN  
BRAVO SQUAD: Bravo Squad Lead (SL TAGS): OPEN Bravo Squad Medic (MEDIC TAGS):  @Slim Bravo Squad Radioman (TL TAGS): OPEN Bravo Squad Team Leader (TL TAGS): OPEN  
CHARLIE: SQUAD: Charlie Squad Lead (SL TAGS): OPEN Charlie Squad Medic (MEDIC TAGS):  OPEN Charlie Squad Radioman (TL TAGS): OPEN Charlie Squad Team Leader (TL TAGS): OPEN  
DELTA SQUAD: Delta Squad Lead (SL TAGS): OPEN Delta Squad Medic (MEDIC TAGS):  OPEN Delta Squad Radioman (TL TAGS): OPEN Delta Squad Team Leader (TL TAGS): OPEN  

M4A3 Sherman (1-1): KNGT Commander/Lead (KNGT Commander Tags): @ZeFlyingDutchman [NO TAGS] KNGT Gunner (KNGT Gunner Tags):  @johnb43 KNGT Driver (KNGT Driver Tags): @BestTrap [NO TAGS]  
M4A3 Sherman (1-2): KNGT Commander/Lead (KNGT Commander Tags):  OPEN KNGT Gunner (KNGT Gunner Tags):  @Conga Line of Neckbeards KNGT Driver (KNGT Driver Tags): @Whitelock [NO TAGS]  

Hurricane Mk IIC (1-1): RPTR Pilot/Lead (RPTR Fixed Wing Tags):  @griffin68965 [NO TAGS]  
Hurricane Mk IIC (1-2): RPTR Pilot (RPTR Fixed Wing Tags):  @info [NO TAGS]  
--SLOTTING--
 
++RESTRICTIONS++
Only Weapons and equipment from the Iron Front, Faces of War and CSA 38 mods may be used within the mission. Short Range Radios are prohibited. Only Radiomen are permitted to carry Long Range Radios. Night vision equipment is prohibited. BFT and GPS systems will be disabled/prohibited. Looting of enemy primary weapons is restricted. --RESTRICTIONS--
++EQUIPMENT++
Note: FK Weaponry and equipment rules remain in effect for this mission.
Uniform: Chosen by PLTN HQ.
Helmet: Role Appropriate headgear (EX Inf= M1 Helmet, KNGT = A-11 Tankers Helmet).
Riflemen Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle.
Medic Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle.
Squad Leaders, Team Leaders Weaponry: M1 Garand, M1 Carbine, M1903A3 Springfield Rifle, M3 Grease Gun, Thompson Submachine Gun.
Autorifleman: M1918 Browning Automatic Rifle.
MachineGunner: M1919 Browning Machine Gun.
KNGT Crew Weaponry: M3 Grease Gun, Thompson Submachine Gun.
Secondary Weaponry: Colt M1911 Any Axis Pistol looted in mission may be carried in the next mission if proof of acquisition is provided prior to the next operation.
MAT: M1A1 Bazooka.
--EQUIPMENT--
 
MISSION REQUIREMENTS: 
SERVER INFO :
Name: FK #4 Custom Mission Server IP: arma4.fkservers.eu Port: 2402 Password: On Request Modset Here - Now with preset functionality ** The mod 7Y Assets WW2 breaks/disables system, side, group, etc chat so you will not have it in-game.  Fortunately, it does not break if for Zeus.

Event details

Mission Planner 18 Comments

OPERATION ORION
 
INFORMATION:
This mission is going to be a scripted TvT mission and will be hosted on FK#4. The mission starts approximately 15 minutes after the end of first main. Disclaimer:
 - This mission is going to be a short test mission to test a mission framework in a multiplayer environment, glitches might happen. Modpack: the current FK modset  
MISSION:
Situation: Chernarus 2000s. Russian MSV assaulting a small warehouse held by Chernarussian Insurgents. BLUFOR: Chernarussian Insurgents REDFOR: Russian MSV (The side-specific briefings are going to be conducted in-game.) The mission time limit is 45 minutes, so if the players are okay with it, we can swap sides and have a second round.  

 
If you are interested, don't forget to RSVP so I can see the numbers.

Event details

Community Events 0 Comments

13 users have RSVPed, including

  • Malbryn
  • kMaN
  • LurkerOne
  • TheSalader
  • AngryScottishMan

    

Session 10 of Will's DnD campaign:
The Cast:
@Frankasaurus Rex 
@Prometheus13 
@Shoxe
@Kingorrik
@WateryFox
@ChronoZoggt
Please RSVP if you're one of the people tagged in this post.

Event details

Community Events 0 Comments

4 users have RSVPed, including

  • Will9455
  • ChronoZoggt
  • Kingorrik
  • WateryFox

    

Event details
This will be an event covering basic Long-Range-Communications-Routine. If you have never touched a LR, this is for you. If you're still uncomfortable on the LR, this is for you. I'm aiming for these to be around two hours long, but depending on how many people there are and how quick we get through all the points, it may take less time.

We'll be going over the following points:
1. What is LR used for? 
2. 69, 68, 67 and Short-Range Comms
3. How to setup your Long-Range-Radio
4. Phrases and Words
5. Comms etiquette
6. Practical Sessions
7. Additionals (this includes 6-Digit Grid references, SitReps and handling two channels at once)
8. Questions and Additions 
9. 2nd Practical (If Time)

Helpful guides:
TFAR radios:
Using radio communication:
Basic communications guide:

Event details

Training Planner 1 Comment

4 users have RSVPed, including

  • Zukov
  • Slap
  • Kisielek
  • prudhu

    

REGS+ ONLY
PLEASE MAKE SURE YOU HAVE READ THE GUIDE BEFORE ATTENDING: 
 
We will be using the second server
This will be mostly a practical session, going over and quizzing on bits in the guide on the second server.
Topics to cover/practice:
FAC Gear Landing Zones (LZs) Area of Operation (AOs) Battle Points Racetracks and Orbits 6 Lines If less than 2 people attend we will shorten this session and try to schedule an in mission training.
PLEASE remember about this event or let me know in advance if you cannot attend.  I am available on TS, the forum, Discord or Steam if you have me.  I've made the effort to create this event and to take time out of my day to teach you, the least you can do is show up.

Event details

Training Planner 0 Comments

1 user has RSVPed, including

  • L00_Cyph3r

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