New ACE Medical system requires Medic tag wipe
The following text has been submitted by @johnb43, Medical Trainer
The new medical system changes things drastically:
Ace now simulates body armor, although it doesn’t break. This means you are a lot tankier when being shot in the chest. However, you can and will die easily to a single shot to the face. Helmets reduce the chance of dying significantly if the bullet hits the helmet. Morphine is quite dangerous if not used properly. Fluids are very important - stop the bleeding as soon as possible! Bandaging times have gone up quite a bit, depending if you are a medic or not. and lots more... The medical trainers urge everyone to read the rifleman medical basics, but also “how to handle casualties - for everyone”, since this update entails a lot of changes:
Missions as a whole will be significantly different, same goes for pacing.
Tag removal, trainings and evals
Since this update has changed the medical system dramatically, the medical trainers are removing everyone’s tags the day the modset goes live. They will be holding training sessions for both riflemen and medics until the new modset will be released for those who want to be prepared and for those who might want to be evaled within the first weeks of the new modset release.
From when this post is released, Regulars+ can apply for evals and in mission trainings. Be mindful that those who have medical tags currently have a higher priority over people who do not have tags for trainings and evals for a month (might be extended). Just PM the medical trainers or ask in the medial discord in the “eval-and-training-requests” channel. There is a link in the medical training room description on the teamspeak for access to the medical discord or here https://discord.gg/mhFGM6D.
Once new ace is live, a medical feedback thread will be made, so you can share your thoughts and concerns.